From 80e64f26a13a8cbfe32d94b33fff57ddc7f21731 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Tue, 6 Mar 2012 15:30:08 -0500 Subject: via richard - fix to keep texture debug console anchored at the top --- indra/newview/lldebugview.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/lldebugview.cpp') diff --git a/indra/newview/lldebugview.cpp b/indra/newview/lldebugview.cpp index bba5d7c459..29b1d23d7d 100644 --- a/indra/newview/lldebugview.cpp +++ b/indra/newview/lldebugview.cpp @@ -115,7 +115,7 @@ void LLDebugView::init() LLTextureView::Params tvp; tvp.name("gTextureView"); tvp.rect(r); - tvp.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT); + tvp.follows.flags(FOLLOWS_TOP|FOLLOWS_LEFT); tvp.visible(false); gTextureView = LLUICtrlFactory::create(tvp); addChild(gTextureView); -- cgit v1.2.3