From 0bcfbde3a4265d7963ea501622e512de8eab7f61 Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Fri, 26 Mar 2010 13:58:19 -0400 Subject: EXT-6536 : Make LLVOAvatarSelf a singleton Lots of superficial cleanup, particularly around "if (" formatting. Removed LLAgent as a friend of LLAgentCamera and refactored to use accessors. --- indra/newview/llagentcamera.cpp | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) (limited to 'indra/newview/llagentcamera.cpp') diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index e000d44ab8..b9555e1a37 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -1537,6 +1537,11 @@ void LLAgentCamera::updateCamera() } } +void LLAgentCamera::updateLastCamera() +{ + mLastCameraMode = mCameraMode; +} + void LLAgentCamera::updateFocusOffset() { validateFocusObject(); @@ -2161,7 +2166,7 @@ void LLAgentCamera::changeCameraToMouselook(BOOL animate) { gFocusMgr.setKeyboardFocus(NULL); - mLastCameraMode = mCameraMode; + updateLastCamera(); mCameraMode = CAMERA_MODE_MOUSELOOK; const U32 old_flags = gAgent.getControlFlags(); gAgent.setControlFlags(AGENT_CONTROL_MOUSELOOK); @@ -2223,7 +2228,7 @@ void LLAgentCamera::changeCameraToFollow(BOOL animate) } startCameraAnimation(); - mLastCameraMode = mCameraMode; + updateLastCamera(); mCameraMode = CAMERA_MODE_FOLLOW; // bang-in the current focus, position, and up vector of the follow cam @@ -2308,7 +2313,7 @@ void LLAgentCamera::changeCameraToThirdPerson(BOOL animate) mTargetCameraDistance = MIN_CAMERA_DISTANCE; animate = FALSE; } - mLastCameraMode = mCameraMode; + updateLastCamera(); mCameraMode = CAMERA_MODE_THIRD_PERSON; const U32 old_flags = gAgent.getControlFlags(); gAgent.clearControlFlags(AGENT_CONTROL_MOUSELOOK); @@ -2379,7 +2384,7 @@ void LLAgentCamera::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL came if (mCameraMode != CAMERA_MODE_CUSTOMIZE_AVATAR) { - mLastCameraMode = mCameraMode; + updateLastCamera(); mCameraMode = CAMERA_MODE_CUSTOMIZE_AVATAR; const U32 old_flags = gAgent.getControlFlags(); gAgent.clearControlFlags(AGENT_CONTROL_MOUSELOOK); -- cgit v1.2.3 From 8a3fe4d9e4dd5e3092bf55664c0435315690d1f0 Mon Sep 17 00:00:00 2001 From: Monroe Linden Date: Fri, 26 Mar 2010 17:47:12 -0700 Subject: Fix for EXT-6573 (Mouse-steering doesn't work in third person view) LLAgentCamera::cameraOrbitAround() (which had been created from LLAgent:: cameraOrbitAround() when LLAgentCamera was factored out) wasn't correctly processing yaw. Specifically, since gAgent.getFrameAgent() returns by value and not reference, gAgent.getFrameAgent().rotate() was discarding the result of the rotation. Changed LLAgentCamera::cameraOrbitAround() to use gAgent.yaw() instead, and changed LLAgent::getFrameAgent() to return a const reference instead of a value, which should make the compiler catch errors like this. Reviewed by Richard in http://codereview.lindenlab.com/1153001 --- indra/newview/llagentcamera.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/llagentcamera.cpp') diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index e000d44ab8..8eee53363e 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -852,7 +852,7 @@ void LLAgentCamera::cameraOrbitAround(const F32 radians) } else if (mFocusOnAvatar && (mCameraMode == CAMERA_MODE_THIRD_PERSON || mCameraMode == CAMERA_MODE_FOLLOW)) { - gAgent.getFrameAgent().rotate(radians, gAgent.getReferenceUpVector()); + gAgent.yaw(radians); } else { -- cgit v1.2.3 From 94e6e10739c8321b6fb651a109901380ef92975a Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Mon, 29 Mar 2010 12:00:26 -0400 Subject: EXT-6536 : Make LLVOAvatarSelf a singleton Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar". --- indra/newview/llagentcamera.cpp | 218 ++++++++++++++++++---------------------- 1 file changed, 96 insertions(+), 122 deletions(-) (limited to 'indra/newview/llagentcamera.cpp') diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index b9555e1a37..62f1746f28 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -372,10 +372,9 @@ void LLAgentCamera::unlockView() { if (getFocusOnAvatar()) { - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); - if (avatarp) + if (isAgentAvatarValid()) { - setFocusGlobal(LLVector3d::zero, avatarp->mID); + setFocusGlobal(LLVector3d::zero, gAgentAvatar->mID); } setFocusOnAvatar(FALSE, FALSE); // no animation } @@ -1092,30 +1091,25 @@ void LLAgentCamera::updateLookAt(const S32 mouse_x, const S32 mouse_y) { static LLVector3 last_at_axis; - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); + if (!isAgentAvatarValid()) return; - if (!avatarp) - { - return; - } - - LLQuaternion av_inv_rot = ~avatarp->mRoot.getWorldRotation(); - LLVector3 root_at = LLVector3::x_axis * avatarp->mRoot.getWorldRotation(); + LLQuaternion av_inv_rot = ~gAgentAvatar->mRoot.getWorldRotation(); + LLVector3 root_at = LLVector3::x_axis * gAgentAvatar->mRoot.getWorldRotation(); if ((gViewerWindow->getMouseVelocityStat()->getCurrent() < 0.01f) && (root_at * last_at_axis > 0.95f)) { - LLVector3 vel = avatarp->getVelocity(); + LLVector3 vel = gAgentAvatar->getVelocity(); if (vel.magVecSquared() > 4.f) { - setLookAt(LOOKAT_TARGET_IDLE, avatarp, vel * av_inv_rot); + setLookAt(LOOKAT_TARGET_IDLE, gAgentAvatar, vel * av_inv_rot); } else { // *FIX: rotate mframeagent by sit object's rotation? - LLQuaternion look_rotation = avatarp->isSitting() ? avatarp->getRenderRotation() : gAgent.getFrameAgent().getQuaternion(); // use camera's current rotation + LLQuaternion look_rotation = gAgentAvatar->isSitting() ? gAgentAvatar->getRenderRotation() : gAgent.getFrameAgent().getQuaternion(); // use camera's current rotation LLVector3 look_offset = LLVector3(2.f, 0.f, 0.f) * look_rotation * av_inv_rot; - setLookAt(LOOKAT_TARGET_IDLE, avatarp, look_offset); + setLookAt(LOOKAT_TARGET_IDLE, gAgentAvatar, look_offset); } last_at_axis = root_at; return; @@ -1125,7 +1119,7 @@ void LLAgentCamera::updateLookAt(const S32 mouse_x, const S32 mouse_y) if (CAMERA_MODE_CUSTOMIZE_AVATAR == getCameraMode()) { - setLookAt(LOOKAT_TARGET_NONE, avatarp, LLVector3(-2.f, 0.f, 0.f)); + setLookAt(LOOKAT_TARGET_NONE, gAgentAvatar, LLVector3(-2.f, 0.f, 0.f)); } else { @@ -1154,7 +1148,7 @@ void LLAgentCamera::updateLookAt(const S32 mouse_x, const S32 mouse_y) headLookAxis = frameCamera.getAtAxis(); // RN: we use world-space offset for mouselook and freelook //headLookAxis = headLookAxis * av_inv_rot; - setLookAt(lookAtType, avatarp, headLookAxis); + setLookAt(lookAtType, gAgentAvatar, headLookAxis); } } @@ -1175,15 +1169,13 @@ void LLAgentCamera::updateCamera() validateFocusObject(); - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); - - if (avatarp && - avatarp->isSitting() && + if (isAgentAvatarValid() && + gAgentAvatar->isSitting() && camera_mode == CAMERA_MODE_MOUSELOOK) { //Ventrella //changed camera_skyward to the new global "mCameraUpVector" - mCameraUpVector = mCameraUpVector * avatarp->getRenderRotation(); + mCameraUpVector = mCameraUpVector * gAgentAvatar->getRenderRotation(); //end Ventrella } @@ -1291,7 +1283,7 @@ void LLAgentCamera::updateCamera() //Ventrella if ( mCameraMode == CAMERA_MODE_FOLLOW ) { - if (avatarp) + if (isAgentAvatarValid()) { //-------------------------------------------------------------------------------- // this is where the avatar's position and rotation are given to followCam, and @@ -1299,13 +1291,13 @@ void LLAgentCamera::updateCamera() // (2) focus, and (3) upvector. They can then be queried elsewhere in llAgent. //-------------------------------------------------------------------------------- // *TODO: use combined rotation of frameagent and sit object - LLQuaternion avatarRotationForFollowCam = avatarp->isSitting() ? avatarp->getRenderRotation() : gAgent.getFrameAgent().getQuaternion(); + LLQuaternion avatarRotationForFollowCam = gAgentAvatar->isSitting() ? gAgentAvatar->getRenderRotation() : gAgent.getFrameAgent().getQuaternion(); LLFollowCamParams* current_cam = LLFollowCamMgr::getActiveFollowCamParams(); if (current_cam) { mFollowCam.copyParams(*current_cam); - mFollowCam.setSubjectPositionAndRotation( avatarp->getRenderPosition(), avatarRotationForFollowCam ); + mFollowCam.setSubjectPositionAndRotation( gAgentAvatar->getRenderPosition(), avatarRotationForFollowCam ); mFollowCam.update(); LLViewerJoystick::getInstance()->setCameraNeedsUpdate(true); } @@ -1380,9 +1372,9 @@ void LLAgentCamera::updateCamera() gAgent.setShowAvatar(TRUE); } - if (avatarp && (mCameraMode != CAMERA_MODE_MOUSELOOK)) + if (isAgentAvatarValid() && (mCameraMode != CAMERA_MODE_MOUSELOOK)) { - avatarp->updateAttachmentVisibility(mCameraMode); + gAgentAvatar->updateAttachmentVisibility(mCameraMode); } } else @@ -1480,40 +1472,40 @@ void LLAgentCamera::updateCamera() } gAgent.setLastPositionGlobal(global_pos); - if (LLVOAvatar::sVisibleInFirstPerson && avatarp && !avatarp->isSitting() && cameraMouselook()) + if (LLVOAvatar::sVisibleInFirstPerson && isAgentAvatarValid() && !gAgentAvatar->isSitting() && cameraMouselook()) { - LLVector3 head_pos = avatarp->mHeadp->getWorldPosition() + - LLVector3(0.08f, 0.f, 0.05f) * avatarp->mHeadp->getWorldRotation() + - LLVector3(0.1f, 0.f, 0.f) * avatarp->mPelvisp->getWorldRotation(); + LLVector3 head_pos = gAgentAvatar->mHeadp->getWorldPosition() + + LLVector3(0.08f, 0.f, 0.05f) * gAgentAvatar->mHeadp->getWorldRotation() + + LLVector3(0.1f, 0.f, 0.f) * gAgentAvatar->mPelvisp->getWorldRotation(); LLVector3 diff = mCameraPositionAgent - head_pos; - diff = diff * ~avatarp->mRoot.getWorldRotation(); + diff = diff * ~gAgentAvatar->mRoot.getWorldRotation(); - LLJoint* torso_joint = avatarp->mTorsop; - LLJoint* chest_joint = avatarp->mChestp; + LLJoint* torso_joint = gAgentAvatar->mTorsop; + LLJoint* chest_joint = gAgentAvatar->mChestp; LLVector3 torso_scale = torso_joint->getScale(); LLVector3 chest_scale = chest_joint->getScale(); // shorten avatar skeleton to avoid foot interpenetration - if (!avatarp->mInAir) + if (!gAgentAvatar->mInAir) { LLVector3 chest_offset = LLVector3(0.f, 0.f, chest_joint->getPosition().mV[VZ]) * torso_joint->getWorldRotation(); F32 z_compensate = llclamp(-diff.mV[VZ], -0.2f, 1.f); F32 scale_factor = llclamp(1.f - ((z_compensate * 0.5f) / chest_offset.mV[VZ]), 0.5f, 1.2f); torso_joint->setScale(LLVector3(1.f, 1.f, scale_factor)); - LLJoint* neck_joint = avatarp->mNeckp; + LLJoint* neck_joint = gAgentAvatar->mNeckp; LLVector3 neck_offset = LLVector3(0.f, 0.f, neck_joint->getPosition().mV[VZ]) * chest_joint->getWorldRotation(); scale_factor = llclamp(1.f - ((z_compensate * 0.5f) / neck_offset.mV[VZ]), 0.5f, 1.2f); chest_joint->setScale(LLVector3(1.f, 1.f, scale_factor)); diff.mV[VZ] = 0.f; } - avatarp->mPelvisp->setPosition(avatarp->mPelvisp->getPosition() + diff); + gAgentAvatar->mPelvisp->setPosition(gAgentAvatar->mPelvisp->getPosition() + diff); - avatarp->mRoot.updateWorldMatrixChildren(); + gAgentAvatar->mRoot.updateWorldMatrixChildren(); - for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); - iter != avatarp->mAttachmentPoints.end(); ) + for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatar->mAttachmentPoints.begin(); + iter != gAgentAvatar->mAttachmentPoints.end(); ) { LLVOAvatar::attachment_map_t::iterator curiter = iter++; LLViewerJointAttachment* attachment = curiter->second; @@ -1605,8 +1597,6 @@ LLVector3d LLAgentCamera::calcFocusPositionTargetGlobal() clearFocusObject(); } - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); - // Ventrella if (mCameraMode == CAMERA_MODE_FOLLOW && mFocusOnAvatar) { @@ -1617,12 +1607,12 @@ LLVector3d LLAgentCamera::calcFocusPositionTargetGlobal() { LLVector3d at_axis(1.0, 0.0, 0.0); LLQuaternion agent_rot = gAgent.getFrameAgent().getQuaternion(); - if (avatarp && avatarp->getParent()) + if (isAgentAvatarValid() && gAgentAvatar->getParent()) { - LLViewerObject* root_object = (LLViewerObject*)avatarp->getRoot(); + LLViewerObject* root_object = (LLViewerObject*)gAgentAvatar->getRoot(); if (!root_object->flagCameraDecoupled()) { - agent_rot *= ((LLViewerObject*)(avatarp->getParent()))->getRenderRotation(); + agent_rot *= ((LLViewerObject*)(gAgentAvatar->getParent()))->getRenderRotation(); } } at_axis = at_axis * agent_rot; @@ -1672,7 +1662,7 @@ LLVector3d LLAgentCamera::calcFocusPositionTargetGlobal() } return mFocusTargetGlobal; } - else if (mSitCameraEnabled && avatarp && avatarp->isSitting() && mSitCameraReferenceObject.notNull()) + else if (mSitCameraEnabled && isAgentAvatarValid() && gAgentAvatar->isSitting() && mSitCameraReferenceObject.notNull()) { // sit camera LLVector3 object_pos = mSitCameraReferenceObject->getRenderPosition(); @@ -1691,12 +1681,10 @@ LLVector3d LLAgentCamera::calcThirdPersonFocusOffset() { // ...offset from avatar LLVector3d focus_offset; - - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); LLQuaternion agent_rot = gAgent.getFrameAgent().getQuaternion(); - if (avatarp && avatarp->getParent()) + if (isAgentAvatarValid() && gAgentAvatar->getParent()) { - agent_rot *= ((LLViewerObject*)(avatarp->getParent()))->getRenderRotation(); + agent_rot *= ((LLViewerObject*)(gAgentAvatar->getParent()))->getRenderRotation(); } focus_offset = mFocusOffsetInitial[mCameraPreset] * agent_rot; @@ -1705,12 +1693,10 @@ LLVector3d LLAgentCamera::calcThirdPersonFocusOffset() void LLAgentCamera::setupSitCamera() { - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); - // agent frame entering this function is in world coordinates - if (avatarp && avatarp->getParent()) + if (isAgentAvatarValid() && gAgentAvatar->getParent()) { - LLQuaternion parent_rot = ((LLViewerObject*)avatarp->getParent())->getRenderRotation(); + LLQuaternion parent_rot = ((LLViewerObject*)gAgentAvatar->getParent())->getRenderRotation(); // slam agent coordinate frame to proper parent local version LLVector3 at_axis = gAgent.getFrameAgent().getAtAxis(); at_axis.mV[VZ] = 0.f; @@ -1773,13 +1759,11 @@ F32 LLAgentCamera::calcCameraFOVZoomFactor() //----------------------------------------------------------------------------- LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) { - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); - // Compute base camera position and look-at points. F32 camera_land_height; - LLVector3d frame_center_global = !avatarp ? + LLVector3d frame_center_global = !isAgentAvatarValid() ? gAgent.getPositionGlobal() : - gAgent.getPosGlobalFromAgent(avatarp->mRoot.getWorldPosition()); + gAgent.getPosGlobalFromAgent(gAgentAvatar->mRoot.getWorldPosition()); BOOL isConstrained = FALSE; LLVector3d head_offset; @@ -1794,32 +1778,32 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) }// End Ventrella else if (mCameraMode == CAMERA_MODE_MOUSELOOK) { - if (!avatarp || avatarp->mDrawable.isNull()) + if (!isAgentAvatarValid() || gAgentAvatar->mDrawable.isNull()) { llwarns << "Null avatar drawable!" << llendl; return LLVector3d::zero; } head_offset.clearVec(); - if (avatarp->isSitting() && avatarp->getParent()) + if (gAgentAvatar->isSitting() && gAgentAvatar->getParent()) { - avatarp->updateHeadOffset(); - head_offset.mdV[VX] = avatarp->mHeadOffset.mV[VX]; - head_offset.mdV[VY] = avatarp->mHeadOffset.mV[VY]; - head_offset.mdV[VZ] = avatarp->mHeadOffset.mV[VZ] + 0.1f; - const LLMatrix4& mat = ((LLViewerObject*) avatarp->getParent())->getRenderMatrix(); + gAgentAvatar->updateHeadOffset(); + head_offset.mdV[VX] = gAgentAvatar->mHeadOffset.mV[VX]; + head_offset.mdV[VY] = gAgentAvatar->mHeadOffset.mV[VY]; + head_offset.mdV[VZ] = gAgentAvatar->mHeadOffset.mV[VZ] + 0.1f; + const LLMatrix4& mat = ((LLViewerObject*) gAgentAvatar->getParent())->getRenderMatrix(); camera_position_global = gAgent.getPosGlobalFromAgent - ((avatarp->getPosition()+ - LLVector3(head_offset)*avatarp->getRotation()) * mat); + ((gAgentAvatar->getPosition()+ + LLVector3(head_offset)*gAgentAvatar->getRotation()) * mat); } else { - head_offset.mdV[VZ] = avatarp->mHeadOffset.mV[VZ]; - if (avatarp->isSitting()) + head_offset.mdV[VZ] = gAgentAvatar->mHeadOffset.mV[VZ]; + if (gAgentAvatar->isSitting()) { head_offset.mdV[VZ] += 0.1; } - camera_position_global = gAgent.getPosGlobalFromAgent(avatarp->getRenderPosition());//frame_center_global; - head_offset = head_offset * avatarp->getRenderRotation(); + camera_position_global = gAgent.getPosGlobalFromAgent(gAgentAvatar->getRenderPosition());//frame_center_global; + head_offset = head_offset * gAgentAvatar->getRenderRotation(); camera_position_global = camera_position_global + head_offset; } } @@ -1829,8 +1813,8 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) F32 camera_distance = 0.f; if (mSitCameraEnabled - && avatarp - && avatarp->isSitting() + && isAgentAvatarValid() + && gAgentAvatar->isSitting() && mSitCameraReferenceObject.notNull()) { // sit camera @@ -1846,9 +1830,9 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) local_camera_offset = mCameraZoomFraction * getCameraOffsetInitial() * gSavedSettings.getF32("CameraOffsetScale"); // are we sitting down? - if (avatarp && avatarp->getParent()) + if (isAgentAvatarValid() && gAgentAvatar->getParent()) { - LLQuaternion parent_rot = ((LLViewerObject*)avatarp->getParent())->getRenderRotation(); + LLQuaternion parent_rot = ((LLViewerObject*)gAgentAvatar->getParent())->getRenderRotation(); // slam agent coordinate frame to proper parent local version LLVector3 at_axis = gAgent.getFrameAgent().getAtAxis() * parent_rot; at_axis.mV[VZ] = 0.f; @@ -1862,7 +1846,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) local_camera_offset = gAgent.getFrameAgent().rotateToAbsolute( local_camera_offset ); } - if (!mCameraCollidePlane.isExactlyZero() && (!avatarp || !avatarp->isSitting())) + if (!mCameraCollidePlane.isExactlyZero() && (!isAgentAvatarValid() || !gAgentAvatar->isSitting())) { LLVector3 plane_normal; plane_normal.setVec(mCameraCollidePlane.mV); @@ -1915,11 +1899,11 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) // set the global camera position LLVector3d camera_offset; - LLVector3 av_pos = !avatarp ? LLVector3::zero : avatarp->getRenderPosition(); + LLVector3 av_pos = !isAgentAvatarValid() ? LLVector3::zero : gAgentAvatar->getRenderPosition(); camera_offset.setVec( local_camera_offset ); camera_position_global = frame_center_global + head_offset + camera_offset; - if (avatarp) + if (isAgentAvatarValid()) { LLVector3d camera_lag_d; F32 lag_interp = LLCriticalDamp::getInterpolant(CAMERA_LAG_HALF_LIFE); @@ -1927,8 +1911,8 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) LLVector3 vel = gAgent.getVelocity(); // lag by appropriate amount for flying - F32 time_in_air = avatarp->mTimeInAir.getElapsedTimeF32(); - if(!mCameraAnimating && avatarp->mInAir && time_in_air > GROUND_TO_AIR_CAMERA_TRANSITION_START_TIME) + F32 time_in_air = gAgentAvatar->mTimeInAir.getElapsedTimeF32(); + if(!mCameraAnimating && gAgentAvatar->mInAir && time_in_air > GROUND_TO_AIR_CAMERA_TRANSITION_START_TIME) { LLVector3 frame_at_axis = gAgent.getFrameAgent().getAtAxis(); frame_at_axis -= projected_vec(frame_at_axis, gAgent.getReferenceUpVector()); @@ -1940,7 +1924,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) lag_interp *= u; - if (gViewerWindow->getLeftMouseDown() && gViewerWindow->getLastPick().mObjectID == avatarp->getID()) + if (gViewerWindow->getLeftMouseDown() && gViewerWindow->getLastPick().mObjectID == gAgentAvatar->getID()) { // disable camera lag when using mouse-directed steering target_lag.clearVec(); @@ -2141,8 +2125,6 @@ void LLAgentCamera::changeCameraToMouselook(BOOL animate) return; } - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); - // visibility changes at end of animation gViewerWindow->getWindow()->resetBusyCount(); @@ -2151,10 +2133,10 @@ void LLAgentCamera::changeCameraToMouselook(BOOL animate) LLToolMgr::getInstance()->setCurrentToolset(gMouselookToolset); - if (avatarp) + if (isAgentAvatarValid()) { - avatarp->stopMotion(ANIM_AGENT_BODY_NOISE); - avatarp->stopMotion(ANIM_AGENT_BREATHE_ROT); + gAgentAvatar->stopMotion(ANIM_AGENT_BODY_NOISE); + gAgentAvatar->stopMotion(ANIM_AGENT_BREATHE_ROT); } //gViewerWindow->stopGrab(); @@ -2239,12 +2221,11 @@ void LLAgentCamera::changeCameraToFollow(BOOL animate) LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset); } - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); - if (avatarp) + if (isAgentAvatarValid()) { - avatarp->mPelvisp->setPosition(LLVector3::zero); - avatarp->startMotion( ANIM_AGENT_BODY_NOISE ); - avatarp->startMotion( ANIM_AGENT_BREATHE_ROT ); + gAgentAvatar->mPelvisp->setPosition(LLVector3::zero); + gAgentAvatar->startMotion( ANIM_AGENT_BODY_NOISE ); + gAgentAvatar->startMotion( ANIM_AGENT_BREATHE_ROT ); } // unpause avatar animation @@ -2283,15 +2264,14 @@ void LLAgentCamera::changeCameraToThirdPerson(BOOL animate) mCameraZoomFraction = INITIAL_ZOOM_FRACTION; - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); - if (avatarp) + if (isAgentAvatarValid()) { - if (!avatarp->isSitting()) + if (!gAgentAvatar->isSitting()) { - avatarp->mPelvisp->setPosition(LLVector3::zero); + gAgentAvatar->mPelvisp->setPosition(LLVector3::zero); } - avatarp->startMotion(ANIM_AGENT_BODY_NOISE); - avatarp->startMotion(ANIM_AGENT_BREATHE_ROT); + gAgentAvatar->startMotion(ANIM_AGENT_BODY_NOISE); + gAgentAvatar->startMotion(ANIM_AGENT_BREATHE_ROT); } LLVector3 at_axis; @@ -2325,9 +2305,9 @@ void LLAgentCamera::changeCameraToThirdPerson(BOOL animate) } // Remove any pitch from the avatar - if (avatarp && avatarp->getParent()) + if (isAgentAvatarValid() && gAgentAvatar->getParent()) { - LLQuaternion obj_rot = ((LLViewerObject*)avatarp->getParent())->getRenderRotation(); + LLQuaternion obj_rot = ((LLViewerObject*)gAgentAvatar->getParent())->getRenderRotation(); at_axis = LLViewerCamera::getInstance()->getAtAxis(); at_axis.mV[VZ] = 0.f; at_axis.normalize(); @@ -2399,8 +2379,7 @@ void LLAgentCamera::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL came LLVOAvatarSelf::onCustomizeStart(); } - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); - if (avatarp) + if (isAgentAvatarValid()) { if(avatar_animate) { @@ -2412,8 +2391,8 @@ void LLAgentCamera::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL came gAgent.sendAnimationRequest(ANIM_AGENT_CUSTOMIZE, ANIM_REQUEST_START); gAgent.setCustomAnim(TRUE); - avatarp->startMotion(ANIM_AGENT_CUSTOMIZE); - LLMotion* turn_motion = avatarp->findMotion(ANIM_AGENT_CUSTOMIZE); + gAgentAvatar->startMotion(ANIM_AGENT_CUSTOMIZE); + LLMotion* turn_motion = gAgentAvatar->findMotion(ANIM_AGENT_CUSTOMIZE); if (turn_motion) { @@ -2516,16 +2495,15 @@ void LLAgentCamera::setFocusGlobal(const LLVector3d& focus, const LLUUID &object setFocusObject(gObjectList.findObject(object_id)); LLVector3d old_focus = mFocusTargetGlobal; LLViewerObject *focus_obj = mFocusObject; - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); // if focus has changed if (old_focus != focus) { if (focus.isExactlyZero()) { - if (avatarp) + if (isAgentAvatarValid()) { - mFocusTargetGlobal = gAgent.getPosGlobalFromAgent(avatarp->mHeadp->getWorldPosition()); + mFocusTargetGlobal = gAgent.getPosGlobalFromAgent(gAgentAvatar->mHeadp->getWorldPosition()); } else { @@ -2568,9 +2546,9 @@ void LLAgentCamera::setFocusGlobal(const LLVector3d& focus, const LLUUID &object { if (focus.isExactlyZero()) { - if (avatarp) + if (isAgentAvatarValid()) { - mFocusTargetGlobal = gAgent.getPosGlobalFromAgent(avatarp->mHeadp->getWorldPosition()); + mFocusTargetGlobal = gAgent.getPosGlobalFromAgent(gAgentAvatar->mHeadp->getWorldPosition()); } else { @@ -2707,10 +2685,9 @@ void LLAgentCamera::setFocusOnAvatar(BOOL focus_on_avatar, BOOL animate) if (mCameraMode == CAMERA_MODE_THIRD_PERSON) { LLVector3 at_axis; - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); - if (avatarp && avatarp->getParent()) + if (isAgentAvatarValid() && gAgentAvatar->getParent()) { - LLQuaternion obj_rot = ((LLViewerObject*)avatarp->getParent())->getRenderRotation(); + LLQuaternion obj_rot = ((LLViewerObject*)gAgentAvatar->getParent())->getRenderRotation(); at_axis = LLViewerCamera::getInstance()->getAtAxis(); at_axis.mV[VZ] = 0.f; at_axis.normalize(); @@ -2738,16 +2715,15 @@ void LLAgentCamera::setFocusOnAvatar(BOOL focus_on_avatar, BOOL animate) BOOL LLAgentCamera::setLookAt(ELookAtType target_type, LLViewerObject *object, LLVector3 position) { - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); if(object && object->isAttachment()) { LLViewerObject* parent = object; while(parent) { - if (parent == avatarp) + if (parent == gAgentAvatar) { // looking at an attachment on ourselves, which we don't want to do - object = avatarp; + object = gAgentAvatar; position.clearVec(); } parent = (LLViewerObject*)parent->getParent(); @@ -2756,7 +2732,7 @@ BOOL LLAgentCamera::setLookAt(ELookAtType target_type, LLViewerObject *object, L if(!mLookAt || mLookAt->isDead()) { mLookAt = (LLHUDEffectLookAt *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_LOOKAT); - mLookAt->setSourceObject(avatarp); + mLookAt->setSourceObject(gAgentAvatar); } return mLookAt->setLookAt(target_type, object, position); @@ -2779,14 +2755,13 @@ void LLAgentCamera::lookAtLastChat() return; } - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); LLVector3 delta_pos; if (chatter->isAvatar()) { LLVOAvatar *chatter_av = (LLVOAvatar*)chatter; - if (avatarp && chatter_av->mHeadp) + if (isAgentAvatarValid() && chatter_av->mHeadp) { - delta_pos = chatter_av->mHeadp->getWorldPosition() - avatarp->mHeadp->getWorldPosition(); + delta_pos = chatter_av->mHeadp->getWorldPosition() - gAgentAvatar->mHeadp->getWorldPosition(); } else { @@ -2798,7 +2773,7 @@ void LLAgentCamera::lookAtLastChat() changeCameraToThirdPerson(); - LLVector3 new_camera_pos = avatarp->mHeadp->getWorldPosition(); + LLVector3 new_camera_pos = gAgentAvatar->mHeadp->getWorldPosition(); LLVector3 left = delta_pos % LLVector3::z_axis; left.normalize(); LLVector3 up = left % delta_pos; @@ -2827,7 +2802,7 @@ void LLAgentCamera::lookAtLastChat() changeCameraToThirdPerson(); - LLVector3 new_camera_pos = avatarp->mHeadp->getWorldPosition(); + LLVector3 new_camera_pos = gAgentAvatar->mHeadp->getWorldPosition(); LLVector3 left = delta_pos % LLVector3::z_axis; left.normalize(); LLVector3 up = left % delta_pos; @@ -2852,8 +2827,7 @@ BOOL LLAgentCamera::setPointAt(EPointAtType target_type, LLViewerObject *object, if (!mPointAt || mPointAt->isDead()) { mPointAt = (LLHUDEffectPointAt *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINTAT); - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); - mPointAt->setSourceObject(avatarp); + mPointAt->setSourceObject(gAgentAvatar); } return mPointAt->setPointAt(target_type, object, position); } -- cgit v1.2.3 From 58d76a9ecf83b49e42fabfada27ca20814f93cf3 Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Mon, 29 Mar 2010 12:11:51 -0400 Subject: EXT-6536 : Make LLVOAvatarSelf a singleton Superficial cleanup to replace all instances of "gAgentAvatar" with "gAgentAvatarp". --- indra/newview/llagentcamera.cpp | 162 ++++++++++++++++++++-------------------- 1 file changed, 81 insertions(+), 81 deletions(-) (limited to 'indra/newview/llagentcamera.cpp') diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index 62f1746f28..2dd523cb24 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -374,7 +374,7 @@ void LLAgentCamera::unlockView() { if (isAgentAvatarValid()) { - setFocusGlobal(LLVector3d::zero, gAgentAvatar->mID); + setFocusGlobal(LLVector3d::zero, gAgentAvatarp->mID); } setFocusOnAvatar(FALSE, FALSE); // no animation } @@ -1093,23 +1093,23 @@ void LLAgentCamera::updateLookAt(const S32 mouse_x, const S32 mouse_y) if (!isAgentAvatarValid()) return; - LLQuaternion av_inv_rot = ~gAgentAvatar->mRoot.getWorldRotation(); - LLVector3 root_at = LLVector3::x_axis * gAgentAvatar->mRoot.getWorldRotation(); + LLQuaternion av_inv_rot = ~gAgentAvatarp->mRoot.getWorldRotation(); + LLVector3 root_at = LLVector3::x_axis * gAgentAvatarp->mRoot.getWorldRotation(); if ((gViewerWindow->getMouseVelocityStat()->getCurrent() < 0.01f) && (root_at * last_at_axis > 0.95f)) { - LLVector3 vel = gAgentAvatar->getVelocity(); + LLVector3 vel = gAgentAvatarp->getVelocity(); if (vel.magVecSquared() > 4.f) { - setLookAt(LOOKAT_TARGET_IDLE, gAgentAvatar, vel * av_inv_rot); + setLookAt(LOOKAT_TARGET_IDLE, gAgentAvatarp, vel * av_inv_rot); } else { // *FIX: rotate mframeagent by sit object's rotation? - LLQuaternion look_rotation = gAgentAvatar->isSitting() ? gAgentAvatar->getRenderRotation() : gAgent.getFrameAgent().getQuaternion(); // use camera's current rotation + LLQuaternion look_rotation = gAgentAvatarp->isSitting() ? gAgentAvatarp->getRenderRotation() : gAgent.getFrameAgent().getQuaternion(); // use camera's current rotation LLVector3 look_offset = LLVector3(2.f, 0.f, 0.f) * look_rotation * av_inv_rot; - setLookAt(LOOKAT_TARGET_IDLE, gAgentAvatar, look_offset); + setLookAt(LOOKAT_TARGET_IDLE, gAgentAvatarp, look_offset); } last_at_axis = root_at; return; @@ -1119,7 +1119,7 @@ void LLAgentCamera::updateLookAt(const S32 mouse_x, const S32 mouse_y) if (CAMERA_MODE_CUSTOMIZE_AVATAR == getCameraMode()) { - setLookAt(LOOKAT_TARGET_NONE, gAgentAvatar, LLVector3(-2.f, 0.f, 0.f)); + setLookAt(LOOKAT_TARGET_NONE, gAgentAvatarp, LLVector3(-2.f, 0.f, 0.f)); } else { @@ -1148,7 +1148,7 @@ void LLAgentCamera::updateLookAt(const S32 mouse_x, const S32 mouse_y) headLookAxis = frameCamera.getAtAxis(); // RN: we use world-space offset for mouselook and freelook //headLookAxis = headLookAxis * av_inv_rot; - setLookAt(lookAtType, gAgentAvatar, headLookAxis); + setLookAt(lookAtType, gAgentAvatarp, headLookAxis); } } @@ -1170,12 +1170,12 @@ void LLAgentCamera::updateCamera() validateFocusObject(); if (isAgentAvatarValid() && - gAgentAvatar->isSitting() && + gAgentAvatarp->isSitting() && camera_mode == CAMERA_MODE_MOUSELOOK) { //Ventrella //changed camera_skyward to the new global "mCameraUpVector" - mCameraUpVector = mCameraUpVector * gAgentAvatar->getRenderRotation(); + mCameraUpVector = mCameraUpVector * gAgentAvatarp->getRenderRotation(); //end Ventrella } @@ -1291,13 +1291,13 @@ void LLAgentCamera::updateCamera() // (2) focus, and (3) upvector. They can then be queried elsewhere in llAgent. //-------------------------------------------------------------------------------- // *TODO: use combined rotation of frameagent and sit object - LLQuaternion avatarRotationForFollowCam = gAgentAvatar->isSitting() ? gAgentAvatar->getRenderRotation() : gAgent.getFrameAgent().getQuaternion(); + LLQuaternion avatarRotationForFollowCam = gAgentAvatarp->isSitting() ? gAgentAvatarp->getRenderRotation() : gAgent.getFrameAgent().getQuaternion(); LLFollowCamParams* current_cam = LLFollowCamMgr::getActiveFollowCamParams(); if (current_cam) { mFollowCam.copyParams(*current_cam); - mFollowCam.setSubjectPositionAndRotation( gAgentAvatar->getRenderPosition(), avatarRotationForFollowCam ); + mFollowCam.setSubjectPositionAndRotation( gAgentAvatarp->getRenderPosition(), avatarRotationForFollowCam ); mFollowCam.update(); LLViewerJoystick::getInstance()->setCameraNeedsUpdate(true); } @@ -1374,7 +1374,7 @@ void LLAgentCamera::updateCamera() if (isAgentAvatarValid() && (mCameraMode != CAMERA_MODE_MOUSELOOK)) { - gAgentAvatar->updateAttachmentVisibility(mCameraMode); + gAgentAvatarp->updateAttachmentVisibility(mCameraMode); } } else @@ -1472,40 +1472,40 @@ void LLAgentCamera::updateCamera() } gAgent.setLastPositionGlobal(global_pos); - if (LLVOAvatar::sVisibleInFirstPerson && isAgentAvatarValid() && !gAgentAvatar->isSitting() && cameraMouselook()) + if (LLVOAvatar::sVisibleInFirstPerson && isAgentAvatarValid() && !gAgentAvatarp->isSitting() && cameraMouselook()) { - LLVector3 head_pos = gAgentAvatar->mHeadp->getWorldPosition() + - LLVector3(0.08f, 0.f, 0.05f) * gAgentAvatar->mHeadp->getWorldRotation() + - LLVector3(0.1f, 0.f, 0.f) * gAgentAvatar->mPelvisp->getWorldRotation(); + LLVector3 head_pos = gAgentAvatarp->mHeadp->getWorldPosition() + + LLVector3(0.08f, 0.f, 0.05f) * gAgentAvatarp->mHeadp->getWorldRotation() + + LLVector3(0.1f, 0.f, 0.f) * gAgentAvatarp->mPelvisp->getWorldRotation(); LLVector3 diff = mCameraPositionAgent - head_pos; - diff = diff * ~gAgentAvatar->mRoot.getWorldRotation(); + diff = diff * ~gAgentAvatarp->mRoot.getWorldRotation(); - LLJoint* torso_joint = gAgentAvatar->mTorsop; - LLJoint* chest_joint = gAgentAvatar->mChestp; + LLJoint* torso_joint = gAgentAvatarp->mTorsop; + LLJoint* chest_joint = gAgentAvatarp->mChestp; LLVector3 torso_scale = torso_joint->getScale(); LLVector3 chest_scale = chest_joint->getScale(); // shorten avatar skeleton to avoid foot interpenetration - if (!gAgentAvatar->mInAir) + if (!gAgentAvatarp->mInAir) { LLVector3 chest_offset = LLVector3(0.f, 0.f, chest_joint->getPosition().mV[VZ]) * torso_joint->getWorldRotation(); F32 z_compensate = llclamp(-diff.mV[VZ], -0.2f, 1.f); F32 scale_factor = llclamp(1.f - ((z_compensate * 0.5f) / chest_offset.mV[VZ]), 0.5f, 1.2f); torso_joint->setScale(LLVector3(1.f, 1.f, scale_factor)); - LLJoint* neck_joint = gAgentAvatar->mNeckp; + LLJoint* neck_joint = gAgentAvatarp->mNeckp; LLVector3 neck_offset = LLVector3(0.f, 0.f, neck_joint->getPosition().mV[VZ]) * chest_joint->getWorldRotation(); scale_factor = llclamp(1.f - ((z_compensate * 0.5f) / neck_offset.mV[VZ]), 0.5f, 1.2f); chest_joint->setScale(LLVector3(1.f, 1.f, scale_factor)); diff.mV[VZ] = 0.f; } - gAgentAvatar->mPelvisp->setPosition(gAgentAvatar->mPelvisp->getPosition() + diff); + gAgentAvatarp->mPelvisp->setPosition(gAgentAvatarp->mPelvisp->getPosition() + diff); - gAgentAvatar->mRoot.updateWorldMatrixChildren(); + gAgentAvatarp->mRoot.updateWorldMatrixChildren(); - for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatar->mAttachmentPoints.begin(); - iter != gAgentAvatar->mAttachmentPoints.end(); ) + for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); + iter != gAgentAvatarp->mAttachmentPoints.end(); ) { LLVOAvatar::attachment_map_t::iterator curiter = iter++; LLViewerJointAttachment* attachment = curiter->second; @@ -1607,12 +1607,12 @@ LLVector3d LLAgentCamera::calcFocusPositionTargetGlobal() { LLVector3d at_axis(1.0, 0.0, 0.0); LLQuaternion agent_rot = gAgent.getFrameAgent().getQuaternion(); - if (isAgentAvatarValid() && gAgentAvatar->getParent()) + if (isAgentAvatarValid() && gAgentAvatarp->getParent()) { - LLViewerObject* root_object = (LLViewerObject*)gAgentAvatar->getRoot(); + LLViewerObject* root_object = (LLViewerObject*)gAgentAvatarp->getRoot(); if (!root_object->flagCameraDecoupled()) { - agent_rot *= ((LLViewerObject*)(gAgentAvatar->getParent()))->getRenderRotation(); + agent_rot *= ((LLViewerObject*)(gAgentAvatarp->getParent()))->getRenderRotation(); } } at_axis = at_axis * agent_rot; @@ -1662,7 +1662,7 @@ LLVector3d LLAgentCamera::calcFocusPositionTargetGlobal() } return mFocusTargetGlobal; } - else if (mSitCameraEnabled && isAgentAvatarValid() && gAgentAvatar->isSitting() && mSitCameraReferenceObject.notNull()) + else if (mSitCameraEnabled && isAgentAvatarValid() && gAgentAvatarp->isSitting() && mSitCameraReferenceObject.notNull()) { // sit camera LLVector3 object_pos = mSitCameraReferenceObject->getRenderPosition(); @@ -1682,9 +1682,9 @@ LLVector3d LLAgentCamera::calcThirdPersonFocusOffset() // ...offset from avatar LLVector3d focus_offset; LLQuaternion agent_rot = gAgent.getFrameAgent().getQuaternion(); - if (isAgentAvatarValid() && gAgentAvatar->getParent()) + if (isAgentAvatarValid() && gAgentAvatarp->getParent()) { - agent_rot *= ((LLViewerObject*)(gAgentAvatar->getParent()))->getRenderRotation(); + agent_rot *= ((LLViewerObject*)(gAgentAvatarp->getParent()))->getRenderRotation(); } focus_offset = mFocusOffsetInitial[mCameraPreset] * agent_rot; @@ -1694,9 +1694,9 @@ LLVector3d LLAgentCamera::calcThirdPersonFocusOffset() void LLAgentCamera::setupSitCamera() { // agent frame entering this function is in world coordinates - if (isAgentAvatarValid() && gAgentAvatar->getParent()) + if (isAgentAvatarValid() && gAgentAvatarp->getParent()) { - LLQuaternion parent_rot = ((LLViewerObject*)gAgentAvatar->getParent())->getRenderRotation(); + LLQuaternion parent_rot = ((LLViewerObject*)gAgentAvatarp->getParent())->getRenderRotation(); // slam agent coordinate frame to proper parent local version LLVector3 at_axis = gAgent.getFrameAgent().getAtAxis(); at_axis.mV[VZ] = 0.f; @@ -1763,7 +1763,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) F32 camera_land_height; LLVector3d frame_center_global = !isAgentAvatarValid() ? gAgent.getPositionGlobal() : - gAgent.getPosGlobalFromAgent(gAgentAvatar->mRoot.getWorldPosition()); + gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition()); BOOL isConstrained = FALSE; LLVector3d head_offset; @@ -1778,32 +1778,32 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) }// End Ventrella else if (mCameraMode == CAMERA_MODE_MOUSELOOK) { - if (!isAgentAvatarValid() || gAgentAvatar->mDrawable.isNull()) + if (!isAgentAvatarValid() || gAgentAvatarp->mDrawable.isNull()) { llwarns << "Null avatar drawable!" << llendl; return LLVector3d::zero; } head_offset.clearVec(); - if (gAgentAvatar->isSitting() && gAgentAvatar->getParent()) + if (gAgentAvatarp->isSitting() && gAgentAvatarp->getParent()) { - gAgentAvatar->updateHeadOffset(); - head_offset.mdV[VX] = gAgentAvatar->mHeadOffset.mV[VX]; - head_offset.mdV[VY] = gAgentAvatar->mHeadOffset.mV[VY]; - head_offset.mdV[VZ] = gAgentAvatar->mHeadOffset.mV[VZ] + 0.1f; - const LLMatrix4& mat = ((LLViewerObject*) gAgentAvatar->getParent())->getRenderMatrix(); + gAgentAvatarp->updateHeadOffset(); + head_offset.mdV[VX] = gAgentAvatarp->mHeadOffset.mV[VX]; + head_offset.mdV[VY] = gAgentAvatarp->mHeadOffset.mV[VY]; + head_offset.mdV[VZ] = gAgentAvatarp->mHeadOffset.mV[VZ] + 0.1f; + const LLMatrix4& mat = ((LLViewerObject*) gAgentAvatarp->getParent())->getRenderMatrix(); camera_position_global = gAgent.getPosGlobalFromAgent - ((gAgentAvatar->getPosition()+ - LLVector3(head_offset)*gAgentAvatar->getRotation()) * mat); + ((gAgentAvatarp->getPosition()+ + LLVector3(head_offset)*gAgentAvatarp->getRotation()) * mat); } else { - head_offset.mdV[VZ] = gAgentAvatar->mHeadOffset.mV[VZ]; - if (gAgentAvatar->isSitting()) + head_offset.mdV[VZ] = gAgentAvatarp->mHeadOffset.mV[VZ]; + if (gAgentAvatarp->isSitting()) { head_offset.mdV[VZ] += 0.1; } - camera_position_global = gAgent.getPosGlobalFromAgent(gAgentAvatar->getRenderPosition());//frame_center_global; - head_offset = head_offset * gAgentAvatar->getRenderRotation(); + camera_position_global = gAgent.getPosGlobalFromAgent(gAgentAvatarp->getRenderPosition());//frame_center_global; + head_offset = head_offset * gAgentAvatarp->getRenderRotation(); camera_position_global = camera_position_global + head_offset; } } @@ -1814,7 +1814,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) if (mSitCameraEnabled && isAgentAvatarValid() - && gAgentAvatar->isSitting() + && gAgentAvatarp->isSitting() && mSitCameraReferenceObject.notNull()) { // sit camera @@ -1830,9 +1830,9 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) local_camera_offset = mCameraZoomFraction * getCameraOffsetInitial() * gSavedSettings.getF32("CameraOffsetScale"); // are we sitting down? - if (isAgentAvatarValid() && gAgentAvatar->getParent()) + if (isAgentAvatarValid() && gAgentAvatarp->getParent()) { - LLQuaternion parent_rot = ((LLViewerObject*)gAgentAvatar->getParent())->getRenderRotation(); + LLQuaternion parent_rot = ((LLViewerObject*)gAgentAvatarp->getParent())->getRenderRotation(); // slam agent coordinate frame to proper parent local version LLVector3 at_axis = gAgent.getFrameAgent().getAtAxis() * parent_rot; at_axis.mV[VZ] = 0.f; @@ -1846,7 +1846,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) local_camera_offset = gAgent.getFrameAgent().rotateToAbsolute( local_camera_offset ); } - if (!mCameraCollidePlane.isExactlyZero() && (!isAgentAvatarValid() || !gAgentAvatar->isSitting())) + if (!mCameraCollidePlane.isExactlyZero() && (!isAgentAvatarValid() || !gAgentAvatarp->isSitting())) { LLVector3 plane_normal; plane_normal.setVec(mCameraCollidePlane.mV); @@ -1899,7 +1899,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) // set the global camera position LLVector3d camera_offset; - LLVector3 av_pos = !isAgentAvatarValid() ? LLVector3::zero : gAgentAvatar->getRenderPosition(); + LLVector3 av_pos = !isAgentAvatarValid() ? LLVector3::zero : gAgentAvatarp->getRenderPosition(); camera_offset.setVec( local_camera_offset ); camera_position_global = frame_center_global + head_offset + camera_offset; @@ -1911,8 +1911,8 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) LLVector3 vel = gAgent.getVelocity(); // lag by appropriate amount for flying - F32 time_in_air = gAgentAvatar->mTimeInAir.getElapsedTimeF32(); - if(!mCameraAnimating && gAgentAvatar->mInAir && time_in_air > GROUND_TO_AIR_CAMERA_TRANSITION_START_TIME) + F32 time_in_air = gAgentAvatarp->mTimeInAir.getElapsedTimeF32(); + if(!mCameraAnimating && gAgentAvatarp->mInAir && time_in_air > GROUND_TO_AIR_CAMERA_TRANSITION_START_TIME) { LLVector3 frame_at_axis = gAgent.getFrameAgent().getAtAxis(); frame_at_axis -= projected_vec(frame_at_axis, gAgent.getReferenceUpVector()); @@ -1924,7 +1924,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) lag_interp *= u; - if (gViewerWindow->getLeftMouseDown() && gViewerWindow->getLastPick().mObjectID == gAgentAvatar->getID()) + if (gViewerWindow->getLeftMouseDown() && gViewerWindow->getLastPick().mObjectID == gAgentAvatarp->getID()) { // disable camera lag when using mouse-directed steering target_lag.clearVec(); @@ -2135,8 +2135,8 @@ void LLAgentCamera::changeCameraToMouselook(BOOL animate) if (isAgentAvatarValid()) { - gAgentAvatar->stopMotion(ANIM_AGENT_BODY_NOISE); - gAgentAvatar->stopMotion(ANIM_AGENT_BREATHE_ROT); + gAgentAvatarp->stopMotion(ANIM_AGENT_BODY_NOISE); + gAgentAvatarp->stopMotion(ANIM_AGENT_BREATHE_ROT); } //gViewerWindow->stopGrab(); @@ -2223,9 +2223,9 @@ void LLAgentCamera::changeCameraToFollow(BOOL animate) if (isAgentAvatarValid()) { - gAgentAvatar->mPelvisp->setPosition(LLVector3::zero); - gAgentAvatar->startMotion( ANIM_AGENT_BODY_NOISE ); - gAgentAvatar->startMotion( ANIM_AGENT_BREATHE_ROT ); + gAgentAvatarp->mPelvisp->setPosition(LLVector3::zero); + gAgentAvatarp->startMotion( ANIM_AGENT_BODY_NOISE ); + gAgentAvatarp->startMotion( ANIM_AGENT_BREATHE_ROT ); } // unpause avatar animation @@ -2266,12 +2266,12 @@ void LLAgentCamera::changeCameraToThirdPerson(BOOL animate) if (isAgentAvatarValid()) { - if (!gAgentAvatar->isSitting()) + if (!gAgentAvatarp->isSitting()) { - gAgentAvatar->mPelvisp->setPosition(LLVector3::zero); + gAgentAvatarp->mPelvisp->setPosition(LLVector3::zero); } - gAgentAvatar->startMotion(ANIM_AGENT_BODY_NOISE); - gAgentAvatar->startMotion(ANIM_AGENT_BREATHE_ROT); + gAgentAvatarp->startMotion(ANIM_AGENT_BODY_NOISE); + gAgentAvatarp->startMotion(ANIM_AGENT_BREATHE_ROT); } LLVector3 at_axis; @@ -2305,9 +2305,9 @@ void LLAgentCamera::changeCameraToThirdPerson(BOOL animate) } // Remove any pitch from the avatar - if (isAgentAvatarValid() && gAgentAvatar->getParent()) + if (isAgentAvatarValid() && gAgentAvatarp->getParent()) { - LLQuaternion obj_rot = ((LLViewerObject*)gAgentAvatar->getParent())->getRenderRotation(); + LLQuaternion obj_rot = ((LLViewerObject*)gAgentAvatarp->getParent())->getRenderRotation(); at_axis = LLViewerCamera::getInstance()->getAtAxis(); at_axis.mV[VZ] = 0.f; at_axis.normalize(); @@ -2391,8 +2391,8 @@ void LLAgentCamera::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL came gAgent.sendAnimationRequest(ANIM_AGENT_CUSTOMIZE, ANIM_REQUEST_START); gAgent.setCustomAnim(TRUE); - gAgentAvatar->startMotion(ANIM_AGENT_CUSTOMIZE); - LLMotion* turn_motion = gAgentAvatar->findMotion(ANIM_AGENT_CUSTOMIZE); + gAgentAvatarp->startMotion(ANIM_AGENT_CUSTOMIZE); + LLMotion* turn_motion = gAgentAvatarp->findMotion(ANIM_AGENT_CUSTOMIZE); if (turn_motion) { @@ -2503,7 +2503,7 @@ void LLAgentCamera::setFocusGlobal(const LLVector3d& focus, const LLUUID &object { if (isAgentAvatarValid()) { - mFocusTargetGlobal = gAgent.getPosGlobalFromAgent(gAgentAvatar->mHeadp->getWorldPosition()); + mFocusTargetGlobal = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mHeadp->getWorldPosition()); } else { @@ -2548,7 +2548,7 @@ void LLAgentCamera::setFocusGlobal(const LLVector3d& focus, const LLUUID &object { if (isAgentAvatarValid()) { - mFocusTargetGlobal = gAgent.getPosGlobalFromAgent(gAgentAvatar->mHeadp->getWorldPosition()); + mFocusTargetGlobal = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mHeadp->getWorldPosition()); } else { @@ -2685,9 +2685,9 @@ void LLAgentCamera::setFocusOnAvatar(BOOL focus_on_avatar, BOOL animate) if (mCameraMode == CAMERA_MODE_THIRD_PERSON) { LLVector3 at_axis; - if (isAgentAvatarValid() && gAgentAvatar->getParent()) + if (isAgentAvatarValid() && gAgentAvatarp->getParent()) { - LLQuaternion obj_rot = ((LLViewerObject*)gAgentAvatar->getParent())->getRenderRotation(); + LLQuaternion obj_rot = ((LLViewerObject*)gAgentAvatarp->getParent())->getRenderRotation(); at_axis = LLViewerCamera::getInstance()->getAtAxis(); at_axis.mV[VZ] = 0.f; at_axis.normalize(); @@ -2720,10 +2720,10 @@ BOOL LLAgentCamera::setLookAt(ELookAtType target_type, LLViewerObject *object, L LLViewerObject* parent = object; while(parent) { - if (parent == gAgentAvatar) + if (parent == gAgentAvatarp) { // looking at an attachment on ourselves, which we don't want to do - object = gAgentAvatar; + object = gAgentAvatarp; position.clearVec(); } parent = (LLViewerObject*)parent->getParent(); @@ -2732,7 +2732,7 @@ BOOL LLAgentCamera::setLookAt(ELookAtType target_type, LLViewerObject *object, L if(!mLookAt || mLookAt->isDead()) { mLookAt = (LLHUDEffectLookAt *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_LOOKAT); - mLookAt->setSourceObject(gAgentAvatar); + mLookAt->setSourceObject(gAgentAvatarp); } return mLookAt->setLookAt(target_type, object, position); @@ -2761,7 +2761,7 @@ void LLAgentCamera::lookAtLastChat() LLVOAvatar *chatter_av = (LLVOAvatar*)chatter; if (isAgentAvatarValid() && chatter_av->mHeadp) { - delta_pos = chatter_av->mHeadp->getWorldPosition() - gAgentAvatar->mHeadp->getWorldPosition(); + delta_pos = chatter_av->mHeadp->getWorldPosition() - gAgentAvatarp->mHeadp->getWorldPosition(); } else { @@ -2773,7 +2773,7 @@ void LLAgentCamera::lookAtLastChat() changeCameraToThirdPerson(); - LLVector3 new_camera_pos = gAgentAvatar->mHeadp->getWorldPosition(); + LLVector3 new_camera_pos = gAgentAvatarp->mHeadp->getWorldPosition(); LLVector3 left = delta_pos % LLVector3::z_axis; left.normalize(); LLVector3 up = left % delta_pos; @@ -2802,7 +2802,7 @@ void LLAgentCamera::lookAtLastChat() changeCameraToThirdPerson(); - LLVector3 new_camera_pos = gAgentAvatar->mHeadp->getWorldPosition(); + LLVector3 new_camera_pos = gAgentAvatarp->mHeadp->getWorldPosition(); LLVector3 left = delta_pos % LLVector3::z_axis; left.normalize(); LLVector3 up = left % delta_pos; @@ -2827,7 +2827,7 @@ BOOL LLAgentCamera::setPointAt(EPointAtType target_type, LLViewerObject *object, if (!mPointAt || mPointAt->isDead()) { mPointAt = (LLHUDEffectPointAt *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINTAT); - mPointAt->setSourceObject(gAgentAvatar); + mPointAt->setSourceObject(gAgentAvatarp); } return mPointAt->setPointAt(target_type, object, position); } -- cgit v1.2.3 From b15e34b94207c52d81e310f962e72f4d8030bd94 Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Tue, 30 Mar 2010 14:21:20 -0400 Subject: EXT-6630 : INFRASTRUCTURE: Pull out -Keys functions from llagent into llagentcamera Orbit/Pan keys were already in llagentcamera. Pulled alt/walk/left/up/yaw/pitch into llagentcamera. --- indra/newview/llagentcamera.cpp | 118 ++++++++++++++++++++++++++-------------- 1 file changed, 78 insertions(+), 40 deletions(-) (limited to 'indra/newview/llagentcamera.cpp') diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index 8ff55cafca..394c07b0f4 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -35,6 +35,7 @@ #include "pipeline.h" +// SERAPH clean this up #include "llagentlistener.h" #include "llagentwearables.h" #include "llagentui.h" @@ -181,6 +182,13 @@ LLAgentCamera::LLAgentCamera() : mTrackFocusObject(TRUE), mUIOffset(0.f), + mAtKey(0), // Either 1, 0, or -1... indicates that movement-key is pressed + mWalkKey(0), // like AtKey, but causes less forward thrust + mLeftKey(0), + mUpKey(0), + mYawKey(0.f), + mPitchKey(0.f), + mOrbitLeftKey(0.f), mOrbitRightKey(0.f), mOrbitUpKey(0.f), @@ -196,6 +204,10 @@ LLAgentCamera::LLAgentCamera() : mPanOutKey(0.f) { mFollowCam.setMaxCameraDistantFromSubject( MAX_CAMERA_DISTANCE_FROM_AGENT ); + + clearGeneralKeys(); + clearOrbitKeys(); + clearPanKeys(); } // Requires gSavedSettings to be initialized. @@ -1204,17 +1216,15 @@ void LLAgentCamera::updateCamera() LLFloaterCamera* camera_floater = LLFloaterReg::findTypedInstance("camera"); if (camera_floater) { - camera_floater->mRotate->setToggleState( - mOrbitRightKey > 0.f, // left - mOrbitUpKey > 0.f, // top - mOrbitLeftKey > 0.f, // right - mOrbitDownKey > 0.f); // bottom - - camera_floater->mTrack->setToggleState( - mPanLeftKey > 0.f, // left - mPanUpKey > 0.f, // top - mPanRightKey > 0.f, // right - mPanDownKey > 0.f); // bottom + camera_floater->mRotate->setToggleState(gAgentCamera.getOrbitRightKey() > 0.f, // left + gAgentCamera.getOrbitUpKey() > 0.f, // top + gAgentCamera.getOrbitLeftKey() > 0.f, // right + gAgentCamera.getOrbitDownKey() > 0.f); // bottom + + camera_floater->mTrack->setToggleState(gAgentCamera.getPanLeftKey() > 0.f, // left + gAgentCamera.getPanUpKey() > 0.f, // top + gAgentCamera.getPanRightKey() > 0.f, // right + gAgentCamera.getPanDownKey() > 0.f); // bottom } // Handle camera movement based on keyboard. @@ -1222,21 +1232,21 @@ void LLAgentCamera::updateCamera() const F32 ORBIT_AROUND_RATE = 90.f * DEG_TO_RAD; // radians per second const F32 PAN_RATE = 5.f; // meters per second - if( mOrbitUpKey || mOrbitDownKey ) + if (gAgentCamera.getOrbitUpKey() || gAgentCamera.getOrbitDownKey()) { - F32 input_rate = mOrbitUpKey - mOrbitDownKey; + F32 input_rate = gAgentCamera.getOrbitUpKey() - gAgentCamera.getOrbitDownKey(); cameraOrbitOver( input_rate * ORBIT_OVER_RATE / gFPSClamped ); } - if( mOrbitLeftKey || mOrbitRightKey) + if (gAgentCamera.getOrbitLeftKey() || gAgentCamera.getOrbitRightKey()) { - F32 input_rate = mOrbitLeftKey - mOrbitRightKey; - cameraOrbitAround( input_rate * ORBIT_AROUND_RATE / gFPSClamped ); + F32 input_rate = gAgentCamera.getOrbitLeftKey() - gAgentCamera.getOrbitRightKey(); + cameraOrbitAround(input_rate * ORBIT_AROUND_RATE / gFPSClamped); } - if( mOrbitInKey || mOrbitOutKey ) + if (gAgentCamera.getOrbitInKey() || gAgentCamera.getOrbitOutKey()) { - F32 input_rate = mOrbitInKey - mOrbitOutKey; + F32 input_rate = gAgentCamera.getOrbitInKey() - gAgentCamera.getOrbitOutKey(); LLVector3d to_focus = gAgent.getPosGlobalFromAgent(LLViewerCamera::getInstance()->getOrigin()) - calcFocusPositionTargetGlobal(); F32 distance_to_focus = (F32)to_focus.magVec(); @@ -1244,38 +1254,27 @@ void LLAgentCamera::updateCamera() cameraOrbitIn( input_rate * distance_to_focus / gFPSClamped ); } - if( mPanInKey || mPanOutKey ) + if (gAgentCamera.getPanInKey() || gAgentCamera.getPanOutKey()) { - F32 input_rate = mPanInKey - mPanOutKey; - cameraPanIn( input_rate * PAN_RATE / gFPSClamped ); + F32 input_rate = gAgentCamera.getPanInKey() - gAgentCamera.getPanOutKey(); + cameraPanIn(input_rate * PAN_RATE / gFPSClamped); } - if( mPanRightKey || mPanLeftKey ) + if (gAgentCamera.getPanRightKey() || gAgentCamera.getPanLeftKey()) { - F32 input_rate = mPanRightKey - mPanLeftKey; - cameraPanLeft( input_rate * -PAN_RATE / gFPSClamped ); + F32 input_rate = gAgentCamera.getPanRightKey() - gAgentCamera.getPanLeftKey(); + cameraPanLeft(input_rate * -PAN_RATE / gFPSClamped ); } - if( mPanUpKey || mPanDownKey ) + if (gAgentCamera.getPanUpKey() || gAgentCamera.getPanDownKey()) { - F32 input_rate = mPanUpKey - mPanDownKey; - cameraPanUp( input_rate * PAN_RATE / gFPSClamped ); + F32 input_rate = gAgentCamera.getPanUpKey() - gAgentCamera.getPanDownKey(); + cameraPanUp(input_rate * PAN_RATE / gFPSClamped ); } // Clear camera keyboard keys. - mOrbitLeftKey = 0.f; - mOrbitRightKey = 0.f; - mOrbitUpKey = 0.f; - mOrbitDownKey = 0.f; - mOrbitInKey = 0.f; - mOrbitOutKey = 0.f; - - mPanRightKey = 0.f; - mPanLeftKey = 0.f; - mPanUpKey = 0.f; - mPanDownKey = 0.f; - mPanInKey = 0.f; - mPanOutKey = 0.f; + gAgentCamera.clearOrbitKeys(); + gAgentCamera.clearPanKeys(); // lerp camera focus offset mCameraFocusOffset = lerp(mCameraFocusOffset, mCameraFocusOffsetTarget, LLCriticalDamp::getInterpolant(CAMERA_FOCUS_HALF_LIFE)); @@ -2850,5 +2849,44 @@ EPointAtType LLAgentCamera::getPointAtType() return POINTAT_TARGET_NONE; } +void LLAgentCamera::clearGeneralKeys() +{ + mAtKey = 0; + mWalkKey = 0; + mLeftKey = 0; + mUpKey = 0; + mYawKey = 0.f; + mPitchKey = 0.f; +} + +void LLAgentCamera::clearOrbitKeys() +{ + mOrbitLeftKey = 0.f; + mOrbitRightKey = 0.f; + mOrbitUpKey = 0.f; + mOrbitDownKey = 0.f; + mOrbitInKey = 0.f; + mOrbitOutKey = 0.f; +} + +void LLAgentCamera::clearPanKeys() +{ + mPanRightKey = 0.f; + mPanLeftKey = 0.f; + mPanUpKey = 0.f; + mPanDownKey = 0.f; + mPanInKey = 0.f; + mPanOutKey = 0.f; +} + +// static +S32 LLAgentCamera::directionToKey(S32 direction) +{ + if (direction > 0) return 1; + if (direction < 0) return -1; + return 0; +} + + // EOF -- cgit v1.2.3 From 7a8c6a235e6f287b27303bd5733d4b7989ddd6c2 Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Tue, 30 Mar 2010 15:05:48 -0400 Subject: EXT-6632 : INFRASTRUCTURE: LLAgentCamera / LLAgent header file / #include cleanup Took out unnecessary #includes from llagentcamera.* --- indra/newview/llagentcamera.cpp | 36 +++++------------------------------- 1 file changed, 5 insertions(+), 31 deletions(-) (limited to 'indra/newview/llagentcamera.cpp') diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index 394c07b0f4..bb06255fd1 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -35,51 +35,25 @@ #include "pipeline.h" -// SERAPH clean this up -#include "llagentlistener.h" -#include "llagentwearables.h" -#include "llagentui.h" +#include "llagent.h" #include "llanimationstates.h" -#include "llbottomtray.h" -#include "llcallingcard.h" -#include "llchannelmanager.h" -#include "llconsole.h" -//#include "llfirstuse.h" #include "llfloatercamera.h" #include "llfloatercustomize.h" #include "llfloaterreg.h" -#include "llfloatertools.h" -#include "llgroupactions.h" -#include "llgroupmgr.h" -#include "llhomelocationresponder.h" #include "llhudmanager.h" #include "lljoystickbutton.h" -#include "llmorphview.h" -#include "llmoveview.h" -#include "llnavigationbar.h" // to show/hide navigation bar when changing mouse look state -#include "llnearbychatbar.h" -#include "llnotificationsutil.h" -#include "llparcel.h" -#include "llsdutil.h" -#include "llsidetray.h" -#include "llsky.h" +#include "llselectmgr.h" #include "llsmoothstep.h" -#include "llstatusbar.h" -#include "llteleportflags.h" -#include "lltool.h" #include "lltoolmgr.h" -#include "lltrans.h" +#include "llviewercamera.h" #include "llviewercontrol.h" -#include "llviewerdisplay.h" #include "llviewerjoystick.h" -#include "llviewermediafocus.h" #include "llviewerobjectlist.h" -#include "llviewerparcelmgr.h" -#include "llviewerstats.h" +#include "llviewerregion.h" +#include "llviewerwindow.h" #include "llvoavatarself.h" #include "llwindow.h" #include "llworld.h" -#include "llworldmap.h" using namespace LLVOAvatarDefines; -- cgit v1.2.3 From 56dbd313a156a6913d791c920d0023f5451c657f Mon Sep 17 00:00:00 2001 From: Tofu Linden Date: Thu, 1 Apr 2010 17:23:49 +0100 Subject: Checker: CHECKED_RETURN Function: LLAgentCamera::updateCamera() File: /indra/newview/llagentcamera.cpp not a bug, but I cleaned up BOOL->bool --- indra/newview/llagentcamera.cpp | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) (limited to 'indra/newview/llagentcamera.cpp') diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index bb06255fd1..e8ffe9708b 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -142,7 +142,7 @@ LLAgentCamera::LLAgentCamera() : mSitCameraEnabled(FALSE), mCameraSmoothingLastPositionGlobal(), mCameraSmoothingLastPositionAgent(), - mCameraSmoothingStop(FALSE), + mCameraSmoothingStop(false), mCameraUpVector(LLVector3::z_axis), // default is straight up @@ -1042,7 +1042,7 @@ void LLAgentCamera::cameraPanLeft(F32 meters) mFocusGlobal = mFocusTargetGlobal; // disable smoothing for camera pan, which causes some residents unhappiness - mCameraSmoothingStop = TRUE; + mCameraSmoothingStop = true; cameraZoomIn(1.f); updateFocusOffset(); @@ -1062,7 +1062,7 @@ void LLAgentCamera::cameraPanUp(F32 meters) mFocusGlobal = mFocusTargetGlobal; // disable smoothing for camera pan, which causes some residents unhappiness - mCameraSmoothingStop = TRUE; + mCameraSmoothingStop = true; cameraZoomIn(1.f); updateFocusOffset(); @@ -1364,7 +1364,8 @@ void LLAgentCamera::updateCamera() LLVector3d camera_pos_agent = camera_pos_global - agent_pos; // Sitting on what you're manipulating can cause camera jitter with smoothing. // This turns off smoothing while editing. -MG - mCameraSmoothingStop |= (BOOL)LLToolMgr::getInstance()->inBuildMode(); + bool in_build_mode = LLToolMgr::getInstance()->inBuildMode(); + mCameraSmoothingStop = mCameraSmoothingStop || in_build_mode; if (cameraThirdPerson() && !mCameraSmoothingStop) { @@ -1396,7 +1397,7 @@ void LLAgentCamera::updateCamera() mCameraSmoothingLastPositionGlobal = camera_pos_global; mCameraSmoothingLastPositionAgent = camera_pos_agent; - mCameraSmoothingStop = FALSE; + mCameraSmoothingStop = false; } -- cgit v1.2.3 From fb08c17cdda47051fcfffc9cc8ff590e34c6ef94 Mon Sep 17 00:00:00 2001 From: Tofu Linden Date: Thu, 1 Apr 2010 17:25:42 +0100 Subject: Checker: UNINIT_CTOR Function: LLAgentCamera::LLAgentCamera() File: /indra/newview/llagentcamera.cpp --- indra/newview/llagentcamera.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'indra/newview/llagentcamera.cpp') diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index e8ffe9708b..908bcfab6a 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -107,6 +107,8 @@ LLAgentCamera gAgentCamera; // LLAgentCamera() //----------------------------------------------------------------------------- LLAgentCamera::LLAgentCamera() : + mInitialized(false), + mDrawDistance( DEFAULT_FAR_PLANE ), mLookAt(NULL), @@ -219,7 +221,7 @@ void LLAgentCamera::init() mCameraZoomFraction = 1.f; mTrackFocusObject = gSavedSettings.getBOOL("TrackFocusObject"); - mInitialized = TRUE; + mInitialized = true; } //----------------------------------------------------------------------------- -- cgit v1.2.3 From 656a533fac6c039ae7b38a6d33f7a28bc763d053 Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Thu, 1 Apr 2010 12:41:41 -0700 Subject: EXT-6431 - Avatar head doesn't correctly follow mouse when side panel is open --- indra/newview/llagentcamera.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra/newview/llagentcamera.cpp') diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index bb06255fd1..66f9e1117b 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -1122,9 +1122,9 @@ void LLAgentCamera::updateLookAt(const S32 mouse_x, const S32 mouse_y) { // range from -.5 to .5 F32 x_from_center = - ((F32) mouse_x / (F32) gViewerWindow->getWindowWidthScaled() ) - 0.5f; + ((F32) mouse_x / (F32) gViewerWindow->getWorldViewWidthScaled() ) - 0.5f; F32 y_from_center = - ((F32) mouse_y / (F32) gViewerWindow->getWindowHeightScaled() ) - 0.5f; + ((F32) mouse_y / (F32) gViewerWindow->getWorldViewHeightScaled() ) - 0.5f; frameCamera.yaw( - x_from_center * gSavedSettings.getF32("YawFromMousePosition") * DEG_TO_RAD); frameCamera.pitch( - y_from_center * gSavedSettings.getF32("PitchFromMousePosition") * DEG_TO_RAD); -- cgit v1.2.3