From 145a5ffe7f57ec87b0604c2e06104a4eb3cb8644 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Fri, 22 Sep 2023 01:01:42 +0300 Subject: SL-15039 Prune unused preferences #3 DebugInventoryFilters DebugShowXUINames DebugSlshareLogTag DebugStat**** DefaultBlankNormalTexture DefaultObjectNormalTexture DefaultObjectSpecularTexture DefaultUploadCost DisplayAvatarAgentTarget DisplayChat DisplayDebug DisplayDebugConsole DisplayIM DisplayLinden DisplayRegion DragAndDropToolTipDelay DragAndDropDistanceThreshold DropShadowButton DropShadowFloater DropShadowSlider DropShadowTooltip UIImgWhiteUUID UseEnvironmentFromRegion UseDayCycle WaterPresetName SkyPresetName DayCycleName DestinationGuideHintTimeout SidePanelHintTimeout DisablePrecacheDelayAfterTeleporting --- indra/llui/llfloater.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'indra/llui/llfloater.cpp') diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index 2303cd24b7..d08084cdf5 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -1961,10 +1961,9 @@ void LLFloater::drawShadow(LLPanel* panel) S32 right = panel->getRect().getWidth() - LLPANEL_BORDER_WIDTH; S32 bottom = LLPANEL_BORDER_WIDTH; - static LLUICachedControl shadow_offset_S32 ("DropShadowFloater", 0); static LLUIColor shadow_color_cached = LLUIColorTable::instance().getColor("ColorDropShadow"); LLColor4 shadow_color = shadow_color_cached; - F32 shadow_offset = (F32)shadow_offset_S32; + F32 shadow_offset = (F32)DROP_SHADOW_FLOATER; if (!panel->isBackgroundOpaque()) { -- cgit v1.3