From a7cd5f6ef9d80e77eaf87cfc605d32605f0916f1 Mon Sep 17 00:00:00 2001 From: Cosmic Linden Date: Fri, 13 Oct 2023 09:57:48 -0700 Subject: DRTVWR-592: (WIP) (does not run) PBR terrain rendering - more work on shaders, uniforms --- indra/llrender/llshadermgr.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'indra/llrender/llshadermgr.cpp') diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 89f39d7011..b2c8255d2a 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -1447,6 +1447,12 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("detail_2_emissive"); mReservedUniforms.push_back("detail_3_emissive"); + mReservedUniforms.push_back("baseColorFactors"); + mReservedUniforms.push_back("metallicFactors"); + mReservedUniforms.push_back("roughnessFactors"); + mReservedUniforms.push_back("emissiveColors"); + mReservedUniforms.push_back("minimum_alphas"); + mReservedUniforms.push_back("origin"); mReservedUniforms.push_back("display_gamma"); -- cgit v1.3