From 8974278746932fe470e2cbc52511fbc915f1e893 Mon Sep 17 00:00:00 2001 From: prep Date: Wed, 7 Dec 2011 17:56:02 -0500 Subject: Turning on navmesh rendering toggles normal renderables --- indra/llrender/llvertexbuffer.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'indra/llrender/llvertexbuffer.cpp') diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 8fd1193780..701944ea61 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -411,7 +411,8 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const llerrs << "Bad vertex buffer draw range: [" << first << ", " << first+count << "]" << llendl; } - if (mGLBuffer != sGLRenderBuffer || useVBOs() != sVBOActive) + BOOL uvb = useVBOs(); + if (mGLBuffer != sGLRenderBuffer || uvb != sVBOActive) { llerrs << "Wrong vertex buffer bound." << llendl; } -- cgit v1.2.3