From 81553613551ffc7c8253d67a3fb3a24137d19d51 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 28 Oct 2022 11:19:43 -0500 Subject: SL-18453 WIP -- Use GLTF draw pool to render shadows. Still need a GLTF specific shadow shader to multiply alpha. --- indra/newview/lldrawpool.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra/newview/lldrawpool.cpp') diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 7305177e4a..bfcc24fd13 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -121,8 +121,8 @@ LLDrawPool *LLDrawPool::createPool(const U32 type, LLViewerTexture *tex0) case POOL_WL_SKY: poolp = new LLDrawPoolWLSky(); break; - case POOL_PBR_OPAQUE: - poolp = new LLDrawPoolPBROpaque(); + case POOL_GLTF_PBR: + poolp = new LLDrawPoolGLTFPBR(); break; default: LL_ERRS() << "Unknown draw pool type!" << LL_ENDL; -- cgit v1.3