From f8ee9ffce6f53427b35d344a290deb6efa467463 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Wed, 3 Feb 2016 16:52:27 -0500 Subject: SL-333 work - attachment joints now get a valid mJointNum, more checking on valid joint num values. Also reduced log spam slightly. --- indra/llcharacter/llmotioncontroller.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'indra/llcharacter/llmotioncontroller.cpp') diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp index ea51dcc864..12c03e0894 100755 --- a/indra/llcharacter/llmotioncontroller.cpp +++ b/indra/llcharacter/llmotioncontroller.cpp @@ -37,7 +37,7 @@ #include "llanimationstates.h" #include "llstl.h" -const S32 NUM_JOINT_SIGNATURE_STRIDES = LL_CHARACTER_MAX_JOINTS / 4; +const S32 NUM_JOINT_SIGNATURE_STRIDES = LL_CHARACTER_MAX_ANIMATED_JOINTS / 4; const U32 MAX_MOTION_INSTANCES = 32; //----------------------------------------------------------------------------- @@ -488,8 +488,8 @@ void LLMotionController::updateAdditiveMotions() //----------------------------------------------------------------------------- void LLMotionController::resetJointSignatures() { - memset(&mJointSignature[0][0], 0, sizeof(U8) * LL_CHARACTER_MAX_JOINTS); - memset(&mJointSignature[1][0], 0, sizeof(U8) * LL_CHARACTER_MAX_JOINTS); + memset(&mJointSignature[0][0], 0, sizeof(U8) * LL_CHARACTER_MAX_ANIMATED_JOINTS); + memset(&mJointSignature[1][0], 0, sizeof(U8) * LL_CHARACTER_MAX_ANIMATED_JOINTS); } //----------------------------------------------------------------------------- @@ -553,9 +553,9 @@ static LLTrace::BlockTimerStatHandle FTM_MOTION_ON_UPDATE("Motion onUpdate"); void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_type) { BOOL update_result = TRUE; - U8 last_joint_signature[LL_CHARACTER_MAX_JOINTS]; + U8 last_joint_signature[LL_CHARACTER_MAX_ANIMATED_JOINTS]; - memset(&last_joint_signature, 0, sizeof(U8) * LL_CHARACTER_MAX_JOINTS); + memset(&last_joint_signature, 0, sizeof(U8) * LL_CHARACTER_MAX_ANIMATED_JOINTS); // iterate through active motions in chronological order for (motion_list_t::iterator iter = mActiveMotions.begin(); -- cgit v1.2.3