From b2d8d63890e3ba0a5fe303f8e2de7358e4f9fc23 Mon Sep 17 00:00:00 2001 From: "Graham Linden graham@lindenlab.com" Date: Fri, 9 Mar 2018 20:59:18 +0000 Subject: Fix warnings from shaders and include EXTRA_CODE_HERE sentinel in places using DEFINE_GL_FRAGCOLOR for consistency. --- .../app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl | 2 ++ 1 file changed, 2 insertions(+) (limited to 'indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl') diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl index 8525e13333..f3a0fba7cd 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl @@ -23,6 +23,8 @@ * $/LicenseInfo$ */ +/*[EXTRA_CODE_HERE]*/ + #ifdef DEFINE_GL_FRAGCOLOR out vec4 frag_data[3]; #else -- cgit v1.3