From 7991ae892ef0f717636c0fe3c0eff0a5f92e6bb8 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> Date: Tue, 2 Dec 2025 00:44:56 +0200 Subject: #5084 Ressurect Watchdog --- indra/newview/app_settings/settings.xml | 19 +++++++++++++++---- 1 file changed, 15 insertions(+), 4 deletions(-) (limited to 'indra/newview/app_settings/settings.xml') diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 3dbb5dca1f..fe31a00ba3 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -4484,13 +4484,24 @@ MainloopTimeoutDefault Comment - Timeout duration for mainloop lock detection, in seconds. + Timeout duration for mainloop lock detection during teleports, login and logout, in seconds. Persist 1 Type F32 Value - 60.0 + 120.0 + + MainloopTimeoutStarted + + Comment + Timeout duration for mainloop lock detection when logged in and not teleporting, in seconds. + Persist + 1 + Type + F32 + Value + 30.0 MapScale @@ -13862,13 +13873,13 @@ WatchdogEnabled Comment - Controls whether the thread watchdog timer is activated. Value is boolean. Set to -1 to defer to built-in default. + Controls whether the thread watchdog timer is activated. Value is S32. Set to -1 to defer to built-in default. Persist 0 Type S32 Value - 0 + 1 WaterGLFogDensityScale -- cgit v1.3 From 79f21027371f32a9268ce8d944e3d4727ddd8b55 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> Date: Sat, 15 Feb 2025 09:51:22 +0200 Subject: #2639 Reapplied GPU benchmark fix First test returns quarter to a half the throughput, do two tests. May be caused by driver, may be some 'energy saving', but not important enough to spend time investingating. It was working the same way prior to ExtraFPS, but viewer was running an extra CPU test that 'preheated' the system. Also increasing minimum throughput as numerous new features, like mirrors and pbr were added and requirements are now higher. --- indra/newview/app_settings/settings.xml | 2 +- indra/newview/llglsandbox.cpp | 66 +++++++++++++++++++-------------- 2 files changed, 40 insertions(+), 28 deletions(-) (limited to 'indra/newview/app_settings/settings.xml') diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index fe31a00ba3..d7df8aeb44 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -7335,7 +7335,7 @@ Type F32 Value - 32.0 + 48.0 RenderCPUBasis diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index 112008172e..5484ce6276 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -903,6 +903,39 @@ private: }; +F32 shader_timer_benchmark(std::vector & dest, TextureHolder & texHolder, U32 textures_count, LLVertexBuffer * buff, F32 &seconds) +{ + // run GPU timer benchmark + + //number of samples to take + const S32 samples = 64; + + { + ShaderProfileHelper initProfile; + dest[0].bindTarget(); + gBenchmarkProgram.bind(); + for (S32 c = 0; c < samples; ++c) + { + for (U32 i = 0; i < textures_count; ++i) + { + texHolder.bind(i); + buff->setBuffer(); + buff->drawArrays(LLRender::TRIANGLES, 0, 3); + } + } + gBenchmarkProgram.unbind(); + dest[0].flush(); + } + + F32 ms = gBenchmarkProgram.mTimeElapsed / 1000000.f; + seconds = ms / 1000.f; + + F64 samples_drawn = (F64)gBenchmarkProgram.mSamplesDrawn; + F64 gpixels_drawn = samples_drawn / 1000000000.0; + F32 samples_sec = (F32)(gpixels_drawn / seconds); + return samples_sec * 4; // 4 bytes per sample +} + //----------------------------------------------------------------------------- // gpu_benchmark() // returns measured memory bandwidth of GPU in gigabytes per second @@ -944,9 +977,6 @@ F32 gpu_benchmark() //number of textures const U32 count = 32; - //number of samples to take - const S32 samples = 64; - //time limit, allocation operations shouldn't take longer then 30 seconds, same for actual benchmark. const F32 time_limit = 30; @@ -1036,33 +1066,15 @@ F32 gpu_benchmark() LLGLSLShader::unbind(); - // run GPU timer benchmark - { - ShaderProfileHelper initProfile; - dest[0].bindTarget(); - gBenchmarkProgram.bind(); - for (S32 c = 0; c < samples; ++c) - { - for (U32 i = 0; i < count; ++i) - { - texHolder.bind(i); - buff->setBuffer(); - buff->drawArrays(LLRender::TRIANGLES, 0, 3); - } - } - gBenchmarkProgram.unbind(); - dest[0].flush(); - } + // run GPU timer benchmark twice + F32 seconds = 0; + F32 gbps = shader_timer_benchmark(dest, texHolder, count, buff.get(), seconds); - F32 ms = gBenchmarkProgram.mTimeElapsed/1000000.f; - F32 seconds = ms/1000.f; + LL_INFOS("Benchmark") << "Memory bandwidth, 1st run is " << llformat("%.3f", gbps) << " GB/sec according to ARB_timer_query, total time " << seconds << " seconds" << LL_ENDL; - F64 samples_drawn = (F64)gBenchmarkProgram.mSamplesDrawn; - F64 gpixels_drawn = samples_drawn / 1000000000.0; - F32 samples_sec = (F32)(gpixels_drawn/seconds); - F32 gbps = samples_sec*4; // 4 bytes per sample + gbps = shader_timer_benchmark(dest, texHolder, count, buff.get(), seconds); - LL_INFOS("Benchmark") << "Memory bandwidth is " << llformat("%.3f", gbps) << " GB/sec according to ARB_timer_query, total time " << seconds << " seconds" << LL_ENDL; + LL_INFOS("Benchmark") << "Memory bandwidth, final run is " << llformat("%.3f", gbps) << " GB/sec according to ARB_timer_query, total time " << seconds << " seconds" << LL_ENDL; return gbps; } -- cgit v1.3