From 148786999dc1fb5cd409373cfedae485420a69d9 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Tue, 11 Jun 2024 18:35:24 +0300 Subject: viewer#1698 Uniform being out of range shouldn't crash viewer --- indra/llrender/llrender.h | 1 - 1 file changed, 1 deletion(-) (limited to 'indra/llrender/llrender.h') diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index ebdc9e751d..be9f3895e7 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -548,6 +548,5 @@ glh::matrix4f gl_perspective(GLfloat fovy, GLfloat aspect, GLfloat zNear, GLfloa glh::matrix4f gl_lookat(LLVector3 eye, LLVector3 center, LLVector3 up); #define LL_SHADER_LOADING_WARNS(...) LL_WARNS() -#define LL_SHADER_UNIFORM_ERRS(...) LL_ERRS("Shader") #endif -- cgit v1.2.3