From 4a3222d9c12812db70f2c9ec0050012d01155565 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 12 May 2010 03:59:01 -0500 Subject: Fix for fullbright bump not working in deferred render. Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread. (transplanted from 6dcf09cd3e524016c8130a0c8af3d9fc95f2d411) --- indra/newview/lldrawpoolbump.cpp | 44 +++++++++++++++++++++++++++++++--------- 1 file changed, 34 insertions(+), 10 deletions(-) (limited to 'indra/newview/lldrawpoolbump.cpp') diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 8f3e775976..08c9f7fe15 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -618,9 +618,9 @@ BOOL LLDrawPoolBump::bindBumpMap(LLDrawInfo& params, S32 channel) } //static -void LLDrawPoolBump::beginBump() +void LLDrawPoolBump::beginBump(U32 pass) { - if (!gPipeline.hasRenderBatches(LLRenderPass::PASS_BUMP)) + if (!gPipeline.hasRenderBatches(pass)) { return; } @@ -663,9 +663,9 @@ void LLDrawPoolBump::beginBump() } //static -void LLDrawPoolBump::renderBump() +void LLDrawPoolBump::renderBump(U32 pass) { - if (!gPipeline.hasRenderBatches(LLRenderPass::PASS_BUMP)) + if (!gPipeline.hasRenderBatches(pass)) { return; } @@ -678,13 +678,13 @@ void LLDrawPoolBump::renderBump() /// Get rid of z-fighting with non-bump pass. LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL); glPolygonOffset(-1.0f, -1.0f); - renderBump(LLRenderPass::PASS_BUMP, sVertexMask); + renderBump(pass, sVertexMask); } //static -void LLDrawPoolBump::endBump() +void LLDrawPoolBump::endBump(U32 pass) { - if (!gPipeline.hasRenderBatches(LLRenderPass::PASS_BUMP)) + if (!gPipeline.hasRenderBatches(pass)) { return; } @@ -767,17 +767,41 @@ void LLDrawPoolBump::renderDeferred(S32 pass) void LLDrawPoolBump::beginPostDeferredPass(S32 pass) { - beginFullbrightShiny(); + switch (pass) + { + case 0: + beginFullbrightShiny(); + break; + case 1: + beginBump(LLRenderPass::PASS_POST_BUMP); + break; + } } void LLDrawPoolBump::endPostDeferredPass(S32 pass) { - endFullbrightShiny(); + switch (pass) + { + case 0: + endFullbrightShiny(); + break; + case 1: + endBump(LLRenderPass::PASS_POST_BUMP); + break; + } } void LLDrawPoolBump::renderPostDeferred(S32 pass) { - renderFullbrightShiny(); + switch (pass) + { + case 0: + renderFullbrightShiny(); + break; + case 1: + renderBump(LLRenderPass::PASS_POST_BUMP); + break; + } } //////////////////////////////////////////////////////////////// -- cgit v1.2.3