From 93eaccae6fe6e8442a3c6e5a2d40a408aa44df77 Mon Sep 17 00:00:00 2001 From: "Graham Madarasz (Graham)" Date: Thu, 28 Feb 2013 15:35:14 -0800 Subject: Modify LLInstanceTracker to avoid using a map of strings to find a map of foo to find some pointers --- indra/newview/lldrawable.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'indra/newview/lldrawable.cpp') diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index d041baea90..119b8d24d0 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -577,6 +577,12 @@ F32 LLDrawable::updateXform(BOOL undamped) mVObjp->dirtySpatialGroup(); } } + else if (!isRoot() + && ( dist_vec_squared(old_pos, target_pos) > 0.f + || (1.f - dot(old_rot, target_rot)) > 0.f)) + { // update child prims moved from LSL + gPipeline.markRebuild(this, LLDrawable::REBUILD_POSITION, TRUE); + } else if (!getVOVolume() && !isAvatar()) { movePartition(); -- cgit v1.3 From 609ed855e1160505238378a1be49e2b92e8496f5 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 4 Mar 2013 18:01:42 -0600 Subject: MAINT-2371 More optimizations. Reviewed by Graham --- indra/llcommon/llmemory.h | 13 +- indra/llmath/llvolume.cpp | 220 ++++++++++++--------- indra/llmath/llvolume.h | 1 + indra/llrender/llgl.cpp | 11 +- indra/llrender/llimagegl.cpp | 34 +++- indra/llrender/llrender.cpp | 10 + indra/llrender/llshadermgr.cpp | 46 ++++- indra/llrender/llshadermgr.h | 44 +++++ indra/llrender/llvertexbuffer.cpp | 88 ++++----- indra/llrender/llvertexbuffer.h | 4 +- .../app_settings/shaders/class1/deferred/giF.glsl | 190 ------------------ .../shaders/class1/deferred/waterF.glsl | 6 +- .../shaders/class1/environment/underWaterF.glsl | 2 - .../shaders/class1/environment/waterF.glsl | 2 - indra/newview/llappviewer.cpp | 2 +- indra/newview/lldrawable.cpp | 2 +- indra/newview/lldrawpool.cpp | 1 + indra/newview/lldrawpoolavatar.cpp | 4 +- indra/newview/lldrawpoolterrain.cpp | 8 +- indra/newview/lldrawpoolwater.cpp | 62 +++--- indra/newview/llface.cpp | 99 +++++++--- indra/newview/llfasttimerview.cpp | 2 +- indra/newview/llviewerdisplay.cpp | 4 +- indra/newview/llviewershadermgr.cpp | 104 +++------- indra/newview/llviewershadermgr.h | 69 +------ indra/newview/llvovolume.cpp | 2 +- indra/newview/llwaterparammanager.cpp | 12 +- indra/newview/llwlparammanager.cpp | 4 +- indra/newview/pipeline.cpp | 10 +- 29 files changed, 474 insertions(+), 582 deletions(-) delete mode 100644 indra/newview/app_settings/shaders/class1/deferred/giF.glsl (limited to 'indra/newview/lldrawable.cpp') diff --git a/indra/llcommon/llmemory.h b/indra/llcommon/llmemory.h index e725bdd9fa..46cabfadcd 100644 --- a/indra/llcommon/llmemory.h +++ b/indra/llcommon/llmemory.h @@ -38,17 +38,28 @@ class LLMutex ; inline void* ll_aligned_malloc( size_t size, int align ) { +#if defined(LL_WINDOWS) + return _aligned_malloc(size, align); +#else void* mem = malloc( size + (align - 1) + sizeof(void*) ); char* aligned = ((char*)mem) + sizeof(void*); aligned += align - ((uintptr_t)aligned & (align - 1)); ((void**)aligned)[-1] = mem; return aligned; +#endif } inline void ll_aligned_free( void* ptr ) { - free( ((void**)ptr)[-1] ); +#if defined(LL_WINDOWS) + _aligned_free(ptr); +#else + if (ptr) + { + free( ((void**)ptr)[-1] ); + } +#endif } #if !LL_USE_TCMALLOC diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 77d89568df..d614695efb 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -5180,6 +5180,7 @@ LLVolumeFace::LLVolumeFace() : mNumS(0), mNumT(0), mNumVertices(0), + mNumAllocatedVertices(0), mNumIndices(0), mPositions(NULL), mNormals(NULL), @@ -5204,6 +5205,7 @@ LLVolumeFace::LLVolumeFace(const LLVolumeFace& src) mNumS(0), mNumT(0), mNumVertices(0), + mNumAllocatedVertices(0), mNumIndices(0), mPositions(NULL), mNormals(NULL), @@ -5258,12 +5260,6 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src) { LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) src.mTexCoords, tc_size); } - else - { - ll_aligned_free_16(mTexCoords) ; - mTexCoords = NULL ; - } - if (src.mBinormals) { @@ -5311,10 +5307,11 @@ void LLVolumeFace::freeData() { ll_aligned_free_16(mPositions); mPositions = NULL; - ll_aligned_free_16( mNormals); + + //normals and texture coordinates are part of the same buffer as mPositions, do not free them separately mNormals = NULL; - ll_aligned_free_16(mTexCoords); mTexCoords = NULL; + ll_aligned_free_16(mIndices); mIndices = NULL; ll_aligned_free_16(mBinormals); @@ -5496,18 +5493,6 @@ void LLVolumeFace::optimize(F32 angle_cutoff) llassert(new_face.mNumIndices == mNumIndices); llassert(new_face.mNumVertices <= mNumVertices); - if (angle_cutoff > 1.f && !mNormals) - { - ll_aligned_free_16(new_face.mNormals); - new_face.mNormals = NULL; - } - - if (!mTexCoords) - { - ll_aligned_free_16(new_face.mTexCoords); - new_face.mTexCoords = NULL; - } - swapData(new_face); } @@ -5708,35 +5693,44 @@ public: void updateScores() { - for (U32 i = MaxSizeVertexCache; i < MaxSizeVertexCache+3; ++i) - { //trailing 3 vertices aren't actually in the cache for scoring purposes - if (mCache[i]) + LLVCacheVertexData** data_iter = mCache+MaxSizeVertexCache; + LLVCacheVertexData** end_data = mCache+MaxSizeVertexCache+3; + + while(data_iter != end_data) + { + LLVCacheVertexData* data = *data_iter++; + //trailing 3 vertices aren't actually in the cache for scoring purposes + if (data) { - mCache[i]->mCacheTag = -1; + data->mCacheTag = -1; } } - for (U32 i = 0; i < MaxSizeVertexCache; ++i) + data_iter = mCache; + end_data = mCache+MaxSizeVertexCache; + + while (data_iter != end_data) { //update scores of vertices in cache - if (mCache[i]) + LLVCacheVertexData* data = *data_iter++; + if (data) { - mCache[i]->mScore = find_vertex_score(*(mCache[i])); - llassert(mCache[i]->mCacheTag == i); + data->mScore = find_vertex_score(*data); } } mBestTriangle = NULL; //update triangle scores - for (U32 i = 0; i < MaxSizeVertexCache+3; ++i) + data_iter = mCache; + end_data = mCache+MaxSizeVertexCache+3; + + while (data_iter != end_data) { - LLVCacheVertexData* data = mCache[i]; + LLVCacheVertexData* data = *data_iter++; if (data) { - U32 count = data->mTriangles.size(); - - for (U32 j = 0; j < count; ++j) + for (std::vector::iterator iter = data->mTriangles.begin(), end_iter = data->mTriangles.end(); iter != end_iter; ++iter) { - LLVCacheTriangleData* tri = data->mTriangles[j]; + LLVCacheTriangleData* tri = *iter; if (tri->mActive) { tri->mScore = tri->mVertex[0]->mScore; @@ -5753,13 +5747,17 @@ public: } //knock trailing 3 vertices off the cache - for (U32 i = MaxSizeVertexCache; i < MaxSizeVertexCache+3; ++i) + data_iter = mCache+MaxSizeVertexCache; + end_data = mCache+MaxSizeVertexCache+3; + while (data_iter != end_data) { - if (mCache[i]) + LLVCacheVertexData* data = *data_iter; + if (data) { - llassert(mCache[i]->mCacheTag == -1); - mCache[i] = NULL; + llassert(data->mCacheTag == -1); + *data_iter = NULL; } + ++data_iter; } } }; @@ -5894,10 +5892,10 @@ void LLVolumeFace::cacheOptimize() //allocate space for new buffer S32 num_verts = mNumVertices; - LLVector4a* pos = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts); - LLVector4a* norm = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts); S32 size = ((num_verts*sizeof(LLVector2)) + 0xF) & ~0xF; - LLVector2* tc = (LLVector2*) ll_aligned_malloc_16(size); + LLVector4a* pos = (LLVector4a*) ll_aligned_malloc(sizeof(LLVector4a)*2*num_verts+size, 64); + LLVector4a* norm = pos + num_verts; + LLVector2* tc = (LLVector2*) (norm + num_verts); LLVector4a* wght = NULL; if (mWeights) @@ -5945,9 +5943,8 @@ void LLVolumeFace::cacheOptimize() mIndices[i] = new_idx[mIndices[i]]; } - ll_aligned_free_16(mPositions); - ll_aligned_free_16(mNormals); - ll_aligned_free_16(mTexCoords); + ll_aligned_free(mPositions); + // DO NOT free mNormals and mTexCoords as they are part of mPositions buffer ll_aligned_free_16(mWeights); ll_aligned_free_16(mBinormals); @@ -6664,24 +6661,22 @@ void LLVolumeFace::createBinormals() void LLVolumeFace::resizeVertices(S32 num_verts) { - ll_aligned_free_16(mPositions); - ll_aligned_free_16(mNormals); + ll_aligned_free(mPositions); + //DO NOT free mNormals and mTexCoords as they are part of mPositions buffer ll_aligned_free_16(mBinormals); - ll_aligned_free_16(mTexCoords); - + mBinormals = NULL; if (num_verts) { - mPositions = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts); - ll_assert_aligned(mPositions, 16); - mNormals = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts); - ll_assert_aligned(mNormals, 16); - //pad texture coordinate block end to allow for QWORD reads S32 size = ((num_verts*sizeof(LLVector2)) + 0xF) & ~0xF; - mTexCoords = (LLVector2*) ll_aligned_malloc_16(size); - ll_assert_aligned(mTexCoords, 16); + + mPositions = (LLVector4a*) ll_aligned_malloc(sizeof(LLVector4a)*2*num_verts+size, 64); + mNormals = mPositions+num_verts; + mTexCoords = (LLVector2*) (mNormals+num_verts); + + ll_assert_aligned(mPositions, 64); } else { @@ -6691,6 +6686,7 @@ void LLVolumeFace::resizeVertices(S32 num_verts) } mNumVertices = num_verts; + mNumAllocatedVertices = num_verts; } void LLVolumeFace::pushVertex(const LLVolumeFace::VertexData& cv) @@ -6701,27 +6697,43 @@ void LLVolumeFace::pushVertex(const LLVolumeFace::VertexData& cv) void LLVolumeFace::pushVertex(const LLVector4a& pos, const LLVector4a& norm, const LLVector2& tc) { S32 new_verts = mNumVertices+1; - S32 new_size = new_verts*16; - S32 old_size = mNumVertices*16; - //positions - mPositions = (LLVector4a*) ll_aligned_realloc_16(mPositions, new_size, old_size); - ll_assert_aligned(mPositions,16); + if (new_verts > mNumAllocatedVertices) + { + //double buffer size on expansion + new_verts *= 2; + + S32 new_tc_size = ((new_verts*8)+0xF) & ~0xF; + S32 old_tc_size = ((mNumVertices*8)+0xF) & ~0xF; + + S32 old_vsize = mNumVertices*16; + + S32 new_size = new_verts*16*2+new_tc_size; + + LLVector4a* old_buf = mPositions; + + mPositions = (LLVector4a*) ll_aligned_malloc(new_size, 64); + mNormals = mPositions+new_verts; + mTexCoords = (LLVector2*) (mNormals+new_verts); + + //positions + LLVector4a::memcpyNonAliased16((F32*) mPositions, (F32*) old_buf, old_vsize); + + //normals + LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) (old_buf+mNumVertices), old_vsize); - //normals - mNormals = (LLVector4a*) ll_aligned_realloc_16(mNormals, new_size, old_size); - ll_assert_aligned(mNormals,16); - - //tex coords - new_size = ((new_verts*8)+0xF) & ~0xF; - old_size = ((mNumVertices*8)+0xF) & ~0xF; - mTexCoords = (LLVector2*) ll_aligned_realloc_16(mTexCoords, new_size, old_size); - ll_assert_aligned(mTexCoords,16); + //tex coords + LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) (old_buf+mNumVertices*2), old_tc_size); + //just clear binormals + ll_aligned_free_16(mBinormals); - //just clear binormals - ll_aligned_free_16(mBinormals); - mBinormals = NULL; + ll_aligned_free(old_buf); + + mNumAllocatedVertices = new_verts; + + mBinormals = NULL; + } mPositions[mNumVertices] = pos; mNormals[mNumVertices] = norm; @@ -6810,13 +6822,23 @@ void LLVolumeFace::appendFace(const LLVolumeFace& face, LLMatrix4& mat_in, LLMat llerrs << "Cannot append empty face." << llendl; } + U32 old_vsize = mNumVertices*16; + U32 new_vsize = new_count * 16; + U32 old_tcsize = (mNumVertices*sizeof(LLVector2)+0xF) & ~0xF; + U32 new_tcsize = (new_count*sizeof(LLVector2)+0xF) & ~0xF; + U32 new_size = new_vsize * 2 + new_tcsize; + //allocate new buffer space - mPositions = (LLVector4a*) ll_aligned_realloc_16(mPositions, new_count*sizeof(LLVector4a), mNumVertices*sizeof(LLVector4a)); - ll_assert_aligned(mPositions, 16); - mNormals = (LLVector4a*) ll_aligned_realloc_16(mNormals, new_count*sizeof(LLVector4a), mNumVertices*sizeof(LLVector4a)); - ll_assert_aligned(mNormals, 16); - mTexCoords = (LLVector2*) ll_aligned_realloc_16(mTexCoords, (new_count*sizeof(LLVector2)+0xF) & ~0xF, (mNumVertices*sizeof(LLVector2)+0xF) & ~0xF); - ll_assert_aligned(mTexCoords, 16); + LLVector4a* old_buf = mPositions; + mPositions = (LLVector4a*) ll_aligned_malloc(new_size, 64); + mNormals = mPositions + new_count; + mTexCoords = (LLVector2*) (mNormals+new_count); + + mNumAllocatedVertices = new_count; + + LLVector4a::memcpyNonAliased16((F32*) mPositions, (F32*) old_buf, old_vsize); + LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) (old_buf+mNumVertices), old_vsize); + LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) (old_buf+mNumVertices*2), old_tcsize); mNumVertices = new_count; @@ -6912,12 +6934,15 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) LLVector4a* pos = (LLVector4a*) mPositions; LLVector4a* norm = (LLVector4a*) mNormals; LLVector2* tc = (LLVector2*) mTexCoords; - S32 begin_stex = llfloor( profile[mBeginS].mV[2] ); + F32 begin_stex = floorf(profile[mBeginS].mV[2]); S32 num_s = ((mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2) ? mNumS/2 : mNumS; S32 cur_vertex = 0; + S32 end_t = mBeginT+mNumT; + bool test = (mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2; + // Copy the vertices into the array - for (t = mBeginT; t < mBeginT + mNumT; t++) + for (t = mBeginT; t < end_t; t++) { tt = path_data[t].mTexT; for (s = 0; s < num_s; s++) @@ -6968,9 +6993,8 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) norm[cur_vertex].clear(); cur_vertex++; - if ((mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2 && s > 0) + if (test && s > 0) { - pos[cur_vertex].load3(mesh[i].mPos.mV); tc[cur_vertex] = LLVector2(ss,tt); @@ -7085,30 +7109,38 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) } //generate normals - for (U32 i = 0; i < mNumIndices/3; i++) //for each triangle + U32 count = mNumIndices/3; + + for (U32 i = 0; i < count; i++) //for each triangle { const U16* idx = &(mIndices[i*3]); - - LLVector4a* v[] = - { pos+idx[0], pos+idx[1], pos+idx[2] }; + LLVector4a& v0 = *(pos+idx[0]); + LLVector4a& v1 = *(pos+idx[1]); + LLVector4a& v2 = *(pos+idx[2]); - LLVector4a* n[] = - { norm+idx[0], norm+idx[1], norm+idx[2] }; + LLVector4a& n0 = *(norm+idx[0]); + LLVector4a& n1 = *(norm+idx[1]); + LLVector4a& n2 = *(norm+idx[2]); //calculate triangle normal LLVector4a a, b, c; - a.setSub(*v[0], *v[1]); - b.setSub(*v[0], *v[2]); + a.setSub(v0, v1); + b.setSub(v0, v2); c.setCross3(a,b); - n[0]->add(c); - n[1]->add(c); - n[2]->add(c); + n0.add(c); + n1.add(c); + n2.add(c); //even out quad contributions - n[i%2+1]->add(c); + switch (i%2+1) + { + case 0: n0.add(c); break; + case 1: n1.add(c); break; + case 2: n2.add(c); break; + }; } // adjust normals based on wrapping and stitching diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index 99158c1c44..1d3b0fe52f 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -912,6 +912,7 @@ public: LLVector2 mTexCoordExtents[2]; //minimum and maximum of texture coordinates of the face. S32 mNumVertices; + S32 mNumAllocatedVertices; S32 mNumIndices; LLVector4a* mPositions; diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 89f1f36297..58bd346c15 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -741,7 +741,7 @@ bool LLGLManager::initGL() #if LL_WINDOWS if (mHasDebugOutput && gDebugGL) { //setup debug output callback - //glDebugMessageControlARB(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_LOW_ARB, 0, NULL, GL_TRUE); + glDebugMessageControlARB(GL_DONT_CARE, GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB, GL_DEBUG_SEVERITY_LOW_ARB, 0, NULL, GL_TRUE); glDebugMessageCallbackARB((GLDEBUGPROCARB) gl_debug_callback, NULL); glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB); } @@ -1478,7 +1478,7 @@ void do_assert_glerror() void assert_glerror() { - if (!gGLActive) +/* if (!gGLActive) { //llwarns << "GL used while not active!" << llendl; @@ -1487,8 +1487,13 @@ void assert_glerror() //ll_fail("GL used while not active"); } } +*/ - if (gDebugGL) + if (!gDebugGL) + { + //funny looking if for branch prediction -- gDebugGL is almost always false and assert_glerror is called often + } + else { do_assert_glerror(); } diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index a4d7872ec2..ef2648ae98 100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -709,9 +709,12 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) mMipLevels = wpo2(llmax(w, h)); - //use legacy mipmap generation mode - glTexParameteri(mTarget, GL_GENERATE_MIPMAP, GL_TRUE); - + if (!gGLManager.mHasFramebufferObject) + { + //use legacy mipmap generation mode + glTexParameteri(mTarget, GL_GENERATE_MIPMAP, GL_TRUE); + } + LLImageGL::setManualImage(mTarget, 0, mFormatInternal, w, h, mFormatPrimary, mFormatType, @@ -726,6 +729,11 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) glPixelStorei(GL_UNPACK_SWAP_BYTES, 0); stop_glerror(); } + + if (gGLManager.mHasFramebufferObject) + { + glGenerateMipmap(mTarget); + } } } else @@ -1057,6 +1065,16 @@ void LLImageGL::generateTextures(LLTexUnit::eTextureType type, U32 format, S32 n { bool empty = true; + if (LLRender::sGLCoreProfile) + { + switch (format) + { + case GL_LUMINANCE8: format = GL_RGB8; break; + case GL_LUMINANCE8_ALPHA8: + case GL_ALPHA8: format = GL_RGBA8; break; + } + } + dead_texturelist_t::iterator iter = sDeadTextureList[type].find(format); if (iter != sDeadTextureList[type].end()) @@ -1084,6 +1102,16 @@ void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip { if (gGLManager.mInited) { + if (LLRender::sGLCoreProfile) + { + switch (format) + { + case GL_LUMINANCE8: format = GL_RGB8; break; + case GL_LUMINANCE8_ALPHA8: + case GL_ALPHA8: format = GL_RGBA8; break; + } + } + if (format == 0 || type == LLTexUnit::TT_CUBE_MAP || mip_levels == -1) { //unknown internal format or unknown number of mip levels, not safe to reuse glDeleteTextures(numTextures, textures); diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index cb82cbfb74..dada27557e 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -1070,6 +1070,16 @@ LLRender::~LLRender() void LLRender::init() { + if (sGLCoreProfile && !LLVertexBuffer::sUseVAO) + { //bind a dummy vertex array object so we're core profile compliant +#ifdef GL_ARB_vertex_array_object + U32 ret; + glGenVertexArrays(1, &ret); + glBindVertexArray(ret); +#endif + } + + llassert_always(mBuffer.isNull()) ; stop_glerror(); mBuffer = new LLVertexBuffer(immediate_mask, 0); diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index b6a9a6b653..825f80a6dc 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -974,7 +974,9 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("texture_matrix1"); mReservedUniforms.push_back("texture_matrix2"); mReservedUniforms.push_back("texture_matrix3"); - llassert(mReservedUniforms.size() == LLShaderMgr::TEXTURE_MATRIX3+1); + mReservedUniforms.push_back("object_plane_s"); + mReservedUniforms.push_back("object_plane_t"); + llassert(mReservedUniforms.size() == LLShaderMgr::OBJECT_PLANE_T+1); mReservedUniforms.push_back("viewport"); @@ -1116,6 +1118,48 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("bloomMap"); mReservedUniforms.push_back("projectionMap"); + mReservedUniforms.push_back("matrixPalette"); + + + mReservedUniforms.reserve(12); + mReservedUniforms.push_back("screenTex"); + mReservedUniforms.push_back("screenDepth"); + mReservedUniforms.push_back("refTex"); + mReservedUniforms.push_back("eyeVec"); + mReservedUniforms.push_back("time"); + mReservedUniforms.push_back("d1"); + mReservedUniforms.push_back("d2"); + mReservedUniforms.push_back("lightDir"); + mReservedUniforms.push_back("specular"); + mReservedUniforms.push_back("lightExp"); + mReservedUniforms.push_back("waterFogColor"); + mReservedUniforms.push_back("waterFogDensity"); + mReservedUniforms.push_back("waterFogKS"); + mReservedUniforms.push_back("refScale"); + mReservedUniforms.push_back("waterHeight"); + mReservedUniforms.push_back("waterPlane"); + mReservedUniforms.push_back("normScale"); + mReservedUniforms.push_back("fresnelScale"); + mReservedUniforms.push_back("fresnelOffset"); + mReservedUniforms.push_back("blurMultiplier"); + mReservedUniforms.push_back("sunAngle"); + mReservedUniforms.push_back("scaledAngle"); + mReservedUniforms.push_back("sunAngle2"); + + mReservedUniforms.push_back("camPosLocal"); + + mReservedUniforms.push_back("gWindDir"); + mReservedUniforms.push_back("gSinWaveParams"); + mReservedUniforms.push_back("gGravity"); + + mReservedUniforms.push_back("detail_0"); + mReservedUniforms.push_back("detail_1"); + mReservedUniforms.push_back("detail_2"); + mReservedUniforms.push_back("detail_3"); + mReservedUniforms.push_back("alpha_ramp"); + + mReservedUniforms.push_back("origin"); + llassert(mReservedUniforms.size() == END_RESERVED_UNIFORMS); std::set dupe_check; diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index 7a16b7c20f..77e90372e0 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -47,6 +47,8 @@ public: TEXTURE_MATRIX1, TEXTURE_MATRIX2, TEXTURE_MATRIX3, + OBJECT_PLANE_S, + OBJECT_PLANE_T, VIEWPORT, LIGHT_POSITION, LIGHT_DIRECTION, @@ -164,7 +166,49 @@ public: DEFERRED_LIGHT, DEFERRED_BLOOM, DEFERRED_PROJECTION, + + AVATAR_MATRIX, + + WATER_SCREENTEX, + WATER_SCREENDEPTH, + WATER_REFTEX, + WATER_EYEVEC, + WATER_TIME, + WATER_WAVE_DIR1, + WATER_WAVE_DIR2, + WATER_LIGHT_DIR, + WATER_SPECULAR, + WATER_SPECULAR_EXP, + WATER_FOGCOLOR, + WATER_FOGDENSITY, + WATER_FOGKS, + WATER_REFSCALE, + WATER_WATERHEIGHT, + WATER_WATERPLANE, + WATER_NORM_SCALE, + WATER_FRESNEL_SCALE, + WATER_FRESNEL_OFFSET, + WATER_BLUR_MULTIPLIER, + WATER_SUN_ANGLE, + WATER_SCALED_ANGLE, + WATER_SUN_ANGLE2, + + WL_CAMPOSLOCAL, + + AVATAR_WIND, + AVATAR_SINWAVE, + AVATAR_GRAVITY, + + TERRAIN_DETAIL0, + TERRAIN_DETAIL1, + TERRAIN_DETAIL2, + TERRAIN_DETAIL3, + TERRAIN_ALPHARAMP, + + SHINY_ORIGIN, + END_RESERVED_UNIFORMS + } eGLSLReservedUniforms; // singleton pattern implementation diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index f152911b24..1d257d8415 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -202,7 +202,7 @@ volatile U8* LLVBOPool::allocate(U32& name, U32 size, bool for_seed) glBufferDataARB(mType, size, 0, mUsage); if (mUsage != GL_DYNAMIC_COPY_ARB) { //data will be provided by application - ret = (U8*) ll_aligned_malloc_16(size); + ret = (U8*) ll_aligned_malloc(size, 64); } } else @@ -256,7 +256,7 @@ void LLVBOPool::release(U32 name, volatile U8* buffer, U32 size) llassert(vbo_block_size(size) == size); deleteBuffer(name); - ll_aligned_free_16((U8*) buffer); + ll_aligned_free((U8*) buffer); if (mType == GL_ARRAY_BUFFER_ARB) { @@ -1298,7 +1298,7 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) //actually allocate space for the vertex buffer if using VBO mapping flush(); - if (gGLManager.mHasVertexArrayObject && useVBOs() && (LLRender::sGLCoreProfile || sUseVAO)) + if (gGLManager.mHasVertexArrayObject && useVBOs() && (sUseVAO)) { #if GL_ARB_vertex_array_object mGLArray = getVAOName(); @@ -1454,21 +1454,18 @@ bool LLVertexBuffer::useVBOs() const //---------------------------------------------------------------------------- -bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count) +bool expand_region(LLVertexBuffer::MappedRegion& region, S32 start, S32 end) { - S32 end = index+count; - S32 region_end = region.mIndex+region.mCount; - if (end < region.mIndex || - index > region_end) + start > region.mEnd) { //gap exists, do not merge return false; } - S32 new_end = llmax(end, region_end); - S32 new_index = llmin(index, region.mIndex); - region.mIndex = new_index; - region.mCount = new_end-new_index; + region.mEnd = llmax(end, region.mEnd); + region.mIndex = llmin(start, region.mIndex); + region.mCount = region.mEnd-region.mIndex; + return true; } @@ -1478,7 +1475,6 @@ static LLFastTimer::DeclareTimer FTM_VBO_MAP_BUFFER("VBO Map"); // Map for data access volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range) { - bindGLBuffer(true); if (mFinal) { llerrs << "LLVertexBuffer::mapVeretxBuffer() called on a finalized buffer." << llendl; @@ -1499,23 +1495,23 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo bool mapped = false; //see if range is already mapped - for (U32 i = 0; i < mMappedVertexRegions.size(); ++i) + S32 start_index = mOffsets[type]+index*sTypeSize[type]; + S32 end_index = start_index+count*sTypeSize[type]; + + for (std::vector::iterator iter = mMappedVertexRegions.begin(), end = mMappedVertexRegions.end(); iter != end; ++iter) { - MappedRegion& region = mMappedVertexRegions[i]; - if (region.mType == type) + MappedRegion& region = *iter; + if (expand_region(region, index, end_index)) { - if (expand_region(region, index, count)) - { - mapped = true; - break; - } + mapped = true; + break; } } if (!mapped) { //not already mapped, map new region - MappedRegion region(type, mMappable && map_range ? -1 : index, count); + MappedRegion region(mMappable && map_range ? -1 : start_index, end_index-start_index); mMappedVertexRegions.push_back(region); } } @@ -1539,6 +1535,7 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo { volatile U8* src = NULL; waitFence(); + bindGLBuffer(); if (gGLManager.mHasMapBufferRange) { if (map_range) @@ -1657,7 +1654,6 @@ static LLFastTimer::DeclareTimer FTM_VBO_MAP_INDEX("IBO Map"); volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range) { - bindGLIndices(true); if (mFinal) { llerrs << "LLVertexBuffer::mapIndexBuffer() called on a finalized buffer." << llendl; @@ -1676,12 +1672,14 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range count = mNumIndices-index; } + S32 end = index+count; + bool mapped = false; //see if range is already mapped for (U32 i = 0; i < mMappedIndexRegions.size(); ++i) { MappedRegion& region = mMappedIndexRegions[i]; - if (expand_region(region, index, count)) + if (expand_region(region, index, end)) { mapped = true; break; @@ -1691,7 +1689,7 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range if (!mapped) { //not already mapped, map new region - MappedRegion region(TYPE_INDEX, mMappable && map_range ? -1 : index, count); + MappedRegion region(mMappable && map_range ? -1 : index, count); mMappedIndexRegions.push_back(region); } } @@ -1707,23 +1705,23 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range sMappedCount++; stop_glerror(); - if (gDebugGL && useVBOs()) - { - GLint elem = 0; - glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &elem); - - if (elem != mGLIndices) - { - llerrs << "Wrong index buffer bound!" << llendl; - } - } - if(!mMappable) { map_range = false; } else { + bindGLIndices(); + if (gDebugGL && useVBOs()) + { + GLint elem = 0; + glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &elem); + + if (elem != mGLIndices) + { + llerrs << "Wrong index buffer bound!" << llendl; + } + } volatile U8* src = NULL; waitFence(); if (gGLManager.mHasMapBufferRange) @@ -1837,7 +1835,7 @@ void LLVertexBuffer::unmapBuffer() llassert(mUsage != GL_DYNAMIC_COPY_ARB); LLFastTimer t(FTM_VBO_UNMAP); - bindGLBuffer(true); + bindGLBuffer(); updated_all = mIndexLocked; //both vertex and index buffers done updating if(!mMappable) @@ -1848,8 +1846,8 @@ void LLVertexBuffer::unmapBuffer() for (U32 i = 0; i < mMappedVertexRegions.size(); ++i) { const MappedRegion& region = mMappedVertexRegions[i]; - S32 offset = region.mIndex >= 0 ? mOffsets[region.mType]+sTypeSize[region.mType]*region.mIndex : 0; - S32 length = sTypeSize[region.mType]*region.mCount; + S32 offset = region.mIndex; + S32 length = region.mCount; glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, offset, length, (U8*) mMappedData+offset); stop_glerror(); } @@ -1873,8 +1871,8 @@ void LLVertexBuffer::unmapBuffer() for (U32 i = 0; i < mMappedVertexRegions.size(); ++i) { const MappedRegion& region = mMappedVertexRegions[i]; - S32 offset = region.mIndex >= 0 ? mOffsets[region.mType]+sTypeSize[region.mType]*region.mIndex : 0; - S32 length = sTypeSize[region.mType]*region.mCount; + S32 offset = region.mIndex; + S32 length = region.mCount; if (gGLManager.mHasMapBufferRange) { LLFastTimer t(FTM_VBO_FLUSH_RANGE); @@ -2083,7 +2081,6 @@ bool LLVertexBuffer::bindGLArray() if (mGLArray && sGLRenderArray != mGLArray) { { - LLFastTimer t(FTM_BIND_GL_ARRAY); #if GL_ARB_vertex_array_object glBindVertexArray(mGLArray); #endif @@ -2453,11 +2450,10 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) llglassertok(); } -LLVertexBuffer::MappedRegion::MappedRegion(S32 type, S32 index, S32 count) -: mType(type), mIndex(index), mCount(count) +LLVertexBuffer::MappedRegion::MappedRegion(S32 index, S32 count) +: mIndex(index), mCount(count) { - llassert(mType == LLVertexBuffer::TYPE_INDEX || - mType < LLVertexBuffer::TYPE_TEXTURE_INDEX); + mEnd = mIndex+mCount; } diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index a3400ae80c..52559d3505 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -104,11 +104,11 @@ public: class MappedRegion { public: - S32 mType; S32 mIndex; S32 mCount; + S32 mEnd; - MappedRegion(S32 type, S32 index, S32 count); + MappedRegion(S32 index, S32 count); }; LLVertexBuffer(const LLVertexBuffer& rhs) diff --git a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl deleted file mode 100644 index da1b234240..0000000000 --- a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl +++ /dev/null @@ -1,190 +0,0 @@ -/** - * @file giF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#extension GL_ARB_texture_rectangle : enable - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 frag_color; -#else -#define frag_color gl_FragColor -#endif - -uniform sampler2DRect depthMap; -uniform sampler2DRect normalMap; -uniform sampler2D noiseMap; - -uniform sampler2D diffuseGIMap; -uniform sampler2D normalGIMap; -uniform sampler2D depthGIMap; - -uniform sampler2D lightFunc; - -// Inputs -VARYING vec2 vary_fragcoord; - -uniform vec2 screen_res; - -uniform mat4 inv_proj; -uniform mat4 gi_mat; //gPipeline.mGIMatrix - eye space to sun space -uniform mat4 gi_mat_proj; //gPipeline.mGIMatrixProj - eye space to projected sun space -uniform mat4 gi_norm_mat; //gPipeline.mGINormalMatrix - eye space normal to sun space normal matrix -uniform mat4 gi_inv_proj; //gPipeline.mGIInvProj - projected sun space to sun space -uniform float gi_radius; -uniform float gi_intensity; -uniform int gi_samples; -uniform vec2 gi_kern[25]; -uniform vec2 gi_scale; -uniform vec3 gi_quad; -uniform vec3 gi_spec; -uniform float gi_direction_weight; -uniform float gi_light_offset; - -vec4 getPosition(vec2 pos_screen) -{ - float depth = texture2DRect(depthMap, pos_screen.xy).a; - vec2 sc = pos_screen.xy*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos /= pos.w; - pos.w = 1.0; - return pos; -} - -vec4 getGIPosition(vec2 gi_tc) -{ - float depth = texture2D(depthGIMap, gi_tc).a; - vec2 sc = gi_tc*2.0; - sc -= vec2(1.0, 1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = gi_inv_proj*ndc; - pos.xyz /= pos.w; - pos.w = 1.0; - return pos; -} - -vec3 giAmbient(vec3 pos, vec3 norm) -{ - vec4 gi_c = gi_mat_proj * vec4(pos, 1.0); - gi_c.xyz /= gi_c.w; - - vec4 gi_pos = gi_mat*vec4(pos,1.0); - vec3 gi_norm = (gi_norm_mat*vec4(norm,1.0)).xyz; - gi_norm = normalize(gi_norm); - - vec2 tcx = gi_norm.xy; - vec2 tcy = gi_norm.yx; - - vec4 eye_pos = gi_mat*vec4(0,0,0,1.0); - - vec3 eye_dir = normalize(gi_pos.xyz-eye_pos.xyz/eye_pos.w); - - //vec3 eye_dir = vec3(0,0,-1); - //eye_dir = (gi_norm_mat*vec4(eye_dir, 1.0)).xyz; - //eye_dir = normalize(eye_dir); - - //float round_x = gi_scale.x; - //float round_y = gi_scale.y; - - vec3 debug = texture2D(normalGIMap, gi_c.xy).rgb*0.5+0.5; - debug.xz = vec2(0.0,0.0); - //debug = fract(debug); - - float round_x = 1.0/64.0; - float round_y = 1.0/64.0; - - //gi_c.x = floor(gi_c.x/round_x+0.5)*round_x; - //gi_c.y = floor(gi_c.y/round_y+0.5)*round_y; - - float fda = 0.0; - vec3 fdiff = vec3(0,0,0); - - vec3 rcol = vec3(0,0,0); - - float fsa = 0.0; - - for (int i = -1; i < 2; i+=2 ) - { - for (int j = -1; j < 2; j+=2) - { - vec2 tc = vec2(i, j)*0.75; - vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0+tc*0.5).xyz; - //tc += gi_norm.xy*nz.z; - tc += nz.xy*2.0; - tc /= gi_samples; - tc += gi_c.xy; - - vec3 lnorm = -normalize(texture2D(normalGIMap, tc.xy).xyz*2.0-1.0); - vec3 lpos = getGIPosition(tc.xy).xyz; - - vec3 at = lpos-gi_pos.xyz; - float dist = dot(at,at); - float da = clamp(1.0/(gi_spec.x*dist), 0.0, 1.0); - - if (da > 0.0) - { - //add angular attenuation - vec3 ldir = at; - float ang_atten = clamp(dot(ldir, gi_norm), 0.0, 1.0); - - float ld = -dot(ldir, lnorm); - - if (ang_atten > 0.0 && ld < 0.0) - { - vec3 diff = texture2D(diffuseGIMap, tc.xy).xyz; - da = da*ang_atten; - fda += da; - fdiff += diff*da; - } - } - } - } - - fdiff /= max(gi_spec.y*fda, gi_quad.z); - fdiff = clamp(fdiff, vec3(0), vec3(1)); - - vec3 ret = fda*fdiff; - //ret = ret*ret*gi_quad.x+ret*gi_quad.y+gi_quad.z; - - //fda *= nz.z; - - //rcol.rgb *= gi_intensity; - //return rcol.rgb+vary_AmblitColor.rgb*0.25; - //return vec4(debug, 0.0); - //return vec4(fda*fdiff, 0.0); - return clamp(ret,vec3(0.0), vec3(1.0)); - //return debug.xyz; -} - -void main() -{ - vec2 pos_screen = vary_fragcoord.xy; - vec4 pos = getPosition(pos_screen); - vec3 norm = texture2DRect(normalMap, pos_screen).xyz; - norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm - - frag_color.xyz = giAmbient(pos, norm); -} diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl index 3427d6db57..1149aec30b 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl @@ -53,13 +53,11 @@ uniform vec3 specular; uniform float lightExp; uniform float refScale; uniform float kd; -uniform vec2 screenRes; uniform vec3 normScale; uniform float fresnelScale; uniform float fresnelOffset; uniform float blurMultiplier; -uniform vec2 screen_res; -uniform mat4 norm_mat; //region space to screen space +uniform mat3 normal_matrix; //bigWave is (refCoord.w, view.w); VARYING vec4 refCoord; @@ -157,7 +155,7 @@ void main() //wavef.z *= 0.1f; //wavef = normalize(wavef); - vec3 screenspacewavef = (norm_mat*vec4(wavef, 1.0)).xyz; + vec3 screenspacewavef = normal_matrix*wavef; frag_data[0] = vec4(color.rgb, 0.5); // diffuse frag_data[1] = vec4(0.5,0.5,0.5, 0.95); // speccolor*spec, spec diff --git a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl index 0d8dab0a41..485e48537c 100644 --- a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl @@ -43,13 +43,11 @@ uniform vec2 fbScale; uniform float refScale; uniform float znear; uniform float zfar; -uniform float kd; uniform vec4 waterPlane; uniform vec3 eyeVec; uniform vec4 waterFogColor; uniform float waterFogDensity; uniform float waterFogKS; -uniform vec2 screenRes; //bigWave is (refCoord.w, view.w); VARYING vec4 refCoord; diff --git a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl index 79bffab745..1fd7bdaa5c 100644 --- a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl @@ -42,8 +42,6 @@ uniform vec3 lightDir; uniform vec3 specular; uniform float lightExp; uniform float refScale; -uniform float kd; -uniform vec2 screenRes; uniform vec3 normScale; uniform float fresnelScale; uniform float fresnelOffset; diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 7331b93810..9bbaede68d 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -537,7 +537,7 @@ static void settings_to_globals() LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize")); LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLCoreProfile"); - + LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO"); LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic"); LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures"); LLVOVolume::sLODFactor = gSavedSettings.getF32("RenderVolumeLODFactor"); diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index d041baea90..d046b22133 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -254,7 +254,7 @@ S32 LLDrawable::findReferences(LLDrawable *drawablep) return count; } -static LLFastTimer::DeclareTimer FTM_ALLOCATE_FACE("Allocate Face", true); +static LLFastTimer::DeclareTimer FTM_ALLOCATE_FACE("Allocate Face"); LLFace* LLDrawable::addFace(LLFacePool *poolp, LLViewerTexture *texturep) { diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 94dd927d26..d8f293cc62 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -472,6 +472,7 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL ba { params.mGroup->rebuildMesh(); } + params.mVertexBuffer->setBuffer(mask); params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 6d02ad2b96..c3cf744222 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -1505,7 +1505,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) stop_glerror(); - LLDrawPoolAvatar::sVertexProgram->uniformMatrix4fv("matrixPalette", + LLDrawPoolAvatar::sVertexProgram->uniformMatrix4fv(LLViewerShaderMgr::AVATAR_MATRIX, skin->mJointNames.size(), FALSE, (GLfloat*) mat[0].mMatrix); @@ -1547,6 +1547,8 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) buff->setBuffer(data_mask); buff->drawRange(LLRender::TRIANGLES, start, end, count, offset); } + + gPipeline.addTrianglesDrawn(count, LLRender::TRIANGLES); } } } diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 9bc32fddbd..cac862a107 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -352,8 +352,8 @@ void LLDrawPoolTerrain::renderFullShader() LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; llassert(shader); - shader->uniform4fv("object_plane_s", 1, tp0.mV); - shader->uniform4fv("object_plane_t", 1, tp1.mV); + shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_S, 1, tp0.mV); + shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_T, 1, tp1.mV); gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadIdentity(); @@ -862,8 +862,8 @@ void LLDrawPoolTerrain::renderSimple() if (LLGLSLShader::sNoFixedFunction) { - sShader->uniform4fv("object_plane_s", 1, tp0.mV); - sShader->uniform4fv("object_plane_t", 1, tp1.mV); + sShader->uniform4fv(LLShaderMgr::OBJECT_PLANE_S, 1, tp0.mV); + sShader->uniform4fv(LLShaderMgr::OBJECT_PLANE_T, 1, tp1.mV); } else { diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 4f6eaa5a5b..b6a4b0194c 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -407,8 +407,8 @@ void LLDrawPoolWater::renderOpaqueLegacyWater() } else { - shader->uniform4fv("object_plane_s", 1, tp0); - shader->uniform4fv("object_plane_t", 1, tp1); + shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_S, 1, tp0); + shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_T, 1, tp1); } gGL.diffuseColor3f(1.f, 1.f, 1.f); @@ -546,7 +546,7 @@ void LLDrawPoolWater::shade() sTime = (F32)LLFrameTimer::getElapsedSeconds()*0.5f; - S32 reftex = shader->enableTexture(LLViewerShaderMgr::WATER_REFTEX); + S32 reftex = shader->enableTexture(LLShaderMgr::WATER_REFTEX); if (reftex > -1) { @@ -577,12 +577,12 @@ void LLDrawPoolWater::shade() mWaterNormp->setFilteringOption(LLTexUnit::TFO_POINT); } - S32 screentex = shader->enableTexture(LLViewerShaderMgr::WATER_SCREENTEX); + S32 screentex = shader->enableTexture(LLShaderMgr::WATER_SCREENTEX); if (screentex > -1) { - shader->uniform4fv(LLViewerShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV); - shader->uniform1f(LLViewerShaderMgr::WATER_FOGDENSITY, + shader->uniform4fv(LLShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV); + shader->uniform1f(LLShaderMgr::WATER_FOGDENSITY, param_mgr->getFogDensity()); gPipeline.mWaterDis.bindTexture(0, screentex); } @@ -594,15 +594,9 @@ void LLDrawPoolWater::shade() if (mVertexShaderLevel == 1) { sWaterFogColor.mV[3] = param_mgr->mDensitySliderValue; - shader->uniform4fv(LLViewerShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV); + shader->uniform4fv(LLShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV); } - F32 screenRes[] = - { - 1.f/gGLViewport[2], - 1.f/gGLViewport[3] - }; - shader->uniform2fv("screenRes", 1, screenRes); stop_glerror(); S32 diffTex = shader->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); @@ -614,26 +608,26 @@ void LLDrawPoolWater::shade() light_diffuse *= 6.f; //shader->uniformMatrix4fv("inverse_ref", 1, GL_FALSE, (GLfloat*) gGLObliqueProjectionInverse.mMatrix); - shader->uniform1f(LLViewerShaderMgr::WATER_WATERHEIGHT, eyedepth); - shader->uniform1f(LLViewerShaderMgr::WATER_TIME, sTime); - shader->uniform3fv(LLViewerShaderMgr::WATER_EYEVEC, 1, LLViewerCamera::getInstance()->getOrigin().mV); - shader->uniform3fv(LLViewerShaderMgr::WATER_SPECULAR, 1, light_diffuse.mV); - shader->uniform1f(LLViewerShaderMgr::WATER_SPECULAR_EXP, light_exp); - shader->uniform2fv(LLViewerShaderMgr::WATER_WAVE_DIR1, 1, param_mgr->getWave1Dir().mV); - shader->uniform2fv(LLViewerShaderMgr::WATER_WAVE_DIR2, 1, param_mgr->getWave2Dir().mV); - shader->uniform3fv(LLViewerShaderMgr::WATER_LIGHT_DIR, 1, light_dir.mV); - - shader->uniform3fv("normScale", 1, param_mgr->getNormalScale().mV); - shader->uniform1f("fresnelScale", param_mgr->getFresnelScale()); - shader->uniform1f("fresnelOffset", param_mgr->getFresnelOffset()); - shader->uniform1f("blurMultiplier", param_mgr->getBlurMultiplier()); + shader->uniform1f(LLShaderMgr::WATER_WATERHEIGHT, eyedepth); + shader->uniform1f(LLShaderMgr::WATER_TIME, sTime); + shader->uniform3fv(LLShaderMgr::WATER_EYEVEC, 1, LLViewerCamera::getInstance()->getOrigin().mV); + shader->uniform3fv(LLShaderMgr::WATER_SPECULAR, 1, light_diffuse.mV); + shader->uniform1f(LLShaderMgr::WATER_SPECULAR_EXP, light_exp); + shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR1, 1, param_mgr->getWave1Dir().mV); + shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR2, 1, param_mgr->getWave2Dir().mV); + shader->uniform3fv(LLShaderMgr::WATER_LIGHT_DIR, 1, light_dir.mV); + + shader->uniform3fv(LLShaderMgr::WATER_NORM_SCALE, 1, param_mgr->getNormalScale().mV); + shader->uniform1f(LLShaderMgr::WATER_FRESNEL_SCALE, param_mgr->getFresnelScale()); + shader->uniform1f(LLShaderMgr::WATER_FRESNEL_OFFSET, param_mgr->getFresnelOffset()); + shader->uniform1f(LLShaderMgr::WATER_BLUR_MULTIPLIER, param_mgr->getBlurMultiplier()); F32 sunAngle = llmax(0.f, light_dir.mV[2]); F32 scaledAngle = 1.f - sunAngle; - shader->uniform1f("sunAngle", sunAngle); - shader->uniform1f("scaledAngle", scaledAngle); - shader->uniform1f("sunAngle2", 0.1f + 0.2f*sunAngle); + shader->uniform1f(LLShaderMgr::WATER_SUN_ANGLE, sunAngle); + shader->uniform1f(LLShaderMgr::WATER_SCALED_ANGLE, scaledAngle); + shader->uniform1f(LLShaderMgr::WATER_SUN_ANGLE2, 0.1f + 0.2f*sunAngle); LLColor4 water_color; LLVector3 camera_up = LLViewerCamera::getInstance()->getUpAxis(); @@ -641,12 +635,12 @@ void LLDrawPoolWater::shade() if (LLViewerCamera::getInstance()->cameraUnderWater()) { water_color.setVec(1.f, 1.f, 1.f, 0.4f); - shader->uniform1f(LLViewerShaderMgr::WATER_REFSCALE, param_mgr->getScaleBelow()); + shader->uniform1f(LLShaderMgr::WATER_REFSCALE, param_mgr->getScaleBelow()); } else { water_color.setVec(1.f, 1.f, 1.f, 0.5f*(1.f + up_dot)); - shader->uniform1f(LLViewerShaderMgr::WATER_REFSCALE, param_mgr->getScaleAbove()); + shader->uniform1f(LLShaderMgr::WATER_REFSCALE, param_mgr->getScaleAbove()); } if (water_color.mV[3] > 0.9f) @@ -690,11 +684,11 @@ void LLDrawPoolWater::shade() } shader->disableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP); - shader->disableTexture(LLViewerShaderMgr::WATER_SCREENTEX); + shader->disableTexture(LLShaderMgr::WATER_SCREENTEX); shader->disableTexture(LLViewerShaderMgr::BUMP_MAP); shader->disableTexture(LLViewerShaderMgr::DIFFUSE_MAP); - shader->disableTexture(LLViewerShaderMgr::WATER_REFTEX); - shader->disableTexture(LLViewerShaderMgr::WATER_SCREENDEPTH); + shader->disableTexture(LLShaderMgr::WATER_REFTEX); + shader->disableTexture(LLShaderMgr::WATER_SCREENDEPTH); if (deferred_render) { diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 6b3127decf..ef91a459e7 100755 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -1407,6 +1407,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, { //use transform feedback to pack vertex buffer //gGLDebugLoggingEnabled = TRUE; LLFastTimer t(FTM_FACE_GEOM_FEEDBACK); + LLGLEnable discard(GL_RASTERIZER_DISCARD); LLVertexBuffer* buff = (LLVertexBuffer*) vf.mVertexBuffer.get(); if (vf.mVertexBuffer.isNull() || buff->getNumVerts() != vf.mNumVertices) @@ -1955,21 +1956,31 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_pos) { - LLFastTimer t(FTM_FACE_GEOM_POSITION); + LLVector4a* src = vf.mPositions; + + //_mm_prefetch((char*)src, _MM_HINT_T0); + + LLVector4a* end = src+num_vertices; + //LLVector4a* end_64 = end-4; + + //LLFastTimer t(FTM_FACE_GEOM_POSITION); llassert(num_vertices > 0); mVertexBuffer->getVertexStrider(vert, mGeomIndex, mGeomCount, map_range); - LLMatrix4a mat_vert; mat_vert.loadu(mat_vert_in); + + F32* dst = (F32*) vert.get(); + F32* end_f32 = dst+mGeomCount*4; - LLVector4a* src = vf.mPositions; - volatile F32* dst = (volatile F32*) vert.get(); - - volatile F32* end = dst+num_vertices*4; - LLVector4a res; + //_mm_prefetch((char*)dst, _MM_HINT_NTA); + //_mm_prefetch((char*)src, _MM_HINT_NTA); + + //_mm_prefetch((char*)dst, _MM_HINT_NTA); + LLVector4a res0; //,res1,res2,res3; + LLVector4a texIdx; S32 index = mTextureIndex < 255 ? mTextureIndex : 0; @@ -1986,29 +1997,53 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, texIdx.set(0,0,0,val); + LLVector4a tmp; + { - LLFastTimer t(FTM_FACE_POSITION_STORE); - LLVector4a tmp; + //LLFastTimer t2(FTM_FACE_POSITION_STORE); - do - { - mat_vert.affineTransform(*src++, res); - tmp.setSelectWithMask(mask, texIdx, res); + /*if (num_vertices > 4) + { //more than 64 bytes + while (src < end_64) + { + _mm_prefetch((char*)src + 64, _MM_HINT_T0); + _mm_prefetch((char*)dst + 64, _MM_HINT_T0); + + mat_vert.affineTransform(*src, res0); + tmp.setSelectWithMask(mask, texIdx, res0); + tmp.store4a((F32*) dst); + + mat_vert.affineTransform(*(src+1), res1); + tmp.setSelectWithMask(mask, texIdx, res1); + tmp.store4a((F32*) dst+4); + + mat_vert.affineTransform(*(src+2), res2); + tmp.setSelectWithMask(mask, texIdx, res2); + tmp.store4a((F32*) dst+8); + + mat_vert.affineTransform(*(src+3), res3); + tmp.setSelectWithMask(mask, texIdx, res3); + tmp.store4a((F32*) dst+12); + + dst += 16; + src += 4; + } + }*/ + + while (src < end) + { + mat_vert.affineTransform(*src++, res0); + tmp.setSelectWithMask(mask, texIdx, res0); tmp.store4a((F32*) dst); dst += 4; } - while(dst < end); } - + { - LLFastTimer t(FTM_FACE_POSITION_PAD); - S32 aligned_pad_vertices = mGeomCount - num_vertices; - res.set(res[0], res[1], res[2], 0.f); - - while (aligned_pad_vertices > 0) + //LLFastTimer t(FTM_FACE_POSITION_PAD); + while (dst < end_f32) { - --aligned_pad_vertices; - res.store4a((F32*) dst); + res0.store4a((F32*) dst); dst += 4; } } @@ -2022,15 +2057,17 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_normal) { - LLFastTimer t(FTM_FACE_GEOM_NORMAL); + //LLFastTimer t(FTM_FACE_GEOM_NORMAL); mVertexBuffer->getNormalStrider(norm, mGeomIndex, mGeomCount, map_range); F32* normals = (F32*) norm.get(); - for (S32 i = 0; i < num_vertices; i++) - { + LLVector4a* src = vf.mNormals; + LLVector4a* end = src+num_vertices; + + while (src < end) + { LLVector4a normal; - mat_normal.rotate(vf.mNormals[i], normal); - normal.normalize3fast(); + mat_normal.rotate(*src++, normal); normal.store4a(normals); normals += 4; } @@ -2047,11 +2084,13 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, mVertexBuffer->getBinormalStrider(binorm, mGeomIndex, mGeomCount, map_range); F32* binormals = (F32*) binorm.get(); - for (S32 i = 0; i < num_vertices; i++) + LLVector4a* src = vf.mBinormals; + LLVector4a* end = vf.mBinormals+num_vertices; + + while (src < end) { LLVector4a binormal; - mat_normal.rotate(vf.mBinormals[i], binormal); - binormal.normalize3fast(); + mat_normal.rotate(*src++, binormal); binormal.store4a(binormals); binormals += 4; } diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp index 4dfb93f1bc..e7a3f9b390 100644 --- a/indra/newview/llfasttimerview.cpp +++ b/indra/newview/llfasttimerview.cpp @@ -345,7 +345,7 @@ BOOL LLFastTimerView::handleScrollWheel(S32 x, S32 y, S32 clicks) return TRUE; } -static LLFastTimer::DeclareTimer FTM_RENDER_TIMER("Timers", true); +static LLFastTimer::DeclareTimer FTM_RENDER_TIMER("Timers"); static std::map sTimerColors; diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index ffeea2f4df..9ffc64312d 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -212,13 +212,13 @@ void display_stats() } static LLFastTimer::DeclareTimer FTM_PICK("Picking"); -static LLFastTimer::DeclareTimer FTM_RENDER("Render", true); +static LLFastTimer::DeclareTimer FTM_RENDER("Render"); static LLFastTimer::DeclareTimer FTM_UPDATE_SKY("Update Sky"); static LLFastTimer::DeclareTimer FTM_UPDATE_TEXTURES("Update Textures"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE("Update Images"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_CLASS("Class"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_BUMP("Image Update Bump"); -static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_LIST("List"); +static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_LIST("List", true); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_DELETE("Delete"); static LLFastTimer::DeclareTimer FTM_RESIZE_WINDOW("Resize Window"); static LLFastTimer::DeclareTimer FTM_HUD_UPDATE("HUD Update"); diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index ba9818946c..c7677759af 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -304,47 +304,6 @@ void LLViewerShaderMgr::initAttribsAndUniforms(void) if (mReservedAttribs.empty()) { LLShaderMgr::initAttribsAndUniforms(); - - mAvatarUniforms.push_back("matrixPalette"); - mAvatarUniforms.push_back("gWindDir"); - mAvatarUniforms.push_back("gSinWaveParams"); - mAvatarUniforms.push_back("gGravity"); - - mWLUniforms.push_back("camPosLocal"); - - mTerrainUniforms.reserve(5); - mTerrainUniforms.push_back("detail_0"); - mTerrainUniforms.push_back("detail_1"); - mTerrainUniforms.push_back("detail_2"); - mTerrainUniforms.push_back("detail_3"); - mTerrainUniforms.push_back("alpha_ramp"); - - mGlowUniforms.push_back("glowDelta"); - mGlowUniforms.push_back("glowStrength"); - - mGlowExtractUniforms.push_back("minLuminance"); - mGlowExtractUniforms.push_back("maxExtractAlpha"); - mGlowExtractUniforms.push_back("lumWeights"); - mGlowExtractUniforms.push_back("warmthWeights"); - mGlowExtractUniforms.push_back("warmthAmount"); - - mShinyUniforms.push_back("origin"); - - mWaterUniforms.reserve(12); - mWaterUniforms.push_back("screenTex"); - mWaterUniforms.push_back("screenDepth"); - mWaterUniforms.push_back("refTex"); - mWaterUniforms.push_back("eyeVec"); - mWaterUniforms.push_back("time"); - mWaterUniforms.push_back("d1"); - mWaterUniforms.push_back("d2"); - mWaterUniforms.push_back("lightDir"); - mWaterUniforms.push_back("specular"); - mWaterUniforms.push_back("lightExp"); - mWaterUniforms.push_back("fogCol"); - mWaterUniforms.push_back("kd"); - mWaterUniforms.push_back("refScale"); - mWaterUniforms.push_back("waterHeight"); } } @@ -915,7 +874,7 @@ BOOL LLViewerShaderMgr::loadShadersEnvironment() gTerrainProgram.mShaderFiles.push_back(make_pair("environment/terrainV.glsl", GL_VERTEX_SHADER_ARB)); gTerrainProgram.mShaderFiles.push_back(make_pair("environment/terrainF.glsl", GL_FRAGMENT_SHADER_ARB)); gTerrainProgram.mShaderLevel = mVertexShaderLevel[SHADER_ENVIRONMENT]; - success = gTerrainProgram.createShader(NULL, &mTerrainUniforms); + success = gTerrainProgram.createShader(NULL, NULL); } if (!success) @@ -953,7 +912,7 @@ BOOL LLViewerShaderMgr::loadShadersWater() gWaterProgram.mShaderFiles.push_back(make_pair("environment/waterV.glsl", GL_VERTEX_SHADER_ARB)); gWaterProgram.mShaderFiles.push_back(make_pair("environment/waterF.glsl", GL_FRAGMENT_SHADER_ARB)); gWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_WATER]; - success = gWaterProgram.createShader(NULL, &mWaterUniforms); + success = gWaterProgram.createShader(NULL, NULL); } if (success) @@ -967,7 +926,7 @@ BOOL LLViewerShaderMgr::loadShadersWater() gUnderWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_WATER]; gUnderWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gUnderWaterProgram.createShader(NULL, &mWaterUniforms); + success = gUnderWaterProgram.createShader(NULL, NULL); } if (success) @@ -985,7 +944,7 @@ BOOL LLViewerShaderMgr::loadShadersWater() gTerrainWaterProgram.mShaderFiles.push_back(make_pair("environment/terrainWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gTerrainWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_ENVIRONMENT]; gTerrainWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - terrainWaterSuccess = gTerrainWaterProgram.createShader(NULL, &mTerrainUniforms); + terrainWaterSuccess = gTerrainWaterProgram.createShader(NULL, NULL); } /// Keep track of water shader levels @@ -1034,7 +993,7 @@ BOOL LLViewerShaderMgr::loadShadersEffects() gGlowProgram.mShaderFiles.push_back(make_pair("effects/glowV.glsl", GL_VERTEX_SHADER_ARB)); gGlowProgram.mShaderFiles.push_back(make_pair("effects/glowF.glsl", GL_FRAGMENT_SHADER_ARB)); gGlowProgram.mShaderLevel = mVertexShaderLevel[SHADER_EFFECT]; - success = gGlowProgram.createShader(NULL, &mGlowUniforms); + success = gGlowProgram.createShader(NULL, NULL); if (!success) { LLPipeline::sRenderGlow = FALSE; @@ -1048,7 +1007,7 @@ BOOL LLViewerShaderMgr::loadShadersEffects() gGlowExtractProgram.mShaderFiles.push_back(make_pair("effects/glowExtractV.glsl", GL_VERTEX_SHADER_ARB)); gGlowExtractProgram.mShaderFiles.push_back(make_pair("effects/glowExtractF.glsl", GL_FRAGMENT_SHADER_ARB)); gGlowExtractProgram.mShaderLevel = mVertexShaderLevel[SHADER_EFFECT]; - success = gGlowExtractProgram.createShader(NULL, &mGlowExtractUniforms); + success = gGlowExtractProgram.createShader(NULL, NULL); if (!success) { LLPipeline::sRenderGlow = FALSE; @@ -1408,7 +1367,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredWaterProgram.mShaderFiles.push_back(make_pair("deferred/waterV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredWaterProgram.mShaderFiles.push_back(make_pair("deferred/waterF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredWaterProgram.createShader(NULL, &mWaterUniforms); + success = gDeferredWaterProgram.createShader(NULL, NULL); } if (success) @@ -1467,7 +1426,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarShadowProgram.mShaderFiles.push_back(make_pair("deferred/avatarShadowV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredAvatarShadowProgram.mShaderFiles.push_back(make_pair("deferred/avatarShadowF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAvatarShadowProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredAvatarShadowProgram.createShader(NULL, &mAvatarUniforms); + success = gDeferredAvatarShadowProgram.createShader(NULL, NULL); } if (success) @@ -1488,7 +1447,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredTerrainProgram.mShaderFiles.push_back(make_pair("deferred/terrainV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredTerrainProgram.mShaderFiles.push_back(make_pair("deferred/terrainF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredTerrainProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredTerrainProgram.createShader(NULL, &mTerrainUniforms); + success = gDeferredTerrainProgram.createShader(NULL, NULL); } if (success) @@ -1499,7 +1458,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarProgram.mShaderFiles.push_back(make_pair("deferred/avatarV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredAvatarProgram.mShaderFiles.push_back(make_pair("deferred/avatarF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAvatarProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredAvatarProgram.createShader(NULL, &mAvatarUniforms); + success = gDeferredAvatarProgram.createShader(NULL, NULL); } if (success) @@ -1519,7 +1478,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaNonIndexedNoColorF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAvatarAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredAvatarAlphaProgram.createShader(NULL, &mAvatarUniforms); + success = gDeferredAvatarAlphaProgram.createShader(NULL, NULL); gDeferredAvatarAlphaProgram.mFeatures.calculatesLighting = true; gDeferredAvatarAlphaProgram.mFeatures.hasLighting = true; @@ -1584,7 +1543,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredWLSkyProgram.mShaderFiles.push_back(make_pair("deferred/skyF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredWLSkyProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; gDeferredWLSkyProgram.mShaderGroup = LLGLSLShader::SG_SKY; - success = gDeferredWLSkyProgram.createShader(NULL, &mWLUniforms); + success = gDeferredWLSkyProgram.createShader(NULL, NULL); } if (success) @@ -1595,7 +1554,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredWLCloudProgram.mShaderFiles.push_back(make_pair("deferred/cloudsF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredWLCloudProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; gDeferredWLCloudProgram.mShaderGroup = LLGLSLShader::SG_SKY; - success = gDeferredWLCloudProgram.createShader(NULL, &mWLUniforms); + success = gDeferredWLCloudProgram.createShader(NULL, NULL); } if (success) @@ -1606,7 +1565,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredStarProgram.mShaderFiles.push_back(make_pair("deferred/starsF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredStarProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; gDeferredStarProgram.mShaderGroup = LLGLSLShader::SG_SKY; - success = gDeferredStarProgram.createShader(NULL, &mWLUniforms); + success = gDeferredStarProgram.createShader(NULL, NULL); } if (success) @@ -1957,7 +1916,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/shinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectShinyNonIndexedProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gObjectShinyNonIndexedProgram.createShader(NULL, &mShinyUniforms); + success = gObjectShinyNonIndexedProgram.createShader(NULL, NULL); } if (success) @@ -1974,7 +1933,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectShinyNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectShinyNonIndexedWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; gObjectShinyNonIndexedWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gObjectShinyNonIndexedWaterProgram.createShader(NULL, &mShinyUniforms); + success = gObjectShinyNonIndexedWaterProgram.createShader(NULL, NULL); } if (success) @@ -1990,7 +1949,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectFullbrightShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectFullbrightShinyNonIndexedProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gObjectFullbrightShinyNonIndexedProgram.createShader(NULL, &mShinyUniforms); + success = gObjectFullbrightShinyNonIndexedProgram.createShader(NULL, NULL); } if (success) @@ -2008,7 +1967,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightShinyNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectFullbrightShinyNonIndexedWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; gObjectFullbrightShinyNonIndexedWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gObjectFullbrightShinyNonIndexedWaterProgram.createShader(NULL, &mShinyUniforms); + success = gObjectFullbrightShinyNonIndexedWaterProgram.createShader(NULL, NULL); } if (success) @@ -2087,7 +2046,6 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectBumpProgram.mShaderFiles.push_back(make_pair("objects/bumpF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectBumpProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; success = gObjectBumpProgram.createShader(NULL, NULL); - if (success) { //lldrawpoolbump assumes "texture0" has channel 0 and "texture1" has channel 1 gObjectBumpProgram.bind(); @@ -2241,7 +2199,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectShinyProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectShinyProgram.mShaderFiles.push_back(make_pair("objects/shinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectShinyProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gObjectShinyProgram.createShader(NULL, &mShinyUniforms); + success = gObjectShinyProgram.createShader(NULL, NULL); } if (success) @@ -2258,7 +2216,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectShinyWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; gObjectShinyWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gObjectShinyWaterProgram.createShader(NULL, &mShinyUniforms); + success = gObjectShinyWaterProgram.createShader(NULL, NULL); } if (success) @@ -2274,7 +2232,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectFullbrightShinyProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gObjectFullbrightShinyProgram.createShader(NULL, &mShinyUniforms); + success = gObjectFullbrightShinyProgram.createShader(NULL, NULL); } if (success) @@ -2292,7 +2250,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectFullbrightShinyWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; gObjectFullbrightShinyWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gObjectFullbrightShinyWaterProgram.createShader(NULL, &mShinyUniforms); + success = gObjectFullbrightShinyWaterProgram.createShader(NULL, NULL); } if (mVertexShaderLevel[SHADER_AVATAR] > 0) @@ -2377,7 +2335,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinySkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gSkinnedObjectFullbrightShinyProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gSkinnedObjectFullbrightShinyProgram.createShader(NULL, &mShinyUniforms); + success = gSkinnedObjectFullbrightShinyProgram.createShader(NULL, NULL); } if (success) @@ -2394,7 +2352,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectShinySimpleProgram.mShaderFiles.push_back(make_pair("objects/shinySimpleSkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectShinySimpleProgram.mShaderFiles.push_back(make_pair("objects/shinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gSkinnedObjectShinySimpleProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gSkinnedObjectShinySimpleProgram.createShader(NULL, &mShinyUniforms); + success = gSkinnedObjectShinySimpleProgram.createShader(NULL, NULL); } if (success) @@ -2451,7 +2409,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectFullbrightShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinySkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectFullbrightShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gSkinnedObjectFullbrightShinyWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gSkinnedObjectFullbrightShinyWaterProgram.createShader(NULL, &mShinyUniforms); + success = gSkinnedObjectFullbrightShinyWaterProgram.createShader(NULL, NULL); } if (success) @@ -2470,7 +2428,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectShinySimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/shinySimpleSkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectShinySimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/shinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gSkinnedObjectShinySimpleWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gSkinnedObjectShinySimpleWaterProgram.createShader(NULL, &mShinyUniforms); + success = gSkinnedObjectShinySimpleWaterProgram.createShader(NULL, NULL); } } @@ -2511,7 +2469,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar() gAvatarProgram.mShaderFiles.push_back(make_pair("avatar/avatarV.glsl", GL_VERTEX_SHADER_ARB)); gAvatarProgram.mShaderFiles.push_back(make_pair("avatar/avatarF.glsl", GL_FRAGMENT_SHADER_ARB)); gAvatarProgram.mShaderLevel = mVertexShaderLevel[SHADER_AVATAR]; - success = gAvatarProgram.createShader(NULL, &mAvatarUniforms); + success = gAvatarProgram.createShader(NULL, NULL); if (success) { @@ -2530,7 +2488,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar() // Note: no cloth under water: gAvatarWaterProgram.mShaderLevel = llmin(mVertexShaderLevel[SHADER_AVATAR], 1); gAvatarWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gAvatarWaterProgram.createShader(NULL, &mAvatarUniforms); + success = gAvatarWaterProgram.createShader(NULL, NULL); } /// Keep track of avatar levels @@ -2549,7 +2507,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar() gAvatarPickProgram.mShaderFiles.push_back(make_pair("avatar/pickAvatarV.glsl", GL_VERTEX_SHADER_ARB)); gAvatarPickProgram.mShaderFiles.push_back(make_pair("avatar/pickAvatarF.glsl", GL_FRAGMENT_SHADER_ARB)); gAvatarPickProgram.mShaderLevel = mVertexShaderLevel[SHADER_AVATAR]; - success = gAvatarPickProgram.createShader(NULL, &mAvatarUniforms); + success = gAvatarPickProgram.createShader(NULL, NULL); } if (success) @@ -2817,7 +2775,7 @@ BOOL LLViewerShaderMgr::loadShadersWindLight() gWLSkyProgram.mShaderFiles.push_back(make_pair("windlight/skyF.glsl", GL_FRAGMENT_SHADER_ARB)); gWLSkyProgram.mShaderLevel = mVertexShaderLevel[SHADER_WINDLIGHT]; gWLSkyProgram.mShaderGroup = LLGLSLShader::SG_SKY; - success = gWLSkyProgram.createShader(NULL, &mWLUniforms); + success = gWLSkyProgram.createShader(NULL, NULL); } if (success) @@ -2829,7 +2787,7 @@ BOOL LLViewerShaderMgr::loadShadersWindLight() gWLCloudProgram.mShaderFiles.push_back(make_pair("windlight/cloudsF.glsl", GL_FRAGMENT_SHADER_ARB)); gWLCloudProgram.mShaderLevel = mVertexShaderLevel[SHADER_WINDLIGHT]; gWLCloudProgram.mShaderGroup = LLGLSLShader::SG_SKY; - success = gWLCloudProgram.createShader(NULL, &mWLUniforms); + success = gWLCloudProgram.createShader(NULL, NULL); } return success; diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index d6dd645e8c..b8552d2d95 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -74,56 +74,7 @@ public: SHADER_COUNT }; - typedef enum - { - SHINY_ORIGIN = END_RESERVED_UNIFORMS - } eShinyUniforms; - - typedef enum - { - WATER_SCREENTEX = END_RESERVED_UNIFORMS, - WATER_SCREENDEPTH, - WATER_REFTEX, - WATER_EYEVEC, - WATER_TIME, - WATER_WAVE_DIR1, - WATER_WAVE_DIR2, - WATER_LIGHT_DIR, - WATER_SPECULAR, - WATER_SPECULAR_EXP, - WATER_FOGCOLOR, - WATER_FOGDENSITY, - WATER_REFSCALE, - WATER_WATERHEIGHT, - } eWaterUniforms; - - typedef enum - { - WL_CAMPOSLOCAL = END_RESERVED_UNIFORMS, - WL_WATERHEIGHT - } eWLUniforms; - - typedef enum - { - TERRAIN_DETAIL0 = END_RESERVED_UNIFORMS, - TERRAIN_DETAIL1, - TERRAIN_DETAIL2, - TERRAIN_DETAIL3, - TERRAIN_ALPHARAMP - } eTerrainUniforms; - - typedef enum - { - GLOW_DELTA = END_RESERVED_UNIFORMS - } eGlowUniforms; - - typedef enum - { - AVATAR_MATRIX = END_RESERVED_UNIFORMS, - AVATAR_WIND, - AVATAR_SINWAVE, - AVATAR_GRAVITY, - } eAvatarUniforms; + // simple model of forward iterator // http://www.sgi.com/tech/stl/ForwardIterator.html @@ -176,24 +127,6 @@ public: /* virtual */ void updateShaderUniforms(LLGLSLShader * shader); private: - - std::vector mShinyUniforms; - - //water parameters - std::vector mWaterUniforms; - - std::vector mWLUniforms; - - //terrain parameters - std::vector mTerrainUniforms; - - //glow parameters - std::vector mGlowUniforms; - - std::vector mGlowExtractUniforms; - - std::vector mAvatarUniforms; - // the list of shaders we need to propagate parameters to. std::vector mShaderList; diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 6a18534484..b0f23fca42 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4654,7 +4654,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) bump_mask |= LLVertexBuffer::MAP_BINORMAL; genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, simple_faces, FALSE, TRUE); genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, fullbright_faces, FALSE, TRUE); - genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, bump_faces, FALSE, TRUE); + genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, bump_faces, FALSE, FALSE); genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, alpha_faces, TRUE, TRUE); } else diff --git a/indra/newview/llwaterparammanager.cpp b/indra/newview/llwaterparammanager.cpp index 4f52ff9778..548890b5b5 100644 --- a/indra/newview/llwaterparammanager.cpp +++ b/indra/newview/llwaterparammanager.cpp @@ -188,13 +188,11 @@ void LLWaterParamManager::updateShaderUniforms(LLGLSLShader * shader) if (shader->mShaderGroup == LLGLSLShader::SG_WATER) { shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, LLWLParamManager::getInstance()->getRotatedLightDir().mV); - shader->uniform3fv("camPosLocal", 1, LLViewerCamera::getInstance()->getOrigin().mV); - shader->uniform4fv("waterFogColor", 1, LLDrawPoolWater::sWaterFogColor.mV); - shader->uniform1f("waterFogEnd", LLDrawPoolWater::sWaterFogEnd); - shader->uniform4fv("waterPlane", 1, mWaterPlane.mV); - shader->uniform1f("waterFogDensity", getFogDensity()); - shader->uniform1f("waterFogKS", mWaterFogKS); - shader->uniform1f("distance_multiplier", 0); + shader->uniform4fv(LLShaderMgr::WATER_FOGCOLOR, 1, LLDrawPoolWater::sWaterFogColor.mV); + shader->uniform4fv(LLShaderMgr::WATER_WATERPLANE, 1, mWaterPlane.mV); + shader->uniform1f(LLShaderMgr::WATER_FOGDENSITY, getFogDensity()); + shader->uniform1f(LLShaderMgr::WATER_FOGKS, mWaterFogKS); + shader->uniform1f(LLViewerShaderMgr::DISTANCE_MULTIPLIER, 0); } } diff --git a/indra/newview/llwlparammanager.cpp b/indra/newview/llwlparammanager.cpp index 6077208799..04d41a2512 100644 --- a/indra/newview/llwlparammanager.cpp +++ b/indra/newview/llwlparammanager.cpp @@ -352,7 +352,7 @@ void LLWLParamManager::updateShaderUniforms(LLGLSLShader * shader) if (shader->mShaderGroup == LLGLSLShader::SG_DEFAULT) { shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, mRotatedLightDir.mV); - shader->uniform3fv("camPosLocal", 1, LLViewerCamera::getInstance()->getOrigin().mV); + shader->uniform3fv(LLShaderMgr::WL_CAMPOSLOCAL, 1, LLViewerCamera::getInstance()->getOrigin().mV); } else if (shader->mShaderGroup == LLGLSLShader::SG_SKY) @@ -360,7 +360,7 @@ void LLWLParamManager::updateShaderUniforms(LLGLSLShader * shader) shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, mClampedLightDir.mV); } - shader->uniform1f("scene_light_strength", mSceneLightStrength); + shader->uniform1f(LLShaderMgr::SCENE_LIGHT_STRENGTH, mSceneLightStrength); } diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 45d6d23b51..d9771af254 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -7857,13 +7857,6 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n shader.uniform2f(LLShaderMgr::DEFERRED_PROJ_SHADOW_RES, mShadow[4].getWidth(), mShadow[4].getHeight()); shader.uniform1f(LLShaderMgr::DEFERRED_DEPTH_CUTOFF, RenderEdgeDepthCutoff); shader.uniform1f(LLShaderMgr::DEFERRED_NORM_CUTOFF, RenderEdgeNormCutoff); - - - if (shader.getUniformLocation("norm_mat") >= 0) - { - glh::matrix4f norm_mat = glh_get_current_modelview().inverse().transpose(); - shader.uniformMatrix4fv("norm_mat", 1, FALSE, norm_mat.m); - } } static LLFastTimer::DeclareTimer FTM_GI_TRACE("Trace"); @@ -7973,8 +7966,7 @@ void LLPipeline::renderDeferredLighting() } gDeferredSunProgram.uniform3fv("offset", slice, offset); - gDeferredSunProgram.uniform2f("screenRes", mDeferredLight.getWidth(), mDeferredLight.getHeight()); - + { LLGLDisable blend(GL_BLEND); LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS); -- cgit v1.3 From f061b2b90e34d74b9c6db3606babb0402473a24d Mon Sep 17 00:00:00 2001 From: "Graham Madarasz (Graham)" Date: Fri, 8 Mar 2013 15:31:37 -0800 Subject: Optimize interp code to elim hundreds of divides per frame and fix jitter bugs. --- doc/contributions.txt | 1 + indra/llcharacter/lleditingmotion.cpp | 5 +- indra/llcharacter/llheadrotmotion.cpp | 5 +- indra/llcharacter/llkeyframemotion.cpp | 7 +- indra/llcharacter/llkeyframewalkmotion.cpp | 9 +-- indra/llcharacter/llmotion.cpp | 5 +- indra/llcharacter/lltargetingmotion.cpp | 3 +- indra/llcommon/llcriticaldamp.cpp | 51 +++++--------- indra/llcommon/llcriticaldamp.h | 82 +++++++++++++++++++++- indra/llui/llbutton.cpp | 5 +- indra/llui/lllayoutstack.cpp | 12 ++-- indra/llui/llmenugl.cpp | 2 +- indra/llui/llscrollbar.cpp | 5 +- indra/llui/lltabcontainer.cpp | 3 +- indra/newview/llagentcamera.cpp | 23 ++++--- indra/newview/lldrawable.cpp | 106 +++++++++++++---------------- indra/newview/llfasttimerview.cpp | 4 +- indra/newview/llfloatercolorpicker.cpp | 5 +- indra/newview/llfloatersnapshot.cpp | 5 +- indra/newview/llfolderviewitem.cpp | 7 +- indra/newview/llfollowcam.cpp | 17 +++-- indra/newview/llhudnametag.cpp | 3 +- indra/newview/llmaniprotate.cpp | 18 ++--- indra/newview/llmanipscale.cpp | 5 +- indra/newview/llmaniptranslate.cpp | 13 ++-- indra/newview/llnetmap.cpp | 3 +- indra/newview/llselectmgr.cpp | 9 +++ indra/newview/lltexturectrl.cpp | 4 +- indra/newview/llviewerdisplay.cpp | 3 +- indra/newview/llvoavatar.cpp | 12 ++-- indra/newview/llvovolume.cpp | 5 +- indra/newview/llworldmapview.cpp | 6 +- 32 files changed, 260 insertions(+), 183 deletions(-) (limited to 'indra/newview/lldrawable.cpp') diff --git a/doc/contributions.txt b/doc/contributions.txt index 8611331722..0cd4067527 100644 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -901,6 +901,7 @@ Nicky Dasmijn MAINT-873 STORM-1935 STORM-1936 + STORM-1937 Nicky Perian OPEN-1 STORM-1087 diff --git a/indra/llcharacter/lleditingmotion.cpp b/indra/llcharacter/lleditingmotion.cpp index 0d0b85ba60..35508e0a87 100644 --- a/indra/llcharacter/lleditingmotion.cpp +++ b/indra/llcharacter/lleditingmotion.cpp @@ -38,8 +38,6 @@ // Constants //----------------------------------------------------------------------------- const LLQuaternion EDIT_MOTION_WRIST_ROTATION(F_PI_BY_TWO * 0.7f, LLVector3(1.0f, 0.0f, 0.0f)); -const F32 TARGET_LAG_HALF_LIFE = 0.1f; // half-life of IK targeting -const F32 TORSO_LAG_HALF_LIFE = 0.2f; const F32 MAX_TIME_DELTA = 2.f; //max two seconds a frame for calculating interpolation S32 LLEditingMotion::sHandPose = LLHandMotion::HAND_POSE_RELAXED_R; @@ -232,7 +230,7 @@ BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask) mIKSolver.solve(); // use blending... - F32 slerp_amt = LLCriticalDamp::getInterpolant(TARGET_LAG_HALF_LIFE); + F32 slerp_amt = LLCriticalDamp::getInterpolant(InterpDeltaTargetLagHalfLife); shoulderRot = slerp(slerp_amt, mShoulderJoint.getRotation(), shoulderRot); elbowRot = slerp(slerp_amt, mElbowJoint.getRotation(), elbowRot); @@ -258,3 +256,4 @@ void LLEditingMotion::onDeactivate() // End + diff --git a/indra/llcharacter/llheadrotmotion.cpp b/indra/llcharacter/llheadrotmotion.cpp index 15a58a8389..1eddd0f449 100644 --- a/indra/llcharacter/llheadrotmotion.cpp +++ b/indra/llcharacter/llheadrotmotion.cpp @@ -182,8 +182,8 @@ BOOL LLHeadRotMotion::onUpdate(F32 time, U8* joint_mask) LLQuaternion currentRootRotWorld = mRootJoint->getWorldRotation(); LLQuaternion currentInvRootRotWorld = ~currentRootRotWorld; - F32 head_slerp_amt = LLCriticalDamp::getInterpolant(HEAD_LOOKAT_LAG_HALF_LIFE); - F32 torso_slerp_amt = LLCriticalDamp::getInterpolant(TORSO_LOOKAT_LAG_HALF_LIFE); + F32 head_slerp_amt = LLCriticalDamp::getInterpolant(InterpDeltaHeadLookAtLagHalfLife); + F32 torso_slerp_amt = LLCriticalDamp::getInterpolant(InterpDeltaTorsoLookAtLagHalfLife); LLVector3* targetPos = (LLVector3*)mCharacter->getAnimationData("LookAtPoint"); @@ -530,3 +530,4 @@ void LLEyeMotion::onDeactivate() } // End + diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp index c6f45bffa2..f394cf2635 100644 --- a/indra/llcharacter/llkeyframemotion.cpp +++ b/indra/llcharacter/llkeyframemotion.cpp @@ -1031,11 +1031,11 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 if (constraint->mSharedData->mChainLength != 0 && dist_vec_squared(root_pos, target_pos) * 0.95f > constraint->mTotalLength * constraint->mTotalLength) { - constraint->mWeight = lerp(constraint->mWeight, 0.f, LLCriticalDamp::getInterpolant(0.1f)); + constraint->mWeight = lerp(constraint->mWeight, 0.f, LLCriticalDamp::getInterpolant(InterpDeltaSmaller)); } else { - constraint->mWeight = lerp(constraint->mWeight, 1.f, LLCriticalDamp::getInterpolant(0.3f)); + constraint->mWeight = lerp(constraint->mWeight, 1.f, LLCriticalDamp::getInterpolant(InterpDeltaSmallish)); } F32 weight = constraint->mWeight * ((shared_data->mEaseOutStopTime == 0.f) ? 1.f : @@ -1084,7 +1084,7 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 F32 time_constant = 1.f / clamp_rescale(constraint->mFixupDistanceRMS, 0.f, 0.5f, 0.2f, 8.f); // llinfos << "Interpolant " << LLCriticalDamp::getInterpolant(time_constant, FALSE) << " and fixup distance " << constraint->mFixupDistanceRMS << " on " << mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << llendl; positions[joint_num] = lerp(positions[joint_num], kinematic_position, - LLCriticalDamp::getInterpolant(time_constant, FALSE)); + LLCriticalDamp::getInterpolant(time_constant)); } S32 iteration_count; @@ -2304,3 +2304,4 @@ LLKeyframeMotion::JointConstraint::~JointConstraint() } // End + diff --git a/indra/llcharacter/llkeyframewalkmotion.cpp b/indra/llcharacter/llkeyframewalkmotion.cpp index d52eb89a5c..d17c123e54 100644 --- a/indra/llcharacter/llkeyframewalkmotion.cpp +++ b/indra/llcharacter/llkeyframewalkmotion.cpp @@ -287,7 +287,7 @@ BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask) F32 desired_speed_multiplier = llclamp(speed / foot_speed, min_speed_multiplier, ANIM_SPEED_MAX); // blend towards new speed adjustment value - F32 new_speed_adjust = lerp(mAdjustedSpeed, desired_speed_multiplier, LLCriticalDamp::getInterpolant(SPEED_ADJUST_TIME_CONSTANT)); + F32 new_speed_adjust = lerp(mAdjustedSpeed, desired_speed_multiplier, LLCriticalDamp::getInterpolant(InterpDeltaSpeedAdjustTime)); // limit that rate at which the speed adjustment changes F32 speedDelta = llclamp(new_speed_adjust - mAdjustedSpeed, -SPEED_ADJUST_MAX_SEC * delta_time, SPEED_ADJUST_MAX_SEC * delta_time); @@ -305,8 +305,8 @@ BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask) { // standing/turning // damp out speed adjustment to 0 - mAnimSpeed = lerp(mAnimSpeed, 1.f, LLCriticalDamp::getInterpolant(0.2f)); - //mPelvisOffset = lerp(mPelvisOffset, LLVector3::zero, LLCriticalDamp::getInterpolant(0.2f)); + mAnimSpeed = lerp(mAnimSpeed, 1.f, LLCriticalDamp::getInterpolant(InterpDeltaSmall)); + //mPelvisOffset = lerp(mPelvisOffset, LLVector3::zero, LLCriticalDamp::getInterpolant(InterpDeltaSmall)); } // broadcast walk speed change @@ -383,10 +383,11 @@ BOOL LLFlyAdjustMotion::onUpdate(F32 time, U8* joint_mask) F32 target_roll = llclamp(ang_vel.mV[VZ], -4.f, 4.f) * roll_factor; // roll is critically damped interpolation between current roll and angular velocity-derived target roll - mRoll = lerp(mRoll, target_roll, LLCriticalDamp::getInterpolant(0.1f)); + mRoll = lerp(mRoll, target_roll, LLCriticalDamp::getInterpolant(InterpDeltaSmaller)); LLQuaternion roll(mRoll, LLVector3(0.f, 0.f, 1.f)); mPelvisState->setRotation(roll); return TRUE; } + diff --git a/indra/llcharacter/llmotion.cpp b/indra/llcharacter/llmotion.cpp index 2551f125d0..d4db0d84c9 100644 --- a/indra/llcharacter/llmotion.cpp +++ b/indra/llcharacter/llmotion.cpp @@ -73,7 +73,7 @@ void LLMotion::fadeOut() { if (mFadeWeight > 0.01f) { - mFadeWeight = lerp(mFadeWeight, 0.f, LLCriticalDamp::getInterpolant(0.15f)); + mFadeWeight = lerp(mFadeWeight, 0.f, LLCriticalDamp::getInterpolant(InterpDeltaFadeWeight)); } else { @@ -88,7 +88,7 @@ void LLMotion::fadeIn() { if (mFadeWeight < 0.99f) { - mFadeWeight = lerp(mFadeWeight, 1.f, LLCriticalDamp::getInterpolant(0.15f)); + mFadeWeight = lerp(mFadeWeight, 1.f, LLCriticalDamp::getInterpolant(InterpDeltaFadeWeight)); } else { @@ -169,3 +169,4 @@ BOOL LLMotion::canDeprecate() } // End + diff --git a/indra/llcharacter/lltargetingmotion.cpp b/indra/llcharacter/lltargetingmotion.cpp index 489aef923c..6ce6ce31d6 100644 --- a/indra/llcharacter/lltargetingmotion.cpp +++ b/indra/llcharacter/lltargetingmotion.cpp @@ -106,7 +106,7 @@ BOOL LLTargetingMotion::onActivate() //----------------------------------------------------------------------------- BOOL LLTargetingMotion::onUpdate(F32 time, U8* joint_mask) { - F32 slerp_amt = LLCriticalDamp::getInterpolant(TORSO_TARGET_HALF_LIFE); + F32 slerp_amt = LLCriticalDamp::getInterpolant(InterpDeltaTorsoTargetLagHalfLife); LLVector3 target; LLVector3* lookAtPoint = (LLVector3*)mCharacter->getAnimationData("LookAtPoint"); @@ -169,3 +169,4 @@ void LLTargetingMotion::onDeactivate() // End + diff --git a/indra/llcommon/llcriticaldamp.cpp b/indra/llcommon/llcriticaldamp.cpp index 87d79b1ee0..27fef0e6dc 100644 --- a/indra/llcommon/llcriticaldamp.cpp +++ b/indra/llcommon/llcriticaldamp.cpp @@ -32,8 +32,9 @@ // static members //----------------------------------------------------------------------------- LLFrameTimer LLCriticalDamp::sInternalTimer; -std::map LLCriticalDamp::sInterpolants; F32 LLCriticalDamp::sTimeDelta; +F32 LLCriticalDamp::sInterpolants[kNumCachedInterpolants]; +F32 LLCriticalDamp::sInterpolatedValues[kNumCachedInterpolants]; //----------------------------------------------------------------------------- // LLCriticalDamp() @@ -41,6 +42,17 @@ F32 LLCriticalDamp::sTimeDelta; LLCriticalDamp::LLCriticalDamp() { sTimeDelta = 0.f; + + // Init the core interpolant values (to which many, many enums map) + // + setInterpolantConstant(InterpDelta_0_025, 0.025f); + setInterpolantConstant(InterpDelta_0_05, 0.05f ); + setInterpolantConstant(InterpDelta_0_06, 0.06f); + setInterpolantConstant(InterpDelta_0_10, 0.10f); + setInterpolantConstant(InterpDelta_0_15, 0.15f); + setInterpolantConstant(InterpDelta_0_20, 0.20f); + setInterpolantConstant(InterpDelta_0_25, 0.25f); + setInterpolantConstant(InterpDelta_0_30, 0.30f); } // static @@ -51,39 +63,10 @@ void LLCriticalDamp::updateInterpolants() { sTimeDelta = sInternalTimer.getElapsedTimeAndResetF32(); - F32 time_constant; - - for (std::map::iterator iter = sInterpolants.begin(); - iter != sInterpolants.end(); iter++) - { - time_constant = iter->first; - F32 new_interpolant = 1.f - pow(2.f, -sTimeDelta / time_constant); - new_interpolant = llclamp(new_interpolant, 0.f, 1.f); - sInterpolants[time_constant] = new_interpolant; - } -} - -//----------------------------------------------------------------------------- -// getInterpolant() -//----------------------------------------------------------------------------- -F32 LLCriticalDamp::getInterpolant(const F32 time_constant, BOOL use_cache) -{ - if (time_constant == 0.f) + U32 i; + for (i = 0; i < kNumCachedInterpolants; i++) { - return 1.f; + sInterpolatedValues[i] = llclamp(sTimeDelta / sInterpolants[ i], 0.0f, 1.0f); } - - if (use_cache && sInterpolants.count(time_constant)) - { - return sInterpolants[time_constant]; - } - - F32 interpolant = 1.f - pow(2.f, -sTimeDelta / time_constant); - interpolant = llclamp(interpolant, 0.f, 1.f); - if (use_cache) - { - sInterpolants[time_constant] = interpolant; - } - - return interpolant; } + diff --git a/indra/llcommon/llcriticaldamp.h b/indra/llcommon/llcriticaldamp.h index 52f052ae25..19a2ddb77a 100644 --- a/indra/llcommon/llcriticaldamp.h +++ b/indra/llcommon/llcriticaldamp.h @@ -32,22 +32,98 @@ #include "llframetimer.h" +// These enums each represent one fixed-time delta value +// that we interpolate once given the actual sTimeDelta time +// that has passed. This allows us to calculate the interp portion +// of those values once and then look them up repeatedly per frame. +// +enum InterpDelta +{ + InterpDelta_0_025, // 0.025 + InterpDeltaTeenier = InterpDelta_0_025, + InterpDeltaFolderOpenTime = InterpDelta_0_025, + InterpDeltaFolderCloseTime = InterpDelta_0_025, + InterpDeltaCameraFocusHalfLife = InterpDelta_0_025, // USED TO BE ZERO.... + + InterpDelta_0_05, // 0.05 + InterpDeltaTeeny = InterpDelta_0_05, + + InterpDelta_0_06, // 0.06 + InterpDeltaObjectDampingConstant = InterpDelta_0_06, + InterpDeltaCameraZoomHalfLife = InterpDelta_0_06, + InterpDeltaFovZoomHalfLife = InterpDelta_0_06, + InterpDeltaManipulatorScaleHalfLife = InterpDelta_0_06, + InterpDeltaContextFadeTime = InterpDelta_0_06, + + InterpDelta_0_10, // 0.10 + InterpDeltaSmaller = InterpDelta_0_10, + InterpDeltaTargetLagHalfLife = InterpDelta_0_10, + InterpDeltaSpeedAdjustTime = InterpDelta_0_10, + + InterpDelta_0_15, // 0.15 + InterpDeltaFadeWeight = InterpDelta_0_15, + InterpDeltaHeadLookAtLagHalfLife = InterpDelta_0_15, + + InterpDelta_0_20, // 0.20 + InterpDeltaSmall = InterpDelta_0_20, + InterpDeltaTorsoLagHalfLife = InterpDelta_0_20, + InterpDeltaPositionDampingTC = InterpDelta_0_20, + + InterpDelta_0_25, // 0.25 + InterpDeltaCameraLagHalfLife = InterpDelta_0_25, + InterpDeltaTorsoTargetLagHalfLife = InterpDelta_0_25, + InterpDeltaTorsoLookAtLagHalfLife = InterpDelta_0_25, + + InterpDelta_0_30, // 0.3 + InterpDeltaSmallish = InterpDelta_0_30, + + // Dynamically set interpolants which use setInterpolantConstant + // + InterpDeltaCameraSmoothingHalfLife, + InterpDeltaBehindnessLag, + InterpDeltaFocusLag, + InterpDeltaPositionLag, + InterpDeltaOpenTime, + InterpDeltaCloseTime, + + kNumCachedInterpolants +}; + class LL_COMMON_API LLCriticalDamp { public: LLCriticalDamp(); - // MANIPULATORS + // Updates all the known interp delta values for fast lookup in calls to getInterpolant(InterpDelta) + // static void updateInterpolants(); + static inline void setInterpolantConstant(InterpDelta whichDelta, const F32 time_constant) + { + llassert(whichDelta < kNumCachedInterpolants); + sInterpolants[whichDelta] = time_constant; + } + // ACCESSORS - static F32 getInterpolant(const F32 time_constant, BOOL use_cache = TRUE); + static inline F32 getInterpolant(InterpDelta whichDelta) + { + llassert(whichDelta < kNumCachedInterpolants); + return sInterpolatedValues[whichDelta]; + } + + static inline F32 getInterpolant(const F32 time_constant) + { + return llclamp((sTimeDelta / time_constant), 0.0f, 1.0f); + } protected: static LLFrameTimer sInternalTimer; // frame timer for calculating deltas - static std::map sInterpolants; + //static std::map sInterpolants; + static F32 sInterpolants[kNumCachedInterpolants]; + static F32 sInterpolatedValues[kNumCachedInterpolants]; static F32 sTimeDelta; }; #endif // LL_LLCRITICALDAMP_H + diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp index 705fe16559..3dfcb3ffa1 100644 --- a/indra/llui/llbutton.cpp +++ b/indra/llui/llbutton.cpp @@ -758,11 +758,11 @@ void LLButton::draw() mCurGlowStrength = lerp(mCurGlowStrength, mFlashing ? (flash? 1.0 : 0.0) : mHoverGlowStrength, - LLCriticalDamp::getInterpolant(0.05f)); + LLCriticalDamp::getInterpolant(InterpDeltaTeeny)); } else { - mCurGlowStrength = lerp(mCurGlowStrength, 0.f, LLCriticalDamp::getInterpolant(0.05f)); + mCurGlowStrength = lerp(mCurGlowStrength, 0.f, LLCriticalDamp::getInterpolant(InterpDeltaTeeny)); } // Draw button image, if available. @@ -1247,3 +1247,4 @@ BOOL LLButton::handleDoubleClick(S32 x, S32 y, MASK mask) // just treat a double click as a second click return handleMouseDown(x, y, mask); } + diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp index 4c730286da..c93f538570 100644 --- a/indra/llui/lllayoutstack.cpp +++ b/indra/llui/lllayoutstack.cpp @@ -229,7 +229,10 @@ LLLayoutStack::LLLayoutStack(const LLLayoutStack::Params& p) mOpenTimeConstant(p.open_time_constant), mCloseTimeConstant(p.close_time_constant), mResizeBarOverlap(p.resize_bar_overlap) -{} +{ + LLCriticalDamp::setInterpolantConstant(InterpDeltaCloseTime, mCloseTimeConstant); + LLCriticalDamp::setInterpolantConstant(InterpDeltaOpenTime, mOpenTimeConstant); +} LLLayoutStack::~LLLayoutStack() { @@ -592,7 +595,7 @@ bool LLLayoutStack::animatePanels() { if (!mAnimatedThisFrame) { - panelp->mVisibleAmt = lerp(panelp->mVisibleAmt, 1.f, LLCriticalDamp::getInterpolant(mOpenTimeConstant)); + panelp->mVisibleAmt = lerp(panelp->mVisibleAmt, 1.f, LLCriticalDamp::getInterpolant(InterpDeltaOpenTime)); if (panelp->mVisibleAmt > 0.99f) { panelp->mVisibleAmt = 1.f; @@ -617,7 +620,7 @@ bool LLLayoutStack::animatePanels() { if (!mAnimatedThisFrame) { - panelp->mVisibleAmt = lerp(panelp->mVisibleAmt, 0.f, LLCriticalDamp::getInterpolant(mCloseTimeConstant)); + panelp->mVisibleAmt = lerp(panelp->mVisibleAmt, 0.f, LLCriticalDamp::getInterpolant(InterpDeltaCloseTime)); if (panelp->mVisibleAmt < 0.001f) { panelp->mVisibleAmt = 0.f; @@ -644,7 +647,7 @@ bool LLLayoutStack::animatePanels() { if (!mAnimatedThisFrame) { - panelp->mCollapseAmt = lerp(panelp->mCollapseAmt, collapse_state, LLCriticalDamp::getInterpolant(mCloseTimeConstant)); + panelp->mCollapseAmt = lerp(panelp->mCollapseAmt, collapse_state, LLCriticalDamp::getInterpolant(InterpDeltaCloseTime)); } if (llabs(panelp->mCollapseAmt - collapse_state) < 0.001f) @@ -855,3 +858,4 @@ void LLLayoutStack::updateResizeBarLimits() previous_visible_panelp = visible_panelp; } } + diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp index cd6cc6a75e..f142be885d 100644 --- a/indra/llui/llmenugl.cpp +++ b/indra/llui/llmenugl.cpp @@ -3673,7 +3673,7 @@ void LLTearOffMenu::draw() if (getRect().getHeight() != mTargetHeight) { // animate towards target height - reshape(getRect().getWidth(), llceil(lerp((F32)getRect().getHeight(), mTargetHeight, LLCriticalDamp::getInterpolant(0.05f)))); + reshape(getRect().getWidth(), llceil(lerp((F32)getRect().getHeight(), mTargetHeight, LLCriticalDamp::getInterpolant(InterpDeltaTeeny)))); } LLFloater::draw(); } diff --git a/indra/llui/llscrollbar.cpp b/indra/llui/llscrollbar.cpp index 5d3bf7a670..d65b4431a8 100644 --- a/indra/llui/llscrollbar.cpp +++ b/indra/llui/llscrollbar.cpp @@ -493,11 +493,11 @@ void LLScrollbar::draw() BOOL hovered = getEnabled() && !other_captor && (hasMouseCapture() || mThumbRect.pointInRect(local_mouse_x, local_mouse_y)); if (hovered) { - mCurGlowStrength = lerp(mCurGlowStrength, mHoverGlowStrength, LLCriticalDamp::getInterpolant(0.05f)); + mCurGlowStrength = lerp(mCurGlowStrength, mHoverGlowStrength, LLCriticalDamp::getInterpolant(InterpDeltaTeeny)); } else { - mCurGlowStrength = lerp(mCurGlowStrength, 0.f, LLCriticalDamp::getInterpolant(0.05f)); + mCurGlowStrength = lerp(mCurGlowStrength, 0.f, LLCriticalDamp::getInterpolant(InterpDeltaTeeny)); } // Draw background and thumb. @@ -642,3 +642,4 @@ void LLScrollbar::onLineDownBtnPressed( const LLSD& data ) { changeLine( mStepSize, TRUE ); } + diff --git a/indra/llui/lltabcontainer.cpp b/indra/llui/lltabcontainer.cpp index 5fc2cc350d..1e64cd0df8 100644 --- a/indra/llui/lltabcontainer.cpp +++ b/indra/llui/lltabcontainer.cpp @@ -406,7 +406,7 @@ void LLTabContainer::draw() } } - setScrollPosPixels((S32)lerp((F32)getScrollPosPixels(), (F32)target_pixel_scroll, LLCriticalDamp::getInterpolant(0.08f))); + setScrollPosPixels((S32)lerp((F32)getScrollPosPixels(), (F32)target_pixel_scroll, LLCriticalDamp::getInterpolant(InterpDeltaTeeny))); BOOL has_scroll_arrows = !getTabsHidden() && ((mMaxScrollPos > 0) || (mScrollPosPixels > 0)); if (!mIsVertical) @@ -2046,3 +2046,4 @@ void LLTabContainer::commitHoveredButton(S32 x, S32 y) } } } + diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index 9025c7af8b..a40d9cd318 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -179,7 +179,7 @@ LLAgentCamera::LLAgentCamera() : clearGeneralKeys(); clearOrbitKeys(); - clearPanKeys(); + clearPanKeys(); } // Requires gSavedSettings to be initialized. @@ -192,6 +192,9 @@ void LLAgentCamera::init() mDrawDistance = gSavedSettings.getF32("RenderFarClip"); + const F32 SMOOTHING_HALF_LIFE = 0.02f; + LLCriticalDamp::setInterpolantConstant(InterpDeltaCameraSmoothingHalfLife, gSavedSettings.getF32("CameraPositionSmoothing") * SMOOTHING_HALF_LIFE); + LLViewerCamera::getInstance()->setView(DEFAULT_FIELD_OF_VIEW); // Leave at 0.1 meters until we have real near clip management LLViewerCamera::getInstance()->setNear(0.1f); @@ -337,7 +340,7 @@ void LLAgentCamera::resetView(BOOL reset_camera, BOOL change_camera) LLVector3 agent_at_axis = gAgent.getAtAxis(); agent_at_axis -= projected_vec(agent_at_axis, gAgent.getReferenceUpVector()); agent_at_axis.normalize(); - gAgent.resetAxes(lerp(gAgent.getAtAxis(), agent_at_axis, LLCriticalDamp::getInterpolant(0.3f))); + gAgent.resetAxes(lerp(gAgent.getAtAxis(), agent_at_axis, LLCriticalDamp::getInterpolant(InterpDeltaSmall))); } setFocusOnAvatar(TRUE, ANIMATE); @@ -1246,7 +1249,7 @@ void LLAgentCamera::updateCamera() gAgentCamera.clearPanKeys(); // lerp camera focus offset - mCameraFocusOffset = lerp(mCameraFocusOffset, mCameraFocusOffsetTarget, LLCriticalDamp::getInterpolant(CAMERA_FOCUS_HALF_LIFE)); + mCameraFocusOffset = lerp(mCameraFocusOffset, mCameraFocusOffsetTarget, LLCriticalDamp::getInterpolant(InterpDeltaCameraFocusHalfLife)); if ( mCameraMode == CAMERA_MODE_FOLLOW ) { @@ -1361,10 +1364,8 @@ void LLAgentCamera::updateCamera() mCameraSmoothingStop = mCameraSmoothingStop || in_build_mode; if (cameraThirdPerson() && !mCameraSmoothingStop) - { - const F32 SMOOTHING_HALF_LIFE = 0.02f; - - F32 smoothing = LLCriticalDamp::getInterpolant(gSavedSettings.getF32("CameraPositionSmoothing") * SMOOTHING_HALF_LIFE, FALSE); + { + F32 smoothing = LLCriticalDamp::getInterpolant(InterpDeltaCameraSmoothingHalfLife); if (!mFocusObject) // we differentiate on avatar mode { @@ -1394,7 +1395,7 @@ void LLAgentCamera::updateCamera() } - mCameraCurrentFOVZoomFactor = lerp(mCameraCurrentFOVZoomFactor, mCameraFOVZoomFactor, LLCriticalDamp::getInterpolant(FOV_ZOOM_HALF_LIFE)); + mCameraCurrentFOVZoomFactor = lerp(mCameraCurrentFOVZoomFactor, mCameraFOVZoomFactor, LLCriticalDamp::getInterpolant(InterpDeltaFovZoomHalfLife)); // llinfos << "Current FOV Zoom: " << mCameraCurrentFOVZoomFactor << " Target FOV Zoom: " << mCameraFOVZoomFactor << " Object penetration: " << mFocusObjectDist << llendl; @@ -1809,7 +1810,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) if (mTargetCameraDistance != mCurrentCameraDistance) { - F32 camera_lerp_amt = LLCriticalDamp::getInterpolant(CAMERA_ZOOM_HALF_LIFE); + F32 camera_lerp_amt = LLCriticalDamp::getInterpolant(InterpDeltaCameraZoomHalfLife); mCurrentCameraDistance = lerp(mCurrentCameraDistance, mTargetCameraDistance, camera_lerp_amt); } @@ -1827,7 +1828,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) if (isAgentAvatarValid()) { LLVector3d camera_lag_d; - F32 lag_interp = LLCriticalDamp::getInterpolant(CAMERA_LAG_HALF_LIFE); + F32 lag_interp = LLCriticalDamp::getInterpolant(InterpDeltaCameraLagHalfLife); LLVector3 target_lag; LLVector3 vel = gAgent.getVelocity(); @@ -1872,7 +1873,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) } else { - mCameraLag = lerp(mCameraLag, LLVector3::zero, LLCriticalDamp::getInterpolant(0.15f)); + mCameraLag = lerp(mCameraLag, LLVector3::zero, LLCriticalDamp::getInterpolant(InterpDeltaCameraLagHalfLife)); } camera_lag_d.setVec(mCameraLag); diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index d29181a3ce..dc0e256ebb 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -492,97 +492,83 @@ F32 LLDrawable::updateXform(BOOL undamped) BOOL damped = !undamped; // Position - LLVector3 old_pos(mXform.getPosition()); - LLVector3 target_pos; - if (mXform.isRoot()) - { - // get root position in your agent's region - target_pos = mVObjp->getPositionAgent(); - } - else - { - // parent-relative position - target_pos = mVObjp->getPosition(); - } - + LLVector3 old_pos = mXform.getPosition(); + + // get agent position or parent-relative position as appropriate + // + LLVector3 target_pos = mXform.isRoot() ? mVObjp->getPositionAgent() : mVObjp->getPosition(); + // Rotation LLQuaternion old_rot(mXform.getRotation()); LLQuaternion target_rot = mVObjp->getRotation(); + //scaling LLVector3 target_scale = mVObjp->getScale(); LLVector3 old_scale = mCurrentScale; LLVector3 dest_scale = target_scale; - - // Damping - F32 dist_squared = 0.f; - F32 camdist2 = (mDistanceWRTCamera * mDistanceWRTCamera); + LLVector3 scale_vec = old_scale-target_scale; + + static const F32 dot_threshold = 1.0f - FLT_EPSILON; + + F32 dist_squared = dist_vec_squared(old_pos, target_pos); + bool translated = dist_squared > 0.0f; + bool rotated = !mVObjp->getAngularVelocity().isExactlyZero() || (dot(old_rot, target_rot) < dot_threshold); + bool scaled = (scale_vec * scale_vec) > MIN_INTERPOLATE_DISTANCE_SQUARED; + + // Damping if (damped && isVisible()) { - F32 lerp_amt = llclamp(LLCriticalDamp::getInterpolant(OBJECT_DAMPING_TIME_CONSTANT), 0.f, 1.f); + F32 lerp_amt = LLCriticalDamp::getInterpolant(InterpDeltaObjectDampingConstant); LLVector3 new_pos = lerp(old_pos, target_pos, lerp_amt); - dist_squared = dist_vec_squared(new_pos, target_pos); + dist_squared = dist_vec_squared(new_pos, old_pos); LLQuaternion new_rot = nlerp(lerp_amt, old_rot, target_rot); - // FIXME: This can be negative! It is be possible for some rots to 'cancel out' pos or size changes. - dist_squared += (1.f - dot(new_rot, target_rot)) * 10.f; + dist_squared += fabs(1.f - dot(new_rot, old_rot)) * 10.f; LLVector3 new_scale = lerp(old_scale, target_scale, lerp_amt); - dist_squared += dist_vec_squared(new_scale, target_scale); + dist_squared += dist_vec_squared(new_scale, old_scale); - if ((dist_squared >= MIN_INTERPOLATE_DISTANCE_SQUARED * camdist2) && - (dist_squared <= MAX_INTERPOLATE_DISTANCE_SQUARED)) + // If our lerp isn't moving too far, substitue the lerp'd pos for our target for this frame + // + if (dist_squared <= MAX_INTERPOLATE_DISTANCE_SQUARED) { // interpolate target_pos = new_pos; target_rot = new_rot; target_scale = new_scale; } - else if (mVObjp->getAngularVelocity().isExactlyZero()) + else { - // snap to final position (only if no target omega is applied) - dist_squared = 0.0f; - if (getVOVolume() && !isRoot()) - { //child prim snapping to some position, needs a rebuild - gPipeline.markRebuild(this, LLDrawable::REBUILD_POSITION, TRUE); - } + llinfos << "skipping update due to overly large lerp" << llendl; } } - else - { - // The following fixes MAINT-1742 but breaks vehicles similar to MAINT-2275 - // dist_squared = dist_vec_squared(old_pos, target_pos); - // The following fixes MAINT-2247 but causes MAINT-2275 - //dist_squared += (1.f - dot(old_rot, target_rot)) * 10.f; - //dist_squared += dist_vec_squared(old_scale, target_scale); - } + if (translated || rotated || scaled) + { + if (scaled) + { + mCurrentScale = target_scale; + } - LLVector3 vec = mCurrentScale-target_scale; - - if (vec*vec > MIN_INTERPOLATE_DISTANCE_SQUARED) - { //scale change requires immediate rebuild - mCurrentScale = target_scale; - gPipeline.markRebuild(this, LLDrawable::REBUILD_POSITION, TRUE); - } - else if (!isRoot() && - (!mVObjp->getAngularVelocity().isExactlyZero() || - dist_squared > 0.f)) - { //child prim moving relative to parent, tag as needing to be rendered atomically and rebuild dist_squared = 1.f; //keep this object on the move list - if (!isState(LLDrawable::ANIMATED_CHILD)) + + //child prim moving relative to parent, tag as needing to be rendered atomically + // + if (!isRoot() && !isState(LLDrawable::ANIMATED_CHILD)) { setState(LLDrawable::ANIMATED_CHILD); - gPipeline.markRebuild(this, LLDrawable::REBUILD_ALL, TRUE); - mVObjp->dirtySpatialGroup(); } + + // Mark any components that need to be rebuilt based on what change transpired + // + if (!rotated && !scaled) + gPipeline.markRebuild(this, LLDrawable::REBUILD_POSITION, TRUE); + else + gPipeline.markRebuild(this, LLDrawable::REBUILD_ALL, TRUE); + + mVObjp->dirtySpatialGroup(); } - else if (!isRoot() - && ( dist_vec_squared(old_pos, target_pos) > 0.f - || (1.f - dot(old_rot, target_rot)) > 0.f)) - { // update child prims moved from LSL - gPipeline.markRebuild(this, LLDrawable::REBUILD_POSITION, TRUE); - } else if (!getVOVolume() && !isAvatar()) { movePartition(); @@ -781,7 +767,7 @@ void LLDrawable::updateDistance(LLCamera& camera, bool force_update) } pos -= camera.getOrigin(); - mDistanceWRTCamera = llround(pos.magVec(), 0.01f); + mDistanceWRTCamera = 20.0f;//llround(pos.magVec(), 0.01f); mVObjp->updateLOD(); } } diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp index e7a3f9b390..643ce63f29 100644 --- a/indra/newview/llfasttimerview.cpp +++ b/indra/newview/llfasttimerview.cpp @@ -940,7 +940,7 @@ void LLFastTimerView::draw() } //interpolate towards new maximum - last_max = (U64) lerp((F32)last_max, (F32) cur_max, LLCriticalDamp::getInterpolant(0.1f)); + last_max = (U64) lerp((F32)last_max, (F32) cur_max, LLCriticalDamp::getInterpolant(InterpDeltaSmaller)); if (last_max - cur_max <= 1 || cur_max - last_max <= 1) { last_max = cur_max; @@ -948,7 +948,7 @@ void LLFastTimerView::draw() F32 alpha_target = last_max > cur_max ? llmin((F32) last_max/ (F32) cur_max - 1.f,1.f) : llmin((F32) cur_max/ (F32) last_max - 1.f,1.f); - alpha_interp = lerp(alpha_interp, alpha_target, LLCriticalDamp::getInterpolant(0.1f)); + alpha_interp = lerp(alpha_interp, alpha_target, LLCriticalDamp::getInterpolant(InterpDeltaSmaller)); if (mHoverID != NULL) { diff --git a/indra/newview/llfloatercolorpicker.cpp b/indra/newview/llfloatercolorpicker.cpp index d6ebe44daa..10d31df22c 100644 --- a/indra/newview/llfloatercolorpicker.cpp +++ b/indra/newview/llfloatercolorpicker.cpp @@ -525,11 +525,11 @@ void LLFloaterColorPicker::draw() if (gFocusMgr.childHasMouseCapture(getDragHandle())) { - mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLCriticalDamp::getInterpolant(CONTEXT_FADE_TIME)); + mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLCriticalDamp::getInterpolant(InterpDeltaContextFadeTime)); } else { - mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLCriticalDamp::getInterpolant(CONTEXT_FADE_TIME)); + mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLCriticalDamp::getInterpolant(InterpDeltaContextFadeTime)); } mPipetteBtn->setToggleState(LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance()); @@ -1113,3 +1113,4 @@ void LLFloaterColorPicker::stopUsingPipette() LLToolMgr::getInstance()->clearTransientTool(); } } + diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index d8d62e5bbb..103eaace88 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -478,7 +478,7 @@ void LLSnapshotLivePreview::draw() { if (mFlashAlpha < 1.f) { - mFlashAlpha = lerp(mFlashAlpha, 1.f, LLCriticalDamp::getInterpolant(0.02f)); + mFlashAlpha = lerp(mFlashAlpha, 1.f, LLCriticalDamp::getInterpolant(InterpDeltaTeenier)); } else { @@ -487,7 +487,7 @@ void LLSnapshotLivePreview::draw() } else { - mFlashAlpha = lerp(mFlashAlpha, 0.f, LLCriticalDamp::getInterpolant(0.15f)); + mFlashAlpha = lerp(mFlashAlpha, 0.f, LLCriticalDamp::getInterpolant(InterpDeltaSmallish) * 0.5f); } // Draw shining animation if appropriate. @@ -2500,3 +2500,4 @@ BOOL LLSnapshotFloaterView::handleHover(S32 x, S32 y, MASK mask) } return TRUE; } + diff --git a/indra/newview/llfolderviewitem.cpp b/indra/newview/llfolderviewitem.cpp index 3aa16b4413..23241b57c4 100644 --- a/indra/newview/llfolderviewitem.cpp +++ b/indra/newview/llfolderviewitem.cpp @@ -1293,7 +1293,7 @@ S32 LLFolderViewFolder::arrange( S32* width, S32* height, S32 filter_generation) // animate current height towards target height if (llabs(mCurHeight - mTargetHeight) > 1.f) { - mCurHeight = lerp(mCurHeight, mTargetHeight, LLCriticalDamp::getInterpolant(mIsOpen ? FOLDER_OPEN_TIME_CONSTANT : FOLDER_CLOSE_TIME_CONSTANT)); + mCurHeight = lerp(mCurHeight, mTargetHeight, LLCriticalDamp::getInterpolant(mIsOpen ? InterpDeltaFolderOpenTime : InterpDeltaFolderCloseTime)); requestArrange(); @@ -2538,11 +2538,11 @@ void LLFolderViewFolder::draw() } else if (mIsOpen) { - mControlLabelRotation = lerp(mControlLabelRotation, -90.f, LLCriticalDamp::getInterpolant(0.04f)); + mControlLabelRotation = lerp(mControlLabelRotation, -90.f, LLCriticalDamp::getInterpolant(InterpDeltaTeeny)); } else { - mControlLabelRotation = lerp(mControlLabelRotation, 0.f, LLCriticalDamp::getInterpolant(0.025f)); + mControlLabelRotation = lerp(mControlLabelRotation, 0.f, LLCriticalDamp::getInterpolant(InterpDeltaTeenier)); } bool possibly_has_children = false; @@ -2899,3 +2899,4 @@ bool LLInventorySort::operator()(const LLFolderViewItem* const& a, const LLFolde } } } + diff --git a/indra/newview/llfollowcam.cpp b/indra/newview/llfollowcam.cpp index b670af1782..a3c1996512 100644 --- a/indra/newview/llfollowcam.cpp +++ b/indra/newview/llfollowcam.cpp @@ -148,14 +148,16 @@ LLFollowCamParams::~LLFollowCamParams() { } //--------------------------------------------------------- void LLFollowCamParams::setPositionLag( F32 p ) { - mPositionLag = llclamp(p, FOLLOW_CAM_MIN_POSITION_LAG, FOLLOW_CAM_MAX_POSITION_LAG); + mPositionLag = llclamp(p, FOLLOW_CAM_MIN_POSITION_LAG, FOLLOW_CAM_MAX_POSITION_LAG); + LLCriticalDamp::setInterpolantConstant(InterpDeltaPositionLag, mPositionLag); } //--------------------------------------------------------- void LLFollowCamParams::setFocusLag( F32 f ) { - mFocusLag = llclamp(f, FOLLOW_CAM_MIN_FOCUS_LAG, FOLLOW_CAM_MAX_FOCUS_LAG); + mFocusLag = llclamp(f, FOLLOW_CAM_MIN_FOCUS_LAG, FOLLOW_CAM_MAX_FOCUS_LAG); + LLCriticalDamp::setInterpolantConstant(InterpDeltaFocusLag, mFocusLag); } @@ -184,6 +186,7 @@ void LLFollowCamParams::setPitch( F32 p ) void LLFollowCamParams::setBehindnessLag( F32 b ) { mBehindnessLag = llclamp(b, FOLLOW_CAM_MIN_BEHINDNESS_LAG, FOLLOW_CAM_MAX_BEHINDNESS_LAG); + LLCriticalDamp::setInterpolantConstant(InterpDeltaBehindnessLag, mBehindnessLag); } //--------------------------------------------------------- @@ -328,11 +331,11 @@ void LLFollowCam::update() F32 force = focusOffsetDistance - focusThresholdNormalizedByDistance; */ - F32 focusLagLerp = LLCriticalDamp::getInterpolant( mFocusLag ); + F32 focusLagLerp = LLCriticalDamp::getInterpolant(InterpDeltaFocusLag); focus_pt_agent = lerp( focus_pt_agent, whereFocusWantsToBe, focusLagLerp ); mSimulatedFocusGlobal = gAgent.getPosGlobalFromAgent(focus_pt_agent); } - mRelativeFocus = lerp(mRelativeFocus, (focus_pt_agent - mSubjectPosition) * ~mSubjectRotation, LLCriticalDamp::getInterpolant(0.05f)); + mRelativeFocus = lerp(mRelativeFocus, (focus_pt_agent - mSubjectPosition) * ~mSubjectRotation, LLCriticalDamp::getInterpolant(InterpDeltaTeeny)); }// if focus is not locked --------------------------------------------- @@ -415,7 +418,7 @@ void LLFollowCam::update() //------------------------------------------------------------------------------------------------- if ( distanceFromPositionToIdealPosition > mPositionThreshold ) { - F32 positionPullLerp = LLCriticalDamp::getInterpolant( mPositionLag ); + F32 positionPullLerp = LLCriticalDamp::getInterpolant(InterpDeltaPositionLag); simulated_pos_agent = lerp( simulated_pos_agent, whereCameraPositionWantsToBe, positionPullLerp ); } @@ -435,7 +438,7 @@ void LLFollowCam::update() updateBehindnessConstraint(gAgent.getPosAgentFromGlobal(mSimulatedFocusGlobal), simulated_pos_agent); mSimulatedPositionGlobal = gAgent.getPosGlobalFromAgent(simulated_pos_agent); - mRelativePos = lerp(mRelativePos, (simulated_pos_agent - mSubjectPosition) * ~mSubjectRotation, LLCriticalDamp::getInterpolant(0.05f)); + mRelativePos = lerp(mRelativePos, (simulated_pos_agent - mSubjectPosition) * ~mSubjectRotation, LLCriticalDamp::getInterpolant(InterpDeltaTeeny)); } // if position is not locked ----------------------------------------------------------- @@ -490,7 +493,7 @@ BOOL LLFollowCam::updateBehindnessConstraint(LLVector3 focus, LLVector3& cam_pos if ( cameraOffsetAngle > mBehindnessMaxAngle ) { - F32 fraction = ((cameraOffsetAngle - mBehindnessMaxAngle) / cameraOffsetAngle) * LLCriticalDamp::getInterpolant(mBehindnessLag); + F32 fraction = ((cameraOffsetAngle - mBehindnessMaxAngle) / cameraOffsetAngle) * LLCriticalDamp::getInterpolant(InterpDeltaBehindnessLag); cam_position = focus + horizontalSubjectBack * (slerp(fraction, camera_offset_rotation, LLQuaternion::DEFAULT)); cam_position.mV[VZ] = cameraZ; // clamp z value back to what it was before we started messing with it constraint_active = TRUE; diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp index 482294c8a6..b94681b340 100644 --- a/indra/newview/llhudnametag.cpp +++ b/indra/newview/llhudnametag.cpp @@ -980,7 +980,7 @@ void LLHUDNameTag::updateAll() // { // continue; // } - (*this_object_it)->mPositionOffset = lerp((*this_object_it)->mPositionOffset, (*this_object_it)->mTargetPositionOffset, LLCriticalDamp::getInterpolant(POSITION_DAMPING_TC)); + (*this_object_it)->mPositionOffset = lerp((*this_object_it)->mPositionOffset, (*this_object_it)->mTargetPositionOffset, LLCriticalDamp::getInterpolant(InterpDeltaPositionDampingTC)); } } @@ -1083,3 +1083,4 @@ F32 LLHUDNameTag::LLHUDTextSegment::getWidth(const LLFontGL* font) return width; } } + diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp index 826e8d560a..748ac7a16e 100644 --- a/indra/newview/llmaniprotate.cpp +++ b/indra/newview/llmaniprotate.cpp @@ -240,7 +240,7 @@ void LLManipRotate::render() if (mManipPart == LL_ROT_Z) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); gGL.pushMatrix(); { // selected part @@ -251,7 +251,7 @@ void LLManipRotate::render() } else if (mManipPart == LL_ROT_Y) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, SELECTED_MANIPULATOR_SCALE, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, SELECTED_MANIPULATOR_SCALE, 1.f, 1.f), LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); gGL.pushMatrix(); { gGL.rotatef( 90.f, 1.f, 0.f, 0.f ); @@ -262,7 +262,7 @@ void LLManipRotate::render() } else if (mManipPart == LL_ROT_X) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(SELECTED_MANIPULATOR_SCALE, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(SELECTED_MANIPULATOR_SCALE, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); gGL.pushMatrix(); { gGL.rotatef( 90.f, 0.f, 1.f, 0.f ); @@ -273,13 +273,13 @@ void LLManipRotate::render() } else if (mManipPart == LL_ROT_ROLL) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, SELECTED_MANIPULATOR_SCALE), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, SELECTED_MANIPULATOR_SCALE), LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); } else if (mManipPart == LL_NO_PART) { if (mHighlightedPart == LL_NO_PART) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); } LLGLEnable cull_face(GL_CULL_FACE); @@ -294,7 +294,7 @@ void LLManipRotate::render() { if (mHighlightedPart == LL_ROT_Z) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); gGL.scalef(mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ]); // hovering over part gl_ring( mRadiusMeters, width_meters, LLColor4( 0.f, 0.f, 1.f, 1.f ), LLColor4( 0.f, 0.f, 1.f, 0.5f ), CIRCLE_STEPS, i); @@ -312,7 +312,7 @@ void LLManipRotate::render() gGL.rotatef( 90.f, 1.f, 0.f, 0.f ); if (mHighlightedPart == LL_ROT_Y) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, SELECTED_MANIPULATOR_SCALE, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, SELECTED_MANIPULATOR_SCALE, 1.f, 1.f), LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); gGL.scalef(mManipulatorScales.mV[VY], mManipulatorScales.mV[VY], mManipulatorScales.mV[VY]); // hovering over part gl_ring( mRadiusMeters, width_meters, LLColor4( 0.f, 1.f, 0.f, 1.f ), LLColor4( 0.f, 1.f, 0.f, 0.5f ), CIRCLE_STEPS, i); @@ -330,7 +330,7 @@ void LLManipRotate::render() gGL.rotatef( 90.f, 0.f, 1.f, 0.f ); if (mHighlightedPart == LL_ROT_X) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(SELECTED_MANIPULATOR_SCALE, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(SELECTED_MANIPULATOR_SCALE, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); gGL.scalef(mManipulatorScales.mV[VX], mManipulatorScales.mV[VX], mManipulatorScales.mV[VX]); // hovering over part @@ -346,7 +346,7 @@ void LLManipRotate::render() if (mHighlightedPart == LL_ROT_ROLL) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, SELECTED_MANIPULATOR_SCALE), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, SELECTED_MANIPULATOR_SCALE), LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); } } diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp index 00a0bf8894..9802d5503e 100644 --- a/indra/newview/llmanipscale.cpp +++ b/indra/newview/llmanipscale.cpp @@ -535,11 +535,11 @@ void LLManipScale::highlightManipulators(S32 x, S32 y) { if (mHighlightedPart == MANIPULATOR_IDS[i]) { - mManipulatorScales[i] = lerp(mManipulatorScales[i], SELECTED_MANIPULATOR_SCALE, LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); + mManipulatorScales[i] = lerp(mManipulatorScales[i], SELECTED_MANIPULATOR_SCALE, LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); } else { - mManipulatorScales[i] = lerp(mManipulatorScales[i], 1.f, LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); + mManipulatorScales[i] = lerp(mManipulatorScales[i], 1.f, LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); } } @@ -2082,3 +2082,4 @@ BOOL LLManipScale::canAffectSelection() } return can_scale; } + diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp index 0228807dc8..9d287e7a03 100644 --- a/indra/newview/llmaniptranslate.cpp +++ b/indra/newview/llmaniptranslate.cpp @@ -1922,18 +1922,18 @@ void LLManipTranslate::renderTranslationHandles() { if (index == mManipPart - LL_X_ARROW || index == mHighlightedPart - LL_X_ARROW) { - mArrowScales.mV[index] = lerp(mArrowScales.mV[index], SELECTED_ARROW_SCALE, LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE )); - mPlaneScales.mV[index] = lerp(mPlaneScales.mV[index], 1.f, LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE )); + mArrowScales.mV[index] = lerp(mArrowScales.mV[index], SELECTED_ARROW_SCALE, LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); + mPlaneScales.mV[index] = lerp(mPlaneScales.mV[index], 1.f, LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); } else if (index == mManipPart - LL_YZ_PLANE || index == mHighlightedPart - LL_YZ_PLANE) { - mArrowScales.mV[index] = lerp(mArrowScales.mV[index], 1.f, LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE )); - mPlaneScales.mV[index] = lerp(mPlaneScales.mV[index], SELECTED_ARROW_SCALE, LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE )); + mArrowScales.mV[index] = lerp(mArrowScales.mV[index], 1.f, LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); + mPlaneScales.mV[index] = lerp(mPlaneScales.mV[index], SELECTED_ARROW_SCALE, LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); } else { - mArrowScales.mV[index] = lerp(mArrowScales.mV[index], 1.f, LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE )); - mPlaneScales.mV[index] = lerp(mPlaneScales.mV[index], 1.f, LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE )); + mArrowScales.mV[index] = lerp(mArrowScales.mV[index], 1.f, LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); + mPlaneScales.mV[index] = lerp(mPlaneScales.mV[index], 1.f, LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); } } @@ -2323,3 +2323,4 @@ BOOL LLManipTranslate::canAffectSelection() } return can_move; } + diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp index 1bda7640bd..274497f2b5 100644 --- a/indra/newview/llnetmap.cpp +++ b/indra/newview/llnetmap.cpp @@ -162,7 +162,7 @@ void LLNetMap::draw() static LLUICachedControl auto_center("MiniMapAutoCenter", true); if (auto_center) { - mCurPan = lerp(mCurPan, mTargetPan, LLCriticalDamp::getInterpolant(0.1f)); + mCurPan = lerp(mCurPan, mTargetPan, LLCriticalDamp::getInterpolant(InterpDeltaSmaller)); } // Prepare a scissor region @@ -987,3 +987,4 @@ void LLNetMap::handleStopTracking (const LLSD& userdata) LLTracker::stopTracking ((void*)LLTracker::isTracking(NULL)); } } + diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 343316d30a..cf9d95455e 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -6108,6 +6108,14 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color) gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); gGL.begin(LLRender::LINES); { + // Lines require an even number of verts so repeat the first + // vert if we don't meet that requirement + // + if (mSilhouetteVertices.size() & 0x1) + { + mSilhouetteVertices.push_back(mSilhouetteVertices[0]); + } + for(S32 i = 0; i < mSilhouetteVertices.size(); i += 2) { u_coord += u_divisor * LLSelectMgr::sHighlightUScale; @@ -7547,3 +7555,4 @@ void LLSelectMgr::sendSelectionMove() //saveSelectedObjectTransform(SELECT_ACTION_TYPE_PICK); } + diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index ec36cf48c2..8c5844eca7 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -549,11 +549,11 @@ void LLFloaterTexturePicker::draw() if (gFocusMgr.childHasMouseCapture(getDragHandle())) { - mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLCriticalDamp::getInterpolant(CONTEXT_FADE_TIME)); + mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLCriticalDamp::getInterpolant(InterpDeltaContextFadeTime)); } else { - mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLCriticalDamp::getInterpolant(CONTEXT_FADE_TIME)); + mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLCriticalDamp::getInterpolant(InterpDeltaContextFadeTime)); } updateImageStats(); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 9ffc64312d..3f97659c66 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1033,7 +1033,7 @@ void render_hud_attachments() // clamp target zoom level to reasonable values gAgentCamera.mHUDTargetZoom = llclamp(gAgentCamera.mHUDTargetZoom, 0.1f, 1.f); // smoothly interpolate current zoom level - gAgentCamera.mHUDCurZoom = lerp(gAgentCamera.mHUDCurZoom, gAgentCamera.mHUDTargetZoom, LLCriticalDamp::getInterpolant(0.03f)); + gAgentCamera.mHUDCurZoom = lerp(gAgentCamera.mHUDCurZoom, gAgentCamera.mHUDTargetZoom, LLCriticalDamp::getInterpolant(InterpDeltaTeenier)); if (LLPipeline::sShowHUDAttachments && !gDisconnected && setup_hud_matrices()) { @@ -1593,3 +1593,4 @@ void display_cleanup() { gDisconnectedImagep = NULL; } + diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 4efd59685e..d28da507ea 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2913,7 +2913,7 @@ void LLVOAvatar::idleUpdateWindEffect() LLVector3 velocity = getVelocity(); F32 speed = velocity.length(); //RN: velocity varies too much frame to frame for this to work - mRippleAccel.clearVec();//lerp(mRippleAccel, (velocity - mLastVel) * time_delta, LLCriticalDamp::getInterpolant(0.02f)); + mRippleAccel.clearVec();//lerp(mRippleAccel, (velocity - mLastVel) * time_delta, LLCriticalDamp::getInterpolant(InterpDeltaTeenier)); mLastVel = velocity; LLVector4 wind; wind.setVec(getRegion()->mWind.getVelocityNoisy(getPositionAgent(), 4.f) - velocity); @@ -2934,13 +2934,10 @@ void LLVOAvatar::idleUpdateWindEffect() wind.mV[VW] = llmin(0.025f + (speed * 0.015f) + hover_strength, 0.5f); F32 interp; - if (wind.mV[VW] > mWindVec.mV[VW]) + interp = LLCriticalDamp::getInterpolant(InterpDeltaSmall); + if (wind.mV[VW] <= mWindVec.mV[VW]) { - interp = LLCriticalDamp::getInterpolant(0.2f); - } - else - { - interp = LLCriticalDamp::getInterpolant(0.4f); + interp *= 2.0f; } mWindVec = lerp(mWindVec, wind, interp); @@ -3801,7 +3798,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // Set the root rotation, but do so incrementally so that it // lags in time by some fixed amount. - //F32 u = LLCriticalDamp::getInterpolant(PELVIS_LAG); F32 pelvis_lag_time = 0.f; if (self_in_mouselook) { diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 7adf18b6d0..3c831bafa0 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -1268,7 +1268,7 @@ BOOL LLVOVolume::calcLOD() else { distance = mDrawable->mDistanceWRTCamera; - radius = getVolume()->mLODScaleBias.scaledVec(getScale()).length(); + radius = getVolume() ? getVolume()->mLODScaleBias.scaledVec(getScale()).length() : getScale().length(); } //hold onto unmodified distance for debugging @@ -2990,7 +2990,8 @@ void LLVOVolume::generateSilhouette(LLSelectNode* nodep, const LLVector3& view_p //transform view vector into volume space view_vector -= getRenderPosition(); - mDrawable->mDistanceWRTCamera = view_vector.length(); + // WTF...why is silhouette generation touching a variable used all over the place?! + //mDrawable->mDistanceWRTCamera = view_vector.length(); LLQuaternion worldRot = getRenderRotation(); view_vector = view_vector * ~worldRot; if (!isVolumeGlobal()) diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index ccc513b80d..7c3bc5988c 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -302,8 +302,8 @@ void LLWorldMapView::draw() mVisibleRegions.clear(); // animate pan if necessary - sPanX = lerp(sPanX, sTargetPanX, LLCriticalDamp::getInterpolant(0.1f)); - sPanY = lerp(sPanY, sTargetPanY, LLCriticalDamp::getInterpolant(0.1f)); + sPanX = lerp(sPanX, sTargetPanX, LLCriticalDamp::getInterpolant(InterpDeltaSmaller)); + sPanY = lerp(sPanY, sTargetPanY, LLCriticalDamp::getInterpolant(InterpDeltaSmaller)); const S32 width = getRect().getWidth(); const S32 height = getRect().getHeight(); @@ -1795,3 +1795,5 @@ BOOL LLWorldMapView::handleDoubleClick( S32 x, S32 y, MASK mask ) } return FALSE; } + + -- cgit v1.3 From ea5ddf3c9f887719eb9fe0c7908eba7d22749b44 Mon Sep 17 00:00:00 2001 From: "Graham Madarasz (Graham Linden)" Date: Thu, 14 Mar 2013 11:22:09 -0700 Subject: Remove hard-coded cam distance hack --- indra/newview/lldrawable.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/lldrawable.cpp') diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index dc0e256ebb..235da41998 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -767,7 +767,7 @@ void LLDrawable::updateDistance(LLCamera& camera, bool force_update) } pos -= camera.getOrigin(); - mDistanceWRTCamera = 20.0f;//llround(pos.magVec(), 0.01f); + mDistanceWRTCamera = llround(pos.magVec(), 0.01f); mVObjp->updateLOD(); } } -- cgit v1.3 From e8dfa28697c177e8ed08ff76a9b81f920805a92f Mon Sep 17 00:00:00 2001 From: "Graham Madarasz (Graham Linden)" Date: Thu, 14 Mar 2013 14:12:26 -0700 Subject: Rollback Maestro interp changes --- indra/llcharacter/lleditingmotion.cpp | 4 +- indra/llcharacter/llheadrotmotion.cpp | 4 +- indra/llcharacter/llkeyframemotion.cpp | 6 +- indra/llcharacter/llkeyframewalkmotion.cpp | 6 +- indra/llcharacter/llmotion.cpp | 4 +- indra/llcharacter/lltargetingmotion.cpp | 2 +- indra/llcommon/llcriticaldamp.cpp | 50 +++++++++----- indra/llcommon/llcriticaldamp.h | 82 +---------------------- indra/llui/llbutton.cpp | 5 +- indra/llui/lllayoutstack.cpp | 12 ++-- indra/llui/llmenugl.cpp | 2 +- indra/llui/llscrollbar.cpp | 5 +- indra/llui/lltabcontainer.cpp | 3 +- indra/newview/llagentcamera.cpp | 23 +++---- indra/newview/lldrawable.cpp | 104 ++++++++++++++++------------- indra/newview/llfasttimerview.cpp | 4 +- indra/newview/llfloatercolorpicker.cpp | 5 +- indra/newview/llfloatersnapshot.cpp | 5 +- indra/newview/llfolderviewitem.cpp | 7 +- indra/newview/llfollowcam.cpp | 17 ++--- indra/newview/llhudnametag.cpp | 3 +- indra/newview/llmaniprotate.cpp | 18 ++--- indra/newview/llmanipscale.cpp | 5 +- indra/newview/llmaniptranslate.cpp | 13 ++-- indra/newview/llnetmap.cpp | 3 +- indra/newview/llselectmgr.cpp | 9 --- indra/newview/lltexturectrl.cpp | 4 +- indra/newview/llviewerdisplay.cpp | 3 +- indra/newview/llvoavatar.cpp | 12 ++-- indra/newview/llworldmapview.cpp | 4 +- 30 files changed, 179 insertions(+), 245 deletions(-) (limited to 'indra/newview/lldrawable.cpp') diff --git a/indra/llcharacter/lleditingmotion.cpp b/indra/llcharacter/lleditingmotion.cpp index 35508e0a87..4e8c3268c5 100644 --- a/indra/llcharacter/lleditingmotion.cpp +++ b/indra/llcharacter/lleditingmotion.cpp @@ -38,6 +38,8 @@ // Constants //----------------------------------------------------------------------------- const LLQuaternion EDIT_MOTION_WRIST_ROTATION(F_PI_BY_TWO * 0.7f, LLVector3(1.0f, 0.0f, 0.0f)); +const F32 TARGET_LAG_HALF_LIFE = 0.1f; // half-life of IK targeting +const F32 TORSO_LAG_HALF_LIFE = 0.2f; const F32 MAX_TIME_DELTA = 2.f; //max two seconds a frame for calculating interpolation S32 LLEditingMotion::sHandPose = LLHandMotion::HAND_POSE_RELAXED_R; @@ -230,7 +232,7 @@ BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask) mIKSolver.solve(); // use blending... - F32 slerp_amt = LLCriticalDamp::getInterpolant(InterpDeltaTargetLagHalfLife); + F32 slerp_amt = LLCriticalDamp::getInterpolant(TARGET_LAG_HALF_LIFE); shoulderRot = slerp(slerp_amt, mShoulderJoint.getRotation(), shoulderRot); elbowRot = slerp(slerp_amt, mElbowJoint.getRotation(), elbowRot); diff --git a/indra/llcharacter/llheadrotmotion.cpp b/indra/llcharacter/llheadrotmotion.cpp index 1eddd0f449..2b1aa194a9 100644 --- a/indra/llcharacter/llheadrotmotion.cpp +++ b/indra/llcharacter/llheadrotmotion.cpp @@ -182,8 +182,8 @@ BOOL LLHeadRotMotion::onUpdate(F32 time, U8* joint_mask) LLQuaternion currentRootRotWorld = mRootJoint->getWorldRotation(); LLQuaternion currentInvRootRotWorld = ~currentRootRotWorld; - F32 head_slerp_amt = LLCriticalDamp::getInterpolant(InterpDeltaHeadLookAtLagHalfLife); - F32 torso_slerp_amt = LLCriticalDamp::getInterpolant(InterpDeltaTorsoLookAtLagHalfLife); + F32 head_slerp_amt = LLCriticalDamp::getInterpolant(HEAD_LOOKAT_LAG_HALF_LIFE); + F32 torso_slerp_amt = LLCriticalDamp::getInterpolant(TORSO_LOOKAT_LAG_HALF_LIFE); LLVector3* targetPos = (LLVector3*)mCharacter->getAnimationData("LookAtPoint"); diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp index f394cf2635..905d1c2d26 100644 --- a/indra/llcharacter/llkeyframemotion.cpp +++ b/indra/llcharacter/llkeyframemotion.cpp @@ -1031,11 +1031,11 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 if (constraint->mSharedData->mChainLength != 0 && dist_vec_squared(root_pos, target_pos) * 0.95f > constraint->mTotalLength * constraint->mTotalLength) { - constraint->mWeight = lerp(constraint->mWeight, 0.f, LLCriticalDamp::getInterpolant(InterpDeltaSmaller)); + constraint->mWeight = lerp(constraint->mWeight, 0.f, LLCriticalDamp::getInterpolant(0.1f)); } else { - constraint->mWeight = lerp(constraint->mWeight, 1.f, LLCriticalDamp::getInterpolant(InterpDeltaSmallish)); + constraint->mWeight = lerp(constraint->mWeight, 1.f, LLCriticalDamp::getInterpolant(0.3f)); } F32 weight = constraint->mWeight * ((shared_data->mEaseOutStopTime == 0.f) ? 1.f : @@ -1084,7 +1084,7 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 F32 time_constant = 1.f / clamp_rescale(constraint->mFixupDistanceRMS, 0.f, 0.5f, 0.2f, 8.f); // llinfos << "Interpolant " << LLCriticalDamp::getInterpolant(time_constant, FALSE) << " and fixup distance " << constraint->mFixupDistanceRMS << " on " << mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << llendl; positions[joint_num] = lerp(positions[joint_num], kinematic_position, - LLCriticalDamp::getInterpolant(time_constant)); + LLCriticalDamp::getInterpolant(time_constant, FALSE)); } S32 iteration_count; diff --git a/indra/llcharacter/llkeyframewalkmotion.cpp b/indra/llcharacter/llkeyframewalkmotion.cpp index d17c123e54..8422553beb 100644 --- a/indra/llcharacter/llkeyframewalkmotion.cpp +++ b/indra/llcharacter/llkeyframewalkmotion.cpp @@ -287,7 +287,7 @@ BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask) F32 desired_speed_multiplier = llclamp(speed / foot_speed, min_speed_multiplier, ANIM_SPEED_MAX); // blend towards new speed adjustment value - F32 new_speed_adjust = lerp(mAdjustedSpeed, desired_speed_multiplier, LLCriticalDamp::getInterpolant(InterpDeltaSpeedAdjustTime)); + F32 new_speed_adjust = lerp(mAdjustedSpeed, desired_speed_multiplier, LLCriticalDamp::getInterpolant(SPEED_ADJUST_TIME_CONSTANT)); // limit that rate at which the speed adjustment changes F32 speedDelta = llclamp(new_speed_adjust - mAdjustedSpeed, -SPEED_ADJUST_MAX_SEC * delta_time, SPEED_ADJUST_MAX_SEC * delta_time); @@ -305,8 +305,8 @@ BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask) { // standing/turning // damp out speed adjustment to 0 - mAnimSpeed = lerp(mAnimSpeed, 1.f, LLCriticalDamp::getInterpolant(InterpDeltaSmall)); - //mPelvisOffset = lerp(mPelvisOffset, LLVector3::zero, LLCriticalDamp::getInterpolant(InterpDeltaSmall)); + mAnimSpeed = lerp(mAnimSpeed, 1.f, LLCriticalDamp::getInterpolant(0.2f)); + //mPelvisOffset = lerp(mPelvisOffset, LLVector3::zero, LLCriticalDamp::getInterpolant(0.2f)); } // broadcast walk speed change diff --git a/indra/llcharacter/llmotion.cpp b/indra/llcharacter/llmotion.cpp index d4db0d84c9..a07f9f4d2e 100644 --- a/indra/llcharacter/llmotion.cpp +++ b/indra/llcharacter/llmotion.cpp @@ -73,7 +73,7 @@ void LLMotion::fadeOut() { if (mFadeWeight > 0.01f) { - mFadeWeight = lerp(mFadeWeight, 0.f, LLCriticalDamp::getInterpolant(InterpDeltaFadeWeight)); + mFadeWeight = lerp(mFadeWeight, 0.f, LLCriticalDamp::getInterpolant(0.15f)); } else { @@ -88,7 +88,7 @@ void LLMotion::fadeIn() { if (mFadeWeight < 0.99f) { - mFadeWeight = lerp(mFadeWeight, 1.f, LLCriticalDamp::getInterpolant(InterpDeltaFadeWeight)); + mFadeWeight = lerp(mFadeWeight, 1.f, LLCriticalDamp::getInterpolant(0.15f)); } else { diff --git a/indra/llcharacter/lltargetingmotion.cpp b/indra/llcharacter/lltargetingmotion.cpp index 6ce6ce31d6..fa5f06328e 100644 --- a/indra/llcharacter/lltargetingmotion.cpp +++ b/indra/llcharacter/lltargetingmotion.cpp @@ -106,7 +106,7 @@ BOOL LLTargetingMotion::onActivate() //----------------------------------------------------------------------------- BOOL LLTargetingMotion::onUpdate(F32 time, U8* joint_mask) { - F32 slerp_amt = LLCriticalDamp::getInterpolant(InterpDeltaTorsoTargetLagHalfLife); + F32 slerp_amt = LLCriticalDamp::getInterpolant(TORSO_TARGET_HALF_LIFE); LLVector3 target; LLVector3* lookAtPoint = (LLVector3*)mCharacter->getAnimationData("LookAtPoint"); diff --git a/indra/llcommon/llcriticaldamp.cpp b/indra/llcommon/llcriticaldamp.cpp index 27fef0e6dc..49aac9ce75 100644 --- a/indra/llcommon/llcriticaldamp.cpp +++ b/indra/llcommon/llcriticaldamp.cpp @@ -32,9 +32,8 @@ // static members //----------------------------------------------------------------------------- LLFrameTimer LLCriticalDamp::sInternalTimer; +std::map LLCriticalDamp::sInterpolants; F32 LLCriticalDamp::sTimeDelta; -F32 LLCriticalDamp::sInterpolants[kNumCachedInterpolants]; -F32 LLCriticalDamp::sInterpolatedValues[kNumCachedInterpolants]; //----------------------------------------------------------------------------- // LLCriticalDamp() @@ -42,17 +41,6 @@ F32 LLCriticalDamp::sInterpolatedValues[kNumCachedInterpolants]; LLCriticalDamp::LLCriticalDamp() { sTimeDelta = 0.f; - - // Init the core interpolant values (to which many, many enums map) - // - setInterpolantConstant(InterpDelta_0_025, 0.025f); - setInterpolantConstant(InterpDelta_0_05, 0.05f ); - setInterpolantConstant(InterpDelta_0_06, 0.06f); - setInterpolantConstant(InterpDelta_0_10, 0.10f); - setInterpolantConstant(InterpDelta_0_15, 0.15f); - setInterpolantConstant(InterpDelta_0_20, 0.20f); - setInterpolantConstant(InterpDelta_0_25, 0.25f); - setInterpolantConstant(InterpDelta_0_30, 0.30f); } // static @@ -63,10 +51,40 @@ void LLCriticalDamp::updateInterpolants() { sTimeDelta = sInternalTimer.getElapsedTimeAndResetF32(); - U32 i; - for (i = 0; i < kNumCachedInterpolants; i++) + F32 time_constant; + + for (std::map::iterator iter = sInterpolants.begin(); + iter != sInterpolants.end(); iter++) + { + time_constant = iter->first; + F32 new_interpolant = 1.f - pow(2.f, -sTimeDelta / time_constant); + new_interpolant = llclamp(new_interpolant, 0.f, 1.f); + sInterpolants[time_constant] = new_interpolant; + } +} + +//----------------------------------------------------------------------------- +// getInterpolant() +//----------------------------------------------------------------------------- +F32 LLCriticalDamp::getInterpolant(const F32 time_constant, BOOL use_cache) +{ + if (time_constant == 0.f) + { + return 1.f; + } + + if (use_cache && sInterpolants.count(time_constant)) { - sInterpolatedValues[i] = llclamp(sTimeDelta / sInterpolants[ i], 0.0f, 1.0f); + return sInterpolants[time_constant]; } + + F32 interpolant = 1.f - pow(2.f, -sTimeDelta / time_constant); + interpolant = llclamp(interpolant, 0.f, 1.f); + if (use_cache) + { + sInterpolants[time_constant] = interpolant; + } + + return interpolant; } diff --git a/indra/llcommon/llcriticaldamp.h b/indra/llcommon/llcriticaldamp.h index 19a2ddb77a..52f052ae25 100644 --- a/indra/llcommon/llcriticaldamp.h +++ b/indra/llcommon/llcriticaldamp.h @@ -32,98 +32,22 @@ #include "llframetimer.h" -// These enums each represent one fixed-time delta value -// that we interpolate once given the actual sTimeDelta time -// that has passed. This allows us to calculate the interp portion -// of those values once and then look them up repeatedly per frame. -// -enum InterpDelta -{ - InterpDelta_0_025, // 0.025 - InterpDeltaTeenier = InterpDelta_0_025, - InterpDeltaFolderOpenTime = InterpDelta_0_025, - InterpDeltaFolderCloseTime = InterpDelta_0_025, - InterpDeltaCameraFocusHalfLife = InterpDelta_0_025, // USED TO BE ZERO.... - - InterpDelta_0_05, // 0.05 - InterpDeltaTeeny = InterpDelta_0_05, - - InterpDelta_0_06, // 0.06 - InterpDeltaObjectDampingConstant = InterpDelta_0_06, - InterpDeltaCameraZoomHalfLife = InterpDelta_0_06, - InterpDeltaFovZoomHalfLife = InterpDelta_0_06, - InterpDeltaManipulatorScaleHalfLife = InterpDelta_0_06, - InterpDeltaContextFadeTime = InterpDelta_0_06, - - InterpDelta_0_10, // 0.10 - InterpDeltaSmaller = InterpDelta_0_10, - InterpDeltaTargetLagHalfLife = InterpDelta_0_10, - InterpDeltaSpeedAdjustTime = InterpDelta_0_10, - - InterpDelta_0_15, // 0.15 - InterpDeltaFadeWeight = InterpDelta_0_15, - InterpDeltaHeadLookAtLagHalfLife = InterpDelta_0_15, - - InterpDelta_0_20, // 0.20 - InterpDeltaSmall = InterpDelta_0_20, - InterpDeltaTorsoLagHalfLife = InterpDelta_0_20, - InterpDeltaPositionDampingTC = InterpDelta_0_20, - - InterpDelta_0_25, // 0.25 - InterpDeltaCameraLagHalfLife = InterpDelta_0_25, - InterpDeltaTorsoTargetLagHalfLife = InterpDelta_0_25, - InterpDeltaTorsoLookAtLagHalfLife = InterpDelta_0_25, - - InterpDelta_0_30, // 0.3 - InterpDeltaSmallish = InterpDelta_0_30, - - // Dynamically set interpolants which use setInterpolantConstant - // - InterpDeltaCameraSmoothingHalfLife, - InterpDeltaBehindnessLag, - InterpDeltaFocusLag, - InterpDeltaPositionLag, - InterpDeltaOpenTime, - InterpDeltaCloseTime, - - kNumCachedInterpolants -}; - class LL_COMMON_API LLCriticalDamp { public: LLCriticalDamp(); - // Updates all the known interp delta values for fast lookup in calls to getInterpolant(InterpDelta) - // + // MANIPULATORS static void updateInterpolants(); - static inline void setInterpolantConstant(InterpDelta whichDelta, const F32 time_constant) - { - llassert(whichDelta < kNumCachedInterpolants); - sInterpolants[whichDelta] = time_constant; - } - // ACCESSORS - static inline F32 getInterpolant(InterpDelta whichDelta) - { - llassert(whichDelta < kNumCachedInterpolants); - return sInterpolatedValues[whichDelta]; - } - - static inline F32 getInterpolant(const F32 time_constant) - { - return llclamp((sTimeDelta / time_constant), 0.0f, 1.0f); - } + static F32 getInterpolant(const F32 time_constant, BOOL use_cache = TRUE); protected: static LLFrameTimer sInternalTimer; // frame timer for calculating deltas - //static std::map sInterpolants; - static F32 sInterpolants[kNumCachedInterpolants]; - static F32 sInterpolatedValues[kNumCachedInterpolants]; + static std::map sInterpolants; static F32 sTimeDelta; }; #endif // LL_LLCRITICALDAMP_H - diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp index 3dfcb3ffa1..705fe16559 100644 --- a/indra/llui/llbutton.cpp +++ b/indra/llui/llbutton.cpp @@ -758,11 +758,11 @@ void LLButton::draw() mCurGlowStrength = lerp(mCurGlowStrength, mFlashing ? (flash? 1.0 : 0.0) : mHoverGlowStrength, - LLCriticalDamp::getInterpolant(InterpDeltaTeeny)); + LLCriticalDamp::getInterpolant(0.05f)); } else { - mCurGlowStrength = lerp(mCurGlowStrength, 0.f, LLCriticalDamp::getInterpolant(InterpDeltaTeeny)); + mCurGlowStrength = lerp(mCurGlowStrength, 0.f, LLCriticalDamp::getInterpolant(0.05f)); } // Draw button image, if available. @@ -1247,4 +1247,3 @@ BOOL LLButton::handleDoubleClick(S32 x, S32 y, MASK mask) // just treat a double click as a second click return handleMouseDown(x, y, mask); } - diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp index 32383b1f1d..3adc1a6c70 100644 --- a/indra/llui/lllayoutstack.cpp +++ b/indra/llui/lllayoutstack.cpp @@ -229,10 +229,7 @@ LLLayoutStack::LLLayoutStack(const LLLayoutStack::Params& p) mOpenTimeConstant(p.open_time_constant), mCloseTimeConstant(p.close_time_constant), mResizeBarOverlap(p.resize_bar_overlap) -{ - LLCriticalDamp::setInterpolantConstant(InterpDeltaCloseTime, mCloseTimeConstant); - LLCriticalDamp::setInterpolantConstant(InterpDeltaOpenTime, mOpenTimeConstant); -} +{} LLLayoutStack::~LLLayoutStack() { @@ -595,7 +592,7 @@ bool LLLayoutStack::animatePanels() { if (!mAnimatedThisFrame) { - panelp->mVisibleAmt = lerp(panelp->mVisibleAmt, 1.f, LLCriticalDamp::getInterpolant(InterpDeltaOpenTime)); + panelp->mVisibleAmt = lerp(panelp->mVisibleAmt, 1.f, LLCriticalDamp::getInterpolant(mOpenTimeConstant)); if (panelp->mVisibleAmt > 0.99f) { panelp->mVisibleAmt = 1.f; @@ -620,7 +617,7 @@ bool LLLayoutStack::animatePanels() { if (!mAnimatedThisFrame) { - panelp->mVisibleAmt = lerp(panelp->mVisibleAmt, 0.f, LLCriticalDamp::getInterpolant(InterpDeltaCloseTime)); + panelp->mVisibleAmt = lerp(panelp->mVisibleAmt, 0.f, LLCriticalDamp::getInterpolant(mCloseTimeConstant)); if (panelp->mVisibleAmt < 0.001f) { panelp->mVisibleAmt = 0.f; @@ -647,7 +644,7 @@ bool LLLayoutStack::animatePanels() { if (!mAnimatedThisFrame) { - panelp->mCollapseAmt = lerp(panelp->mCollapseAmt, collapse_state, LLCriticalDamp::getInterpolant(InterpDeltaCloseTime)); + panelp->mCollapseAmt = lerp(panelp->mCollapseAmt, collapse_state, LLCriticalDamp::getInterpolant(mCloseTimeConstant)); } if (llabs(panelp->mCollapseAmt - collapse_state) < 0.001f) @@ -858,4 +855,3 @@ void LLLayoutStack::updateResizeBarLimits() previous_visible_panelp = visible_panelp; } } - diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp index f142be885d..cd6cc6a75e 100644 --- a/indra/llui/llmenugl.cpp +++ b/indra/llui/llmenugl.cpp @@ -3673,7 +3673,7 @@ void LLTearOffMenu::draw() if (getRect().getHeight() != mTargetHeight) { // animate towards target height - reshape(getRect().getWidth(), llceil(lerp((F32)getRect().getHeight(), mTargetHeight, LLCriticalDamp::getInterpolant(InterpDeltaTeeny)))); + reshape(getRect().getWidth(), llceil(lerp((F32)getRect().getHeight(), mTargetHeight, LLCriticalDamp::getInterpolant(0.05f)))); } LLFloater::draw(); } diff --git a/indra/llui/llscrollbar.cpp b/indra/llui/llscrollbar.cpp index d65b4431a8..5d3bf7a670 100644 --- a/indra/llui/llscrollbar.cpp +++ b/indra/llui/llscrollbar.cpp @@ -493,11 +493,11 @@ void LLScrollbar::draw() BOOL hovered = getEnabled() && !other_captor && (hasMouseCapture() || mThumbRect.pointInRect(local_mouse_x, local_mouse_y)); if (hovered) { - mCurGlowStrength = lerp(mCurGlowStrength, mHoverGlowStrength, LLCriticalDamp::getInterpolant(InterpDeltaTeeny)); + mCurGlowStrength = lerp(mCurGlowStrength, mHoverGlowStrength, LLCriticalDamp::getInterpolant(0.05f)); } else { - mCurGlowStrength = lerp(mCurGlowStrength, 0.f, LLCriticalDamp::getInterpolant(InterpDeltaTeeny)); + mCurGlowStrength = lerp(mCurGlowStrength, 0.f, LLCriticalDamp::getInterpolant(0.05f)); } // Draw background and thumb. @@ -642,4 +642,3 @@ void LLScrollbar::onLineDownBtnPressed( const LLSD& data ) { changeLine( mStepSize, TRUE ); } - diff --git a/indra/llui/lltabcontainer.cpp b/indra/llui/lltabcontainer.cpp index 1e64cd0df8..5fc2cc350d 100644 --- a/indra/llui/lltabcontainer.cpp +++ b/indra/llui/lltabcontainer.cpp @@ -406,7 +406,7 @@ void LLTabContainer::draw() } } - setScrollPosPixels((S32)lerp((F32)getScrollPosPixels(), (F32)target_pixel_scroll, LLCriticalDamp::getInterpolant(InterpDeltaTeeny))); + setScrollPosPixels((S32)lerp((F32)getScrollPosPixels(), (F32)target_pixel_scroll, LLCriticalDamp::getInterpolant(0.08f))); BOOL has_scroll_arrows = !getTabsHidden() && ((mMaxScrollPos > 0) || (mScrollPosPixels > 0)); if (!mIsVertical) @@ -2046,4 +2046,3 @@ void LLTabContainer::commitHoveredButton(S32 x, S32 y) } } } - diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index a40d9cd318..9025c7af8b 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -179,7 +179,7 @@ LLAgentCamera::LLAgentCamera() : clearGeneralKeys(); clearOrbitKeys(); - clearPanKeys(); + clearPanKeys(); } // Requires gSavedSettings to be initialized. @@ -192,9 +192,6 @@ void LLAgentCamera::init() mDrawDistance = gSavedSettings.getF32("RenderFarClip"); - const F32 SMOOTHING_HALF_LIFE = 0.02f; - LLCriticalDamp::setInterpolantConstant(InterpDeltaCameraSmoothingHalfLife, gSavedSettings.getF32("CameraPositionSmoothing") * SMOOTHING_HALF_LIFE); - LLViewerCamera::getInstance()->setView(DEFAULT_FIELD_OF_VIEW); // Leave at 0.1 meters until we have real near clip management LLViewerCamera::getInstance()->setNear(0.1f); @@ -340,7 +337,7 @@ void LLAgentCamera::resetView(BOOL reset_camera, BOOL change_camera) LLVector3 agent_at_axis = gAgent.getAtAxis(); agent_at_axis -= projected_vec(agent_at_axis, gAgent.getReferenceUpVector()); agent_at_axis.normalize(); - gAgent.resetAxes(lerp(gAgent.getAtAxis(), agent_at_axis, LLCriticalDamp::getInterpolant(InterpDeltaSmall))); + gAgent.resetAxes(lerp(gAgent.getAtAxis(), agent_at_axis, LLCriticalDamp::getInterpolant(0.3f))); } setFocusOnAvatar(TRUE, ANIMATE); @@ -1249,7 +1246,7 @@ void LLAgentCamera::updateCamera() gAgentCamera.clearPanKeys(); // lerp camera focus offset - mCameraFocusOffset = lerp(mCameraFocusOffset, mCameraFocusOffsetTarget, LLCriticalDamp::getInterpolant(InterpDeltaCameraFocusHalfLife)); + mCameraFocusOffset = lerp(mCameraFocusOffset, mCameraFocusOffsetTarget, LLCriticalDamp::getInterpolant(CAMERA_FOCUS_HALF_LIFE)); if ( mCameraMode == CAMERA_MODE_FOLLOW ) { @@ -1364,8 +1361,10 @@ void LLAgentCamera::updateCamera() mCameraSmoothingStop = mCameraSmoothingStop || in_build_mode; if (cameraThirdPerson() && !mCameraSmoothingStop) - { - F32 smoothing = LLCriticalDamp::getInterpolant(InterpDeltaCameraSmoothingHalfLife); + { + const F32 SMOOTHING_HALF_LIFE = 0.02f; + + F32 smoothing = LLCriticalDamp::getInterpolant(gSavedSettings.getF32("CameraPositionSmoothing") * SMOOTHING_HALF_LIFE, FALSE); if (!mFocusObject) // we differentiate on avatar mode { @@ -1395,7 +1394,7 @@ void LLAgentCamera::updateCamera() } - mCameraCurrentFOVZoomFactor = lerp(mCameraCurrentFOVZoomFactor, mCameraFOVZoomFactor, LLCriticalDamp::getInterpolant(InterpDeltaFovZoomHalfLife)); + mCameraCurrentFOVZoomFactor = lerp(mCameraCurrentFOVZoomFactor, mCameraFOVZoomFactor, LLCriticalDamp::getInterpolant(FOV_ZOOM_HALF_LIFE)); // llinfos << "Current FOV Zoom: " << mCameraCurrentFOVZoomFactor << " Target FOV Zoom: " << mCameraFOVZoomFactor << " Object penetration: " << mFocusObjectDist << llendl; @@ -1810,7 +1809,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) if (mTargetCameraDistance != mCurrentCameraDistance) { - F32 camera_lerp_amt = LLCriticalDamp::getInterpolant(InterpDeltaCameraZoomHalfLife); + F32 camera_lerp_amt = LLCriticalDamp::getInterpolant(CAMERA_ZOOM_HALF_LIFE); mCurrentCameraDistance = lerp(mCurrentCameraDistance, mTargetCameraDistance, camera_lerp_amt); } @@ -1828,7 +1827,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) if (isAgentAvatarValid()) { LLVector3d camera_lag_d; - F32 lag_interp = LLCriticalDamp::getInterpolant(InterpDeltaCameraLagHalfLife); + F32 lag_interp = LLCriticalDamp::getInterpolant(CAMERA_LAG_HALF_LIFE); LLVector3 target_lag; LLVector3 vel = gAgent.getVelocity(); @@ -1873,7 +1872,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) } else { - mCameraLag = lerp(mCameraLag, LLVector3::zero, LLCriticalDamp::getInterpolant(InterpDeltaCameraLagHalfLife)); + mCameraLag = lerp(mCameraLag, LLVector3::zero, LLCriticalDamp::getInterpolant(0.15f)); } camera_lag_d.setVec(mCameraLag); diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 235da41998..d29181a3ce 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -492,83 +492,97 @@ F32 LLDrawable::updateXform(BOOL undamped) BOOL damped = !undamped; // Position - LLVector3 old_pos = mXform.getPosition(); - - // get agent position or parent-relative position as appropriate - // - LLVector3 target_pos = mXform.isRoot() ? mVObjp->getPositionAgent() : mVObjp->getPosition(); - + LLVector3 old_pos(mXform.getPosition()); + LLVector3 target_pos; + if (mXform.isRoot()) + { + // get root position in your agent's region + target_pos = mVObjp->getPositionAgent(); + } + else + { + // parent-relative position + target_pos = mVObjp->getPosition(); + } + // Rotation LLQuaternion old_rot(mXform.getRotation()); LLQuaternion target_rot = mVObjp->getRotation(); - //scaling LLVector3 target_scale = mVObjp->getScale(); LLVector3 old_scale = mCurrentScale; LLVector3 dest_scale = target_scale; - LLVector3 scale_vec = old_scale-target_scale; - - static const F32 dot_threshold = 1.0f - FLT_EPSILON; - - F32 dist_squared = dist_vec_squared(old_pos, target_pos); - - bool translated = dist_squared > 0.0f; - bool rotated = !mVObjp->getAngularVelocity().isExactlyZero() || (dot(old_rot, target_rot) < dot_threshold); - bool scaled = (scale_vec * scale_vec) > MIN_INTERPOLATE_DISTANCE_SQUARED; - // Damping + // Damping + F32 dist_squared = 0.f; + F32 camdist2 = (mDistanceWRTCamera * mDistanceWRTCamera); + if (damped && isVisible()) { - F32 lerp_amt = LLCriticalDamp::getInterpolant(InterpDeltaObjectDampingConstant); + F32 lerp_amt = llclamp(LLCriticalDamp::getInterpolant(OBJECT_DAMPING_TIME_CONSTANT), 0.f, 1.f); LLVector3 new_pos = lerp(old_pos, target_pos, lerp_amt); - dist_squared = dist_vec_squared(new_pos, old_pos); + dist_squared = dist_vec_squared(new_pos, target_pos); LLQuaternion new_rot = nlerp(lerp_amt, old_rot, target_rot); - dist_squared += fabs(1.f - dot(new_rot, old_rot)) * 10.f; + // FIXME: This can be negative! It is be possible for some rots to 'cancel out' pos or size changes. + dist_squared += (1.f - dot(new_rot, target_rot)) * 10.f; LLVector3 new_scale = lerp(old_scale, target_scale, lerp_amt); - dist_squared += dist_vec_squared(new_scale, old_scale); + dist_squared += dist_vec_squared(new_scale, target_scale); - // If our lerp isn't moving too far, substitue the lerp'd pos for our target for this frame - // - if (dist_squared <= MAX_INTERPOLATE_DISTANCE_SQUARED) + if ((dist_squared >= MIN_INTERPOLATE_DISTANCE_SQUARED * camdist2) && + (dist_squared <= MAX_INTERPOLATE_DISTANCE_SQUARED)) { // interpolate target_pos = new_pos; target_rot = new_rot; target_scale = new_scale; } - else + else if (mVObjp->getAngularVelocity().isExactlyZero()) { - llinfos << "skipping update due to overly large lerp" << llendl; + // snap to final position (only if no target omega is applied) + dist_squared = 0.0f; + if (getVOVolume() && !isRoot()) + { //child prim snapping to some position, needs a rebuild + gPipeline.markRebuild(this, LLDrawable::REBUILD_POSITION, TRUE); + } } } + else + { + // The following fixes MAINT-1742 but breaks vehicles similar to MAINT-2275 + // dist_squared = dist_vec_squared(old_pos, target_pos); - if (translated || rotated || scaled) - { - if (scaled) - { - mCurrentScale = target_scale; - } + // The following fixes MAINT-2247 but causes MAINT-2275 + //dist_squared += (1.f - dot(old_rot, target_rot)) * 10.f; + //dist_squared += dist_vec_squared(old_scale, target_scale); + } + LLVector3 vec = mCurrentScale-target_scale; + + if (vec*vec > MIN_INTERPOLATE_DISTANCE_SQUARED) + { //scale change requires immediate rebuild + mCurrentScale = target_scale; + gPipeline.markRebuild(this, LLDrawable::REBUILD_POSITION, TRUE); + } + else if (!isRoot() && + (!mVObjp->getAngularVelocity().isExactlyZero() || + dist_squared > 0.f)) + { //child prim moving relative to parent, tag as needing to be rendered atomically and rebuild dist_squared = 1.f; //keep this object on the move list - - //child prim moving relative to parent, tag as needing to be rendered atomically - // - if (!isRoot() && !isState(LLDrawable::ANIMATED_CHILD)) + if (!isState(LLDrawable::ANIMATED_CHILD)) { setState(LLDrawable::ANIMATED_CHILD); - } - - // Mark any components that need to be rebuilt based on what change transpired - // - if (!rotated && !scaled) - gPipeline.markRebuild(this, LLDrawable::REBUILD_POSITION, TRUE); - else gPipeline.markRebuild(this, LLDrawable::REBUILD_ALL, TRUE); - - mVObjp->dirtySpatialGroup(); + mVObjp->dirtySpatialGroup(); + } } + else if (!isRoot() + && ( dist_vec_squared(old_pos, target_pos) > 0.f + || (1.f - dot(old_rot, target_rot)) > 0.f)) + { // update child prims moved from LSL + gPipeline.markRebuild(this, LLDrawable::REBUILD_POSITION, TRUE); + } else if (!getVOVolume() && !isAvatar()) { movePartition(); diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp index 643ce63f29..e7a3f9b390 100644 --- a/indra/newview/llfasttimerview.cpp +++ b/indra/newview/llfasttimerview.cpp @@ -940,7 +940,7 @@ void LLFastTimerView::draw() } //interpolate towards new maximum - last_max = (U64) lerp((F32)last_max, (F32) cur_max, LLCriticalDamp::getInterpolant(InterpDeltaSmaller)); + last_max = (U64) lerp((F32)last_max, (F32) cur_max, LLCriticalDamp::getInterpolant(0.1f)); if (last_max - cur_max <= 1 || cur_max - last_max <= 1) { last_max = cur_max; @@ -948,7 +948,7 @@ void LLFastTimerView::draw() F32 alpha_target = last_max > cur_max ? llmin((F32) last_max/ (F32) cur_max - 1.f,1.f) : llmin((F32) cur_max/ (F32) last_max - 1.f,1.f); - alpha_interp = lerp(alpha_interp, alpha_target, LLCriticalDamp::getInterpolant(InterpDeltaSmaller)); + alpha_interp = lerp(alpha_interp, alpha_target, LLCriticalDamp::getInterpolant(0.1f)); if (mHoverID != NULL) { diff --git a/indra/newview/llfloatercolorpicker.cpp b/indra/newview/llfloatercolorpicker.cpp index 10d31df22c..d6ebe44daa 100644 --- a/indra/newview/llfloatercolorpicker.cpp +++ b/indra/newview/llfloatercolorpicker.cpp @@ -525,11 +525,11 @@ void LLFloaterColorPicker::draw() if (gFocusMgr.childHasMouseCapture(getDragHandle())) { - mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLCriticalDamp::getInterpolant(InterpDeltaContextFadeTime)); + mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLCriticalDamp::getInterpolant(CONTEXT_FADE_TIME)); } else { - mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLCriticalDamp::getInterpolant(InterpDeltaContextFadeTime)); + mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLCriticalDamp::getInterpolant(CONTEXT_FADE_TIME)); } mPipetteBtn->setToggleState(LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance()); @@ -1113,4 +1113,3 @@ void LLFloaterColorPicker::stopUsingPipette() LLToolMgr::getInstance()->clearTransientTool(); } } - diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index 103eaace88..d8d62e5bbb 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -478,7 +478,7 @@ void LLSnapshotLivePreview::draw() { if (mFlashAlpha < 1.f) { - mFlashAlpha = lerp(mFlashAlpha, 1.f, LLCriticalDamp::getInterpolant(InterpDeltaTeenier)); + mFlashAlpha = lerp(mFlashAlpha, 1.f, LLCriticalDamp::getInterpolant(0.02f)); } else { @@ -487,7 +487,7 @@ void LLSnapshotLivePreview::draw() } else { - mFlashAlpha = lerp(mFlashAlpha, 0.f, LLCriticalDamp::getInterpolant(InterpDeltaSmallish) * 0.5f); + mFlashAlpha = lerp(mFlashAlpha, 0.f, LLCriticalDamp::getInterpolant(0.15f)); } // Draw shining animation if appropriate. @@ -2500,4 +2500,3 @@ BOOL LLSnapshotFloaterView::handleHover(S32 x, S32 y, MASK mask) } return TRUE; } - diff --git a/indra/newview/llfolderviewitem.cpp b/indra/newview/llfolderviewitem.cpp index 23241b57c4..3aa16b4413 100644 --- a/indra/newview/llfolderviewitem.cpp +++ b/indra/newview/llfolderviewitem.cpp @@ -1293,7 +1293,7 @@ S32 LLFolderViewFolder::arrange( S32* width, S32* height, S32 filter_generation) // animate current height towards target height if (llabs(mCurHeight - mTargetHeight) > 1.f) { - mCurHeight = lerp(mCurHeight, mTargetHeight, LLCriticalDamp::getInterpolant(mIsOpen ? InterpDeltaFolderOpenTime : InterpDeltaFolderCloseTime)); + mCurHeight = lerp(mCurHeight, mTargetHeight, LLCriticalDamp::getInterpolant(mIsOpen ? FOLDER_OPEN_TIME_CONSTANT : FOLDER_CLOSE_TIME_CONSTANT)); requestArrange(); @@ -2538,11 +2538,11 @@ void LLFolderViewFolder::draw() } else if (mIsOpen) { - mControlLabelRotation = lerp(mControlLabelRotation, -90.f, LLCriticalDamp::getInterpolant(InterpDeltaTeeny)); + mControlLabelRotation = lerp(mControlLabelRotation, -90.f, LLCriticalDamp::getInterpolant(0.04f)); } else { - mControlLabelRotation = lerp(mControlLabelRotation, 0.f, LLCriticalDamp::getInterpolant(InterpDeltaTeenier)); + mControlLabelRotation = lerp(mControlLabelRotation, 0.f, LLCriticalDamp::getInterpolant(0.025f)); } bool possibly_has_children = false; @@ -2899,4 +2899,3 @@ bool LLInventorySort::operator()(const LLFolderViewItem* const& a, const LLFolde } } } - diff --git a/indra/newview/llfollowcam.cpp b/indra/newview/llfollowcam.cpp index a3c1996512..b670af1782 100644 --- a/indra/newview/llfollowcam.cpp +++ b/indra/newview/llfollowcam.cpp @@ -148,16 +148,14 @@ LLFollowCamParams::~LLFollowCamParams() { } //--------------------------------------------------------- void LLFollowCamParams::setPositionLag( F32 p ) { - mPositionLag = llclamp(p, FOLLOW_CAM_MIN_POSITION_LAG, FOLLOW_CAM_MAX_POSITION_LAG); - LLCriticalDamp::setInterpolantConstant(InterpDeltaPositionLag, mPositionLag); + mPositionLag = llclamp(p, FOLLOW_CAM_MIN_POSITION_LAG, FOLLOW_CAM_MAX_POSITION_LAG); } //--------------------------------------------------------- void LLFollowCamParams::setFocusLag( F32 f ) { - mFocusLag = llclamp(f, FOLLOW_CAM_MIN_FOCUS_LAG, FOLLOW_CAM_MAX_FOCUS_LAG); - LLCriticalDamp::setInterpolantConstant(InterpDeltaFocusLag, mFocusLag); + mFocusLag = llclamp(f, FOLLOW_CAM_MIN_FOCUS_LAG, FOLLOW_CAM_MAX_FOCUS_LAG); } @@ -186,7 +184,6 @@ void LLFollowCamParams::setPitch( F32 p ) void LLFollowCamParams::setBehindnessLag( F32 b ) { mBehindnessLag = llclamp(b, FOLLOW_CAM_MIN_BEHINDNESS_LAG, FOLLOW_CAM_MAX_BEHINDNESS_LAG); - LLCriticalDamp::setInterpolantConstant(InterpDeltaBehindnessLag, mBehindnessLag); } //--------------------------------------------------------- @@ -331,11 +328,11 @@ void LLFollowCam::update() F32 force = focusOffsetDistance - focusThresholdNormalizedByDistance; */ - F32 focusLagLerp = LLCriticalDamp::getInterpolant(InterpDeltaFocusLag); + F32 focusLagLerp = LLCriticalDamp::getInterpolant( mFocusLag ); focus_pt_agent = lerp( focus_pt_agent, whereFocusWantsToBe, focusLagLerp ); mSimulatedFocusGlobal = gAgent.getPosGlobalFromAgent(focus_pt_agent); } - mRelativeFocus = lerp(mRelativeFocus, (focus_pt_agent - mSubjectPosition) * ~mSubjectRotation, LLCriticalDamp::getInterpolant(InterpDeltaTeeny)); + mRelativeFocus = lerp(mRelativeFocus, (focus_pt_agent - mSubjectPosition) * ~mSubjectRotation, LLCriticalDamp::getInterpolant(0.05f)); }// if focus is not locked --------------------------------------------- @@ -418,7 +415,7 @@ void LLFollowCam::update() //------------------------------------------------------------------------------------------------- if ( distanceFromPositionToIdealPosition > mPositionThreshold ) { - F32 positionPullLerp = LLCriticalDamp::getInterpolant(InterpDeltaPositionLag); + F32 positionPullLerp = LLCriticalDamp::getInterpolant( mPositionLag ); simulated_pos_agent = lerp( simulated_pos_agent, whereCameraPositionWantsToBe, positionPullLerp ); } @@ -438,7 +435,7 @@ void LLFollowCam::update() updateBehindnessConstraint(gAgent.getPosAgentFromGlobal(mSimulatedFocusGlobal), simulated_pos_agent); mSimulatedPositionGlobal = gAgent.getPosGlobalFromAgent(simulated_pos_agent); - mRelativePos = lerp(mRelativePos, (simulated_pos_agent - mSubjectPosition) * ~mSubjectRotation, LLCriticalDamp::getInterpolant(InterpDeltaTeeny)); + mRelativePos = lerp(mRelativePos, (simulated_pos_agent - mSubjectPosition) * ~mSubjectRotation, LLCriticalDamp::getInterpolant(0.05f)); } // if position is not locked ----------------------------------------------------------- @@ -493,7 +490,7 @@ BOOL LLFollowCam::updateBehindnessConstraint(LLVector3 focus, LLVector3& cam_pos if ( cameraOffsetAngle > mBehindnessMaxAngle ) { - F32 fraction = ((cameraOffsetAngle - mBehindnessMaxAngle) / cameraOffsetAngle) * LLCriticalDamp::getInterpolant(InterpDeltaBehindnessLag); + F32 fraction = ((cameraOffsetAngle - mBehindnessMaxAngle) / cameraOffsetAngle) * LLCriticalDamp::getInterpolant(mBehindnessLag); cam_position = focus + horizontalSubjectBack * (slerp(fraction, camera_offset_rotation, LLQuaternion::DEFAULT)); cam_position.mV[VZ] = cameraZ; // clamp z value back to what it was before we started messing with it constraint_active = TRUE; diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp index b94681b340..482294c8a6 100644 --- a/indra/newview/llhudnametag.cpp +++ b/indra/newview/llhudnametag.cpp @@ -980,7 +980,7 @@ void LLHUDNameTag::updateAll() // { // continue; // } - (*this_object_it)->mPositionOffset = lerp((*this_object_it)->mPositionOffset, (*this_object_it)->mTargetPositionOffset, LLCriticalDamp::getInterpolant(InterpDeltaPositionDampingTC)); + (*this_object_it)->mPositionOffset = lerp((*this_object_it)->mPositionOffset, (*this_object_it)->mTargetPositionOffset, LLCriticalDamp::getInterpolant(POSITION_DAMPING_TC)); } } @@ -1083,4 +1083,3 @@ F32 LLHUDNameTag::LLHUDTextSegment::getWidth(const LLFontGL* font) return width; } } - diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp index 748ac7a16e..826e8d560a 100644 --- a/indra/newview/llmaniprotate.cpp +++ b/indra/newview/llmaniprotate.cpp @@ -240,7 +240,7 @@ void LLManipRotate::render() if (mManipPart == LL_ROT_Z) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); gGL.pushMatrix(); { // selected part @@ -251,7 +251,7 @@ void LLManipRotate::render() } else if (mManipPart == LL_ROT_Y) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, SELECTED_MANIPULATOR_SCALE, 1.f, 1.f), LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, SELECTED_MANIPULATOR_SCALE, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); gGL.pushMatrix(); { gGL.rotatef( 90.f, 1.f, 0.f, 0.f ); @@ -262,7 +262,7 @@ void LLManipRotate::render() } else if (mManipPart == LL_ROT_X) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(SELECTED_MANIPULATOR_SCALE, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(SELECTED_MANIPULATOR_SCALE, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); gGL.pushMatrix(); { gGL.rotatef( 90.f, 0.f, 1.f, 0.f ); @@ -273,13 +273,13 @@ void LLManipRotate::render() } else if (mManipPart == LL_ROT_ROLL) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, SELECTED_MANIPULATOR_SCALE), LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, SELECTED_MANIPULATOR_SCALE), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); } else if (mManipPart == LL_NO_PART) { if (mHighlightedPart == LL_NO_PART) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); } LLGLEnable cull_face(GL_CULL_FACE); @@ -294,7 +294,7 @@ void LLManipRotate::render() { if (mHighlightedPart == LL_ROT_Z) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); gGL.scalef(mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ]); // hovering over part gl_ring( mRadiusMeters, width_meters, LLColor4( 0.f, 0.f, 1.f, 1.f ), LLColor4( 0.f, 0.f, 1.f, 0.5f ), CIRCLE_STEPS, i); @@ -312,7 +312,7 @@ void LLManipRotate::render() gGL.rotatef( 90.f, 1.f, 0.f, 0.f ); if (mHighlightedPart == LL_ROT_Y) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, SELECTED_MANIPULATOR_SCALE, 1.f, 1.f), LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, SELECTED_MANIPULATOR_SCALE, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); gGL.scalef(mManipulatorScales.mV[VY], mManipulatorScales.mV[VY], mManipulatorScales.mV[VY]); // hovering over part gl_ring( mRadiusMeters, width_meters, LLColor4( 0.f, 1.f, 0.f, 1.f ), LLColor4( 0.f, 1.f, 0.f, 0.5f ), CIRCLE_STEPS, i); @@ -330,7 +330,7 @@ void LLManipRotate::render() gGL.rotatef( 90.f, 0.f, 1.f, 0.f ); if (mHighlightedPart == LL_ROT_X) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(SELECTED_MANIPULATOR_SCALE, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(SELECTED_MANIPULATOR_SCALE, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); gGL.scalef(mManipulatorScales.mV[VX], mManipulatorScales.mV[VX], mManipulatorScales.mV[VX]); // hovering over part @@ -346,7 +346,7 @@ void LLManipRotate::render() if (mHighlightedPart == LL_ROT_ROLL) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, SELECTED_MANIPULATOR_SCALE), LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, SELECTED_MANIPULATOR_SCALE), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); } } diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp index 9802d5503e..00a0bf8894 100644 --- a/indra/newview/llmanipscale.cpp +++ b/indra/newview/llmanipscale.cpp @@ -535,11 +535,11 @@ void LLManipScale::highlightManipulators(S32 x, S32 y) { if (mHighlightedPart == MANIPULATOR_IDS[i]) { - mManipulatorScales[i] = lerp(mManipulatorScales[i], SELECTED_MANIPULATOR_SCALE, LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); + mManipulatorScales[i] = lerp(mManipulatorScales[i], SELECTED_MANIPULATOR_SCALE, LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); } else { - mManipulatorScales[i] = lerp(mManipulatorScales[i], 1.f, LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); + mManipulatorScales[i] = lerp(mManipulatorScales[i], 1.f, LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); } } @@ -2082,4 +2082,3 @@ BOOL LLManipScale::canAffectSelection() } return can_scale; } - diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp index 9d287e7a03..0228807dc8 100644 --- a/indra/newview/llmaniptranslate.cpp +++ b/indra/newview/llmaniptranslate.cpp @@ -1922,18 +1922,18 @@ void LLManipTranslate::renderTranslationHandles() { if (index == mManipPart - LL_X_ARROW || index == mHighlightedPart - LL_X_ARROW) { - mArrowScales.mV[index] = lerp(mArrowScales.mV[index], SELECTED_ARROW_SCALE, LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); - mPlaneScales.mV[index] = lerp(mPlaneScales.mV[index], 1.f, LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); + mArrowScales.mV[index] = lerp(mArrowScales.mV[index], SELECTED_ARROW_SCALE, LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE )); + mPlaneScales.mV[index] = lerp(mPlaneScales.mV[index], 1.f, LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE )); } else if (index == mManipPart - LL_YZ_PLANE || index == mHighlightedPart - LL_YZ_PLANE) { - mArrowScales.mV[index] = lerp(mArrowScales.mV[index], 1.f, LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); - mPlaneScales.mV[index] = lerp(mPlaneScales.mV[index], SELECTED_ARROW_SCALE, LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); + mArrowScales.mV[index] = lerp(mArrowScales.mV[index], 1.f, LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE )); + mPlaneScales.mV[index] = lerp(mPlaneScales.mV[index], SELECTED_ARROW_SCALE, LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE )); } else { - mArrowScales.mV[index] = lerp(mArrowScales.mV[index], 1.f, LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); - mPlaneScales.mV[index] = lerp(mPlaneScales.mV[index], 1.f, LLCriticalDamp::getInterpolant(InterpDeltaManipulatorScaleHalfLife)); + mArrowScales.mV[index] = lerp(mArrowScales.mV[index], 1.f, LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE )); + mPlaneScales.mV[index] = lerp(mPlaneScales.mV[index], 1.f, LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE )); } } @@ -2323,4 +2323,3 @@ BOOL LLManipTranslate::canAffectSelection() } return can_move; } - diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp index 274497f2b5..1bda7640bd 100644 --- a/indra/newview/llnetmap.cpp +++ b/indra/newview/llnetmap.cpp @@ -162,7 +162,7 @@ void LLNetMap::draw() static LLUICachedControl auto_center("MiniMapAutoCenter", true); if (auto_center) { - mCurPan = lerp(mCurPan, mTargetPan, LLCriticalDamp::getInterpolant(InterpDeltaSmaller)); + mCurPan = lerp(mCurPan, mTargetPan, LLCriticalDamp::getInterpolant(0.1f)); } // Prepare a scissor region @@ -987,4 +987,3 @@ void LLNetMap::handleStopTracking (const LLSD& userdata) LLTracker::stopTracking ((void*)LLTracker::isTracking(NULL)); } } - diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index cf9d95455e..343316d30a 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -6108,14 +6108,6 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color) gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); gGL.begin(LLRender::LINES); { - // Lines require an even number of verts so repeat the first - // vert if we don't meet that requirement - // - if (mSilhouetteVertices.size() & 0x1) - { - mSilhouetteVertices.push_back(mSilhouetteVertices[0]); - } - for(S32 i = 0; i < mSilhouetteVertices.size(); i += 2) { u_coord += u_divisor * LLSelectMgr::sHighlightUScale; @@ -7555,4 +7547,3 @@ void LLSelectMgr::sendSelectionMove() //saveSelectedObjectTransform(SELECT_ACTION_TYPE_PICK); } - diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 8c5844eca7..ec36cf48c2 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -549,11 +549,11 @@ void LLFloaterTexturePicker::draw() if (gFocusMgr.childHasMouseCapture(getDragHandle())) { - mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLCriticalDamp::getInterpolant(InterpDeltaContextFadeTime)); + mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLCriticalDamp::getInterpolant(CONTEXT_FADE_TIME)); } else { - mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLCriticalDamp::getInterpolant(InterpDeltaContextFadeTime)); + mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLCriticalDamp::getInterpolant(CONTEXT_FADE_TIME)); } updateImageStats(); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 3f97659c66..9ffc64312d 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1033,7 +1033,7 @@ void render_hud_attachments() // clamp target zoom level to reasonable values gAgentCamera.mHUDTargetZoom = llclamp(gAgentCamera.mHUDTargetZoom, 0.1f, 1.f); // smoothly interpolate current zoom level - gAgentCamera.mHUDCurZoom = lerp(gAgentCamera.mHUDCurZoom, gAgentCamera.mHUDTargetZoom, LLCriticalDamp::getInterpolant(InterpDeltaTeenier)); + gAgentCamera.mHUDCurZoom = lerp(gAgentCamera.mHUDCurZoom, gAgentCamera.mHUDTargetZoom, LLCriticalDamp::getInterpolant(0.03f)); if (LLPipeline::sShowHUDAttachments && !gDisconnected && setup_hud_matrices()) { @@ -1593,4 +1593,3 @@ void display_cleanup() { gDisconnectedImagep = NULL; } - diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index d28da507ea..4efd59685e 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2913,7 +2913,7 @@ void LLVOAvatar::idleUpdateWindEffect() LLVector3 velocity = getVelocity(); F32 speed = velocity.length(); //RN: velocity varies too much frame to frame for this to work - mRippleAccel.clearVec();//lerp(mRippleAccel, (velocity - mLastVel) * time_delta, LLCriticalDamp::getInterpolant(InterpDeltaTeenier)); + mRippleAccel.clearVec();//lerp(mRippleAccel, (velocity - mLastVel) * time_delta, LLCriticalDamp::getInterpolant(0.02f)); mLastVel = velocity; LLVector4 wind; wind.setVec(getRegion()->mWind.getVelocityNoisy(getPositionAgent(), 4.f) - velocity); @@ -2934,10 +2934,13 @@ void LLVOAvatar::idleUpdateWindEffect() wind.mV[VW] = llmin(0.025f + (speed * 0.015f) + hover_strength, 0.5f); F32 interp; - interp = LLCriticalDamp::getInterpolant(InterpDeltaSmall); - if (wind.mV[VW] <= mWindVec.mV[VW]) + if (wind.mV[VW] > mWindVec.mV[VW]) { - interp *= 2.0f; + interp = LLCriticalDamp::getInterpolant(0.2f); + } + else + { + interp = LLCriticalDamp::getInterpolant(0.4f); } mWindVec = lerp(mWindVec, wind, interp); @@ -3798,6 +3801,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // Set the root rotation, but do so incrementally so that it // lags in time by some fixed amount. + //F32 u = LLCriticalDamp::getInterpolant(PELVIS_LAG); F32 pelvis_lag_time = 0.f; if (self_in_mouselook) { diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index 7c3bc5988c..eeaa30aafb 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -302,8 +302,8 @@ void LLWorldMapView::draw() mVisibleRegions.clear(); // animate pan if necessary - sPanX = lerp(sPanX, sTargetPanX, LLCriticalDamp::getInterpolant(InterpDeltaSmaller)); - sPanY = lerp(sPanY, sTargetPanY, LLCriticalDamp::getInterpolant(InterpDeltaSmaller)); + sPanX = lerp(sPanX, sTargetPanX, LLCriticalDamp::getInterpolant(0.1f)); + sPanY = lerp(sPanY, sTargetPanY, LLCriticalDamp::getInterpolant(0.1f)); const S32 width = getRect().getWidth(); const S32 height = getRect().getHeight(); -- cgit v1.3 From be9f71d16660e37fb058ddf05f20e6a80a272862 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 9 May 2013 15:40:02 -0500 Subject: MAINT-2647 Fix for some objects not rendering until first LoD switch/selection. --- indra/newview/lldrawable.cpp | 2 +- indra/newview/lldrawable.h | 1 - indra/newview/llviewerobject.cpp | 3 ++- indra/newview/llviewerobjectlist.cpp | 3 ++- indra/newview/pipeline.cpp | 5 ----- 5 files changed, 5 insertions(+), 9 deletions(-) (limited to 'indra/newview/lldrawable.cpp') diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 2e3a9119b8..31ab37f970 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -441,7 +441,7 @@ void LLDrawable::makeActive() } llassert(isAvatar() || isRoot() || mParent->isActive()); - } +} void LLDrawable::makeStatic(BOOL warning_enabled) diff --git a/indra/newview/lldrawable.h b/indra/newview/lldrawable.h index 4608d16fec..4420a34fae 100644 --- a/indra/newview/lldrawable.h +++ b/indra/newview/lldrawable.h @@ -284,7 +284,6 @@ public: NEARBY_LIGHT = 0x00200000, // In gPipeline.mNearbyLightSet BUILT = 0x00400000, FORCE_INVISIBLE = 0x00800000, // stay invis until CLEAR_INVISIBLE is set (set of orphaned) - CLEAR_INVISIBLE = 0x01000000, // clear FORCE_INVISIBLE next draw frame REBUILD_SHADOW = 0x02000000, HAS_ALPHA = 0x04000000, RIGGED = 0x08000000, diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 9dc9932c86..e17b085eab 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -2137,7 +2137,8 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, if (mDrawable->isState(LLDrawable::FORCE_INVISIBLE) && !mOrphaned) { // lldebugs << "Clearing force invisible: " << mID << ":" << getPCodeString() << ":" << getPositionAgent() << llendl; - mDrawable->setState(LLDrawable::CLEAR_INVISIBLE); + mDrawable->clearState(LLDrawable::FORCE_INVISIBLE); + gPipeline.markRebuild( mDrawable, LLDrawable::REBUILD_ALL, TRUE ); } } diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index fa79ac07e6..66615657d8 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -2064,8 +2064,9 @@ void LLViewerObjectList::findOrphans(LLViewerObject* objectp, U32 ip, U32 port) if (childp->mDrawable.notNull()) { // Make the drawable visible again and set the drawable parent - childp->mDrawable->setState(LLDrawable::CLEAR_INVISIBLE); + childp->mDrawable->clearState(LLDrawable::FORCE_INVISIBLE); childp->setDrawableParent(objectp->mDrawable); // LLViewerObjectList::findOrphans() + gPipeline.markRebuild( childp->mDrawable, LLDrawable::REBUILD_ALL, TRUE ); } // Make certain particles, icon and HUD aren't hidden diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 442c3ef124..16596f2574 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -3320,11 +3320,6 @@ void LLPipeline::stateSort(LLDrawable* drawablep, LLCamera& camera) { drawablep->setVisible(camera, NULL, FALSE); } - else if (drawablep->isState(LLDrawable::CLEAR_INVISIBLE)) - { - // clear invisible flag here to avoid single frame glitch - drawablep->clearState(LLDrawable::FORCE_INVISIBLE|LLDrawable::CLEAR_INVISIBLE); - } } if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD) -- cgit v1.3