From 2388de3f958f019255c1eb50cafb540e87a3ca3a Mon Sep 17 00:00:00 2001 From: prep Date: Tue, 3 Apr 2012 13:06:21 -0400 Subject: Added normal support to navmesh tri renderer. --- indra/llrender/llrendernavprim.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'indra/llrender/llrendernavprim.cpp') diff --git a/indra/llrender/llrendernavprim.cpp b/indra/llrender/llrendernavprim.cpp index d6da722e0c..7dd042271a 100644 --- a/indra/llrender/llrendernavprim.cpp +++ b/indra/llrender/llrendernavprim.cpp @@ -62,12 +62,13 @@ void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const L gGL.end(); } //============================================================================= -void LLRenderNavPrim::renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color ) const +void LLRenderNavPrim::renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color, const LLVector3& n ) const { LLColor4 cV(color); gGL.color4fv( cV.mV ); gGL.begin(LLRender::TRIANGLES); { + glNormal3f( n.mV[0],n.mV[1],n.mV[2] ); gGL.vertex3fv( a.mV ); gGL.vertex3fv( b.mV ); gGL.vertex3fv( c.mV ); -- cgit v1.2.3