From 254bbc86e5d1d3ec094779f46619c109d027da18 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 28 Jun 2022 15:39:04 -0500 Subject: Add emissiveRect to softenLightF.glsl --- indra/llrender/llshadermgr.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'indra/llrender/llshadermgr.cpp') diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 896c4d2366..05e0726798 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -1286,6 +1286,7 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("positionMap"); mReservedUniforms.push_back("diffuseRect"); mReservedUniforms.push_back("specularRect"); + mReservedUniforms.push_back("emissiveRect"); mReservedUniforms.push_back("noiseMap"); mReservedUniforms.push_back("lightFunc"); mReservedUniforms.push_back("lightMap"); -- cgit v1.3