From 1b5af4be298198cedc407b6b294b2d71129d7731 Mon Sep 17 00:00:00 2001 From: ruslantproductengine Date: Fri, 13 May 2016 18:47:23 +0300 Subject: Add invert texture coordinates for media textures. --- indra/llrender/llshadermgr.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'indra/llrender/llshadermgr.cpp') diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index b2be3cc3b6..79e0b3da28 100755 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -1206,6 +1206,7 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("origin"); mReservedUniforms.push_back("display_gamma"); + mReservedUniforms.push_back("invert_tex_y"); llassert(mReservedUniforms.size() == END_RESERVED_UNIFORMS); std::set dupe_check; -- cgit v1.2.3