From 6a3efddaf6e1254c25c2640d9abc055ca661f24d Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Thu, 25 Nov 2010 20:20:11 +0200 Subject: STORM-676 FIXED Made color swatch control transparent if the floater it resides in is transparent. --- indra/newview/llcolorswatch.cpp | 30 ++++++++++++++++++++---------- 1 file changed, 20 insertions(+), 10 deletions(-) (limited to 'indra/newview/llcolorswatch.cpp') diff --git a/indra/newview/llcolorswatch.cpp b/indra/newview/llcolorswatch.cpp index e7634ff0f4..2bb54d3fe6 100644 --- a/indra/newview/llcolorswatch.cpp +++ b/indra/newview/llcolorswatch.cpp @@ -195,7 +195,7 @@ BOOL LLColorSwatchCtrl::handleMouseUp(S32 x, S32 y, MASK mask) // assumes GL state is set for 2D void LLColorSwatchCtrl::draw() { - F32 alpha = getDrawContext().mAlpha; + F32 alpha = getCurrentTransparency(); mBorder->setKeyboardFocusHighlight(hasFocus()); // Draw border LLRect border( 0, getRect().getHeight(), getRect().getWidth(), mLabelHeight ); @@ -207,19 +207,29 @@ void LLColorSwatchCtrl::draw() // Check state if ( mValid ) { + if (!mColor.isOpaque()) + { + // Draw checker board. + gl_rect_2d_checkerboard(interior, alpha); + } + // Draw the color swatch - gl_rect_2d_checkerboard( interior ); - gl_rect_2d(interior, mColor, TRUE); - LLColor4 opaque_color = mColor; - opaque_color.mV[VALPHA] = 1.f; - gGL.color4fv(opaque_color.mV); - if (mAlphaGradientImage.notNull()) + gl_rect_2d(interior, mColor % alpha, TRUE); + + if (!mColor.isOpaque()) { - gGL.pushMatrix(); + // Draw semi-transparent center area in filled with mColor. + LLColor4 opaque_color = mColor; + opaque_color.mV[VALPHA] = alpha; + gGL.color4fv(opaque_color.mV); + if (mAlphaGradientImage.notNull()) { - mAlphaGradientImage->draw(interior, mColor); + gGL.pushMatrix(); + { + mAlphaGradientImage->draw(interior, mColor % alpha); + } + gGL.popMatrix(); } - gGL.popMatrix(); } } else -- cgit v1.3 From 77061c1939565cbc977344744c2aac9788e5b250 Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Wed, 1 Dec 2010 16:01:52 +0200 Subject: STORM-676 ADDITIONAL_FIX Force color swatch to be 100% opaque while it's in a focused floater. --- indra/newview/llcolorswatch.cpp | 4 +++- indra/newview/llfloatercolorpicker.cpp | 11 +++++++++-- indra/newview/llfloatercolorpicker.h | 1 + 3 files changed, 13 insertions(+), 3 deletions(-) (limited to 'indra/newview/llcolorswatch.cpp') diff --git a/indra/newview/llcolorswatch.cpp b/indra/newview/llcolorswatch.cpp index 2bb54d3fe6..4a1ba6f1b5 100644 --- a/indra/newview/llcolorswatch.cpp +++ b/indra/newview/llcolorswatch.cpp @@ -195,7 +195,9 @@ BOOL LLColorSwatchCtrl::handleMouseUp(S32 x, S32 y, MASK mask) // assumes GL state is set for 2D void LLColorSwatchCtrl::draw() { - F32 alpha = getCurrentTransparency(); + // If we're in a focused floater, don't apply the floater's alpha to the color swatch (STORM-676). + F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); + mBorder->setKeyboardFocusHighlight(hasFocus()); // Draw border LLRect border( 0, getRect().getHeight(), getRect().getWidth(), mLabelHeight ); diff --git a/indra/newview/llfloatercolorpicker.cpp b/indra/newview/llfloatercolorpicker.cpp index 998c22f42d..659e52271a 100644 --- a/indra/newview/llfloatercolorpicker.cpp +++ b/indra/newview/llfloatercolorpicker.cpp @@ -472,6 +472,12 @@ void LLFloaterColorPicker::onMouseCaptureLost() setMouseDownInLumRegion(FALSE); } +F32 LLFloaterColorPicker::getSwatchTransparency() +{ + // If the floater is focused, don't apply its alpha to the color swatch (STORM-676). + return getTransparencyType() == TT_ACTIVE ? 1.f : LLFloater::getCurrentTransparency(); +} + ////////////////////////////////////////////////////////////////////////////// // void LLFloaterColorPicker::draw() @@ -533,7 +539,7 @@ void LLFloaterColorPicker::draw() // base floater stuff LLFloater::draw (); - const F32 alpha = mCurrentTransparency; // mCurrentTransparency gets updated in LLFloater::draw() + const F32 alpha = getSwatchTransparency(); // draw image for RGB area (not really RGB but you'll see what I mean... gl_draw_image ( mRGBViewerImageLeft, mRGBViewerImageTop - mRGBViewerImageHeight, mRGBImage, LLColor4::white % alpha); @@ -636,6 +642,7 @@ const LLColor4& LLFloaterColorPicker::getComplimentaryColor ( const LLColor4& ba void LLFloaterColorPicker::drawPalette () { S32 curEntry = 0; + const F32 alpha = getSwatchTransparency(); for ( S32 y = 0; y < numPaletteRows; ++y ) { @@ -650,7 +657,7 @@ void LLFloaterColorPicker::drawPalette () // draw palette entry color if ( mPalette [ curEntry ] ) { - gl_rect_2d ( x1 + 2, y1 - 2, x2 - 2, y2 + 2, *mPalette [ curEntry++ ] % mCurrentTransparency, TRUE ); + gl_rect_2d ( x1 + 2, y1 - 2, x2 - 2, y2 + 2, *mPalette [ curEntry++ ] % alpha, TRUE ); gl_rect_2d ( x1 + 1, y1 - 1, x2 - 1, y2 + 1, LLColor4 ( 0.0f, 0.0f, 0.0f, 1.0f ), FALSE ); } } diff --git a/indra/newview/llfloatercolorpicker.h b/indra/newview/llfloatercolorpicker.h index 110fa43b9c..8e387c4f7c 100644 --- a/indra/newview/llfloatercolorpicker.h +++ b/indra/newview/llfloatercolorpicker.h @@ -55,6 +55,7 @@ class LLFloaterColorPicker virtual BOOL handleMouseUp ( S32 x, S32 y, MASK mask ); virtual BOOL handleHover ( S32 x, S32 y, MASK mask ); virtual void onMouseCaptureLost(); + virtual F32 getSwatchTransparency(); // implicit methods void createUI (); -- cgit v1.3