From 1688e995eb936c7a38b731fab902dd02aef151d5 Mon Sep 17 00:00:00 2001 From: Graham Madarasz Date: Fri, 26 Apr 2013 09:11:52 -0700 Subject: Provide LLGLSLShader backwards compat so as not to break the appearance utility --- indra/llrender/llglslshader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/llrender/llglslshader.cpp') diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 594edd43d5..62191b4c1a 100755 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -333,7 +333,7 @@ BOOL LLGLSLShader::createShader(vector * attributes, vector< pair >::iterator fileIter = mShaderFiles.begin(); for ( ; fileIter != mShaderFiles.end(); fileIter++ ) { - GLhandleARB shaderhandle = LLShaderMgr::instance()->loadShaderFile((*fileIter).first, mShaderLevel, (*fileIter).second, mDefines, mFeatures.mIndexedTextureChannels); + GLhandleARB shaderhandle = LLShaderMgr::instance()->loadShaderFile((*fileIter).first, mShaderLevel, (*fileIter).second, &mDefines, mFeatures.mIndexedTextureChannels); LL_DEBUGS("ShaderLoading") << "SHADER FILE: " << (*fileIter).first << " mShaderLevel=" << mShaderLevel << LL_ENDL; if (shaderhandle > 0) { -- cgit v1.2.3