From a1e8042c1f2f1ab0ed5b6040535348974e659556 Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Tue, 7 May 2019 15:36:43 -0700 Subject: SL-11055, SL-10966, SL-11087 Make haze look more like WL. Make lack of sun and moon mean black and fixed dir to prevent spooky underlighting. --- indra/llrender/llrender.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'indra/llrender/llrender.cpp') diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index f3771f3bf2..c536b403ef 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -1228,6 +1228,7 @@ void LLRender::syncLightState() shader->uniform3fv(LLShaderMgr::LIGHT_DIFFUSE, 8, diffuse[0].mV); shader->uniform4fv(LLShaderMgr::LIGHT_AMBIENT, 1, mAmbientLightColor.mV); shader->uniform1i(LLShaderMgr::SUN_UP_FACTOR, sun_primary[0] ? 1 : 0); + shader->uniform4fv(LLShaderMgr::SUNLIGHT_COLOR, 1, diffuse[0].mV); shader->uniform4fv(LLShaderMgr::MOONLIGHT_COLOR, 1, diffuse_b[0].mV); } } -- cgit v1.2.3