From fb2376983a87711b0c01a8ac9ad29b8cf8079249 Mon Sep 17 00:00:00 2001 From: mobserveur Date: Tue, 25 Aug 2026 12:34:13 +0200 Subject: optimisations related to llvertexbuffer this commit includes some optimisations related to the llvertextbuffer and is closer to LL code in that regard. It also removes the alternative vertexbuffer mode. --- indra/llrender/llrender.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/llrender/llrender.cpp') diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index bb98696108..bfe0586ff0 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -1811,7 +1811,7 @@ LLVertexBuffer* LLRender::genBuffer(U32 attribute_mask, S32 count) vb->setColorData(mColorsp.get()); } - if(gGLManager.mIsApple && LLVertexBuffer::getVertexBufferMode() == 0) + if(gGLManager.mIsApple) { // unmapBuffer creates the GL buffer, uploads, and leaves it bound, // drawBuffer's later setBuffer() then runs setupVertexBuffer against -- cgit v1.3