From 92ce47a1b21b3cc06d3d962394f44617a780ffbd Mon Sep 17 00:00:00 2001 From: prep Date: Wed, 9 May 2012 15:56:06 -0400 Subject: Added support to disable a draw pool. When the movable option checkbox is selected we will now also cull the terrain draw pool. --- indra/newview/lldrawpool.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'indra/newview/lldrawpool.cpp') diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 35f8a85796..81f4e3d48f 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -116,6 +116,7 @@ LLDrawPool::LLDrawPool(const U32 type) sNumDrawPools++; mId = sNumDrawPools; mVertexShaderLevel = 0; + mSkipRender = false; } LLDrawPool::~LLDrawPool() -- cgit v1.3 From 096fe03786a2ccfbbb0363cfb2e371752c6daa2e Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 1 Jun 2012 14:27:04 -0500 Subject: MAINT-646 Faster traversal of render batch lists. --- indra/newview/lldrawpool.cpp | 2 +- indra/newview/lldrawpoolalpha.cpp | 4 +- indra/newview/lldrawpoolavatar.cpp | 78 +++++++++++++------- indra/newview/lldrawpoolbump.cpp | 12 ++-- indra/newview/llspatialpartition.cpp | 134 ++++++++++++++++++++++------------- indra/newview/llspatialpartition.h | 68 +++++++++++------- indra/newview/llvoavatar.cpp | 2 +- indra/newview/pipeline.cpp | 64 ++++++++--------- indra/newview/pipeline.h | 8 +-- 9 files changed, 225 insertions(+), 147 deletions(-) (limited to 'indra/newview/lldrawpool.cpp') diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 35f8a85796..7c01a63b86 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -442,7 +442,7 @@ void LLRenderPass::renderTexture(U32 type, U32 mask) void LLRenderPass::pushBatches(U32 type, U32 mask, BOOL texture, BOOL batch_textures) { - for (LLCullResult::drawinfo_list_t::iterator i = gPipeline.beginRenderMap(type); i != gPipeline.endRenderMap(type); ++i) + for (LLCullResult::drawinfo_iterator i = gPipeline.beginRenderMap(type); i != gPipeline.endRenderMap(type); ++i) { LLDrawInfo* pparams = *i; if (pparams) diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 5f2a982ed3..313b310e1e 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -348,7 +348,7 @@ void LLDrawPoolAlpha::render(S32 pass) void LLDrawPoolAlpha::renderAlphaHighlight(U32 mask) { - for (LLCullResult::sg_list_t::iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i) + for (LLCullResult::sg_iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i) { LLSpatialGroup* group = *i; if (group->mSpatialPartition->mRenderByGroup && @@ -385,7 +385,7 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) BOOL use_shaders = gPipeline.canUseVertexShaders(); - for (LLCullResult::sg_list_t::iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i) + for (LLCullResult::sg_iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i) { LLSpatialGroup* group = *i; llassert(group); diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index ace3a20bbb..730ad1a364 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -1036,9 +1036,13 @@ void LLDrawPoolAvatar::endDeferredSkinned() gGL.getTexUnit(0)->activate(); } +static LLFastTimer::DeclareTimer FTM_RENDER_AVATARS("renderAvatars"); + void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) { + LLFastTimer t(FTM_RENDER_AVATARS); + if (pass == -1) { for (S32 i = 1; i < getNumPasses(); i++) @@ -1195,15 +1199,6 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) if (pass >= 7 && pass < 9) { - LLGLEnable blend(GL_BLEND); - - gGL.setColorMask(true, true); - gGL.blendFunc(LLRender::BF_SOURCE_ALPHA, - LLRender::BF_ONE_MINUS_SOURCE_ALPHA, - LLRender::BF_ZERO, - LLRender::BF_ONE_MINUS_SOURCE_ALPHA); - - if (pass == 7) { renderRiggedAlpha(avatarp); @@ -1219,20 +1214,8 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) if (pass == 9) { - LLGLEnable blend(GL_BLEND); - LLGLDisable test(GL_ALPHA_TEST); - gGL.flush(); - - LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL); - glPolygonOffset(-1.0f, -1.0f); - gGL.setSceneBlendType(LLRender::BT_ADD); - - LLGLDepthTest depth(GL_TRUE, GL_FALSE); - gGL.setColorMask(false, true); - renderRiggedGlow(avatarp); - gGL.setColorMask(true, false); - gGL.setSceneBlendType(LLRender::BT_ALPHA); + return; } @@ -1430,7 +1413,7 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) { - if (avatar->isSelf() && !gAgent.needsRenderAvatar() || !gMeshRepo.meshRezEnabled()) + if (avatar->isSelf() && !gAgent.needsRenderAvatar()) { return; } @@ -1559,8 +1542,12 @@ void LLDrawPoolAvatar::renderDeferredRiggedBump(LLVOAvatar* avatar) renderRigged(avatar, RIGGED_DEFERRED_BUMP); } +static LLFastTimer::DeclareTimer FTM_RIGGED_VBO("Rigged VBO"); + void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar) { + LLFastTimer t(FTM_RIGGED_VBO); + //update rigged vertex buffers for (U32 type = 0; type < NUM_RIGGED_PASSES; ++type) { @@ -1632,17 +1619,56 @@ void LLDrawPoolAvatar::renderRiggedFullbrightShiny(LLVOAvatar* avatar) void LLDrawPoolAvatar::renderRiggedAlpha(LLVOAvatar* avatar) { - renderRigged(avatar, RIGGED_ALPHA); + if (!mRiggedFace[RIGGED_ALPHA].empty()) + { + LLGLEnable blend(GL_BLEND); + + gGL.setColorMask(true, true); + gGL.blendFunc(LLRender::BF_SOURCE_ALPHA, + LLRender::BF_ONE_MINUS_SOURCE_ALPHA, + LLRender::BF_ZERO, + LLRender::BF_ONE_MINUS_SOURCE_ALPHA); + + renderRigged(avatar, RIGGED_ALPHA); + } } void LLDrawPoolAvatar::renderRiggedFullbrightAlpha(LLVOAvatar* avatar) { - renderRigged(avatar, RIGGED_FULLBRIGHT_ALPHA); + if (!mRiggedFace[RIGGED_FULLBRIGHT_ALPHA].empty()) + { + LLGLEnable blend(GL_BLEND); + + gGL.setColorMask(true, true); + gGL.blendFunc(LLRender::BF_SOURCE_ALPHA, + LLRender::BF_ONE_MINUS_SOURCE_ALPHA, + LLRender::BF_ZERO, + LLRender::BF_ONE_MINUS_SOURCE_ALPHA); + + renderRigged(avatar, RIGGED_FULLBRIGHT_ALPHA); + } } void LLDrawPoolAvatar::renderRiggedGlow(LLVOAvatar* avatar) { - renderRigged(avatar, RIGGED_GLOW, true); + if (!mRiggedFace[RIGGED_GLOW].empty()) + { + LLGLEnable blend(GL_BLEND); + LLGLDisable test(GL_ALPHA_TEST); + gGL.flush(); + + LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL); + glPolygonOffset(-1.0f, -1.0f); + gGL.setSceneBlendType(LLRender::BT_ADD); + + LLGLDepthTest depth(GL_TRUE, GL_FALSE); + gGL.setColorMask(false, true); + + renderRigged(avatar, RIGGED_GLOW, true); + + gGL.setColorMask(true, false); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + } } diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 6f71e6ebc8..a264eae302 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -847,12 +847,12 @@ void LLDrawPoolBump::renderDeferred(S32 pass) LLFastTimer ftm(FTM_RENDER_BUMP); U32 type = LLRenderPass::PASS_BUMP; - LLCullResult::drawinfo_list_t::iterator begin = gPipeline.beginRenderMap(type); - LLCullResult::drawinfo_list_t::iterator end = gPipeline.endRenderMap(type); + LLCullResult::drawinfo_iterator begin = gPipeline.beginRenderMap(type); + LLCullResult::drawinfo_iterator end = gPipeline.endRenderMap(type); U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_BINORMAL | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_COLOR; - for (LLCullResult::drawinfo_list_t::iterator i = begin; i != end; ++i) + for (LLCullResult::drawinfo_iterator i = begin; i != end; ++i) { LLDrawInfo& params = **i; @@ -1448,10 +1448,10 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI void LLDrawPoolBump::renderBump(U32 type, U32 mask) { - LLCullResult::drawinfo_list_t::iterator begin = gPipeline.beginRenderMap(type); - LLCullResult::drawinfo_list_t::iterator end = gPipeline.endRenderMap(type); + LLCullResult::drawinfo_iterator begin = gPipeline.beginRenderMap(type); + LLCullResult::drawinfo_iterator end = gPipeline.endRenderMap(type); - for (LLCullResult::drawinfo_list_t::iterator i = begin; i != end; ++i) + for (LLCullResult::drawinfo_iterator i = begin; i != end; ++i) { LLDrawInfo& params = **i; diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index d398df5100..e8fca542e2 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -4069,7 +4069,7 @@ public: { if (index < 255) { - if (facep->mDrawInfo->mTextureList.size() <= index) + if (facep->mDrawInfo->mTextureList.size()<= index) { llerrs << "Face texture index out of bounds." << llendl; } @@ -4581,28 +4581,62 @@ LLVertexBuffer* LLGeometryManager::createVertexBuffer(U32 type_mask, U32 usage) LLCullResult::LLCullResult() { + mVisibleGroupsAllocated = 0; + mAlphaGroupsAllocated = 0; + mOcclusionGroupsAllocated = 0; + mDrawableGroupsAllocated = 0; + mVisibleListAllocated = 0; + mVisibleBridgeAllocated = 0; + + mVisibleGroups = NULL; + mVisibleGroupsEnd = NULL; + mAlphaGroups = NULL; + mAlphaGroupsEnd = NULL; + mOcclusionGroups = NULL; + mOcclusionGroupsEnd = NULL; + mDrawableGroups = NULL; + mDrawableGroupsEnd = NULL; + mVisibleList = NULL; + mVisibleListEnd = NULL; + mVisibleBridge = NULL; + mVisibleBridgeEnd = NULL; + + for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; i++) + { + mRenderMap[i] = NULL; + mRenderMapEnd[i] = NULL; + mRenderMapAllocated[i] = NULL; + } + clear(); } +void LLCullResult::pushBack(void**& head, U32& count, void* val) +{ + count++; + head = (void**) realloc((void*) head, sizeof(void*) * count); + head[count-1] = val; +} + void LLCullResult::clear() { mVisibleGroupsSize = 0; - mVisibleGroupsEnd = mVisibleGroups.begin(); + mVisibleGroupsEnd = mVisibleGroups; mAlphaGroupsSize = 0; - mAlphaGroupsEnd = mAlphaGroups.begin(); + mAlphaGroupsEnd = mAlphaGroups; mOcclusionGroupsSize = 0; - mOcclusionGroupsEnd = mOcclusionGroups.begin(); + mOcclusionGroupsEnd = mOcclusionGroups; mDrawableGroupsSize = 0; - mDrawableGroupsEnd = mDrawableGroups.begin(); + mDrawableGroupsEnd = mDrawableGroups; mVisibleListSize = 0; - mVisibleListEnd = mVisibleList.begin(); + mVisibleListEnd = mVisibleList; mVisibleBridgeSize = 0; - mVisibleBridgeEnd = mVisibleBridge.begin(); + mVisibleBridgeEnd = mVisibleBridge; for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; i++) @@ -4612,176 +4646,176 @@ void LLCullResult::clear() mRenderMap[i][j] = 0; } mRenderMapSize[i] = 0; - mRenderMapEnd[i] = mRenderMap[i].begin(); + mRenderMapEnd[i] = mRenderMap[i]; } } -LLCullResult::sg_list_t::iterator LLCullResult::beginVisibleGroups() +LLCullResult::sg_iterator LLCullResult::beginVisibleGroups() { - return mVisibleGroups.begin(); + return mVisibleGroups; } -LLCullResult::sg_list_t::iterator LLCullResult::endVisibleGroups() +LLCullResult::sg_iterator LLCullResult::endVisibleGroups() { return mVisibleGroupsEnd; } -LLCullResult::sg_list_t::iterator LLCullResult::beginAlphaGroups() +LLCullResult::sg_iterator LLCullResult::beginAlphaGroups() { - return mAlphaGroups.begin(); + return mAlphaGroups; } -LLCullResult::sg_list_t::iterator LLCullResult::endAlphaGroups() +LLCullResult::sg_iterator LLCullResult::endAlphaGroups() { return mAlphaGroupsEnd; } -LLCullResult::sg_list_t::iterator LLCullResult::beginOcclusionGroups() +LLCullResult::sg_iterator LLCullResult::beginOcclusionGroups() { - return mOcclusionGroups.begin(); + return mOcclusionGroups; } -LLCullResult::sg_list_t::iterator LLCullResult::endOcclusionGroups() +LLCullResult::sg_iterator LLCullResult::endOcclusionGroups() { return mOcclusionGroupsEnd; } -LLCullResult::sg_list_t::iterator LLCullResult::beginDrawableGroups() +LLCullResult::sg_iterator LLCullResult::beginDrawableGroups() { - return mDrawableGroups.begin(); + return mDrawableGroups; } -LLCullResult::sg_list_t::iterator LLCullResult::endDrawableGroups() +LLCullResult::sg_iterator LLCullResult::endDrawableGroups() { return mDrawableGroupsEnd; } -LLCullResult::drawable_list_t::iterator LLCullResult::beginVisibleList() +LLCullResult::drawable_iterator LLCullResult::beginVisibleList() { - return mVisibleList.begin(); + return mVisibleList; } -LLCullResult::drawable_list_t::iterator LLCullResult::endVisibleList() +LLCullResult::drawable_iterator LLCullResult::endVisibleList() { return mVisibleListEnd; } -LLCullResult::bridge_list_t::iterator LLCullResult::beginVisibleBridge() +LLCullResult::bridge_iterator LLCullResult::beginVisibleBridge() { - return mVisibleBridge.begin(); + return mVisibleBridge; } -LLCullResult::bridge_list_t::iterator LLCullResult::endVisibleBridge() +LLCullResult::bridge_iterator LLCullResult::endVisibleBridge() { return mVisibleBridgeEnd; } -LLCullResult::drawinfo_list_t::iterator LLCullResult::beginRenderMap(U32 type) +LLCullResult::drawinfo_iterator LLCullResult::beginRenderMap(U32 type) { - return mRenderMap[type].begin(); + return mRenderMap[type]; } -LLCullResult::drawinfo_list_t::iterator LLCullResult::endRenderMap(U32 type) +LLCullResult::drawinfo_iterator LLCullResult::endRenderMap(U32 type) { return mRenderMapEnd[type]; } void LLCullResult::pushVisibleGroup(LLSpatialGroup* group) { - if (mVisibleGroupsSize < mVisibleGroups.size()) + if (mVisibleGroupsSize < mVisibleGroupsAllocated) { mVisibleGroups[mVisibleGroupsSize] = group; } else { - mVisibleGroups.push_back(group); + pushBack((void**&) mVisibleGroups, mVisibleGroupsAllocated, (void*) group); } ++mVisibleGroupsSize; - mVisibleGroupsEnd = mVisibleGroups.begin()+mVisibleGroupsSize; + mVisibleGroupsEnd = mVisibleGroups+mVisibleGroupsSize; } void LLCullResult::pushAlphaGroup(LLSpatialGroup* group) { - if (mAlphaGroupsSize < mAlphaGroups.size()) + if (mAlphaGroupsSize < mAlphaGroupsAllocated) { mAlphaGroups[mAlphaGroupsSize] = group; } else { - mAlphaGroups.push_back(group); + pushBack((void**&) mAlphaGroups, mAlphaGroupsAllocated, (void*) group); } ++mAlphaGroupsSize; - mAlphaGroupsEnd = mAlphaGroups.begin()+mAlphaGroupsSize; + mAlphaGroupsEnd = mAlphaGroups+mAlphaGroupsSize; } void LLCullResult::pushOcclusionGroup(LLSpatialGroup* group) { - if (mOcclusionGroupsSize < mOcclusionGroups.size()) + if (mOcclusionGroupsSize < mOcclusionGroupsAllocated) { mOcclusionGroups[mOcclusionGroupsSize] = group; } else { - mOcclusionGroups.push_back(group); + pushBack((void**&) mOcclusionGroups, mOcclusionGroupsAllocated, (void*) group); } ++mOcclusionGroupsSize; - mOcclusionGroupsEnd = mOcclusionGroups.begin()+mOcclusionGroupsSize; + mOcclusionGroupsEnd = mOcclusionGroups+mOcclusionGroupsSize; } void LLCullResult::pushDrawableGroup(LLSpatialGroup* group) { - if (mDrawableGroupsSize < mDrawableGroups.size()) + if (mDrawableGroupsSize < mDrawableGroupsAllocated) { mDrawableGroups[mDrawableGroupsSize] = group; } else { - mDrawableGroups.push_back(group); + pushBack((void**&) mDrawableGroups, mDrawableGroupsAllocated, (void*) group); } ++mDrawableGroupsSize; - mDrawableGroupsEnd = mDrawableGroups.begin()+mDrawableGroupsSize; + mDrawableGroupsEnd = mDrawableGroups+mDrawableGroupsSize; } void LLCullResult::pushDrawable(LLDrawable* drawable) { - if (mVisibleListSize < mVisibleList.size()) + if (mVisibleListSize < mVisibleListAllocated) { mVisibleList[mVisibleListSize] = drawable; } else { - mVisibleList.push_back(drawable); + pushBack((void**&) mVisibleList, mVisibleListAllocated, (void*) drawable); } ++mVisibleListSize; - mVisibleListEnd = mVisibleList.begin()+mVisibleListSize; + mVisibleListEnd = mVisibleList+mVisibleListSize; } void LLCullResult::pushBridge(LLSpatialBridge* bridge) { - if (mVisibleBridgeSize < mVisibleBridge.size()) + if (mVisibleBridgeSize < mVisibleBridgeAllocated) { mVisibleBridge[mVisibleBridgeSize] = bridge; } else { - mVisibleBridge.push_back(bridge); + pushBack((void**&) mVisibleBridge, mVisibleBridgeAllocated, (void*) bridge); } ++mVisibleBridgeSize; - mVisibleBridgeEnd = mVisibleBridge.begin()+mVisibleBridgeSize; + mVisibleBridgeEnd = mVisibleBridge+mVisibleBridgeSize; } void LLCullResult::pushDrawInfo(U32 type, LLDrawInfo* draw_info) { - if (mRenderMapSize[type] < mRenderMap[type].size()) + if (mRenderMapSize[type] < mRenderMapAllocated[type]) { mRenderMap[type][mRenderMapSize[type]] = draw_info; } else { - mRenderMap[type].push_back(draw_info); + pushBack((void**&) mRenderMap[type], mRenderMapAllocated[type], (void*) draw_info); } ++mRenderMapSize[type]; - mRenderMapEnd[type] = mRenderMap[type].begin() + mRenderMapSize[type]; + mRenderMapEnd[type] = mRenderMap[type] + mRenderMapSize[type]; } diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index f0e4f15a83..e02bbd3096 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -542,34 +542,39 @@ class LLCullResult public: LLCullResult(); - typedef std::vector sg_list_t; - typedef std::vector drawable_list_t; - typedef std::vector bridge_list_t; - typedef std::vector drawinfo_list_t; + typedef LLSpatialGroup** sg_list_t; + typedef LLDrawable** drawable_list_t; + typedef LLSpatialBridge** bridge_list_t; + typedef LLDrawInfo** drawinfo_list_t; + + typedef LLSpatialGroup** sg_iterator; + typedef LLSpatialBridge** bridge_iterator; + typedef LLDrawInfo** drawinfo_iterator; + typedef LLDrawable** drawable_iterator; void clear(); - sg_list_t::iterator beginVisibleGroups(); - sg_list_t::iterator endVisibleGroups(); + sg_iterator beginVisibleGroups(); + sg_iterator endVisibleGroups(); - sg_list_t::iterator beginAlphaGroups(); - sg_list_t::iterator endAlphaGroups(); + sg_iterator beginAlphaGroups(); + sg_iterator endAlphaGroups(); bool hasOcclusionGroups() { return mOcclusionGroupsSize > 0; } - sg_list_t::iterator beginOcclusionGroups(); - sg_list_t::iterator endOcclusionGroups(); + sg_iterator beginOcclusionGroups(); + sg_iterator endOcclusionGroups(); - sg_list_t::iterator beginDrawableGroups(); - sg_list_t::iterator endDrawableGroups(); + sg_iterator beginDrawableGroups(); + sg_iterator endDrawableGroups(); - drawable_list_t::iterator beginVisibleList(); - drawable_list_t::iterator endVisibleList(); + drawable_iterator beginVisibleList(); + drawable_iterator endVisibleList(); - bridge_list_t::iterator beginVisibleBridge(); - bridge_list_t::iterator endVisibleBridge(); + bridge_iterator beginVisibleBridge(); + bridge_iterator endVisibleBridge(); - drawinfo_list_t::iterator beginRenderMap(U32 type); - drawinfo_list_t::iterator endRenderMap(U32 type); + drawinfo_iterator beginRenderMap(U32 type); + drawinfo_iterator endRenderMap(U32 type); void pushVisibleGroup(LLSpatialGroup* group); void pushAlphaGroup(LLSpatialGroup* group); @@ -589,28 +594,41 @@ public: void assertDrawMapsEmpty(); private: + + void pushBack(void** &head, U32& count, void* val); + U32 mVisibleGroupsSize; U32 mAlphaGroupsSize; U32 mOcclusionGroupsSize; U32 mDrawableGroupsSize; U32 mVisibleListSize; U32 mVisibleBridgeSize; + + U32 mVisibleGroupsAllocated; + U32 mAlphaGroupsAllocated; + U32 mOcclusionGroupsAllocated; + U32 mDrawableGroupsAllocated; + U32 mVisibleListAllocated; + U32 mVisibleBridgeAllocated; + U32 mRenderMapSize[LLRenderPass::NUM_RENDER_TYPES]; sg_list_t mVisibleGroups; - sg_list_t::iterator mVisibleGroupsEnd; + sg_iterator mVisibleGroupsEnd; sg_list_t mAlphaGroups; - sg_list_t::iterator mAlphaGroupsEnd; + sg_iterator mAlphaGroupsEnd; sg_list_t mOcclusionGroups; - sg_list_t::iterator mOcclusionGroupsEnd; + sg_iterator mOcclusionGroupsEnd; sg_list_t mDrawableGroups; - sg_list_t::iterator mDrawableGroupsEnd; + sg_iterator mDrawableGroupsEnd; drawable_list_t mVisibleList; - drawable_list_t::iterator mVisibleListEnd; + drawable_iterator mVisibleListEnd; bridge_list_t mVisibleBridge; - bridge_list_t::iterator mVisibleBridgeEnd; + bridge_iterator mVisibleBridgeEnd; drawinfo_list_t mRenderMap[LLRenderPass::NUM_RENDER_TYPES]; - drawinfo_list_t::iterator mRenderMapEnd[LLRenderPass::NUM_RENDER_TYPES]; + U32 mRenderMapAllocated[LLRenderPass::NUM_RENDER_TYPES]; + drawinfo_iterator mRenderMapEnd[LLRenderPass::NUM_RENDER_TYPES]; + }; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 240caeee1c..cdcf2063c3 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2306,7 +2306,7 @@ S32 LLVOAvatar::setTETexture(const U8 te, const LLUUID& uuid) } } -static LLFastTimer::DeclareTimer FTM_AVATAR_UPDATE("Update Avatar"); +static LLFastTimer::DeclareTimer FTM_AVATAR_UPDATE("Avatar Update"); static LLFastTimer::DeclareTimer FTM_JOINT_UPDATE("Update Joints"); //------------------------------------------------------------------------ diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 09ce17d7fa..c981bb55cf 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1981,25 +1981,25 @@ void LLPipeline::checkReferences(LLFace* face) #if 0 if (sCull) { - for (LLCullResult::sg_list_t::iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter) + for (LLCullResult::sg_iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter) { LLSpatialGroup* group = *iter; check_references(group, face); } - for (LLCullResult::sg_list_t::iterator iter = sCull->beginAlphaGroups(); iter != sCull->endAlphaGroups(); ++iter) + for (LLCullResult::sg_iterator iter = sCull->beginAlphaGroups(); iter != sCull->endAlphaGroups(); ++iter) { LLSpatialGroup* group = *iter; check_references(group, face); } - for (LLCullResult::sg_list_t::iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter) + for (LLCullResult::sg_iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter) { LLSpatialGroup* group = *iter; check_references(group, face); } - for (LLCullResult::drawable_list_t::iterator iter = sCull->beginVisibleList(); iter != sCull->endVisibleList(); ++iter) + for (LLCullResult::drawable_iterator iter = sCull->beginVisibleList(); iter != sCull->endVisibleList(); ++iter) { LLDrawable* drawable = *iter; check_references(drawable, face); @@ -2013,25 +2013,25 @@ void LLPipeline::checkReferences(LLDrawable* drawable) #if 0 if (sCull) { - for (LLCullResult::sg_list_t::iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter) + for (LLCullResult::sg_iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter) { LLSpatialGroup* group = *iter; check_references(group, drawable); } - for (LLCullResult::sg_list_t::iterator iter = sCull->beginAlphaGroups(); iter != sCull->endAlphaGroups(); ++iter) + for (LLCullResult::sg_iterator iter = sCull->beginAlphaGroups(); iter != sCull->endAlphaGroups(); ++iter) { LLSpatialGroup* group = *iter; check_references(group, drawable); } - for (LLCullResult::sg_list_t::iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter) + for (LLCullResult::sg_iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter) { LLSpatialGroup* group = *iter; check_references(group, drawable); } - for (LLCullResult::drawable_list_t::iterator iter = sCull->beginVisibleList(); iter != sCull->endVisibleList(); ++iter) + for (LLCullResult::drawable_iterator iter = sCull->beginVisibleList(); iter != sCull->endVisibleList(); ++iter) { if (drawable == *iter) { @@ -2064,19 +2064,19 @@ void LLPipeline::checkReferences(LLDrawInfo* draw_info) #if 0 if (sCull) { - for (LLCullResult::sg_list_t::iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter) + for (LLCullResult::sg_iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter) { LLSpatialGroup* group = *iter; check_references(group, draw_info); } - for (LLCullResult::sg_list_t::iterator iter = sCull->beginAlphaGroups(); iter != sCull->endAlphaGroups(); ++iter) + for (LLCullResult::sg_iterator iter = sCull->beginAlphaGroups(); iter != sCull->endAlphaGroups(); ++iter) { LLSpatialGroup* group = *iter; check_references(group, draw_info); } - for (LLCullResult::sg_list_t::iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter) + for (LLCullResult::sg_iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter) { LLSpatialGroup* group = *iter; check_references(group, draw_info); @@ -2090,7 +2090,7 @@ void LLPipeline::checkReferences(LLSpatialGroup* group) #if 0 if (sCull) { - for (LLCullResult::sg_list_t::iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter) + for (LLCullResult::sg_iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter) { if (group == *iter) { @@ -2098,7 +2098,7 @@ void LLPipeline::checkReferences(LLSpatialGroup* group) } } - for (LLCullResult::sg_list_t::iterator iter = sCull->beginAlphaGroups(); iter != sCull->endAlphaGroups(); ++iter) + for (LLCullResult::sg_iterator iter = sCull->beginAlphaGroups(); iter != sCull->endAlphaGroups(); ++iter) { if (group == *iter) { @@ -2106,7 +2106,7 @@ void LLPipeline::checkReferences(LLSpatialGroup* group) } } - for (LLCullResult::sg_list_t::iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter) + for (LLCullResult::sg_iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter) { if (group == *iter) { @@ -2448,7 +2448,7 @@ void LLPipeline::doOcclusion(LLCamera& camera) } mCubeVB->setBuffer(LLVertexBuffer::MAP_VERTEX); - for (LLCullResult::sg_list_t::iterator iter = sCull->beginOcclusionGroups(); iter != sCull->endOcclusionGroups(); ++iter) + for (LLCullResult::sg_iterator iter = sCull->beginOcclusionGroups(); iter != sCull->endOcclusionGroups(); ++iter) { LLSpatialGroup* group = *iter; group->doOcclusion(&camera); @@ -2962,7 +2962,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) //LLVertexBuffer::unbind(); grabReferences(result); - for (LLCullResult::sg_list_t::iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter) + for (LLCullResult::sg_iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter) { LLSpatialGroup* group = *iter; group->checkOcclusion(); @@ -2988,9 +2988,9 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD) { LLSpatialGroup* last_group = NULL; - for (LLCullResult::bridge_list_t::iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i) + for (LLCullResult::bridge_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i) { - LLCullResult::bridge_list_t::iterator cur_iter = i; + LLCullResult::bridge_iterator cur_iter = i; LLSpatialBridge* bridge = *cur_iter; LLSpatialGroup* group = bridge->getSpatialGroup(); @@ -3020,7 +3020,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) } } - for (LLCullResult::sg_list_t::iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter) + for (LLCullResult::sg_iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter) { LLSpatialGroup* group = *iter; group->checkOcclusion(); @@ -3042,7 +3042,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) { LLFastTimer ftm(FTM_STATESORT_DRAWABLE); - for (LLCullResult::drawable_list_t::iterator iter = sCull->beginVisibleList(); + for (LLCullResult::drawable_iterator iter = sCull->beginVisibleList(); iter != sCull->endVisibleList(); ++iter) { LLDrawable *drawablep = *iter; @@ -3178,11 +3178,11 @@ void LLPipeline::stateSort(LLDrawable* drawablep, LLCamera& camera) } -void forAllDrawables(LLCullResult::sg_list_t::iterator begin, - LLCullResult::sg_list_t::iterator end, +void forAllDrawables(LLCullResult::sg_iterator begin, + LLCullResult::sg_iterator end, void (*func)(LLDrawable*)) { - for (LLCullResult::sg_list_t::iterator i = begin; i != end; ++i) + for (LLCullResult::sg_iterator i = begin; i != end; ++i) { for (LLSpatialGroup::element_iter j = (*i)->getData().begin(); j != (*i)->getData().end(); ++j) { @@ -3386,7 +3386,7 @@ void LLPipeline::postSort(LLCamera& camera) llpushcallstacks ; //rebuild drawable geometry - for (LLCullResult::sg_list_t::iterator i = sCull->beginDrawableGroups(); i != sCull->endDrawableGroups(); ++i) + for (LLCullResult::sg_iterator i = sCull->beginDrawableGroups(); i != sCull->endDrawableGroups(); ++i) { LLSpatialGroup* group = *i; if (!sUseOcclusion || @@ -3404,7 +3404,7 @@ void LLPipeline::postSort(LLCamera& camera) //build render map - for (LLCullResult::sg_list_t::iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i) + for (LLCullResult::sg_iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i) { LLSpatialGroup* group = *i; if (sUseOcclusion && @@ -4425,7 +4425,7 @@ void LLPipeline::renderPhysicsDisplay() } } - for (LLCullResult::bridge_list_t::const_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i) + for (LLCullResult::bridge_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i) { LLSpatialBridge* bridge = *i; if (!bridge->isDead() && hasRenderType(bridge->mDrawableType)) @@ -4520,7 +4520,7 @@ void LLPipeline::renderDebug() } } - for (LLCullResult::bridge_list_t::const_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i) + for (LLCullResult::bridge_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i) { LLSpatialBridge* bridge = *i; if (!bridge->isDead() && hasRenderType(bridge->mDrawableType)) @@ -9509,7 +9509,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) void LLPipeline::renderGroups(LLRenderPass* pass, U32 type, U32 mask, BOOL texture) { - for (LLCullResult::sg_list_t::iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i) + for (LLCullResult::sg_iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i) { LLSpatialGroup* group = *i; if (!group->isDead() && @@ -9773,22 +9773,22 @@ BOOL LLPipeline::hasRenderBatches(const U32 type) const return sCull->getRenderMapSize(type) > 0; } -LLCullResult::drawinfo_list_t::iterator LLPipeline::beginRenderMap(U32 type) +LLCullResult::drawinfo_iterator LLPipeline::beginRenderMap(U32 type) { return sCull->beginRenderMap(type); } -LLCullResult::drawinfo_list_t::iterator LLPipeline::endRenderMap(U32 type) +LLCullResult::drawinfo_iterator LLPipeline::endRenderMap(U32 type) { return sCull->endRenderMap(type); } -LLCullResult::sg_list_t::iterator LLPipeline::beginAlphaGroups() +LLCullResult::sg_iterator LLPipeline::beginAlphaGroups() { return sCull->beginAlphaGroups(); } -LLCullResult::sg_list_t::iterator LLPipeline::endAlphaGroups() +LLCullResult::sg_iterator LLPipeline::endAlphaGroups() { return sCull->endAlphaGroups(); } diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 060116dff7..9d56077c55 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -292,10 +292,10 @@ public: void setLight(LLDrawable *drawablep, BOOL is_light); BOOL hasRenderBatches(const U32 type) const; - LLCullResult::drawinfo_list_t::iterator beginRenderMap(U32 type); - LLCullResult::drawinfo_list_t::iterator endRenderMap(U32 type); - LLCullResult::sg_list_t::iterator beginAlphaGroups(); - LLCullResult::sg_list_t::iterator endAlphaGroups(); + LLCullResult::drawinfo_iterator beginRenderMap(U32 type); + LLCullResult::drawinfo_iterator endRenderMap(U32 type); + LLCullResult::sg_iterator beginAlphaGroups(); + LLCullResult::sg_iterator endAlphaGroups(); void addTrianglesDrawn(S32 index_count, U32 render_type = LLRender::TRIANGLES); -- cgit v1.3 From b93a23aa828a2ee6de206fe3c74d1b0f3e116db1 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 13 Jun 2012 18:05:56 -0500 Subject: MAINT-1147 Fix for frame stall on region crossing. --- indra/llrender/llimagegl.cpp | 2 + indra/llrender/llrendertarget.cpp | 36 +++++ indra/llrender/llrendertarget.h | 8 +- indra/newview/lldrawable.cpp | 25 +++- indra/newview/lldrawpool.cpp | 42 ------ indra/newview/lldrawpool.h | 4 - indra/newview/lldrawpoolterrain.cpp | 28 ++++ indra/newview/lldrawpoolterrain.h | 1 + indra/newview/lldrawpooltree.cpp | 15 ++ indra/newview/llspatialpartition.cpp | 11 +- indra/newview/llsurface.cpp | 6 + indra/newview/llsurfacepatch.cpp | 14 +- indra/newview/llviewerdisplay.cpp | 32 ++++- indra/newview/llviewermessage.cpp | 2 + indra/newview/llviewerobjectlist.cpp | 39 +++++- indra/newview/llviewerregion.cpp | 3 +- indra/newview/llviewerwindow.cpp | 3 + indra/newview/llvoavatar.cpp | 6 +- indra/newview/llvotree.cpp | 6 +- indra/newview/llworld.cpp | 5 +- indra/newview/pipeline.cpp | 258 ++++++++++++++++++++++------------- 21 files changed, 369 insertions(+), 177 deletions(-) (limited to 'indra/newview/lldrawpool.cpp') diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 793fd4be31..fb03b3f956 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -285,9 +285,11 @@ S32 LLImageGL::dataFormatComponents(S32 dataformat) //---------------------------------------------------------------------------- +static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_STATS("Image Stats"); // static void LLImageGL::updateStats(F32 current_time) { + LLFastTimer t(FTM_IMAGE_UPDATE_STATS); sLastFrameTime = current_time; sBoundTextureMemoryInBytes = sCurBoundTextureMemory; sCurBoundTextureMemory = 0; diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 99f0da330c..cc5c232380 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -69,6 +69,42 @@ LLRenderTarget::~LLRenderTarget() release(); } +void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt) +{ + //for accounting, get the number of pixels added/subtracted + S32 pix_diff = (resx*resy)-(mResX*mResY); + + mResX = resx; + mResY = resy; + + for (U32 i = 0; i < mTex.size(); ++i) + { //resize color attachments + gGL.getTexUnit(0)->bindManual(mUsage, mTex[i]); + LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, color_fmt, mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL, false); + sBytesAllocated += pix_diff*4; + } + + if (mDepth) + { //resize depth attachment + if (mStencil) + { + //use render buffers where stencil buffers are in play + glBindRenderbuffer(GL_RENDERBUFFER, mDepth); + glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, mResX, mResY); + glBindRenderbuffer(GL_RENDERBUFFER, 0); + } + else + { + gGL.getTexUnit(0)->bindManual(mUsage, mDepth); + U32 internal_type = LLTexUnit::getInternalType(mUsage); + LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL, false); + } + + sBytesAllocated += pix_diff*4; + } +} + + bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples) { stop_glerror(); diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h index 8360458840..e1a51304f1 100644 --- a/indra/llrender/llrendertarget.h +++ b/indra/llrender/llrendertarget.h @@ -57,8 +57,6 @@ */ -class LLMultisampleBuffer; - class LLRenderTarget { public: @@ -74,6 +72,12 @@ public: //multiple calls will release previously allocated resources bool allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage = LLTexUnit::TT_TEXTURE, bool use_fbo = false, S32 samples = 0); + //resize existing attachments to use new resolution and color format + // CAUTION: if the GL runs out of memory attempting to resize, this render target will be undefined + // DO NOT use for screen space buffers or for scratch space for an image that might be uploaded + // DO use for render targets that resize often and aren't likely to ruin someone's day if they break + void resize(U32 resx, U32 resy, U32 color_fmt); + //add color buffer attachment //limit of 4 color attachments per render target bool addColorAttachment(U32 color_fmt); diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index a42f4fcaa1..4efd2bf4b8 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -57,6 +57,8 @@ const F32 MIN_SHADOW_CASTER_RADIUS = 2.0f; static LLFastTimer::DeclareTimer FTM_CULL_REBOUND("Cull Rebound"); +extern bool gShiftFrame; + //////////////////////// // @@ -716,6 +718,11 @@ void LLDrawable::updateDistance(LLCamera& camera, bool force_update) return; } + if (gShiftFrame) + { + return; + } + //switch LOD with the spatial group to avoid artifacts //LLSpatialGroup* sg = getSpatialGroup(); @@ -825,14 +832,19 @@ void LLDrawable::shiftPos(const LLVector4a &shift_vector) mXform.setPosition(mVObjp->getPositionAgent()); } - mXform.setRotation(mVObjp->getRotation()); - mXform.setScale(1,1,1); mXform.updateMatrix(); if (isStatic()) { LLVOVolume* volume = getVOVolume(); - if (!volume) + + bool rebuild = (!volume && + getRenderType() != LLPipeline::RENDER_TYPE_TREE && + getRenderType() != LLPipeline::RENDER_TYPE_TERRAIN && + getRenderType() != LLPipeline::RENDER_TYPE_SKY && + getRenderType() != LLPipeline::RENDER_TYPE_GROUND); + + if (rebuild) { gPipeline.markRebuild(this, LLDrawable::REBUILD_ALL, TRUE); } @@ -846,7 +858,7 @@ void LLDrawable::shiftPos(const LLVector4a &shift_vector) facep->mExtents[0].add(shift_vector); facep->mExtents[1].add(shift_vector); - if (!volume && facep->hasGeometry()) + if (rebuild && facep->hasGeometry()) { facep->clearVertexBuffer(); } @@ -1406,6 +1418,11 @@ void LLSpatialBridge::updateDistance(LLCamera& camera_in, bool force_update) markDead(); return; } + + if (gShiftFrame) + { + return; + } if (mDrawable->getVObj()) { diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 7c01a63b86..6c0be0a5c2 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -253,48 +253,6 @@ void LLFacePool::dirtyTextures(const std::set& textures { } -// static -S32 LLFacePool::drawLoop(face_array_t& face_list) -{ - S32 res = 0; - if (!face_list.empty()) - { - for (std::vector::iterator iter = face_list.begin(); - iter != face_list.end(); iter++) - { - LLFace *facep = *iter; - res += facep->renderIndexed(); - } - } - return res; -} - -// static -S32 LLFacePool::drawLoopSetTex(face_array_t& face_list, S32 stage) -{ - S32 res = 0; - if (!face_list.empty()) - { - for (std::vector::iterator iter = face_list.begin(); - iter != face_list.end(); iter++) - { - LLFace *facep = *iter; - gGL.getTexUnit(stage)->bind(facep->getTexture(), TRUE) ; - gGL.getTexUnit(0)->activate(); - res += facep->renderIndexed(); - } - } - return res; -} - -void LLFacePool::drawLoop() -{ - if (!mDrawFace.empty()) - { - drawLoop(mDrawFace); - } -} - void LLFacePool::enqueue(LLFace* facep) { mDrawFace.push_back(facep); diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h index 64774d06df..e0f2da41d7 100644 --- a/indra/newview/lldrawpool.h +++ b/indra/newview/lldrawpool.h @@ -186,10 +186,6 @@ public: void buildEdges(); - static S32 drawLoop(face_array_t& face_list); - static S32 drawLoopSetTex(face_array_t& face_list, S32 stage); - void drawLoop(); - void addFaceReference(LLFace *facep); void removeFaceReference(LLFace *facep); diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index b95d8296fa..7fc78fb382 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -294,6 +294,34 @@ void LLDrawPoolTerrain::renderShadow(S32 pass) //glCullFace(GL_BACK); } + +void LLDrawPoolTerrain::drawLoop() +{ + if (!mDrawFace.empty()) + { + for (std::vector::iterator iter = mDrawFace.begin(); + iter != mDrawFace.end(); iter++) + { + LLFace *facep = *iter; + + LLMatrix4* model_matrix = &(facep->getDrawable()->getRegion()->mRenderMatrix); + + if (model_matrix != gGLLastMatrix) + { + gGLLastMatrix = model_matrix; + gGL.loadMatrix(gGLModelView); + if (model_matrix) + { + gGL.multMatrix((GLfloat*) model_matrix->mMatrix); + } + gPipeline.mMatrixOpCount++; + } + + facep->renderIndexed(); + } + } +} + void LLDrawPoolTerrain::renderFullShader() { // Hack! Get the region that this draw pool is rendering from! diff --git a/indra/newview/lldrawpoolterrain.h b/indra/newview/lldrawpoolterrain.h index 283ed87f1a..2163d087e1 100644 --- a/indra/newview/lldrawpoolterrain.h +++ b/indra/newview/lldrawpoolterrain.h @@ -83,6 +83,7 @@ protected: void renderFull2TU(); void renderFull4TU(); void renderFullShader(); + void drawLoop(); }; #endif // LL_LLDRAWPOOLSIMPLE_H diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index 3165a3516c..83f04e45a8 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -37,6 +37,7 @@ #include "llviewershadermgr.h" #include "llrender.h" #include "llviewercontrol.h" +#include "llviewerregion.h" S32 LLDrawPoolTree::sDiffTex = 0; static LLGLSLShader* shader = NULL; @@ -104,8 +105,22 @@ void LLDrawPoolTree::render(S32 pass) { LLFace *face = *iter; LLVertexBuffer* buff = face->getVertexBuffer(); + if(buff) { + LLMatrix4* model_matrix = &(face->getDrawable()->getRegion()->mRenderMatrix); + + if (model_matrix != gGLLastMatrix) + { + gGLLastMatrix = model_matrix; + gGL.loadMatrix(gGLModelView); + if (model_matrix) + { + gGL.multMatrix((GLfloat*) model_matrix->mMatrix); + } + gPipeline.mMatrixOpCount++; + } + buff->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK); buff->drawRange(LLRender::TRIANGLES, 0, buff->getNumVerts()-1, buff->getNumIndices(), 0); gPipeline.addTrianglesDrawn(buff->getNumIndices()); diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index d995a1a5eb..1c080a54b2 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -68,6 +68,7 @@ const F32 SG_OCCLUSION_FUDGE = 0.25f; #define assert_states_valid(x) #endif +extern bool gShiftFrame; static U32 sZombieGroups = 0; U32 LLSpatialGroup::sNodeCount = 0; @@ -923,7 +924,10 @@ void LLSpatialGroup::shift(const LLVector4a &offset) mObjectExtents[0].add(offset); mObjectExtents[1].add(offset); - if (!mSpatialPartition->mRenderByGroup) + if (!mSpatialPartition->mRenderByGroup && + mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_TREE && + mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_TERRAIN && + mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_BRIDGE) { setState(GEOM_DIRTY); gPipeline.markRebuild(this, TRUE); @@ -1238,6 +1242,11 @@ void LLSpatialGroup::updateDistance(LLCamera &camera) return; } + if (gShiftFrame) + { + return; + } + #if !LL_RELEASE_FOR_DOWNLOAD if (isState(LLSpatialGroup::OBJECT_DIRTY)) { diff --git a/indra/newview/llsurface.cpp b/indra/newview/llsurface.cpp index 66df7dae3e..281c3de89b 100644 --- a/indra/newview/llsurface.cpp +++ b/indra/newview/llsurface.cpp @@ -56,6 +56,7 @@ #include "lldrawable.h" extern LLPipeline gPipeline; +extern bool gShiftFrame; LLColor4U MAX_WATER_COLOR(0, 48, 96, 240); @@ -608,6 +609,11 @@ void LLSurface::moveZ(const S32 x, const S32 y, const F32 delta) void LLSurface::updatePatchVisibilities(LLAgent &agent) { + if (gShiftFrame) + { + return; + } + LLVector3 pos_region = mRegionp->getPosRegionFromGlobal(gAgentCamera.getCameraPositionGlobal()); LLSurfacePatch *patchp; diff --git a/indra/newview/llsurfacepatch.cpp b/indra/newview/llsurfacepatch.cpp index 5077c2c7e1..a9ba2bce9c 100644 --- a/indra/newview/llsurfacepatch.cpp +++ b/indra/newview/llsurfacepatch.cpp @@ -43,6 +43,7 @@ #include "lldrawpool.h" #include "noise.h" +extern bool gShiftFrame; extern U64 gFrameTime; extern LLPipeline gPipeline; @@ -218,7 +219,7 @@ void LLSurfacePatch::eval(const U32 x, const U32 y, const U32 stride, LLVector3 pos_agent.mV[VX] += x * mSurfacep->getMetersPerGrid(); pos_agent.mV[VY] += y * mSurfacep->getMetersPerGrid(); pos_agent.mV[VZ] = *(mDataZ + point_offset); - *vertex = pos_agent; + *vertex = pos_agent-mVObjp->getRegion()->getOriginAgent(); LLVector3 rel_pos = pos_agent - mSurfacep->getOriginAgent(); LLVector3 tex_pos = rel_pos * (1.f/surface_stride); @@ -366,10 +367,13 @@ void LLSurfacePatch::updateCameraDistanceRegion(const LLVector3 &pos_region) { if (LLPipeline::sDynamicLOD) { - LLVector3 dv = pos_region; - dv -= mCenterRegion; - mVisInfo.mDistance = llmax(0.f, (F32)(dv.magVec() - mRadius))/ - llmax(LLVOSurfacePatch::sLODFactor, 0.1f); + if (!gShiftFrame) + { + LLVector3 dv = pos_region; + dv -= mCenterRegion; + mVisInfo.mDistance = llmax(0.f, (F32)(dv.magVec() - mRadius))/ + llmax(LLVOSurfacePatch::sLODFactor, 0.1f); + } } else { diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 000e7404e8..0ad2a6eb9b 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -79,6 +79,7 @@ #include "llpostprocess.h" extern LLPointer gStartTexture; +extern bool gShiftFrame; LLPointer gDisconnectedImagep = NULL; @@ -162,8 +163,11 @@ void display_startup() glClear(GL_DEPTH_BUFFER_BIT); } +static LLFastTimer::DeclareTimer FTM_UPDATE_CAMERA("Update Camera"); + void display_update_camera() { + LLFastTimer t(FTM_UPDATE_CAMERA); LLMemType mt_uc(LLMemType::MTYPE_DISPLAY_UPDATE_CAMERA); // TODO: cut draw distance down if customizing avatar? // TODO: cut draw distance on per-parcel basis? @@ -217,6 +221,11 @@ static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_CLASS("Class"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_BUMP("Bump"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_LIST("List"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_DELETE("Delete"); +static LLFastTimer::DeclareTimer FTM_RESIZE_WINDOW("Resize Window"); +static LLFastTimer::DeclareTimer FTM_HUD_UPDATE("HUD Update"); +static LLFastTimer::DeclareTimer FTM_DISPLAY_UPDATE_GEOM("Update Geom"); +static LLFastTimer::DeclareTimer FTM_TEXTURE_UNBIND("Texture Unbind"); +static LLFastTimer::DeclareTimer FTM_TELEPORT_DISPLAY("Teleport Display"); // Paint the display! void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) @@ -226,6 +235,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) if (gWindowResized) { //skip render on frames where window has been resized + LLFastTimer t(FTM_RESIZE_WINDOW); gGL.flush(); glClear(GL_COLOR_BUFFER_BIT); gViewerWindow->getWindow()->swapBuffers(); @@ -362,6 +372,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) if (gTeleportDisplay) { + LLFastTimer t(FTM_TELEPORT_DISPLAY); LLAppViewer::instance()->pingMainloopTimeout("Display:Teleport"); const F32 TELEPORT_ARRIVAL_DELAY = 2.f; // Time to preload the world before raising the curtain after we've actually already arrived. @@ -581,6 +592,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // *TODO: merge these two methods { + LLFastTimer t(FTM_HUD_UPDATE); LLMemType mt_uh(LLMemType::MTYPE_DISPLAY_UPDATE_HUD); LLHUDManager::getInstance()->updateEffects(); LLHUDObject::updateAll(); @@ -588,6 +600,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } { + LLFastTimer t(FTM_DISPLAY_UPDATE_GEOM); LLMemType mt_ug(LLMemType::MTYPE_DISPLAY_UPDATE_GEOM); const F32 max_geom_update_time = 0.005f*10.f*gFrameIntervalSeconds; // 50 ms/second update time gPipeline.createObjects(max_geom_update_time); @@ -597,6 +610,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } gPipeline.updateGL(); + stop_glerror(); S32 water_clip = 0; @@ -928,14 +942,18 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) stop_glerror(); } - for (U32 i = 0; i < gGLManager.mNumTextureImageUnits; i++) - { //dummy cleanup of any currently bound textures - if (gGL.getTexUnit(i)->getCurrType() != LLTexUnit::TT_NONE) - { - gGL.getTexUnit(i)->unbind(gGL.getTexUnit(i)->getCurrType()); - gGL.getTexUnit(i)->disable(); + { + LLFastTimer t(FTM_TEXTURE_UNBIND); + for (U32 i = 0; i < gGLManager.mNumTextureImageUnits; i++) + { //dummy cleanup of any currently bound textures + if (gGL.getTexUnit(i)->getCurrType() != LLTexUnit::TT_NONE) + { + gGL.getTexUnit(i)->unbind(gGL.getTexUnit(i)->getCurrType()); + gGL.getTexUnit(i)->disable(); + } } } + LLAppViewer::instance()->pingMainloopTimeout("Display:RenderFlush"); if (to_texture) @@ -1001,6 +1019,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) display_stats(); LLAppViewer::instance()->pingMainloopTimeout("Display:Done"); + + gShiftFrame = false; } void render_hud_attachments() diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index d72f6cfb59..bc15d90520 100755 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -132,6 +132,7 @@ static const U32 LLREQUEST_PERMISSION_THROTTLE_LIMIT = 5; // requests static const F32 LLREQUEST_PERMISSION_THROTTLE_INTERVAL = 10.0f; // seconds extern BOOL gDebugClicks; +extern bool gShiftFrame; // function prototypes bool check_offer_throttle(const std::string& from_name, bool check_only); @@ -3736,6 +3737,7 @@ void process_avatar_init_complete(LLMessageSystem* msg, void**) void process_agent_movement_complete(LLMessageSystem* msg, void**) { + gShiftFrame = true; gAgentMovementCompleted = true; LLUUID agent_id; diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 4a06685994..383d4a7955 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -1438,12 +1438,24 @@ void LLViewerObjectList::updateActive(LLViewerObject *objectp) if (active) { //llinfos << "Adding " << objectp->mID << " " << objectp->getPCodeString() << " to active list." << llendl; - llassert(objectp->getListIndex() == -1); - - mActiveObjects.push_back(objectp); - objectp->setListIndex(mActiveObjects.size()-1); + S32 idx = objectp->getListIndex(); + if (idx <= -1) + { + mActiveObjects.push_back(objectp); + objectp->setListIndex(mActiveObjects.size()-1); + objectp->setOnActiveList(TRUE); + } + else + { + llassert(idx < mActiveObjects.size()); + llassert(mActiveObjects[idx] == objectp); - objectp->setOnActiveList(TRUE); + if (idx >= mActiveObjects.size() || + mActiveObjects[idx] != objectp) + { + llwarns << "Invalid object list index detected!" << llendl; + } + } } else { @@ -1522,6 +1534,10 @@ void LLViewerObjectList::onPhysicsFlagsFetchFailure(const LLUUID& object_id) mPendingPhysicsFlags.erase(object_id); } +static LLFastTimer::DeclareTimer FTM_SHIFT_OBJECTS("Shift Objects"); +static LLFastTimer::DeclareTimer FTM_PIPELINE_SHIFT("Pipeline Shift"); +static LLFastTimer::DeclareTimer FTM_REGION_SHIFT("Region Shift"); + void LLViewerObjectList::shiftObjects(const LLVector3 &offset) { // This is called when we shift our origin when we cross region boundaries... @@ -1533,6 +1549,8 @@ void LLViewerObjectList::shiftObjects(const LLVector3 &offset) return; } + LLFastTimer t(FTM_SHIFT_OBJECTS); + LLViewerObject *objectp; for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter) { @@ -1549,8 +1567,15 @@ void LLViewerObjectList::shiftObjects(const LLVector3 &offset) } } - gPipeline.shiftObjects(offset); - LLWorld::getInstance()->shiftRegions(offset); + { + LLFastTimer t(FTM_PIPELINE_SHIFT); + gPipeline.shiftObjects(offset); + } + + { + LLFastTimer t(FTM_REGION_SHIFT); + LLWorld::getInstance()->shiftRegions(offset); + } } void LLViewerObjectList::repartitionObjects() diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index e3cb985ddb..e4108e2cd1 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -1461,7 +1461,8 @@ void LLViewerRegion::unpackRegionHandshake() // all of our terrain stuff, by if (compp->getParamsReady()) { - getLand().dirtyAllPatches(); + //this line creates frame stalls on region crossing and removing it appears to have no effect + //getLand().dirtyAllPatches(); } else { diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index ca5523dfbd..c5cbc307ed 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4757,8 +4757,11 @@ void LLViewerWindow::requestResolutionUpdate() mResDirty = true; } +static LLFastTimer::DeclareTimer FTM_WINDOW_CHECK_SETTINGS("Window Settings"); + void LLViewerWindow::checkSettings() { + LLFastTimer t(FTM_WINDOW_CHECK_SETTINGS); if (mStatesDirty) { gGL.refreshState(); diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 414ddc0c24..73c57adedd 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -1370,8 +1370,6 @@ void LLVOAvatar::onShift(const LLVector4a& shift_vector) const LLVector3& shift = reinterpret_cast(shift_vector); mLastAnimExtents[0] += shift; mLastAnimExtents[1] += shift; - mNeedsImpostorUpdate = TRUE; - mNeedsAnimUpdate = TRUE; } void LLVOAvatar::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax) @@ -5066,9 +5064,9 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name ) LLJoint* jointp = NULL; - if (iter == mJointMap.end()) + if (iter == mJointMap.end() || iter->second == NULL) { //search for joint and cache found joint in lookup table - LLJoint* jointp = mRoot.findJoint(name); + jointp = mRoot.findJoint(name); mJointMap[name] = jointp; } else diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp index 3556bde9a8..337ddfb24d 100644 --- a/indra/newview/llvotree.cpp +++ b/indra/newview/llvotree.cpp @@ -374,7 +374,7 @@ BOOL LLVOTree::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) // *TODO: I don't know what's so special about trees // that they don't get REBUILD_POSITION automatically // at a higher level. - const LLVector3 &this_position = getPositionAgent(); + const LLVector3 &this_position = getPositionRegion(); if (this_position != mLastPosition) { gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_POSITION); @@ -843,10 +843,10 @@ void LLVOTree::updateMesh() LLMatrix4 matrix; // Translate to tree base HACK - adjustment in Z plants tree underground - const LLVector3 &pos_agent = getPositionAgent(); + const LLVector3 &pos_region = getPositionRegion(); //gGL.translatef(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f); LLMatrix4 trans_mat; - trans_mat.setTranslation(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f); + trans_mat.setTranslation(pos_region.mV[VX], pos_region.mV[VY], pos_region.mV[VZ] - 0.1f); trans_mat *= matrix; // Rotate to tree position and bend for current trunk/wind diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index e1d3c802da..5ede967f5d 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -657,7 +657,10 @@ void LLWorld::updateRegions(F32 max_update_time) if (did_one && max_time <= 0.f) break; max_time = llmin(max_time, max_update_time*.1f); - did_one |= regionp->idleUpdate(max_update_time); + if (regionp->idleUpdate(max_update_time)) + { + did_one = TRUE; + } } } diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 0a4cf63205..7ff9a88d6e 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -117,6 +117,8 @@ //#define DEBUG_INDICES #endif +bool gShiftFrame = false; + //cached settings BOOL LLPipeline::RenderAvatarVP; BOOL LLPipeline::VertexShaderEnable; @@ -214,7 +216,7 @@ BOOL gDebugPipeline = FALSE; LLPipeline gPipeline; const LLMatrix4* gGLLastMatrix = NULL; -LLFastTimer::DeclareTimer FTM_RENDER_GEOMETRY("Geometry"); +LLFastTimer::DeclareTimer FTM_RENDER_GEOMETRY("Render Geometry"); LLFastTimer::DeclareTimer FTM_RENDER_GRASS("Grass"); LLFastTimer::DeclareTimer FTM_RENDER_INVISIBLE("Invisible"); LLFastTimer::DeclareTimer FTM_RENDER_OCCLUSION("Occlusion"); @@ -231,8 +233,13 @@ LLFastTimer::DeclareTimer FTM_RENDER_BUMP("Bump"); LLFastTimer::DeclareTimer FTM_RENDER_FULLBRIGHT("Fullbright"); LLFastTimer::DeclareTimer FTM_RENDER_GLOW("Glow"); LLFastTimer::DeclareTimer FTM_GEO_UPDATE("Geo Update"); +LLFastTimer::DeclareTimer FTM_PIPELINE_CREATE("Pipeline Create"); LLFastTimer::DeclareTimer FTM_POOLRENDER("RenderPool"); LLFastTimer::DeclareTimer FTM_POOLS("Pools"); +LLFastTimer::DeclareTimer FTM_DEFERRED_POOLRENDER("RenderPool (Deferred)"); +LLFastTimer::DeclareTimer FTM_DEFERRED_POOLS("Pools (Deferred)"); +LLFastTimer::DeclareTimer FTM_POST_DEFERRED_POOLRENDER("RenderPool (Post)"); +LLFastTimer::DeclareTimer FTM_POST_DEFERRED_POOLS("Pools (Post)"); LLFastTimer::DeclareTimer FTM_RENDER_BLOOM_FBO("First FBO"); LLFastTimer::DeclareTimer FTM_STATESORT("Sort Draw State"); LLFastTimer::DeclareTimer FTM_PIPELINE("Pipeline"); @@ -1651,7 +1658,7 @@ U32 LLPipeline::addObject(LLViewerObject *vobj) void LLPipeline::createObjects(F32 max_dtime) { - LLFastTimer ftm(FTM_GEO_UPDATE); + LLFastTimer ftm(FTM_PIPELINE_CREATE); LLMemType mt(LLMemType::MTYPE_PIPELINE_CREATE_OBJECTS); LLTimer update_timer; @@ -2484,14 +2491,19 @@ BOOL LLPipeline::updateDrawableGeom(LLDrawable* drawablep, BOOL priority) static LLFastTimer::DeclareTimer FTM_SEED_VBO_POOLS("Seed VBO Pool"); +static LLFastTimer::DeclareTimer FTM_UPDATE_GL("Update GL"); + void LLPipeline::updateGL() { - while (!LLGLUpdate::sGLQ.empty()) { - LLGLUpdate* glu = LLGLUpdate::sGLQ.front(); - glu->updateGL(); - glu->mInQ = FALSE; - LLGLUpdate::sGLQ.pop_front(); + LLFastTimer t(FTM_UPDATE_GL); + while (!LLGLUpdate::sGLQ.empty()) + { + LLGLUpdate* glu = LLGLUpdate::sGLQ.front(); + glu->updateGL(); + glu->mInQ = FALSE; + LLGLUpdate::sGLQ.pop_front(); + } } { //seed VBO Pools @@ -2500,11 +2512,13 @@ void LLPipeline::updateGL() } } +static LLFastTimer::DeclareTimer FTM_REBUILD_PRIORITY_GROUPS("Rebuild Priority Groups"); + void LLPipeline::rebuildPriorityGroups() { + LLFastTimer t(FTM_REBUILD_PRIORITY_GROUPS); LLTimer update_timer; LLMemType mt(LLMemType::MTYPE_PIPELINE); - assertInitialized(); gMeshRepo.notifyLoadedMeshes(); @@ -2523,7 +2537,9 @@ void LLPipeline::rebuildPriorityGroups() mGroupQ1Locked = false; } - + +static LLFastTimer::DeclareTimer FTM_REBUILD_GROUPS("Rebuild Groups"); + void LLPipeline::rebuildGroups() { if (mGroupQ2.empty()) @@ -2531,6 +2547,7 @@ void LLPipeline::rebuildGroups() return; } + LLFastTimer t(FTM_REBUILD_GROUPS); mGroupQ2Locked = true; // Iterate through some drawables on the non-priority build queue S32 size = (S32) mGroupQ2.size(); @@ -2772,6 +2789,10 @@ void LLPipeline::markShift(LLDrawable *drawablep) } } +static LLFastTimer::DeclareTimer FTM_SHIFT_DRAWABLE("Shift Drawable"); +static LLFastTimer::DeclareTimer FTM_SHIFT_OCTREE("Shift Octree"); +static LLFastTimer::DeclareTimer FTM_SHIFT_HUD("Shift HUD"); + void LLPipeline::shiftObjects(const LLVector3 &offset) { LLMemType mt(LLMemType::MTYPE_PIPELINE_SHIFT_OBJECTS); @@ -2784,35 +2805,46 @@ void LLPipeline::shiftObjects(const LLVector3 &offset) LLVector4a offseta; offseta.load3(offset.mV); - for (LLDrawable::drawable_vector_t::iterator iter = mShiftList.begin(); - iter != mShiftList.end(); iter++) { - LLDrawable *drawablep = *iter; - if (drawablep->isDead()) + LLFastTimer t(FTM_SHIFT_DRAWABLE); + + for (LLDrawable::drawable_vector_t::iterator iter = mShiftList.begin(); + iter != mShiftList.end(); iter++) { - continue; - } - drawablep->shiftPos(offseta); - drawablep->clearState(LLDrawable::ON_SHIFT_LIST); + LLDrawable *drawablep = *iter; + if (drawablep->isDead()) + { + continue; + } + drawablep->shiftPos(offseta); + drawablep->clearState(LLDrawable::ON_SHIFT_LIST); + } + mShiftList.resize(0); } - mShiftList.resize(0); - for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); - iter != LLWorld::getInstance()->getRegionList().end(); ++iter) + { - LLViewerRegion* region = *iter; - for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++) + LLFastTimer t(FTM_SHIFT_OCTREE); + for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); + iter != LLWorld::getInstance()->getRegionList().end(); ++iter) { - LLSpatialPartition* part = region->getSpatialPartition(i); - if (part) + LLViewerRegion* region = *iter; + for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++) { - part->shift(offseta); + LLSpatialPartition* part = region->getSpatialPartition(i); + if (part) + { + part->shift(offseta); + } } } } - LLHUDText::shiftAll(offset); - LLHUDNameTag::shiftAll(offset); + { + LLFastTimer t(FTM_SHIFT_HUD); + LLHUDText::shiftAll(offset); + LLHUDNameTag::shiftAll(offset); + } display_update_camera(); } @@ -2845,8 +2877,10 @@ void LLPipeline::markPartitionMove(LLDrawable* drawable) } } +static LLFastTimer::DeclareTimer FTM_PROCESS_PARTITIONQ("PartitionQ"); void LLPipeline::processPartitionQ() { + LLFastTimer t(FTM_PROCESS_PARTITIONQ); for (LLDrawable::drawable_list_t::iterator iter = mPartitionQ.begin(); iter != mPartitionQ.end(); ++iter) { LLDrawable* drawable = *iter; @@ -4106,7 +4140,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera) LLMemType mt_rgd(LLMemType::MTYPE_PIPELINE_RENDER_GEOM_DEFFERRED); LLFastTimer t(FTM_RENDER_GEOMETRY); - LLFastTimer t2(FTM_POOLS); + LLFastTimer t2(FTM_DEFERRED_POOLS); LLGLEnable cull(GL_CULL_FACE); @@ -4148,7 +4182,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera) pool_set_t::iterator iter2 = iter1; if (hasRenderType(poolp->getType()) && poolp->getNumDeferredPasses() > 0) { - LLFastTimer t(FTM_POOLRENDER); + LLFastTimer t(FTM_DEFERRED_POOLRENDER); gGLLastMatrix = NULL; gGL.loadMatrix(gGLModelView); @@ -4201,7 +4235,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera) void LLPipeline::renderGeomPostDeferred(LLCamera& camera) { LLMemType mt_rgpd(LLMemType::MTYPE_PIPELINE_RENDER_GEOM_POST_DEF); - LLFastTimer t(FTM_POOLS); + LLFastTimer t(FTM_POST_DEFERRED_POOLS); U32 cur_type = 0; LLGLEnable cull(GL_CULL_FACE); @@ -4235,7 +4269,7 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera) pool_set_t::iterator iter2 = iter1; if (hasRenderType(poolp->getType()) && poolp->getNumPostDeferredPasses() > 0) { - LLFastTimer t(FTM_POOLRENDER); + LLFastTimer t(FTM_POST_DEFERRED_POOLRENDER); gGLLastMatrix = NULL; gGL.loadMatrix(gGLModelView); @@ -4772,8 +4806,11 @@ void LLPipeline::renderDebug() } } +static LLFastTimer::DeclareTimer FTM_REBUILD_POOLS("Rebuild Pools"); + void LLPipeline::rebuildPools() { + LLFastTimer t(FTM_REBUILD_POOLS); LLMemType mt(LLMemType::MTYPE_PIPELINE_REBUILD_POOLS); assertInitialized(); @@ -6332,13 +6369,16 @@ void LLPipeline::resetVertexBuffers() mResetVertexBuffers = true; } +static LLFastTimer::DeclareTimer FTM_RESET_VB("Reset VB"); + void LLPipeline::doResetVertexBuffers() { if (!mResetVertexBuffers) { return; } - + + LLFastTimer t(FTM_RESET_VB); mResetVertexBuffers = false; mCubeVB = NULL; @@ -8757,6 +8797,8 @@ void LLPipeline::generateHighlight(LLCamera& camera) } +static LLFastTimer::DeclareTimer FTM_GEN_SUN_SHADOW("Gen Sun Shadow"); + void LLPipeline::generateSunShadow(LLCamera& camera) { if (!sRenderDeferred || RenderShadowDetail <= 0) @@ -8764,6 +8806,8 @@ void LLPipeline::generateSunShadow(LLCamera& camera) return; } + LLFastTimer t(FTM_GEN_SUN_SHADOW); + BOOL skip_avatar_update = FALSE; if (!isAgentAvatarValid() || gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK || !LLVOAvatar::sVisibleInFirstPerson) { @@ -9522,6 +9566,12 @@ void LLPipeline::renderGroups(LLRenderPass* pass, U32 type, U32 mask, BOOL textu } } +static LLFastTimer::DeclareTimer FTM_IMPOSTOR_MARK_VISIBLE("Impostor Mark Visible"); +static LLFastTimer::DeclareTimer FTM_IMPOSTOR_SETUP("Impostor Setup"); +static LLFastTimer::DeclareTimer FTM_IMPOSTOR_BACKGROUND("Impostor Background"); +static LLFastTimer::DeclareTimer FTM_IMPOSTOR_ALLOCATE("Impostor Allocate"); +static LLFastTimer::DeclareTimer FTM_IMPOSTOR_RESIZE("Impostor Resize"); + void LLPipeline::generateImpostor(LLVOAvatar* avatar) { LLMemType mt_gi(LLMemType::MTYPE_PIPELINE_GENERATE_IMPOSTOR); @@ -9577,101 +9627,114 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) sImpostorRender = TRUE; LLViewerCamera* viewer_camera = LLViewerCamera::getInstance(); - markVisible(avatar->mDrawable, *viewer_camera); - LLVOAvatar::sUseImpostors = FALSE; - LLVOAvatar::attachment_map_t::iterator iter; - for (iter = avatar->mAttachmentPoints.begin(); - iter != avatar->mAttachmentPoints.end(); - ++iter) { - LLViewerJointAttachment *attachment = iter->second; - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) + LLFastTimer t(FTM_IMPOSTOR_MARK_VISIBLE); + markVisible(avatar->mDrawable, *viewer_camera); + LLVOAvatar::sUseImpostors = FALSE; + + LLVOAvatar::attachment_map_t::iterator iter; + for (iter = avatar->mAttachmentPoints.begin(); + iter != avatar->mAttachmentPoints.end(); + ++iter) { - if (LLViewerObject* attached_object = (*attachment_iter)) + LLViewerJointAttachment *attachment = iter->second; + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) { - markVisible(attached_object->mDrawable->getSpatialBridge(), *viewer_camera); + if (LLViewerObject* attached_object = (*attachment_iter)) + { + markVisible(attached_object->mDrawable->getSpatialBridge(), *viewer_camera); + } } } } stateSort(*LLViewerCamera::getInstance(), result); - const LLVector4a* ext = avatar->mDrawable->getSpatialExtents(); - LLVector3 pos(avatar->getRenderPosition()+avatar->getImpostorOffset()); - LLCamera camera = *viewer_camera; - - camera.lookAt(viewer_camera->getOrigin(), pos, viewer_camera->getUpAxis()); - LLVector2 tdim; + U32 resY = 0; + U32 resX = 0; + { + LLFastTimer t(FTM_IMPOSTOR_SETUP); + const LLVector4a* ext = avatar->mDrawable->getSpatialExtents(); + LLVector3 pos(avatar->getRenderPosition()+avatar->getImpostorOffset()); - LLVector4a half_height; - half_height.setSub(ext[1], ext[0]); - half_height.mul(0.5f); + camera.lookAt(viewer_camera->getOrigin(), pos, viewer_camera->getUpAxis()); + + LLVector4a half_height; + half_height.setSub(ext[1], ext[0]); + half_height.mul(0.5f); - LLVector4a left; - left.load3(camera.getLeftAxis().mV); - left.mul(left); - left.normalize3fast(); + LLVector4a left; + left.load3(camera.getLeftAxis().mV); + left.mul(left); + left.normalize3fast(); - LLVector4a up; - up.load3(camera.getUpAxis().mV); - up.mul(up); - up.normalize3fast(); + LLVector4a up; + up.load3(camera.getUpAxis().mV); + up.mul(up); + up.normalize3fast(); - tdim.mV[0] = fabsf(half_height.dot3(left).getF32()); - tdim.mV[1] = fabsf(half_height.dot3(up).getF32()); + tdim.mV[0] = fabsf(half_height.dot3(left).getF32()); + tdim.mV[1] = fabsf(half_height.dot3(up).getF32()); - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.pushMatrix(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); - F32 distance = (pos-camera.getOrigin()).length(); - F32 fov = atanf(tdim.mV[1]/distance)*2.f*RAD_TO_DEG; - F32 aspect = tdim.mV[0]/tdim.mV[1]; - glh::matrix4f persp = gl_perspective(fov, aspect, 1.f, 256.f); - glh_set_current_projection(persp); - gGL.loadMatrix(persp.m); + F32 distance = (pos-camera.getOrigin()).length(); + F32 fov = atanf(tdim.mV[1]/distance)*2.f*RAD_TO_DEG; + F32 aspect = tdim.mV[0]/tdim.mV[1]; + glh::matrix4f persp = gl_perspective(fov, aspect, 1.f, 256.f); + glh_set_current_projection(persp); + gGL.loadMatrix(persp.m); - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.pushMatrix(); - glh::matrix4f mat; - camera.getOpenGLTransform(mat.m); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); + glh::matrix4f mat; + camera.getOpenGLTransform(mat.m); - mat = glh::matrix4f((GLfloat*) OGL_TO_CFR_ROTATION) * mat; + mat = glh::matrix4f((GLfloat*) OGL_TO_CFR_ROTATION) * mat; - gGL.loadMatrix(mat.m); - glh_set_current_modelview(mat); + gGL.loadMatrix(mat.m); + glh_set_current_modelview(mat); - glClearColor(0.0f,0.0f,0.0f,0.0f); - gGL.setColorMask(true, true); + glClearColor(0.0f,0.0f,0.0f,0.0f); + gGL.setColorMask(true, true); - // get the number of pixels per angle - F32 pa = gViewerWindow->getWindowHeightRaw() / (RAD_TO_DEG * viewer_camera->getView()); + // get the number of pixels per angle + F32 pa = gViewerWindow->getWindowHeightRaw() / (RAD_TO_DEG * viewer_camera->getView()); - //get resolution based on angle width and height of impostor (double desired resolution to prevent aliasing) - U32 resY = llmin(nhpo2((U32) (fov*pa)), (U32) 512); - U32 resX = llmin(nhpo2((U32) (atanf(tdim.mV[0]/distance)*2.f*RAD_TO_DEG*pa)), (U32) 512); + //get resolution based on angle width and height of impostor (double desired resolution to prevent aliasing) + resY = llmin(nhpo2((U32) (fov*pa)), (U32) 512); + resX = llmin(nhpo2((U32) (atanf(tdim.mV[0]/distance)*2.f*RAD_TO_DEG*pa)), (U32) 512); - if (!avatar->mImpostor.isComplete() || resX != avatar->mImpostor.getWidth() || - resY != avatar->mImpostor.getHeight()) - { - avatar->mImpostor.allocate(resX,resY,GL_RGBA,TRUE,FALSE); + if (!avatar->mImpostor.isComplete()) + { + LLFastTimer t(FTM_IMPOSTOR_ALLOCATE); + avatar->mImpostor.allocate(resX,resY,GL_RGBA,TRUE,FALSE); + + if (LLPipeline::sRenderDeferred) + { + addDeferredAttachments(avatar->mImpostor); + } - if (LLPipeline::sRenderDeferred) + gGL.getTexUnit(0)->bind(&avatar->mImpostor); + gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + } + else if(resX != avatar->mImpostor.getWidth() || + resY != avatar->mImpostor.getHeight()) { - addDeferredAttachments(avatar->mImpostor); + LLFastTimer t(FTM_IMPOSTOR_RESIZE); + avatar->mImpostor.resize(resX,resY,GL_RGBA); } - - gGL.getTexUnit(0)->bind(&avatar->mImpostor); - gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - } - avatar->mImpostor.bindTarget(); + avatar->mImpostor.bindTarget(); + } if (LLPipeline::sRenderDeferred) { @@ -9688,6 +9751,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) } { //create alpha mask based on depth buffer (grey out if muted) + LLFastTimer t(FTM_IMPOSTOR_BACKGROUND); if (LLPipeline::sRenderDeferred) { GLuint buff = GL_COLOR_ATTACHMENT0; -- cgit v1.3 From 2eedd0c3c0fa8b4360c1402c1fb604010a4a2d82 Mon Sep 17 00:00:00 2001 From: callum Date: Fri, 15 Jun 2012 13:00:49 -0700 Subject: Merge with tip --- indra/llrender/llimagegl.cpp | 2 ++ indra/llrender/llrendertarget.cpp | 36 ++++++++++++++++++++++++++ indra/llrender/llrendertarget.h | 8 ++++-- indra/newview/lldrawable.cpp | 48 ++++++++++++++++++++++++++++++----- indra/newview/lldrawable.h | 2 +- indra/newview/lldrawpool.cpp | 42 ------------------------------ indra/newview/lldrawpool.h | 4 --- indra/newview/lldrawpoolterrain.cpp | 28 ++++++++++++++++++++ indra/newview/lldrawpoolterrain.h | 1 + indra/newview/lldrawpooltree.cpp | 15 +++++++++++ indra/newview/llface.cpp | 22 ++++++++++------ indra/newview/llfloaterland.cpp | 17 ++++++++----- indra/newview/llsidepaneliteminfo.cpp | 2 +- indra/newview/llspatialpartition.cpp | 17 ++++++++++--- indra/newview/llsurface.cpp | 6 +++++ indra/newview/llsurfacepatch.cpp | 14 ++++++---- indra/newview/llviewerdisplay.cpp | 32 ++++++++++++++++++----- indra/newview/llviewermessage.cpp | 2 ++ indra/newview/llviewerobjectlist.cpp | 39 +++++++++++++++++++++++----- indra/newview/llviewerregion.cpp | 3 ++- indra/newview/llviewerwindow.cpp | 3 +++ indra/newview/llvoavatar.cpp | 6 ++--- indra/newview/llvotree.cpp | 6 ++--- indra/newview/llvovolume.cpp | 17 ++++++++++--- indra/newview/llworld.cpp | 5 +++- 25 files changed, 273 insertions(+), 104 deletions(-) (limited to 'indra/newview/lldrawpool.cpp') diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 793fd4be31..fb03b3f956 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -285,9 +285,11 @@ S32 LLImageGL::dataFormatComponents(S32 dataformat) //---------------------------------------------------------------------------- +static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_STATS("Image Stats"); // static void LLImageGL::updateStats(F32 current_time) { + LLFastTimer t(FTM_IMAGE_UPDATE_STATS); sLastFrameTime = current_time; sBoundTextureMemoryInBytes = sCurBoundTextureMemory; sCurBoundTextureMemory = 0; diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 99f0da330c..cc5c232380 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -69,6 +69,42 @@ LLRenderTarget::~LLRenderTarget() release(); } +void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt) +{ + //for accounting, get the number of pixels added/subtracted + S32 pix_diff = (resx*resy)-(mResX*mResY); + + mResX = resx; + mResY = resy; + + for (U32 i = 0; i < mTex.size(); ++i) + { //resize color attachments + gGL.getTexUnit(0)->bindManual(mUsage, mTex[i]); + LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, color_fmt, mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL, false); + sBytesAllocated += pix_diff*4; + } + + if (mDepth) + { //resize depth attachment + if (mStencil) + { + //use render buffers where stencil buffers are in play + glBindRenderbuffer(GL_RENDERBUFFER, mDepth); + glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, mResX, mResY); + glBindRenderbuffer(GL_RENDERBUFFER, 0); + } + else + { + gGL.getTexUnit(0)->bindManual(mUsage, mDepth); + U32 internal_type = LLTexUnit::getInternalType(mUsage); + LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL, false); + } + + sBytesAllocated += pix_diff*4; + } +} + + bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples) { stop_glerror(); diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h index 8360458840..e1a51304f1 100644 --- a/indra/llrender/llrendertarget.h +++ b/indra/llrender/llrendertarget.h @@ -57,8 +57,6 @@ */ -class LLMultisampleBuffer; - class LLRenderTarget { public: @@ -74,6 +72,12 @@ public: //multiple calls will release previously allocated resources bool allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage = LLTexUnit::TT_TEXTURE, bool use_fbo = false, S32 samples = 0); + //resize existing attachments to use new resolution and color format + // CAUTION: if the GL runs out of memory attempting to resize, this render target will be undefined + // DO NOT use for screen space buffers or for scratch space for an image that might be uploaded + // DO use for render targets that resize often and aren't likely to ruin someone's day if they break + void resize(U32 resx, U32 resy, U32 color_fmt); + //add color buffer attachment //limit of 4 color attachments per render target bool addColorAttachment(U32 color_fmt); diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index a42f4fcaa1..563b9b9cab 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -57,6 +57,8 @@ const F32 MIN_SHADOW_CASTER_RADIUS = 2.0f; static LLFastTimer::DeclareTimer FTM_CULL_REBOUND("Cull Rebound"); +extern bool gShiftFrame; + //////////////////////// // @@ -716,6 +718,11 @@ void LLDrawable::updateDistance(LLCamera& camera, bool force_update) return; } + if (gShiftFrame) + { + return; + } + //switch LOD with the spatial group to avoid artifacts //LLSpatialGroup* sg = getSpatialGroup(); @@ -825,14 +832,19 @@ void LLDrawable::shiftPos(const LLVector4a &shift_vector) mXform.setPosition(mVObjp->getPositionAgent()); } - mXform.setRotation(mVObjp->getRotation()); - mXform.setScale(1,1,1); mXform.updateMatrix(); if (isStatic()) { LLVOVolume* volume = getVOVolume(); - if (!volume) + + bool rebuild = (!volume && + getRenderType() != LLPipeline::RENDER_TYPE_TREE && + getRenderType() != LLPipeline::RENDER_TYPE_TERRAIN && + getRenderType() != LLPipeline::RENDER_TYPE_SKY && + getRenderType() != LLPipeline::RENDER_TYPE_GROUND); + + if (rebuild) { gPipeline.markRebuild(this, LLDrawable::REBUILD_ALL, TRUE); } @@ -846,7 +858,7 @@ void LLDrawable::shiftPos(const LLVector4a &shift_vector) facep->mExtents[0].add(shift_vector); facep->mExtents[1].add(shift_vector); - if (!volume && facep->hasGeometry()) + if (rebuild && facep->hasGeometry()) { facep->clearVertexBuffer(); } @@ -957,6 +969,12 @@ void LLDrawable::updateUVMinMax() { } +LLSpatialGroup* LLDrawable::getSpatialGroup() const +{ + llassert((mSpatialGroupp == NULL) ? getBinIndex() == -1 : getBinIndex() != -1); + return mSpatialGroupp; +} + void LLDrawable::setSpatialGroup(LLSpatialGroup *groupp) { /*if (mSpatialGroupp && (groupp != mSpatialGroupp)) @@ -979,6 +997,8 @@ void LLDrawable::setSpatialGroup(LLSpatialGroup *groupp) } mSpatialGroupp = groupp; + + llassert((mSpatialGroupp == NULL) ? getBinIndex() == -1 : getBinIndex() != -1); } LLSpatialPartition* LLDrawable::getSpatialPartition() @@ -1406,6 +1426,11 @@ void LLSpatialBridge::updateDistance(LLCamera& camera_in, bool force_update) markDead(); return; } + + if (gShiftFrame) + { + return; + } if (mDrawable->getVObj()) { @@ -1484,7 +1509,13 @@ void LLSpatialBridge::cleanupReferences() LLDrawable::cleanupReferences(); if (mDrawable) { - mDrawable->setSpatialGroup(NULL); + LLSpatialGroup* group = mDrawable->getSpatialGroup(); + if (group) + { + group->mOctreeNode->remove(mDrawable); + mDrawable->setSpatialGroup(NULL); + } + if (mDrawable->getVObj()) { LLViewerObject::const_child_list_t& child_list = mDrawable->getVObj()->getChildren(); @@ -1495,7 +1526,12 @@ void LLSpatialBridge::cleanupReferences() LLDrawable* drawable = child->mDrawable; if (drawable) { - drawable->setSpatialGroup(NULL); + LLSpatialGroup* group = drawable->getSpatialGroup(); + if (group) + { + group->mOctreeNode->remove(drawable); + drawable->setSpatialGroup(NULL); + } } } } diff --git a/indra/newview/lldrawable.h b/indra/newview/lldrawable.h index c01a8c3c29..bc4b301ebb 100644 --- a/indra/newview/lldrawable.h +++ b/indra/newview/lldrawable.h @@ -197,7 +197,7 @@ public: S32 findReferences(LLDrawable *drawablep); // Not const because of @#$! iterators... void setSpatialGroup(LLSpatialGroup *groupp); - LLSpatialGroup *getSpatialGroup() const { return mSpatialGroupp; } + LLSpatialGroup *getSpatialGroup() const; LLSpatialPartition* getSpatialPartition(); // Statics diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 7c01a63b86..6c0be0a5c2 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -253,48 +253,6 @@ void LLFacePool::dirtyTextures(const std::set& textures { } -// static -S32 LLFacePool::drawLoop(face_array_t& face_list) -{ - S32 res = 0; - if (!face_list.empty()) - { - for (std::vector::iterator iter = face_list.begin(); - iter != face_list.end(); iter++) - { - LLFace *facep = *iter; - res += facep->renderIndexed(); - } - } - return res; -} - -// static -S32 LLFacePool::drawLoopSetTex(face_array_t& face_list, S32 stage) -{ - S32 res = 0; - if (!face_list.empty()) - { - for (std::vector::iterator iter = face_list.begin(); - iter != face_list.end(); iter++) - { - LLFace *facep = *iter; - gGL.getTexUnit(stage)->bind(facep->getTexture(), TRUE) ; - gGL.getTexUnit(0)->activate(); - res += facep->renderIndexed(); - } - } - return res; -} - -void LLFacePool::drawLoop() -{ - if (!mDrawFace.empty()) - { - drawLoop(mDrawFace); - } -} - void LLFacePool::enqueue(LLFace* facep) { mDrawFace.push_back(facep); diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h index 64774d06df..e0f2da41d7 100644 --- a/indra/newview/lldrawpool.h +++ b/indra/newview/lldrawpool.h @@ -186,10 +186,6 @@ public: void buildEdges(); - static S32 drawLoop(face_array_t& face_list); - static S32 drawLoopSetTex(face_array_t& face_list, S32 stage); - void drawLoop(); - void addFaceReference(LLFace *facep); void removeFaceReference(LLFace *facep); diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index b95d8296fa..7fc78fb382 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -294,6 +294,34 @@ void LLDrawPoolTerrain::renderShadow(S32 pass) //glCullFace(GL_BACK); } + +void LLDrawPoolTerrain::drawLoop() +{ + if (!mDrawFace.empty()) + { + for (std::vector::iterator iter = mDrawFace.begin(); + iter != mDrawFace.end(); iter++) + { + LLFace *facep = *iter; + + LLMatrix4* model_matrix = &(facep->getDrawable()->getRegion()->mRenderMatrix); + + if (model_matrix != gGLLastMatrix) + { + gGLLastMatrix = model_matrix; + gGL.loadMatrix(gGLModelView); + if (model_matrix) + { + gGL.multMatrix((GLfloat*) model_matrix->mMatrix); + } + gPipeline.mMatrixOpCount++; + } + + facep->renderIndexed(); + } + } +} + void LLDrawPoolTerrain::renderFullShader() { // Hack! Get the region that this draw pool is rendering from! diff --git a/indra/newview/lldrawpoolterrain.h b/indra/newview/lldrawpoolterrain.h index 283ed87f1a..2163d087e1 100644 --- a/indra/newview/lldrawpoolterrain.h +++ b/indra/newview/lldrawpoolterrain.h @@ -83,6 +83,7 @@ protected: void renderFull2TU(); void renderFull4TU(); void renderFullShader(); + void drawLoop(); }; #endif // LL_LLDRAWPOOLSIMPLE_H diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index 3165a3516c..83f04e45a8 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -37,6 +37,7 @@ #include "llviewershadermgr.h" #include "llrender.h" #include "llviewercontrol.h" +#include "llviewerregion.h" S32 LLDrawPoolTree::sDiffTex = 0; static LLGLSLShader* shader = NULL; @@ -104,8 +105,22 @@ void LLDrawPoolTree::render(S32 pass) { LLFace *face = *iter; LLVertexBuffer* buff = face->getVertexBuffer(); + if(buff) { + LLMatrix4* model_matrix = &(face->getDrawable()->getRegion()->mRenderMatrix); + + if (model_matrix != gGLLastMatrix) + { + gGLLastMatrix = model_matrix; + gGL.loadMatrix(gGLModelView); + if (model_matrix) + { + gGL.multMatrix((GLfloat*) model_matrix->mMatrix); + } + gPipeline.mMatrixOpCount++; + } + buff->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK); buff->drawRange(LLRender::TRIANGLES, 0, buff->getNumVerts()-1, buff->getNumIndices(), 0); gPipeline.addTrianglesDrawn(buff->getNumIndices()); diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index c1c68040cd..9acdee702b 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -1189,19 +1189,25 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, { if (num_indices + (S32) mIndicesIndex > mVertexBuffer->getNumIndices()) { - llwarns << "Index buffer overflow!" << llendl; - llwarns << "Indices Count: " << mIndicesCount - << " VF Num Indices: " << num_indices - << " Indices Index: " << mIndicesIndex - << " VB Num Indices: " << mVertexBuffer->getNumIndices() << llendl; - llwarns << " Face Index: " << f - << " Pool Type: " << mPoolType << llendl; + if (gDebugGL) + { + llwarns << "Index buffer overflow!" << llendl; + llwarns << "Indices Count: " << mIndicesCount + << " VF Num Indices: " << num_indices + << " Indices Index: " << mIndicesIndex + << " VB Num Indices: " << mVertexBuffer->getNumIndices() << llendl; + llwarns << " Face Index: " << f + << " Pool Type: " << mPoolType << llendl; + } return FALSE; } if (num_vertices + mGeomIndex > mVertexBuffer->getNumVerts()) { - llwarns << "Vertex buffer overflow!" << llendl; + if (gDebugGL) + { + llwarns << "Vertex buffer overflow!" << llendl; + } return FALSE; } } diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp index 64684cef99..8f2b028a44 100644 --- a/indra/newview/llfloaterland.cpp +++ b/indra/newview/llfloaterland.cpp @@ -2227,8 +2227,8 @@ void LLPanelLandOptions::onCommitAny(LLUICtrl *ctrl, void *userdata) BOOL allow_damage = !self->mCheckSafe->get(); BOOL allow_fly = self->mCheckFly->get(); BOOL allow_landmark = TRUE; // cannot restrict landmark creation - BOOL allow_group_scripts = self->mCheckGroupScripts->get() || self->mCheckOtherScripts->get(); BOOL allow_other_scripts = self->mCheckOtherScripts->get(); + BOOL allow_group_scripts = self->mCheckGroupScripts->get() || allow_other_scripts; BOOL allow_publish = FALSE; BOOL mature_publish = self->mMatureCtrl->get(); BOOL push_restriction = self->mPushRestrictionCtrl->get(); @@ -2241,11 +2241,16 @@ void LLPanelLandOptions::onCommitAny(LLUICtrl *ctrl, void *userdata) LLViewerRegion* region; region = LLViewerParcelMgr::getInstance()->getSelectionRegion(); - if (!allow_other_scripts && region && region->getAllowDamage()) - { - - LLNotificationsUtil::add("UnableToDisableOutsideScripts"); - return; + if (region && region->getAllowDamage()) + { // Damage is allowed on the region - server will always allow scripts + if ( (!allow_other_scripts && parcel->getParcelFlag(PF_ALLOW_OTHER_SCRIPTS)) || + (!allow_group_scripts && parcel->getParcelFlag(PF_ALLOW_GROUP_SCRIPTS)) ) + { // Don't allow turning off "Run Scripts" if damage is allowed in the region + self->mCheckOtherScripts->set(parcel->getParcelFlag(PF_ALLOW_OTHER_SCRIPTS)); // Restore UI to actual settings + self->mCheckGroupScripts->set(parcel->getParcelFlag(PF_ALLOW_GROUP_SCRIPTS)); + LLNotificationsUtil::add("UnableToDisableOutsideScripts"); + return; + } } // Push data into current parcel diff --git a/indra/newview/llsidepaneliteminfo.cpp b/indra/newview/llsidepaneliteminfo.cpp index 1ce05da849..92c2863ffd 100644 --- a/indra/newview/llsidepaneliteminfo.cpp +++ b/indra/newview/llsidepaneliteminfo.cpp @@ -352,7 +352,7 @@ void LLSidepanelItemInfo::refreshFromItem(LLViewerInventoryItem* item) getChildView("BtnCreator")->setEnabled(FALSE); getChildView("LabelCreatorTitle")->setEnabled(FALSE); getChildView("LabelCreatorName")->setEnabled(FALSE); - getChild("LabelCreatorName")->setValue(getString("unknown")); + getChild("LabelCreatorName")->setValue(getString("unknown_multiple")); } //////////////// diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index d995a1a5eb..d82b62dc19 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -68,6 +68,7 @@ const F32 SG_OCCLUSION_FUDGE = 0.25f; #define assert_states_valid(x) #endif +extern bool gShiftFrame; static U32 sZombieGroups = 0; U32 LLSpatialGroup::sNodeCount = 0; @@ -923,7 +924,10 @@ void LLSpatialGroup::shift(const LLVector4a &offset) mObjectExtents[0].add(offset); mObjectExtents[1].add(offset); - if (!mSpatialPartition->mRenderByGroup) + if (!mSpatialPartition->mRenderByGroup && + mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_TREE && + mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_TERRAIN && + mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_BRIDGE) { setState(GEOM_DIRTY); gPipeline.markRebuild(this, TRUE); @@ -1238,6 +1242,11 @@ void LLSpatialGroup::updateDistance(LLCamera &camera) return; } + if (gShiftFrame) + { + return; + } + #if !LL_RELEASE_FOR_DOWNLOAD if (isState(LLSpatialGroup::OBJECT_DIRTY)) { @@ -1838,12 +1847,14 @@ BOOL LLSpatialPartition::remove(LLDrawable *drawablep, LLSpatialGroup *curp) { LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); - drawablep->setSpatialGroup(NULL); - if (!curp->removeObject(drawablep)) { OCT_ERRS << "Failed to remove drawable from octree!" << llendl; } + else + { + drawablep->setSpatialGroup(NULL); + } assert_octree_valid(mOctree); diff --git a/indra/newview/llsurface.cpp b/indra/newview/llsurface.cpp index 54a259f725..230e871b49 100644 --- a/indra/newview/llsurface.cpp +++ b/indra/newview/llsurface.cpp @@ -56,6 +56,7 @@ #include "lldrawable.h" extern LLPipeline gPipeline; +extern bool gShiftFrame; LLColor4U MAX_WATER_COLOR(0, 48, 96, 240); @@ -608,6 +609,11 @@ void LLSurface::moveZ(const S32 x, const S32 y, const F32 delta) void LLSurface::updatePatchVisibilities(LLAgent &agent) { + if (gShiftFrame) + { + return; + } + LLVector3 pos_region = mRegionp->getPosRegionFromGlobal(gAgentCamera.getCameraPositionGlobal()); LLSurfacePatch *patchp; diff --git a/indra/newview/llsurfacepatch.cpp b/indra/newview/llsurfacepatch.cpp index 5077c2c7e1..a9ba2bce9c 100644 --- a/indra/newview/llsurfacepatch.cpp +++ b/indra/newview/llsurfacepatch.cpp @@ -43,6 +43,7 @@ #include "lldrawpool.h" #include "noise.h" +extern bool gShiftFrame; extern U64 gFrameTime; extern LLPipeline gPipeline; @@ -218,7 +219,7 @@ void LLSurfacePatch::eval(const U32 x, const U32 y, const U32 stride, LLVector3 pos_agent.mV[VX] += x * mSurfacep->getMetersPerGrid(); pos_agent.mV[VY] += y * mSurfacep->getMetersPerGrid(); pos_agent.mV[VZ] = *(mDataZ + point_offset); - *vertex = pos_agent; + *vertex = pos_agent-mVObjp->getRegion()->getOriginAgent(); LLVector3 rel_pos = pos_agent - mSurfacep->getOriginAgent(); LLVector3 tex_pos = rel_pos * (1.f/surface_stride); @@ -366,10 +367,13 @@ void LLSurfacePatch::updateCameraDistanceRegion(const LLVector3 &pos_region) { if (LLPipeline::sDynamicLOD) { - LLVector3 dv = pos_region; - dv -= mCenterRegion; - mVisInfo.mDistance = llmax(0.f, (F32)(dv.magVec() - mRadius))/ - llmax(LLVOSurfacePatch::sLODFactor, 0.1f); + if (!gShiftFrame) + { + LLVector3 dv = pos_region; + dv -= mCenterRegion; + mVisInfo.mDistance = llmax(0.f, (F32)(dv.magVec() - mRadius))/ + llmax(LLVOSurfacePatch::sLODFactor, 0.1f); + } } else { diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 000e7404e8..0ad2a6eb9b 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -79,6 +79,7 @@ #include "llpostprocess.h" extern LLPointer gStartTexture; +extern bool gShiftFrame; LLPointer gDisconnectedImagep = NULL; @@ -162,8 +163,11 @@ void display_startup() glClear(GL_DEPTH_BUFFER_BIT); } +static LLFastTimer::DeclareTimer FTM_UPDATE_CAMERA("Update Camera"); + void display_update_camera() { + LLFastTimer t(FTM_UPDATE_CAMERA); LLMemType mt_uc(LLMemType::MTYPE_DISPLAY_UPDATE_CAMERA); // TODO: cut draw distance down if customizing avatar? // TODO: cut draw distance on per-parcel basis? @@ -217,6 +221,11 @@ static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_CLASS("Class"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_BUMP("Bump"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_LIST("List"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_DELETE("Delete"); +static LLFastTimer::DeclareTimer FTM_RESIZE_WINDOW("Resize Window"); +static LLFastTimer::DeclareTimer FTM_HUD_UPDATE("HUD Update"); +static LLFastTimer::DeclareTimer FTM_DISPLAY_UPDATE_GEOM("Update Geom"); +static LLFastTimer::DeclareTimer FTM_TEXTURE_UNBIND("Texture Unbind"); +static LLFastTimer::DeclareTimer FTM_TELEPORT_DISPLAY("Teleport Display"); // Paint the display! void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) @@ -226,6 +235,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) if (gWindowResized) { //skip render on frames where window has been resized + LLFastTimer t(FTM_RESIZE_WINDOW); gGL.flush(); glClear(GL_COLOR_BUFFER_BIT); gViewerWindow->getWindow()->swapBuffers(); @@ -362,6 +372,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) if (gTeleportDisplay) { + LLFastTimer t(FTM_TELEPORT_DISPLAY); LLAppViewer::instance()->pingMainloopTimeout("Display:Teleport"); const F32 TELEPORT_ARRIVAL_DELAY = 2.f; // Time to preload the world before raising the curtain after we've actually already arrived. @@ -581,6 +592,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // *TODO: merge these two methods { + LLFastTimer t(FTM_HUD_UPDATE); LLMemType mt_uh(LLMemType::MTYPE_DISPLAY_UPDATE_HUD); LLHUDManager::getInstance()->updateEffects(); LLHUDObject::updateAll(); @@ -588,6 +600,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } { + LLFastTimer t(FTM_DISPLAY_UPDATE_GEOM); LLMemType mt_ug(LLMemType::MTYPE_DISPLAY_UPDATE_GEOM); const F32 max_geom_update_time = 0.005f*10.f*gFrameIntervalSeconds; // 50 ms/second update time gPipeline.createObjects(max_geom_update_time); @@ -597,6 +610,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } gPipeline.updateGL(); + stop_glerror(); S32 water_clip = 0; @@ -928,14 +942,18 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) stop_glerror(); } - for (U32 i = 0; i < gGLManager.mNumTextureImageUnits; i++) - { //dummy cleanup of any currently bound textures - if (gGL.getTexUnit(i)->getCurrType() != LLTexUnit::TT_NONE) - { - gGL.getTexUnit(i)->unbind(gGL.getTexUnit(i)->getCurrType()); - gGL.getTexUnit(i)->disable(); + { + LLFastTimer t(FTM_TEXTURE_UNBIND); + for (U32 i = 0; i < gGLManager.mNumTextureImageUnits; i++) + { //dummy cleanup of any currently bound textures + if (gGL.getTexUnit(i)->getCurrType() != LLTexUnit::TT_NONE) + { + gGL.getTexUnit(i)->unbind(gGL.getTexUnit(i)->getCurrType()); + gGL.getTexUnit(i)->disable(); + } } } + LLAppViewer::instance()->pingMainloopTimeout("Display:RenderFlush"); if (to_texture) @@ -1001,6 +1019,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) display_stats(); LLAppViewer::instance()->pingMainloopTimeout("Display:Done"); + + gShiftFrame = false; } void render_hud_attachments() diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index d72f6cfb59..bc15d90520 100755 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -132,6 +132,7 @@ static const U32 LLREQUEST_PERMISSION_THROTTLE_LIMIT = 5; // requests static const F32 LLREQUEST_PERMISSION_THROTTLE_INTERVAL = 10.0f; // seconds extern BOOL gDebugClicks; +extern bool gShiftFrame; // function prototypes bool check_offer_throttle(const std::string& from_name, bool check_only); @@ -3736,6 +3737,7 @@ void process_avatar_init_complete(LLMessageSystem* msg, void**) void process_agent_movement_complete(LLMessageSystem* msg, void**) { + gShiftFrame = true; gAgentMovementCompleted = true; LLUUID agent_id; diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 4a06685994..383d4a7955 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -1438,12 +1438,24 @@ void LLViewerObjectList::updateActive(LLViewerObject *objectp) if (active) { //llinfos << "Adding " << objectp->mID << " " << objectp->getPCodeString() << " to active list." << llendl; - llassert(objectp->getListIndex() == -1); - - mActiveObjects.push_back(objectp); - objectp->setListIndex(mActiveObjects.size()-1); + S32 idx = objectp->getListIndex(); + if (idx <= -1) + { + mActiveObjects.push_back(objectp); + objectp->setListIndex(mActiveObjects.size()-1); + objectp->setOnActiveList(TRUE); + } + else + { + llassert(idx < mActiveObjects.size()); + llassert(mActiveObjects[idx] == objectp); - objectp->setOnActiveList(TRUE); + if (idx >= mActiveObjects.size() || + mActiveObjects[idx] != objectp) + { + llwarns << "Invalid object list index detected!" << llendl; + } + } } else { @@ -1522,6 +1534,10 @@ void LLViewerObjectList::onPhysicsFlagsFetchFailure(const LLUUID& object_id) mPendingPhysicsFlags.erase(object_id); } +static LLFastTimer::DeclareTimer FTM_SHIFT_OBJECTS("Shift Objects"); +static LLFastTimer::DeclareTimer FTM_PIPELINE_SHIFT("Pipeline Shift"); +static LLFastTimer::DeclareTimer FTM_REGION_SHIFT("Region Shift"); + void LLViewerObjectList::shiftObjects(const LLVector3 &offset) { // This is called when we shift our origin when we cross region boundaries... @@ -1533,6 +1549,8 @@ void LLViewerObjectList::shiftObjects(const LLVector3 &offset) return; } + LLFastTimer t(FTM_SHIFT_OBJECTS); + LLViewerObject *objectp; for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter) { @@ -1549,8 +1567,15 @@ void LLViewerObjectList::shiftObjects(const LLVector3 &offset) } } - gPipeline.shiftObjects(offset); - LLWorld::getInstance()->shiftRegions(offset); + { + LLFastTimer t(FTM_PIPELINE_SHIFT); + gPipeline.shiftObjects(offset); + } + + { + LLFastTimer t(FTM_REGION_SHIFT); + LLWorld::getInstance()->shiftRegions(offset); + } } void LLViewerObjectList::repartitionObjects() diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index e3cb985ddb..e4108e2cd1 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -1461,7 +1461,8 @@ void LLViewerRegion::unpackRegionHandshake() // all of our terrain stuff, by if (compp->getParamsReady()) { - getLand().dirtyAllPatches(); + //this line creates frame stalls on region crossing and removing it appears to have no effect + //getLand().dirtyAllPatches(); } else { diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index ca5523dfbd..c5cbc307ed 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4757,8 +4757,11 @@ void LLViewerWindow::requestResolutionUpdate() mResDirty = true; } +static LLFastTimer::DeclareTimer FTM_WINDOW_CHECK_SETTINGS("Window Settings"); + void LLViewerWindow::checkSettings() { + LLFastTimer t(FTM_WINDOW_CHECK_SETTINGS); if (mStatesDirty) { gGL.refreshState(); diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 414ddc0c24..73c57adedd 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -1370,8 +1370,6 @@ void LLVOAvatar::onShift(const LLVector4a& shift_vector) const LLVector3& shift = reinterpret_cast(shift_vector); mLastAnimExtents[0] += shift; mLastAnimExtents[1] += shift; - mNeedsImpostorUpdate = TRUE; - mNeedsAnimUpdate = TRUE; } void LLVOAvatar::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax) @@ -5066,9 +5064,9 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name ) LLJoint* jointp = NULL; - if (iter == mJointMap.end()) + if (iter == mJointMap.end() || iter->second == NULL) { //search for joint and cache found joint in lookup table - LLJoint* jointp = mRoot.findJoint(name); + jointp = mRoot.findJoint(name); mJointMap[name] = jointp; } else diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp index 3556bde9a8..337ddfb24d 100644 --- a/indra/newview/llvotree.cpp +++ b/indra/newview/llvotree.cpp @@ -374,7 +374,7 @@ BOOL LLVOTree::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) // *TODO: I don't know what's so special about trees // that they don't get REBUILD_POSITION automatically // at a higher level. - const LLVector3 &this_position = getPositionAgent(); + const LLVector3 &this_position = getPositionRegion(); if (this_position != mLastPosition) { gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_POSITION); @@ -843,10 +843,10 @@ void LLVOTree::updateMesh() LLMatrix4 matrix; // Translate to tree base HACK - adjustment in Z plants tree underground - const LLVector3 &pos_agent = getPositionAgent(); + const LLVector3 &pos_region = getPositionRegion(); //gGL.translatef(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f); LLMatrix4 trans_mat; - trans_mat.setTranslation(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f); + trans_mat.setTranslation(pos_region.mV[VX], pos_region.mV[VY], pos_region.mV[VZ] - 0.1f); trans_mat *= matrix; // Rotate to tree position and bend for current trunk/wind diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index d66c47787e..082818b112 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4702,8 +4702,14 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) if (buff) { llassert(!face->isState(LLFace::RIGGED)); - face->getGeometryVolume(*volume, face->getTEOffset(), - vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), face->getGeomIndex()); + + if (!face->getGeometryVolume(*volume, face->getTEOffset(), + vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), face->getGeomIndex())) + { //something's gone wrong with the vertex buffer accounting, rebuild this group + group->dirtyGeom(); + gPipeline.markRebuild(group, TRUE); + } + if (buff->isLocked()) { @@ -5037,8 +5043,11 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: llassert(!facep->isState(LLFace::RIGGED)); - facep->getGeometryVolume(*volume, te_idx, - vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), index_offset,true); + if (!facep->getGeometryVolume(*volume, te_idx, + vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), index_offset,true)) + { + llwarns << "Failed to get geometry for face!" << llendl; + } if (drawablep->isState(LLDrawable::ANIMATED_CHILD)) { diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 14867db182..03fef07c11 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -657,7 +657,10 @@ void LLWorld::updateRegions(F32 max_update_time) if (did_one && max_time <= 0.f) break; max_time = llmin(max_time, max_update_time*.1f); - did_one |= regionp->idleUpdate(max_update_time); + if (regionp->idleUpdate(max_update_time)) + { + did_one = TRUE; + } } } -- cgit v1.3 From d1c056beba8c3558756eac816e26a388a512e0ee Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 3 Jul 2012 14:35:08 -0500 Subject: MAINT-685 Fix for disabling basic shaders making high detail terrain render incorrectly. --- indra/llrender/llglstates.h | 5 ----- indra/llrender/llrender.cpp | 13 ++++++++++++- indra/llrender/llrender.h | 1 + indra/newview/lldrawpool.cpp | 1 + indra/newview/lldrawpoolterrain.cpp | 6 +++++- indra/newview/lldrawpooltree.cpp | 1 + indra/newview/llvosurfacepatch.cpp | 4 ++-- 7 files changed, 22 insertions(+), 9 deletions(-) (limited to 'indra/newview/lldrawpool.cpp') diff --git a/indra/llrender/llglstates.h b/indra/llrender/llglstates.h index e26aead676..0e2c3bcb44 100644 --- a/indra/llrender/llglstates.h +++ b/indra/llrender/llglstates.h @@ -59,7 +59,6 @@ protected: LLGLEnable mColorMaterial; LLGLDisable mAlphaTest, mBlend, mCullFace, mDither, mFog, mLineSmooth, mLineStipple, mNormalize, mPolygonSmooth, - mTextureGenQ, mTextureGenR, mTextureGenS, mTextureGenT, mGLMultisample; public: LLGLSDefault() @@ -76,10 +75,6 @@ public: mLineStipple(GL_LINE_STIPPLE), mNormalize(GL_NORMALIZE), mPolygonSmooth(GL_POLYGON_SMOOTH), - mTextureGenQ(GL_TEXTURE_GEN_Q), - mTextureGenR(GL_TEXTURE_GEN_R), - mTextureGenS(GL_TEXTURE_GEN_S), - mTextureGenT(GL_TEXTURE_GEN_T), mGLMultisample(GL_MULTISAMPLE_ARB) { } }; diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 348c1eb1b7..4597d06260 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -648,7 +648,7 @@ void LLTexUnit::setTextureCombiner(eTextureBlendOp op, eTextureBlendSrc src1, eT gGL.flush(); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); } - + // We want an early out, because this function does a LOT of stuff. if ( ( (isAlpha && (mCurrAlphaOp == op) && (mCurrAlphaSrc1 == src1) && (mCurrAlphaSrc2 == src2)) || (!isAlpha && (mCurrColorOp == op) && (mCurrColorSrc1 == src1) && (mCurrColorSrc2 == src2)) ) && !gGL.mDirty) @@ -1437,6 +1437,17 @@ void LLRender::matrixMode(U32 mode) mMatrixMode = mode; } +U32 LLRender::getMatrixMode() +{ + if (mMatrixMode >= MM_TEXTURE0 && mMatrixMode <= MM_TEXTURE3) + { //always return MM_TEXTURE if current matrix mode points at any texture matrix + return MM_TEXTURE; + } + + return mMatrixMode; +} + + void LLRender::loadIdentity() { flush(); diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index fa5f7f311d..78a310e525 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -346,6 +346,7 @@ public: void loadIdentity(); void multMatrix(const GLfloat* m); void matrixMode(U32 mode); + U32 getMatrixMode(); const glh::matrix4f& getModelviewMatrix(); const glh::matrix4f& getProjectionMatrix(); diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 6c0be0a5c2..b8c143e9c1 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -418,6 +418,7 @@ void LLRenderPass::applyModelMatrix(LLDrawInfo& params) gGL.loadMatrix(gGLModelView); if (params.mModelMatrix) { + llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW); gGL.multMatrix((GLfloat*) params.mModelMatrix->mMatrix); } gPipeline.mMatrixOpCount++; diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 7fc78fb382..9bc32fddbd 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -308,6 +308,7 @@ void LLDrawPoolTerrain::drawLoop() if (model_matrix != gGLLastMatrix) { + llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW); gGLLastMatrix = model_matrix; gGL.loadMatrix(gGLModelView); if (model_matrix) @@ -594,7 +595,8 @@ void LLDrawPoolTerrain::renderFull4TU() gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadIdentity(); gGL.translatef(-1.f, 0.f, 0.f); - + gGL.matrixMode(LLRender::MM_MODELVIEW); + // Set alpha texture and do lighting modulation gGL.getTexUnit(3)->setTextureColorBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_PREV_COLOR, LLTexUnit::TBS_VERT_COLOR); gGL.getTexUnit(3)->setTextureAlphaBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_TEX_ALPHA); @@ -742,6 +744,7 @@ void LLDrawPoolTerrain::renderFull2TU() gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadIdentity(); gGL.translatef(-1.f, 0.f, 0.f); + gGL.matrixMode(LLRender::MM_MODELVIEW); // Care about alpha only gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); @@ -781,6 +784,7 @@ void LLDrawPoolTerrain::renderFull2TU() gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadIdentity(); gGL.translatef(-2.f, 0.f, 0.f); + gGL.matrixMode(LLRender::MM_MODELVIEW); // Care about alpha only gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index 83f04e45a8..fedbd782dc 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -116,6 +116,7 @@ void LLDrawPoolTree::render(S32 pass) gGL.loadMatrix(gGLModelView); if (model_matrix) { + llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW); gGL.multMatrix((GLfloat*) model_matrix->mMatrix); } gPipeline.mMatrixOpCount++; diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index 94a3111f4c..cb905d02da 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -80,9 +80,9 @@ public: glNormalPointer(GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_NORMAL], (void*)(base + mOffsets[TYPE_NORMAL])); } if (data_mask & MAP_TEXCOORD3) - { //substitute tex coord 0 for tex coord 3 + { //substitute tex coord 1 for tex coord 3 glClientActiveTextureARB(GL_TEXTURE3_ARB); - glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0])); + glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD1], (void*)(base + mOffsets[TYPE_TEXCOORD1])); glClientActiveTextureARB(GL_TEXTURE0_ARB); } if (data_mask & MAP_TEXCOORD2) -- cgit v1.3