From 9e3155c368fba6cb877c55ad4e0c90258a6e9ba9 Mon Sep 17 00:00:00 2001 From: "Graham Madarasz (Graham)" Date: Mon, 8 Apr 2013 11:40:10 -0700 Subject: NORSPEC-82 NORSPEC-85 More UI shenanigans --- indra/llprimitive/llmaterial.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'indra/llprimitive/llmaterial.cpp') diff --git a/indra/llprimitive/llmaterial.cpp b/indra/llprimitive/llmaterial.cpp index 7d1ce4ab86..1e92847b38 100644 --- a/indra/llprimitive/llmaterial.cpp +++ b/indra/llprimitive/llmaterial.cpp @@ -51,6 +51,8 @@ #define MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD "AlphaMaskCutoff" #define MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD "DiffuseAlphaMode" +const LLColor4U LLMaterial::DEFAULT_SPECULAR_LIGHT_COLOR = LLColor4U::white; + /** * Materials constants */ @@ -99,7 +101,8 @@ LLMaterial::LLMaterial() , mSpecularRepeatX(.0f) , mSpecularRepeatY(.0f) , mSpecularRotation(.0f) - , mSpecularLightExponent(0) + , mSpecularLightColor(LLMaterial::DEFAULT_SPECULAR_LIGHT_COLOR) + , mSpecularLightExponent(LLMaterial::DEFAULT_SPECULAR_LIGHT_EXPONENT) , mEnvironmentIntensity(0) , mDiffuseAlphaMode(0) , mAlphaMaskCutoff(0) @@ -214,3 +217,4 @@ U32 LLMaterial::getShaderMask() return ret; } + -- cgit v1.2.3 From fafa21315f043ab51e3373e825c85646685778a6 Mon Sep 17 00:00:00 2001 From: g Date: Fri, 12 Apr 2013 15:21:35 -0700 Subject: Fix issue with alphaNonIndexedNoColorF shader and static init fail on default spec color (real source of NORSPEC-94, I think) --- indra/llprimitive/llmaterial.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'indra/llprimitive/llmaterial.cpp') diff --git a/indra/llprimitive/llmaterial.cpp b/indra/llprimitive/llmaterial.cpp index 1e92847b38..bd98aa040a 100644 --- a/indra/llprimitive/llmaterial.cpp +++ b/indra/llprimitive/llmaterial.cpp @@ -51,7 +51,7 @@ #define MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD "AlphaMaskCutoff" #define MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD "DiffuseAlphaMode" -const LLColor4U LLMaterial::DEFAULT_SPECULAR_LIGHT_COLOR = LLColor4U::white; +const LLColor4U LLMaterial::DEFAULT_SPECULAR_LIGHT_COLOR(255,255,255,255); /** * Materials constants @@ -103,8 +103,8 @@ LLMaterial::LLMaterial() , mSpecularRotation(.0f) , mSpecularLightColor(LLMaterial::DEFAULT_SPECULAR_LIGHT_COLOR) , mSpecularLightExponent(LLMaterial::DEFAULT_SPECULAR_LIGHT_EXPONENT) - , mEnvironmentIntensity(0) - , mDiffuseAlphaMode(0) + , mEnvironmentIntensity(LLMaterial::DEFAULT_ENV_INTENSITY) + , mDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_BLEND) , mAlphaMaskCutoff(0) { } -- cgit v1.2.3