From c355fb98d3f4040196b7b8586dc9328fccb906d2 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Mon, 3 Sep 2012 06:12:50 +0000 Subject: Extracted texture baking system into llappearance library. --- indra/llappearance/lltexlayer.cpp | 1778 +++++++++++++++++++++++++++++++++++++ 1 file changed, 1778 insertions(+) create mode 100644 indra/llappearance/lltexlayer.cpp (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp new file mode 100644 index 0000000000..3bb31d3721 --- /dev/null +++ b/indra/llappearance/lltexlayer.cpp @@ -0,0 +1,1778 @@ +/** + * @file lltexlayer.cpp + * @brief A texture layer. Used for avatars. + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "lltexlayer.h" + +#include "llavatarappearance.h" +#include "llcrc.h" +#include "imageids.h" +#include "llimagej2c.h" +#include "llimagetga.h" +//#include "llnotificationsutil.h" +#include "lldir.h" +#include "llvfile.h" +#include "llvfs.h" +//#include "llviewerstats.h" +//#include "llviewerregion.h" +//#include "pipeline.h" +#include "lltexlayerparams.h" +#include "lltexturemanagerbridge.h" +#include "llui.h" +//#include "llagentwearables.h" +#include "llwearable.h" +//#include "llviewercontrol.h" +//#include "llviewershadermgr.h" +#include "llviewervisualparam.h" + +//#include "../tools/imdebug/imdebug.h" + +using namespace LLVOAvatarDefines; + +static const S32 BAKE_UPLOAD_ATTEMPTS = 7; +static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power of 2 each attempt + +// runway consolidate +extern std::string self_av_string(); + +class LLTexLayerInfo +{ + friend class LLTexLayer; + friend class LLTexLayerTemplate; + friend class LLTexLayerInterface; +public: + LLTexLayerInfo(); + ~LLTexLayerInfo(); + + BOOL parseXml(LLXmlTreeNode* node); + BOOL createVisualParams(LLAvatarAppearance *appearance); + BOOL isUserSettable() { return mLocalTexture != -1; } + S32 getLocalTexture() const { return mLocalTexture; } + BOOL getOnlyAlpha() const { return mUseLocalTextureAlphaOnly; } + std::string getName() const { return mName; } + +private: + std::string mName; + + BOOL mWriteAllChannels; // Don't use masking. Just write RGBA into buffer, + LLTexLayerInterface::ERenderPass mRenderPass; + + std::string mGlobalColor; + LLColor4 mFixedColor; + + S32 mLocalTexture; + std::string mStaticImageFileName; + BOOL mStaticImageIsMask; + BOOL mUseLocalTextureAlphaOnly; // Ignore RGB channels from the input texture. Use alpha as a mask + BOOL mIsVisibilityMask; + + typedef std::vector< std::pair< std::string,BOOL > > morph_name_list_t; + morph_name_list_t mMorphNameList; + param_color_info_list_t mParamColorInfoList; + param_alpha_info_list_t mParamAlphaInfoList; +}; + + +//----------------------------------------------------------------------------- +// LLTexLayerSetInfo +// An ordered set of texture layers that get composited into a single texture. +//----------------------------------------------------------------------------- + +LLTexLayerSetInfo::LLTexLayerSetInfo() : + mBodyRegion( "" ), + mWidth( 512 ), + mHeight( 512 ), + mClearAlpha( TRUE ) +{ +} + +LLTexLayerSetInfo::~LLTexLayerSetInfo( ) +{ + std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer()); +} + +BOOL LLTexLayerSetInfo::parseXml(LLXmlTreeNode* node) +{ + llassert( node->hasName( "layer_set" ) ); + if( !node->hasName( "layer_set" ) ) + { + return FALSE; + } + + // body_region + static LLStdStringHandle body_region_string = LLXmlTree::addAttributeString("body_region"); + if( !node->getFastAttributeString( body_region_string, mBodyRegion ) ) + { + llwarns << " is missing body_region attribute" << llendl; + return FALSE; + } + + // width, height + static LLStdStringHandle width_string = LLXmlTree::addAttributeString("width"); + if( !node->getFastAttributeS32( width_string, mWidth ) ) + { + return FALSE; + } + + static LLStdStringHandle height_string = LLXmlTree::addAttributeString("height"); + if( !node->getFastAttributeS32( height_string, mHeight ) ) + { + return FALSE; + } + + // Optional alpha component to apply after all compositing is complete. + static LLStdStringHandle alpha_tga_file_string = LLXmlTree::addAttributeString("alpha_tga_file"); + node->getFastAttributeString( alpha_tga_file_string, mStaticAlphaFileName ); + + static LLStdStringHandle clear_alpha_string = LLXmlTree::addAttributeString("clear_alpha"); + node->getFastAttributeBOOL( clear_alpha_string, mClearAlpha ); + + // + for (LLXmlTreeNode* child = node->getChildByName( "layer" ); + child; + child = node->getNextNamedChild()) + { + LLTexLayerInfo* info = new LLTexLayerInfo(); + if( !info->parseXml( child )) + { + delete info; + return FALSE; + } + mLayerInfoList.push_back( info ); + } + return TRUE; +} + +// creates visual params without generating layersets or layers +void LLTexLayerSetInfo::createVisualParams(LLAvatarAppearance *appearance) +{ + //layer_info_list_t mLayerInfoList; + for (layer_info_list_t::iterator layer_iter = mLayerInfoList.begin(); + layer_iter != mLayerInfoList.end(); + layer_iter++) + { + LLTexLayerInfo *layer_info = *layer_iter; + layer_info->createVisualParams(appearance); + } +} + +//----------------------------------------------------------------------------- +// LLTexLayerSet +// An ordered set of texture layers that get composited into a single texture. +//----------------------------------------------------------------------------- + +BOOL LLTexLayerSet::sHasCaches = FALSE; + +LLTexLayerSet::LLTexLayerSet(LLAvatarAppearance* const appearance) : + mAvatarAppearance( appearance ), + mIsVisible( TRUE ), + mBakedTexIndex(LLVOAvatarDefines::BAKED_HEAD), + mInfo( NULL ) +{ +} + +// virtual +LLTexLayerSet::~LLTexLayerSet() +{ + deleteCaches(); + std::for_each(mLayerList.begin(), mLayerList.end(), DeletePointer()); + std::for_each(mMaskLayerList.begin(), mMaskLayerList.end(), DeletePointer()); +} + +//----------------------------------------------------------------------------- +// setInfo +//----------------------------------------------------------------------------- + +BOOL LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info) +{ + llassert(mInfo == NULL); + mInfo = info; + //mID = info->mID; // No ID + + mLayerList.reserve(info->mLayerInfoList.size()); + for (LLTexLayerSetInfo::layer_info_list_t::const_iterator iter = info->mLayerInfoList.begin(); + iter != info->mLayerInfoList.end(); + iter++) + { + LLTexLayerInterface *layer = NULL; + if ( (*iter)->isUserSettable() ) + { + layer = new LLTexLayerTemplate( this, getAvatarAppearance() ); + } + else + { + layer = new LLTexLayer(this); + } + // this is the first time this layer (of either type) is being created - make sure you add the parameters to the avatar appearance + if (!layer->setInfo(*iter, NULL)) + { + mInfo = NULL; + return FALSE; + } + if (!layer->isVisibilityMask()) + { + mLayerList.push_back( layer ); + } + else + { + mMaskLayerList.push_back(layer); + } + } + + requestUpdate(); + + stop_glerror(); + + return TRUE; +} + +#if 0 // obsolete +//----------------------------------------------------------------------------- +// parseData +//----------------------------------------------------------------------------- + +BOOL LLTexLayerSet::parseData(LLXmlTreeNode* node) +{ + LLTexLayerSetInfo *info = new LLTexLayerSetInfo; + + if (!info->parseXml(node)) + { + delete info; + return FALSE; + } + if (!setInfo(info)) + { + delete info; + return FALSE; + } + return TRUE; +} +#endif + +void LLTexLayerSet::deleteCaches() +{ + for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + { + LLTexLayerInterface* layer = *iter; + layer->deleteCaches(); + } + for (layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++) + { + LLTexLayerInterface* layer = *iter; + layer->deleteCaches(); + } +} + + +BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) +{ + BOOL success = TRUE; + mIsVisible = TRUE; + + if (mMaskLayerList.size() > 0) + { + for (layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++) + { + LLTexLayerInterface* layer = *iter; + if (layer->isInvisibleAlphaMask()) + { + mIsVisible = FALSE; + } + } + } + + bool use_shaders = LLGLSLShader::sNoFixedFunction; + + LLGLSUIDefault gls_ui; + LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE); + gGL.setColorMask(true, true); + + // clear buffer area to ensure we don't pick up UI elements + { + gGL.flush(); + LLGLDisable no_alpha(GL_ALPHA_TEST); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.0f); + } + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.color4f( 0.f, 0.f, 0.f, 1.f ); + + gl_rect_2d_simple( width, height ); + + gGL.flush(); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + } + + if (mIsVisible) + { + // composite color layers + for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + { + LLTexLayerInterface* layer = *iter; + if (layer->getRenderPass() == LLTexLayer::RP_COLOR) + { + gGL.flush(); + success &= layer->render(x, y, width, height); + gGL.flush(); + } + } + + renderAlphaMaskTextures(x, y, width, height, false); + + stop_glerror(); + } + else + { + gGL.flush(); + + gGL.setSceneBlendType(LLRender::BT_REPLACE); + LLGLDisable no_alpha(GL_ALPHA_TEST); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.f); + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.color4f( 0.f, 0.f, 0.f, 0.f ); + + gl_rect_2d_simple( width, height ); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + + gGL.flush(); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + } + + return success; +} + + +BOOL LLTexLayerSet::isBodyRegion(const std::string& region) const +{ + return mInfo->mBodyRegion == region; +} + +const std::string LLTexLayerSet::getBodyRegionName() const +{ + return mInfo->mBodyRegion; +} + + +void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear) +{ + const LLTexLayerSetInfo *info = getInfo(); + + bool use_shaders = LLGLSLShader::sNoFixedFunction; + + gGL.setColorMask(false, true); + gGL.setSceneBlendType(LLRender::BT_REPLACE); + + // (Optionally) replace alpha with a single component image from a tga file. + if (!info->mStaticAlphaFileName.empty()) + { + gGL.flush(); + { + LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE); + if( tex ) + { + LLGLSUIDefault gls_ui; + gGL.getTexUnit(0)->bind(tex); + gGL.getTexUnit(0)->setTextureBlendType( LLTexUnit::TB_REPLACE ); + gl_rect_2d_simple_tex( width, height ); + } + } + gGL.flush(); + } + else if (forceClear || info->mClearAlpha || (mMaskLayerList.size() > 0)) + { + // Set the alpha channel to one (clean up after previous blending) + gGL.flush(); + LLGLDisable no_alpha(GL_ALPHA_TEST); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.f); + } + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.color4f( 0.f, 0.f, 0.f, 1.f ); + + gl_rect_2d_simple( width, height ); + + gGL.flush(); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + } + + // (Optional) Mask out part of the baked texture with alpha masks + // will still have an effect even if mClearAlpha is set or the alpha component was replaced + if (mMaskLayerList.size() > 0) + { + gGL.setSceneBlendType(LLRender::BT_MULT_ALPHA); + gGL.getTexUnit(0)->setTextureBlendType( LLTexUnit::TB_REPLACE ); + for (layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++) + { + LLTexLayerInterface* layer = *iter; + gGL.flush(); + layer->blendAlphaTexture(x,y,width, height); + gGL.flush(); + } + + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); + gGL.setColorMask(true, true); + gGL.setSceneBlendType(LLRender::BT_ALPHA); +} + +void LLTexLayerSet::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components) +{ + mAvatarAppearance->applyMorphMask(tex_data, width, height, num_components, mBakedTexIndex); +} + +BOOL LLTexLayerSet::isMorphValid() const +{ + for(layer_list_t::const_iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + { + const LLTexLayerInterface* layer = *iter; + if (layer && !layer->isMorphValid()) + { + return FALSE; + } + } + return TRUE; +} + +void LLTexLayerSet::invalidateMorphMasks() +{ + for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + { + LLTexLayerInterface* layer = *iter; + if (layer) + { + layer->invalidateMorphMasks(); + } + } +} + + +//----------------------------------------------------------------------------- +// LLTexLayerInfo +//----------------------------------------------------------------------------- +LLTexLayerInfo::LLTexLayerInfo() : + mWriteAllChannels( FALSE ), + mRenderPass(LLTexLayer::RP_COLOR), + mFixedColor( 0.f, 0.f, 0.f, 0.f ), + mLocalTexture( -1 ), + mStaticImageIsMask( FALSE ), + mUseLocalTextureAlphaOnly(FALSE), + mIsVisibilityMask(FALSE) +{ +} + +LLTexLayerInfo::~LLTexLayerInfo( ) +{ + std::for_each(mParamColorInfoList.begin(), mParamColorInfoList.end(), DeletePointer()); + std::for_each(mParamAlphaInfoList.begin(), mParamAlphaInfoList.end(), DeletePointer()); +} + +BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) +{ + llassert( node->hasName( "layer" ) ); + + // name attribute + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if( !node->getFastAttributeString( name_string, mName ) ) + { + return FALSE; + } + + static LLStdStringHandle write_all_channels_string = LLXmlTree::addAttributeString("write_all_channels"); + node->getFastAttributeBOOL( write_all_channels_string, mWriteAllChannels ); + + std::string render_pass_name; + static LLStdStringHandle render_pass_string = LLXmlTree::addAttributeString("render_pass"); + if( node->getFastAttributeString( render_pass_string, render_pass_name ) ) + { + if( render_pass_name == "bump" ) + { + mRenderPass = LLTexLayer::RP_BUMP; + } + } + + // Note: layers can have either a "global_color" attrib, a "fixed_color" attrib, or a child. + // global color attribute (optional) + static LLStdStringHandle global_color_string = LLXmlTree::addAttributeString("global_color"); + node->getFastAttributeString( global_color_string, mGlobalColor ); + + // Visibility mask (optional) + BOOL is_visibility; + static LLStdStringHandle visibility_mask_string = LLXmlTree::addAttributeString("visibility_mask"); + if (node->getFastAttributeBOOL(visibility_mask_string, is_visibility)) + { + mIsVisibilityMask = is_visibility; + } + + // color attribute (optional) + LLColor4U color4u; + static LLStdStringHandle fixed_color_string = LLXmlTree::addAttributeString("fixed_color"); + if( node->getFastAttributeColor4U( fixed_color_string, color4u ) ) + { + mFixedColor.setVec( color4u ); + } + + // optional sub-element + for (LLXmlTreeNode* texture_node = node->getChildByName( "texture" ); + texture_node; + texture_node = node->getNextNamedChild()) + { + std::string local_texture_name; + static LLStdStringHandle tga_file_string = LLXmlTree::addAttributeString("tga_file"); + static LLStdStringHandle local_texture_string = LLXmlTree::addAttributeString("local_texture"); + static LLStdStringHandle file_is_mask_string = LLXmlTree::addAttributeString("file_is_mask"); + static LLStdStringHandle local_texture_alpha_only_string = LLXmlTree::addAttributeString("local_texture_alpha_only"); + if( texture_node->getFastAttributeString( tga_file_string, mStaticImageFileName ) ) + { + texture_node->getFastAttributeBOOL( file_is_mask_string, mStaticImageIsMask ); + } + else if (texture_node->getFastAttributeString(local_texture_string, local_texture_name)) + { + texture_node->getFastAttributeBOOL( local_texture_alpha_only_string, mUseLocalTextureAlphaOnly ); + + /* if ("upper_shirt" == local_texture_name) + mLocalTexture = TEX_UPPER_SHIRT; */ + mLocalTexture = TEX_NUM_INDICES; + for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); + iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + iter++) + { + const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + if (local_texture_name == texture_dict->mName) + { + mLocalTexture = iter->first; + break; + } + } + if (mLocalTexture == TEX_NUM_INDICES) + { + llwarns << " element has invalid local_texture attribute: " << mName << " " << local_texture_name << llendl; + return FALSE; + } + } + else + { + llwarns << " element is missing a required attribute. " << mName << llendl; + return FALSE; + } + } + + for (LLXmlTreeNode* maskNode = node->getChildByName( "morph_mask" ); + maskNode; + maskNode = node->getNextNamedChild()) + { + std::string morph_name; + static LLStdStringHandle morph_name_string = LLXmlTree::addAttributeString("morph_name"); + if (maskNode->getFastAttributeString(morph_name_string, morph_name)) + { + BOOL invert = FALSE; + static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert"); + maskNode->getFastAttributeBOOL(invert_string, invert); + mMorphNameList.push_back(std::pair(morph_name,invert)); + } + } + + // optional sub-element (color or alpha params) + for (LLXmlTreeNode* child = node->getChildByName( "param" ); + child; + child = node->getNextNamedChild()) + { + if( child->getChildByName( "param_color" ) ) + { + // + LLTexLayerParamColorInfo* info = new LLTexLayerParamColorInfo(); + if (!info->parseXml(child)) + { + delete info; + return FALSE; + } + mParamColorInfoList.push_back(info); + } + else if( child->getChildByName( "param_alpha" ) ) + { + // + LLTexLayerParamAlphaInfo* info = new LLTexLayerParamAlphaInfo( ); + if (!info->parseXml(child)) + { + delete info; + return FALSE; + } + mParamAlphaInfoList.push_back(info); + } + } + + return TRUE; +} + +BOOL LLTexLayerInfo::createVisualParams(LLAvatarAppearance *appearance) +{ + BOOL success = TRUE; + for (param_color_info_list_t::iterator color_info_iter = mParamColorInfoList.begin(); + color_info_iter != mParamColorInfoList.end(); + color_info_iter++) + { + LLTexLayerParamColorInfo * color_info = *color_info_iter; + LLTexLayerParamColor* param_color = new LLTexLayerParamColor(appearance); + if (!param_color->setInfo(color_info, TRUE)) + { + llwarns << "NULL TexLayer Color Param could not be added to visual param list. Deleting." << llendl; + delete param_color; + success = FALSE; + } + } + + for (param_alpha_info_list_t::iterator alpha_info_iter = mParamAlphaInfoList.begin(); + alpha_info_iter != mParamAlphaInfoList.end(); + alpha_info_iter++) + { + LLTexLayerParamAlphaInfo * alpha_info = *alpha_info_iter; + LLTexLayerParamAlpha* param_alpha = new LLTexLayerParamAlpha(appearance); + if (!param_alpha->setInfo(alpha_info, TRUE)) + { + llwarns << "NULL TexLayer Alpha Param could not be added to visual param list. Deleting." << llendl; + delete param_alpha; + success = FALSE; + } + } + + return success; +} + +LLTexLayerInterface::LLTexLayerInterface(LLTexLayerSet* const layer_set): + mTexLayerSet( layer_set ), + mMorphMasksValid( FALSE ), + mInfo(NULL), + mHasMorph(FALSE) +{ +} + +LLTexLayerInterface::LLTexLayerInterface(const LLTexLayerInterface &layer, LLWearable *wearable): + mTexLayerSet( layer.mTexLayerSet ), + mInfo(NULL) +{ + // don't add visual params for cloned layers + setInfo(layer.getInfo(), wearable); + + mHasMorph = layer.mHasMorph; +} + +BOOL LLTexLayerInterface::setInfo(const LLTexLayerInfo *info, LLWearable* wearable ) // This sets mInfo and calls initialization functions +{ + // setInfo should only be called once. Code is not robust enough to handle redefinition of a texlayer. + // Not a critical warning, but could be useful for debugging later issues. -Nyx + if (mInfo != NULL) + { + llwarns << "mInfo != NULL" << llendl; + } + mInfo = info; + //mID = info->mID; // No ID + + mParamColorList.reserve(mInfo->mParamColorInfoList.size()); + for (param_color_info_list_t::const_iterator iter = mInfo->mParamColorInfoList.begin(); + iter != mInfo->mParamColorInfoList.end(); + iter++) + { + LLTexLayerParamColor* param_color; + if (!wearable) + { + param_color = new LLTexLayerParamColor(this); + if (!param_color->setInfo(*iter, TRUE)) + { + mInfo = NULL; + return FALSE; + } + } + else + { + param_color = (LLTexLayerParamColor*)wearable->getVisualParam((*iter)->getID()); + if (!param_color) + { + mInfo = NULL; + return FALSE; + } + } + mParamColorList.push_back( param_color ); + } + + mParamAlphaList.reserve(mInfo->mParamAlphaInfoList.size()); + for (param_alpha_info_list_t::const_iterator iter = mInfo->mParamAlphaInfoList.begin(); + iter != mInfo->mParamAlphaInfoList.end(); + iter++) + { + LLTexLayerParamAlpha* param_alpha; + if (!wearable) + { + param_alpha = new LLTexLayerParamAlpha( this ); + if (!param_alpha->setInfo(*iter, TRUE)) + { + mInfo = NULL; + return FALSE; + } + } + else + { + param_alpha = (LLTexLayerParamAlpha*) wearable->getVisualParam((*iter)->getID()); + if (!param_alpha) + { + mInfo = NULL; + return FALSE; + } + } + mParamAlphaList.push_back( param_alpha ); + } + + return TRUE; +} + +/*virtual*/ void LLTexLayerInterface::requestUpdate() +{ + mTexLayerSet->requestUpdate(); +} + +const std::string& LLTexLayerInterface::getName() const +{ + return mInfo->mName; +} + +LLTexLayerInterface::ERenderPass LLTexLayerInterface::getRenderPass() const +{ + return mInfo->mRenderPass; +} + +const std::string& LLTexLayerInterface::getGlobalColor() const +{ + return mInfo->mGlobalColor; +} + +BOOL LLTexLayerInterface::isVisibilityMask() const +{ + return mInfo->mIsVisibilityMask; +} + +void LLTexLayerInterface::invalidateMorphMasks() +{ + mMorphMasksValid = FALSE; +} + +LLViewerVisualParam* LLTexLayerInterface::getVisualParamPtr(S32 index) const +{ + LLViewerVisualParam *result = NULL; + for (param_color_list_t::const_iterator color_iter = mParamColorList.begin(); color_iter != mParamColorList.end() && !result; ++color_iter) + { + if ((*color_iter)->getID() == index) + { + result = *color_iter; + } + } + for (param_alpha_list_t::const_iterator alpha_iter = mParamAlphaList.begin(); alpha_iter != mParamAlphaList.end() && !result; ++alpha_iter) + { + if ((*alpha_iter)->getID() == index) + { + result = *alpha_iter; + } + } + + return result; +} + +//----------------------------------------------------------------------------- +// LLTexLayer +// A single texture layer, consisting of: +// * color, consisting of either +// * one or more color parameters (weighted colors) +// * a reference to a global color +// * a fixed color with non-zero alpha +// * opaque white (the default) +// * (optional) a texture defined by either +// * a GUID +// * a texture entry index (TE) +// * (optional) one or more alpha parameters (weighted alpha textures) +//----------------------------------------------------------------------------- +LLTexLayer::LLTexLayer(LLTexLayerSet* const layer_set) : + LLTexLayerInterface( layer_set ), + mLocalTextureObject(NULL) +{ +} + +LLTexLayer::LLTexLayer(const LLTexLayer &layer, LLWearable *wearable) : + LLTexLayerInterface( layer, wearable ), + mLocalTextureObject(NULL) +{ +} + +LLTexLayer::LLTexLayer(const LLTexLayerTemplate &layer_template, LLLocalTextureObject *lto, LLWearable *wearable) : + LLTexLayerInterface( layer_template, wearable ), + mLocalTextureObject(lto) +{ +} + +LLTexLayer::~LLTexLayer() +{ + // mParamAlphaList and mParamColorList are LLViewerVisualParam's and get + // deleted with ~LLCharacter() + //std::for_each(mParamAlphaList.begin(), mParamAlphaList.end(), DeletePointer()); + //std::for_each(mParamColorList.begin(), mParamColorList.end(), DeletePointer()); + + for( alpha_cache_t::iterator iter = mAlphaCache.begin(); + iter != mAlphaCache.end(); iter++ ) + { + U8* alpha_data = iter->second; + delete [] alpha_data; + } + +} + +//----------------------------------------------------------------------------- +// setInfo +//----------------------------------------------------------------------------- + +BOOL LLTexLayer::setInfo(const LLTexLayerInfo* info, LLWearable* wearable ) +{ + return LLTexLayerInterface::setInfo(info, wearable); +} + +//static +void LLTexLayer::calculateTexLayerColor(const param_color_list_t ¶m_list, LLColor4 &net_color) +{ + for (param_color_list_t::const_iterator iter = param_list.begin(); + iter != param_list.end(); iter++) + { + const LLTexLayerParamColor* param = *iter; + LLColor4 param_net = param->getNetColor(); + const LLTexLayerParamColorInfo *info = (LLTexLayerParamColorInfo *)param->getInfo(); + switch(info->getOperation()) + { + case LLTexLayerParamColor::OP_ADD: + net_color += param_net; + break; + case LLTexLayerParamColor::OP_MULTIPLY: + net_color = net_color * param_net; + break; + case LLTexLayerParamColor::OP_BLEND: + net_color = lerp(net_color, param_net, param->getWeight()); + break; + default: + llassert(0); + break; + } + } + net_color.clamp(); +} + +/*virtual*/ void LLTexLayer::deleteCaches() +{ + // Only need to delete caches for alpha params. Color params don't hold extra memory + for (param_alpha_list_t::iterator iter = mParamAlphaList.begin(); + iter != mParamAlphaList.end(); iter++ ) + { + LLTexLayerParamAlpha* param = *iter; + param->deleteCaches(); + } +} + +BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) +{ + LLGLEnable color_mat(GL_COLOR_MATERIAL); + // *TODO: Is this correct? + //gPipeline.disableLights(); + stop_glerror(); + glDisable(GL_LIGHTING); + stop_glerror(); + + bool use_shaders = LLGLSLShader::sNoFixedFunction; + + LLColor4 net_color; + BOOL color_specified = findNetColor(&net_color); + + if (mTexLayerSet->getAvatarAppearance()->mIsDummy) + { + color_specified = true; + net_color = LLAvatarAppearance::getDummyColor(); + } + + BOOL success = TRUE; + + // If you can't see the layer, don't render it. + if( is_approx_zero( net_color.mV[VW] ) ) + { + return success; + } + + BOOL alpha_mask_specified = FALSE; + param_alpha_list_t::const_iterator iter = mParamAlphaList.begin(); + if( iter != mParamAlphaList.end() ) + { + // If we have alpha masks, but we're skipping all of them, skip the whole layer. + // However, we can't do this optimization if we have morph masks that need updating. +/* if (!mHasMorph) + { + BOOL skip_layer = TRUE; + + while( iter != mParamAlphaList.end() ) + { + const LLTexLayerParamAlpha* param = *iter; + + if( !param->getSkip() ) + { + skip_layer = FALSE; + break; + } + + iter++; + } + + if( skip_layer ) + { + return success; + } + }//*/ + + renderMorphMasks(x, y, width, height, net_color); + alpha_mask_specified = TRUE; + gGL.flush(); + gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ONE_MINUS_DEST_ALPHA); + } + + gGL.color4fv( net_color.mV); + + if( getInfo()->mWriteAllChannels ) + { + gGL.flush(); + gGL.setSceneBlendType(LLRender::BT_REPLACE); + } + + if( (getInfo()->mLocalTexture != -1) && !getInfo()->mUseLocalTextureAlphaOnly ) + { + { + LLTexture* tex = NULL; + if (mLocalTextureObject && mLocalTextureObject->getImage()) + { + tex = mLocalTextureObject->getImage(); + if (mLocalTextureObject->getID() == IMG_DEFAULT_AVATAR) + { + tex = NULL; + } + } + else + { + llinfos << "lto not defined or image not defined: " << getInfo()->getLocalTexture() << " lto: " << mLocalTextureObject << llendl; + } +// if( mTexLayerSet->getAvatarAppearance()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl ) ) + { + if( tex ) + { + bool no_alpha_test = getInfo()->mWriteAllChannels; + LLGLDisable alpha_test(no_alpha_test ? GL_ALPHA_TEST : 0); + if (use_shaders && no_alpha_test) + { + gAlphaMaskProgram.setMinimumAlpha(0.f); + } + + LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); + + gGL.getTexUnit(0)->bind(tex, TRUE); + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); + + gl_rect_2d_simple_tex( width, height ); + + gGL.getTexUnit(0)->setTextureAddressMode(old_mode); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + if (use_shaders && no_alpha_test) + { + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + + } + } +// else +// { +// success = FALSE; +// } + } + } + + if( !getInfo()->mStaticImageFileName.empty() ) + { + { + LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + if( tex ) + { + gGL.getTexUnit(0)->bind(tex, TRUE); + gl_rect_2d_simple_tex( width, height ); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + } + else + { + success = FALSE; + } + } + } + + if(((-1 == getInfo()->mLocalTexture) || + getInfo()->mUseLocalTextureAlphaOnly) && + getInfo()->mStaticImageFileName.empty() && + color_specified ) + { + LLGLDisable no_alpha(GL_ALPHA_TEST); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.f); + } + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.color4fv( net_color.mV ); + gl_rect_2d_simple( width, height ); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + } + + if( alpha_mask_specified || getInfo()->mWriteAllChannels ) + { + // Restore standard blend func value + gGL.flush(); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + stop_glerror(); + } + + if( !success ) + { + llinfos << "LLTexLayer::render() partial: " << getInfo()->mName << llendl; + } + return success; +} + +const U8* LLTexLayer::getAlphaData() const +{ + LLCRC alpha_mask_crc; + const LLUUID& uuid = getUUID(); + alpha_mask_crc.update((U8*)(&uuid.mData), UUID_BYTES); + + for (param_alpha_list_t::const_iterator iter = mParamAlphaList.begin(); iter != mParamAlphaList.end(); iter++) + { + const LLTexLayerParamAlpha* param = *iter; + // MULTI-WEARABLE: verify visual parameters used here + F32 param_weight = param->getWeight(); + alpha_mask_crc.update((U8*)¶m_weight, sizeof(F32)); + } + + U32 cache_index = alpha_mask_crc.getCRC(); + + alpha_cache_t::const_iterator iter2 = mAlphaCache.find(cache_index); + return (iter2 == mAlphaCache.end()) ? 0 : iter2->second; +} + +BOOL LLTexLayer::findNetColor(LLColor4* net_color) const +{ + // Color is either: + // * one or more color parameters (weighted colors) (which may make use of a global color or fixed color) + // * a reference to a global color + // * a fixed color with non-zero alpha + // * opaque white (the default) + + if( !mParamColorList.empty() ) + { + if( !getGlobalColor().empty() ) + { + net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getInfo()->mGlobalColor ) ); + } + else if (getInfo()->mFixedColor.mV[VW]) + { + net_color->setVec( getInfo()->mFixedColor ); + } + else + { + net_color->setVec( 0.f, 0.f, 0.f, 0.f ); + } + + calculateTexLayerColor(mParamColorList, *net_color); + return TRUE; + } + + if( !getGlobalColor().empty() ) + { + net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getGlobalColor() ) ); + return TRUE; + } + + if( getInfo()->mFixedColor.mV[VW] ) + { + net_color->setVec( getInfo()->mFixedColor ); + return TRUE; + } + + net_color->setToWhite(); + + return FALSE; // No need to draw a separate colored polygon +} + +BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) +{ + BOOL success = TRUE; + + gGL.flush(); + + bool use_shaders = LLGLSLShader::sNoFixedFunction; + + if( !getInfo()->mStaticImageFileName.empty() ) + { + LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); + if( tex ) + { + LLGLSNoAlphaTest gls_no_alpha_test; + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.f); + } + gGL.getTexUnit(0)->bind(tex, TRUE); + gl_rect_2d_simple_tex( width, height ); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + } + else + { + success = FALSE; + } + } + else + { + if (getInfo()->mLocalTexture >=0 && getInfo()->mLocalTexture < TEX_NUM_INDICES) + { + LLTexture* tex = mLocalTextureObject->getImage(); + if (tex) + { + LLGLSNoAlphaTest gls_no_alpha_test; + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.f); + } + gGL.getTexUnit(0)->bind(tex); + gl_rect_2d_simple_tex( width, height ); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + success = TRUE; + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + } + } + } + + return success; +} + +/*virtual*/ void LLTexLayer::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height) +{ + addAlphaMask(data, originX, originY, width, height); +} + +BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color) +{ + BOOL success = TRUE; + + llassert( !mParamAlphaList.empty() ); + + bool use_shaders = LLGLSLShader::sNoFixedFunction; + + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.f); + } + + gGL.setColorMask(false, true); + + LLTexLayerParamAlpha* first_param = *mParamAlphaList.begin(); + // Note: if the first param is a mulitply, multiply against the current buffer's alpha + if( !first_param || !first_param->getMultiplyBlend() ) + { + LLGLDisable no_alpha(GL_ALPHA_TEST); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // Clear the alpha + gGL.flush(); + gGL.setSceneBlendType(LLRender::BT_REPLACE); + + gGL.color4f( 0.f, 0.f, 0.f, 0.f ); + gl_rect_2d_simple( width, height ); + } + + // Accumulate alphas + LLGLSNoAlphaTest gls_no_alpha_test; + gGL.color4f( 1.f, 1.f, 1.f, 1.f ); + for (param_alpha_list_t::iterator iter = mParamAlphaList.begin(); iter != mParamAlphaList.end(); iter++) + { + LLTexLayerParamAlpha* param = *iter; + success &= param->render( x, y, width, height ); + } + + // Approximates a min() function + gGL.flush(); + gGL.setSceneBlendType(LLRender::BT_MULT_ALPHA); + + // Accumulate the alpha component of the texture + if( getInfo()->mLocalTexture != -1 ) + { + LLTexture* tex = mLocalTextureObject->getImage(); + if( tex && (tex->getComponents() == 4) ) + { + LLGLSNoAlphaTest gls_no_alpha_test; + LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); + + gGL.getTexUnit(0)->bind(tex, TRUE); + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); + + gl_rect_2d_simple_tex( width, height ); + + gGL.getTexUnit(0)->setTextureAddressMode(old_mode); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + } + } + + if( !getInfo()->mStaticImageFileName.empty() ) + { + LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + if( tex ) + { + if( (tex->getComponents() == 4) || + ( (tex->getComponents() == 1) && getInfo()->mStaticImageIsMask ) ) + { + LLGLSNoAlphaTest gls_no_alpha_test; + gGL.getTexUnit(0)->bind(tex, TRUE); + gl_rect_2d_simple_tex( width, height ); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + } + } + } + + // Draw a rectangle with the layer color to multiply the alpha by that color's alpha. + // Note: we're still using gGL.blendFunc( GL_DST_ALPHA, GL_ZERO ); + if (layer_color.mV[VW] != 1.f) + { + LLGLDisable no_alpha(GL_ALPHA_TEST); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.color4fv(layer_color.mV); + gl_rect_2d_simple( width, height ); + } + + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + + LLGLSUIDefault gls_ui; + + gGL.setColorMask(true, true); + + if (hasMorph() && success) + { + LLCRC alpha_mask_crc; + const LLUUID& uuid = getUUID(); + alpha_mask_crc.update((U8*)(&uuid.mData), UUID_BYTES); + + for (param_alpha_list_t::const_iterator iter = mParamAlphaList.begin(); iter != mParamAlphaList.end(); iter++) + { + const LLTexLayerParamAlpha* param = *iter; + F32 param_weight = param->getWeight(); + alpha_mask_crc.update((U8*)¶m_weight, sizeof(F32)); + } + + U32 cache_index = alpha_mask_crc.getCRC(); + U8* alpha_data = get_if_there(mAlphaCache,cache_index,(U8*)NULL); + if (!alpha_data) + { + // clear out a slot if we have filled our cache + S32 max_cache_entries = getTexLayerSet()->getAvatarAppearance()->isSelf() ? 4 : 1; + while ((S32)mAlphaCache.size() >= max_cache_entries) + { + alpha_cache_t::iterator iter2 = mAlphaCache.begin(); // arbitrarily grab the first entry + alpha_data = iter2->second; + delete [] alpha_data; + mAlphaCache.erase(iter2); + } + alpha_data = new U8[width * height]; + mAlphaCache[cache_index] = alpha_data; + glReadPixels(x, y, width, height, GL_ALPHA, GL_UNSIGNED_BYTE, alpha_data); + } + + getTexLayerSet()->getAvatarAppearance()->dirtyMesh(); + + mMorphMasksValid = TRUE; + getTexLayerSet()->applyMorphMask(alpha_data, width, height, 1); + } + + return success; +} + +void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height) +{ + S32 size = width * height; + const U8* alphaData = getAlphaData(); + if (!alphaData && hasAlphaParams()) + { + LLColor4 net_color; + findNetColor( &net_color ); + // TODO: eliminate need for layer morph mask valid flag + invalidateMorphMasks(); + renderMorphMasks(originX, originY, width, height, net_color); + alphaData = getAlphaData(); + } + if (alphaData) + { + for( S32 i = 0; i < size; i++ ) + { + U8 curAlpha = data[i]; + U16 resultAlpha = curAlpha; + resultAlpha *= (alphaData[i] + 1); + resultAlpha = resultAlpha >> 8; + data[i] = (U8)resultAlpha; + } + } +} + +/*virtual*/ BOOL LLTexLayer::isInvisibleAlphaMask() const +{ + if (mLocalTextureObject) + { + if (mLocalTextureObject->getID() == IMG_INVISIBLE) + { + return TRUE; + } + } + + return FALSE; +} + +LLUUID LLTexLayer::getUUID() const +{ + LLUUID uuid; + if( getInfo()->mLocalTexture != -1 ) + { + LLTexture* tex = mLocalTextureObject->getImage(); + if (tex) + { + uuid = mLocalTextureObject->getID(); + } + } + if( !getInfo()->mStaticImageFileName.empty() ) + { + LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + if( tex ) + { + uuid = tex->getID(); + } + } + return uuid; +} + + +//----------------------------------------------------------------------------- +// LLTexLayerTemplate +// A single texture layer, consisting of: +// * color, consisting of either +// * one or more color parameters (weighted colors) +// * a reference to a global color +// * a fixed color with non-zero alpha +// * opaque white (the default) +// * (optional) a texture defined by either +// * a GUID +// * a texture entry index (TE) +// * (optional) one or more alpha parameters (weighted alpha textures) +//----------------------------------------------------------------------------- +LLTexLayerTemplate::LLTexLayerTemplate(LLTexLayerSet* layer_set, LLAvatarAppearance* const appearance) : + LLTexLayerInterface(layer_set), + mAvatarAppearance( appearance ) +{ +} + +LLTexLayerTemplate::LLTexLayerTemplate(const LLTexLayerTemplate &layer) : + LLTexLayerInterface(layer), + mAvatarAppearance(layer.getAvatarAppearance()) +{ +} + +LLTexLayerTemplate::~LLTexLayerTemplate() +{ +} + +//----------------------------------------------------------------------------- +// setInfo +//----------------------------------------------------------------------------- + +/*virtual*/ BOOL LLTexLayerTemplate::setInfo(const LLTexLayerInfo* info, LLWearable* wearable ) +{ + return LLTexLayerInterface::setInfo(info, wearable); +} + +U32 LLTexLayerTemplate::updateWearableCache() const +{ + mWearableCache.clear(); + + S32 te = mInfo->mLocalTexture; + if (te == -1) + { + //this isn't a cloneable layer + return 0; + } + LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)te); + U32 num_wearables = getAvatarAppearance()->getWearableCount(wearable_type); + U32 added = 0; + for (U32 i = 0; i < num_wearables; i++) + { + LLWearable* wearable = getAvatarAppearance()->getWearable(wearable_type, i); + if (!wearable) + { + continue; + } + mWearableCache.push_back(wearable); + added++; + } + return added; +} +LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const +{ + if (mWearableCache.size() <= i) + { + return NULL; + } + LLWearable *wearable = mWearableCache[i]; + LLLocalTextureObject *lto = NULL; + LLTexLayer *layer = NULL; + if (wearable) + { + lto = wearable->getLocalTextureObject(mInfo->mLocalTexture); + } + if (lto) + { + layer = lto->getTexLayer(getName()); + } + return layer; +} + +/*virtual*/ BOOL LLTexLayerTemplate::render(S32 x, S32 y, S32 width, S32 height) +{ + if(!mInfo) + { + return FALSE ; + } + + BOOL success = TRUE; + updateWearableCache(); + for (wearable_cache_t::const_iterator iter = mWearableCache.begin(); iter!= mWearableCache.end(); iter++) + { + LLWearable* wearable = NULL; + LLLocalTextureObject *lto = NULL; + LLTexLayer *layer = NULL; + wearable = *iter; + if (wearable) + { + lto = wearable->getLocalTextureObject(mInfo->mLocalTexture); + } + if (lto) + { + layer = lto->getTexLayer(getName()); + } + if (layer) + { + wearable->writeToAvatar(); + layer->setLTO(lto); + success &= layer->render(x,y,width,height); + } + } + + return success; +} + +/*virtual*/ BOOL LLTexLayerTemplate::blendAlphaTexture( S32 x, S32 y, S32 width, S32 height) // Multiplies a single alpha texture against the frame buffer +{ + BOOL success = TRUE; + U32 num_wearables = updateWearableCache(); + for (U32 i = 0; i < num_wearables; i++) + { + LLTexLayer *layer = getLayer(i); + if (layer) + { + success &= layer->blendAlphaTexture(x,y,width,height); + } + } + return success; +} + +/*virtual*/ void LLTexLayerTemplate::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height) +{ + U32 num_wearables = updateWearableCache(); + for (U32 i = 0; i < num_wearables; i++) + { + LLTexLayer *layer = getLayer(i); + if (layer) + { + layer->addAlphaMask(data, originX, originY, width, height); + } + } +} + +/*virtual*/ void LLTexLayerTemplate::setHasMorph(BOOL newval) +{ + mHasMorph = newval; + U32 num_wearables = updateWearableCache(); + for (U32 i = 0; i < num_wearables; i++) + { + LLTexLayer *layer = getLayer(i); + if (layer) + { + layer->setHasMorph(newval); + } + } +} + +/*virtual*/ void LLTexLayerTemplate::deleteCaches() +{ + U32 num_wearables = updateWearableCache(); + for (U32 i = 0; i < num_wearables; i++) + { + LLTexLayer *layer = getLayer(i); + if (layer) + { + layer->deleteCaches(); + } + } +} + +/*virtual*/ BOOL LLTexLayerTemplate::isInvisibleAlphaMask() const +{ + U32 num_wearables = updateWearableCache(); + for (U32 i = 0; i < num_wearables; i++) + { + LLTexLayer *layer = getLayer(i); + if (layer) + { + if (layer->isInvisibleAlphaMask()) + { + return TRUE; + } + } + } + + return FALSE; +} + + +//----------------------------------------------------------------------------- +// finds a specific layer based on a passed in name +//----------------------------------------------------------------------------- +LLTexLayerInterface* LLTexLayerSet::findLayerByName(const std::string& name) +{ + for (layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + { + LLTexLayerInterface* layer = *iter; + if (layer->getName() == name) + { + return layer; + } + } + for (layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++ ) + { + LLTexLayerInterface* layer = *iter; + if (layer->getName() == name) + { + return layer; + } + } + return NULL; +} + +void LLTexLayerSet::cloneTemplates(LLLocalTextureObject *lto, LLVOAvatarDefines::ETextureIndex tex_index, LLWearable *wearable) +{ + // initialize all texlayers with this texture type for this LTO + for( LLTexLayerSet::layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + { + LLTexLayerTemplate* layer = (LLTexLayerTemplate*)*iter; + if (layer->getInfo()->getLocalTexture() == (S32) tex_index) + { + lto->addTexLayer(layer, wearable); + } + } + for( LLTexLayerSet::layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++ ) + { + LLTexLayerTemplate* layer = (LLTexLayerTemplate*)*iter; + if (layer->getInfo()->getLocalTexture() == (S32) tex_index) + { + lto->addTexLayer(layer, wearable); + } + } +} +//----------------------------------------------------------------------------- +// LLTexLayerStaticImageList +//----------------------------------------------------------------------------- + +LLTexLayerStaticImageList::LLTexLayerStaticImageList() : + mGLBytes(0), + mTGABytes(0), + mImageNames(16384) +{ +} + +LLTexLayerStaticImageList::~LLTexLayerStaticImageList() +{ + deleteCachedImages(); +} + +void LLTexLayerStaticImageList::dumpByteCount() const +{ + llinfos << "Avatar Static Textures " << + "KB GL:" << (mGLBytes / 1024) << + "KB TGA:" << (mTGABytes / 1024) << "KB" << llendl; +} + +void LLTexLayerStaticImageList::deleteCachedImages() +{ + if( mGLBytes || mTGABytes ) + { + llinfos << "Clearing Static Textures " << + "KB GL:" << (mGLBytes / 1024) << + "KB TGA:" << (mTGABytes / 1024) << "KB" << llendl; + + //mStaticImageLists uses LLPointers, clear() will cause deletion + + mStaticImageListTGA.clear(); + mStaticImageList.clear(); + + mGLBytes = 0; + mTGABytes = 0; + } +} + +// Note: in general, for a given image image we'll call either getImageTga() or getTexture(). +// We call getImageTga() if the image is used as an alpha gradient. +// Otherwise, we call getTexture() + +// Returns an LLImageTGA that contains the encoded data from a tga file named file_name. +// Caches the result to speed identical subsequent requests. +LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name) +{ + const char *namekey = mImageNames.addString(file_name); + image_tga_map_t::const_iterator iter = mStaticImageListTGA.find(namekey); + if( iter != mStaticImageListTGA.end() ) + { + return iter->second; + } + else + { + std::string path; + path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name); + LLPointer image_tga = new LLImageTGA( path ); + if( image_tga->getDataSize() > 0 ) + { + mStaticImageListTGA[ namekey ] = image_tga; + mTGABytes += image_tga->getDataSize(); + return image_tga; + } + else + { + return NULL; + } + } +} + +// Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name. +// Caches the result to speed identical subsequent requests. +LLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask) +{ + LLPointer tex; + const char *namekey = mImageNames.addString(file_name); + + texture_map_t::const_iterator iter = mStaticImageList.find(namekey); + if( iter != mStaticImageList.end() ) + { + tex = iter->second; + } + else + { + llassert(gTextureManagerBridgep); + tex = gTextureManagerBridgep->getLocalTexture( FALSE ); + LLPointer image_raw = new LLImageRaw; + if( loadImageRaw( file_name, image_raw ) ) + { + if( (image_raw->getComponents() == 1) && is_mask ) + { + // Note: these are static, unchanging images so it's ok to assume + // that once an image is a mask it's always a mask. + tex->setExplicitFormat( GL_ALPHA8, GL_ALPHA ); + } + tex->createGLTexture(0, image_raw, 0, TRUE, LLTexture::LOCAL); + + gGL.getTexUnit(0)->bind(tex); + tex->setAddressMode(LLTexUnit::TAM_CLAMP); + + mStaticImageList [ namekey ] = tex; + mGLBytes += (S32)tex->getWidth() * tex->getHeight() * tex->getComponents(); + } + else + { + tex = NULL; + } + } + + return tex; +} + +// Reads a .tga file, decodes it, and puts the decoded data in image_raw. +// Returns TRUE if successful. +BOOL LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLImageRaw* image_raw) +{ + BOOL success = FALSE; + std::string path; + path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name); + LLPointer image_tga = new LLImageTGA( path ); + if( image_tga->getDataSize() > 0 ) + { + // Copy data from tga to raw. + success = image_tga->decode( image_raw ); + } + + return success; +} + -- cgit v1.3 From 0c7623f628cbba999860379a2f5c302d94c1d287 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Mon, 3 Sep 2012 08:37:58 +0000 Subject: Cleanup of llappearance refactor file definition order for easier diff'ing --- indra/llappearance/llavatarappearance.cpp | 1 - indra/llappearance/llavatarappearance.h | 9 - indra/llappearance/lltexlayer.cpp | 7 - indra/llappearance/lltexlayerparams.cpp | 1 - indra/llappearance/llvoavatardefines.cpp | 3 - indra/llappearance/llvoavatardefines.h | 2 +- indra/llappearance/llwearable.cpp | 13 +- indra/llappearance/llwearable.h | 10 +- indra/llappearance/llwearabletype.cpp | 2 - indra/newview/llviewertexlayer.cpp | 280 ++++++++++++++++-------------- indra/newview/llviewertexlayer.h | 2 +- indra/newview/llviewerwearable.cpp | 134 +++++++------- indra/newview/llviewerwearable.h | 14 +- indra/newview/llvoavatar.cpp | 1 + indra/newview/llvoavatar.h | 3 + 15 files changed, 237 insertions(+), 245 deletions(-) (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index 1ca0161d7e..044ea8fbf0 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -38,7 +38,6 @@ LLAvatarAppearance::LLAvatarAppearance() : mTexEyeColor( NULL ), mIsDummy(FALSE) { - mDebugExistenceTimer.reset(); } using namespace LLVOAvatarDefines; diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h index cb2ae7aeef..1b0e0ad270 100644 --- a/indra/llappearance/llavatarappearance.h +++ b/indra/llappearance/llavatarappearance.h @@ -111,15 +111,6 @@ public: virtual BOOL isWearingWearableType(LLWearableType::EType type ) const = 0; - //-------------------------------------------------------------------- - // Avatar Rez Metrics - //-------------------------------------------------------------------- -public: - F32 debugGetExistenceTimeElapsedF32() const { return mDebugExistenceTimer.getElapsedTimeF32(); } - -protected: - LLFrameTimer mDebugExistenceTimer; // Debugging for how long the avatar has been in memory. - public: static LLColor4 getDummyColor(); virtual void updateMeshTextures() = 0; diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 3bb31d3721..6522976be1 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -33,20 +33,13 @@ #include "imageids.h" #include "llimagej2c.h" #include "llimagetga.h" -//#include "llnotificationsutil.h" #include "lldir.h" #include "llvfile.h" #include "llvfs.h" -//#include "llviewerstats.h" -//#include "llviewerregion.h" -//#include "pipeline.h" #include "lltexlayerparams.h" #include "lltexturemanagerbridge.h" #include "llui.h" -//#include "llagentwearables.h" #include "llwearable.h" -//#include "llviewercontrol.h" -//#include "llviewershadermgr.h" #include "llviewervisualparam.h" //#include "../tools/imdebug/imdebug.h" diff --git a/indra/llappearance/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp index c843367357..4f0456f315 100644 --- a/indra/llappearance/lltexlayerparams.cpp +++ b/indra/llappearance/lltexlayerparams.cpp @@ -29,7 +29,6 @@ #include "lltexlayerparams.h" #include "llavatarappearance.h" -//#include "llagentcamera.h" #include "llimagetga.h" #include "llquantize.h" #include "lltexlayer.h" diff --git a/indra/llappearance/llvoavatardefines.cpp b/indra/llappearance/llvoavatardefines.cpp index 48ef63ab64..29891986f5 100644 --- a/indra/llappearance/llvoavatardefines.cpp +++ b/indra/llappearance/llvoavatardefines.cpp @@ -24,11 +24,8 @@ * $/LicenseInfo$ */ -//#include "llviewerprecompiledheaders.h" #include "linden_common.h" - #include "llvoavatardefines.h" -//#include "llviewercontrol.h" // gSavedSettings const S32 LLVOAvatarDefines::SCRATCH_TEX_WIDTH = 512; const S32 LLVOAvatarDefines::SCRATCH_TEX_HEIGHT = 512; diff --git a/indra/llappearance/llvoavatardefines.h b/indra/llappearance/llvoavatardefines.h index 7b0442bffb..7745775f9f 100644 --- a/indra/llappearance/llvoavatardefines.h +++ b/indra/llappearance/llvoavatardefines.h @@ -29,8 +29,8 @@ #define LLVOAVATAR_DEFINES_H #include -#include "lljointpickname.h" #include "llwearable.h" +#include "lljointpickname.h" #include "lldictionary.h" namespace LLVOAvatarDefines diff --git a/indra/llappearance/llwearable.cpp b/indra/llappearance/llwearable.cpp index 64bd921ec5..77f1f27cb0 100644 --- a/indra/llappearance/llwearable.cpp +++ b/indra/llappearance/llwearable.cpp @@ -27,24 +27,12 @@ #include "linden_common.h" #include "llavatarappearance.h" -//#include "llagentwearables.h" -//#include "lldictionary.h" -//#include "llfloatersidepanelcontainer.h" #include "lllocaltextureobject.h" -//#include "llnotificationsutil.h" -//#include "llviewertexturelist.h" -//#include "llinventorymodel.h" -//#include "llinventoryobserver.h" -//#include "llsidepanelappearance.h" #include "lltexlayer.h" -//#include "lltexglobalcolor.h" #include "lltexturemanagerbridge.h" -//#include "lltrans.h" -//#include "llviewerregion.h" #include "llvisualparam.h" #include "llvoavatardefines.h" #include "llwearable.h" -//#include "llviewercontrol.h" using namespace LLVOAvatarDefines; @@ -170,6 +158,7 @@ LLWearable::EImportResult LLWearable::importFile( LLFILE* file ) return LLWearable::BAD_HEADER; } + // Temporary hack to allow wearables with definition version 24 to still load. // This should only affect lindens and NDA'd testers who have saved wearables in 2.0 // the extra check for version == 24 can be removed before release, once internal testers diff --git a/indra/llappearance/llwearable.h b/indra/llappearance/llwearable.h index 56c931e43b..8a99debac8 100644 --- a/indra/llappearance/llwearable.h +++ b/indra/llappearance/llwearable.h @@ -28,19 +28,16 @@ #define LL_LLWEARABLE_H #include "llextendedstatus.h" -//#include "lluuid.h" -//#include "llstring.h" #include "llpermissions.h" #include "llsaleinfo.h" -//#include "llassetstorage.h" #include "llwearabletype.h" -//#include "llfile.h" #include "lllocaltextureobject.h" class LLVisualParam; class LLTexGlobalColorInfo; class LLTexGlobalColor; +// Abstract class. class LLWearable { //-------------------------------------------------------------------- @@ -72,6 +69,8 @@ public: public: typedef std::vector visual_param_vec_t; + virtual void writeToAvatar() = 0; + enum EImportResult { FAILURE = 0, @@ -81,12 +80,11 @@ public: virtual BOOL exportFile(LLFILE* file) const; virtual EImportResult importFile(LLFILE* file); - virtual LLLocalTextureObject* getLocalTextureObject(S32 index) = 0; - virtual void writeToAvatar() = 0; static void setCurrentDefinitionVersion( S32 version ) { LLWearable::sCurrentDefinitionVersion = version; } + virtual LLLocalTextureObject* getLocalTextureObject(S32 index) = 0; void addVisualParam(LLVisualParam *param); void setVisualParamWeight(S32 index, F32 value, BOOL upload_bake); F32 getVisualParamWeight(S32 index) const; diff --git a/indra/llappearance/llwearabletype.cpp b/indra/llappearance/llwearabletype.cpp index d47702ff4d..009a3b631a 100644 --- a/indra/llappearance/llwearabletype.cpp +++ b/indra/llappearance/llwearabletype.cpp @@ -24,11 +24,9 @@ * $/LicenseInfo$ */ -//#include "llviewerprecompiledheaders.h" #include "linden_common.h" #include "llwearabletype.h" -//#include "llinventoryfunctions.h" #include "llinventoryicon.h" #include "lltrans.h" diff --git a/indra/newview/llviewertexlayer.cpp b/indra/newview/llviewertexlayer.cpp index f805083aaa..3a3cae4047 100644 --- a/indra/newview/llviewertexlayer.cpp +++ b/indra/newview/llviewertexlayer.cpp @@ -26,19 +26,19 @@ #include "llviewerprecompiledheaders.h" +#include "llviewertexlayer.h" + #include "llagent.h" -#include "llassetuploadresponders.h" -#include "llavatarappearance.h" -#include "llglslshader.h" #include "llimagej2c.h" #include "llnotificationsutil.h" -#include "llviewercontrol.h" -#include "llviewerregion.h" -#include "llviewertexlayer.h" #include "llvfile.h" #include "llvfs.h" +#include "llviewerregion.h" +#include "llglslshader.h" #include "llvoavatarself.h" #include "pipeline.h" +#include "llassetuploadresponders.h" +#include "llviewercontrol.h" static const S32 BAKE_UPLOAD_ATTEMPTS = 7; static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power of 2 each attempt @@ -46,126 +46,6 @@ static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power o // runway consolidate extern std::string self_av_string(); -LLViewerTexLayerSet::LLViewerTexLayerSet(LLAvatarAppearance* const appearance) : - LLTexLayerSet(appearance), - mComposite( NULL ), - mUpdatesEnabled( FALSE ) -{ -} - -// virtual -LLViewerTexLayerSet::~LLViewerTexLayerSet() -{ -} - -void LLViewerTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 width, S32 height) -{ - memset(data, 255, width * height); - - for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) - { - LLTexLayerInterface* layer = *iter; - layer->gatherAlphaMasks(data, mComposite->getOriginX(),mComposite->getOriginY(), width, height); - } - - // Set alpha back to that of our alpha masks. - renderAlphaMaskTextures(mComposite->getOriginX(), mComposite->getOriginY(), width, height, true); -} - -LLTexLayerSetBuffer* LLViewerTexLayerSet::getComposite() -{ - if (!mComposite) - { - createComposite(); - } - return mComposite; -} - -const LLTexLayerSetBuffer* LLViewerTexLayerSet::getComposite() const -{ - return mComposite; -} - -// virtual -void LLViewerTexLayerSet::requestUpdate() -{ - if( mUpdatesEnabled ) - { - createComposite(); - mComposite->requestUpdate(); - } -} - -void LLViewerTexLayerSet::requestUpload() -{ - createComposite(); - mComposite->requestUpload(); -} - -void LLViewerTexLayerSet::cancelUpload() -{ - if(mComposite) - { - mComposite->cancelUpload(); - } -} - - -void LLViewerTexLayerSet::createComposite() -{ - if(!mComposite) - { - S32 width = mInfo->getWidth(); - S32 height = mInfo->getHeight(); - // Composite other avatars at reduced resolution - if( !mAvatarAppearance->isSelf() ) - { - llerrs << "composites should not be created for non-self avatars!" << llendl; - } - mComposite = new LLTexLayerSetBuffer( this, width, height ); - } -} - -void LLViewerTexLayerSet::updateComposite() -{ - createComposite(); - mComposite->requestUpdateImmediate(); -} - -// Returns TRUE if at least one packet of data has been received for each of the textures that this layerset depends on. -BOOL LLViewerTexLayerSet::isLocalTextureDataAvailable() const -{ - if (!mAvatarAppearance->isSelf()) return FALSE; - LLVOAvatarSelf* self = dynamic_cast(mAvatarAppearance); - return self->isLocalTextureDataAvailable(this); -} - - -// Returns TRUE if all of the data for the textures that this layerset depends on have arrived. -BOOL LLViewerTexLayerSet::isLocalTextureDataFinal() const -{ - if (!mAvatarAppearance->isSelf()) return FALSE; - LLVOAvatarSelf* self = dynamic_cast(mAvatarAppearance); - return self->isLocalTextureDataFinal(this); -} - -void LLViewerTexLayerSet::destroyComposite() -{ - if( mComposite ) - { - mComposite = NULL; - } -} - -void LLViewerTexLayerSet::setUpdatesEnabled( BOOL b ) -{ - mUpdatesEnabled = b; -} - -LLVOAvatarSelf* LLViewerTexLayerSet::getAvatar() const -{ - return dynamic_cast (mAvatarAppearance); -} //----------------------------------------------------------------------------- // LLBakedUploadData() @@ -693,7 +573,7 @@ void LLTexLayerSetBuffer::doUpdate() // need to switch to using this layerset if this is the first update // after getting the lowest LOD - mTexLayerSet->getAvatarAppearance()->updateMeshTextures(); + mTexLayerSet->getAvatar()->updateMeshTextures(); // Print out notification that we updated this texture. if (gSavedSettings.getBOOL("DebugAvatarRezTime")) @@ -701,7 +581,7 @@ void LLTexLayerSetBuffer::doUpdate() const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal(); const std::string lod_str = highest_lod ? "HighRes" : "LowRes"; LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mTexLayerSet->getAvatarAppearance()->debugGetExistenceTimeElapsedF32()); + args["EXISTENCE"] = llformat("%d",(U32)mTexLayerSet->getAvatar()->debugGetExistenceTimeElapsedF32()); args["TIME"] = llformat("%d",(U32)mNeedsUpdateTimer.getElapsedTimeF32()); args["BODYREGION"] = mTexLayerSet->getBodyRegionName(); args["RESOLUTION"] = lod_str; @@ -786,6 +666,150 @@ void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, delete baked_upload_data; } +//----------------------------------------------------------------------------- +// LLViewerTexLayerSet +// An ordered set of texture layers that get composited into a single texture. +//----------------------------------------------------------------------------- + +LLViewerTexLayerSet::LLViewerTexLayerSet(LLAvatarAppearance* const appearance) : + LLTexLayerSet(appearance), + mComposite( NULL ), + mUpdatesEnabled( FALSE ) +{ +} + +// virtual +LLViewerTexLayerSet::~LLViewerTexLayerSet() +{ +} + +// Returns TRUE if at least one packet of data has been received for each of the textures that this layerset depends on. +BOOL LLViewerTexLayerSet::isLocalTextureDataAvailable() const +{ + if (!mAvatarAppearance->isSelf()) return FALSE; + return getAvatar()->isLocalTextureDataAvailable(this); +} + + +// Returns TRUE if all of the data for the textures that this layerset depends on have arrived. +BOOL LLViewerTexLayerSet::isLocalTextureDataFinal() const +{ + if (!mAvatarAppearance->isSelf()) return FALSE; + return getAvatar()->isLocalTextureDataFinal(this); +} + +// virtual +void LLViewerTexLayerSet::requestUpdate() +{ + if( mUpdatesEnabled ) + { + createComposite(); + mComposite->requestUpdate(); + } +} + +void LLViewerTexLayerSet::requestUpload() +{ + createComposite(); + mComposite->requestUpload(); +} + +void LLViewerTexLayerSet::cancelUpload() +{ + if(mComposite) + { + mComposite->cancelUpload(); + } +} + +void LLViewerTexLayerSet::createComposite() +{ + if(!mComposite) + { + S32 width = mInfo->getWidth(); + S32 height = mInfo->getHeight(); + // Composite other avatars at reduced resolution + if( !mAvatarAppearance->isSelf() ) + { + llerrs << "composites should not be created for non-self avatars!" << llendl; + } + mComposite = new LLTexLayerSetBuffer( this, width, height ); + } +} + +void LLViewerTexLayerSet::destroyComposite() +{ + if( mComposite ) + { + mComposite = NULL; + } +} + +void LLViewerTexLayerSet::setUpdatesEnabled( BOOL b ) +{ + mUpdatesEnabled = b; +} + +void LLViewerTexLayerSet::updateComposite() +{ + createComposite(); + mComposite->requestUpdateImmediate(); +} +LLTexLayerSetBuffer* LLViewerTexLayerSet::getComposite() +{ + if (!mComposite) + { + createComposite(); + } + return mComposite; +} +const LLTexLayerSetBuffer* LLViewerTexLayerSet::getComposite() const +{ + return mComposite; +} + +void LLViewerTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 width, S32 height) +{ + memset(data, 255, width * height); + + for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + { + LLTexLayerInterface* layer = *iter; + layer->gatherAlphaMasks(data, mComposite->getOriginX(),mComposite->getOriginY(), width, height); + } + + // Set alpha back to that of our alpha masks. + renderAlphaMaskTextures(mComposite->getOriginX(), mComposite->getOriginY(), width, height, true); +} + + +LLVOAvatarSelf* LLViewerTexLayerSet::getAvatar() const +{ + return dynamic_cast (mAvatarAppearance); +} + + + +const std::string LLTexLayerSetBuffer::dumpTextureInfo() const +{ + if (!isAgentAvatarValid()) return ""; + + const BOOL is_high_res = !mNeedsUpload; + const U32 num_low_res = mNumLowresUploads; + const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32(); + const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(mTexLayerSet); + + std::string status = "CREATING "; + if (!uploadNeeded()) status = "DONE "; + if (uploadInProgress()) status = "UPLOADING"; + + std::string text = llformat("[%s] [HiRes:%d LoRes:%d] [Elapsed:%d] %s", + status.c_str(), + is_high_res, num_low_res, + upload_time, + local_texture_info.c_str()); + return text; +} diff --git a/indra/newview/llviewertexlayer.h b/indra/newview/llviewertexlayer.h index ff3def5a82..125bf82adf 100644 --- a/indra/newview/llviewertexlayer.h +++ b/indra/newview/llviewertexlayer.h @@ -30,8 +30,8 @@ #include "lldynamictexture.h" #include "lltexlayer.h" -class LLTexLayerSetBuffer; class LLVOAvatarSelf; +class LLTexLayerSetBuffer; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // LLViewerTexLayerSet diff --git a/indra/newview/llviewerwearable.cpp b/indra/newview/llviewerwearable.cpp index b63f1f57cb..2b6649a7ec 100644 --- a/indra/newview/llviewerwearable.cpp +++ b/indra/newview/llviewerwearable.cpp @@ -33,11 +33,11 @@ #include "llnotificationsutil.h" #include "llsidepanelappearance.h" #include "lltextureentry.h" -#include "llviewercontrol.h" #include "llviewertexlayer.h" -#include "llviewerwearable.h" #include "llvoavatarself.h" #include "llvoavatardefines.h" +#include "llviewerwearable.h" +#include "llviewercontrol.h" using namespace LLVOAvatarDefines; @@ -89,11 +89,6 @@ LLViewerWearable::~LLViewerWearable() { } -void LLViewerWearable::setItemID(const LLUUID& item_id) -{ - mItemID = item_id; -} - // virtual BOOL LLViewerWearable::exportFile(LLFILE* file) const { @@ -107,6 +102,40 @@ BOOL LLViewerWearable::exportFile(LLFILE* file) const return LLWearable::exportFile(file); } + +void LLViewerWearable::createVisualParams() +{ + for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); + param; + param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam()) + { + if (param->getWearableType() == mType) + { + addVisualParam(param->cloneParam(this)); + } + } + + // resync driver parameters to point to the newly cloned driven parameters + for (visual_param_index_map_t::iterator param_iter = mVisualParamIndexMap.begin(); + param_iter != mVisualParamIndexMap.end(); + ++param_iter) + { + LLVisualParam* param = param_iter->second; + LLVisualParam*(LLWearable::*wearable_function)(S32)const = &LLWearable::getVisualParam; + // need this line to disambiguate between versions of LLCharacter::getVisualParam() + LLVisualParam*(LLAvatarAppearance::*param_function)(S32)const = &LLAvatarAppearance::getVisualParam; + param->resetDrivenParams(); + if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false)) + { + if( !param->linkDrivenParams(boost::bind(param_function,gAgentAvatarp.get(),_1 ), true)) + { + llwarns << "could not link driven params for wearable " << getName() << " id: " << param->getID() << llendl; + continue; + } + } + } +} + // virtual LLWearable::EImportResult LLViewerWearable::importFile( LLFILE* file ) { @@ -159,6 +188,7 @@ LLWearable::EImportResult LLViewerWearable::importFile( LLFILE* file ) return result; } + // Avatar parameter and texture definitions can change over time. // This function returns true if parameters or textures have been added or removed // since this wearable was created. @@ -492,6 +522,11 @@ void LLViewerWearable::copyDataFrom(const LLViewerWearable* src) revertValues(); } +void LLViewerWearable::setItemID(const LLUUID& item_id) +{ + mItemID = item_id; +} + LLLocalTextureObject* LLViewerWearable::getLocalTextureObject(S32 index) { @@ -538,6 +573,17 @@ void LLViewerWearable::setLocalTextureObject(S32 index, LLLocalTextureObject < mTEMap[index] = new LLLocalTextureObject(lto); } +void LLViewerWearable::setVisualParams() +{ + for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); iter++) + { + S32 id = iter->first; + LLVisualParam *wearable_param = iter->second; + F32 value = wearable_param->getWeight(); + gAgentAvatarp->setVisualParamWeight(id, value, FALSE); + } +} + void LLViewerWearable::revertValues() { //update saved settings so wearable is no longer dirty @@ -591,6 +637,19 @@ BOOL LLViewerWearable::isOnTop() const return (this == gAgentWearables.getTopWearable(mType)); } +void LLViewerWearable::createLayers(S32 te) +{ + LLViewerTexLayerSet *layer_set = gAgentAvatarp->getLayerSet((ETextureIndex)te); + if (layer_set) + { + layer_set->cloneTemplates(mTEMap[te], (ETextureIndex)te, this); + } + else + { + llerrs << "could not find layerset for LTO in wearable!" << llendl; + } +} + void LLViewerWearable::saveValues() { //update saved settings so wearable is no longer dirty @@ -702,7 +761,6 @@ void LLViewerWearable::setLabelUpdated() const gInventory.addChangedMask(LLInventoryObserver::LABEL, getItemID()); } - void LLViewerWearable::refreshName() { LLUUID item_id = getItemID(); @@ -802,65 +860,6 @@ void LLViewerWearable::onSaveNewAssetComplete(const LLUUID& new_asset_id, void* } -void LLViewerWearable::createLayers(S32 te) -{ - LLViewerTexLayerSet *layer_set = gAgentAvatarp->getLayerSet((ETextureIndex)te); - if (layer_set) - { - layer_set->cloneTemplates(mTEMap[te], (ETextureIndex)te, this); - } - else - { - llerrs << "could not find layerset for LTO in wearable!" << llendl; - } -} - -void LLViewerWearable::createVisualParams() -{ - for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); - param; - param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam()) - { - if (param->getWearableType() == mType) - { - addVisualParam(param->cloneParam(this)); - } - } - - // resync driver parameters to point to the newly cloned driven parameters - for (visual_param_index_map_t::iterator param_iter = mVisualParamIndexMap.begin(); - param_iter != mVisualParamIndexMap.end(); - ++param_iter) - { - LLVisualParam* param = param_iter->second; - LLVisualParam*(LLWearable::*wearable_function)(S32)const = &LLWearable::getVisualParam; - // need this line to disambiguate between versions of LLCharacter::getVisualParam() - LLVisualParam*(LLAvatarAppearance::*param_function)(S32)const = &LLAvatarAppearance::getVisualParam; - param->resetDrivenParams(); - if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false)) - { - if( !param->linkDrivenParams(boost::bind(param_function,gAgentAvatarp.get(),_1 ), true)) - { - llwarns << "could not link driven params for wearable " << getName() << " id: " << param->getID() << llendl; - continue; - } - } - } -} - -void LLViewerWearable::setVisualParams() -{ - for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); iter++) - { - S32 id = iter->first; - LLVisualParam *wearable_param = iter->second; - F32 value = wearable_param->getWeight(); - gAgentAvatarp->setVisualParamWeight(id, value, FALSE); - } -} - - - std::ostream& operator<<(std::ostream &s, const LLViewerWearable &w) { s << "wearable " << LLWearableType::getTypeName(w.mType) << "\n"; @@ -897,4 +896,3 @@ std::string asset_id_to_filename(const LLUUID &asset_id) std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,asset_id_string) + ".wbl"; return filename; } - diff --git a/indra/newview/llviewerwearable.h b/indra/newview/llviewerwearable.h index 857900f583..a921f82e7d 100644 --- a/indra/newview/llviewerwearable.h +++ b/indra/newview/llviewerwearable.h @@ -54,8 +54,6 @@ public: void setItemID(const LLUUID& item_id); public: - /*virtual*/ BOOL exportFile(LLFILE* file) const; - /*virtual*/ EImportResult importFile(LLFILE* file); BOOL isDirty() const; BOOL isOldVersion() const; @@ -64,6 +62,9 @@ public: void removeFromAvatar( BOOL upload_bake ) { LLViewerWearable::removeFromAvatar( mType, upload_bake ); } static void removeFromAvatar( LLWearableType::EType type, BOOL upload_bake ); + /*virtual*/ BOOL exportFile(LLFILE* file) const; + /*virtual*/ EImportResult importFile(LLFILE* file); + void setParamsToDefaults(); void setTexturesToDefaults(); @@ -81,6 +82,7 @@ public: const LLLocalTextureObject* getLocalTextureObject(S32 index) const; std::vector getLocalTextureListSeq(); void setLocalTextureObject(S32 index, LLLocalTextureObject <o); + void setVisualParams(); void revertValues(); void saveValues(); @@ -96,19 +98,19 @@ public: void refreshName(); protected: + typedef std::map te_map_t; + void createLayers(S32 te); /*virtual*/void createVisualParams(); - void setVisualParams(); - typedef std::map te_map_t; void syncImages(te_map_t &src, te_map_t &dst); void destroyTextures(); - LLTransactionID mTransactionID; LLAssetID mAssetID; - LLUUID mItemID; // ID of the inventory item in the agent's inventory + LLTransactionID mTransactionID; te_map_t mTEMap; // maps TE to LocalTextureObject te_map_t mSavedTEMap; // last saved version of TEMap + LLUUID mItemID; // ID of the inventory item in the agent's inventory }; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index dac479b2e0..e3d8f9135e 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -764,6 +764,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mRuthTimer.reset(); mRuthDebugTimer.reset(); + mDebugExistenceTimer.reset(); mPelvisOffset = LLVector3(0.0f,0.0f,0.0f); mLastPelvisToFoot = 0.0f; mPelvisFixup = 0.0f; diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 023711d81b..512522803a 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -1038,9 +1038,12 @@ private: //-------------------------------------------------------------------- public: void debugAvatarRezTime(std::string notification_name, std::string comment = ""); + F32 debugGetExistenceTimeElapsedF32() const { return mDebugExistenceTimer.getElapsedTimeF32(); } + protected: LLFrameTimer mRuthDebugTimer; // For tracking how long it takes for av to rez + LLFrameTimer mDebugExistenceTimer; // Debugging for how long the avatar has been in memory. /** Diagnostics ** ** -- cgit v1.3 From 21c364c4d455cc05ec176032e8c090be0cc4ed50 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Mon, 3 Sep 2012 09:10:24 +0000 Subject: Renamed LLVOAvatarDefines to LLAvatarAppearanceDefines --- indra/llappearance/CMakeLists.txt | 4 +- indra/llappearance/llavatarappearance.cpp | 2 +- indra/llappearance/llavatarappearance.h | 10 +- indra/llappearance/llavatarappearancedefines.cpp | 246 +++++++++++++++++++++++ indra/llappearance/llavatarappearancedefines.h | 226 +++++++++++++++++++++ indra/llappearance/lltexlayer.cpp | 14 +- indra/llappearance/lltexlayer.h | 10 +- indra/llappearance/llvoavatardefines.cpp | 246 ----------------------- indra/llappearance/llvoavatardefines.h | 226 --------------------- indra/llappearance/llwearable.cpp | 8 +- indra/newview/llagent.cpp | 10 +- indra/newview/llagent.h | 4 +- indra/newview/llagentcamera.cpp | 2 +- indra/newview/llagentwearables.cpp | 12 +- indra/newview/llagentwearables.h | 6 +- indra/newview/llappearance.h | 8 +- indra/newview/llavatariconctrl.cpp | 2 +- indra/newview/llfloateravatartextures.cpp | 10 +- indra/newview/llfloateravatartextures.h | 4 +- indra/newview/lllocalbitmaps.cpp | 100 ++++----- indra/newview/lllocalbitmaps.h | 4 +- indra/newview/llpaneleditwearable.cpp | 20 +- indra/newview/llpaneleditwearable.h | 12 +- indra/newview/lltextureview.cpp | 6 +- indra/newview/llviewermenu.cpp | 4 +- indra/newview/llviewertexlayer.cpp | 4 +- indra/newview/llviewerwearable.cpp | 26 +-- indra/newview/llviewerwearable.h | 4 +- indra/newview/llvoavatar.cpp | 102 +++++----- indra/newview/llvoavatar.h | 30 +-- indra/newview/llvoavatarself.cpp | 132 ++++++------ indra/newview/llvoavatarself.h | 58 +++--- 32 files changed, 776 insertions(+), 776 deletions(-) create mode 100644 indra/llappearance/llavatarappearancedefines.cpp create mode 100644 indra/llappearance/llavatarappearancedefines.h delete mode 100644 indra/llappearance/llvoavatardefines.cpp delete mode 100644 indra/llappearance/llvoavatardefines.h (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/indra/llappearance/CMakeLists.txt b/indra/llappearance/CMakeLists.txt index 8d2334c566..f77c7e6440 100644 --- a/indra/llappearance/CMakeLists.txt +++ b/indra/llappearance/CMakeLists.txt @@ -52,7 +52,7 @@ set(llappearance_SOURCE_FILES llwearable.cpp llwearabletype.cpp llviewervisualparam.cpp - llvoavatardefines.cpp + llavatarappearancedefines.cpp ) set(llappearance_HEADER_FILES @@ -69,7 +69,7 @@ set(llappearance_HEADER_FILES llwearable.h llwearabletype.h llviewervisualparam.h - llvoavatardefines.h + llavatarappearancedefines.h ) set_source_files_properties(${llappearance_HEADER_FILES} diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index 044ea8fbf0..2cc38ae2ab 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -40,7 +40,7 @@ LLAvatarAppearance::LLAvatarAppearance() : { } -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; //static BOOL LLAvatarAppearance::teToColorParams( ETextureIndex te, U32 *param_name ) diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h index 1b0e0ad270..0ab3960e64 100644 --- a/indra/llappearance/llavatarappearance.h +++ b/indra/llappearance/llavatarappearance.h @@ -29,7 +29,7 @@ #include "llcharacter.h" #include "llframetimer.h" -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" class LLTexGlobalColor; class LLTexLayerSet; @@ -50,9 +50,9 @@ public: // Clothing colors (convenience functions to access visual parameters) //-------------------------------------------------------------------- public: - void setClothesColor(LLVOAvatarDefines::ETextureIndex te, const LLColor4& new_color, BOOL upload_bake); - LLColor4 getClothesColor(LLVOAvatarDefines::ETextureIndex te); - static BOOL teToColorParams(LLVOAvatarDefines::ETextureIndex te, U32 *param_name); + void setClothesColor(LLAvatarAppearanceDefines::ETextureIndex te, const LLColor4& new_color, BOOL upload_bake); + LLColor4 getClothesColor(LLAvatarAppearanceDefines::ETextureIndex te); + static BOOL teToColorParams(LLAvatarAppearanceDefines::ETextureIndex te, U32 *param_name); //-------------------------------------------------------------------- // Global colors @@ -69,7 +69,7 @@ protected: // Morph masks //-------------------------------------------------------------------- public: - virtual void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES) = 0; + virtual void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES) = 0; //-------------------------------------------------------------------- // Composites diff --git a/indra/llappearance/llavatarappearancedefines.cpp b/indra/llappearance/llavatarappearancedefines.cpp new file mode 100644 index 0000000000..2c3cf781c1 --- /dev/null +++ b/indra/llappearance/llavatarappearancedefines.cpp @@ -0,0 +1,246 @@ +/** + * @file llavatarappearancedefines.cpp + * @brief Implementation of LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" +#include "llavatarappearancedefines.h" + +const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH = 512; +const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT = 512; +const S32 LLAvatarAppearanceDefines::IMPOSTOR_PERIOD = 2; + +using namespace LLAvatarAppearanceDefines; + +/********************************************************************************* + * Edit this function to add/remove/change textures and mesh definitions for avatars. + */ + +LLAvatarAppearanceDictionary::Textures::Textures() +{ + addEntry(TEX_HEAD_BODYPAINT, new TextureEntry("head_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN)); + addEntry(TEX_UPPER_SHIRT, new TextureEntry("upper_shirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShirtUUID", LLWearableType::WT_SHIRT)); + addEntry(TEX_LOWER_PANTS, new TextureEntry("lower_pants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultPantsUUID", LLWearableType::WT_PANTS)); + addEntry(TEX_EYES_IRIS, new TextureEntry("eyes_iris", TRUE, BAKED_NUM_INDICES, "UIImgDefaultEyesUUID", LLWearableType::WT_EYES)); + addEntry(TEX_HAIR, new TextureEntry("hair_grain", TRUE, BAKED_NUM_INDICES, "UIImgDefaultHairUUID", LLWearableType::WT_HAIR)); + addEntry(TEX_UPPER_BODYPAINT, new TextureEntry("upper_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN)); + addEntry(TEX_LOWER_BODYPAINT, new TextureEntry("lower_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN)); + addEntry(TEX_LOWER_SHOES, new TextureEntry("lower_shoes", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShoesUUID", LLWearableType::WT_SHOES)); + addEntry(TEX_LOWER_SOCKS, new TextureEntry("lower_socks", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSocksUUID", LLWearableType::WT_SOCKS)); + addEntry(TEX_UPPER_JACKET, new TextureEntry("upper_jacket", TRUE, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET)); + addEntry(TEX_LOWER_JACKET, new TextureEntry("lower_jacket", TRUE, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET)); + addEntry(TEX_UPPER_GLOVES, new TextureEntry("upper_gloves", TRUE, BAKED_NUM_INDICES, "UIImgDefaultGlovesUUID", LLWearableType::WT_GLOVES)); + addEntry(TEX_UPPER_UNDERSHIRT, new TextureEntry("upper_undershirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERSHIRT)); + addEntry(TEX_LOWER_UNDERPANTS, new TextureEntry("lower_underpants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERPANTS)); + addEntry(TEX_SKIRT, new TextureEntry("skirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSkirtUUID", LLWearableType::WT_SKIRT)); + + addEntry(TEX_LOWER_ALPHA, new TextureEntry("lower_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); + addEntry(TEX_UPPER_ALPHA, new TextureEntry("upper_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); + addEntry(TEX_HEAD_ALPHA, new TextureEntry("head_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); + addEntry(TEX_EYES_ALPHA, new TextureEntry("eyes_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); + addEntry(TEX_HAIR_ALPHA, new TextureEntry("hair_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); + + addEntry(TEX_HEAD_TATTOO, new TextureEntry("head_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO)); + addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO)); + addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO)); + + addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", FALSE, BAKED_HEAD, "head")); + addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", FALSE, BAKED_UPPER, "upper")); + addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", FALSE, BAKED_LOWER, "lower")); + addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", FALSE, BAKED_EYES, "eyes")); + addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", FALSE, BAKED_HAIR, "hair")); + addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", FALSE, BAKED_SKIRT, "skirt")); +} + +LLAvatarAppearanceDictionary::BakedTextures::BakedTextures() +{ + // Baked textures + addEntry(BAKED_HEAD, new BakedEntry(TEX_HEAD_BAKED, + "head", "a4b9dc38-e13b-4df9-b284-751efb0566ff", + 3, TEX_HEAD_BODYPAINT, TEX_HEAD_TATTOO, TEX_HEAD_ALPHA, + 5, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_HAIR, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA)); + + addEntry(BAKED_UPPER, new BakedEntry(TEX_UPPER_BAKED, + "upper_body", "5943ff64-d26c-4a90-a8c0-d61f56bd98d4", + 7, TEX_UPPER_SHIRT,TEX_UPPER_BODYPAINT, TEX_UPPER_JACKET, + TEX_UPPER_GLOVES, TEX_UPPER_UNDERSHIRT, TEX_UPPER_TATTOO, TEX_UPPER_ALPHA, + 8, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_SHIRT, LLWearableType::WT_JACKET, LLWearableType::WT_GLOVES, LLWearableType::WT_UNDERSHIRT, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA)); + + addEntry(BAKED_LOWER, new BakedEntry(TEX_LOWER_BAKED, + "lower_body", "2944ee70-90a7-425d-a5fb-d749c782ed7d", + 8, TEX_LOWER_PANTS,TEX_LOWER_BODYPAINT,TEX_LOWER_SHOES, TEX_LOWER_SOCKS, + TEX_LOWER_JACKET, TEX_LOWER_UNDERPANTS, TEX_LOWER_TATTOO, TEX_LOWER_ALPHA, + 9, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_PANTS, LLWearableType::WT_SHOES, LLWearableType::WT_SOCKS, LLWearableType::WT_JACKET, LLWearableType::WT_UNDERPANTS, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA)); + + addEntry(BAKED_EYES, new BakedEntry(TEX_EYES_BAKED, + "eyes", "27b1bc0f-979f-4b13-95fe-b981c2ba9788", + 2, TEX_EYES_IRIS, TEX_EYES_ALPHA, + 2, LLWearableType::WT_EYES, LLWearableType::WT_ALPHA)); + + addEntry(BAKED_SKIRT, new BakedEntry(TEX_SKIRT_BAKED, + "skirt", "03e7e8cb-1368-483b-b6f3-74850838ba63", + 1, TEX_SKIRT, + 1, LLWearableType::WT_SKIRT)); + + addEntry(BAKED_HAIR, new BakedEntry(TEX_HAIR_BAKED, + "hair", "a60e85a9-74e8-48d8-8a2d-8129f28d9b61", + 2, TEX_HAIR, TEX_HAIR_ALPHA, + 2, LLWearableType::WT_HAIR, LLWearableType::WT_ALPHA)); +} + +LLAvatarAppearanceDictionary::Meshes::Meshes() +{ + // Meshes + addEntry(MESH_ID_HAIR, new MeshEntry(BAKED_HAIR, "hairMesh", 6, PN_4)); + addEntry(MESH_ID_HEAD, new MeshEntry(BAKED_HEAD, "headMesh", 5, PN_5)); + addEntry(MESH_ID_EYELASH, new MeshEntry(BAKED_HEAD, "eyelashMesh", 1, PN_0)); // no baked mesh associated currently + addEntry(MESH_ID_UPPER_BODY, new MeshEntry(BAKED_UPPER, "upperBodyMesh", 5, PN_1)); + addEntry(MESH_ID_LOWER_BODY, new MeshEntry(BAKED_LOWER, "lowerBodyMesh", 5, PN_2)); + addEntry(MESH_ID_EYEBALL_LEFT, new MeshEntry(BAKED_EYES, "eyeBallLeftMesh", 2, PN_3)); + addEntry(MESH_ID_EYEBALL_RIGHT, new MeshEntry(BAKED_EYES, "eyeBallRightMesh", 2, PN_3)); + addEntry(MESH_ID_SKIRT, new MeshEntry(BAKED_SKIRT, "skirtMesh", 5, PN_5)); +} + +/* + * + *********************************************************************************/ + +LLAvatarAppearanceDictionary::LLAvatarAppearanceDictionary() +{ + createAssociations(); +} + +//virtual +LLAvatarAppearanceDictionary::~LLAvatarAppearanceDictionary() +{ +} + +// Baked textures are composites of textures; for each such composited texture, +// map it to the baked texture. +void LLAvatarAppearanceDictionary::createAssociations() +{ + for (BakedTextures::const_iterator iter = mBakedTextures.begin(); iter != mBakedTextures.end(); iter++) + { + const EBakedTextureIndex baked_index = (iter->first); + const BakedEntry *dict = (iter->second); + + // For each texture that this baked texture index affects, associate those textures + // with this baked texture index. + for (texture_vec_t::const_iterator local_texture_iter = dict->mLocalTextures.begin(); + local_texture_iter != dict->mLocalTextures.end(); + local_texture_iter++) + { + const ETextureIndex local_texture_index = (ETextureIndex) *local_texture_iter; + mTextures[local_texture_index]->mIsUsedByBakedTexture = true; + mTextures[local_texture_index]->mBakedTextureIndex = baked_index; + } + } + +} + +LLAvatarAppearanceDictionary::TextureEntry::TextureEntry(const std::string &name, + bool is_local_texture, + EBakedTextureIndex baked_texture_index, + const std::string &default_image_name, + LLWearableType::EType wearable_type) : + LLDictionaryEntry(name), + mIsLocalTexture(is_local_texture), + mIsBakedTexture(!is_local_texture), + mIsUsedByBakedTexture(baked_texture_index != BAKED_NUM_INDICES), + mBakedTextureIndex(baked_texture_index), + mDefaultImageName(default_image_name), + mWearableType(wearable_type) +{ +} + +LLAvatarAppearanceDictionary::MeshEntry::MeshEntry(EBakedTextureIndex baked_index, + const std::string &name, + U8 level, + LLJointPickName pick) : + LLDictionaryEntry(name), + mBakedID(baked_index), + mLOD(level), + mPickName(pick) +{ +} +LLAvatarAppearanceDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index, + const std::string &name, + const std::string &hash_name, + U32 num_local_textures, + ... ) : + LLDictionaryEntry(name), + mWearablesHashID(LLUUID(hash_name)), + mTextureIndex(tex_index) +{ + va_list argp; + + va_start(argp, num_local_textures); + + // Read in local textures + for (U8 i=0; i < num_local_textures; i++) + { + ETextureIndex t = (ETextureIndex)va_arg(argp,int); + mLocalTextures.push_back(t); + } + + // Read in number of wearables + const U32 num_wearables = (U32)va_arg(argp,int); + // Read in wearables + for (U8 i=0; i < num_wearables; i++) + { + LLWearableType::EType t = (LLWearableType::EType)va_arg(argp,int); + mWearables.push_back(t); + } +} + +// static +ETextureIndex LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(EBakedTextureIndex index) +{ + return LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(index)->mTextureIndex; +} + +//static +EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByRegionName(std::string name) +{ + U8 index = 0; + while (index < BAKED_NUM_INDICES) + { + const BakedEntry *be = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex) index); + if (be && be->mName.compare(name) == 0) + { + // baked texture found + return (EBakedTextureIndex) index; + } + index++; + } + // baked texture could not be found + return BAKED_NUM_INDICES; +} + +// static +LLWearableType::EType LLAvatarAppearanceDictionary::getTEWearableType(ETextureIndex index ) +{ + return getInstance()->getTexture(index)->mWearableType; +} + diff --git a/indra/llappearance/llavatarappearancedefines.h b/indra/llappearance/llavatarappearancedefines.h new file mode 100644 index 0000000000..c5285ddc02 --- /dev/null +++ b/indra/llappearance/llavatarappearancedefines.h @@ -0,0 +1,226 @@ +/** + * @file llavatarappearancedefines.h + * @brief Various LLAvatarAppearance related definitions + * LLViewerObject + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_AVATARAPPEARANCE_DEFINES_H +#define LL_AVATARAPPEARANCE_DEFINES_H + +#include +#include "llwearable.h" +#include "lljointpickname.h" +#include "lldictionary.h" + +namespace LLAvatarAppearanceDefines +{ + +extern const S32 SCRATCH_TEX_WIDTH; +extern const S32 SCRATCH_TEX_HEIGHT; +extern const S32 IMPOSTOR_PERIOD; + +//-------------------------------------------------------------------- +// Enums +//-------------------------------------------------------------------- +enum ETextureIndex +{ + TEX_HEAD_BODYPAINT = 0, + TEX_UPPER_SHIRT, + TEX_LOWER_PANTS, + TEX_EYES_IRIS, + TEX_HAIR, + TEX_UPPER_BODYPAINT, + TEX_LOWER_BODYPAINT, + TEX_LOWER_SHOES, + TEX_HEAD_BAKED, // Pre-composited + TEX_UPPER_BAKED, // Pre-composited + TEX_LOWER_BAKED, // Pre-composited + TEX_EYES_BAKED, // Pre-composited + TEX_LOWER_SOCKS, + TEX_UPPER_JACKET, + TEX_LOWER_JACKET, + TEX_UPPER_GLOVES, + TEX_UPPER_UNDERSHIRT, + TEX_LOWER_UNDERPANTS, + TEX_SKIRT, + TEX_SKIRT_BAKED, // Pre-composited + TEX_HAIR_BAKED, // Pre-composited + TEX_LOWER_ALPHA, + TEX_UPPER_ALPHA, + TEX_HEAD_ALPHA, + TEX_EYES_ALPHA, + TEX_HAIR_ALPHA, + TEX_HEAD_TATTOO, + TEX_UPPER_TATTOO, + TEX_LOWER_TATTOO, + TEX_NUM_INDICES +}; + +enum EBakedTextureIndex +{ + BAKED_HEAD = 0, + BAKED_UPPER, + BAKED_LOWER, + BAKED_EYES, + BAKED_SKIRT, + BAKED_HAIR, + BAKED_NUM_INDICES +}; + +// Reference IDs for each mesh. Used as indices for vector of joints +enum EMeshIndex +{ + MESH_ID_HAIR = 0, + MESH_ID_HEAD, + MESH_ID_EYELASH, + MESH_ID_UPPER_BODY, + MESH_ID_LOWER_BODY, + MESH_ID_EYEBALL_LEFT, + MESH_ID_EYEBALL_RIGHT, + MESH_ID_SKIRT, + MESH_ID_NUM_INDICES +}; + +//-------------------------------------------------------------------- +// Vector Types +//-------------------------------------------------------------------- +typedef std::vector texture_vec_t; +typedef std::vector bakedtexture_vec_t; +typedef std::vector mesh_vec_t; +typedef std::vector wearables_vec_t; + +//------------------------------------------------------------------------ +// LLAvatarAppearanceDictionary +// +// Holds dictionary static entries for textures, baked textures, meshes, etc.; i.e. +// information that is common to all avatars. +// +// This holds const data - it is initialized once and the contents never change after that. +//------------------------------------------------------------------------ +class LLAvatarAppearanceDictionary : public LLSingleton +{ + //-------------------------------------------------------------------- + // Constructors and Destructors + //-------------------------------------------------------------------- +public: + LLAvatarAppearanceDictionary(); + virtual ~LLAvatarAppearanceDictionary(); +private: + void createAssociations(); + + //-------------------------------------------------------------------- + // Local and baked textures + //-------------------------------------------------------------------- +public: + struct TextureEntry : public LLDictionaryEntry + { + TextureEntry(const std::string &name, // this must match the xml name used by LLTexLayerInfo::parseXml + bool is_local_texture, + EBakedTextureIndex baked_texture_index = BAKED_NUM_INDICES, + const std::string& default_image_name = "", + LLWearableType::EType wearable_type = LLWearableType::WT_INVALID); + const std::string mDefaultImageName; + const LLWearableType::EType mWearableType; + // It's either a local texture xor baked + BOOL mIsLocalTexture; + BOOL mIsBakedTexture; + // If it's a local texture, it may be used by a baked texture + BOOL mIsUsedByBakedTexture; + EBakedTextureIndex mBakedTextureIndex; + }; + + struct Textures : public LLDictionary + { + Textures(); + } mTextures; + const TextureEntry* getTexture(ETextureIndex index) const { return mTextures.lookup(index); } + const Textures& getTextures() const { return mTextures; } + + //-------------------------------------------------------------------- + // Meshes + //-------------------------------------------------------------------- +public: + struct MeshEntry : public LLDictionaryEntry + { + MeshEntry(EBakedTextureIndex baked_index, + const std::string &name, // names of mesh types as they are used in avatar_lad.xml + U8 level, + LLJointPickName pick); + // Levels of Detail for each mesh. Must match levels of detail present in avatar_lad.xml + // Otherwise meshes will be unable to be found, or levels of detail will be ignored + const U8 mLOD; + const EBakedTextureIndex mBakedID; + const LLJointPickName mPickName; + }; + + struct Meshes : public LLDictionary + { + Meshes(); + } mMeshes; + const MeshEntry* getMesh(EMeshIndex index) const { return mMeshes.lookup(index); } + const Meshes& getMeshes() const { return mMeshes; } + + //-------------------------------------------------------------------- + // Baked Textures + //-------------------------------------------------------------------- +public: + struct BakedEntry : public LLDictionaryEntry + { + BakedEntry(ETextureIndex tex_index, + const std::string &name, // unused, but necessary for templating. + const std::string &hash_name, + U32 num_local_textures, ... ); // # local textures, local texture list, # wearables, wearable list + // Local Textures + const ETextureIndex mTextureIndex; + texture_vec_t mLocalTextures; + // Wearables + const LLUUID mWearablesHashID; + wearables_vec_t mWearables; + }; + + struct BakedTextures: public LLDictionary + { + BakedTextures(); + } mBakedTextures; + const BakedEntry* getBakedTexture(EBakedTextureIndex index) const { return mBakedTextures.lookup(index); } + const BakedTextures& getBakedTextures() const { return mBakedTextures; } + + //-------------------------------------------------------------------- + // Convenience Functions + //-------------------------------------------------------------------- +public: + // Convert from baked texture to associated texture; e.g. BAKED_HEAD -> TEX_HEAD_BAKED + static ETextureIndex bakedToLocalTextureIndex(EBakedTextureIndex t); + + // find a baked texture index based on its name + static EBakedTextureIndex findBakedByRegionName(std::string name); + + // Given a texture entry, determine which wearable type owns it. + static LLWearableType::EType getTEWearableType(ETextureIndex index); + +}; // End LLAvatarAppearanceDictionary + +} // End namespace LLAvatarAppearanceDefines + +#endif //LL_AVATARAPPEARANCE_DEFINES_H diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 6522976be1..bf2fd1e30d 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -44,7 +44,7 @@ //#include "../tools/imdebug/imdebug.h" -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; static const S32 BAKE_UPLOAD_ATTEMPTS = 7; static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power of 2 each attempt @@ -183,7 +183,7 @@ BOOL LLTexLayerSet::sHasCaches = FALSE; LLTexLayerSet::LLTexLayerSet(LLAvatarAppearance* const appearance) : mAvatarAppearance( appearance ), mIsVisible( TRUE ), - mBakedTexIndex(LLVOAvatarDefines::BAKED_HEAD), + mBakedTexIndex(LLAvatarAppearanceDefines::BAKED_HEAD), mInfo( NULL ) { } @@ -567,11 +567,11 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) /* if ("upper_shirt" == local_texture_name) mLocalTexture = TEX_UPPER_SHIRT; */ mLocalTexture = TEX_NUM_INDICES; - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); iter++) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (local_texture_name == texture_dict->mName) { mLocalTexture = iter->first; @@ -1450,7 +1450,7 @@ U32 LLTexLayerTemplate::updateWearableCache() const //this isn't a cloneable layer return 0; } - LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)te); + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te); U32 num_wearables = getAvatarAppearance()->getWearableCount(wearable_type); U32 added = 0; for (U32 i = 0; i < num_wearables; i++) @@ -1617,7 +1617,7 @@ LLTexLayerInterface* LLTexLayerSet::findLayerByName(const std::string& name) return NULL; } -void LLTexLayerSet::cloneTemplates(LLLocalTextureObject *lto, LLVOAvatarDefines::ETextureIndex tex_index, LLWearable *wearable) +void LLTexLayerSet::cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable *wearable) { // initialize all texlayers with this texture type for this LTO for( LLTexLayerSet::layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) diff --git a/indra/llappearance/lltexlayer.h b/indra/llappearance/lltexlayer.h index 5ee08e67ec..5a413e929f 100644 --- a/indra/llappearance/lltexlayer.h +++ b/indra/llappearance/lltexlayer.h @@ -30,7 +30,7 @@ #include #include "lltexture.h" #include "llframetimer.h" -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" #include "lltexlayerparams.h" class LLAvatarAppearance; @@ -195,12 +195,12 @@ public: void invalidateMorphMasks(); void deleteCaches(); LLTexLayerInterface* findLayerByName(const std::string& name); - void cloneTemplates(LLLocalTextureObject *lto, LLVOAvatarDefines::ETextureIndex tex_index, LLWearable* wearable); + void cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable* wearable); LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } const std::string getBodyRegionName() const; - LLVOAvatarDefines::EBakedTextureIndex getBakedTexIndex() { return mBakedTexIndex; } - void setBakedTexIndex(LLVOAvatarDefines::EBakedTextureIndex index) { mBakedTexIndex = index; } + LLAvatarAppearanceDefines::EBakedTextureIndex getBakedTexIndex() { return mBakedTexIndex; } + void setBakedTexIndex(LLAvatarAppearanceDefines::EBakedTextureIndex index) { mBakedTexIndex = index; } BOOL isVisible() const { return mIsVisible; } static BOOL sHasCaches; @@ -212,7 +212,7 @@ protected: LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer. BOOL mIsVisible; - LLVOAvatarDefines::EBakedTextureIndex mBakedTexIndex; + LLAvatarAppearanceDefines::EBakedTextureIndex mBakedTexIndex; const LLTexLayerSetInfo* mInfo; }; diff --git a/indra/llappearance/llvoavatardefines.cpp b/indra/llappearance/llvoavatardefines.cpp deleted file mode 100644 index 29891986f5..0000000000 --- a/indra/llappearance/llvoavatardefines.cpp +++ /dev/null @@ -1,246 +0,0 @@ -/** - * @file llvoavatardefines.cpp - * @brief Implementation of LLVOAvatarDefines::LLVOAvatarDictionary - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" -#include "llvoavatardefines.h" - -const S32 LLVOAvatarDefines::SCRATCH_TEX_WIDTH = 512; -const S32 LLVOAvatarDefines::SCRATCH_TEX_HEIGHT = 512; -const S32 LLVOAvatarDefines::IMPOSTOR_PERIOD = 2; - -using namespace LLVOAvatarDefines; - -/********************************************************************************* - * Edit this function to add/remove/change textures and mesh definitions for avatars. - */ - -LLVOAvatarDictionary::Textures::Textures() -{ - addEntry(TEX_HEAD_BODYPAINT, new TextureEntry("head_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN)); - addEntry(TEX_UPPER_SHIRT, new TextureEntry("upper_shirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShirtUUID", LLWearableType::WT_SHIRT)); - addEntry(TEX_LOWER_PANTS, new TextureEntry("lower_pants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultPantsUUID", LLWearableType::WT_PANTS)); - addEntry(TEX_EYES_IRIS, new TextureEntry("eyes_iris", TRUE, BAKED_NUM_INDICES, "UIImgDefaultEyesUUID", LLWearableType::WT_EYES)); - addEntry(TEX_HAIR, new TextureEntry("hair_grain", TRUE, BAKED_NUM_INDICES, "UIImgDefaultHairUUID", LLWearableType::WT_HAIR)); - addEntry(TEX_UPPER_BODYPAINT, new TextureEntry("upper_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN)); - addEntry(TEX_LOWER_BODYPAINT, new TextureEntry("lower_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN)); - addEntry(TEX_LOWER_SHOES, new TextureEntry("lower_shoes", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShoesUUID", LLWearableType::WT_SHOES)); - addEntry(TEX_LOWER_SOCKS, new TextureEntry("lower_socks", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSocksUUID", LLWearableType::WT_SOCKS)); - addEntry(TEX_UPPER_JACKET, new TextureEntry("upper_jacket", TRUE, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET)); - addEntry(TEX_LOWER_JACKET, new TextureEntry("lower_jacket", TRUE, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET)); - addEntry(TEX_UPPER_GLOVES, new TextureEntry("upper_gloves", TRUE, BAKED_NUM_INDICES, "UIImgDefaultGlovesUUID", LLWearableType::WT_GLOVES)); - addEntry(TEX_UPPER_UNDERSHIRT, new TextureEntry("upper_undershirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERSHIRT)); - addEntry(TEX_LOWER_UNDERPANTS, new TextureEntry("lower_underpants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERPANTS)); - addEntry(TEX_SKIRT, new TextureEntry("skirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSkirtUUID", LLWearableType::WT_SKIRT)); - - addEntry(TEX_LOWER_ALPHA, new TextureEntry("lower_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); - addEntry(TEX_UPPER_ALPHA, new TextureEntry("upper_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); - addEntry(TEX_HEAD_ALPHA, new TextureEntry("head_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); - addEntry(TEX_EYES_ALPHA, new TextureEntry("eyes_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); - addEntry(TEX_HAIR_ALPHA, new TextureEntry("hair_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); - - addEntry(TEX_HEAD_TATTOO, new TextureEntry("head_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO)); - addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO)); - addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO)); - - addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", FALSE, BAKED_HEAD, "head")); - addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", FALSE, BAKED_UPPER, "upper")); - addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", FALSE, BAKED_LOWER, "lower")); - addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", FALSE, BAKED_EYES, "eyes")); - addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", FALSE, BAKED_HAIR, "hair")); - addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", FALSE, BAKED_SKIRT, "skirt")); -} - -LLVOAvatarDictionary::BakedTextures::BakedTextures() -{ - // Baked textures - addEntry(BAKED_HEAD, new BakedEntry(TEX_HEAD_BAKED, - "head", "a4b9dc38-e13b-4df9-b284-751efb0566ff", - 3, TEX_HEAD_BODYPAINT, TEX_HEAD_TATTOO, TEX_HEAD_ALPHA, - 5, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_HAIR, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA)); - - addEntry(BAKED_UPPER, new BakedEntry(TEX_UPPER_BAKED, - "upper_body", "5943ff64-d26c-4a90-a8c0-d61f56bd98d4", - 7, TEX_UPPER_SHIRT,TEX_UPPER_BODYPAINT, TEX_UPPER_JACKET, - TEX_UPPER_GLOVES, TEX_UPPER_UNDERSHIRT, TEX_UPPER_TATTOO, TEX_UPPER_ALPHA, - 8, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_SHIRT, LLWearableType::WT_JACKET, LLWearableType::WT_GLOVES, LLWearableType::WT_UNDERSHIRT, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA)); - - addEntry(BAKED_LOWER, new BakedEntry(TEX_LOWER_BAKED, - "lower_body", "2944ee70-90a7-425d-a5fb-d749c782ed7d", - 8, TEX_LOWER_PANTS,TEX_LOWER_BODYPAINT,TEX_LOWER_SHOES, TEX_LOWER_SOCKS, - TEX_LOWER_JACKET, TEX_LOWER_UNDERPANTS, TEX_LOWER_TATTOO, TEX_LOWER_ALPHA, - 9, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_PANTS, LLWearableType::WT_SHOES, LLWearableType::WT_SOCKS, LLWearableType::WT_JACKET, LLWearableType::WT_UNDERPANTS, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA)); - - addEntry(BAKED_EYES, new BakedEntry(TEX_EYES_BAKED, - "eyes", "27b1bc0f-979f-4b13-95fe-b981c2ba9788", - 2, TEX_EYES_IRIS, TEX_EYES_ALPHA, - 2, LLWearableType::WT_EYES, LLWearableType::WT_ALPHA)); - - addEntry(BAKED_SKIRT, new BakedEntry(TEX_SKIRT_BAKED, - "skirt", "03e7e8cb-1368-483b-b6f3-74850838ba63", - 1, TEX_SKIRT, - 1, LLWearableType::WT_SKIRT)); - - addEntry(BAKED_HAIR, new BakedEntry(TEX_HAIR_BAKED, - "hair", "a60e85a9-74e8-48d8-8a2d-8129f28d9b61", - 2, TEX_HAIR, TEX_HAIR_ALPHA, - 2, LLWearableType::WT_HAIR, LLWearableType::WT_ALPHA)); -} - -LLVOAvatarDictionary::Meshes::Meshes() -{ - // Meshes - addEntry(MESH_ID_HAIR, new MeshEntry(BAKED_HAIR, "hairMesh", 6, PN_4)); - addEntry(MESH_ID_HEAD, new MeshEntry(BAKED_HEAD, "headMesh", 5, PN_5)); - addEntry(MESH_ID_EYELASH, new MeshEntry(BAKED_HEAD, "eyelashMesh", 1, PN_0)); // no baked mesh associated currently - addEntry(MESH_ID_UPPER_BODY, new MeshEntry(BAKED_UPPER, "upperBodyMesh", 5, PN_1)); - addEntry(MESH_ID_LOWER_BODY, new MeshEntry(BAKED_LOWER, "lowerBodyMesh", 5, PN_2)); - addEntry(MESH_ID_EYEBALL_LEFT, new MeshEntry(BAKED_EYES, "eyeBallLeftMesh", 2, PN_3)); - addEntry(MESH_ID_EYEBALL_RIGHT, new MeshEntry(BAKED_EYES, "eyeBallRightMesh", 2, PN_3)); - addEntry(MESH_ID_SKIRT, new MeshEntry(BAKED_SKIRT, "skirtMesh", 5, PN_5)); -} - -/* - * - *********************************************************************************/ - -LLVOAvatarDictionary::LLVOAvatarDictionary() -{ - createAssociations(); -} - -//virtual -LLVOAvatarDictionary::~LLVOAvatarDictionary() -{ -} - -// Baked textures are composites of textures; for each such composited texture, -// map it to the baked texture. -void LLVOAvatarDictionary::createAssociations() -{ - for (BakedTextures::const_iterator iter = mBakedTextures.begin(); iter != mBakedTextures.end(); iter++) - { - const EBakedTextureIndex baked_index = (iter->first); - const BakedEntry *dict = (iter->second); - - // For each texture that this baked texture index affects, associate those textures - // with this baked texture index. - for (texture_vec_t::const_iterator local_texture_iter = dict->mLocalTextures.begin(); - local_texture_iter != dict->mLocalTextures.end(); - local_texture_iter++) - { - const ETextureIndex local_texture_index = (ETextureIndex) *local_texture_iter; - mTextures[local_texture_index]->mIsUsedByBakedTexture = true; - mTextures[local_texture_index]->mBakedTextureIndex = baked_index; - } - } - -} - -LLVOAvatarDictionary::TextureEntry::TextureEntry(const std::string &name, - bool is_local_texture, - EBakedTextureIndex baked_texture_index, - const std::string &default_image_name, - LLWearableType::EType wearable_type) : - LLDictionaryEntry(name), - mIsLocalTexture(is_local_texture), - mIsBakedTexture(!is_local_texture), - mIsUsedByBakedTexture(baked_texture_index != BAKED_NUM_INDICES), - mBakedTextureIndex(baked_texture_index), - mDefaultImageName(default_image_name), - mWearableType(wearable_type) -{ -} - -LLVOAvatarDictionary::MeshEntry::MeshEntry(EBakedTextureIndex baked_index, - const std::string &name, - U8 level, - LLJointPickName pick) : - LLDictionaryEntry(name), - mBakedID(baked_index), - mLOD(level), - mPickName(pick) -{ -} -LLVOAvatarDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index, - const std::string &name, - const std::string &hash_name, - U32 num_local_textures, - ... ) : - LLDictionaryEntry(name), - mWearablesHashID(LLUUID(hash_name)), - mTextureIndex(tex_index) -{ - va_list argp; - - va_start(argp, num_local_textures); - - // Read in local textures - for (U8 i=0; i < num_local_textures; i++) - { - ETextureIndex t = (ETextureIndex)va_arg(argp,int); - mLocalTextures.push_back(t); - } - - // Read in number of wearables - const U32 num_wearables = (U32)va_arg(argp,int); - // Read in wearables - for (U8 i=0; i < num_wearables; i++) - { - LLWearableType::EType t = (LLWearableType::EType)va_arg(argp,int); - mWearables.push_back(t); - } -} - -// static -ETextureIndex LLVOAvatarDictionary::bakedToLocalTextureIndex(EBakedTextureIndex index) -{ - return LLVOAvatarDictionary::getInstance()->getBakedTexture(index)->mTextureIndex; -} - -//static -EBakedTextureIndex LLVOAvatarDictionary::findBakedByRegionName(std::string name) -{ - U8 index = 0; - while (index < BAKED_NUM_INDICES) - { - const BakedEntry *be = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex) index); - if (be && be->mName.compare(name) == 0) - { - // baked texture found - return (EBakedTextureIndex) index; - } - index++; - } - // baked texture could not be found - return BAKED_NUM_INDICES; -} - -// static -LLWearableType::EType LLVOAvatarDictionary::getTEWearableType(ETextureIndex index ) -{ - return getInstance()->getTexture(index)->mWearableType; -} - diff --git a/indra/llappearance/llvoavatardefines.h b/indra/llappearance/llvoavatardefines.h deleted file mode 100644 index 7745775f9f..0000000000 --- a/indra/llappearance/llvoavatardefines.h +++ /dev/null @@ -1,226 +0,0 @@ -/** - * @file llvoavatardefines.h - * @brief Various LLAvatarAppearance related definitions - * LLViewerObject - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LLVOAVATAR_DEFINES_H -#define LLVOAVATAR_DEFINES_H - -#include -#include "llwearable.h" -#include "lljointpickname.h" -#include "lldictionary.h" - -namespace LLVOAvatarDefines -{ - -extern const S32 SCRATCH_TEX_WIDTH; -extern const S32 SCRATCH_TEX_HEIGHT; -extern const S32 IMPOSTOR_PERIOD; - -//-------------------------------------------------------------------- -// Enums -//-------------------------------------------------------------------- -enum ETextureIndex -{ - TEX_HEAD_BODYPAINT = 0, - TEX_UPPER_SHIRT, - TEX_LOWER_PANTS, - TEX_EYES_IRIS, - TEX_HAIR, - TEX_UPPER_BODYPAINT, - TEX_LOWER_BODYPAINT, - TEX_LOWER_SHOES, - TEX_HEAD_BAKED, // Pre-composited - TEX_UPPER_BAKED, // Pre-composited - TEX_LOWER_BAKED, // Pre-composited - TEX_EYES_BAKED, // Pre-composited - TEX_LOWER_SOCKS, - TEX_UPPER_JACKET, - TEX_LOWER_JACKET, - TEX_UPPER_GLOVES, - TEX_UPPER_UNDERSHIRT, - TEX_LOWER_UNDERPANTS, - TEX_SKIRT, - TEX_SKIRT_BAKED, // Pre-composited - TEX_HAIR_BAKED, // Pre-composited - TEX_LOWER_ALPHA, - TEX_UPPER_ALPHA, - TEX_HEAD_ALPHA, - TEX_EYES_ALPHA, - TEX_HAIR_ALPHA, - TEX_HEAD_TATTOO, - TEX_UPPER_TATTOO, - TEX_LOWER_TATTOO, - TEX_NUM_INDICES -}; - -enum EBakedTextureIndex -{ - BAKED_HEAD = 0, - BAKED_UPPER, - BAKED_LOWER, - BAKED_EYES, - BAKED_SKIRT, - BAKED_HAIR, - BAKED_NUM_INDICES -}; - -// Reference IDs for each mesh. Used as indices for vector of joints -enum EMeshIndex -{ - MESH_ID_HAIR = 0, - MESH_ID_HEAD, - MESH_ID_EYELASH, - MESH_ID_UPPER_BODY, - MESH_ID_LOWER_BODY, - MESH_ID_EYEBALL_LEFT, - MESH_ID_EYEBALL_RIGHT, - MESH_ID_SKIRT, - MESH_ID_NUM_INDICES -}; - -//-------------------------------------------------------------------- -// Vector Types -//-------------------------------------------------------------------- -typedef std::vector texture_vec_t; -typedef std::vector bakedtexture_vec_t; -typedef std::vector mesh_vec_t; -typedef std::vector wearables_vec_t; - -//------------------------------------------------------------------------ -// LLVOAvatarDictionary -// -// Holds dictionary static entries for textures, baked textures, meshes, etc.; i.e. -// information that is common to all avatars. -// -// This holds const data - it is initialized once and the contents never change after that. -//------------------------------------------------------------------------ -class LLVOAvatarDictionary : public LLSingleton -{ - //-------------------------------------------------------------------- - // Constructors and Destructors - //-------------------------------------------------------------------- -public: - LLVOAvatarDictionary(); - virtual ~LLVOAvatarDictionary(); -private: - void createAssociations(); - - //-------------------------------------------------------------------- - // Local and baked textures - //-------------------------------------------------------------------- -public: - struct TextureEntry : public LLDictionaryEntry - { - TextureEntry(const std::string &name, // this must match the xml name used by LLTexLayerInfo::parseXml - bool is_local_texture, - EBakedTextureIndex baked_texture_index = BAKED_NUM_INDICES, - const std::string& default_image_name = "", - LLWearableType::EType wearable_type = LLWearableType::WT_INVALID); - const std::string mDefaultImageName; - const LLWearableType::EType mWearableType; - // It's either a local texture xor baked - BOOL mIsLocalTexture; - BOOL mIsBakedTexture; - // If it's a local texture, it may be used by a baked texture - BOOL mIsUsedByBakedTexture; - EBakedTextureIndex mBakedTextureIndex; - }; - - struct Textures : public LLDictionary - { - Textures(); - } mTextures; - const TextureEntry* getTexture(ETextureIndex index) const { return mTextures.lookup(index); } - const Textures& getTextures() const { return mTextures; } - - //-------------------------------------------------------------------- - // Meshes - //-------------------------------------------------------------------- -public: - struct MeshEntry : public LLDictionaryEntry - { - MeshEntry(EBakedTextureIndex baked_index, - const std::string &name, // names of mesh types as they are used in avatar_lad.xml - U8 level, - LLJointPickName pick); - // Levels of Detail for each mesh. Must match levels of detail present in avatar_lad.xml - // Otherwise meshes will be unable to be found, or levels of detail will be ignored - const U8 mLOD; - const EBakedTextureIndex mBakedID; - const LLJointPickName mPickName; - }; - - struct Meshes : public LLDictionary - { - Meshes(); - } mMeshes; - const MeshEntry* getMesh(EMeshIndex index) const { return mMeshes.lookup(index); } - const Meshes& getMeshes() const { return mMeshes; } - - //-------------------------------------------------------------------- - // Baked Textures - //-------------------------------------------------------------------- -public: - struct BakedEntry : public LLDictionaryEntry - { - BakedEntry(ETextureIndex tex_index, - const std::string &name, // unused, but necessary for templating. - const std::string &hash_name, - U32 num_local_textures, ... ); // # local textures, local texture list, # wearables, wearable list - // Local Textures - const ETextureIndex mTextureIndex; - texture_vec_t mLocalTextures; - // Wearables - const LLUUID mWearablesHashID; - wearables_vec_t mWearables; - }; - - struct BakedTextures: public LLDictionary - { - BakedTextures(); - } mBakedTextures; - const BakedEntry* getBakedTexture(EBakedTextureIndex index) const { return mBakedTextures.lookup(index); } - const BakedTextures& getBakedTextures() const { return mBakedTextures; } - - //-------------------------------------------------------------------- - // Convenience Functions - //-------------------------------------------------------------------- -public: - // Convert from baked texture to associated texture; e.g. BAKED_HEAD -> TEX_HEAD_BAKED - static ETextureIndex bakedToLocalTextureIndex(EBakedTextureIndex t); - - // find a baked texture index based on its name - static EBakedTextureIndex findBakedByRegionName(std::string name); - - // Given a texture entry, determine which wearable type owns it. - static LLWearableType::EType getTEWearableType(ETextureIndex index); - -}; // End LLVOAvatarDictionary - -} // End namespace LLVOAvatarDefines - -#endif //LL_VO_AVATARDEFINES_H diff --git a/indra/llappearance/llwearable.cpp b/indra/llappearance/llwearable.cpp index 77f1f27cb0..ea14c6320f 100644 --- a/indra/llappearance/llwearable.cpp +++ b/indra/llappearance/llwearable.cpp @@ -31,10 +31,10 @@ #include "lltexlayer.h" #include "lltexturemanagerbridge.h" #include "llvisualparam.h" -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" #include "llwearable.h" -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; // static S32 LLWearable::sCurrentDefinitionVersion = 1; @@ -420,7 +420,7 @@ LLColor4 LLWearable::getClothesColor(S32 te) const { LLColor4 color; U32 param_name[3]; - if( LLAvatarAppearance::teToColorParams( (LLVOAvatarDefines::ETextureIndex)te, param_name ) ) + if( LLAvatarAppearance::teToColorParams( (LLAvatarAppearanceDefines::ETextureIndex)te, param_name ) ) { for( U8 index = 0; index < 3; index++ ) { @@ -433,7 +433,7 @@ LLColor4 LLWearable::getClothesColor(S32 te) const void LLWearable::setClothesColor( S32 te, const LLColor4& new_color, BOOL upload_bake ) { U32 param_name[3]; - if( LLAvatarAppearance::teToColorParams( (LLVOAvatarDefines::ETextureIndex)te, param_name ) ) + if( LLAvatarAppearance::teToColorParams( (LLAvatarAppearanceDefines::ETextureIndex)te, param_name ) ) { for( U8 index = 0; index < 3; index++ ) { diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 2379c23969..4e05836bca 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -92,7 +92,7 @@ #include "llworldmap.h" #include "stringize.h" -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; extern LLMenuBarGL* gMenuBarView; @@ -3654,7 +3654,7 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void * if ((S32)texture_index < TEX_NUM_INDICES ) { - const LLVOAvatarDictionary::TextureEntry *texture_entry = LLVOAvatarDictionary::instance().getTexture((ETextureIndex)texture_index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_entry = LLAvatarAppearanceDictionary::instance().getTexture((ETextureIndex)texture_index); if (texture_entry) { EBakedTextureIndex baked_index = texture_entry->mBakedTextureIndex; @@ -4303,7 +4303,7 @@ void LLAgent::sendAgentSetAppearance() for(U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++ ) { - const ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); + const ETextureIndex texture_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); // if we're not wearing a skirt, we don't need the texture to be baked if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT)) @@ -4326,7 +4326,7 @@ void LLAgent::sendAgentSetAppearance() for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { BOOL generate_valid_hash = TRUE; - if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLVOAvatarDefines::EBakedTextureIndex)baked_index)) + if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLAvatarAppearanceDefines::EBakedTextureIndex)baked_index)) { generate_valid_hash = FALSE; LL_DEBUGS("Avatar") << gAgentAvatarp->avString() << "Not caching baked texture upload for " << (U32)baked_index << " due to being uploaded at low resolution." << LL_ENDL; @@ -4335,7 +4335,7 @@ void LLAgent::sendAgentSetAppearance() const LLUUID hash = gAgentWearables.computeBakedTextureHash((EBakedTextureIndex) baked_index, generate_valid_hash); if (hash.notNull()) { - ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex) baked_index); + ETextureIndex texture_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex) baked_index); msg->nextBlockFast(_PREHASH_WearableData); msg->addUUIDFast(_PREHASH_CacheID, hash); msg->addU8Fast(_PREHASH_TextureIndex, (U8)texture_index); diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h index 99904e118c..f784262e90 100644 --- a/indra/newview/llagent.h +++ b/indra/newview/llagent.h @@ -33,7 +33,7 @@ #include "llagentdata.h" // gAgentID, gAgentSessionID #include "llcharacter.h" #include "llcoordframe.h" // for mFrameAgent -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" #include #include @@ -901,7 +901,7 @@ private: S32 mNumPendingQueries; S32 mWearablesCacheQueryID; U32 mUpdateSerialNum; - S32 mActiveCacheQueries[LLVOAvatarDefines::BAKED_NUM_INDICES]; + S32 mActiveCacheQueries[LLAvatarAppearanceDefines::BAKED_NUM_INDICES]; }; extern LLAgentQueryManager gAgentQueryManager; diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index a544909e66..e1ef0d5399 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -49,7 +49,7 @@ #include "llwindow.h" #include "llworld.h" -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; extern LLMenuBarGL* gMenuBarView; diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index e4f02b9f0b..2202d65380 100755 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -56,7 +56,7 @@ LLAgentWearables gAgentWearables; BOOL LLAgentWearables::mInitialWearablesUpdateReceived = FALSE; -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; /////////////////////////////////////////////////////////////////////////////// @@ -903,7 +903,7 @@ U32 LLAgentWearables::getWearableCount(const LLWearableType::EType type) const U32 LLAgentWearables::getWearableCount(const U32 tex_index) const { - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((LLVOAvatarDefines::ETextureIndex)tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((LLAvatarAppearanceDefines::ETextureIndex)tex_index); return getWearableCount(wearable_type); } @@ -1093,7 +1093,7 @@ void LLAgentWearables::recoverMissingWearableDone() } } -void LLAgentWearables::addLocalTextureObject(const LLWearableType::EType wearable_type, const LLVOAvatarDefines::ETextureIndex texture_type, U32 wearable_index) +void LLAgentWearables::addLocalTextureObject(const LLWearableType::EType wearable_type, const LLAvatarAppearanceDefines::ETextureIndex texture_type, U32 wearable_index) { LLViewerWearable* wearable = getWearable((LLWearableType::EType)wearable_type, wearable_index); if (!wearable) @@ -1626,7 +1626,7 @@ void LLAgentWearables::queryWearableCache() num_queries++; // *NOTE: make sure at least one request gets packed - ETextureIndex te_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); + ETextureIndex te_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); //llinfos << "Requesting texture for hash " << hash << " in baked texture slot " << baked_index << llendl; gMessageSystem->nextBlockFast(_PREHASH_WearableData); @@ -1652,13 +1652,13 @@ void LLAgentWearables::queryWearableCache() } } -LLUUID LLAgentWearables::computeBakedTextureHash(LLVOAvatarDefines::EBakedTextureIndex baked_index, +LLUUID LLAgentWearables::computeBakedTextureHash(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index, BOOL generate_valid_hash) // Set to false if you want to upload the baked texture w/o putting it in the cache { LLUUID hash_id; bool hash_computed = false; LLMD5 hash; - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index); for (U8 i=0; i < baked_dict->mWearables.size(); i++) { diff --git a/indra/newview/llagentwearables.h b/indra/newview/llagentwearables.h index 3df552544b..423e23018e 100755 --- a/indra/newview/llagentwearables.h +++ b/indra/newview/llagentwearables.h @@ -36,7 +36,7 @@ // newview #include "llinventorymodel.h" #include "llviewerinventory.h" -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" class LLInventoryItem; class LLVOAvatarSelf; @@ -122,7 +122,7 @@ public: void setWearableItem(LLInventoryItem* new_item, LLViewerWearable* wearable, bool do_append = false); void setWearableOutfit(const LLInventoryItem::item_array_t& items, const LLDynamicArray< LLViewerWearable* >& wearables, BOOL remove); void setWearableName(const LLUUID& item_id, const std::string& new_name); - void addLocalTextureObject(const LLWearableType::EType wearable_type, const LLVOAvatarDefines::ETextureIndex texture_type, U32 wearable_index); + void addLocalTextureObject(const LLWearableType::EType wearable_type, const LLAvatarAppearanceDefines::ETextureIndex texture_type, U32 wearable_index); U32 getWearableIndex(const LLViewerWearable *wearable) const; protected: @@ -171,7 +171,7 @@ protected: public: // Processes the initial wearables update message (if necessary, since the outfit folder makes it redundant) static void processAgentInitialWearablesUpdate(LLMessageSystem* mesgsys, void** user_data); - LLUUID computeBakedTextureHash(LLVOAvatarDefines::EBakedTextureIndex baked_index, + LLUUID computeBakedTextureHash(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index, BOOL generate_valid_hash = TRUE); protected: diff --git a/indra/newview/llappearance.h b/indra/newview/llappearance.h index a28b77b1fc..05dfac4e42 100644 --- a/indra/newview/llappearance.h +++ b/indra/newview/llappearance.h @@ -38,14 +38,14 @@ public: void addParam( S32 id, F32 value ) { mParamMap[id] = value; } F32 getParam( S32 id, F32 defval ) { return get_if_there(mParamMap, id, defval ); } - void addTexture( S32 te, const LLUUID& uuid ) { if( te < LLVOAvatarDefines::TEX_NUM_INDICES ) mTextures[te] = uuid; } - const LLUUID& getTexture( S32 te ) { return ( te < LLVOAvatarDefines::TEX_NUM_INDICES ) ? mTextures[te] : LLUUID::null; } + void addTexture( S32 te, const LLUUID& uuid ) { if( te < LLAvatarAppearanceDefines::TEX_NUM_INDICES ) mTextures[te] = uuid; } + const LLUUID& getTexture( S32 te ) { return ( te < LLAvatarAppearanceDefines::TEX_NUM_INDICES ) ? mTextures[te] : LLUUID::null; } - void clear() { mParamMap.clear(); for( S32 i=0; i param_map_t; param_map_t mParamMap; - LLUUID mTextures[LLVOAvatarDefines::TEX_NUM_INDICES]; + LLUUID mTextures[LLAvatarAppearanceDefines::TEX_NUM_INDICES]; }; #endif // LL_LLAPPEARANCE_H diff --git a/indra/newview/llavatariconctrl.cpp b/indra/newview/llavatariconctrl.cpp index d2acd32713..76f10e2d56 100755 --- a/indra/newview/llavatariconctrl.cpp +++ b/indra/newview/llavatariconctrl.cpp @@ -38,7 +38,7 @@ #include "llagentdata.h" #include "llimfloater.h" #include "llviewertexture.h" -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" // library includes #include "llavatarnamecache.h" diff --git a/indra/newview/llfloateravatartextures.cpp b/indra/newview/llfloateravatartextures.cpp index b26b302ea6..68bdf9a8d6 100644 --- a/indra/newview/llfloateravatartextures.cpp +++ b/indra/newview/llfloateravatartextures.cpp @@ -38,7 +38,7 @@ #include "llviewerobjectlist.h" #include "llvoavatarself.h" -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; LLFloaterAvatarTextures::LLFloaterAvatarTextures(const LLSD& id) : LLFloater(id), @@ -54,7 +54,7 @@ BOOL LLFloaterAvatarTextures::postBuild() { for (U32 i=0; i < TEX_NUM_INDICES; i++) { - const std::string tex_name = LLVOAvatarDictionary::getInstance()->getTexture(ETextureIndex(i))->mName; + const std::string tex_name = LLAvatarAppearanceDictionary::getInstance()->getTexture(ETextureIndex(i))->mName; mTextures[i] = getChild(tex_name); } mTitle = getTitle(); @@ -76,7 +76,7 @@ static void update_texture_ctrl(LLVOAvatar* avatarp, ETextureIndex te) { LLUUID id = IMG_DEFAULT_AVATAR; - const LLVOAvatarDictionary::TextureEntry* tex_entry = LLVOAvatarDictionary::getInstance()->getTexture(te); + const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture(te); if (tex_entry->mIsLocalTexture) { if (avatarp->isSelf()) @@ -164,14 +164,14 @@ void LLFloaterAvatarTextures::onClickDump(void* data) const LLTextureEntry* te = avatarp->getTE(i); if (!te) continue; - const LLVOAvatarDictionary::TextureEntry* tex_entry = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)(i)); + const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)(i)); if (!tex_entry) continue; if (LLVOAvatar::isIndexLocalTexture((ETextureIndex)i)) { LLUUID id = IMG_DEFAULT_AVATAR; - LLWearableType::EType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType((ETextureIndex)i); + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType((ETextureIndex)i); if (avatarp->isSelf()) { LLViewerWearable *wearable = gAgentWearables.getWearable(wearable_type, 0); diff --git a/indra/newview/llfloateravatartextures.h b/indra/newview/llfloateravatartextures.h index 85ff545855..02474a10e1 100644 --- a/indra/newview/llfloateravatartextures.h +++ b/indra/newview/llfloateravatartextures.h @@ -30,7 +30,7 @@ #include "llfloater.h" #include "lluuid.h" #include "llstring.h" -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" class LLTextureCtrl; @@ -51,7 +51,7 @@ private: private: LLUUID mID; std::string mTitle; - LLTextureCtrl* mTextures[LLVOAvatarDefines::TEX_NUM_INDICES]; + LLTextureCtrl* mTextures[LLAvatarAppearanceDefines::TEX_NUM_INDICES]; }; #endif diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp index 097c751386..fce4c29870 100644 --- a/indra/newview/lllocalbitmaps.cpp +++ b/indra/newview/lllocalbitmaps.cpp @@ -495,11 +495,11 @@ void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableTyp if (lto && lto->getID() == old_id) { U32 local_texlayer_index = 0; /* can't keep that as static const, gives errors, so i'm leaving this var here */ - LLVOAvatarDefines::EBakedTextureIndex baked_texind = + LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind = lto->getTexLayer(local_texlayer_index)->getTexLayerSet()->getBakedTexIndex(); - LLVOAvatarDefines::ETextureIndex reg_texind = getTexIndex(type, baked_texind); - if (reg_texind != LLVOAvatarDefines::TEX_NUM_INDICES) + LLAvatarAppearanceDefines::ETextureIndex reg_texind = getTexIndex(type, baked_texind); + if (reg_texind != LLAvatarAppearanceDefines::TEX_NUM_INDICES) { U32 index = gAgentWearables.getWearableIndex(wearable); gAgentAvatarp->setLocalTexture(reg_texind, gTextureList.getImage(new_id), FALSE, index); @@ -515,10 +515,10 @@ void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableTyp } } -LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( - LLWearableType::EType type, LLVOAvatarDefines::EBakedTextureIndex baked_texind) +LLAvatarAppearanceDefines::ETextureIndex LLLocalBitmap::getTexIndex( + LLWearableType::EType type, LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind) { - LLVOAvatarDefines::ETextureIndex result = LLVOAvatarDefines::TEX_NUM_INDICES; // using as a default/fail return. + LLAvatarAppearanceDefines::ETextureIndex result = LLAvatarAppearanceDefines::TEX_NUM_INDICES; // using as a default/fail return. switch(type) { @@ -526,32 +526,32 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( { switch(baked_texind) { - case LLVOAvatarDefines::BAKED_EYES: + case LLAvatarAppearanceDefines::BAKED_EYES: { - result = LLVOAvatarDefines::TEX_EYES_ALPHA; + result = LLAvatarAppearanceDefines::TEX_EYES_ALPHA; break; } - case LLVOAvatarDefines::BAKED_HAIR: + case LLAvatarAppearanceDefines::BAKED_HAIR: { - result = LLVOAvatarDefines::TEX_HAIR_ALPHA; + result = LLAvatarAppearanceDefines::TEX_HAIR_ALPHA; break; } - case LLVOAvatarDefines::BAKED_HEAD: + case LLAvatarAppearanceDefines::BAKED_HEAD: { - result = LLVOAvatarDefines::TEX_HEAD_ALPHA; + result = LLAvatarAppearanceDefines::TEX_HEAD_ALPHA; break; } - case LLVOAvatarDefines::BAKED_LOWER: + case LLAvatarAppearanceDefines::BAKED_LOWER: { - result = LLVOAvatarDefines::TEX_LOWER_ALPHA; + result = LLAvatarAppearanceDefines::TEX_LOWER_ALPHA; break; } - case LLVOAvatarDefines::BAKED_UPPER: + case LLAvatarAppearanceDefines::BAKED_UPPER: { - result = LLVOAvatarDefines::TEX_UPPER_ALPHA; + result = LLAvatarAppearanceDefines::TEX_UPPER_ALPHA; break; } @@ -567,9 +567,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_EYES: { - if (baked_texind == LLVOAvatarDefines::BAKED_EYES) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_EYES) { - result = LLVOAvatarDefines::TEX_EYES_IRIS; + result = LLAvatarAppearanceDefines::TEX_EYES_IRIS; } break; @@ -577,9 +577,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_GLOVES: { - if (baked_texind == LLVOAvatarDefines::BAKED_UPPER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER) { - result = LLVOAvatarDefines::TEX_UPPER_GLOVES; + result = LLAvatarAppearanceDefines::TEX_UPPER_GLOVES; } break; @@ -587,13 +587,13 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_JACKET: { - if (baked_texind == LLVOAvatarDefines::BAKED_LOWER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER) { - result = LLVOAvatarDefines::TEX_LOWER_JACKET; + result = LLAvatarAppearanceDefines::TEX_LOWER_JACKET; } - else if (baked_texind == LLVOAvatarDefines::BAKED_UPPER) + else if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER) { - result = LLVOAvatarDefines::TEX_UPPER_JACKET; + result = LLAvatarAppearanceDefines::TEX_UPPER_JACKET; } break; @@ -601,9 +601,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_PANTS: { - if (baked_texind == LLVOAvatarDefines::BAKED_LOWER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER) { - result = LLVOAvatarDefines::TEX_LOWER_PANTS; + result = LLAvatarAppearanceDefines::TEX_LOWER_PANTS; } break; @@ -611,9 +611,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_SHIRT: { - if (baked_texind == LLVOAvatarDefines::BAKED_UPPER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER) { - result = LLVOAvatarDefines::TEX_UPPER_SHIRT; + result = LLAvatarAppearanceDefines::TEX_UPPER_SHIRT; } break; @@ -621,9 +621,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_SHOES: { - if (baked_texind == LLVOAvatarDefines::BAKED_LOWER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER) { - result = LLVOAvatarDefines::TEX_LOWER_SHOES; + result = LLAvatarAppearanceDefines::TEX_LOWER_SHOES; } break; @@ -633,20 +633,20 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( { switch(baked_texind) { - case LLVOAvatarDefines::BAKED_HEAD: + case LLAvatarAppearanceDefines::BAKED_HEAD: { - result = LLVOAvatarDefines::TEX_HEAD_BODYPAINT; + result = LLAvatarAppearanceDefines::TEX_HEAD_BODYPAINT; break; } - case LLVOAvatarDefines::BAKED_LOWER: + case LLAvatarAppearanceDefines::BAKED_LOWER: { - result = LLVOAvatarDefines::TEX_LOWER_BODYPAINT; + result = LLAvatarAppearanceDefines::TEX_LOWER_BODYPAINT; break; } - case LLVOAvatarDefines::BAKED_UPPER: + case LLAvatarAppearanceDefines::BAKED_UPPER: { - result = LLVOAvatarDefines::TEX_UPPER_BODYPAINT; + result = LLAvatarAppearanceDefines::TEX_UPPER_BODYPAINT; break; } @@ -661,9 +661,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_SKIRT: { - if (baked_texind == LLVOAvatarDefines::BAKED_SKIRT) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_SKIRT) { - result = LLVOAvatarDefines::TEX_SKIRT; + result = LLAvatarAppearanceDefines::TEX_SKIRT; } break; @@ -671,9 +671,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_SOCKS: { - if (baked_texind == LLVOAvatarDefines::BAKED_LOWER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER) { - result = LLVOAvatarDefines::TEX_LOWER_SOCKS; + result = LLAvatarAppearanceDefines::TEX_LOWER_SOCKS; } break; @@ -683,20 +683,20 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( { switch(baked_texind) { - case LLVOAvatarDefines::BAKED_HEAD: + case LLAvatarAppearanceDefines::BAKED_HEAD: { - result = LLVOAvatarDefines::TEX_HEAD_TATTOO; + result = LLAvatarAppearanceDefines::TEX_HEAD_TATTOO; break; } - case LLVOAvatarDefines::BAKED_LOWER: + case LLAvatarAppearanceDefines::BAKED_LOWER: { - result = LLVOAvatarDefines::TEX_LOWER_TATTOO; + result = LLAvatarAppearanceDefines::TEX_LOWER_TATTOO; break; } - case LLVOAvatarDefines::BAKED_UPPER: + case LLAvatarAppearanceDefines::BAKED_UPPER: { - result = LLVOAvatarDefines::TEX_UPPER_TATTOO; + result = LLAvatarAppearanceDefines::TEX_UPPER_TATTOO; break; } @@ -711,9 +711,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_UNDERPANTS: { - if (baked_texind == LLVOAvatarDefines::BAKED_LOWER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER) { - result = LLVOAvatarDefines::TEX_LOWER_UNDERPANTS; + result = LLAvatarAppearanceDefines::TEX_LOWER_UNDERPANTS; } break; @@ -721,9 +721,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_UNDERSHIRT: { - if (baked_texind == LLVOAvatarDefines::BAKED_UPPER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER) { - result = LLVOAvatarDefines::TEX_UPPER_UNDERSHIRT; + result = LLAvatarAppearanceDefines::TEX_UPPER_UNDERSHIRT; } break; diff --git a/indra/newview/lllocalbitmaps.h b/indra/newview/lllocalbitmaps.h index df031de3cb..ca12fe2045 100644 --- a/indra/newview/lllocalbitmaps.h +++ b/indra/newview/lllocalbitmaps.h @@ -30,7 +30,7 @@ #include "lleventtimer.h" #include "llwearabletype.h" -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" class LLScrollListCtrl; class LLViewerObject; @@ -64,7 +64,7 @@ class LLLocalBitmap void updateUserPrims(LLUUID old_id, LLUUID new_id); void updateUserSculpts(LLUUID old_id, LLUUID new_id); void updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type); - LLVOAvatarDefines::ETextureIndex getTexIndex(LLWearableType::EType type, LLVOAvatarDefines::EBakedTextureIndex baked_texind); + LLAvatarAppearanceDefines::ETextureIndex getTexIndex(LLWearableType::EType type, LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind); private: /* private enums */ enum ELinkStatus diff --git a/indra/newview/llpaneleditwearable.cpp b/indra/newview/llpaneleditwearable.cpp index 44b56afb1a..225996b5ce 100644 --- a/indra/newview/llpaneleditwearable.cpp +++ b/indra/newview/llpaneleditwearable.cpp @@ -104,7 +104,7 @@ enum ESubpart { SUBPART_PHYSICS_ADVANCED, }; -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; typedef std::vector subpart_vec_t; @@ -762,11 +762,11 @@ BOOL LLPanelEditWearable::postBuild() mWearablePtr = NULL; - configureAlphaCheckbox(LLVOAvatarDefines::TEX_LOWER_ALPHA, "lower alpha texture invisible"); - configureAlphaCheckbox(LLVOAvatarDefines::TEX_UPPER_ALPHA, "upper alpha texture invisible"); - configureAlphaCheckbox(LLVOAvatarDefines::TEX_HEAD_ALPHA, "head alpha texture invisible"); - configureAlphaCheckbox(LLVOAvatarDefines::TEX_EYES_ALPHA, "eye alpha texture invisible"); - configureAlphaCheckbox(LLVOAvatarDefines::TEX_HAIR_ALPHA, "hair alpha texture invisible"); + configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_LOWER_ALPHA, "lower alpha texture invisible"); + configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_UPPER_ALPHA, "upper alpha texture invisible"); + configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_HEAD_ALPHA, "head alpha texture invisible"); + configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_EYES_ALPHA, "eye alpha texture invisible"); + configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_HAIR_ALPHA, "hair alpha texture invisible"); // configure tab expanded callbacks for (U32 type_index = 0; type_index < (U32)LLWearableType::WT_COUNT; ++type_index) @@ -1505,7 +1505,7 @@ void LLPanelEditWearable::updateVerbs() } } -void LLPanelEditWearable::configureAlphaCheckbox(LLVOAvatarDefines::ETextureIndex te, const std::string& name) +void LLPanelEditWearable::configureAlphaCheckbox(LLAvatarAppearanceDefines::ETextureIndex te, const std::string& name) { LLCheckBoxCtrl* checkbox = mPanelAlpha->getChild(name); checkbox->setCommitCallback(boost::bind(&LLPanelEditWearable::onInvisibilityCommit, this, checkbox, te)); @@ -1513,7 +1513,7 @@ void LLPanelEditWearable::configureAlphaCheckbox(LLVOAvatarDefines::ETextureInde mAlphaCheckbox2Index[name] = te; } -void LLPanelEditWearable::onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLVOAvatarDefines::ETextureIndex te) +void LLPanelEditWearable::onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLAvatarAppearanceDefines::ETextureIndex te) { if (!checkbox_ctrl) return; if (!getWearable()) return; @@ -1557,7 +1557,7 @@ void LLPanelEditWearable::updateAlphaCheckboxes() for(string_texture_index_map_t::iterator iter = mAlphaCheckbox2Index.begin(); iter != mAlphaCheckbox2Index.end(); ++iter ) { - LLVOAvatarDefines::ETextureIndex te = (LLVOAvatarDefines::ETextureIndex)iter->second; + LLAvatarAppearanceDefines::ETextureIndex te = (LLAvatarAppearanceDefines::ETextureIndex)iter->second; LLCheckBoxCtrl* ctrl = mPanelAlpha->getChild(iter->first); if (ctrl) { @@ -1575,7 +1575,7 @@ void LLPanelEditWearable::initPreviousAlphaTextures() initPreviousAlphaTextureEntry(TEX_LOWER_ALPHA); } -void LLPanelEditWearable::initPreviousAlphaTextureEntry(LLVOAvatarDefines::ETextureIndex te) +void LLPanelEditWearable::initPreviousAlphaTextureEntry(LLAvatarAppearanceDefines::ETextureIndex te) { LLLocalTextureObject *lto = getWearable()->getLocalTextureObject(te); if (lto) diff --git a/indra/newview/llpaneleditwearable.h b/indra/newview/llpaneleditwearable.h index 85e43c8ebd..309d512e23 100644 --- a/indra/newview/llpaneleditwearable.h +++ b/indra/newview/llpaneleditwearable.h @@ -30,7 +30,7 @@ #include "llpanel.h" #include "llscrollingpanellist.h" #include "llmodaldialog.h" -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" #include "llwearabletype.h" class LLAccordionCtrl; @@ -95,11 +95,11 @@ private: void updateTypeSpecificControls(LLWearableType::EType type); //alpha mask checkboxes - void configureAlphaCheckbox(LLVOAvatarDefines::ETextureIndex te, const std::string& name); - void onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLVOAvatarDefines::ETextureIndex te); + void configureAlphaCheckbox(LLAvatarAppearanceDefines::ETextureIndex te, const std::string& name); + void onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLAvatarAppearanceDefines::ETextureIndex te); void updateAlphaCheckboxes(); void initPreviousAlphaTextures(); - void initPreviousAlphaTextureEntry(LLVOAvatarDefines::ETextureIndex te); + void initPreviousAlphaTextureEntry(LLAvatarAppearanceDefines::ETextureIndex te); // callback for HeightUnits parameter. bool changeHeightUnits(const LLSD& new_value); @@ -165,10 +165,10 @@ private: LLPanel *mPanelTattoo; LLPanel *mPanelPhysics; - typedef std::map string_texture_index_map_t; + typedef std::map string_texture_index_map_t; string_texture_index_map_t mAlphaCheckbox2Index; - typedef std::map s32_uuid_map_t; + typedef std::map s32_uuid_map_t; s32_uuid_map_t mPreviousAlphaTexture; }; diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index 4611107bc2..070009fe9c 100755 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -418,11 +418,11 @@ void LLAvatarTexBar::draw() LLColor4 color; U32 line_num = 1; - for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { - const LLVOAvatarDefines::EBakedTextureIndex baked_index = baked_iter->first; + const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; const LLViewerTexLayerSet *layerset = avatarp->debugGetLayerSet(baked_index); if (!layerset) continue; const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 01a54509ef..2fc6de9d4d 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -122,7 +122,7 @@ #include "llpathfindingmanager.h" #include "boost/unordered_map.hpp" -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; typedef LLPointer LLViewerObjectPtr; @@ -7387,7 +7387,7 @@ void handle_grab_baked_texture(void* data) if(folder_id.notNull()) { std::string name; - name = "Baked " + LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_tex_index)->mNameCapitalized + " Texture"; + name = "Baked " + LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_tex_index)->mNameCapitalized + " Texture"; LLUUID item_id; item_id.generate(); diff --git a/indra/newview/llviewertexlayer.cpp b/indra/newview/llviewertexlayer.cpp index 3a3cae4047..051aa41ed1 100644 --- a/indra/newview/llviewertexlayer.cpp +++ b/indra/newview/llviewertexlayer.cpp @@ -212,7 +212,7 @@ BOOL LLTexLayerSetBuffer::needsRender() } // Don't render if we are trying to create a shirt texture but aren't wearing a skirt. - if (gAgentAvatarp->getBakedTE(mTexLayerSet) == LLVOAvatarDefines::TEX_SKIRT_BAKED && + if (gAgentAvatarp->getBakedTE(mTexLayerSet) == LLAvatarAppearanceDefines::TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT)) { cancelUpload(); @@ -627,7 +627,7 @@ void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, if (result >= 0) { layerset_buffer->mUploadPending = FALSE; // Allows sending of AgentSetAppearance later - LLVOAvatarDefines::ETextureIndex baked_te = gAgentAvatarp->getBakedTE(layerset_buffer->mTexLayerSet); + LLAvatarAppearanceDefines::ETextureIndex baked_te = gAgentAvatarp->getBakedTE(layerset_buffer->mTexLayerSet); // Update baked texture info with the new UUID U64 now = LLFrameTimer::getTotalTime(); // Record starting time llinfos << "Baked" << resolution << "texture upload for " << name << " took " << (S32)((now - baked_upload_data->mStartTime) / 1000) << " ms" << llendl; diff --git a/indra/newview/llviewerwearable.cpp b/indra/newview/llviewerwearable.cpp index 2b6649a7ec..0cd3ded371 100644 --- a/indra/newview/llviewerwearable.cpp +++ b/indra/newview/llviewerwearable.cpp @@ -35,11 +35,11 @@ #include "lltextureentry.h" #include "llviewertexlayer.h" #include "llvoavatarself.h" -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" #include "llviewerwearable.h" #include "llviewercontrol.h" -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; // support class - remove for 2.1 (hackity hack hack) class LLOverrideBakedTextureUpdate @@ -47,7 +47,7 @@ class LLOverrideBakedTextureUpdate public: LLOverrideBakedTextureUpdate(bool temp_state) { - U32 num_bakes = (U32) LLVOAvatarDefines::BAKED_NUM_INDICES; + U32 num_bakes = (U32) LLAvatarAppearanceDefines::BAKED_NUM_INDICES; for( U32 index = 0; index < num_bakes; ++index ) { composite_enabled[index] = gAgentAvatarp->isCompositeUpdateEnabled(index); @@ -57,14 +57,14 @@ public: ~LLOverrideBakedTextureUpdate() { - U32 num_bakes = (U32)LLVOAvatarDefines::BAKED_NUM_INDICES; + U32 num_bakes = (U32)LLAvatarAppearanceDefines::BAKED_NUM_INDICES; for( U32 index = 0; index < num_bakes; ++index ) { gAgentAvatarp->setCompositeUpdatesEnabled(index, composite_enabled[index]); } } private: - bool composite_enabled[LLVOAvatarDefines::BAKED_NUM_INDICES]; + bool composite_enabled[LLAvatarAppearanceDefines::BAKED_NUM_INDICES]; }; // Private local functions @@ -175,7 +175,7 @@ LLWearable::EImportResult LLViewerWearable::importFile( LLFILE* file ) LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture( textureid ); if(gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime")) { - image->setLoadedCallback(LLVOAvatarSelf::debugOnTimingLocalTexLoaded,0,TRUE,FALSE, new LLVOAvatarSelf::LLAvatarTexData(textureid, (LLVOAvatarDefines::ETextureIndex)te), NULL); + image->setLoadedCallback(LLVOAvatarSelf::debugOnTimingLocalTexLoaded,0,TRUE,FALSE, new LLVOAvatarSelf::LLAvatarTexData(textureid, (LLAvatarAppearanceDefines::ETextureIndex)te), NULL); } mTEMap[te] = new LLLocalTextureObject(image, textureid); mSavedTEMap[te] = new LLLocalTextureObject(image, textureid); @@ -230,7 +230,7 @@ BOOL LLViewerWearable::isOldVersion() const S32 te_count = 0; for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) { te_count++; if( !is_in_map(mTEMap, te ) ) @@ -282,7 +282,7 @@ BOOL LLViewerWearable::isDirty() const for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) { te_map_t::const_iterator current_iter = mTEMap.find(te); if(current_iter != mTEMap.end()) @@ -328,7 +328,7 @@ void LLViewerWearable::setTexturesToDefaults() { for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) { LLUUID id = getDefaultTextureImageID((ETextureIndex) te); LLViewerFetchedTexture * image = LLViewerTextureManager::getFetchedTexture( id ); @@ -352,7 +352,7 @@ void LLViewerWearable::setTexturesToDefaults() //static const LLUUID LLViewerWearable::getDefaultTextureImageID(ETextureIndex index) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index); const std::string &default_image_name = texture_dict->mDefaultImageName; if (default_image_name == "") { @@ -389,7 +389,7 @@ void LLViewerWearable::writeToAvatar() // Pull texture entries for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) { te_map_t::const_iterator iter = mTEMap.find(te); LLUUID image_id; @@ -492,7 +492,7 @@ void LLViewerWearable::copyDataFrom(const LLViewerWearable* src) // Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed) for (S32 te = 0; te < TEX_NUM_INDICES; te++) { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) { te_map_t::const_iterator iter = src->mTEMap.find(te); LLUUID image_id; @@ -678,7 +678,7 @@ void LLViewerWearable::syncImages(te_map_t &src, te_map_t &dst) // Deep copy of src (copies only those tes that are current, filling in defaults where needed) for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) { te_map_t::const_iterator iter = src.find(te); LLUUID image_id; diff --git a/indra/newview/llviewerwearable.h b/indra/newview/llviewerwearable.h index a921f82e7d..ccc26000f2 100644 --- a/indra/newview/llviewerwearable.h +++ b/indra/newview/llviewerwearable.h @@ -28,7 +28,7 @@ #define LL_VIEWER_WEARABLE_H #include "llwearable.h" -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" class LLViewerWearable : public LLWearable { @@ -68,7 +68,7 @@ public: void setParamsToDefaults(); void setTexturesToDefaults(); - static const LLUUID getDefaultTextureImageID(LLVOAvatarDefines::ETextureIndex index); + static const LLUUID getDefaultTextureImageID(LLAvatarAppearanceDefines::ETextureIndex index); void saveNewAsset() const; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index e3d8f9135e..56ded53b5d 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -118,7 +118,7 @@ extern F32 ANIM_SPEED_MIN; // #define OUTPUT_BREAST_DATA -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; //----------------------------------------------------------------------------- // Global constants @@ -597,7 +597,7 @@ LLXmlTree LLVOAvatar::sXMLTree; LLXmlTree LLVOAvatar::sSkeletonXMLTree; LLVOAvatarSkeletonInfo* LLVOAvatar::sAvatarSkeletonInfo = NULL; LLVOAvatar::LLVOAvatarXmlInfo* LLVOAvatar::sAvatarXmlInfo = NULL; -LLVOAvatarDictionary *LLVOAvatar::sAvatarDictionary = NULL; +LLAvatarAppearanceDictionary *LLVOAvatar::sAvatarDictionary = NULL; S32 LLVOAvatar::sFreezeCounter = 0; U32 LLVOAvatar::sMaxVisible = 12; F32 LLVOAvatar::sRenderDistance = 256.f; @@ -711,7 +711,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mBakedTextureDatas[i].mIsLoaded = false; mBakedTextureDatas[i].mIsUsed = false; mBakedTextureDatas[i].mMaskTexName = 0; - mBakedTextureDatas[i].mTextureIndex = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)i); + mBakedTextureDatas[i].mTextureIndex = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)i); } mDirtyMesh = 2; // Dirty geometry, need to regenerate. @@ -1073,15 +1073,15 @@ void LLVOAvatar::dumpBakedStatus() { llcont << " Unbaked ("; - for (LLVOAvatarDictionary::BakedTextures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++iter) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = iter->second; const ETextureIndex index = baked_dict->mTextureIndex; if (!inst->isTextureDefined(index)) { - llcont << " " << LLVOAvatarDictionary::getInstance()->getTexture(index)->mName; + llcont << " " << LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mName; } } llcont << " ) " << inst->getUnbakedPixelAreaRank(); @@ -1282,12 +1282,12 @@ void LLVOAvatar::initInstance(void) //------------------------------------------------------------------------- mRoot.setName( "mRoot" ); - for (LLVOAvatarDictionary::Meshes::const_iterator iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin(); - iter != LLVOAvatarDictionary::getInstance()->getMeshes().end(); + for (LLAvatarAppearanceDictionary::Meshes::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getMeshes().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getMeshes().end(); ++iter) { const EMeshIndex mesh_index = iter->first; - const LLVOAvatarDictionary::MeshEntry *mesh_dict = iter->second; + const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = iter->second; LLViewerJoint* joint = new LLViewerJoint(); joint->setName(mesh_dict->mName); joint->setMeshID(mesh_index); @@ -1328,12 +1328,12 @@ void LLVOAvatar::initInstance(void) //------------------------------------------------------------------------- // associate baked textures with meshes //------------------------------------------------------------------------- - for (LLVOAvatarDictionary::Meshes::const_iterator iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin(); - iter != LLVOAvatarDictionary::getInstance()->getMeshes().end(); + for (LLAvatarAppearanceDictionary::Meshes::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getMeshes().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getMeshes().end(); ++iter) { const EMeshIndex mesh_index = iter->first; - const LLVOAvatarDictionary::MeshEntry *mesh_dict = iter->second; + const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = iter->second; const EBakedTextureIndex baked_texture_index = mesh_dict->mBakedID; // Skip it if there's no associated baked texture. if (baked_texture_index == BAKED_NUM_INDICES) continue; @@ -4565,7 +4565,7 @@ void LLVOAvatar::updateTextures() mHasGrey = FALSE; // debug for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++) { - LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index); + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)texture_index); U32 num_wearables = gAgentWearables.getWearableCount(wearable_type); const LLTextureEntry *te = getTE(texture_index); const F32 texel_area_ratio = fabs(te->mScaleS * te->mScaleT); @@ -4575,7 +4575,7 @@ void LLVOAvatar::updateTextures() imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index, wearable_index), TRUE); if (imagep) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)texture_index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)texture_index); const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; if (texture_dict->mIsLocalTexture) { @@ -4736,7 +4736,7 @@ const std::string LLVOAvatar::getImageURL(const U8 te, const LLUUID &uuid) std::string url = ""; if (mUseServerBakes && !gSavedSettings.getString("AgentAppearanceServiceURL").empty()) { - const LLVOAvatarDictionary::TextureEntry* texture_entry = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)te); + const LLAvatarAppearanceDictionary::TextureEntry* texture_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)te); if (texture_entry != NULL) { url = gSavedSettings.getString("AgentAppearanceServiceURL") + "texture/" + getID().asString() + "/" + texture_entry->mDefaultImageName + "/" + uuid.asString(); @@ -5515,7 +5515,7 @@ BOOL LLVOAvatar::loadAvatar() { LLVOAvatarXmlInfo::LLVOAvatarMorphInfo *info = *iter; - EBakedTextureIndex baked = LLVOAvatarDictionary::findBakedByRegionName(info->mRegion); + EBakedTextureIndex baked = LLAvatarAppearanceDictionary::findBakedByRegionName(info->mRegion); if (baked != BAKED_NUM_INDICES) { LLPolyMorphTarget *morph_param; @@ -5723,12 +5723,12 @@ BOOL LLVOAvatar::loadMeshNodes() switch(lod) case 0: mesh = &mHairMesh0; */ - for (LLVOAvatarDictionary::Meshes::const_iterator mesh_iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin(); - mesh_iter != LLVOAvatarDictionary::getInstance()->getMeshes().end(); + for (LLAvatarAppearanceDictionary::Meshes::const_iterator mesh_iter = LLAvatarAppearanceDictionary::getInstance()->getMeshes().begin(); + mesh_iter != LLAvatarAppearanceDictionary::getInstance()->getMeshes().end(); ++mesh_iter) { const EMeshIndex mesh_index = mesh_iter->first; - const LLVOAvatarDictionary::MeshEntry *mesh_dict = mesh_iter->second; + const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_iter->second; if (type.compare(mesh_dict->mName) == 0) { mesh_id = mesh_index; @@ -6815,12 +6815,12 @@ void LLVOAvatar::updateMeshTextures() } - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); @@ -6848,7 +6848,7 @@ void LLVOAvatar::setLocalTexture( ETextureIndex type, LLViewerTexture* in_tex, B } //virtual -void LLVOAvatar::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) +void LLVOAvatar::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) { // invalid for anyone but self llassert(0); @@ -6894,7 +6894,7 @@ void LLVOAvatar::addMaskedMorph(EBakedTextureIndex index, LLPolyMorphTarget* mor } // returns TRUE if morph masks are present and not valid for a given baked texture, FALSE otherwise -BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index) +BOOL LLVOAvatar::morphMaskNeedsUpdate(LLAvatarAppearanceDefines::EBakedTextureIndex index) { if (index >= BAKED_NUM_INDICES) { @@ -6920,7 +6920,7 @@ BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex inde return FALSE; } -void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index) +void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index) { if (index >= BAKED_NUM_INDICES) { @@ -6959,7 +6959,7 @@ void LLVOAvatar::releaseComponentTextures() for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { - const LLVOAvatarDictionary::BakedEntry * bakedDicEntry = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); + const LLAvatarAppearanceDictionary::BakedEntry * bakedDicEntry = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); // skip if this is a skirt and av is not wearing one, or if we don't have a baked texture UUID if (!isTextureDefined(bakedDicEntry->mTextureIndex) && ( (baked_index != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) )) @@ -6978,11 +6978,11 @@ void LLVOAvatar::releaseComponentTextures() void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const { LL_DEBUGS("Avatar") << avString() << (isSelf() ? "Self: " : "Other: ") << context << LL_ENDL; - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; // TODO: MULTI-WEARABLE: handle multiple textures for self const LLViewerTexture* te_image = getImage(iter->first,0); if( !te_image ) @@ -7027,11 +7027,11 @@ BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const /* switch(type) case LLWearableType::WT_SHIRT: indicator_te = TEX_UPPER_SHIRT; */ - for (LLVOAvatarDictionary::Textures::const_iterator tex_iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - tex_iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator tex_iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + tex_iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++tex_iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = tex_iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = tex_iter->second; if (texture_dict->mWearableType == type) { // If you're checking another avatar's clothing, you don't have component textures. @@ -7042,7 +7042,7 @@ BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const if (texture_dict->mIsUsedByBakedTexture) { const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - return isTextureDefined(LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex); + return isTextureDefined(LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex); } return FALSE; } @@ -7495,12 +7495,12 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture self->mBakedTextureDatas[BAKED_HEAD].mTexLayerSet->applyMorphMask(aux_src->getData(), aux_src->getWidth(), aux_src->getHeight(), 1); maskData->mLastDiscardLevel = discard_level; */ BOOL found_texture_id = false; - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (texture_dict->mIsUsedByBakedTexture) { const ETextureIndex texture_index = iter->first; @@ -7622,7 +7622,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id ) { //mBakedTextureDatas[i].mTexLayerSet->destroyComposite(); } - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) @@ -7684,7 +7684,7 @@ void LLVOAvatar::dumpArchetypeXML( void* ) for (U8 te = 0; te < TEX_NUM_INDICES; te++) { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex)te) == type) + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te) == type) { // MULTIPLE_WEARABLES: extend to multiple wearables? LLViewerTexture* te_image = ((LLVOAvatar *)(gAgentAvatarp))->getImage((ETextureIndex)te, 0); @@ -8491,7 +8491,7 @@ void LLVOAvatar::idleUpdateRenderCost() for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); ETextureIndex tex_index = baked_dict->mTextureIndex; if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT))) { @@ -8571,11 +8571,11 @@ void LLVOAvatar::idleUpdateRenderCost() } // print any avatar textures we didn't already know about - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; // TODO: MULTI-WEARABLE: handle multiple textures for self const LLViewerTexture* te_image = getImage(iter->first,0); if (!te_image) @@ -8604,26 +8604,26 @@ void LLVOAvatar::idleUpdateRenderCost() BOOL LLVOAvatar::isIndexLocalTexture(ETextureIndex index) { if (index < 0 || index >= TEX_NUM_INDICES) return false; - return LLVOAvatarDictionary::getInstance()->getTexture(index)->mIsLocalTexture; + return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsLocalTexture; } // static BOOL LLVOAvatar::isIndexBakedTexture(ETextureIndex index) { if (index < 0 || index >= TEX_NUM_INDICES) return false; - return LLVOAvatarDictionary::getInstance()->getTexture(index)->mIsBakedTexture; + return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsBakedTexture; } const std::string LLVOAvatar::getBakedStatusForPrintout() const { std::string line; - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (texture_dict->mIsBakedTexture) { line += texture_dict->mName; @@ -8655,7 +8655,7 @@ F32 calc_bouncy_animation(F32 x) } //virtual -BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index ) const +BOOL LLVOAvatar::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U32 index ) const { if (isIndexLocalTexture(te)) { @@ -8667,7 +8667,7 @@ BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index } //virtual -BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const +BOOL LLVOAvatar::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { if (isIndexLocalTexture(type)) { @@ -8683,7 +8683,7 @@ BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 ind } //virtual -BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLViewerWearable *wearable) const +BOOL LLVOAvatar::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const { // non-self avatars don't have wearables return FALSE; diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 512522803a..644ea22b53 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -45,7 +45,7 @@ #include "llviewerjointmesh.h" #include "llviewerjointattachment.h" #include "llrendertarget.h" -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" #include "lltexglobalcolor.h" #include "lldriverparam.h" #include "material_codes.h" // LL_MCODE_END @@ -472,9 +472,9 @@ private: // Morph masks //-------------------------------------------------------------------- public: - BOOL morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES); - void addMaskedMorph(LLVOAvatarDefines::EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer); - virtual void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES); + BOOL morphMaskNeedsUpdate(LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES); + void addMaskedMorph(LLAvatarAppearanceDefines::EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer); + virtual void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES); //-------------------------------------------------------------------- @@ -582,9 +582,9 @@ public: // Loading status //-------------------------------------------------------------------- public: - virtual BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const; - virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const; - virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLViewerWearable *wearable) const; + virtual BOOL isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index = 0) const; + virtual BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index = 0) const; + virtual BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const; BOOL isFullyBaked(); static BOOL areAllNearbyInstancesBaked(S32& grey_avatars); @@ -610,7 +610,7 @@ protected: LLViewerTexLayerSet* mTexLayerSet; // Only exists for self bool mIsLoaded; bool mIsUsed; - LLVOAvatarDefines::ETextureIndex mTextureIndex; + LLAvatarAppearanceDefines::ETextureIndex mTextureIndex; U32 mMaskTexName; // Stores pointers to the joint meshes that this baked texture deals with std::vector< LLViewerJointMesh * > mMeshes; // std::vector mJoints[i]->mMeshParts @@ -624,10 +624,10 @@ protected: // Local Textures //-------------------------------------------------------------------- protected: - virtual void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index = 0); - virtual void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex type, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0); + virtual void setLocalTexture(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index = 0); + virtual void addLocalTextureStats(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0); // MULTI-WEARABLE: make self-only? - virtual void setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index = 0); + virtual void setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index = 0); //-------------------------------------------------------------------- // Texture accessors @@ -662,11 +662,11 @@ public: // Static texture/mesh/baked dictionary //-------------------------------------------------------------------- public: - static BOOL isIndexLocalTexture(LLVOAvatarDefines::ETextureIndex i); - static BOOL isIndexBakedTexture(LLVOAvatarDefines::ETextureIndex i); + static BOOL isIndexLocalTexture(LLAvatarAppearanceDefines::ETextureIndex i); + static BOOL isIndexBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i); private: - static const LLVOAvatarDefines::LLVOAvatarDictionary *getDictionary() { return sAvatarDictionary; } - static LLVOAvatarDefines::LLVOAvatarDictionary* sAvatarDictionary; + static const LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary *getDictionary() { return sAvatarDictionary; } + static LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* sAvatarDictionary; static LLVOAvatarSkeletonInfo* sAvatarSkeletonInfo; static LLVOAvatarXmlInfo* sAvatarXmlInfo; diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 0fcf43a501..b300cfc71c 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -112,7 +112,7 @@ void selfStopAllPhases() } } -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; /********************************************************************************* ** ** @@ -190,7 +190,7 @@ void LLVOAvatarSelf::initInstance() llinfos << "Self avatar object created. Starting timer." << llendl; mDebugSelfLoadTimer.reset(); // clear all times to -1 for debugging - for (U32 i =0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i) + for (U32 i =0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i) { for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j) { @@ -198,7 +198,7 @@ void LLVOAvatarSelf::initInstance() } } - for (U32 i =0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i) + for (U32 i =0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i) { mDebugBakedTextureTimes[i][0] = -1.0f; mDebugBakedTextureTimes[i][1] = -1.0f; @@ -609,11 +609,11 @@ BOOL LLVOAvatarSelf::loadLayersets() // scan baked textures and associate the layerset with the appropriate one EBakedTextureIndex baked_index = BAKED_NUM_INDICES; - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; if (layer_set->isBodyRegion(baked_dict->mName)) { baked_index = baked_iter->first; @@ -819,7 +819,7 @@ U32 LLVOAvatarSelf::processUpdateMessage(LLMessageSystem *mesgsys, // need to trigger a few operations to get the avatar to use the new bakes for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - const LLVOAvatarDefines::ETextureIndex te = mBakedTextureDatas[i].mTextureIndex; + const LLAvatarAppearanceDefines::ETextureIndex te = mBakedTextureDatas[i].mTextureIndex; LLUUID texture_id = getTEImage(te)->getID(); setNewBakedTexture(te, texture_id); mInitialBakeIDs[i] = texture_id; @@ -1074,16 +1074,16 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode) //----------------------------------------------------------------------------- void LLVOAvatarSelf::wearableUpdated( LLWearableType::EType type, BOOL upload_result ) { - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; - const LLVOAvatarDefines::EBakedTextureIndex index = baked_iter->first; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDefines::EBakedTextureIndex index = baked_iter->first; if (baked_dict) { - for (LLVOAvatarDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin(); + for (LLAvatarAppearanceDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin(); type_iter != baked_dict->mWearables.end(); ++type_iter) { @@ -1306,9 +1306,9 @@ BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id) return FALSE; } -U32 LLVOAvatarSelf::getNumWearables(LLVOAvatarDefines::ETextureIndex i) const +U32 LLVOAvatarSelf::getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const { - LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i); + LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i); return gAgentWearables.getWearableCount(type); } @@ -1381,7 +1381,7 @@ BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex return TRUE; } -LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const +LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { if (!isIndexLocalTexture(type)) { @@ -1422,21 +1422,21 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* laye { /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) { BOOL ret = true; - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { @@ -1465,13 +1465,13 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset { if (layerset == mBakedTextureDatas[i].mTexLayerSet) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { @@ -1495,13 +1495,13 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { @@ -1515,7 +1515,7 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const return TRUE; } -BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const +BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLAvatarAppearanceDefines::EBakedTextureIndex index) const { const LLViewerTexLayerSet *layerset = mBakedTextureDatas[index].mTexLayerSet; if (!layerset) return FALSE; @@ -1524,13 +1524,13 @@ BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureI return !layerset_buffer->uploadNeeded(); } -BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const +BOOL LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { LLUUID id; BOOL isDefined = TRUE; if (isIndexLocalTexture(type)) { - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(type); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(type); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); if (index >= wearable_count) { @@ -1557,7 +1557,7 @@ BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 } //virtual -BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const +BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { if (isIndexBakedTexture(type)) { @@ -1570,7 +1570,7 @@ BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 } //virtual -BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLViewerWearable *wearable) const +BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const { if (isIndexBakedTexture(type)) { @@ -1593,7 +1593,7 @@ void LLVOAvatarSelf::requestLayerSetUploads() } } -void LLVOAvatarSelf::requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i) +void LLVOAvatarSelf::requestLayerSetUpload(LLAvatarAppearanceDefines::EBakedTextureIndex i) { ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex; const BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index)); @@ -1779,7 +1779,7 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te llerrs << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << llendl; return; } - LLWearableType::EType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType(type); + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(type); if (!gAgentWearables.getWearable(wearable_type,index)) { // no wearable is loaded, cannot set the texture. @@ -1839,7 +1839,7 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te setBakedReady(type,baked_version_ready,index); } //virtual -void LLVOAvatarSelf::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) +void LLVOAvatarSelf::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) { if (!isIndexLocalTexture(type)) return; LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index); @@ -1858,16 +1858,16 @@ void LLVOAvatarSelf::dumpLocalTextures() const /* ETextureIndex baked_equiv[] = { TEX_UPPER_BAKED, if (isTextureDefined(baked_equiv[i])) */ - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture) continue; const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - const ETextureIndex baked_equiv = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex; + const ETextureIndex baked_equiv = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex; const std::string &name = texture_dict->mName; const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0); @@ -2071,21 +2071,21 @@ const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTe /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; text += llformat("%d-%s ( ",baked_index, baked_dict->mName.c_str()); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); if (wearable_count > 0) { @@ -2112,14 +2112,14 @@ const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); BOOL is_texture_final = TRUE; for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { @@ -2243,7 +2243,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c { if (canGrabBakedTexture(baked_index)) { - ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index); + ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index); if (tex_index == TEX_NUM_INDICES) { return LLUUID::null; @@ -2255,7 +2255,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const { - ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index); + ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index); if (tex_index == TEX_NUM_INDICES) { return FALSE; @@ -2274,13 +2274,13 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const // baked texture. We don't want people copying people's // work via baked textures. - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index); for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin(); iter != baked_dict->mLocalTextures.end(); ++iter) { const ETextureIndex t_index = (*iter); - LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(t_index); + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(t_index); U32 count = gAgentWearables.getWearableCount(wearable_type); lldebugs << "Checking index " << (U32) t_index << " count: " << count << llendl; @@ -2358,9 +2358,9 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe } } -LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 wearable_index) const +LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 wearable_index) const { - LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i); + LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i); LLViewerWearable* wearable = gAgentWearables.getWearable(type, wearable_index); if (wearable) { @@ -2388,9 +2388,9 @@ ETextureIndex LLVOAvatarSelf::getBakedTE( const LLViewerTexLayerSet* layerset ) } -void LLVOAvatarSelf::setNewBakedTexture(LLVOAvatarDefines::EBakedTextureIndex i, const LLUUID &uuid) +void LLVOAvatarSelf::setNewBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex i, const LLUUID &uuid) { - ETextureIndex index = LLVOAvatarDictionary::bakedToLocalTextureIndex(i); + ETextureIndex index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(i); setNewBakedTexture(index, uuid); } @@ -2412,7 +2412,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid ) /* switch(te) case TEX_HEAD_BAKED: llinfos << "New baked texture: HEAD" << llendl; */ - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(te); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(te); if (texture_dict->mIsBakedTexture) { debugBakedTextureUpload(texture_dict->mBakedTextureIndex, TRUE); // FALSE for start of upload, TRUE for finish. @@ -2477,7 +2477,7 @@ void LLVOAvatarSelf::outputRezDiagnostics() const LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << llendl; LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl; LL_DEBUGS("Avatar") << "\t Load time for each texture: " << llendl; - for (U32 i = 0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i) + for (U32 i = 0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i) { std::stringstream out; out << "\t\t (" << i << ") "; @@ -2505,16 +2505,16 @@ void LLVOAvatarSelf::outputRezDiagnostics() const } } LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << llendl; - for (U32 i = 0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i) + for (U32 i = 0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i) { LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << llendl; } - for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { - const LLVOAvatarDefines::EBakedTextureIndex baked_index = baked_iter->first; + const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index); if (!layerset) continue; const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); @@ -2583,12 +2583,12 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**) /* ETextureIndex baked_texture_indices[BAKED_NUM_INDICES] = TEX_HEAD_BAKED, TEX_UPPER_BAKED, */ - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (texture_dict->mIsBakedTexture) { if (texture_id == gAgentAvatarp->getTEImage(index)->getID()) @@ -2657,7 +2657,7 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index ) case LOCTEX_UPPER_SHIRT: if( mUpperBodyLayerSet ) mUpperBodyLayerSet->requestUpdate(); */ - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index); if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture) return; const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; @@ -2673,7 +2673,7 @@ LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const case TEX_HEAD_BAKED: case TEX_HEAD_BODYPAINT: return mHeadLayerSet; */ - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index); if (texture_dict->mIsUsedByBakedTexture) { const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; @@ -2747,12 +2747,12 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const { LLUUID texture_id[TEX_NUM_INDICES]; // pack away current TEs to make sure we don't send them out - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (!texture_dict->mIsBakedTexture) { LLTextureEntry* entry = getTE((U8) index); @@ -2764,12 +2764,12 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const bool success = packTEMessage(mesgsys); // unpack TEs to make sure we don't re-trigger a bake - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (!texture_dict->mIsBakedTexture) { LLTextureEntry* entry = getTE((U8) index); diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index 26662e8a25..d4bde1f61f 100755 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -195,32 +195,32 @@ public: //-------------------------------------------------------------------- public: /*virtual*/ bool hasPendingBakedUploads() const; - S32 getLocalDiscardLevel(LLVOAvatarDefines::ETextureIndex type, U32 index) const; + S32 getLocalDiscardLevel(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const; bool areTexturesCurrent() const; BOOL isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const; BOOL isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const; - BOOL isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const; + BOOL isBakedTextureFinal(const LLAvatarAppearanceDefines::EBakedTextureIndex index) const; // If you want to check all textures of a given type, pass gAgentWearables.getWearableCount() for index - /*virtual*/ BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const; - /*virtual*/ BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const; - /*virtual*/ BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLViewerWearable *wearable) const; + /*virtual*/ BOOL isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const; + /*virtual*/ BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index = 0) const; + /*virtual*/ BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const; //-------------------------------------------------------------------- // Local Textures //-------------------------------------------------------------------- public: - BOOL getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture** image_gl_pp, U32 index) const; - LLViewerFetchedTexture* getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const; - const LLUUID& getLocalTextureID(LLVOAvatarDefines::ETextureIndex type, U32 index) const; + BOOL getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerTexture** image_gl_pp, U32 index) const; + LLViewerFetchedTexture* getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const; + const LLUUID& getLocalTextureID(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const; void setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index); - /*virtual*/ void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index); + /*virtual*/ void setLocalTexture(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index); protected: - /*virtual*/ void setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index); + /*virtual*/ void setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index); void localTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); void getLocalTextureByteCount(S32* gl_byte_count) const; - /*virtual*/ void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex i, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index); - LLLocalTextureObject* getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 index) const; + /*virtual*/ void addLocalTextureStats(LLAvatarAppearanceDefines::ETextureIndex i, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index); + LLLocalTextureObject* getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 index) const; private: static void onLocalTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); @@ -233,10 +233,10 @@ private: // Baked textures //-------------------------------------------------------------------- public: - LLVOAvatarDefines::ETextureIndex getBakedTE(const LLViewerTexLayerSet* layerset ) const; - void setNewBakedTexture(LLVOAvatarDefines::EBakedTextureIndex i, const LLUUID &uuid); - void setNewBakedTexture(LLVOAvatarDefines::ETextureIndex i, const LLUUID& uuid); - void setCachedBakedTexture(LLVOAvatarDefines::ETextureIndex i, const LLUUID& uuid); + LLAvatarAppearanceDefines::ETextureIndex getBakedTE(const LLViewerTexLayerSet* layerset ) const; + void setNewBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex i, const LLUUID &uuid); + void setNewBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i, const LLUUID& uuid); + void setCachedBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i, const LLUUID& uuid); void forceBakeAllTextures(bool slam_for_debug = false); static void processRebakeAvatarTextures(LLMessageSystem* msg, void**); protected: @@ -247,10 +247,10 @@ protected: //-------------------------------------------------------------------- public: void requestLayerSetUploads(); - void requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i); - void requestLayerSetUpdate(LLVOAvatarDefines::ETextureIndex i); - LLViewerTexLayerSet* getLayerSet(LLVOAvatarDefines::ETextureIndex index) const; - LLViewerTexLayerSet* getLayerSet(LLVOAvatarDefines::EBakedTextureIndex baked_index) const; + void requestLayerSetUpload(LLAvatarAppearanceDefines::EBakedTextureIndex i); + void requestLayerSetUpdate(LLAvatarAppearanceDefines::ETextureIndex i); + LLViewerTexLayerSet* getLayerSet(LLAvatarAppearanceDefines::ETextureIndex index) const; + LLViewerTexLayerSet* getLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const; //-------------------------------------------------------------------- // Composites @@ -264,8 +264,8 @@ public: void setupComposites(); void updateComposites(); - const LLUUID& grabBakedTexture(LLVOAvatarDefines::EBakedTextureIndex baked_index) const; - BOOL canGrabBakedTexture(LLVOAvatarDefines::EBakedTextureIndex baked_index) const; + const LLUUID& grabBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const; + BOOL canGrabBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const; //-------------------------------------------------------------------- @@ -302,7 +302,7 @@ public: /*virtual*/ BOOL isWearingWearableType(LLWearableType::EType type) const; void wearableUpdated(LLWearableType::EType type, BOOL upload_result); protected: - U32 getNumWearables(LLVOAvatarDefines::ETextureIndex i) const; + U32 getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const; //-------------------------------------------------------------------- // Attachments @@ -371,24 +371,24 @@ public: public: struct LLAvatarTexData { - LLAvatarTexData(const LLUUID& id, LLVOAvatarDefines::ETextureIndex index) : + LLAvatarTexData(const LLUUID& id, LLAvatarAppearanceDefines::ETextureIndex index) : mAvatarID(id), mIndex(index) {} LLUUID mAvatarID; - LLVOAvatarDefines::ETextureIndex mIndex; + LLAvatarAppearanceDefines::ETextureIndex mIndex; }; void debugWearablesLoaded() { mDebugTimeWearablesLoaded = mDebugSelfLoadTimer.getElapsedTimeF32(); } void debugAvatarVisible() { mDebugTimeAvatarVisible = mDebugSelfLoadTimer.getElapsedTimeF32(); } void outputRezDiagnostics() const; void outputRezTiming(const std::string& msg) const; void reportAvatarRezTime() const; - void debugBakedTextureUpload(LLVOAvatarDefines::EBakedTextureIndex index, BOOL finished); + void debugBakedTextureUpload(LLAvatarAppearanceDefines::EBakedTextureIndex index, BOOL finished); static void debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); BOOL isAllLocalTextureDataFinal() const; - const LLViewerTexLayerSet* debugGetLayerSet(LLVOAvatarDefines::EBakedTextureIndex index) const { return mBakedTextureDatas[index].mTexLayerSet; } + const LLViewerTexLayerSet* debugGetLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex index) const { return mBakedTextureDatas[index].mTexLayerSet; } const std::string debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer const std::string debugDumpAllLocalTextureDataInfo() const; // Lists out which baked textures are at highest LOD LLSD metricsData(); @@ -397,8 +397,8 @@ private: LLFrameTimer mDebugSelfLoadTimer; F32 mDebugTimeWearablesLoaded; F32 mDebugTimeAvatarVisible; - F32 mDebugTextureLoadTimes[LLVOAvatarDefines::TEX_NUM_INDICES][MAX_DISCARD_LEVEL+1]; // load time for each texture at each discard level - F32 mDebugBakedTextureTimes[LLVOAvatarDefines::BAKED_NUM_INDICES][2]; // time to start upload and finish upload of each baked texture + F32 mDebugTextureLoadTimes[LLAvatarAppearanceDefines::TEX_NUM_INDICES][MAX_DISCARD_LEVEL+1]; // load time for each texture at each discard level + F32 mDebugBakedTextureTimes[LLAvatarAppearanceDefines::BAKED_NUM_INDICES][2]; // time to start upload and finish upload of each baked texture void debugTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); /** Diagnostics -- cgit v1.3 From 204be2ba5261d794f8264e004b65725450bf1be9 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Tue, 4 Sep 2012 15:18:15 +0000 Subject: Split LLTexLayerSetBuffer into llappearance portion, and viewer-specific LLViewerTexLayerSetBuffer --- indra/llappearance/lltexlayer.cpp | 109 +++++++++++++ indra/llappearance/lltexlayer.h | 37 +++++ indra/llrender/lltexture.h | 2 +- indra/newview/llassetuploadresponders.cpp | 8 +- indra/newview/lldynamictexture.h | 4 +- indra/newview/lltextureview.cpp | 2 +- indra/newview/llviewerjointmesh.cpp | 2 +- indra/newview/llviewerstats.cpp | 2 +- indra/newview/llviewertexlayer.cpp | 260 ++++++++++++------------------ indra/newview/llviewertexlayer.h | 58 ++++--- indra/newview/llvoavatar.cpp | 2 +- indra/newview/llvoavatarself.cpp | 6 +- 12 files changed, 295 insertions(+), 197 deletions(-) (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index bf2fd1e30d..0d3219c4e0 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -40,6 +40,7 @@ #include "lltexturemanagerbridge.h" #include "llui.h" #include "llwearable.h" +#include "llvertexbuffer.h" #include "llviewervisualparam.h" //#include "../tools/imdebug/imdebug.h" @@ -89,6 +90,92 @@ private: param_alpha_info_list_t mParamAlphaInfoList; }; +//----------------------------------------------------------------------------- +// LLTexLayerSetBuffer +// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one. +//----------------------------------------------------------------------------- + +LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner) : + mTexLayerSet(owner) +{ +} + +LLTexLayerSetBuffer::~LLTexLayerSetBuffer() +{ +} + +void LLTexLayerSetBuffer::pushProjection() const +{ + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadIdentity(); + gGL.ortho(0.0f, getCompositeWidth(), 0.0f, getCompositeHeight(), -1.0f, 1.0f); + + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); + gGL.loadIdentity(); +} + +void LLTexLayerSetBuffer::popProjection() const +{ + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.popMatrix(); + + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.popMatrix(); +} + +// virtual +void LLTexLayerSetBuffer::preRenderTexLayerSet() +{ + // Set up an ortho projection + pushProjection(); +} + +// virtual +void LLTexLayerSetBuffer::postRenderTexLayerSet(BOOL success) +{ + popProjection(); +} + +BOOL LLTexLayerSetBuffer::renderTexLayerSet() +{ + // Default color mask for tex layer render + gGL.setColorMask(true, true); + + BOOL success = TRUE; + + bool use_shaders = LLGLSLShader::sNoFixedFunction; + + if (use_shaders) + { + gAlphaMaskProgram.bind(); + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + + LLVertexBuffer::unbind(); + + // Composite the color data + LLGLSUIDefault gls_ui; + success &= mTexLayerSet->render( getCompositeOriginX(), getCompositeOriginY(), + getCompositeWidth(), getCompositeHeight() ); + gGL.flush(); + + midRenderTexLayerSet(success); + + if (use_shaders) + { + gAlphaMaskProgram.unbind(); + } + + LLVertexBuffer::unbind(); + + // reset GL state + gGL.setColorMask(true, true); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + + return success; +} //----------------------------------------------------------------------------- // LLTexLayerSetInfo @@ -381,6 +468,28 @@ const std::string LLTexLayerSet::getBodyRegionName() const } +void LLTexLayerSet::destroyComposite() +{ + if( mComposite ) + { + mComposite = NULL; + } +} + +LLTexLayerSetBuffer* LLTexLayerSet::getComposite() +{ + if (!mComposite) + { + createComposite(); + } + return mComposite; +} + +const LLTexLayerSetBuffer* LLTexLayerSet::getComposite() const +{ + return mComposite; +} + void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear) { const LLTexLayerSetInfo *info = getInfo(); diff --git a/indra/llappearance/lltexlayer.h b/indra/llappearance/lltexlayer.h index 5a413e929f..4f2ee5b045 100644 --- a/indra/llappearance/lltexlayer.h +++ b/indra/llappearance/lltexlayer.h @@ -40,6 +40,7 @@ class LLXmlTreeNode; class LLTexLayerSet; class LLTexLayerSetInfo; class LLTexLayerInfo; +class LLTexLayerSetBuffer; class LLWearable; class LLViewerVisualParam; @@ -178,10 +179,16 @@ private: //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class LLTexLayerSet { + friend class LLTexLayerSetBuffer; public: LLTexLayerSet(LLAvatarAppearance* const appearance); virtual ~LLTexLayerSet(); + LLTexLayerSetBuffer* getComposite(); + const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist. + virtual void createComposite() = 0; + void destroyComposite(); + const LLTexLayerSetInfo* getInfo() const { return mInfo; } BOOL setInfo(const LLTexLayerSetInfo *info); // This sets mInfo and calls initialization functions @@ -199,6 +206,7 @@ public: LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } const std::string getBodyRegionName() const; + BOOL hasComposite() const { return (mComposite.notNull()); } LLAvatarAppearanceDefines::EBakedTextureIndex getBakedTexIndex() { return mBakedTexIndex; } void setBakedTexIndex(LLAvatarAppearanceDefines::EBakedTextureIndex index) { mBakedTexIndex = index; } BOOL isVisible() const { return mIsVisible; } @@ -209,6 +217,7 @@ protected: typedef std::vector layer_list_t; layer_list_t mLayerList; layer_list_t mMaskLayerList; + LLPointer mComposite; LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer. BOOL mIsVisible; @@ -241,6 +250,34 @@ protected: layer_info_list_t mLayerInfoList; }; +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLTexLayerSetBuffer +// +// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLTexLayerSetBuffer : public virtual LLRefCount +{ + LOG_CLASS(LLTexLayerSetBuffer); + +public: + LLTexLayerSetBuffer(LLTexLayerSet* const owner); + virtual ~LLTexLayerSetBuffer(); + +protected: + void pushProjection() const; + void popProjection() const; + virtual void preRenderTexLayerSet(); + virtual void midRenderTexLayerSet(BOOL success) {} + virtual void postRenderTexLayerSet(BOOL success); + virtual S32 getCompositeOriginX() const = 0; + virtual S32 getCompositeOriginY() const = 0; + virtual S32 getCompositeWidth() const = 0; + virtual S32 getCompositeHeight() const = 0; + BOOL renderTexLayerSet(); + + LLTexLayerSet* const mTexLayerSet; +}; + //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // LLTexLayerStaticImageList // diff --git a/indra/llrender/lltexture.h b/indra/llrender/lltexture.h index a23aa72520..40245968d1 100644 --- a/indra/llrender/lltexture.h +++ b/indra/llrender/lltexture.h @@ -43,7 +43,7 @@ class LLImageRaw ; //this is an abstract class as the parent for the class LLViewerTexture //through the following virtual functions, the class LLViewerTexture can be reached from /llrender. // -class LLTexture : public LLRefCount +class LLTexture : public virtual LLRefCount { friend class LLTexUnit ; friend class LLFontGL ; diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp index 35e44d73d4..7c423af3c8 100644 --- a/indra/newview/llassetuploadresponders.cpp +++ b/indra/newview/llassetuploadresponders.cpp @@ -456,7 +456,7 @@ LLSendTexLayerResponder::LLSendTexLayerResponder(const LLSD& post_data, LLSendTexLayerResponder::~LLSendTexLayerResponder() { - // mBakedUploadData is normally deleted by calls to LLTexLayerSetBuffer::onTextureUploadComplete() below + // mBakedUploadData is normally deleted by calls to LLViewerTexLayerSetBuffer::onTextureUploadComplete() below if (mBakedUploadData) { // ...but delete it in the case where uploadComplete() is never called delete mBakedUploadData; @@ -477,12 +477,12 @@ void LLSendTexLayerResponder::uploadComplete(const LLSD& content) if (result == "complete" && mBakedUploadData != NULL) { // Invoke - LLTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, 0, LL_EXSTAT_NONE); + LLViewerTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, 0, LL_EXSTAT_NONE); mBakedUploadData = NULL; // deleted in onTextureUploadComplete() } else { // Invoke the original callback with an error result - LLTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, -1, LL_EXSTAT_NONE); + LLViewerTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, -1, LL_EXSTAT_NONE); mBakedUploadData = NULL; // deleted in onTextureUploadComplete() } } @@ -492,7 +492,7 @@ void LLSendTexLayerResponder::error(U32 statusNum, const std::string& reason) llinfos << "status: " << statusNum << " reason: " << reason << llendl; // Invoke the original callback with an error result - LLTexLayerSetBuffer::onTextureUploadComplete(LLUUID(), (void*) mBakedUploadData, -1, LL_EXSTAT_NONE); + LLViewerTexLayerSetBuffer::onTextureUploadComplete(LLUUID(), (void*) mBakedUploadData, -1, LL_EXSTAT_NONE); mBakedUploadData = NULL; // deleted in onTextureUploadComplete() } diff --git a/indra/newview/lldynamictexture.h b/indra/newview/lldynamictexture.h index c51e7d1e1a..d287ae6eeb 100644 --- a/indra/newview/lldynamictexture.h +++ b/indra/newview/lldynamictexture.h @@ -72,8 +72,8 @@ public: /*virtual*/ S8 getType() const ; - S32 getOriginX() { return mOrigin.mX; } - S32 getOriginY() { return mOrigin.mY; } + S32 getOriginX() const { return mOrigin.mX; } + S32 getOriginY() const { return mOrigin.mY; } S32 getSize() { return mFullWidth * mFullHeight * mComponents; } diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index 070009fe9c..03529b9246 100755 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -425,7 +425,7 @@ void LLAvatarTexBar::draw() const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; const LLViewerTexLayerSet *layerset = avatarp->debugGetLayerSet(baked_index); if (!layerset) continue; - const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); + const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); if (!layerset_buffer) continue; LLColor4 text_color = LLColor4::white; diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index 79800c1df3..3532fac1bc 100755 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -562,7 +562,7 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) { if( mLayerSet->hasComposite() ) { - gGL.getTexUnit(diffuse_channel)->bind(mLayerSet->getComposite()); + gGL.getTexUnit(diffuse_channel)->bind(mLayerSet->getViewerComposite()); } else { diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index f049130f3a..961c7082cf 100755 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -519,7 +519,7 @@ void output_statistics(void*) llinfos << "Avatar Memory (partly overlaps with above stats):" << llendl; LLTexLayerStaticImageList::getInstance()->dumpByteCount(); LLVOAvatarSelf::dumpScratchTextureByteCount(); - LLTexLayerSetBuffer::dumpTotalByteCount(); + LLViewerTexLayerSetBuffer::dumpTotalByteCount(); LLVOAvatarSelf::dumpTotalLocalTextureByteCount(); LLTexLayerParamAlpha::dumpCacheByteCount(); LLVOAvatar::dumpBakedStatus(); diff --git a/indra/newview/llviewertexlayer.cpp b/indra/newview/llviewertexlayer.cpp index 051aa41ed1..69457ab1db 100644 --- a/indra/newview/llviewertexlayer.cpp +++ b/indra/newview/llviewertexlayer.cpp @@ -63,33 +63,33 @@ LLBakedUploadData::LLBakedUploadData(const LLVOAvatarSelf* avatar, } //----------------------------------------------------------------------------- -// LLTexLayerSetBuffer +// LLViewerTexLayerSetBuffer // The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one. //----------------------------------------------------------------------------- // static -S32 LLTexLayerSetBuffer::sGLByteCount = 0; +S32 LLViewerTexLayerSetBuffer::sGLByteCount = 0; -LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLViewerTexLayerSet* const owner, +LLViewerTexLayerSetBuffer::LLViewerTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height) : // ORDER_LAST => must render these after the hints are created. + LLTexLayerSetBuffer(owner), LLViewerDynamicTexture( width, height, 4, LLViewerDynamicTexture::ORDER_LAST, TRUE ), mUploadPending(FALSE), // Not used for any logic here, just to sync sending of updates mNeedsUpload(FALSE), mNumLowresUploads(0), mUploadFailCount(0), mNeedsUpdate(TRUE), - mNumLowresUpdates(0), - mTexLayerSet(owner) + mNumLowresUpdates(0) { - LLTexLayerSetBuffer::sGLByteCount += getSize(); + LLViewerTexLayerSetBuffer::sGLByteCount += getSize(); mNeedsUploadTimer.start(); mNeedsUpdateTimer.start(); } -LLTexLayerSetBuffer::~LLTexLayerSetBuffer() +LLViewerTexLayerSetBuffer::~LLViewerTexLayerSetBuffer() { - LLTexLayerSetBuffer::sGLByteCount -= getSize(); + LLViewerTexLayerSetBuffer::sGLByteCount -= getSize(); destroyGLTexture(); for( S32 order = 0; order < ORDER_COUNT; order++ ) { @@ -98,30 +98,30 @@ LLTexLayerSetBuffer::~LLTexLayerSetBuffer() } //virtual -S8 LLTexLayerSetBuffer::getType() const +S8 LLViewerTexLayerSetBuffer::getType() const { return LLViewerDynamicTexture::LL_TEX_LAYER_SET_BUFFER ; } //virtual -void LLTexLayerSetBuffer::restoreGLTexture() +void LLViewerTexLayerSetBuffer::restoreGLTexture() { LLViewerDynamicTexture::restoreGLTexture() ; } //virtual -void LLTexLayerSetBuffer::destroyGLTexture() +void LLViewerTexLayerSetBuffer::destroyGLTexture() { LLViewerDynamicTexture::destroyGLTexture() ; } // static -void LLTexLayerSetBuffer::dumpTotalByteCount() +void LLViewerTexLayerSetBuffer::dumpTotalByteCount() { - llinfos << "Composite System GL Buffers: " << (LLTexLayerSetBuffer::sGLByteCount/1024) << "KB" << llendl; + llinfos << "Composite System GL Buffers: " << (LLViewerTexLayerSetBuffer::sGLByteCount/1024) << "KB" << llendl; } -void LLTexLayerSetBuffer::requestUpdate() +void LLViewerTexLayerSetBuffer::requestUpdate() { restartUpdateTimer(); mNeedsUpdate = TRUE; @@ -131,7 +131,7 @@ void LLTexLayerSetBuffer::requestUpdate() mUploadID.setNull(); } -void LLTexLayerSetBuffer::requestUpload() +void LLViewerTexLayerSetBuffer::requestUpload() { conditionalRestartUploadTimer(); mNeedsUpload = TRUE; @@ -139,7 +139,7 @@ void LLTexLayerSetBuffer::requestUpload() mUploadPending = TRUE; } -void LLTexLayerSetBuffer::conditionalRestartUploadTimer() +void LLViewerTexLayerSetBuffer::conditionalRestartUploadTimer() { // If we requested a new upload but haven't even uploaded // a low res version of our last upload request, then @@ -155,13 +155,13 @@ void LLTexLayerSetBuffer::conditionalRestartUploadTimer() } } -void LLTexLayerSetBuffer::restartUpdateTimer() +void LLViewerTexLayerSetBuffer::restartUpdateTimer() { mNeedsUpdateTimer.reset(); mNeedsUpdateTimer.start(); } -void LLTexLayerSetBuffer::cancelUpload() +void LLViewerTexLayerSetBuffer::cancelUpload() { mNeedsUpload = FALSE; mUploadPending = FALSE; @@ -169,29 +169,8 @@ void LLTexLayerSetBuffer::cancelUpload() mUploadRetryTimer.reset(); } -void LLTexLayerSetBuffer::pushProjection() const -{ - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.pushMatrix(); - gGL.loadIdentity(); - gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); - - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.pushMatrix(); - gGL.loadIdentity(); -} - -void LLTexLayerSetBuffer::popProjection() const -{ - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.popMatrix(); - - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.popMatrix(); -} - // virtual -BOOL LLTexLayerSetBuffer::needsRender() +BOOL LLViewerTexLayerSetBuffer::needsRender() { llassert(mTexLayerSet->getAvatarAppearance() == gAgentAvatarp); if (!isAgentAvatarValid()) return FALSE; @@ -212,7 +191,7 @@ BOOL LLTexLayerSetBuffer::needsRender() } // Don't render if we are trying to create a shirt texture but aren't wearing a skirt. - if (gAgentAvatarp->getBakedTE(mTexLayerSet) == LLAvatarAppearanceDefines::TEX_SKIRT_BAKED && + if (gAgentAvatarp->getBakedTE(getViewerTexLayerSet()) == LLAvatarAppearanceDefines::TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT)) { cancelUpload(); @@ -220,51 +199,36 @@ BOOL LLTexLayerSetBuffer::needsRender() } // Render if we have at least minimal level of detail for each local texture. - return mTexLayerSet->isLocalTextureDataAvailable(); + return getViewerTexLayerSet()->isLocalTextureDataAvailable(); } -void LLTexLayerSetBuffer::preRender(BOOL clear_depth) +// virtual +void LLViewerTexLayerSetBuffer::preRenderTexLayerSet() { - // Set up an ortho projection - pushProjection(); + LLTexLayerSetBuffer::preRenderTexLayerSet(); // keep depth buffer, we don't need to clear it LLViewerDynamicTexture::preRender(FALSE); } -void LLTexLayerSetBuffer::postRender(BOOL success) +// virtual +void LLViewerTexLayerSetBuffer::postRenderTexLayerSet(BOOL success) { - popProjection(); + // *TODO: Old logic does not check success before setGLTextureCreated + // we have valid texture data now + mGLTexturep->setGLTextureCreated(true); + LLTexLayerSetBuffer::postRenderTexLayerSet(success); LLViewerDynamicTexture::postRender(success); } -BOOL LLTexLayerSetBuffer::render() +// virtual +void LLViewerTexLayerSetBuffer::midRenderTexLayerSet(BOOL success) { - // Default color mask for tex layer render - gGL.setColorMask(true, true); - // do we need to upload, and do we have sufficient data to create an uploadable composite? // TODO: When do we upload the texture if gAgent.mNumPendingQueries is non-zero? const BOOL upload_now = mNeedsUpload && isReadyToUpload(); const BOOL update_now = mNeedsUpdate && isReadyToUpdate(); - - BOOL success = TRUE; - - bool use_shaders = LLGLSLShader::sNoFixedFunction; - - if (use_shaders) - { - gAlphaMaskProgram.bind(); - gAlphaMaskProgram.setMinimumAlpha(0.004f); - } - - LLVertexBuffer::unbind(); - - // Composite the color data - LLGLSUIDefault gls_ui; - success &= mTexLayerSet->render( mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight ); - gGL.flush(); if(upload_now) { @@ -275,9 +239,10 @@ BOOL LLTexLayerSetBuffer::render() } else { - if (mTexLayerSet->isVisible()) + LLViewerTexLayerSet* layer_set = getViewerTexLayerSet(); + if (layer_set->isVisible()) { - mTexLayerSet->getAvatar()->debugBakedTextureUpload(mTexLayerSet->getBakedTexIndex(), FALSE); // FALSE for start of upload, TRUE for finish. + layer_set->getAvatar()->debugBakedTextureUpload(layer_set->getBakedTexIndex(), FALSE); // FALSE for start of upload, TRUE for finish. doUpload(); } else @@ -285,7 +250,7 @@ BOOL LLTexLayerSetBuffer::render() mUploadPending = FALSE; mNeedsUpload = FALSE; mNeedsUploadTimer.pause(); - mTexLayerSet->getAvatar()->setNewBakedTexture(mTexLayerSet->getBakedTexIndex(),IMG_INVISIBLE); + layer_set->getAvatar()->setNewBakedTexture(layer_set->getBakedTexIndex(),IMG_INVISIBLE); } } } @@ -294,51 +259,35 @@ BOOL LLTexLayerSetBuffer::render() { doUpdate(); } - - if (use_shaders) - { - gAlphaMaskProgram.unbind(); - } - - LLVertexBuffer::unbind(); - - // reset GL state - gGL.setColorMask(true, true); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - - // we have valid texture data now - mGLTexturep->setGLTextureCreated(true); - - return success; } -BOOL LLTexLayerSetBuffer::isInitialized(void) const +BOOL LLViewerTexLayerSetBuffer::isInitialized(void) const { return mGLTexturep.notNull() && mGLTexturep->isGLTextureCreated(); } -BOOL LLTexLayerSetBuffer::uploadPending() const +BOOL LLViewerTexLayerSetBuffer::uploadPending() const { return mUploadPending; } -BOOL LLTexLayerSetBuffer::uploadNeeded() const +BOOL LLViewerTexLayerSetBuffer::uploadNeeded() const { return mNeedsUpload; } -BOOL LLTexLayerSetBuffer::uploadInProgress() const +BOOL LLViewerTexLayerSetBuffer::uploadInProgress() const { return !mUploadID.isNull(); } -BOOL LLTexLayerSetBuffer::isReadyToUpload() const +BOOL LLViewerTexLayerSetBuffer::isReadyToUpload() const { if (!gAgentQueryManager.hasNoPendingQueries()) return FALSE; // Can't upload if there are pending queries. if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) return FALSE; // Don't upload if avatar is using composites. BOOL ready = FALSE; - if (mTexLayerSet->isLocalTextureDataFinal()) + if (getViewerTexLayerSet()->isLocalTextureDataFinal()) { // If we requested an upload and have the final LOD ready, upload (or wait a while if this is a retry) if (mUploadFailCount == 0) @@ -363,7 +312,7 @@ BOOL LLTexLayerSetBuffer::isReadyToUpload() const // If we hit our timeout and have textures available at even lower resolution, then upload. const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout_threshold; - const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable(); + const BOOL has_lower_lod = getViewerTexLayerSet()->isLocalTextureDataAvailable(); ready = has_lower_lod && is_upload_textures_timeout; } } @@ -371,10 +320,10 @@ BOOL LLTexLayerSetBuffer::isReadyToUpload() const return ready; } -BOOL LLTexLayerSetBuffer::isReadyToUpdate() const +BOOL LLViewerTexLayerSetBuffer::isReadyToUpdate() const { // If we requested an update and have the final LOD ready, then update. - if (mTexLayerSet->isLocalTextureDataFinal()) return TRUE; + if (getViewerTexLayerSet()->isLocalTextureDataFinal()) return TRUE; // If we haven't done an update yet, then just do one now regardless of state of textures. if (mNumLowresUpdates == 0) return TRUE; @@ -386,14 +335,14 @@ BOOL LLTexLayerSetBuffer::isReadyToUpdate() const { // If we hit our timeout and have textures available at even lower resolution, then update. const BOOL is_update_textures_timeout = mNeedsUpdateTimer.getElapsedTimeF32() >= texture_timeout; - const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable(); + const BOOL has_lower_lod = getViewerTexLayerSet()->isLocalTextureDataAvailable(); if (has_lower_lod && is_update_textures_timeout) return TRUE; } return FALSE; } -BOOL LLTexLayerSetBuffer::requestUpdateImmediate() +BOOL LLViewerTexLayerSetBuffer::requestUpdateImmediate() { mNeedsUpdate = TRUE; BOOL result = FALSE; @@ -410,14 +359,15 @@ BOOL LLTexLayerSetBuffer::requestUpdateImmediate() // Create the baked texture, send it out to the server, then wait for it to come // back so we can switch to using it. -void LLTexLayerSetBuffer::doUpload() +void LLViewerTexLayerSetBuffer::doUpload() { - llinfos << "Uploading baked " << mTexLayerSet->getBodyRegionName() << llendl; + LLViewerTexLayerSet* layer_set = getViewerTexLayerSet(); + llinfos << "Uploading baked " << layer_set->getBodyRegionName() << llendl; LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_BAKES); // Don't need caches since we're baked now. (note: we won't *really* be baked // until this image is sent to the server and the Avatar Appearance message is received.) - mTexLayerSet->deleteCaches(); + layer_set->deleteCaches(); // Get the COLOR information from our texture U8* baked_color_data = new U8[ mFullWidth * mFullHeight * 4 ]; @@ -428,7 +378,7 @@ void LLTexLayerSetBuffer::doUpload() LLGLSUIDefault gls_ui; LLPointer baked_mask_image = new LLImageRaw(mFullWidth, mFullHeight, 1 ); U8* baked_mask_data = baked_mask_image->getData(); - mTexLayerSet->gatherMorphMaskAlpha(baked_mask_data, mFullWidth, mFullHeight); + layer_set->gatherMorphMaskAlpha(baked_mask_data, mFullWidth, mFullHeight); // Create the baked image from our color and mask information @@ -475,10 +425,10 @@ void LLTexLayerSetBuffer::doUpload() if (valid) { - const bool highest_lod = mTexLayerSet->isLocalTextureDataFinal(); + const bool highest_lod = layer_set->isLocalTextureDataFinal(); // Baked_upload_data is owned by the responder and deleted after the request completes. LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp, - this->mTexLayerSet, + layer_set, asset_id, highest_lod); // upload ID is used to avoid overlaps, e.g. when the user rapidly makes two changes outside of Face Edit. @@ -491,7 +441,7 @@ void LLTexLayerSetBuffer::doUpload() && (mUploadFailCount < (BAKE_UPLOAD_ATTEMPTS - 1))) // Try last ditch attempt via asset store if cap upload is failing. { LLSD body = LLSD::emptyMap(); - // The responder will call LLTexLayerSetBuffer::onTextureUploadComplete() + // The responder will call LLViewerTexLayerSetBuffer::onTextureUploadComplete() LLHTTPClient::post(url, body, new LLSendTexLayerResponder(body, mUploadID, LLAssetType::AT_TEXTURE, baked_upload_data)); llinfos << "Baked texture upload via capability of " << mUploadID << " to " << url << llendl; } @@ -499,7 +449,7 @@ void LLTexLayerSetBuffer::doUpload() { gAssetStorage->storeAssetData(tid, LLAssetType::AT_TEXTURE, - LLTexLayerSetBuffer::onTextureUploadComplete, + LLViewerTexLayerSetBuffer::onTextureUploadComplete, baked_upload_data, TRUE, // temp_file TRUE, // is_priority @@ -527,12 +477,12 @@ void LLTexLayerSetBuffer::doUpload() { const std::string lod_str = highest_lod ? "HighRes" : "LowRes"; LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mTexLayerSet->getAvatar()->debugGetExistenceTimeElapsedF32()); + args["EXISTENCE"] = llformat("%d",(U32)layer_set->getAvatar()->debugGetExistenceTimeElapsedF32()); args["TIME"] = llformat("%d",(U32)mNeedsUploadTimer.getElapsedTimeF32()); - args["BODYREGION"] = mTexLayerSet->getBodyRegionName(); + args["BODYREGION"] = layer_set->getBodyRegionName(); args["RESOLUTION"] = lod_str; LLNotificationsUtil::add("AvatarRezSelfBakedTextureUploadNotification",args); - LL_DEBUGS("Avatar") << self_av_string() << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << LL_ENDL; + LL_DEBUGS("Avatar") << self_av_string() << "Uploading [ name: " << layer_set->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << LL_ENDL; } } else @@ -557,9 +507,10 @@ void LLTexLayerSetBuffer::doUpload() // Mostly bookkeeping; don't need to actually "do" anything since // render() will actually do the update. -void LLTexLayerSetBuffer::doUpdate() +void LLViewerTexLayerSetBuffer::doUpdate() { - const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal(); + LLViewerTexLayerSet* layer_set = getViewerTexLayerSet(); + const BOOL highest_lod = layer_set->isLocalTextureDataFinal(); if (highest_lod) { mNeedsUpdate = FALSE; @@ -573,25 +524,25 @@ void LLTexLayerSetBuffer::doUpdate() // need to switch to using this layerset if this is the first update // after getting the lowest LOD - mTexLayerSet->getAvatar()->updateMeshTextures(); + layer_set->getAvatar()->updateMeshTextures(); // Print out notification that we updated this texture. if (gSavedSettings.getBOOL("DebugAvatarRezTime")) { - const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal(); + const BOOL highest_lod = layer_set->isLocalTextureDataFinal(); const std::string lod_str = highest_lod ? "HighRes" : "LowRes"; LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mTexLayerSet->getAvatar()->debugGetExistenceTimeElapsedF32()); + args["EXISTENCE"] = llformat("%d",(U32)layer_set->getAvatar()->debugGetExistenceTimeElapsedF32()); args["TIME"] = llformat("%d",(U32)mNeedsUpdateTimer.getElapsedTimeF32()); - args["BODYREGION"] = mTexLayerSet->getBodyRegionName(); + args["BODYREGION"] = layer_set->getBodyRegionName(); args["RESOLUTION"] = lod_str; LLNotificationsUtil::add("AvatarRezSelfBakedTextureUpdateNotification",args); - LL_DEBUGS("Avatar") << self_av_string() << "Locally updating [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << LL_ENDL; + LL_DEBUGS("Avatar") << self_av_string() << "Locally updating [ name: " << layer_set->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << LL_ENDL; } } // static -void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, +void LLViewerTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, void* userdata, S32 result, LLExtStat ext_status) // StoreAssetData callback (not fixed) @@ -603,7 +554,7 @@ void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, (baked_upload_data->mAvatar == gAgentAvatarp) && // Sanity check: only the user's avatar should be uploading textures. (baked_upload_data->mTexLayerSet->hasComposite())) { - LLTexLayerSetBuffer* layerset_buffer = baked_upload_data->mTexLayerSet->getComposite(); + LLViewerTexLayerSetBuffer* layerset_buffer = baked_upload_data->mTexLayerSet->getViewerComposite(); S32 failures = layerset_buffer->mUploadFailCount; layerset_buffer->mUploadFailCount = 0; @@ -627,7 +578,7 @@ void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, if (result >= 0) { layerset_buffer->mUploadPending = FALSE; // Allows sending of AgentSetAppearance later - LLAvatarAppearanceDefines::ETextureIndex baked_te = gAgentAvatarp->getBakedTE(layerset_buffer->mTexLayerSet); + LLAvatarAppearanceDefines::ETextureIndex baked_te = gAgentAvatarp->getBakedTE(layerset_buffer->getViewerTexLayerSet()); // Update baked texture info with the new UUID U64 now = LLFrameTimer::getTotalTime(); // Record starting time llinfos << "Baked" << resolution << "texture upload for " << name << " took " << (S32)((now - baked_upload_data->mStartTime) / 1000) << " ms" << llendl; @@ -673,7 +624,6 @@ void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, LLViewerTexLayerSet::LLViewerTexLayerSet(LLAvatarAppearance* const appearance) : LLTexLayerSet(appearance), - mComposite( NULL ), mUpdatesEnabled( FALSE ) { } @@ -704,24 +654,31 @@ void LLViewerTexLayerSet::requestUpdate() if( mUpdatesEnabled ) { createComposite(); - mComposite->requestUpdate(); + getViewerComposite()->requestUpdate(); } } void LLViewerTexLayerSet::requestUpload() { createComposite(); - mComposite->requestUpload(); + getViewerComposite()->requestUpload(); } void LLViewerTexLayerSet::cancelUpload() { if(mComposite) { - mComposite->cancelUpload(); + getViewerComposite()->cancelUpload(); } } +void LLViewerTexLayerSet::updateComposite() +{ + createComposite(); + getViewerComposite()->requestUpdateImmediate(); +} + +// virtual void LLViewerTexLayerSet::createComposite() { if(!mComposite) @@ -733,15 +690,7 @@ void LLViewerTexLayerSet::createComposite() { llerrs << "composites should not be created for non-self avatars!" << llendl; } - mComposite = new LLTexLayerSetBuffer( this, width, height ); - } -} - -void LLViewerTexLayerSet::destroyComposite() -{ - if( mComposite ) - { - mComposite = NULL; + mComposite = new LLViewerTexLayerSetBuffer( this, width, height ); } } @@ -751,26 +700,6 @@ void LLViewerTexLayerSet::setUpdatesEnabled( BOOL b ) } -void LLViewerTexLayerSet::updateComposite() -{ - createComposite(); - mComposite->requestUpdateImmediate(); -} - -LLTexLayerSetBuffer* LLViewerTexLayerSet::getComposite() -{ - if (!mComposite) - { - createComposite(); - } - return mComposite; -} - -const LLTexLayerSetBuffer* LLViewerTexLayerSet::getComposite() const -{ - return mComposite; -} - void LLViewerTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 width, S32 height) { memset(data, 255, width * height); @@ -778,29 +707,44 @@ void LLViewerTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 width, S32 height) for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) { LLTexLayerInterface* layer = *iter; - layer->gatherAlphaMasks(data, mComposite->getOriginX(),mComposite->getOriginY(), width, height); + layer->gatherAlphaMasks(data, getViewerComposite()->getOriginX(), + getViewerComposite()->getOriginY(), width, height); } // Set alpha back to that of our alpha masks. - renderAlphaMaskTextures(mComposite->getOriginX(), mComposite->getOriginY(), width, height, true); + renderAlphaMaskTextures(getViewerComposite()->getOriginX(), + getViewerComposite()->getOriginY(), width, height, true); } - -LLVOAvatarSelf* LLViewerTexLayerSet::getAvatar() const +LLVOAvatarSelf* LLViewerTexLayerSet::getAvatar() { return dynamic_cast (mAvatarAppearance); } +const LLVOAvatarSelf* LLViewerTexLayerSet::getAvatar() const +{ + return dynamic_cast (mAvatarAppearance); +} + +LLViewerTexLayerSetBuffer* LLViewerTexLayerSet::getViewerComposite() +{ + return dynamic_cast (getComposite()); +} + +const LLViewerTexLayerSetBuffer* LLViewerTexLayerSet::getViewerComposite() const +{ + return dynamic_cast (getComposite()); +} -const std::string LLTexLayerSetBuffer::dumpTextureInfo() const +const std::string LLViewerTexLayerSetBuffer::dumpTextureInfo() const { if (!isAgentAvatarValid()) return ""; const BOOL is_high_res = !mNeedsUpload; const U32 num_low_res = mNumLowresUploads; const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32(); - const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(mTexLayerSet); + const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(getViewerTexLayerSet()); std::string status = "CREATING "; if (!uploadNeeded()) status = "DONE "; diff --git a/indra/newview/llviewertexlayer.h b/indra/newview/llviewertexlayer.h index 125bf82adf..6788214f3a 100644 --- a/indra/newview/llviewertexlayer.h +++ b/indra/newview/llviewertexlayer.h @@ -31,7 +31,7 @@ #include "lltexlayer.h" class LLVOAvatarSelf; -class LLTexLayerSetBuffer; +class LLViewerTexLayerSetBuffer; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // LLViewerTexLayerSet @@ -41,46 +41,43 @@ class LLTexLayerSetBuffer; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class LLViewerTexLayerSet : public LLTexLayerSet { - friend class LLTexLayerSetBuffer; public: LLViewerTexLayerSet(LLAvatarAppearance* const appearance); virtual ~LLViewerTexLayerSet(); - LLTexLayerSetBuffer* getComposite(); - const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist. virtual void requestUpdate(); void requestUpload(); void cancelUpload(); - void updateComposite(); BOOL isLocalTextureDataAvailable() const; BOOL isLocalTextureDataFinal() const; - void createComposite(); - void destroyComposite(); + void updateComposite(); + /*virtual*/void createComposite(); void setUpdatesEnabled(BOOL b); BOOL getUpdatesEnabled() const { return mUpdatesEnabled; } void gatherMorphMaskAlpha(U8 *data, S32 width, S32 height); - LLVOAvatarSelf* getAvatar() const; - BOOL hasComposite() const { return (mComposite.notNull()); } + LLVOAvatarSelf* getAvatar(); + const LLVOAvatarSelf* getAvatar() const; + LLViewerTexLayerSetBuffer* getViewerComposite(); + const LLViewerTexLayerSetBuffer* getViewerComposite() const; private: - LLPointer mComposite; BOOL mUpdatesEnabled; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLTexLayerSetBuffer +// LLViewerTexLayerSetBuffer // -// The composite image that a LLViewerTexLayerSet writes to. Each LLTexLayerSet has one. +// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLTexLayerSetBuffer : public LLViewerDynamicTexture +class LLViewerTexLayerSetBuffer : public LLTexLayerSetBuffer, public LLViewerDynamicTexture { - LOG_CLASS(LLTexLayerSetBuffer); + LOG_CLASS(LLViewerTexLayerSetBuffer); public: - LLTexLayerSetBuffer(LLViewerTexLayerSet* const owner, S32 width, S32 height); - virtual ~LLTexLayerSetBuffer(); + LLViewerTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height); + virtual ~LLViewerTexLayerSetBuffer(); public: /*virtual*/ S8 getType() const; @@ -89,23 +86,34 @@ public: const std::string dumpTextureInfo() const; virtual void restoreGLTexture(); virtual void destroyGLTexture(); -protected: - void pushProjection() const; - void popProjection() const; private: - LLViewerTexLayerSet* const mTexLayerSet; + LLViewerTexLayerSet* getViewerTexLayerSet() + { return dynamic_cast (mTexLayerSet); } + const LLViewerTexLayerSet* getViewerTexLayerSet() const + { return dynamic_cast (mTexLayerSet); } static S32 sGLByteCount; //-------------------------------------------------------------------- - // Render + // Tex Layer Render + //-------------------------------------------------------------------- + virtual void preRenderTexLayerSet(); + virtual void midRenderTexLayerSet(BOOL success); + virtual void postRenderTexLayerSet(BOOL success); + virtual S32 getCompositeOriginX() const { return getOriginX(); } + virtual S32 getCompositeOriginY() const { return getOriginY(); } + virtual S32 getCompositeWidth() const { return getFullWidth(); } + virtual S32 getCompositeHeight() const { return getFullHeight(); } + + //-------------------------------------------------------------------- + // Dynamic Texture Interface //-------------------------------------------------------------------- public: /*virtual*/ BOOL needsRender(); protected: - BOOL render(S32 x, S32 y, S32 width, S32 height); - virtual void preRender(BOOL clear_depth); - virtual void postRender(BOOL success); - virtual BOOL render(); + // Pass these along for tex layer rendering. + virtual void preRender(BOOL clear_depth) { preRenderTexLayerSet(); } + virtual void postRender(BOOL success) { postRenderTexLayerSet(success); } + virtual BOOL render() { return renderTexLayerSet(); } //-------------------------------------------------------------------- // Uploads diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 56ded53b5d..4e17884e0e 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -6722,7 +6722,7 @@ void LLVOAvatar::updateMeshTextures() // use the last-known good baked texture until it finish the first // render of the new layerset. const BOOL layerset_invalid = mBakedTextureDatas[i].mTexLayerSet - && ( !mBakedTextureDatas[i].mTexLayerSet->getComposite()->isInitialized() + && ( !mBakedTextureDatas[i].mTexLayerSet->getViewerComposite()->isInitialized() || !mBakedTextureDatas[i].mTexLayerSet->isLocalTextureDataAvailable() ); use_lkg_baked_layer[i] = (!is_layer_baked[i] && (mBakedTextureDatas[i].mLastTextureIndex != IMG_DEFAULT_AVATAR) diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index ec37e6f301..e836a5e4a8 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -1519,7 +1519,7 @@ BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLAvatarAppearanceDefines::EBaked { const LLViewerTexLayerSet *layerset = mBakedTextureDatas[index].mTexLayerSet; if (!layerset) return FALSE; - const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); + const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); if (!layerset_buffer) return FALSE; return !layerset_buffer->uploadNeeded(); } @@ -1614,7 +1614,7 @@ bool LLVOAvatarSelf::hasPendingBakedUploads() const for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { LLViewerTexLayerSet* layerset = mBakedTextureDatas[i].mTexLayerSet; - if (layerset && layerset->getComposite() && layerset->getComposite()->uploadPending()) + if (layerset && layerset->getViewerComposite() && layerset->getViewerComposite()->uploadPending()) { return true; } @@ -2517,7 +2517,7 @@ void LLVOAvatarSelf::outputRezDiagnostics() const const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index); if (!layerset) continue; - const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); + const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); if (!layerset_buffer) continue; LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << llendl; } -- cgit v1.3 From 1f6e20c5bbfd4495e6493facd2363fd133fe7fcd Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Tue, 4 Sep 2012 17:43:08 +0000 Subject: Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture --- indra/llappearance/lllocaltextureobject.cpp | 8 +- indra/llappearance/lllocaltextureobject.h | 10 +- indra/llappearance/lltexlayer.cpp | 24 +- indra/llappearance/lltexlayer.h | 6 +- indra/llappearance/lltexlayerparams.cpp | 2 +- indra/llappearance/lltexlayerparams.h | 4 +- indra/llappearance/lltexturemanagerbridge.h | 8 +- indra/llrender/CMakeLists.txt | 2 + indra/llrender/llgltexture.cpp | 396 ++++++++++++++++++++++++++++ indra/llrender/llgltexture.h | 196 ++++++++++++++ indra/llrender/lltexture.h | 53 +--- indra/newview/llcolorswatch.cpp | 2 +- indra/newview/lldrawpoolbump.cpp | 4 +- indra/newview/lldrawpoolterrain.cpp | 8 +- indra/newview/lldrawpoolwater.cpp | 4 +- indra/newview/lldynamictexture.cpp | 2 +- indra/newview/llface.cpp | 4 +- indra/newview/llfloatermodelpreview.cpp | 2 +- indra/newview/llfloaterreporter.cpp | 4 +- indra/newview/llfloaterscriptdebug.cpp | 2 +- indra/newview/lllocalbitmaps.cpp | 2 +- indra/newview/llpreviewtexture.cpp | 6 +- indra/newview/llselectmgr.cpp | 6 +- indra/newview/llspatialpartition.cpp | 4 +- indra/newview/lltexturectrl.cpp | 6 +- indra/newview/lltextureview.cpp | 2 +- indra/newview/llviewerobject.cpp | 10 +- indra/newview/llviewerstats.cpp | 2 +- indra/newview/llviewertexture.cpp | 390 ++------------------------- indra/newview/llviewertexture.h | 103 +------- indra/newview/llviewertexturelist.cpp | 20 +- indra/newview/llviewertexturelist.h | 14 +- indra/newview/llviewerwearable.cpp | 2 +- indra/newview/llviewerwindow.cpp | 4 +- indra/newview/llvlcomposition.cpp | 6 +- indra/newview/llvoavatar.cpp | 6 +- indra/newview/llvoavatar.h | 4 +- indra/newview/llvoavatarself.h | 4 +- indra/newview/llvograss.cpp | 2 +- indra/newview/llvoicevisualizer.cpp | 2 +- indra/newview/llvosky.cpp | 10 +- indra/newview/llvotree.cpp | 2 +- indra/newview/llvovolume.cpp | 10 +- indra/newview/llworldmap.cpp | 6 +- indra/newview/llworldmipmap.cpp | 16 +- indra/newview/tests/llworldmap_test.cpp | 6 +- indra/newview/tests/llworldmipmap_test.cpp | 4 +- 47 files changed, 759 insertions(+), 631 deletions(-) create mode 100644 indra/llrender/llgltexture.cpp create mode 100644 indra/llrender/llgltexture.h (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/indra/llappearance/lllocaltextureobject.cpp b/indra/llappearance/lllocaltextureobject.cpp index 0e77444f49..7e36a06797 100644 --- a/indra/llappearance/lllocaltextureobject.cpp +++ b/indra/llappearance/lllocaltextureobject.cpp @@ -30,7 +30,7 @@ #include "llimage.h" #include "llrender.h" #include "lltexlayer.h" -#include "lltexture.h" +#include "llgltexture.h" #include "lluuid.h" #include "llwearable.h" @@ -42,7 +42,7 @@ LLLocalTextureObject::LLLocalTextureObject() : mImage = NULL; } -LLLocalTextureObject::LLLocalTextureObject(LLTexture* image, const LLUUID& id) : +LLLocalTextureObject::LLLocalTextureObject(LLGLTexture* image, const LLUUID& id) : mIsBakedReady(FALSE), mDiscard(MAX_DISCARD_LEVEL+1) { @@ -78,7 +78,7 @@ LLLocalTextureObject::~LLLocalTextureObject() { } -LLTexture* LLLocalTextureObject::getImage() const +LLGLTexture* LLLocalTextureObject::getImage() const { return mImage; } @@ -127,7 +127,7 @@ BOOL LLLocalTextureObject::getBakedReady() const return mIsBakedReady; } -void LLLocalTextureObject::setImage(LLTexture* new_image) +void LLLocalTextureObject::setImage(LLGLTexture* new_image) { mImage = new_image; } diff --git a/indra/llappearance/lllocaltextureobject.h b/indra/llappearance/lllocaltextureobject.h index 8f868eb412..6f14448cca 100644 --- a/indra/llappearance/lllocaltextureobject.h +++ b/indra/llappearance/lllocaltextureobject.h @@ -30,7 +30,7 @@ #include #include "llpointer.h" -#include "lltexture.h" +#include "llgltexture.h" class LLUUID; class LLTexLayer; @@ -44,11 +44,11 @@ class LLLocalTextureObject { public: LLLocalTextureObject(); - LLLocalTextureObject(LLTexture* image, const LLUUID& id); + LLLocalTextureObject(LLGLTexture* image, const LLUUID& id); LLLocalTextureObject(const LLLocalTextureObject& lto); ~LLLocalTextureObject(); - LLTexture* getImage() const; + LLGLTexture* getImage() const; LLTexLayer* getTexLayer(U32 index) const; LLTexLayer* getTexLayer(const std::string &name); U32 getNumTexLayers() const; @@ -56,7 +56,7 @@ public: S32 getDiscard() const; BOOL getBakedReady() const; - void setImage(LLTexture* new_image); + void setImage(LLGLTexture* new_image); BOOL setTexLayer(LLTexLayer *new_tex_layer, U32 index); BOOL addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable); BOOL addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable); @@ -70,7 +70,7 @@ protected: private: - LLPointer mImage; + LLPointer mImage; // NOTE: LLLocalTextureObject should be the exclusive owner of mTexEntry and mTexLayer // using shared pointers here only for smart assignment & cleanup // do NOT create new shared pointers to these objects, or keep pointers to them around diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 0d3219c4e0..a741a83af7 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -504,7 +504,7 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, { gGL.flush(); { - LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE); if( tex ) { LLGLSUIDefault gls_ui; @@ -1087,7 +1087,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) if( (getInfo()->mLocalTexture != -1) && !getInfo()->mUseLocalTextureAlphaOnly ) { { - LLTexture* tex = NULL; + LLGLTexture* tex = NULL; if (mLocalTextureObject && mLocalTextureObject->getImage()) { tex = mLocalTextureObject->getImage(); @@ -1137,7 +1137,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) if( !getInfo()->mStaticImageFileName.empty() ) { { - LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( tex ) { gGL.getTexUnit(0)->bind(tex, TRUE); @@ -1259,7 +1259,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) if( !getInfo()->mStaticImageFileName.empty() ) { - LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); if( tex ) { LLGLSNoAlphaTest gls_no_alpha_test; @@ -1284,7 +1284,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) { if (getInfo()->mLocalTexture >=0 && getInfo()->mLocalTexture < TEX_NUM_INDICES) { - LLTexture* tex = mLocalTextureObject->getImage(); + LLGLTexture* tex = mLocalTextureObject->getImage(); if (tex) { LLGLSNoAlphaTest gls_no_alpha_test; @@ -1358,7 +1358,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC // Accumulate the alpha component of the texture if( getInfo()->mLocalTexture != -1 ) { - LLTexture* tex = mLocalTextureObject->getImage(); + LLGLTexture* tex = mLocalTextureObject->getImage(); if( tex && (tex->getComponents() == 4) ) { LLGLSNoAlphaTest gls_no_alpha_test; @@ -1376,7 +1376,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC if( !getInfo()->mStaticImageFileName.empty() ) { - LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( tex ) { if( (tex->getComponents() == 4) || @@ -1493,7 +1493,7 @@ LLUUID LLTexLayer::getUUID() const LLUUID uuid; if( getInfo()->mLocalTexture != -1 ) { - LLTexture* tex = mLocalTextureObject->getImage(); + LLGLTexture* tex = mLocalTextureObject->getImage(); if (tex) { uuid = mLocalTextureObject->getID(); @@ -1501,7 +1501,7 @@ LLUUID LLTexLayer::getUUID() const } if( !getInfo()->mStaticImageFileName.empty() ) { - LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( tex ) { uuid = tex->getID(); @@ -1821,9 +1821,9 @@ LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name) // Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name. // Caches the result to speed identical subsequent requests. -LLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask) +LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask) { - LLPointer tex; + LLPointer tex; const char *namekey = mImageNames.addString(file_name); texture_map_t::const_iterator iter = mStaticImageList.find(namekey); @@ -1844,7 +1844,7 @@ LLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, B // that once an image is a mask it's always a mask. tex->setExplicitFormat( GL_ALPHA8, GL_ALPHA ); } - tex->createGLTexture(0, image_raw, 0, TRUE, LLTexture::LOCAL); + tex->createGLTexture(0, image_raw, 0, TRUE, LLGLTexture::LOCAL); gGL.getTexUnit(0)->bind(tex); tex->setAddressMode(LLTexUnit::TAM_CLAMP); diff --git a/indra/llappearance/lltexlayer.h b/indra/llappearance/lltexlayer.h index 4f2ee5b045..e9e1764763 100644 --- a/indra/llappearance/lltexlayer.h +++ b/indra/llappearance/lltexlayer.h @@ -28,7 +28,7 @@ #define LL_LLTEXLAYER_H #include -#include "lltexture.h" +#include "llgltexture.h" #include "llframetimer.h" #include "llavatarappearancedefines.h" #include "lltexlayerparams.h" @@ -287,7 +287,7 @@ class LLTexLayerStaticImageList : public LLSingleton public: LLTexLayerStaticImageList(); ~LLTexLayerStaticImageList(); - LLTexture* getTexture(const std::string& file_name, BOOL is_mask); + LLGLTexture* getTexture(const std::string& file_name, BOOL is_mask); LLImageTGA* getImageTGA(const std::string& file_name); void deleteCachedImages(); void dumpByteCount() const; @@ -295,7 +295,7 @@ protected: BOOL loadImageRaw(const std::string& file_name, LLImageRaw* image_raw); private: LLStringTable mImageNames; - typedef std::map > texture_map_t; + typedef std::map > texture_map_t; texture_map_t mStaticImageList; typedef std::map > image_tga_map_t; image_tga_map_t mStaticImageListTGA; diff --git a/indra/llappearance/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp index 4f0456f315..06001c6b15 100644 --- a/indra/llappearance/lltexlayerparams.cpp +++ b/indra/llappearance/lltexlayerparams.cpp @@ -97,7 +97,7 @@ void LLTexLayerParamAlpha::getCacheByteCount(S32* gl_bytes) iter != sInstances.end(); iter++) { LLTexLayerParamAlpha* instance = *iter; - LLTexture* tex = instance->mCachedProcessedTexture; + LLGLTexture* tex = instance->mCachedProcessedTexture; if (tex) { S32 bytes = (S32)tex->getWidth() * tex->getHeight() * tex->getComponents(); diff --git a/indra/llappearance/lltexlayerparams.h b/indra/llappearance/lltexlayerparams.h index dbffd15751..1974a4f7ac 100644 --- a/indra/llappearance/lltexlayerparams.h +++ b/indra/llappearance/lltexlayerparams.h @@ -36,7 +36,7 @@ class LLImageRaw; class LLImageTGA; class LLTexLayer; class LLTexLayerInterface; -class LLTexture; +class LLGLTexture; class LLWearable; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -91,7 +91,7 @@ public: BOOL getMultiplyBlend() const; private: - LLPointer mCachedProcessedTexture; + LLPointer mCachedProcessedTexture; LLPointer mStaticImageTGA; LLPointer mStaticImageRaw; BOOL mNeedsCreateTexture; diff --git a/indra/llappearance/lltexturemanagerbridge.h b/indra/llappearance/lltexturemanagerbridge.h index 20f5d0fd3c..99c01755d4 100644 --- a/indra/llappearance/lltexturemanagerbridge.h +++ b/indra/llappearance/lltexturemanagerbridge.h @@ -28,15 +28,15 @@ #define LL_TEXTUREMANAGERBRIDGE_H #include "llpointer.h" -#include "lltexture.h" +#include "llgltexture.h" // Abstract bridge interface class LLTextureManagerBridge { public: - virtual LLPointer getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE) = 0; - virtual LLPointer getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) = 0; - virtual LLTexture* getFetchedTexture(const LLUUID &image_id) = 0; + virtual LLPointer getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE) = 0; + virtual LLPointer getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) = 0; + virtual LLGLTexture* getFetchedTexture(const LLUUID &image_id) = 0; }; extern LLTextureManagerBridge* gTextureManagerBridgep; diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index 516af93316..4609401ccf 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -34,6 +34,7 @@ set(llrender_SOURCE_FILES llfontregistry.cpp llgldbg.cpp llglslshader.cpp + llgltexture.cpp llimagegl.cpp llpostprocess.cpp llrendernavprim.cpp @@ -56,6 +57,7 @@ set(llrender_HEADER_FILES llglheaders.h llglslshader.h llglstates.h + llgltexture.h llgltypes.h llimagegl.h llpostprocess.h diff --git a/indra/llrender/llgltexture.cpp b/indra/llrender/llgltexture.cpp new file mode 100644 index 0000000000..d06ed5e57b --- /dev/null +++ b/indra/llrender/llgltexture.cpp @@ -0,0 +1,396 @@ +/** + * @file llgltexture.cpp + * @brief Opengl texture implementation + * + * $LicenseInfo:firstyear=2000&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ +#include "linden_common.h" +#include "llgltexture.h" + + +// static +S32 LLGLTexture::getTotalNumOfCategories() +{ + return MAX_GL_IMAGE_CATEGORY - (BOOST_HIGH - BOOST_SCULPTED) + 2 ; +} + +// static +//index starts from zero. +S32 LLGLTexture::getIndexFromCategory(S32 category) +{ + return (category < BOOST_HIGH) ? category : category - (BOOST_HIGH - BOOST_SCULPTED) + 1 ; +} + +//static +S32 LLGLTexture::getCategoryFromIndex(S32 index) +{ + return (index < BOOST_HIGH) ? index : index + (BOOST_HIGH - BOOST_SCULPTED) - 1 ; +} + +LLGLTexture::LLGLTexture(BOOL usemipmaps) +{ + init(); + mUseMipMaps = usemipmaps; +} + +LLGLTexture::LLGLTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) +{ + init(); + mFullWidth = width ; + mFullHeight = height ; + mUseMipMaps = usemipmaps; + mComponents = components ; + setTexelsPerImage(); +} + +LLGLTexture::LLGLTexture(const LLImageRaw* raw, BOOL usemipmaps) +{ + init(); + mUseMipMaps = usemipmaps ; + // Create an empty image of the specified size and width + mGLTexturep = new LLImageGL(raw, usemipmaps) ; +} + +LLGLTexture::~LLGLTexture() +{ + cleanup(); +} + +void LLGLTexture::init() +{ + mBoostLevel = LLGLTexture::BOOST_NONE; + + mFullWidth = 0; + mFullHeight = 0; + mTexelsPerImage = 0 ; + mUseMipMaps = FALSE ; + mComponents = 0 ; + + mTextureState = NO_DELETE ; + mDontDiscard = FALSE; + mNeedsGLTexture = FALSE ; +} + +void LLGLTexture::cleanup() +{ + if(mGLTexturep) + { + mGLTexturep->cleanup(); + } +} + +// virtual +void LLGLTexture::dump() +{ + if(mGLTexturep) + { + mGLTexturep->dump(); + } +} + +void LLGLTexture::setBoostLevel(S32 level) +{ + if(mBoostLevel != level) + { + mBoostLevel = level ; + if(mBoostLevel != LLGLTexture::BOOST_NONE) + { + setNoDelete() ; + } + } +} + +void LLGLTexture::forceActive() +{ + mTextureState = ACTIVE ; +} + +void LLGLTexture::setActive() +{ + if(mTextureState != NO_DELETE) + { + mTextureState = ACTIVE ; + } +} + +//set the texture to stay in memory +void LLGLTexture::setNoDelete() +{ + mTextureState = NO_DELETE ; +} + +void LLGLTexture::generateGLTexture() +{ + if(mGLTexturep.isNull()) + { + mGLTexturep = new LLImageGL(mFullWidth, mFullHeight, mComponents, mUseMipMaps) ; + } +} + +LLImageGL* LLGLTexture::getGLTexture() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep ; +} + +BOOL LLGLTexture::createGLTexture() +{ + if(mGLTexturep.isNull()) + { + generateGLTexture() ; + } + + return mGLTexturep->createGLTexture() ; +} + +BOOL LLGLTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, BOOL to_create, S32 category) +{ + llassert(mGLTexturep.notNull()) ; + + BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category) ; + + if(ret) + { + mFullWidth = mGLTexturep->getCurrentWidth() ; + mFullHeight = mGLTexturep->getCurrentHeight() ; + mComponents = mGLTexturep->getComponents() ; + setTexelsPerImage(); + } + + return ret ; +} + +void LLGLTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes) +{ + llassert(mGLTexturep.notNull()) ; + + mGLTexturep->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes) ; +} +void LLGLTexture::setAddressMode(LLTexUnit::eTextureAddressMode mode) +{ + llassert(mGLTexturep.notNull()) ; + mGLTexturep->setAddressMode(mode) ; +} +void LLGLTexture::setFilteringOption(LLTexUnit::eTextureFilterOptions option) +{ + llassert(mGLTexturep.notNull()) ; + mGLTexturep->setFilteringOption(option) ; +} + +//virtual +S32 LLGLTexture::getWidth(S32 discard_level) const +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->getWidth(discard_level) ; +} + +//virtual +S32 LLGLTexture::getHeight(S32 discard_level) const +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->getHeight(discard_level) ; +} + +S32 LLGLTexture::getMaxDiscardLevel() const +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->getMaxDiscardLevel() ; +} +S32 LLGLTexture::getDiscardLevel() const +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->getDiscardLevel() ; +} +S8 LLGLTexture::getComponents() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getComponents() ; +} + +LLGLuint LLGLTexture::getTexName() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getTexName() ; +} + +BOOL LLGLTexture::hasGLTexture() const +{ + if(mGLTexturep.notNull()) + { + return mGLTexturep->getHasGLTexture() ; + } + return FALSE ; +} + +BOOL LLGLTexture::getBoundRecently() const +{ + if(mGLTexturep.notNull()) + { + return mGLTexturep->getBoundRecently() ; + } + return FALSE ; +} + +LLTexUnit::eTextureType LLGLTexture::getTarget(void) const +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->getTarget() ; +} + +BOOL LLGLTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height) +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height) ; +} + +BOOL LLGLTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height) +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->setSubImage(datap, data_width, data_height, x_pos, y_pos, width, height) ; +} + +void LLGLTexture::setGLTextureCreated (bool initialized) +{ + llassert(mGLTexturep.notNull()) ; + + mGLTexturep->setGLTextureCreated (initialized) ; +} + +void LLGLTexture::setCategory(S32 category) +{ + llassert(mGLTexturep.notNull()) ; + + mGLTexturep->setCategory(category) ; +} + +LLTexUnit::eTextureAddressMode LLGLTexture::getAddressMode(void) const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getAddressMode() ; +} + +S32 LLGLTexture::getTextureMemory() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->mTextureMemory ; +} + +LLGLenum LLGLTexture::getPrimaryFormat() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getPrimaryFormat() ; +} + +BOOL LLGLTexture::getIsAlphaMask() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getIsAlphaMask() ; +} + +BOOL LLGLTexture::getMask(const LLVector2 &tc) +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getMask(tc) ; +} + +F32 LLGLTexture::getTimePassedSinceLastBound() +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getTimePassedSinceLastBound() ; +} +BOOL LLGLTexture::getMissed() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getMissed() ; +} + +BOOL LLGLTexture::isJustBound() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->isJustBound() ; +} + +void LLGLTexture::forceUpdateBindStats(void) const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->forceUpdateBindStats() ; +} + +U32 LLGLTexture::getTexelsInAtlas() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getTexelsInAtlas() ; +} + +U32 LLGLTexture::getTexelsInGLTexture() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getTexelsInGLTexture() ; +} + +BOOL LLGLTexture::isGLTextureCreated() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->isGLTextureCreated() ; +} + +S32 LLGLTexture::getDiscardLevelInAtlas() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getDiscardLevelInAtlas() ; +} + +void LLGLTexture::destroyGLTexture() +{ + if(mGLTexturep.notNull() && mGLTexturep->getHasGLTexture()) + { + mGLTexturep->destroyGLTexture() ; + mTextureState = DELETED ; + } +} + +void LLGLTexture::setTexelsPerImage() +{ + S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT); + S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT); + mTexelsPerImage = (F32)fullwidth * fullheight; +} + + diff --git a/indra/llrender/llgltexture.h b/indra/llrender/llgltexture.h new file mode 100644 index 0000000000..a02946d37f --- /dev/null +++ b/indra/llrender/llgltexture.h @@ -0,0 +1,196 @@ +/** + * @file llglviewertexture.h + * @brief Object for managing opengl textures + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + + +#ifndef LL_GL_TEXTURE_H +#define LL_GL_TEXTURE_H + +#include "lltexture.h" +#include "llgl.h" + +class LLImageRaw; + +// +//this the parent for the class LLViewerTexture +//through the following virtual functions, the class LLViewerTexture can be reached from /llrender. +// +class LLGLTexture : public LLTexture +{ +public: + enum + { + MAX_IMAGE_SIZE_DEFAULT = 1024, + INVALID_DISCARD_LEVEL = 0x7fff + }; + + enum EBoostLevel + { + BOOST_NONE = 0, + BOOST_AVATAR_BAKED , + BOOST_AVATAR , + BOOST_CLOUDS , + BOOST_SCULPTED , + + BOOST_HIGH = 10, + BOOST_BUMP , + BOOST_TERRAIN , // has to be high priority for minimap / low detail + BOOST_SELECTED , + BOOST_AVATAR_BAKED_SELF , + BOOST_AVATAR_SELF , // needed for baking avatar + BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay. + BOOST_HUD , + BOOST_ICON , + BOOST_UI , + BOOST_PREVIEW , + BOOST_MAP , + BOOST_MAP_VISIBLE , + BOOST_MAX_LEVEL, + + //other texture Categories + LOCAL = BOOST_MAX_LEVEL, + AVATAR_SCRATCH_TEX, + DYNAMIC_TEX, + MEDIA, + ATLAS, + OTHER, + MAX_GL_IMAGE_CATEGORY + }; + + static S32 getTotalNumOfCategories() ; + static S32 getIndexFromCategory(S32 category) ; + static S32 getCategoryFromIndex(S32 index) ; + +protected: + virtual ~LLGLTexture(); + LOG_CLASS(LLGLTexture); + +public: + LLGLTexture(BOOL usemipmaps = TRUE); + LLGLTexture(const LLImageRaw* raw, BOOL usemipmaps) ; + LLGLTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) ; + + virtual void dump(); // debug info to llinfos + + void setBoostLevel(S32 level); + S32 getBoostLevel() { return mBoostLevel; } + + S32 getFullWidth() const { return mFullWidth; } + S32 getFullHeight() const { return mFullHeight; } + + void generateGLTexture() ; + void destroyGLTexture() ; + + virtual const LLUUID& getID() const = 0; + + //--------------------------------------------------------------------------------------------- + //functions to access LLImageGL + //--------------------------------------------------------------------------------------------- + /*virtual*/S32 getWidth(S32 discard_level = -1) const; + /*virtual*/S32 getHeight(S32 discard_level = -1) const; + + BOOL hasGLTexture() const ; + LLGLuint getTexName() const ; + BOOL createGLTexture() ; + BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLGLTexture::OTHER); + + void setFilteringOption(LLTexUnit::eTextureFilterOptions option); + void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); + void setAddressMode(LLTexUnit::eTextureAddressMode mode); + BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height); + BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height); + void setGLTextureCreated (bool initialized); + void setCategory(S32 category) ; + + LLTexUnit::eTextureAddressMode getAddressMode(void) const ; + S32 getMaxDiscardLevel() const; + S32 getDiscardLevel() const; + S8 getComponents() const; + BOOL getBoundRecently() const; + S32 getTextureMemory() const ; + LLGLenum getPrimaryFormat() const; + BOOL getIsAlphaMask() const ; + LLTexUnit::eTextureType getTarget(void) const ; + BOOL getMask(const LLVector2 &tc); + F32 getTimePassedSinceLastBound(); + BOOL getMissed() const ; + BOOL isJustBound()const ; + void forceUpdateBindStats(void) const; + + U32 getTexelsInAtlas() const ; + U32 getTexelsInGLTexture() const ; + BOOL isGLTextureCreated() const ; + S32 getDiscardLevelInAtlas() const ; + //--------------------------------------------------------------------------------------------- + //end of functions to access LLImageGL + //--------------------------------------------------------------------------------------------- + + //----------------- + /*virtual*/ void setActive() ; + void forceActive() ; + void setNoDelete() ; + void dontDiscard() { mDontDiscard = 1; mTextureState = NO_DELETE; } + BOOL getDontDiscard() const { return mDontDiscard; } + //----------------- + +private: + void cleanup(); + void init(); + +protected: + void setTexelsPerImage(); + + //note: do not make this function public. + /*virtual*/ LLImageGL* getGLTexture() const ; + +protected: + S32 mBoostLevel; // enum describing priority level + S32 mFullWidth; + S32 mFullHeight; + BOOL mUseMipMaps; + S8 mComponents; + F32 mTexelsPerImage; // Texels per image. + mutable S8 mNeedsGLTexture; + + //GL texture + LLPointer mGLTexturep ; + S8 mDontDiscard; // Keep full res version of this image (for UI, etc) + +protected: + typedef enum + { + DELETED = 0, //removed from memory + DELETION_CANDIDATE, //ready to be removed from memory + INACTIVE, //not be used for the last certain period (i.e., 30 seconds). + ACTIVE, //just being used, can become inactive if not being used for a certain time (10 seconds). + NO_DELETE = 99 //stay in memory, can not be removed. + } LLGLTextureState; + LLGLTextureState mTextureState ; + + +}; + +#endif // LL_GL_TEXTURE_H + diff --git a/indra/llrender/lltexture.h b/indra/llrender/lltexture.h index 40245968d1..2f9eb9b642 100644 --- a/indra/llrender/lltexture.h +++ b/indra/llrender/lltexture.h @@ -32,18 +32,15 @@ #ifndef LL_TEXTURE_H #define LL_TEXTURE_H -#include "llgltypes.h" #include "llrefcount.h" -#include "llrender.h" - +class LLImageGL ; +class LLTexUnit ; class LLFontGL ; -class LLImageRaw ; // -//this is an abstract class as the parent for the class LLViewerTexture -//through the following virtual functions, the class LLViewerTexture can be reached from /llrender. +//this is an abstract class as the parent for the class LLGLTexture // -class LLTexture : public virtual LLRefCount +class LLTexture : public LLRefCount { friend class LLTexUnit ; friend class LLFontGL ; @@ -54,41 +51,8 @@ protected: public: LLTexture(){} - enum EBoostLevel - { - BOOST_NONE = 0, - BOOST_AVATAR_BAKED , - BOOST_AVATAR , - BOOST_CLOUDS , - BOOST_SCULPTED , - - BOOST_HIGH = 10, - BOOST_BUMP , - BOOST_TERRAIN , // has to be high priority for minimap / low detail - BOOST_SELECTED , - BOOST_AVATAR_BAKED_SELF , - BOOST_AVATAR_SELF , // needed for baking avatar - BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay. - BOOST_HUD , - BOOST_ICON , - BOOST_UI , - BOOST_PREVIEW , - BOOST_MAP , - BOOST_MAP_VISIBLE , - BOOST_MAX_LEVEL, - - //other texture Categories - LOCAL = BOOST_MAX_LEVEL, - AVATAR_SCRATCH_TEX, - DYNAMIC_TEX, - MEDIA, - ATLAS, - OTHER, - MAX_GL_IMAGE_CATEGORY - }; - // - //interfaces to access LLViewerTexture + //interfaces to access LLGLTexture // virtual S8 getType() const = 0 ; virtual void setKnownDrawSize(S32 width, S32 height) = 0 ; @@ -97,13 +61,6 @@ public: virtual void setActive() = 0 ; virtual S32 getWidth(S32 discard_level = -1) const = 0 ; virtual S32 getHeight(S32 discard_level = -1) const = 0 ; - virtual BOOL hasGLTexture() const = 0; - virtual BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLTexture::OTHER) = 0; - virtual void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE) = 0; - virtual void setAddressMode(LLTexUnit::eTextureAddressMode mode) = 0; - virtual LLTexUnit::eTextureAddressMode getAddressMode(void) const = 0; - virtual S8 getComponents() const = 0; - virtual const LLUUID& getID() const = 0; private: //note: do not make this function public. diff --git a/indra/newview/llcolorswatch.cpp b/indra/newview/llcolorswatch.cpp index 5b942f283a..87fd47cb2c 100644 --- a/indra/newview/llcolorswatch.cpp +++ b/indra/newview/llcolorswatch.cpp @@ -242,7 +242,7 @@ void LLColorSwatchCtrl::draw() if (!mFallbackImageName.empty()) { LLPointer fallback_image = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, TRUE, - LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); if( fallback_image->getComponents() == 4 ) { gl_rect_2d_checkerboard( interior ); diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index a264eae302..74633e4e42 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -153,7 +153,7 @@ void LLStandardBumpmap::addstandard() gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mLabel = label; gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage = LLViewerTextureManager::getFetchedTexture(LLUUID(bump_image_id)); - gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLViewerTexture::BOOST_BUMP) ; + gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLGLTexture::BOOST_BUMP) ; gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setLoadedCallback(LLBumpImageList::onSourceStandardLoaded, 0, TRUE, FALSE, NULL, NULL ); gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->forceToSaveRawImage(0) ; LLStandardBumpmap::sStandardBumpmapCount++; @@ -1075,7 +1075,7 @@ LLViewerTexture* LLBumpImageList::getBrightnessDarknessImage(LLViewerFetchedText src_image->getHeight() != bump->getHeight())// || //(LLPipeline::sRenderDeferred && bump->getComponents() != 4)) { - src_image->setBoostLevel(LLViewerTexture::BOOST_BUMP) ; + src_image->setBoostLevel(LLGLTexture::BOOST_BUMP) ; src_image->setLoadedCallback( callback_func, 0, TRUE, FALSE, new LLUUID(src_image->getID()), NULL ); src_image->forceToSaveRawImage(0) ; } diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 9bc32fddbd..809f34bdff 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -69,7 +69,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) : sDetailScale = 1.f/gSavedSettings.getF32("RenderTerrainScale"); sDetailMode = gSavedSettings.getS32("RenderTerrainDetail"); mAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient.tga", - TRUE, LLViewerTexture::BOOST_UI, + TRUE, LLGLTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE, format, int_format, LLUUID("e97cf410-8e61-7005-ec06-629eba4cd1fb")); @@ -78,7 +78,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) : mAlphaRampImagep->setAddressMode(LLTexUnit::TAM_CLAMP); m2DAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient_2d.j2c", - TRUE, LLViewerTexture::BOOST_UI, + TRUE, LLGLTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE, format, int_format, LLUUID("38b86f85-2575-52a9-a531-23108d8da837")); @@ -86,7 +86,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) : //gGL.getTexUnit(0)->bind(m2DAlphaRampImagep.get()); m2DAlphaRampImagep->setAddressMode(LLTexUnit::TAM_CLAMP); - mTexturep->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); + mTexturep->setBoostLevel(LLGLTexture::BOOST_TERRAIN); //gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } @@ -170,7 +170,7 @@ void LLDrawPoolTerrain::render(S32 pass) LLVLComposition *compp = regionp->getComposition(); for (S32 i = 0; i < 4; i++) { - compp->mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); + compp->mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); compp->mDetailTextures[i]->addTextureStats(1024.f*1024.f); // assume large pixel area } diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 4f6eaa5a5b..26890bd75f 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -66,11 +66,11 @@ LLVector3 LLDrawPoolWater::sLightDir; LLDrawPoolWater::LLDrawPoolWater() : LLFacePool(POOL_WATER) { - mHBTex[0] = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLViewerTexture::BOOST_UI); + mHBTex[0] = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLGLTexture::BOOST_UI); gGL.getTexUnit(0)->bind(mHBTex[0]) ; mHBTex[0]->setAddressMode(LLTexUnit::TAM_CLAMP); - mHBTex[1] = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLViewerTexture::BOOST_UI); + mHBTex[1] = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLGLTexture::BOOST_UI); gGL.getTexUnit(0)->bind(mHBTex[1]); mHBTex[1]->setAddressMode(LLTexUnit::TAM_CLAMP); diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index fa42b157a7..29ad4f34d2 100755 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -107,7 +107,7 @@ void LLViewerDynamicTexture::generateGLTexture(LLGLint internal_format, LLGLenum { setExplicitFormat(internal_format, primary_format, type_format, swap_bytes); } - createGLTexture(0, raw_image, 0, TRUE, LLViewerTexture::DYNAMIC_TEX); + createGLTexture(0, raw_image, 0, TRUE, LLGLTexture::DYNAMIC_TEX); setAddressMode((mClamp) ? LLTexUnit::TAM_CLAMP : LLTexUnit::TAM_WRAP); mGLTexturep->setGLTextureCreated(false); } diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 4a0c94df33..947ab84eec 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -560,8 +560,8 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color) /* removed in lieu of raycast uv detection void LLFace::renderSelectedUV() { - LLViewerTexture* red_blue_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test1.j2c", TRUE, LLViewerTexture::BOOST_UI); - LLViewerTexture* green_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test2.tga", TRUE, LLViewerTexture::BOOST_UI); + LLViewerTexture* red_blue_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test1.j2c", TRUE, LLGLTexture::BOOST_UI); + LLViewerTexture* green_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test2.tga", TRUE, LLGLTexture::BOOST_UI); LLGLSUVSelect object_select; diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index a071f338ba..dbab15dc9e 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -2488,7 +2488,7 @@ void LLModelLoader::loadTextures() if(!material.mDiffuseMapFilename.empty()) { material.mDiffuseMap = - LLViewerTextureManager::getFetchedTextureFromUrl("file://" + material.mDiffuseMapFilename, TRUE, LLViewerTexture::BOOST_PREVIEW); + LLViewerTextureManager::getFetchedTextureFromUrl("file://" + material.mDiffuseMapFilename, TRUE, LLGLTexture::BOOST_PREVIEW); material.mDiffuseMap->setLoadedCallback(LLModelPreview::textureLoadedCallback, 0, TRUE, FALSE, mPreview, NULL, FALSE); material.mDiffuseMap->forceToSaveRawImage(0, F32_MAX); mNumOfFetchingTextures++ ; diff --git a/indra/newview/llfloaterreporter.cpp b/indra/newview/llfloaterreporter.cpp index 479bdd5ff7..da773e90ec 100644 --- a/indra/newview/llfloaterreporter.cpp +++ b/indra/newview/llfloaterreporter.cpp @@ -765,8 +765,8 @@ void LLFloaterReporter::takeScreenshot() // store in the image list so it doesn't try to fetch from the server LLPointer image_in_list = - LLViewerTextureManager::getFetchedTexture(mResourceDatap->mAssetInfo.mUuid, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::FETCHED_TEXTURE); - image_in_list->createGLTexture(0, raw, 0, TRUE, LLViewerTexture::OTHER); + LLViewerTextureManager::getFetchedTexture(mResourceDatap->mAssetInfo.mUuid, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::FETCHED_TEXTURE); + image_in_list->createGLTexture(0, raw, 0, TRUE, LLGLTexture::OTHER); // the texture picker then uses that texture LLTexturePicker* texture = getChild("screenshot"); diff --git a/indra/newview/llfloaterscriptdebug.cpp b/indra/newview/llfloaterscriptdebug.cpp index b691db1049..c987dbb4fb 100644 --- a/indra/newview/llfloaterscriptdebug.cpp +++ b/indra/newview/llfloaterscriptdebug.cpp @@ -105,7 +105,7 @@ void LLFloaterScriptDebug::addScriptLine(const std::string &utf8mesg, const std: if (objectp) { - objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, LLViewerTexture::BOOST_UI)); + objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, LLGLTexture::BOOST_UI)); floater_label = llformat("%s(%.0f, %.0f, %.0f)", user_name.c_str(), objectp->getPositionRegion().mV[VX], diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp index fce4c29870..3a199135b6 100644 --- a/indra/newview/lllocalbitmaps.cpp +++ b/indra/newview/lllocalbitmaps.cpp @@ -440,7 +440,7 @@ void LLLocalBitmap::updateUserPrims(LLUUID old_id, LLUUID new_id) if (face && face->getTexture() && face->getTexture()->getID() == old_id) { object->setTEImage(face_iter, LLViewerTextureManager::getFetchedTexture - (new_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + (new_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); update_obj = true; } diff --git a/indra/newview/llpreviewtexture.cpp b/indra/newview/llpreviewtexture.cpp index 3ff5a05d81..3784208e37 100644 --- a/indra/newview/llpreviewtexture.cpp +++ b/indra/newview/llpreviewtexture.cpp @@ -70,7 +70,7 @@ LLPreviewTexture::LLPreviewTexture(const LLSD& key) mAspectRatio(0.f), mPreviewToSave(FALSE), mImage(NULL), - mImageOldBoostLevel(LLViewerTexture::BOOST_NONE) + mImageOldBoostLevel(LLGLTexture::BOOST_NONE) { updateImageID(); if (key.has("save_as")) @@ -468,9 +468,9 @@ void LLPreviewTexture::onAspectRatioCommit(LLUICtrl* ctrl, void* userdata) void LLPreviewTexture::loadAsset() { - mImage = LLViewerTextureManager::getFetchedTexture(mImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mImage = LLViewerTextureManager::getFetchedTexture(mImageID, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); mImageOldBoostLevel = mImage->getBoostLevel(); - mImage->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); + mImage->setBoostLevel(LLGLTexture::BOOST_PREVIEW); mImage->forceToSaveRawImage(0) ; mAssetStatus = PREVIEW_ASSET_LOADING; mUpdateDimensions = TRUE; diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index c3c37141ed..24e272c740 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -1608,7 +1608,7 @@ void LLSelectMgr::selectionSetImage(const LLUUID& imageid) // Texture picker defaults aren't inventory items // * Don't need to worry about permissions for them // * Can just apply the texture and be done with it. - objectp->setTEImage(te, LLViewerTextureManager::getFetchedTexture(mImageID, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + objectp->setTEImage(te, LLViewerTextureManager::getFetchedTexture(mImageID, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); } return true; } @@ -1774,7 +1774,7 @@ BOOL LLSelectMgr::selectionRevertTextures() } else { - object->setTEImage(te, LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + object->setTEImage(te, LLViewerTextureManager::getFetchedTexture(id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); } } } @@ -5198,7 +5198,7 @@ void LLSelectMgr::updateSilhouettes() if (!mSilhouetteImagep) { - mSilhouetteImagep = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", TRUE, LLViewerTexture::BOOST_UI); + mSilhouetteImagep = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", TRUE, LLGLTexture::BOOST_UI); } mHighlightedObjects->cleanupNodes(); diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 06c87e57fc..c804898cc3 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -3574,9 +3574,9 @@ void renderTexturePriority(LLDrawable* drawable) drawBox(center, size); /*S32 boost = imagep->getBoostLevel(); - if (boost>LLViewerTexture::BOOST_NONE) + if (boost>LLGLTexture::BOOST_NONE) { - F32 t = (F32) boost / (F32) (LLViewerTexture::BOOST_MAX_LEVEL-1); + F32 t = (F32) boost / (F32) (LLGLTexture::BOOST_MAX_LEVEL-1); LLVector4 col = lerp(boost_cold, boost_hot, t); LLGLEnable blend_on(GL_BLEND); gGL.blendFunc(GL_SRC_ALPHA, GL_ONE); diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index ec36cf48c2..3dc506d265 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -571,7 +571,7 @@ void LLFloaterTexturePicker::draw() if(mImageAssetID.notNull()) { mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES); - mTexturep->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); + mTexturep->setBoostLevel(LLGLTexture::BOOST_PREVIEW); } if (mTentativeLabel) @@ -1456,9 +1456,9 @@ void LLTextureCtrl::draw() } else if (!mImageAssetID.isNull()) { - LLPointer texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES,LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLPointer texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES,LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - texture->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); + texture->setBoostLevel(LLGLTexture::BOOST_PREVIEW); texture->forceToSaveRawImage(0) ; mTexturep = texture; diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index 03529b9246..e9615e2613 100755 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -170,7 +170,7 @@ void LLTextureBar::draw() { color = LLColor4::green4; } - else if (mImagep->getBoostLevel() > LLViewerTexture::BOOST_NONE) + else if (mImagep->getBoostLevel() > LLGLTexture::BOOST_NONE) { color = LLColor4::magenta; } diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 0bf039224c..3bb7de74e1 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -3290,14 +3290,14 @@ void LLViewerObject::boostTexturePriority(BOOL boost_children /* = TRUE */) S32 tex_count = getNumTEs(); for (i = 0; i < tex_count; i++) { - getTEImage(i)->setBoostLevel(LLViewerTexture::BOOST_SELECTED); + getTEImage(i)->setBoostLevel(LLGLTexture::BOOST_SELECTED); } if (isSculpted() && !isMesh()) { LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT); LLUUID sculpt_id = sculpt_params->getSculptTexture(); - LLViewerTextureManager::getFetchedTexture(sculpt_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLViewerTexture::BOOST_SELECTED); + LLViewerTextureManager::getFetchedTexture(sculpt_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLGLTexture::BOOST_SELECTED); } if (boost_children) @@ -4044,7 +4044,7 @@ void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry) // if (mDrawable.notNull() && mDrawable->isVisible()) // { const LLUUID& image_id = getTE(te)->getID(); - mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); // } } @@ -4070,7 +4070,7 @@ S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, const std: uuid == LLUUID::null) { retval = LLPrimitive::setTETexture(te, uuid); - mTEImages[te] = LLViewerTextureManager::getFetchedTextureFromUrl (url, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, uuid); + mTEImages[te] = LLViewerTextureManager::getFetchedTextureFromUrl (url, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, uuid); setChanged(TEXTURE); if (mDrawable.notNull()) { @@ -4087,7 +4087,7 @@ S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, LLHost hos uuid == LLUUID::null) { retval = LLPrimitive::setTETexture(te, uuid); - mTEImages[te] = LLViewerTextureManager::getFetchedTexture(uuid, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); + mTEImages[te] = LLViewerTextureManager::getFetchedTexture(uuid, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); setChanged(TEXTURE); if (mDrawable.notNull()) { diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index 961c7082cf..635cda4e27 100755 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -564,7 +564,7 @@ F32 gWorstLandCompression = 0.f, gWorstWaterCompression = 0.f; U32 gTotalWorldBytes = 0, gTotalObjectBytes = 0, gTotalTextureBytes = 0, gSimPingCount = 0; U32 gObjectBits = 0; F32 gAvgSimPing = 0.f; -U32 gTotalTextureBytesPerBoostLevel[LLViewerTexture::MAX_GL_IMAGE_CATEGORY] = {0}; +U32 gTotalTextureBytesPerBoostLevel[LLGLTexture::MAX_GL_IMAGE_CATEGORY] = {0}; extern U32 gVisCompared; extern U32 gVisTested; diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index c362269b81..a73ce1d115 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -233,7 +233,7 @@ LLPointer LLViewerTextureManager::getLocalTexture(BOOL usemipma if(generate_gl_tex) { tex->generateGLTexture() ; - tex->setCategory(LLViewerTexture::LOCAL) ; + tex->setCategory(LLGLTexture::LOCAL) ; } return tex ; } @@ -243,14 +243,14 @@ LLPointer LLViewerTextureManager::getLocalTexture(const LLUUID& if(generate_gl_tex) { tex->generateGLTexture() ; - tex->setCategory(LLViewerTexture::LOCAL) ; + tex->setCategory(LLGLTexture::LOCAL) ; } return tex ; } LLPointer LLViewerTextureManager::getLocalTexture(const LLImageRaw* raw, BOOL usemipmaps) { LLPointer tex = new LLViewerTexture(raw, usemipmaps) ; - tex->setCategory(LLViewerTexture::LOCAL) ; + tex->setCategory(LLGLTexture::LOCAL) ; return tex ; } LLPointer LLViewerTextureManager::getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex) @@ -259,7 +259,7 @@ LLPointer LLViewerTextureManager::getLocalTexture(const U32 wid if(generate_gl_tex) { tex->generateGLTexture() ; - tex->setCategory(LLViewerTexture::LOCAL) ; + tex->setCategory(LLGLTexture::LOCAL) ; } return tex ; } @@ -309,17 +309,17 @@ LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromHost(const // Create a bridge to the viewer texture manager. class LLViewerTextureManagerBridge : public LLTextureManagerBridge { - /*virtual*/ LLPointer getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE) + /*virtual*/ LLPointer getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE) { return LLViewerTextureManager::getLocalTexture(usemipmaps, generate_gl_tex); } - /*virtual*/ LLPointer getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) + /*virtual*/ LLPointer getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) { return LLViewerTextureManager::getLocalTexture(width, height, components, usemipmaps, generate_gl_tex); } - /*virtual*/ LLTexture* getFetchedTexture(const LLUUID &image_id) + /*virtual*/ LLGLTexture* getFetchedTexture(const LLUUID &image_id) { return LLViewerTextureManager::getFetchedTexture(image_id); } @@ -371,12 +371,12 @@ void LLViewerTextureManager::init() imagep->setCachedRawImage(0, image_raw) ; image_raw = NULL; #else - LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI); + LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLGLTexture::BOOST_UI); #endif LLViewerFetchedTexture::sDefaultImagep->dontDiscard(); - LLViewerFetchedTexture::sDefaultImagep->setCategory(LLViewerTexture::OTHER) ; + LLViewerFetchedTexture::sDefaultImagep->setCategory(LLGLTexture::OTHER) ; - LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, LLViewerTexture::BOOST_UI); + LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, LLGLTexture::BOOST_UI); LLViewerFetchedTexture::sSmokeImagep->setNoDelete() ; image_raw = new LLImageRaw(32,32,3); @@ -442,25 +442,6 @@ void LLViewerTexture::initClass() } } -// static -S32 LLViewerTexture::getTotalNumOfCategories() -{ - return MAX_GL_IMAGE_CATEGORY - (BOOST_HIGH - BOOST_SCULPTED) + 2 ; -} - -// static -//index starts from zero. -S32 LLViewerTexture::getIndexFromCategory(S32 category) -{ - return (category < BOOST_HIGH) ? category : category - (BOOST_HIGH - BOOST_SCULPTED) + 1 ; -} - -//static -S32 LLViewerTexture::getCategoryFromIndex(S32 index) -{ - return (index < BOOST_HIGH) ? index : index + (BOOST_HIGH - BOOST_SCULPTED) - 1 ; -} - // tuning params const F32 discard_bias_delta = .25f; const F32 discard_delta_time = 0.5f; @@ -597,45 +578,38 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity //------------------------------------------------------------------------------------------- const U32 LLViewerTexture::sCurrentFileVersion = 1; -LLViewerTexture::LLViewerTexture(BOOL usemipmaps) +LLViewerTexture::LLViewerTexture(BOOL usemipmaps) : + LLGLTexture(usemipmaps) { init(true); - mUseMipMaps = usemipmaps ; mID.generate(); sImageCount++; } -LLViewerTexture::LLViewerTexture(const LLUUID& id, BOOL usemipmaps) - : mID(id) +LLViewerTexture::LLViewerTexture(const LLUUID& id, BOOL usemipmaps) : + LLGLTexture(usemipmaps), + mID(id) { init(true); - mUseMipMaps = usemipmaps ; sImageCount++; } -LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) +LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) : + LLGLTexture(width, height, components, usemipmaps) { init(true); - mFullWidth = width ; - mFullHeight = height ; - mUseMipMaps = usemipmaps ; - mComponents = components ; - setTexelsPerImage(); - mID.generate(); sImageCount++; } -LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) +LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) : + LLGLTexture(raw, usemipmaps) { init(true); - mUseMipMaps = usemipmaps ; - mGLTexturep = new LLImageGL(raw, usemipmaps) ; - // Create an empty image of the specified size and width mID.generate(); sImageCount++; } @@ -646,20 +620,10 @@ LLViewerTexture::~LLViewerTexture() sImageCount--; } +// virtual void LLViewerTexture::init(bool firstinit) { - mBoostLevel = LLViewerTexture::BOOST_NONE; - - mFullWidth = 0; - mFullHeight = 0; - mTexelsPerImage = 0 ; - mUseMipMaps = FALSE ; - mComponents = 0 ; - - mTextureState = NO_DELETE ; - mDontDiscard = FALSE; mMaxVirtualSize = 0.f; - mNeedsGLTexture = FALSE ; mMaxVirtualSizeResetInterval = 1; mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval ; mAdditionalDecodePriority = 0.f ; @@ -680,38 +644,18 @@ void LLViewerTexture::cleanup() { mFaceList.clear() ; mVolumeList.clear(); - if(mGLTexturep) - { - mGLTexturep->cleanup(); - } } // virtual void LLViewerTexture::dump() { - if(mGLTexturep) - { - mGLTexturep->dump(); - } + LLGLTexture::dump(); llinfos << "LLViewerTexture" << " mID " << mID << llendl; } -void LLViewerTexture::setBoostLevel(S32 level) -{ - if(mBoostLevel != level) - { - mBoostLevel = level ; - if(mBoostLevel != LLViewerTexture::BOOST_NONE) - { - setNoDelete() ; - } - } -} - - bool LLViewerTexture::bindDefaultImage(S32 stage) { if (stage < 0) return false; @@ -904,294 +848,18 @@ void LLViewerTexture::reorganizeVolumeList() mVolumeList.erase(mVolumeList.begin() + mNumVolumes, mVolumeList.end()); } - - //virtual void LLViewerTexture::switchToCachedImage() { //nothing here. } -void LLViewerTexture::forceActive() -{ - mTextureState = ACTIVE ; -} - -void LLViewerTexture::setActive() -{ - if(mTextureState != NO_DELETE) - { - mTextureState = ACTIVE ; - } -} - -//set the texture to stay in memory -void LLViewerTexture::setNoDelete() -{ - mTextureState = NO_DELETE ; -} - -void LLViewerTexture::generateGLTexture() -{ - if(mGLTexturep.isNull()) - { - mGLTexturep = new LLImageGL(mFullWidth, mFullHeight, mComponents, mUseMipMaps) ; - } -} - -LLImageGL* LLViewerTexture::getGLTexture() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep ; -} - -BOOL LLViewerTexture::createGLTexture() -{ - if(mGLTexturep.isNull()) - { - generateGLTexture() ; - } - - return mGLTexturep->createGLTexture() ; -} - -BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, BOOL to_create, S32 category) -{ - llassert(mGLTexturep.notNull()) ; - - BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category) ; - - if(ret) - { - mFullWidth = mGLTexturep->getCurrentWidth() ; - mFullHeight = mGLTexturep->getCurrentHeight() ; - mComponents = mGLTexturep->getComponents() ; - setTexelsPerImage(); - } - - return ret ; -} - //virtual void LLViewerTexture::setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) { //nothing here. } -void LLViewerTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes) -{ - llassert(mGLTexturep.notNull()) ; - - mGLTexturep->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes) ; -} -void LLViewerTexture::setAddressMode(LLTexUnit::eTextureAddressMode mode) -{ - llassert(mGLTexturep.notNull()) ; - mGLTexturep->setAddressMode(mode) ; -} -void LLViewerTexture::setFilteringOption(LLTexUnit::eTextureFilterOptions option) -{ - llassert(mGLTexturep.notNull()) ; - mGLTexturep->setFilteringOption(option) ; -} - -//virtual -S32 LLViewerTexture::getWidth(S32 discard_level) const -{ - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getWidth(discard_level) ; -} - -//virtual -S32 LLViewerTexture::getHeight(S32 discard_level) const -{ - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getHeight(discard_level) ; -} - -S32 LLViewerTexture::getMaxDiscardLevel() const -{ - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getMaxDiscardLevel() ; -} -S32 LLViewerTexture::getDiscardLevel() const -{ - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getDiscardLevel() ; -} -S8 LLViewerTexture::getComponents() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getComponents() ; -} - -LLGLuint LLViewerTexture::getTexName() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getTexName() ; -} - -BOOL LLViewerTexture::hasGLTexture() const -{ - if(mGLTexturep.notNull()) - { - return mGLTexturep->getHasGLTexture() ; - } - return FALSE ; -} - -BOOL LLViewerTexture::getBoundRecently() const -{ - if(mGLTexturep.notNull()) - { - return mGLTexturep->getBoundRecently() ; - } - return FALSE ; -} - -LLTexUnit::eTextureType LLViewerTexture::getTarget(void) const -{ - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getTarget() ; -} - -BOOL LLViewerTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height) -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height) ; -} - -BOOL LLViewerTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height) -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->setSubImage(datap, data_width, data_height, x_pos, y_pos, width, height) ; -} - -void LLViewerTexture::setGLTextureCreated (bool initialized) -{ - llassert(mGLTexturep.notNull()) ; - - mGLTexturep->setGLTextureCreated (initialized) ; -} - -void LLViewerTexture::setCategory(S32 category) -{ - llassert(mGLTexturep.notNull()) ; - - mGLTexturep->setCategory(category) ; -} - -LLTexUnit::eTextureAddressMode LLViewerTexture::getAddressMode(void) const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getAddressMode() ; -} - -S32 LLViewerTexture::getTextureMemory() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->mTextureMemory ; -} - -LLGLenum LLViewerTexture::getPrimaryFormat() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getPrimaryFormat() ; -} - -BOOL LLViewerTexture::getIsAlphaMask() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getIsAlphaMask() ; -} - -BOOL LLViewerTexture::getMask(const LLVector2 &tc) -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getMask(tc) ; -} - -F32 LLViewerTexture::getTimePassedSinceLastBound() -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getTimePassedSinceLastBound() ; -} -BOOL LLViewerTexture::getMissed() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getMissed() ; -} - -BOOL LLViewerTexture::isJustBound() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->isJustBound() ; -} - -void LLViewerTexture::forceUpdateBindStats(void) const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->forceUpdateBindStats() ; -} - -U32 LLViewerTexture::getTexelsInAtlas() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getTexelsInAtlas() ; -} - -U32 LLViewerTexture::getTexelsInGLTexture() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getTexelsInGLTexture() ; -} - -BOOL LLViewerTexture::isGLTextureCreated() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->isGLTextureCreated() ; -} - -S32 LLViewerTexture::getDiscardLevelInAtlas() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getDiscardLevelInAtlas() ; -} - -void LLViewerTexture::destroyGLTexture() -{ - if(mGLTexturep.notNull() && mGLTexturep->getHasGLTexture()) - { - mGLTexturep->destroyGLTexture() ; - mTextureState = DELETED ; - } -} - -void LLViewerTexture::setTexelsPerImage() -{ - S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT); - S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT); - mTexelsPerImage = (F32)fullwidth * fullheight; -} - BOOL LLViewerTexture::isLargeImage() { return (S32)mTexelsPerImage > LLViewerTexture::sMinLargeImageSize ; @@ -1775,7 +1443,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority() // Don't decode anything we don't need priority = -4.0f; } - else if ((mBoostLevel == LLViewerTexture::BOOST_UI || mBoostLevel == LLViewerTexture::BOOST_ICON) && !have_all_data) + else if ((mBoostLevel == LLGLTexture::BOOST_UI || mBoostLevel == LLGLTexture::BOOST_ICON) && !have_all_data) { priority = 1.f; } @@ -2161,7 +1829,7 @@ bool LLViewerFetchedTexture::updateFetch() // Load the texture progressively: we try not to rush to the desired discard too fast. // If the camera is not moving, we do not tweak the discard level notch by notch but go to the desired discard with larger boosted steps // This mitigates the "textures stay blurry" problem when loading while not killing the texture memory while moving around - S32 delta_level = (mBoostLevel > LLViewerTexture::BOOST_NONE) ? 2 : 1 ; + S32 delta_level = (mBoostLevel > LLGLTexture::BOOST_NONE) ? 2 : 1 ; if (current_discard < 0) { desired_discard = llmax(desired_discard, getMaxDiscardLevel() - delta_level); @@ -2412,7 +2080,7 @@ void LLViewerFetchedTexture::deleteCallbackEntry(const LLLoadedCallbackEntry::so destroySavedRawImage() ; } } - else if(needsToSaveRawImage() && mBoostLevel != LLViewerTexture::BOOST_PREVIEW) + else if(needsToSaveRawImage() && mBoostLevel != LLGLTexture::BOOST_PREVIEW) { if(desired_raw_discard != INVALID_DISCARD_LEVEL) { @@ -2870,7 +2538,7 @@ void LLViewerFetchedTexture::setCachedRawImage() S32 h = mRawImage->getHeight() ; S32 max_size = MAX_CACHED_RAW_IMAGE_AREA ; - if(LLViewerTexture::BOOST_TERRAIN == mBoostLevel) + if(LLGLTexture::BOOST_TERRAIN == mBoostLevel) { max_size = MAX_CACHED_RAW_TERRAIN_IMAGE_AREA ; } @@ -3243,7 +2911,7 @@ void LLViewerLODTexture::processTextureStats() if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT) mDesiredDiscardLevel = 1; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048 } - else if (mBoostLevel < LLViewerTexture::BOOST_HIGH && mMaxVirtualSize <= 10.f) + else if (mBoostLevel < LLGLTexture::BOOST_HIGH && mMaxVirtualSize <= 10.f) { // If the image has not been significantly visible in a while, we don't want it mDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel, (S8)(MAX_DISCARD_LEVEL + 1)); @@ -3293,7 +2961,7 @@ void LLViewerLODTexture::processTextureStats() mCalculatedDiscardLevel = discard_level; } } - if (mBoostLevel < LLViewerTexture::BOOST_SCULPTED) + if (mBoostLevel < LLGLTexture::BOOST_SCULPTED) { discard_level += sDesiredDiscardBias; discard_level *= sDesiredDiscardScale; // scale @@ -3319,7 +2987,7 @@ void LLViewerLODTexture::processTextureStats() // S32 current_discard = getDiscardLevel(); - if (sDesiredDiscardBias > 0.0f && mBoostLevel < LLViewerTexture::BOOST_SCULPTED && current_discard >= 0) + if (sDesiredDiscardBias > 0.0f && mBoostLevel < LLGLTexture::BOOST_SCULPTED && current_discard >= 0) { if(desired_discard_bias_max <= sDesiredDiscardBias && !mForceToSaveRawImage) { @@ -3462,7 +3130,7 @@ LLViewerMediaTexture::LLViewerMediaTexture(const LLUUID& id, BOOL usemipmaps, LL setMediaImpl() ; - setCategory(LLViewerTexture::MEDIA) ; + setCategory(LLGLTexture::MEDIA) ; LLViewerTexture* tex = gTextureList.findImage(mID) ; if(tex) //this media is a parcel media for tex. diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index 4b92a2bf8a..d180d7fa99 100755 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -27,7 +27,7 @@ #ifndef LL_LLVIEWERTEXTURE_H #define LL_LLVIEWERTEXTURE_H -#include "lltexture.h" +#include "llgltexture.h" #include "lltimer.h" #include "llframetimer.h" #include "llhost.h" @@ -88,14 +88,9 @@ public: class LLTextureBar; -class LLViewerTexture : public LLTexture +class LLViewerTexture : public LLGLTexture { public: - enum - { - MAX_IMAGE_SIZE_DEFAULT = 1024, - INVALID_DISCARD_LEVEL = 0x7fff - }; enum { LOCAL_TEXTURE, @@ -107,10 +102,6 @@ public: INVALID_TEXTURE_TYPE }; - static S32 getTotalNumOfCategories() ; - static S32 getIndexFromCategory(S32 category) ; - static S32 getCategoryFromIndex(S32 index) ; - typedef std::vector ll_face_list_t; typedef std::vector ll_volume_list_t; @@ -137,9 +128,6 @@ public: /*virtual*/ const LLUUID& getID() const { return mID; } - void setBoostLevel(S32 level); - S32 getBoostLevel() { return mBoostLevel; } - void addTextureStats(F32 virtual_size, BOOL needs_gltexture = TRUE) const; void resetTextureStats(); void setMaxVirtualSizeResetInterval(S32 interval)const {mMaxVirtualSizeResetInterval = interval;} @@ -149,8 +137,6 @@ public: LLFrameTimer* getLastReferencedTimer() {return &mLastReferencedTimer ;} - S32 getFullWidth() const { return mFullWidth; } - S32 getFullHeight() const { return mFullHeight; } /*virtual*/ void setKnownDrawSize(S32 width, S32 height); virtual void addFace(LLFace* facep) ; @@ -163,60 +149,8 @@ public: S32 getNumVolumes() const; const ll_volume_list_t* getVolumeList() const { return &mVolumeList; } - void generateGLTexture() ; - void destroyGLTexture() ; - - //--------------------------------------------------------------------------------------------- - //functions to access LLImageGL - //--------------------------------------------------------------------------------------------- - /*virtual*/S32 getWidth(S32 discard_level = -1) const; - /*virtual*/S32 getHeight(S32 discard_level = -1) const; - /*virtual*/BOOL hasGLTexture() const ; - LLGLuint getTexName() const ; - BOOL createGLTexture() ; - /*virtual*/ BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLTexture::OTHER); virtual void setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) ; - - void setFilteringOption(LLTexUnit::eTextureFilterOptions option); - /*virtual*/ void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); - /*virtual*/ void setAddressMode(LLTexUnit::eTextureAddressMode mode); - BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height); - BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height); - void setGLTextureCreated (bool initialized); - void setCategory(S32 category) ; - - /*virtual*/ LLTexUnit::eTextureAddressMode getAddressMode(void) const ; - S32 getMaxDiscardLevel() const; - S32 getDiscardLevel() const; - /*virtual*/ S8 getComponents() const; - BOOL getBoundRecently() const; - S32 getTextureMemory() const ; - LLGLenum getPrimaryFormat() const; - BOOL getIsAlphaMask() const ; - LLTexUnit::eTextureType getTarget(void) const ; - BOOL getMask(const LLVector2 &tc); - F32 getTimePassedSinceLastBound(); - BOOL getMissed() const ; - BOOL isJustBound()const ; - void forceUpdateBindStats(void) const; - - U32 getTexelsInAtlas() const ; - U32 getTexelsInGLTexture() const ; - BOOL isGLTextureCreated() const ; - S32 getDiscardLevelInAtlas() const ; - //--------------------------------------------------------------------------------------------- - //end of functions to access LLImageGL - //--------------------------------------------------------------------------------------------- - - //----------------- - /*virtual*/ void setActive() ; - void forceActive() ; - void setNoDelete() ; - void dontDiscard() { mDontDiscard = 1; mTextureState = NO_DELETE; } - BOOL getDontDiscard() const { return mDontDiscard; } - //----------------- - BOOL isLargeImage() ; void setParcelMedia(LLViewerMediaTexture* media) {mParcelMedia = media;} @@ -229,35 +163,21 @@ protected: void init(bool firstinit) ; void reorganizeFaceList() ; void reorganizeVolumeList() ; - void setTexelsPerImage(); private: friend class LLBumpImageList; friend class LLUIImageList; - //note: do not make this function public. - /*virtual*/ LLImageGL* getGLTexture() const ; virtual void switchToCachedImage(); static bool isMemoryForTextureLow() ; protected: LLUUID mID; - S32 mBoostLevel; // enum describing priority level - S32 mFullWidth; - S32 mFullHeight; - BOOL mUseMipMaps ; - S8 mComponents; - F32 mTexelsPerImage; // Texels per image. - mutable S8 mNeedsGLTexture; mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need? mutable S32 mMaxVirtualSizeResetCounter ; mutable S32 mMaxVirtualSizeResetInterval; mutable F32 mAdditionalDecodePriority; // priority add to mDecodePriority. LLFrameTimer mLastReferencedTimer; - //GL texture - LLPointer mGLTexturep ; - S8 mDontDiscard; // Keep full res version of this image (for UI, etc) - ll_face_list_t mFaceList ; //reverse pointer pointing to the faces using this image as texture U32 mNumFaces ; LLFrameTimer mLastFaceListUpdateTimer ; @@ -269,17 +189,6 @@ protected: //do not use LLPointer here. LLViewerMediaTexture* mParcelMedia ; -protected: - typedef enum - { - DELETED = 0, //removed from memory - DELETION_CANDIDATE, //ready to be removed from memory - INACTIVE, //not be used for the last certain period (i.e., 30 seconds). - ACTIVE, //just being used, can become inactive if not being used for a certain time (10 seconds). - NO_DELETE = 99 //stay in memory, can not be removed. - } LLGLTextureState; - LLGLTextureState mTextureState ; - static F32 sTexelPixelRatio; public: static const U32 sCurrentFileVersion; @@ -475,7 +384,7 @@ protected: S32 getCurrentDiscardLevelForFetching() ; private: - void init(bool firstinit) ; + void init(bool firstinit) ; void cleanup() ; void saveRawImage() ; @@ -698,7 +607,7 @@ public: static LLViewerFetchedTexture* getFetchedTexture(const LLUUID &image_id, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -707,7 +616,7 @@ public: static LLViewerFetchedTexture* getFetchedTextureFromFile(const std::string& filename, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -716,7 +625,7 @@ public: static LLViewerFetchedTexture* getFetchedTextureFromUrl(const std::string& url, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index e4669cde34..b89247ec6f 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -198,7 +198,7 @@ void LLViewerTextureList::doPrefetchImages() if(LLViewerTexture::FETCHED_TEXTURE == texture_type || LLViewerTexture::LOD_TEXTURE == texture_type) { - LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, texture_type); + LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, texture_type); if (image) { image->addTextureStats((F32)pixel_area); @@ -339,7 +339,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& if (full_path.empty()) { llwarns << "Failed to find local image file: " << filename << llendl; - return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI); + return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLGLTexture::BOOST_UI); } std::string url = "file://" + full_path; @@ -430,7 +430,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id, if ((&image_id == NULL) || image_id.isNull()) { - return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI)); + return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLGLTexture::BOOST_UI)); } LLPointer imagep = findImage(image_id); @@ -1361,7 +1361,7 @@ void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_d U8 *data = new U8[data_size]; msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size); - LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); if (!image) { delete [] data; @@ -1434,7 +1434,7 @@ void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_d U8 *data = new U8[data_size]; msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size); - LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); if (!image) { delete [] data; @@ -1534,9 +1534,9 @@ LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name, S32 priori LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority ) { - if (boost_priority == LLViewerTexture::BOOST_NONE) + if (boost_priority == LLGLTexture::BOOST_NONE) { - boost_priority = LLViewerTexture::BOOST_UI; + boost_priority = LLGLTexture::BOOST_UI; } LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTextureFromFile(filename, MIPMAP_NO, boost_priority); return loadUIImage(imagep, name, use_mips, scale_rect, clip_rect); @@ -1545,9 +1545,9 @@ LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority) { - if (boost_priority == LLViewerTexture::BOOST_NONE) + if (boost_priority == LLGLTexture::BOOST_NONE) { - boost_priority = LLViewerTexture::BOOST_UI; + boost_priority = LLGLTexture::BOOST_UI; } LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTexture(id, MIPMAP_NO, boost_priority); return loadUIImage(imagep, id.asString(), use_mips, scale_rect, clip_rect); @@ -1572,7 +1572,7 @@ LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const st //Note: //Some other textures such as ICON also through this flow to be fetched. //But only UI textures need to set this callback. - if(imagep->getBoostLevel() == LLViewerTexture::BOOST_UI) + if(imagep->getBoostLevel() == LLGLTexture::BOOST_UI) { LLUIImageLoadData* datap = new LLUIImageLoadData; datap->mImageName = name; diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h index 3dda973d3f..05c7c35f7c 100644 --- a/indra/newview/llviewertexturelist.h +++ b/indra/newview/llviewertexturelist.h @@ -131,7 +131,7 @@ private: LLViewerFetchedTexture * getImage(const LLUUID &image_id, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -140,7 +140,7 @@ private: LLViewerFetchedTexture * getImageFromFile(const std::string& filename, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -149,7 +149,7 @@ private: LLViewerFetchedTexture* getImageFromUrl(const std::string& url, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -158,7 +158,7 @@ private: LLViewerFetchedTexture* createImage(const LLUUID &image_id, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -168,7 +168,7 @@ private: // Request image from a specific host, used for baked avatar textures. // Implemented in header in case someone changes default params above. JC LLViewerFetchedTexture* getImageFromHost(const LLUUID& image_id, LLHost host) - { return getImage(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); } + { return getImage(image_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); } public: typedef std::set > image_list_t; @@ -233,11 +233,11 @@ private: LLPointer loadUIImageByName(const std::string& name, const std::string& filename, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, const LLRect& clip_rect = LLRect::null, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_UI); + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_UI); LLPointer loadUIImageByID(const LLUUID& id, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, const LLRect& clip_rect = LLRect::null, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_UI); + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_UI); LLPointer loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, const LLRect& clip_rect = LLRect::null); diff --git a/indra/newview/llviewerwearable.cpp b/indra/newview/llviewerwearable.cpp index 0cd3ded371..34f24ef330 100644 --- a/indra/newview/llviewerwearable.cpp +++ b/indra/newview/llviewerwearable.cpp @@ -401,7 +401,7 @@ void LLViewerWearable::writeToAvatar() { image_id = getDefaultTextureImageID((ETextureIndex) te); } - LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE ); + LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE ); // MULTI-WEARABLE: assume index 0 will be used when writing to avatar. TODO: eliminate the need for this. gAgentAvatarp->setLocalTextureTE(te, image, 0); } diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 4aabbd6bb6..d5ca01931f 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -729,7 +729,7 @@ public: if(log_texture_traffic) { U32 old_y = ypos ; - for(S32 i = LLViewerTexture::BOOST_NONE; i < LLViewerTexture::MAX_GL_IMAGE_CATEGORY; i++) + for(S32 i = LLGLTexture::BOOST_NONE; i < LLGLTexture::MAX_GL_IMAGE_CATEGORY; i++) { if(gTotalTextureBytesPerBoostLevel[i] > 0) { @@ -1678,7 +1678,7 @@ LLViewerWindow::LLViewerWindow(const Params& p) // Init the image list. Must happen after GL is initialized and before the images that // LLViewerWindow needs are requested. - LLImageGL::initClass(LLViewerTexture::MAX_GL_IMAGE_CATEGORY) ; + LLImageGL::initClass(LLGLTexture::MAX_GL_IMAGE_CATEGORY) ; gTextureList.init(); LLViewerTextureManager::init() ; gBumpImageList.init(); diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp index ec932501e5..e90a2470d4 100644 --- a/indra/newview/llvlcomposition.cpp +++ b/indra/newview/llvlcomposition.cpp @@ -223,7 +223,7 @@ BOOL LLVLComposition::generateComposition() { if (mDetailTextures[i]->getDiscardLevel() < 0) { - mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); // in case we are at low detail + mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); // in case we are at low detail mDetailTextures[i]->addTextureStats(BASE_SIZE*BASE_SIZE); return FALSE; } @@ -240,7 +240,7 @@ BOOL LLVLComposition::generateComposition() ddiscard++; min_dim /= 2; } - mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); // in case we are at low detail + mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); // in case we are at low detail mDetailTextures[i]->setMinDiscardLevel(ddiscard); return FALSE; } @@ -463,7 +463,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, for (S32 i = 0; i < 4; i++) { // Un-boost detatil textures (will get re-boosted if rendering in high detail) - mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_NONE); + mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_NONE); mDetailTextures[i]->setMinDiscardLevel(MAX_DISCARD_LEVEL + 1); } diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 4e17884e0e..b86c5d5e8f 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -4698,7 +4698,7 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel imagep->addTextureStats(pixel_area / texel_area_ratio); imagep->setBoostLevel(boost_level); - if(boost_level != LLViewerTexture::BOOST_AVATAR_BAKED_SELF) + if(boost_level != LLGLTexture::BOOST_AVATAR_BAKED_SELF) { imagep->setAdditionalDecodePriority(ADDITIONAL_PRI) ; } @@ -6748,7 +6748,7 @@ void LLVOAvatar::updateMeshTextures() const std::string url = getImageURL(i, mBakedTextureDatas[i].mLastTextureIndex); if (!url.empty()) { - baked_img = LLViewerTextureManager::getFetchedTextureFromUrl(url, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, mBakedTextureDatas[i].mLastTextureIndex); + baked_img = LLViewerTextureManager::getFetchedTextureFromUrl(url, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, mBakedTextureDatas[i].mLastTextureIndex); } else { @@ -7289,7 +7289,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) && baked_index != BAKED_SKIRT) { setTEImage(mBakedTextureDatas[baked_index].mTextureIndex, - LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); } } diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index d54d06a6a7..b8999728b3 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -563,8 +563,8 @@ private: // Constants //-------------------------------------------------------------------- public: - virtual LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR; } - virtual LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED; } + virtual LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLGLTexture::BOOST_AVATAR; } + virtual LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLGLTexture::BOOST_AVATAR_BAKED; } virtual S32 getTexImageSize() const; virtual S32 getTexImageArea() const { return getTexImageSize()*getTexImageSize(); } diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index d4bde1f61f..12886d2d36 100755 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -177,8 +177,8 @@ private: // LLVOAvatar Constants //-------------------------------------------------------------------- public: - /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_SELF; } - /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED_SELF; } + /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLGLTexture::BOOST_AVATAR_SELF; } + /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLGLTexture::BOOST_AVATAR_BAKED_SELF; } /*virtual*/ S32 getTexImageSize() const { return LLVOAvatar::getTexImageSize()*4; } /** Rendering diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp index 566c33c0af..479e871e94 100644 --- a/indra/newview/llvograss.cpp +++ b/indra/newview/llvograss.cpp @@ -102,7 +102,7 @@ void LLVOGrass::updateSpecies() SpeciesMap::const_iterator it = sSpeciesTable.begin(); mSpecies = (*it).first; } - setTEImage(0, LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + setTEImage(0, LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); } diff --git a/indra/newview/llvoicevisualizer.cpp b/indra/newview/llvoicevisualizer.cpp index 47060720e7..315e618132 100644 --- a/indra/newview/llvoicevisualizer.cpp +++ b/indra/newview/llvoicevisualizer.cpp @@ -136,7 +136,7 @@ LLVoiceVisualizer::LLVoiceVisualizer( const U8 type ) for (int i=0; icreateGLTexture(0, mImageRaw[which], 0, TRUE, LLViewerTexture::LOCAL); + mTexture[which]->createGLTexture(0, mImageRaw[which], 0, TRUE, LLGLTexture::LOCAL); mTexture[which]->setAddressMode(LLTexUnit::TAM_CLAMP); } @@ -384,9 +384,9 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) mSun.setIntensity(SUN_INTENSITY); mMoon.setIntensity(0.1f * SUN_INTENSITY); - mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLViewerTexture::BOOST_UI); + mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLGLTexture::BOOST_UI); mSunTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); - mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLViewerTexture::BOOST_UI); + mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLGLTexture::BOOST_UI); mMoonTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); mBloomTexturep = LLViewerTextureManager::getFetchedTexture(IMG_BLOOM1); mBloomTexturep->setNoDelete() ; @@ -478,9 +478,9 @@ void LLVOSky::restoreGL() { mSkyTex[i].restoreGL(); } - mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLViewerTexture::BOOST_UI); + mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLGLTexture::BOOST_UI); mSunTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); - mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLViewerTexture::BOOST_UI); + mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLGLTexture::BOOST_UI); mMoonTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); mBloomTexturep = LLViewerTextureManager::getFetchedTexture(IMG_BLOOM1); mBloomTexturep->setNoDelete() ; diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp index 6687ce432f..68bb40d727 100644 --- a/indra/newview/llvotree.cpp +++ b/indra/newview/llvotree.cpp @@ -316,7 +316,7 @@ U32 LLVOTree::processUpdateMessage(LLMessageSystem *mesgsys, // Load Species-Specific data // static const S32 MAX_TREE_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL = 32 ; //frames. - mTreeImagep = LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mTreeImagep = LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); mTreeImagep->setMaxVirtualSizeResetInterval(MAX_TREE_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL); //allow to wait for at most 16 frames to reset virtual size. mBranchLength = sSpeciesTable[mSpecies]->mBranchLength; diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index b43bdb69f8..7fab1cf9b7 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -747,7 +747,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced) { F32 area = (F32) camera->getScreenPixelArea(); vsize = area; - imagep->setBoostLevel(LLViewerTexture::BOOST_HUD); + imagep->setBoostLevel(LLGLTexture::BOOST_HUD); face->setPixelArea(area); // treat as full screen face->setVirtualSize(vsize); } @@ -803,7 +803,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced) if (mSculptTexture.notNull()) { mSculptTexture->setBoostLevel(llmax((S32)mSculptTexture->getBoostLevel(), - (S32)LLViewerTexture::BOOST_SCULPTED)); + (S32)LLGLTexture::BOOST_SCULPTED)); mSculptTexture->setForSculpt() ; if(!mSculptTexture->isCachedRawImageReady()) @@ -1006,7 +1006,7 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms_in, const S32 detail, bo if (is404) { - setIcon(LLViewerTextureManager::getFetchedTextureFromFile("icons/Inv_Mesh.png", TRUE, LLViewerTexture::BOOST_UI)); + setIcon(LLViewerTextureManager::getFetchedTextureFromFile("icons/Inv_Mesh.png", TRUE, LLGLTexture::BOOST_UI)); //render prim proxy when mesh loading attempts give up volume_params.setSculptID(LLUUID::null, LL_SCULPT_TYPE_NONE); @@ -1090,7 +1090,7 @@ void LLVOVolume::updateSculptTexture() LLUUID id = sculpt_params->getSculptTexture(); if (id.notNull()) { - mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); } } else @@ -2698,7 +2698,7 @@ void LLVOVolume::updateSpotLightPriority() if (mLightTexture.notNull()) { mLightTexture->addTextureStats(mSpotLightPriority); - mLightTexture->setBoostLevel(LLViewerTexture::BOOST_CLOUDS); + mLightTexture->setBoostLevel(LLGLTexture::BOOST_CLOUDS); } } diff --git a/indra/newview/llworldmap.cpp b/indra/newview/llworldmap.cpp index cb24e96d5b..4d52f23ddb 100644 --- a/indra/newview/llworldmap.cpp +++ b/indra/newview/llworldmap.cpp @@ -78,7 +78,7 @@ void LLSimInfo::setLandForSaleImage (LLUUID image_id) // Fetch the image if (mMapImageID.notNull()) { - mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE); + mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLGLTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE); mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP); } else @@ -92,13 +92,13 @@ LLPointer LLSimInfo::getLandForSaleImage () if (mOverlayImage.isNull() && mMapImageID.notNull()) { // Fetch the image if it hasn't been done yet (unlikely but...) - mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE); + mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLGLTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE); mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP); } if (!mOverlayImage.isNull()) { // Boost the fetch level when we try to access that image - mOverlayImage->setBoostLevel(LLViewerTexture::BOOST_MAP); + mOverlayImage->setBoostLevel(LLGLTexture::BOOST_MAP); } return mOverlayImage; } diff --git a/indra/newview/llworldmipmap.cpp b/indra/newview/llworldmipmap.cpp index 74ed844376..c9d2a24a4e 100644 --- a/indra/newview/llworldmipmap.cpp +++ b/indra/newview/llworldmipmap.cpp @@ -74,21 +74,21 @@ void LLWorldMipmap::equalizeBoostLevels() { LLPointer img = iter->second; S32 current_boost_level = img->getBoostLevel(); - if (current_boost_level == LLViewerTexture::BOOST_MAP_VISIBLE) + if (current_boost_level == LLGLTexture::BOOST_MAP_VISIBLE) { // If level was BOOST_MAP_VISIBLE, the tile has been used in the last draw so keep it high - img->setBoostLevel(LLViewerTexture::BOOST_MAP); + img->setBoostLevel(LLGLTexture::BOOST_MAP); } else { // If level was BOOST_MAP only (or anything else...), the tile wasn't used in the last draw // so we drop its boost level to BOOST_NONE. - img->setBoostLevel(LLViewerTexture::BOOST_NONE); + img->setBoostLevel(LLGLTexture::BOOST_NONE); } #if DEBUG_TILES_STAT // Increment some stats if compile option on nb_tiles++; - if (current_boost_level == LLViewerTexture::BOOST_MAP_VISIBLE) + if (current_boost_level == LLGLTexture::BOOST_MAP_VISIBLE) { nb_visible++; } @@ -115,7 +115,7 @@ void LLWorldMipmap::dropBoostLevels() for (sublevel_tiles_t::iterator iter = level_mipmap.begin(); iter != level_mipmap.end(); iter++) { LLPointer img = iter->second; - img->setBoostLevel(LLViewerTexture::BOOST_NONE); + img->setBoostLevel(LLGLTexture::BOOST_NONE); } } } @@ -172,7 +172,7 @@ LLPointer LLWorldMipmap::getObjectsTile(U32 grid_x, U32 // Boost the tile level so to mark it's in use *if* load on if (load) { - img->setBoostLevel(LLViewerTexture::BOOST_MAP_VISIBLE); + img->setBoostLevel(LLGLTexture::BOOST_MAP_VISIBLE); } return img; } @@ -189,8 +189,8 @@ LLPointer LLWorldMipmap::loadObjectsTile(U32 grid_x, U32 // END DEBUG //LL_INFOS("World Map") << "LLWorldMipmap::loadObjectsTile(), URL = " << imageurl << LL_ENDL; - LLPointer img = LLViewerTextureManager::getFetchedTextureFromUrl(imageurl, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - img->setBoostLevel(LLViewerTexture::BOOST_MAP); + LLPointer img = LLViewerTextureManager::getFetchedTextureFromUrl(imageurl, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + img->setBoostLevel(LLGLTexture::BOOST_MAP); // Return the smart pointer return img; diff --git a/indra/newview/tests/llworldmap_test.cpp b/indra/newview/tests/llworldmap_test.cpp index acc6e814bc..3c68890c36 100644 --- a/indra/newview/tests/llworldmap_test.cpp +++ b/indra/newview/tests/llworldmap_test.cpp @@ -47,9 +47,9 @@ // * A simulator for a class can be implemented here. Please comment and document thoroughly. // Stub image calls -void LLViewerTexture::setBoostLevel(S32 ) { } -void LLViewerTexture::setAddressMode(LLTexUnit::eTextureAddressMode ) { } -LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture(const LLUUID&, BOOL, LLViewerTexture::EBoostLevel, S8, +void LLGLTexture::setBoostLevel(S32 ) { } +void LLGLTexture::setAddressMode(LLTexUnit::eTextureAddressMode ) { } +LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture(const LLUUID&, BOOL, LLGLTexture::EBoostLevel, S8, LLGLint, LLGLenum, LLHost ) { return NULL; } // Stub related map calls diff --git a/indra/newview/tests/llworldmipmap_test.cpp b/indra/newview/tests/llworldmipmap_test.cpp index e7ef017760..22ebf28f55 100644 --- a/indra/newview/tests/llworldmipmap_test.cpp +++ b/indra/newview/tests/llworldmipmap_test.cpp @@ -42,8 +42,8 @@ // * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code) // * A simulator for a class can be implemented here. Please comment and document thoroughly. -void LLViewerTexture::setBoostLevel(S32 ) { } -LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string&, BOOL, LLViewerTexture::EBoostLevel, S8, +void LLGLTexture::setBoostLevel(S32 ) { } +LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string&, BOOL, LLGLTexture::EBoostLevel, S8, LLGLint, LLGLenum, const LLUUID& ) { return NULL; } LLControlGroup::LLControlGroup(const std::string& name) : LLInstanceTracker(name) { } -- cgit v1.3 From 85d0bcc0630bfbf8b50be3a47a113c4f8d6ec9df Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Thu, 6 Sep 2012 02:53:55 +0000 Subject: Extracted mWearableDatas from LLAgentWearables into llappearance/LLWearableData. Moved LLDriverParam into llappearance --- indra/llappearance/CMakeLists.txt | 4 + indra/llappearance/llavatarappearance.cpp | 60 ++- indra/llappearance/llavatarappearance.h | 21 +- indra/llappearance/lldriverparam.cpp | 614 ++++++++++++++++++++++++++++ indra/llappearance/lldriverparam.h | 133 ++++++ indra/llappearance/lltexlayer.cpp | 5 +- indra/llappearance/llwearable.h | 7 + indra/llappearance/llwearabledata.cpp | 353 ++++++++++++++++ indra/llappearance/llwearabledata.h | 108 +++++ indra/llcharacter/llcharacter.cpp | 2 +- indra/llcharacter/llcharacter.h | 2 +- indra/newview/CMakeLists.txt | 2 - indra/newview/llagentwearables.cpp | 360 +++++------------ indra/newview/llagentwearables.h | 34 +- indra/newview/lldriverparam.cpp | 647 ------------------------------ indra/newview/lldriverparam.h | 128 ------ indra/newview/llfloateravatartextures.cpp | 4 +- indra/newview/lllocalbitmaps.cpp | 2 +- indra/newview/llpaneleditwearable.cpp | 2 +- indra/newview/llphysicsmotion.cpp | 12 +- indra/newview/llsidepanelappearance.cpp | 2 +- indra/newview/llviewerwearable.cpp | 35 +- indra/newview/llviewerwearable.h | 8 +- indra/newview/llvoavatar.cpp | 68 +--- indra/newview/llvoavatar.h | 14 - indra/newview/llvoavatarself.cpp | 30 +- indra/newview/llvoavatarself.h | 5 +- 27 files changed, 1436 insertions(+), 1226 deletions(-) create mode 100644 indra/llappearance/lldriverparam.cpp create mode 100644 indra/llappearance/lldriverparam.h create mode 100644 indra/llappearance/llwearabledata.cpp create mode 100644 indra/llappearance/llwearabledata.h delete mode 100644 indra/newview/lldriverparam.cpp delete mode 100644 indra/newview/lldriverparam.h (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/indra/llappearance/CMakeLists.txt b/indra/llappearance/CMakeLists.txt index 0206f76546..41da898457 100644 --- a/indra/llappearance/CMakeLists.txt +++ b/indra/llappearance/CMakeLists.txt @@ -42,6 +42,7 @@ include_directories( set(llappearance_SOURCE_FILES llavatarappearance.cpp + lldriverparam.cpp llinventoryicon.cpp lllocaltextureobject.cpp lltexglobalcolor.cpp @@ -49,6 +50,7 @@ set(llappearance_SOURCE_FILES lltexlayerparams.cpp lltexturemanagerbridge.cpp llwearable.cpp + llwearabledata.cpp llwearabletype.cpp llviewervisualparam.cpp llavatarappearancedefines.cpp @@ -58,6 +60,7 @@ set(llappearance_HEADER_FILES CMakeLists.txt llavatarappearance.h + lldriverparam.h llinventoryicon.h lljointpickname.h lllocaltextureobject.h @@ -66,6 +69,7 @@ set(llappearance_HEADER_FILES lltexlayerparams.h lltexturemanagerbridge.h llwearable.h + llwearabledata.h llwearabletype.h llviewervisualparam.h llavatarappearancedefines.h diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index 75b9c1ffa5..0f0942d8dc 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -29,16 +29,19 @@ #include "llavatarappearance.h" #include "lldeleteutils.h" #include "lltexglobalcolor.h" +#include "llwearabledata.h" const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0); -LLAvatarAppearance::LLAvatarAppearance() : +LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) : LLCharacter(), + mIsDummy(FALSE), mTexSkinColor( NULL ), mTexHairColor( NULL ), mTexEyeColor( NULL ), - mIsDummy(FALSE) + mWearableData(wearable_data) { + llassert(mWearableData); } // virtual @@ -51,6 +54,17 @@ LLAvatarAppearance::~LLAvatarAppearance() using namespace LLAvatarAppearanceDefines; +// virtual +BOOL LLAvatarAppearance::isValid() const +{ + // This should only be called on ourself. + if (!isSelf()) + { + llerrs << "Called LLAvatarAppearance::isValid() on when isSelf() == false" << llendl; + } + return TRUE; +} + //static BOOL LLAvatarAppearance::teToColorParams( ETextureIndex te, U32 *param_name ) { @@ -178,5 +192,47 @@ LLColor4 LLAvatarAppearance::getGlobalColor( const std::string& color_name ) con } } +// Unlike most wearable functions, this works for both self and other. +// virtual +BOOL LLAvatarAppearance::isWearingWearableType(LLWearableType::EType type) const +{ + if (mIsDummy) return TRUE; + + switch(type) + { + case LLWearableType::WT_SHAPE: + case LLWearableType::WT_SKIN: + case LLWearableType::WT_HAIR: + case LLWearableType::WT_EYES: + return TRUE; // everyone has all bodyparts + default: + break; // Do nothing + } + + /* switch(type) + case LLWearableType::WT_SHIRT: + indicator_te = TEX_UPPER_SHIRT; */ + for (LLAvatarAppearanceDictionary::Textures::const_iterator tex_iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + tex_iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + ++tex_iter) + { + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = tex_iter->second; + if (texture_dict->mWearableType == type) + { + // If you're checking another avatar's clothing, you don't have component textures. + // Thus, you must check to see if the corresponding baked texture is defined. + // NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing + // this works for detecting a skirt (most important), but is ineffective at any piece of clothing that + // gets baked into a texture that always exists (upper or lower). + if (texture_dict->mIsUsedByBakedTexture) + { + const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; + return isTextureDefined(LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex); + } + return FALSE; + } + } + return FALSE; +} diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h index 0e746b3b9d..2209ede927 100644 --- a/indra/llappearance/llavatarappearance.h +++ b/indra/llappearance/llavatarappearance.h @@ -33,6 +33,7 @@ class LLTexLayerSet; class LLTexGlobalColor; +class LLWearableData; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // LLAvatarAppearance @@ -47,9 +48,12 @@ class LLAvatarAppearance : public LLCharacter ** ** ** INITIALIZATION **/ +private: + // Hide default constructor. + LLAvatarAppearance() {} public: - LLAvatarAppearance(); + LLAvatarAppearance(LLWearableData* wearable_data); virtual ~LLAvatarAppearance(); /** Initialization @@ -62,6 +66,7 @@ public: **/ public: virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent + virtual BOOL isValid() const; virtual BOOL isUsingBakedTextures() const = 0; /** State @@ -145,15 +150,13 @@ public: **/ public: - virtual BOOL isWearingWearableType(LLWearableType::EType type ) const = 0; - - virtual U32 getWearableCount(const LLWearableType::EType type) const = 0; - virtual U32 getWearableCount(const U32 tex_index) const = 0; - - virtual LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) = 0; - virtual const LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const = 0; - + LLWearableData* getWearableData() { return mWearableData; } + const LLWearableData* getWearableData() const { return mWearableData; } + virtual BOOL isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U32 index = 0 ) const = 0; + virtual BOOL isWearingWearableType(LLWearableType::EType type ) const; +private: + LLWearableData* mWearableData; }; #endif // LL_AVATAR_APPEARANCE_H diff --git a/indra/llappearance/lldriverparam.cpp b/indra/llappearance/lldriverparam.cpp new file mode 100644 index 0000000000..1092b525d0 --- /dev/null +++ b/indra/llappearance/lldriverparam.cpp @@ -0,0 +1,614 @@ +/** + * @file lldriverparam.cpp + * @brief A visual parameter that drives (controls) other visual parameters. + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "lldriverparam.h" + +#include "llavatarappearance.h" +#include "llwearable.h" +#include "llwearabledata.h" + +//----------------------------------------------------------------------------- +// LLDriverParamInfo +//----------------------------------------------------------------------------- + +LLDriverParamInfo::LLDriverParamInfo() : + mDriverParam(NULL) +{ +} + +BOOL LLDriverParamInfo::parseXml(LLXmlTreeNode* node) +{ + llassert( node->hasName( "param" ) && node->getChildByName( "param_driver" ) ); + + if( !LLViewerVisualParamInfo::parseXml( node )) + return FALSE; + + LLXmlTreeNode* param_driver_node = node->getChildByName( "param_driver" ); + if( !param_driver_node ) + return FALSE; + + for (LLXmlTreeNode* child = param_driver_node->getChildByName( "driven" ); + child; + child = param_driver_node->getNextNamedChild()) + { + S32 driven_id; + static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id"); + if( child->getFastAttributeS32( id_string, driven_id ) ) + { + F32 min1 = mMinWeight; + F32 max1 = mMaxWeight; + F32 max2 = max1; + F32 min2 = max1; + + // driven ________ // + // ^ /| |\ // + // | / | | \ // + // | / | | \ // + // | / | | \ // + // | / | | \ // + //-------|----|-------|----|-------> driver // + // | min1 max1 max2 min2 + + static LLStdStringHandle min1_string = LLXmlTree::addAttributeString("min1"); + child->getFastAttributeF32( min1_string, min1 ); // optional + static LLStdStringHandle max1_string = LLXmlTree::addAttributeString("max1"); + child->getFastAttributeF32( max1_string, max1 ); // optional + static LLStdStringHandle max2_string = LLXmlTree::addAttributeString("max2"); + child->getFastAttributeF32( max2_string, max2 ); // optional + static LLStdStringHandle min2_string = LLXmlTree::addAttributeString("min2"); + child->getFastAttributeF32( min2_string, min2 ); // optional + + // Push these on the front of the deque, so that we can construct + // them in order later (faster) + mDrivenInfoList.push_front( LLDrivenEntryInfo( driven_id, min1, max1, max2, min2 ) ); + } + else + { + llerrs << " Unable to resolve driven parameter: " << driven_id << llendl; + return FALSE; + } + } + return TRUE; +} + +//virtual +void LLDriverParamInfo::toStream(std::ostream &out) +{ + LLViewerVisualParamInfo::toStream(out); + out << "driver" << "\t"; + out << mDrivenInfoList.size() << "\t"; + for (entry_info_list_t::iterator iter = mDrivenInfoList.begin(); iter != mDrivenInfoList.end(); iter++) + { + LLDrivenEntryInfo driven = *iter; + out << driven.mDrivenID << "\t"; + } + + out << std::endl; + + if(mDriverParam && mDriverParam->getAvatarAppearance()->isSelf() && + mDriverParam->getAvatarAppearance()->isValid()) + { + for (entry_info_list_t::iterator iter = mDrivenInfoList.begin(); iter != mDrivenInfoList.end(); iter++) + { + LLDrivenEntryInfo driven = *iter; + LLViewerVisualParam *param = + (LLViewerVisualParam*)mDriverParam->getAvatarAppearance()->getVisualParam(driven.mDrivenID); + if (param) + { + param->getInfo()->toStream(out); + if (param->getWearableType() != mWearableType) + { + if(param->getCrossWearable()) + { + out << "cross-wearable" << "\t"; + } + else + { + out << "ERROR!" << "\t"; + } + } + else + { + out << "valid" << "\t"; + } + } + else + { + llwarns << "could not get parameter " << driven.mDrivenID << " from avatar " + << mDriverParam->getAvatarAppearance() + << " for driver parameter " << getID() << llendl; + } + out << std::endl; + } + } +} + +//----------------------------------------------------------------------------- +// LLDriverParam +//----------------------------------------------------------------------------- + +LLDriverParam::LLDriverParam(LLAvatarAppearance *appearance, LLWearable* wearable /* = NULL */) : + mCurrentDistortionParam( NULL ), + mAvatarAppearance(appearance), + mWearablep(wearable) +{ + llassert(mAvatarAppearance); + if (mWearablep) + { + llassert(mAvatarAppearance->isSelf()); + } + mDefaultVec.clear(); +} + +LLDriverParam::~LLDriverParam() +{ +} + +BOOL LLDriverParam::setInfo(LLDriverParamInfo *info) +{ + llassert(mInfo == NULL); + if (info->mID < 0) + return FALSE; + mInfo = info; + mID = info->mID; + info->mDriverParam = this; + + setWeight(getDefaultWeight(), FALSE ); + + return TRUE; +} + +/*virtual*/ LLViewerVisualParam* LLDriverParam::cloneParam(LLWearable* wearable) const +{ + llassert(wearable); + LLDriverParam *new_param = new LLDriverParam(mAvatarAppearance, wearable); + *new_param = *this; + return new_param; +} + +void LLDriverParam::setWeight(F32 weight, BOOL upload_bake) +{ + F32 min_weight = getMinWeight(); + F32 max_weight = getMaxWeight(); + if (mIsAnimating) + { + // allow overshoot when animating + mCurWeight = weight; + } + else + { + mCurWeight = llclamp(weight, min_weight, max_weight); + } + + // driven ________ + // ^ /| |\ ^ + // | / | | \ | + // | / | | \ | + // | / | | \ | + // | / | | \ | + //-------|----|-------|----|-------> driver + // | min1 max1 max2 min2 + + for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ ) + { + LLDrivenEntry* driven = &(*iter); + LLDrivenEntryInfo* info = driven->mInfo; + + F32 driven_weight = 0.f; + F32 driven_min = driven->mParam->getMinWeight(); + F32 driven_max = driven->mParam->getMaxWeight(); + + if (mIsAnimating) + { + // driven param doesn't interpolate (textures, for example) + if (!driven->mParam->getAnimating()) + { + continue; + } + if( mCurWeight < info->mMin1 ) + { + if (info->mMin1 == min_weight) + { + if (info->mMin1 == info->mMax1) + { + driven_weight = driven_max; + } + else + { + //up slope extrapolation + F32 t = (mCurWeight - info->mMin1) / (info->mMax1 - info->mMin1 ); + driven_weight = driven_min + t * (driven_max - driven_min); + } + } + else + { + driven_weight = driven_min; + } + + setDrivenWeight(driven,driven_weight,upload_bake); + continue; + } + else + if ( mCurWeight > info->mMin2 ) + { + if (info->mMin2 == max_weight) + { + if (info->mMin2 == info->mMax2) + { + driven_weight = driven_max; + } + else + { + //down slope extrapolation + F32 t = (mCurWeight - info->mMax2) / (info->mMin2 - info->mMax2 ); + driven_weight = driven_max + t * (driven_min - driven_max); + } + } + else + { + driven_weight = driven_min; + } + + setDrivenWeight(driven,driven_weight,upload_bake); + continue; + } + } + + driven_weight = getDrivenWeight(driven, mCurWeight); + setDrivenWeight(driven,driven_weight,upload_bake); + } +} + +F32 LLDriverParam::getTotalDistortion() +{ + F32 sum = 0.f; + for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ ) + { + LLDrivenEntry* driven = &(*iter); + sum += driven->mParam->getTotalDistortion(); + } + + return sum; +} + +const LLVector4a &LLDriverParam::getAvgDistortion() +{ + // It's not actually correct to take the average of averages, but it good enough here. + LLVector4a sum; + sum.clear(); + S32 count = 0; + for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ ) + { + LLDrivenEntry* driven = &(*iter); + sum.add(driven->mParam->getAvgDistortion()); + count++; + } + sum.mul( 1.f/(F32)count); + + mDefaultVec = sum; + return mDefaultVec; +} + +F32 LLDriverParam::getMaxDistortion() +{ + F32 max = 0.f; + for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ ) + { + LLDrivenEntry* driven = &(*iter); + F32 param_max = driven->mParam->getMaxDistortion(); + if( param_max > max ) + { + max = param_max; + } + } + + return max; +} + + +LLVector4a LLDriverParam::getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) +{ + LLVector4a sum; + sum.clear(); + for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ ) + { + LLDrivenEntry* driven = &(*iter); + sum.add(driven->mParam->getVertexDistortion( index, poly_mesh )); + } + return sum; +} + +const LLVector4a* LLDriverParam::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) +{ + mCurrentDistortionParam = NULL; + const LLVector4a* v = NULL; + for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ ) + { + LLDrivenEntry* driven = &(*iter); + v = driven->mParam->getFirstDistortion( index, poly_mesh ); + if( v ) + { + mCurrentDistortionParam = driven->mParam; + break; + } + } + + return v; +}; + +const LLVector4a* LLDriverParam::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) +{ + llassert( mCurrentDistortionParam ); + if( !mCurrentDistortionParam ) + { + return NULL; + } + + LLDrivenEntry* driven = NULL; + entry_list_t::iterator iter; + + // Set mDriven iteration to the right point + for( iter = mDriven.begin(); iter != mDriven.end(); iter++ ) + { + driven = &(*iter); + if( driven->mParam == mCurrentDistortionParam ) + { + break; + } + } + + llassert(driven); + if (!driven) + { + return NULL; // shouldn't happen, but... + } + + // We're already in the middle of a param's distortions, so get the next one. + const LLVector4a* v = driven->mParam->getNextDistortion( index, poly_mesh ); + if( (!v) && (iter != mDriven.end()) ) + { + // This param is finished, so start the next param. It might not have any + // distortions, though, so we have to loop to find the next param that does. + for( iter++; iter != mDriven.end(); iter++ ) + { + driven = &(*iter); + v = driven->mParam->getFirstDistortion( index, poly_mesh ); + if( v ) + { + mCurrentDistortionParam = driven->mParam; + break; + } + } + } + + return v; +}; + +S32 LLDriverParam::getDrivenParamsCount() const +{ + return mDriven.size(); +} + +const LLViewerVisualParam* LLDriverParam::getDrivenParam(S32 index) const +{ + if (0 > index || index >= mDriven.size()) + { + return NULL; + } + return mDriven[index].mParam; +} + +//----------------------------------------------------------------------------- +// setAnimationTarget() +//----------------------------------------------------------------------------- +void LLDriverParam::setAnimationTarget( F32 target_value, BOOL upload_bake ) +{ + LLVisualParam::setAnimationTarget(target_value, upload_bake); + + for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ ) + { + LLDrivenEntry* driven = &(*iter); + F32 driven_weight = getDrivenWeight(driven, mTargetWeight); + + // this isn't normally necessary, as driver params handle interpolation of their driven params + // but texture params need to know to assume their final value at beginning of interpolation + driven->mParam->setAnimationTarget(driven_weight, upload_bake); + } +} + +//----------------------------------------------------------------------------- +// stopAnimating() +//----------------------------------------------------------------------------- +void LLDriverParam::stopAnimating(BOOL upload_bake) +{ + LLVisualParam::stopAnimating(upload_bake); + + for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ ) + { + LLDrivenEntry* driven = &(*iter); + driven->mParam->setAnimating(FALSE); + } +} + +/*virtual*/ +BOOL LLDriverParam::linkDrivenParams(visual_param_mapper mapper, BOOL only_cross_params) +{ + BOOL success = TRUE; + LLDriverParamInfo::entry_info_list_t::iterator iter; + for (iter = getInfo()->mDrivenInfoList.begin(); iter != getInfo()->mDrivenInfoList.end(); ++iter) + { + LLDrivenEntryInfo *driven_info = &(*iter); + S32 driven_id = driven_info->mDrivenID; + + // check for already existing links. Do not overwrite. + BOOL found = FALSE; + for (entry_list_t::iterator driven_iter = mDriven.begin(); driven_iter != mDriven.end() && !found; ++driven_iter) + { + if (driven_iter->mInfo->mDrivenID == driven_id) + { + found = TRUE; + } + } + + if (!found) + { + LLViewerVisualParam* param = (LLViewerVisualParam*)mapper(driven_id); + bool push = param && (!only_cross_params || param->getCrossWearable()); + if (push) + { + mDriven.push_back(LLDrivenEntry( param, driven_info )); + } + else + { + success = FALSE; + } + } + } + + return success; +} + +void LLDriverParam::resetDrivenParams() +{ + mDriven.clear(); + mDriven.reserve(getInfo()->mDrivenInfoList.size()); +} + +void LLDriverParam::updateCrossDrivenParams(LLWearableType::EType driven_type) +{ + bool needs_update = (getWearableType()==driven_type); + + // if the driver has a driven entry for the passed-in wearable type, we need to refresh the value + for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ ) + { + LLDrivenEntry* driven = &(*iter); + if (driven && driven->mParam && driven->mParam->getCrossWearable() && driven->mParam->getWearableType() == driven_type) + { + needs_update = true; + } + } + + + if (needs_update) + { + LLWearableType::EType driver_type = (LLWearableType::EType)getWearableType(); + + // If we've gotten here, we've added a new wearable of type "type" + // Thus this wearable needs to get updates from the driver wearable. + // The call to setVisualParamWeight seems redundant, but is necessary + // as the number of driven wearables has changed since the last update. -Nyx + LLWearable *wearable = mAvatarAppearance->getWearableData()->getTopWearable(driver_type); + if (wearable) + { + wearable->setVisualParamWeight(mID, wearable->getVisualParamWeight(mID), false); + } + } +} + + +//----------------------------------------------------------------------------- +// getDrivenWeight() +//----------------------------------------------------------------------------- +F32 LLDriverParam::getDrivenWeight(const LLDrivenEntry* driven, F32 input_weight) +{ + F32 min_weight = getMinWeight(); + F32 max_weight = getMaxWeight(); + const LLDrivenEntryInfo* info = driven->mInfo; + + F32 driven_weight = 0.f; + F32 driven_min = driven->mParam->getMinWeight(); + F32 driven_max = driven->mParam->getMaxWeight(); + + if( input_weight <= info->mMin1 ) + { + if( info->mMin1 == info->mMax1 && + info->mMin1 <= min_weight) + { + driven_weight = driven_max; + } + else + { + driven_weight = driven_min; + } + } + else + if( input_weight <= info->mMax1 ) + { + F32 t = (input_weight - info->mMin1) / (info->mMax1 - info->mMin1 ); + driven_weight = driven_min + t * (driven_max - driven_min); + } + else + if( input_weight <= info->mMax2 ) + { + driven_weight = driven_max; + } + else + if( input_weight <= info->mMin2 ) + { + F32 t = (input_weight - info->mMax2) / (info->mMin2 - info->mMax2 ); + driven_weight = driven_max + t * (driven_min - driven_max); + } + else + { + if (info->mMax2 >= max_weight) + { + driven_weight = driven_max; + } + else + { + driven_weight = driven_min; + } + } + + return driven_weight; +} + +void LLDriverParam::setDrivenWeight(LLDrivenEntry *driven, F32 driven_weight, bool upload_bake) +{ + bool use_self = false; + if(mWearablep && + mAvatarAppearance->isValid() && + driven->mParam->getCrossWearable()) + { + LLWearable* wearable = dynamic_cast (mWearablep); + if (mAvatarAppearance->getWearableData()->isOnTop(wearable)) + { + use_self = true; + } + } + + if (use_self) + { + // call setWeight through LLVOAvatarSelf so other wearables can be updated with the correct values + mAvatarAppearance->setVisualParamWeight( (LLVisualParam*)driven->mParam, driven_weight, upload_bake ); + } + else + { + driven->mParam->setWeight( driven_weight, upload_bake ); + } +} diff --git a/indra/llappearance/lldriverparam.h b/indra/llappearance/lldriverparam.h new file mode 100644 index 0000000000..30e71daad9 --- /dev/null +++ b/indra/llappearance/lldriverparam.h @@ -0,0 +1,133 @@ +/** + * @file lldriverparam.h + * @brief A visual parameter that drives (controls) other visual parameters. + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLDRIVERPARAM_H +#define LL_LLDRIVERPARAM_H + +#include "llviewervisualparam.h" +#include "llwearabletype.h" + +class LLAvatarAppearance; +class LLDriverParam; +class LLWearable; + +//----------------------------------------------------------------------------- + +struct LLDrivenEntryInfo +{ + LLDrivenEntryInfo( S32 id, F32 min1, F32 max1, F32 max2, F32 min2 ) + : mDrivenID( id ), mMin1( min1 ), mMax1( max1 ), mMax2( max2 ), mMin2( min2 ) {} + S32 mDrivenID; + F32 mMin1; + F32 mMax1; + F32 mMax2; + F32 mMin2; +}; + +struct LLDrivenEntry +{ + LLDrivenEntry( LLViewerVisualParam* param, LLDrivenEntryInfo *info ) + : mParam( param ), mInfo( info ) {} + LLViewerVisualParam* mParam; + LLDrivenEntryInfo* mInfo; +}; + +//----------------------------------------------------------------------------- + +class LLDriverParamInfo : public LLViewerVisualParamInfo +{ + friend class LLDriverParam; +public: + LLDriverParamInfo(); + /*virtual*/ ~LLDriverParamInfo() {}; + + /*virtual*/ BOOL parseXml(LLXmlTreeNode* node); + + /*virtual*/ void toStream(std::ostream &out); + +protected: + typedef std::deque entry_info_list_t; + entry_info_list_t mDrivenInfoList; + LLDriverParam* mDriverParam; // backpointer +}; + +//----------------------------------------------------------------------------- + +class LLDriverParam : public LLViewerVisualParam +{ +private: + // Hide the default constructor. Force construction with LLAvatarAppearance. + LLDriverParam() {} +public: + LLDriverParam(LLAvatarAppearance *appearance, LLWearable* wearable = NULL); + ~LLDriverParam(); + + // Special: These functions are overridden by child classes + LLDriverParamInfo* getInfo() const { return (LLDriverParamInfo*)mInfo; } + // This sets mInfo and calls initialization functions + BOOL setInfo(LLDriverParamInfo *info); + + LLAvatarAppearance* getAvatarAppearance() { return mAvatarAppearance; } + const LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } + + void updateCrossDrivenParams(LLWearableType::EType driven_type); + + /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const; + + // LLVisualParam Virtual functions + /*virtual*/ void apply( ESex sex ) {} // apply is called separately for each driven param. + /*virtual*/ void setWeight(F32 weight, BOOL upload_bake); + /*virtual*/ void setAnimationTarget( F32 target_value, BOOL upload_bake ); + /*virtual*/ void stopAnimating(BOOL upload_bake); + /*virtual*/ BOOL linkDrivenParams(visual_param_mapper mapper, BOOL only_cross_params); + /*virtual*/ void resetDrivenParams(); + + // LLViewerVisualParam Virtual functions + /*virtual*/ F32 getTotalDistortion(); + /*virtual*/ const LLVector4a& getAvgDistortion(); + /*virtual*/ F32 getMaxDistortion(); + /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh); + /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh); + /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh); + + S32 getDrivenParamsCount() const; + const LLViewerVisualParam* getDrivenParam(S32 index) const; + +protected: + F32 getDrivenWeight(const LLDrivenEntry* driven, F32 input_weight); + void setDrivenWeight(LLDrivenEntry *driven, F32 driven_weight, bool upload_bake); + + + LLVector4a mDefaultVec; // temp holder + typedef std::vector entry_list_t; + entry_list_t mDriven; + LLViewerVisualParam* mCurrentDistortionParam; + // Backlink only; don't make this an LLPointer. + LLAvatarAppearance* mAvatarAppearance; + LLWearable* mWearablep; +}; + +#endif // LL_LLDRIVERPARAM_H diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index a741a83af7..9b70f737a0 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -40,6 +40,7 @@ #include "lltexturemanagerbridge.h" #include "llui.h" #include "llwearable.h" +#include "llwearabledata.h" #include "llvertexbuffer.h" #include "llviewervisualparam.h" @@ -1560,11 +1561,11 @@ U32 LLTexLayerTemplate::updateWearableCache() const return 0; } LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te); - U32 num_wearables = getAvatarAppearance()->getWearableCount(wearable_type); + U32 num_wearables = getAvatarAppearance()->getWearableData()->getWearableCount(wearable_type); U32 added = 0; for (U32 i = 0; i < num_wearables; i++) { - LLWearable* wearable = getAvatarAppearance()->getWearable(wearable_type, i); + LLWearable* wearable = getAvatarAppearance()->getWearableData()->getWearable(wearable_type, i); if (!wearable) { continue; diff --git a/indra/llappearance/llwearable.h b/indra/llappearance/llwearable.h index 8a99debac8..e1cd26bdef 100644 --- a/indra/llappearance/llwearable.h +++ b/indra/llappearance/llwearable.h @@ -33,6 +33,7 @@ #include "llwearabletype.h" #include "lllocaltextureobject.h" +class LLMD5; class LLVisualParam; class LLTexGlobalColorInfo; class LLTexGlobalColor; @@ -98,6 +99,12 @@ public: typedef std::map texture_id_map_t; const texture_id_map_t& getTextureIDMap() const { return mTextureIDMap; } + // Something happened that requires the wearable to be updated (e.g. worn/unworn). + virtual void setUpdated() const = 0; + + // Update the baked texture hash. + virtual void addToBakedTextureHash(LLMD5& hash) const = 0; + protected: virtual void createVisualParams() = 0; diff --git a/indra/llappearance/llwearabledata.cpp b/indra/llappearance/llwearabledata.cpp new file mode 100644 index 0000000000..d70bbf286a --- /dev/null +++ b/indra/llappearance/llwearabledata.cpp @@ -0,0 +1,353 @@ +/** + * @file llwearabledata.cpp + * @brief LLWearableData class implementation + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llwearabledata.h" + +#include "llavatarappearance.h" +#include "llavatarappearancedefines.h" +#include "lldriverparam.h" +#include "llmd5.h" + +LLWearableData::LLWearableData() : + mAvatarAppearance(NULL) +{ +} + +// virtual +LLWearableData::~LLWearableData() +{ +} + +using namespace LLAvatarAppearanceDefines; + +LLWearable* LLWearableData::getWearable(const LLWearableType::EType type, U32 index) +{ + wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); + if (wearable_iter == mWearableDatas.end()) + { + return NULL; + } + wearableentry_vec_t& wearable_vec = wearable_iter->second; + if (index>=wearable_vec.size()) + { + return NULL; + } + else + { + return wearable_vec[index]; + } +} + +void LLWearableData::setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable) +{ + LLWearable *old_wearable = getWearable(type,index); + if (!old_wearable) + { + pushWearable(type,wearable); + return; + } + + wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); + if (wearable_iter == mWearableDatas.end()) + { + llwarns << "invalid type, type " << type << " index " << index << llendl; + return; + } + wearableentry_vec_t& wearable_vec = wearable_iter->second; + if (index>=wearable_vec.size()) + { + llwarns << "invalid index, type " << type << " index " << index << llendl; + } + else + { + wearable_vec[index] = wearable; + old_wearable->setUpdated(); + const BOOL removed = FALSE; + wearableUpdated(wearable, removed); + } +} + +U32 LLWearableData::pushWearable(const LLWearableType::EType type, + LLWearable *wearable, + bool trigger_updated /* = true */) +{ + if (wearable == NULL) + { + // no null wearables please! + llwarns << "Null wearable sent for type " << type << llendl; + return MAX_CLOTHING_PER_TYPE; + } + if (type < LLWearableType::WT_COUNT || mWearableDatas[type].size() < MAX_CLOTHING_PER_TYPE) + { + mWearableDatas[type].push_back(wearable); + if (trigger_updated) + { + const BOOL removed = FALSE; + wearableUpdated(wearable, removed); + } + return mWearableDatas[type].size()-1; + } + return MAX_CLOTHING_PER_TYPE; +} + +// virtual +void LLWearableData::wearableUpdated(LLWearable *wearable, BOOL removed) +{ + wearable->setUpdated(); + if (!removed) + { + pullCrossWearableValues(wearable->getType()); + } +} + +void LLWearableData::popWearable(LLWearable *wearable) +{ + if (wearable == NULL) + { + // nothing to do here. move along. + return; + } + + U32 index = getWearableIndex(wearable); + const LLWearableType::EType type = wearable->getType(); + + if (index < MAX_CLOTHING_PER_TYPE && index < getWearableCount(type)) + { + popWearable(type, index); + } +} + +void LLWearableData::popWearable(const LLWearableType::EType type, U32 index) +{ + LLWearable *wearable = getWearable(type, index); + if (wearable) + { + mWearableDatas[type].erase(mWearableDatas[type].begin() + index); + const BOOL removed = TRUE; + wearableUpdated(wearable, removed); + } +} + +void LLWearableData::clearWearableType(const LLWearableType::EType type) +{ + wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); + if (wearable_iter == mWearableDatas.end()) + { + return; + } + wearableentry_vec_t& wearable_vec = wearable_iter->second; + wearable_vec.clear(); +} + +bool LLWearableData::swapWearables(const LLWearableType::EType type, U32 index_a, U32 index_b) +{ + wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); + if (wearable_iter == mWearableDatas.end()) + { + return false; + } + + wearableentry_vec_t& wearable_vec = wearable_iter->second; + if (0 > index_a || index_a >= wearable_vec.size()) return false; + if (0 > index_b || index_b >= wearable_vec.size()) return false; + + LLWearable* wearable = wearable_vec[index_a]; + wearable_vec[index_a] = wearable_vec[index_b]; + wearable_vec[index_b] = wearable; + return true; +} + +void LLWearableData::pullCrossWearableValues(const LLWearableType::EType type) +{ + llassert(mAvatarAppearance); + // scan through all of the avatar's visual parameters + for (LLViewerVisualParam* param = (LLViewerVisualParam*) mAvatarAppearance->getFirstVisualParam(); + param; + param = (LLViewerVisualParam*) mAvatarAppearance->getNextVisualParam()) + { + if( param ) + { + LLDriverParam *driver_param = dynamic_cast(param); + if(driver_param) + { + // parameter is a driver parameter, have it update its cross-driven params + driver_param->updateCrossDrivenParams(type); + } + } + } +} + + +U32 LLWearableData::getWearableIndex(const LLWearable *wearable) const +{ + if (wearable == NULL) + { + return MAX_CLOTHING_PER_TYPE; + } + + const LLWearableType::EType type = wearable->getType(); + wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); + if (wearable_iter == mWearableDatas.end()) + { + llwarns << "tried to get wearable index with an invalid type!" << llendl; + return MAX_CLOTHING_PER_TYPE; + } + const wearableentry_vec_t& wearable_vec = wearable_iter->second; + for(U32 index = 0; index < wearable_vec.size(); index++) + { + if (wearable_vec[index] == wearable) + { + return index; + } + } + + return MAX_CLOTHING_PER_TYPE; +} + +BOOL LLWearableData::isOnTop(LLWearable* wearable) const +{ + if (!wearable) return FALSE; + const LLWearableType::EType type = wearable->getType(); + return ( getTopWearable(type) == wearable ); +} + +const LLWearable* LLWearableData::getWearable(const LLWearableType::EType type, U32 index) const +{ + wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); + if (wearable_iter == mWearableDatas.end()) + { + return NULL; + } + const wearableentry_vec_t& wearable_vec = wearable_iter->second; + if (index>=wearable_vec.size()) + { + return NULL; + } + else + { + return wearable_vec[index]; + } +} + +LLWearable* LLWearableData::getTopWearable(const LLWearableType::EType type) +{ + U32 count = getWearableCount(type); + if ( count == 0) + { + return NULL; + } + + return getWearable(type, count-1); +} + +const LLWearable* LLWearableData::getTopWearable(const LLWearableType::EType type) const +{ + U32 count = getWearableCount(type); + if ( count == 0) + { + return NULL; + } + + return getWearable(type, count-1); +} + +LLWearable* LLWearableData::getBottomWearable(const LLWearableType::EType type) +{ + if (getWearableCount(type) == 0) + { + return NULL; + } + + return getWearable(type, 0); +} + +const LLWearable* LLWearableData::getBottomWearable(const LLWearableType::EType type) const +{ + if (getWearableCount(type) == 0) + { + return NULL; + } + + return getWearable(type, 0); +} + +U32 LLWearableData::getWearableCount(const LLWearableType::EType type) const +{ + wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); + if (wearable_iter == mWearableDatas.end()) + { + return 0; + } + const wearableentry_vec_t& wearable_vec = wearable_iter->second; + return wearable_vec.size(); +} + +U32 LLWearableData::getWearableCount(const U32 tex_index) const +{ + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((LLAvatarAppearanceDefines::ETextureIndex)tex_index); + return getWearableCount(wearable_type); +} + +LLUUID LLWearableData::computeBakedTextureHash(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index, + BOOL generate_valid_hash) // Set to false if you want to upload the baked texture w/o putting it in the cache +{ + LLUUID hash_id; + bool hash_computed = false; + LLMD5 hash; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index); + + for (U8 i=0; i < baked_dict->mWearables.size(); i++) + { + const LLWearableType::EType baked_type = baked_dict->mWearables[i]; + const U32 num_wearables = getWearableCount(baked_type); + for (U32 index = 0; index < num_wearables; ++index) + { + const LLWearable* wearable = getWearable(baked_type,index); + if (wearable) + { + wearable->addToBakedTextureHash(hash); + hash_computed = true; + } + } + } + if (hash_computed) + { + hash.update((const unsigned char*)baked_dict->mWearablesHashID.mData, UUID_BYTES); + + if (!generate_valid_hash) + { + invalidateBakedTextureHash(hash); + } + hash.finalize(); + hash.raw_digest(hash_id.mData); + } + + return hash_id; +} + + diff --git a/indra/llappearance/llwearabledata.h b/indra/llappearance/llwearabledata.h new file mode 100644 index 0000000000..2931424131 --- /dev/null +++ b/indra/llappearance/llwearabledata.h @@ -0,0 +1,108 @@ +/** + * @file llwearabledata.h + * @brief LLWearableData class header file + * + * $LicenseInfo:firstyear=20012license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_WEARABLEDATA_H +#define LL_WEARABLEDATA_H + +#include "llavatarappearancedefines.h" +#include "llerror.h" + +class LLAvatarAppearance; + +class LLWearableData +{ + // *TODO: Figure out why this is causing compile error. + //LOG_CLASS(LLWearableData); + + //-------------------------------------------------------------------- + // Constructors / destructors / Initializers + //-------------------------------------------------------------------- +public: + LLWearableData(); + virtual ~LLWearableData(); + + void setAvatarAppearance(LLAvatarAppearance* appearance) { mAvatarAppearance = appearance; } + +protected: + //-------------------------------------------------------------------- + // Accessors + //-------------------------------------------------------------------- +public: + LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/); + const LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const; + LLWearable* getTopWearable(const LLWearableType::EType type); + const LLWearable* getTopWearable(const LLWearableType::EType type) const; + LLWearable* getBottomWearable(const LLWearableType::EType type); + const LLWearable* getBottomWearable(const LLWearableType::EType type) const; + U32 getWearableCount(const LLWearableType::EType type) const; + U32 getWearableCount(const U32 tex_index) const; + U32 getWearableIndex(const LLWearable *wearable) const; + + BOOL isOnTop(LLWearable* wearable) const; + + static const U32 MAX_CLOTHING_PER_TYPE = 5; + + //-------------------------------------------------------------------- + // Setters + //-------------------------------------------------------------------- +protected: + // Low-level data structure setter - public access is via setWearableItem, etc. + void setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable); + U32 pushWearable(const LLWearableType::EType type, LLWearable *wearable, + bool trigger_updated = true); + virtual void wearableUpdated(LLWearable *wearable, BOOL removed); + void popWearable(LLWearable *wearable); + void popWearable(const LLWearableType::EType type, U32 index); + void clearWearableType(const LLWearableType::EType type); + bool swapWearables(const LLWearableType::EType type, U32 index_a, U32 index_b); + +private: + void pullCrossWearableValues(const LLWearableType::EType type); + + //-------------------------------------------------------------------- + // Server Communication + //-------------------------------------------------------------------- +public: + LLUUID computeBakedTextureHash(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index, + BOOL generate_valid_hash = TRUE); +protected: + virtual void invalidateBakedTextureHash(LLMD5& hash) const {} + + //-------------------------------------------------------------------- + // Member variables + //-------------------------------------------------------------------- +private: + LLAvatarAppearance* mAvatarAppearance; + typedef std::vector wearableentry_vec_t; // all wearables of a certain type (EG all shirts) + typedef std::map wearableentry_map_t; // wearable "categories" arranged by wearable type + wearableentry_map_t mWearableDatas; + +}; + + + +#endif // LL_WEARABLEDATA_H + diff --git a/indra/llcharacter/llcharacter.cpp b/indra/llcharacter/llcharacter.cpp index 0a6a8f9fa6..85cf1cd3f5 100644 --- a/indra/llcharacter/llcharacter.cpp +++ b/indra/llcharacter/llcharacter.cpp @@ -286,7 +286,7 @@ void LLCharacter::removeAnimationData(std::string name) //----------------------------------------------------------------------------- // setVisualParamWeight() //----------------------------------------------------------------------------- -BOOL LLCharacter::setVisualParamWeight(LLVisualParam* which_param, F32 weight, BOOL upload_bake) +BOOL LLCharacter::setVisualParamWeight(const LLVisualParam* which_param, F32 weight, BOOL upload_bake) { S32 index = which_param->getID(); visual_param_index_map_t::iterator index_iter = mVisualParamIndexMap.find(index); diff --git a/indra/llcharacter/llcharacter.h b/indra/llcharacter/llcharacter.h index 3ebb2bffb0..2f2b2405b6 100644 --- a/indra/llcharacter/llcharacter.h +++ b/indra/llcharacter/llcharacter.h @@ -197,7 +197,7 @@ public: void addVisualParam(LLVisualParam *param); void addSharedVisualParam(LLVisualParam *param); - virtual BOOL setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake = FALSE ); + virtual BOOL setVisualParamWeight(const LLVisualParam *which_param, F32 weight, BOOL upload_bake = FALSE ); virtual BOOL setVisualParamWeight(const char* param_name, F32 weight, BOOL upload_bake = FALSE ); virtual BOOL setVisualParamWeight(S32 index, F32 weight, BOOL upload_bake = FALSE ); diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 214071fa67..21b1512e58 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -158,7 +158,6 @@ set(viewer_SOURCE_FILES lldrawpooltree.cpp lldrawpoolwater.cpp lldrawpoolwlsky.cpp - lldriverparam.cpp lldynamictexture.cpp llemote.cpp llenvmanager.cpp @@ -728,7 +727,6 @@ set(viewer_HEADER_FILES lldrawpooltree.h lldrawpoolwater.h lldrawpoolwlsky.h - lldriverparam.h lldynamictexture.h llemote.h llenvmanager.h diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index 08238e1aea..40cedc1b35 100755 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -119,7 +119,7 @@ void LLAgentWearables::dump() llinfos << "Type: " << i << " count " << count << llendl; for (U32 j=0; joutputRezTiming("Sending wearables request"); - sendAgentWearablesRequest(); - } +{ + llassert(avatar); + avatar->outputRezTiming("Sending wearables request"); + sendAgentWearablesRequest(); + setAvatarAppearance(avatar); } // wearables @@ -312,7 +312,7 @@ void LLAgentWearables::sendAgentWearablesUpdate() { for (U32 index=0; index < getWearableCount((LLWearableType::EType)type); ++index) { - LLViewerWearable* wearable = getWearable((LLWearableType::EType)type,index); + LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)type,index); if (wearable) { if (wearable->getItemID().isNull()) @@ -354,7 +354,7 @@ void LLAgentWearables::sendAgentWearablesUpdate() U8 type_u8 = (U8)type; gMessageSystem->addU8Fast(_PREHASH_WearableType, type_u8); - LLViewerWearable* wearable = getWearable((LLWearableType::EType)type, 0); + LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)type, 0); if (wearable) { //llinfos << "Sending wearable " << wearable->getName() << llendl; @@ -382,7 +382,7 @@ void LLAgentWearables::sendAgentWearablesUpdate() void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32 index, BOOL send_update, const std::string new_name) { - LLViewerWearable* old_wearable = getWearable(type, index); + LLViewerWearable* old_wearable = getViewerWearable(type, index); if(!old_wearable) return; bool name_changed = !new_name.empty() && (new_name != old_wearable->getName()); if (name_changed || old_wearable->isDirty() || old_wearable->isOldVersion()) @@ -465,7 +465,7 @@ void LLAgentWearables::saveWearableAs(const LLWearableType::EType type, llwarns << "LLAgent::saveWearableAs() not copyable." << llendl; return; } - LLViewerWearable* old_wearable = getWearable(type, index); + LLViewerWearable* old_wearable = getViewerWearable(type, index); if (!old_wearable) { llwarns << "LLAgent::saveWearableAs() no old wearable." << llendl; @@ -518,7 +518,7 @@ void LLAgentWearables::saveWearableAs(const LLWearableType::EType type, void LLAgentWearables::revertWearable(const LLWearableType::EType type, const U32 index) { - LLViewerWearable* wearable = getWearable(type, index); + LLViewerWearable* wearable = getViewerWearable(type, index); llassert(wearable); if (wearable) { @@ -553,7 +553,7 @@ void LLAgentWearables::setWearableName(const LLUUID& item_id, const std::string& LLUUID curr_item_id = getWearableItemID((LLWearableType::EType)i,j); if (curr_item_id == item_id) { - LLViewerWearable* old_wearable = getWearable((LLWearableType::EType)i,j); + LLViewerWearable* old_wearable = getViewerWearable((LLWearableType::EType)i,j); llassert(old_wearable); if (!old_wearable) continue; @@ -647,7 +647,7 @@ const LLViewerWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& it { for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++) { - const LLViewerWearable * curr_wearable = getWearable((LLWearableType::EType)i, j); + const LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j); if (curr_wearable && (curr_wearable->getItemID() == base_item_id)) { return curr_wearable; @@ -664,7 +664,7 @@ LLViewerWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) { for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++) { - LLViewerWearable * curr_wearable = getWearable((LLWearableType::EType)i, j); + LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j); if (curr_wearable && (curr_wearable->getItemID() == base_item_id)) { return curr_wearable; @@ -680,7 +680,7 @@ LLViewerWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_i { for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++) { - LLViewerWearable * curr_wearable = getWearable((LLWearableType::EType)i, j); + LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j); if (curr_wearable && (curr_wearable->getAssetID() == asset_id)) { return curr_wearable; @@ -699,215 +699,55 @@ void LLAgentWearables::sendAgentWearablesRequest() gAgent.sendReliableMessage(); } -// static -BOOL LLAgentWearables::selfHasWearable(LLWearableType::EType type) +LLViewerWearable* LLAgentWearables::getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/) { - return (gAgentWearables.getWearableCount(type) > 0); + return dynamic_cast (getWearable(type, index)); } -LLViewerWearable* LLAgentWearables::getWearable(const LLWearableType::EType type, U32 index) +const LLViewerWearable* LLAgentWearables::getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/) const { - wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - return NULL; - } - wearableentry_vec_t& wearable_vec = wearable_iter->second; - if (index>=wearable_vec.size()) - { - return NULL; - } - else - { - return wearable_vec[index]; - } + return dynamic_cast (getWearable(type, index)); } -void LLAgentWearables::setWearable(const LLWearableType::EType type, U32 index, LLViewerWearable *wearable) -{ - - LLViewerWearable *old_wearable = getWearable(type,index); - if (!old_wearable) - { - pushWearable(type,wearable); - return; - } - - wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - llwarns << "invalid type, type " << type << " index " << index << llendl; - return; - } - wearableentry_vec_t& wearable_vec = wearable_iter->second; - if (index>=wearable_vec.size()) - { - llwarns << "invalid index, type " << type << " index " << index << llendl; - } - else - { - wearable_vec[index] = wearable; - old_wearable->setLabelUpdated(); - wearableUpdated(wearable); - checkWearableAgainstInventory(wearable); - } -} - -U32 LLAgentWearables::pushWearable(const LLWearableType::EType type, LLViewerWearable *wearable) -{ - if (wearable == NULL) - { - // no null wearables please! - llwarns << "Null wearable sent for type " << type << llendl; - return MAX_CLOTHING_PER_TYPE; - } - if (type < LLWearableType::WT_COUNT || mWearableDatas[type].size() < MAX_CLOTHING_PER_TYPE) - { - mWearableDatas[type].push_back(wearable); - wearableUpdated(wearable); - checkWearableAgainstInventory(wearable); - return mWearableDatas[type].size()-1; - } - return MAX_CLOTHING_PER_TYPE; -} - -void LLAgentWearables::wearableUpdated(LLViewerWearable *wearable) +// static +BOOL LLAgentWearables::selfHasWearable(LLWearableType::EType type) { - gAgentAvatarp->wearableUpdated(wearable->getType(), FALSE); - wearable->refreshName(); - wearable->setLabelUpdated(); - - wearable->pullCrossWearableValues(); - - // Hack pt 2. If the wearable we just loaded has definition version 24, - // then force a re-save of this wearable after slamming the version number to 22. - // This number was incorrectly incremented for internal builds before release, and - // this fix will ensure that the affected wearables are re-saved with the right version number. - // the versions themselves are compatible. This code can be removed before release. - if( wearable->getDefinitionVersion() == 24 ) - { - wearable->setDefinitionVersion(22); - U32 index = getWearableIndex(wearable); - llinfos << "forcing werable type " << wearable->getType() << " to version 22 from 24" << llendl; - saveWearable(wearable->getType(),index,TRUE); - } - + return (gAgentWearables.getWearableCount(type) > 0); } -void LLAgentWearables::popWearable(LLViewerWearable *wearable) +// virtual +void LLAgentWearables::wearableUpdated(LLWearable *wearable, BOOL removed) { - if (wearable == NULL) - { - // nothing to do here. move along. - return; - } - - U32 index = getWearableIndex(wearable); - LLWearableType::EType type = wearable->getType(); - - if (index < MAX_CLOTHING_PER_TYPE && index < getWearableCount(type)) + if (isAgentAvatarValid()) { - popWearable(type, index); + const BOOL upload_result = removed; + gAgentAvatarp->wearableUpdated(wearable->getType(), upload_result); } -} -void LLAgentWearables::popWearable(const LLWearableType::EType type, U32 index) -{ - LLViewerWearable *wearable = getWearable(type, index); - if (wearable) - { - mWearableDatas[type].erase(mWearableDatas[type].begin() + index); - if (isAgentAvatarValid()) - { - gAgentAvatarp->wearableUpdated(wearable->getType(), TRUE); - } - wearable->setLabelUpdated(); - } -} + LLWearableData::wearableUpdated(wearable, removed); -U32 LLAgentWearables::getWearableIndex(const LLViewerWearable *wearable) const -{ - if (wearable == NULL) + if (!removed) { - return MAX_CLOTHING_PER_TYPE; - } + LLViewerWearable* viewer_wearable = dynamic_cast(wearable); + viewer_wearable->refreshName(); - const LLWearableType::EType type = wearable->getType(); - wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - llwarns << "tried to get wearable index with an invalid type!" << llendl; - return MAX_CLOTHING_PER_TYPE; - } - const wearableentry_vec_t& wearable_vec = wearable_iter->second; - for(U32 index = 0; index < wearable_vec.size(); index++) - { - if (wearable_vec[index] == wearable) + // Hack pt 2. If the wearable we just loaded has definition version 24, + // then force a re-save of this wearable after slamming the version number to 22. + // This number was incorrectly incremented for internal builds before release, and + // this fix will ensure that the affected wearables are re-saved with the right version number. + // the versions themselves are compatible. This code can be removed before release. + if( wearable->getDefinitionVersion() == 24 ) { - return index; + wearable->setDefinitionVersion(22); + U32 index = getWearableIndex(wearable); + llinfos << "forcing wearable type " << wearable->getType() << " to version 22 from 24" << llendl; + saveWearable(wearable->getType(),index,TRUE); } - } - - return MAX_CLOTHING_PER_TYPE; -} -const LLViewerWearable* LLAgentWearables::getWearable(const LLWearableType::EType type, U32 index) const -{ - wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - return NULL; - } - const wearableentry_vec_t& wearable_vec = wearable_iter->second; - if (index>=wearable_vec.size()) - { - return NULL; - } - else - { - return wearable_vec[index]; + checkWearableAgainstInventory(viewer_wearable); } } -LLViewerWearable* LLAgentWearables::getTopWearable(const LLWearableType::EType type) -{ - U32 count = getWearableCount(type); - if ( count == 0) - { - return NULL; - } - - return getWearable(type, count-1); -} - -LLViewerWearable* LLAgentWearables::getBottomWearable(const LLWearableType::EType type) -{ - if (getWearableCount(type) == 0) - { - return NULL; - } - - return getWearable(type, 0); -} - -U32 LLAgentWearables::getWearableCount(const LLWearableType::EType type) const -{ - wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - return 0; - } - const wearableentry_vec_t& wearable_vec = wearable_iter->second; - return wearable_vec.size(); -} - -U32 LLAgentWearables::getWearableCount(const U32 tex_index) const -{ - const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((LLAvatarAppearanceDefines::ETextureIndex)tex_index); - return getWearableCount(wearable_type); -} - - BOOL LLAgentWearables::itemUpdatePending(const LLUUID& item_id) const { return mItemsAwaitingWearableUpdate.find(item_id) != mItemsAwaitingWearableUpdate.end(); @@ -920,7 +760,7 @@ U32 LLAgentWearables::itemUpdatePendingCount() const const LLUUID LLAgentWearables::getWearableItemID(LLWearableType::EType type, U32 index) const { - const LLViewerWearable *wearable = getWearable(type,index); + const LLViewerWearable *wearable = getViewerWearable(type,index); if (wearable) return wearable->getItemID(); else @@ -929,7 +769,7 @@ const LLUUID LLAgentWearables::getWearableItemID(LLWearableType::EType type, U32 const LLUUID LLAgentWearables::getWearableAssetID(LLWearableType::EType type, U32 index) const { - const LLViewerWearable *wearable = getWearable(type,index); + const LLViewerWearable *wearable = getViewerWearable(type,index); if (wearable) return wearable->getAssetID(); else @@ -1095,7 +935,7 @@ void LLAgentWearables::recoverMissingWearableDone() void LLAgentWearables::addLocalTextureObject(const LLWearableType::EType wearable_type, const LLAvatarAppearanceDefines::ETextureIndex texture_type, U32 wearable_index) { - LLViewerWearable* wearable = getWearable((LLWearableType::EType)wearable_type, wearable_index); + LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)wearable_type, wearable_index); if (!wearable) { llerrs << "Tried to add local texture object to invalid wearable with type " << wearable_type << " and index " << wearable_index << llendl; @@ -1305,7 +1145,7 @@ void LLAgentWearables::removeWearable(const LLWearableType::EType type, bool do_ } else { - LLViewerWearable* old_wearable = getWearable(type,index); + LLViewerWearable* old_wearable = getViewerWearable(type,index); if (old_wearable) { @@ -1360,10 +1200,10 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo //LLAgentDumper dumper("removeWearable"); if (do_remove_all) { - S32 max_entry = mWearableDatas[type].size()-1; + S32 max_entry = getWearableCount(type)-1; for (S32 i=max_entry; i>=0; i--) { - LLViewerWearable* old_wearable = getWearable(type,i); + LLViewerWearable* old_wearable = getViewerWearable(type,i); //queryWearableCache(); // moved below if (old_wearable) { @@ -1371,11 +1211,11 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo old_wearable->removeFromAvatar(TRUE); } } - mWearableDatas[type].clear(); + clearWearableType(type); } else { - LLViewerWearable* old_wearable = getWearable(type, index); + LLViewerWearable* old_wearable = getViewerWearable(type, index); //queryWearableCache(); // moved below if (old_wearable) @@ -1439,8 +1279,8 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it { pushWearable(type,new_wearable); } - wearableUpdated(new_wearable); - checkWearableAgainstInventory(new_wearable); + const BOOL removed = FALSE; + wearableUpdated(new_wearable, removed); } } @@ -1491,7 +1331,7 @@ void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLViewerWearab { // Remove old wearable, if any // MULTI_WEARABLE: hardwired to 0 - LLViewerWearable* old_wearable = getWearable(type,0); + LLViewerWearable* old_wearable = getViewerWearable(type,0); if (old_wearable) { const LLUUID& old_item_id = old_wearable->getItemID(); @@ -1560,9 +1400,10 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLViewerWeara if (do_append && getWearableItemID(type,0).notNull()) { new_wearable->setItemID(new_item->getUUID()); - mWearableDatas[type].push_back(new_wearable); + const bool trigger_updated = false; + pushWearable(type, new_wearable, trigger_updated); llinfos << "Added additional wearable for type " << type - << " size is now " << mWearableDatas[type].size() << llendl; + << " size is now " << getWearableCount(type) << llendl; checkWearableAgainstInventory(new_wearable); } else @@ -1570,7 +1411,7 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLViewerWeara // Replace the old wearable with a new one. llassert(new_item->getAssetUUID() == new_wearable->getAssetID()); - LLViewerWearable *old_wearable = getWearable(type,0); + LLViewerWearable *old_wearable = getViewerWearable(type,0); LLUUID old_item_id; if (old_wearable) { @@ -1585,7 +1426,7 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLViewerWeara gInventory.notifyObservers(); } llinfos << "Replaced current element 0 for type " << type - << " size is now " << mWearableDatas[type].size() << llendl; + << " size is now " << getWearableCount(type) << llendl; } //llinfos << "LLVOAvatar::setWearableItem()" << llendl; @@ -1652,46 +1493,14 @@ void LLAgentWearables::queryWearableCache() } } -LLUUID LLAgentWearables::computeBakedTextureHash(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index, - BOOL generate_valid_hash) // Set to false if you want to upload the baked texture w/o putting it in the cache +// virtual +void LLAgentWearables::invalidateBakedTextureHash(LLMD5& hash) const { - LLUUID hash_id; - bool hash_computed = false; - LLMD5 hash; - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index); - - for (U8 i=0; i < baked_dict->mWearables.size(); i++) - { - const LLWearableType::EType baked_type = baked_dict->mWearables[i]; - const U32 num_wearables = getWearableCount(baked_type); - for (U32 index = 0; index < num_wearables; ++index) - { - const LLViewerWearable* wearable = getWearable(baked_type,index); - if (wearable) - { - LLUUID asset_id = wearable->getAssetID(); - hash.update((const unsigned char*)asset_id.mData, UUID_BYTES); - hash_computed = true; - } - } - } - if (hash_computed) + // Add some garbage into the hash so that it becomes invalid. + if (isAgentAvatarValid()) { - hash.update((const unsigned char*)baked_dict->mWearablesHashID.mData, UUID_BYTES); - - // Add some garbage into the hash so that it becomes invalid. - if (!generate_valid_hash) - { - if (isAgentAvatarValid()) - { - hash.update((const unsigned char*)gAgentAvatarp->getID().mData, UUID_BYTES); - } - } - hash.finalize(); - hash.raw_digest(hash_id.mData); + hash.update((const unsigned char*)gAgentAvatarp->getID().mData, UUID_BYTES); } - - return hash_id; } // User has picked "remove from avatar" from a menu. @@ -1875,13 +1684,13 @@ void LLAgentWearables::checkWearablesLoaded() const // Returns false if the given wearable is already topmost/bottommost // (depending on closer_to_body parameter). -bool LLAgentWearables::canMoveWearable(const LLUUID& item_id, bool closer_to_body) +bool LLAgentWearables::canMoveWearable(const LLUUID& item_id, bool closer_to_body) const { - const LLViewerWearable* wearable = getWearableFromItemID(item_id); + const LLWearable* wearable = getWearableFromItemID(item_id); if (!wearable) return false; LLWearableType::EType wtype = wearable->getType(); - const LLViewerWearable* marginal_wearable = closer_to_body ? getBottomWearable(wtype) : getTopWearable(wtype); + const LLWearable* marginal_wearable = closer_to_body ? getBottomWearable(wtype) : getTopWearable(wtype); if (!marginal_wearable) return false; return wearable != marginal_wearable; @@ -1918,7 +1727,7 @@ void LLAgentWearables::animateAllWearableParams(F32 delta, BOOL upload_bake) { for (S32 count = 0; count < (S32)getWearableCount((LLWearableType::EType)type); ++count) { - LLViewerWearable *wearable = getWearable((LLWearableType::EType)type,count); + LLViewerWearable *wearable = getViewerWearable((LLWearableType::EType)type,count); llassert(wearable); if (wearable) { @@ -1933,28 +1742,39 @@ bool LLAgentWearables::moveWearable(const LLViewerInventoryItem* item, bool clos if (!item) return false; if (!item->isWearableType()) return false; - wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(item->getWearableType()); - if (wearable_iter == mWearableDatas.end()) return false; - - wearableentry_vec_t& wearable_vec = wearable_iter->second; - if (wearable_vec.empty()) return false; + LLWearableType::EType type = item->getWearableType(); + U32 wearable_count = getWearableCount(type); + if (0 == wearable_count) return false; const LLUUID& asset_id = item->getAssetUUID(); //nowhere to move if the wearable is already on any boundary (closest to the body/furthest from the body) - if (closer_to_body && asset_id == wearable_vec.front()->getAssetID()) return false; - if (!closer_to_body && asset_id == wearable_vec.back()->getAssetID()) return false; + if (closer_to_body) + { + LLViewerWearable* bottom_wearable = dynamic_cast( getBottomWearable(type) ); + if (bottom_wearable->getAssetID() == asset_id) + { + return false; + } + } + else // !closer_to_body + { + LLViewerWearable* top_wearable = dynamic_cast( getTopWearable(type) ); + if (top_wearable->getAssetID() == asset_id) + { + return false; + } + } - for (U32 i = 0; i < wearable_vec.size(); ++i) + for (U32 i = 0; i < wearable_count; ++i) { - LLViewerWearable* wearable = wearable_vec[i]; + LLViewerWearable* wearable = getViewerWearable(type, i); if (!wearable) continue; if (wearable->getAssetID() != asset_id) continue; //swapping wearables U32 swap_i = closer_to_body ? i-1 : i+1; - wearable_vec[i] = wearable_vec[swap_i]; - wearable_vec[swap_i] = wearable; + swapWearables(type, i, swap_i); return true; } diff --git a/indra/newview/llagentwearables.h b/indra/newview/llagentwearables.h index 41995dd55b..a60fbc969b 100755 --- a/indra/newview/llagentwearables.h +++ b/indra/newview/llagentwearables.h @@ -37,6 +37,7 @@ #include "llinventorymodel.h" #include "llviewerinventory.h" #include "llavatarappearancedefines.h" +#include "llwearabledata.h" class LLInventoryItem; class LLVOAvatarSelf; @@ -44,7 +45,7 @@ class LLViewerWearable; class LLInitialWearablesFetch; class LLViewerObject; -class LLAgentWearables : public LLInitClass +class LLAgentWearables : public LLInitClass, public LLWearableData { //-------------------------------------------------------------------- // Constructors / destructors / Initializers @@ -78,7 +79,7 @@ public: bool isCOFChangeInProgress() const { return mCOFChangeInProgress; } void updateWearablesLoaded(); void checkWearablesLoaded() const; - bool canMoveWearable(const LLUUID& item_id, bool closer_to_body); + bool canMoveWearable(const LLUUID& item_id, bool closer_to_body) const; // Note: False for shape, skin, eyes, and hair, unless you have MORE than 1. bool canWearableBeRemoved(const LLViewerWearable* wearable) const; @@ -94,36 +95,22 @@ public: const LLViewerWearable* getWearableFromItemID(const LLUUID& item_id) const; LLViewerWearable* getWearableFromItemID(const LLUUID& item_id); LLViewerWearable* getWearableFromAssetID(const LLUUID& asset_id); + LLViewerWearable* getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/); + const LLViewerWearable* getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/) const; LLInventoryItem* getWearableInventoryItem(LLWearableType::EType type, U32 index /*= 0*/); static BOOL selfHasWearable(LLWearableType::EType type); - LLViewerWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/); - const LLViewerWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const; - LLViewerWearable* getTopWearable(const LLWearableType::EType type); - LLViewerWearable* getBottomWearable(const LLWearableType::EType type); - U32 getWearableCount(const LLWearableType::EType type) const; - U32 getWearableCount(const U32 tex_index) const; - - static const U32 MAX_CLOTHING_PER_TYPE = 5; - //-------------------------------------------------------------------- // Setters //-------------------------------------------------------------------- - private: - // Low-level data structure setter - public access is via setWearableItem, etc. - void setWearable(const LLWearableType::EType type, U32 index, LLViewerWearable *wearable); - U32 pushWearable(const LLWearableType::EType type, LLViewerWearable *wearable); - void wearableUpdated(LLViewerWearable *wearable); - void popWearable(LLViewerWearable *wearable); - void popWearable(const LLWearableType::EType type, U32 index); - + /*virtual*/void wearableUpdated(LLWearable *wearable, BOOL removed); public: void setWearableItem(LLInventoryItem* new_item, LLViewerWearable* wearable, bool do_append = false); void setWearableOutfit(const LLInventoryItem::item_array_t& items, const LLDynamicArray< LLViewerWearable* >& wearables, BOOL remove); void setWearableName(const LLUUID& item_id, const std::string& new_name); + // *TODO: Move this into llappearance/LLWearableData ? void addLocalTextureObject(const LLWearableType::EType wearable_type, const LLAvatarAppearanceDefines::ETextureIndex texture_type, U32 wearable_index); - U32 getWearableIndex(const LLViewerWearable *wearable) const; protected: void setWearableFinal(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append = false); @@ -171,10 +158,9 @@ protected: public: // Processes the initial wearables update message (if necessary, since the outfit folder makes it redundant) static void processAgentInitialWearablesUpdate(LLMessageSystem* mesgsys, void** user_data); - LLUUID computeBakedTextureHash(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index, - BOOL generate_valid_hash = TRUE); protected: + /*virtual*/ void invalidateBakedTextureHash(LLMD5& hash) const; void sendAgentWearablesUpdate(); void sendAgentWearablesRequest(); void queryWearableCache(); @@ -243,10 +229,6 @@ private: // Member variables //-------------------------------------------------------------------- private: - typedef std::vector wearableentry_vec_t; // all wearables of a certain type (EG all shirts) - typedef std::map wearableentry_map_t; // wearable "categories" arranged by wearable type - wearableentry_map_t mWearableDatas; - static BOOL mInitialWearablesUpdateReceived; BOOL mWearablesLoaded; std::set mItemsAwaitingWearableUpdate; diff --git a/indra/newview/lldriverparam.cpp b/indra/newview/lldriverparam.cpp deleted file mode 100644 index 5abf72d51f..0000000000 --- a/indra/newview/lldriverparam.cpp +++ /dev/null @@ -1,647 +0,0 @@ -/** - * @file lldriverparam.cpp - * @brief A visual parameter that drives (controls) other visual parameters. - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "lldriverparam.h" - -#include "llfasttimer.h" -#include "llvoavatar.h" -#include "llvoavatarself.h" -#include "llagent.h" -#include "llviewerwearable.h" -#include "llagentwearables.h" - -//----------------------------------------------------------------------------- -// LLDriverParamInfo -//----------------------------------------------------------------------------- - -LLDriverParamInfo::LLDriverParamInfo() -{ -} - -BOOL LLDriverParamInfo::parseXml(LLXmlTreeNode* node) -{ - llassert( node->hasName( "param" ) && node->getChildByName( "param_driver" ) ); - - if( !LLViewerVisualParamInfo::parseXml( node )) - return FALSE; - - LLXmlTreeNode* param_driver_node = node->getChildByName( "param_driver" ); - if( !param_driver_node ) - return FALSE; - - for (LLXmlTreeNode* child = param_driver_node->getChildByName( "driven" ); - child; - child = param_driver_node->getNextNamedChild()) - { - S32 driven_id; - static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id"); - if( child->getFastAttributeS32( id_string, driven_id ) ) - { - F32 min1 = mMinWeight; - F32 max1 = mMaxWeight; - F32 max2 = max1; - F32 min2 = max1; - - // driven ________ // - // ^ /| |\ // - // | / | | \ // - // | / | | \ // - // | / | | \ // - // | / | | \ // - //-------|----|-------|----|-------> driver // - // | min1 max1 max2 min2 - - static LLStdStringHandle min1_string = LLXmlTree::addAttributeString("min1"); - child->getFastAttributeF32( min1_string, min1 ); // optional - static LLStdStringHandle max1_string = LLXmlTree::addAttributeString("max1"); - child->getFastAttributeF32( max1_string, max1 ); // optional - static LLStdStringHandle max2_string = LLXmlTree::addAttributeString("max2"); - child->getFastAttributeF32( max2_string, max2 ); // optional - static LLStdStringHandle min2_string = LLXmlTree::addAttributeString("min2"); - child->getFastAttributeF32( min2_string, min2 ); // optional - - // Push these on the front of the deque, so that we can construct - // them in order later (faster) - mDrivenInfoList.push_front( LLDrivenEntryInfo( driven_id, min1, max1, max2, min2 ) ); - } - else - { - llerrs << " Unable to resolve driven parameter: " << driven_id << llendl; - return FALSE; - } - } - return TRUE; -} - -//virtual -void LLDriverParamInfo::toStream(std::ostream &out) -{ - LLViewerVisualParamInfo::toStream(out); - out << "driver" << "\t"; - out << mDrivenInfoList.size() << "\t"; - for (entry_info_list_t::iterator iter = mDrivenInfoList.begin(); iter != mDrivenInfoList.end(); iter++) - { - LLDrivenEntryInfo driven = *iter; - out << driven.mDrivenID << "\t"; - } - - out << std::endl; - - if(isAgentAvatarValid()) - { - for (entry_info_list_t::iterator iter = mDrivenInfoList.begin(); iter != mDrivenInfoList.end(); iter++) - { - LLDrivenEntryInfo driven = *iter; - LLViewerVisualParam *param = (LLViewerVisualParam*)gAgentAvatarp->getVisualParam(driven.mDrivenID); - if (param) - { - param->getInfo()->toStream(out); - if (param->getWearableType() != mWearableType) - { - if(param->getCrossWearable()) - { - out << "cross-wearable" << "\t"; - } - else - { - out << "ERROR!" << "\t"; - } - } - else - { - out << "valid" << "\t"; - } - } - else - { - llwarns << "could not get parameter " << driven.mDrivenID << " from avatar " << gAgentAvatarp.get() << " for driver parameter " << getID() << llendl; - } - out << std::endl; - } - } -} - -//----------------------------------------------------------------------------- -// LLDriverParam -//----------------------------------------------------------------------------- - -LLDriverParam::LLDriverParam(LLVOAvatar *avatarp) : - mCurrentDistortionParam( NULL ), - mAvatarp(avatarp), - mWearablep(NULL) -{ - mDefaultVec.clear(); -} - -LLDriverParam::LLDriverParam(LLWearable *wearablep) : - mCurrentDistortionParam( NULL ), - mAvatarp(NULL), - mWearablep(wearablep) -{ - mDefaultVec.clear(); -} - -LLDriverParam::~LLDriverParam() -{ -} - -BOOL LLDriverParam::setInfo(LLDriverParamInfo *info) -{ - llassert(mInfo == NULL); - if (info->mID < 0) - return FALSE; - mInfo = info; - mID = info->mID; - - setWeight(getDefaultWeight(), FALSE ); - - return TRUE; -} - -void LLDriverParam::setWearable(LLWearable *wearablep) -{ - if (wearablep) - { - mWearablep = wearablep; - mAvatarp = NULL; - } -} - -void LLDriverParam::setAvatar(LLVOAvatar *avatarp) -{ - if (avatarp) - { - mWearablep = NULL; - mAvatarp = avatarp; - } -} - -/*virtual*/ LLViewerVisualParam* LLDriverParam::cloneParam(LLWearable* wearable) const -{ - LLDriverParam *new_param; - if (wearable) - { - new_param = new LLDriverParam(wearable); - } - else - { - if (mWearablep) - { - new_param = new LLDriverParam(mWearablep); - } - else - { - new_param = new LLDriverParam(mAvatarp); - } - } - *new_param = *this; - return new_param; -} - -#if 0 // obsolete -BOOL LLDriverParam::parseData(LLXmlTreeNode* node) -{ - LLDriverParamInfo* info = new LLDriverParamInfo; - - info->parseXml(node); - if (!setInfo(info)) - { - delete info; - return FALSE; - } - return TRUE; -} -#endif - -void LLDriverParam::setWeight(F32 weight, BOOL upload_bake) -{ - F32 min_weight = getMinWeight(); - F32 max_weight = getMaxWeight(); - if (mIsAnimating) - { - // allow overshoot when animating - mCurWeight = weight; - } - else - { - mCurWeight = llclamp(weight, min_weight, max_weight); - } - - // driven ________ - // ^ /| |\ ^ - // | / | | \ | - // | / | | \ | - // | / | | \ | - // | / | | \ | - //-------|----|-------|----|-------> driver - // | min1 max1 max2 min2 - - for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ ) - { - LLDrivenEntry* driven = &(*iter); - LLDrivenEntryInfo* info = driven->mInfo; - - F32 driven_weight = 0.f; - F32 driven_min = driven->mParam->getMinWeight(); - F32 driven_max = driven->mParam->getMaxWeight(); - - if (mIsAnimating) - { - // driven param doesn't interpolate (textures, for example) - if (!driven->mParam->getAnimating()) - { - continue; - } - if( mCurWeight < info->mMin1 ) - { - if (info->mMin1 == min_weight) - { - if (info->mMin1 == info->mMax1) - { - driven_weight = driven_max; - } - else - { - //up slope extrapolation - F32 t = (mCurWeight - info->mMin1) / (info->mMax1 - info->mMin1 ); - driven_weight = driven_min + t * (driven_max - driven_min); - } - } - else - { - driven_weight = driven_min; - } - - setDrivenWeight(driven,driven_weight,upload_bake); - continue; - } - else - if ( mCurWeight > info->mMin2 ) - { - if (info->mMin2 == max_weight) - { - if (info->mMin2 == info->mMax2) - { - driven_weight = driven_max; - } - else - { - //down slope extrapolation - F32 t = (mCurWeight - info->mMax2) / (info->mMin2 - info->mMax2 ); - driven_weight = driven_max + t * (driven_min - driven_max); - } - } - else - { - driven_weight = driven_min; - } - - setDrivenWeight(driven,driven_weight,upload_bake); - continue; - } - } - - driven_weight = getDrivenWeight(driven, mCurWeight); - setDrivenWeight(driven,driven_weight,upload_bake); - } -} - -F32 LLDriverParam::getTotalDistortion() -{ - F32 sum = 0.f; - for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ ) - { - LLDrivenEntry* driven = &(*iter); - sum += driven->mParam->getTotalDistortion(); - } - - return sum; -} - -const LLVector4a &LLDriverParam::getAvgDistortion() -{ - // It's not actually correct to take the average of averages, but it good enough here. - LLVector4a sum; - sum.clear(); - S32 count = 0; - for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ ) - { - LLDrivenEntry* driven = &(*iter); - sum.add(driven->mParam->getAvgDistortion()); - count++; - } - sum.mul( 1.f/(F32)count); - - mDefaultVec = sum; - return mDefaultVec; -} - -F32 LLDriverParam::getMaxDistortion() -{ - F32 max = 0.f; - for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ ) - { - LLDrivenEntry* driven = &(*iter); - F32 param_max = driven->mParam->getMaxDistortion(); - if( param_max > max ) - { - max = param_max; - } - } - - return max; -} - - -LLVector4a LLDriverParam::getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) -{ - LLVector4a sum; - sum.clear(); - for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ ) - { - LLDrivenEntry* driven = &(*iter); - sum.add(driven->mParam->getVertexDistortion( index, poly_mesh )); - } - return sum; -} - -const LLVector4a* LLDriverParam::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) -{ - mCurrentDistortionParam = NULL; - const LLVector4a* v = NULL; - for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ ) - { - LLDrivenEntry* driven = &(*iter); - v = driven->mParam->getFirstDistortion( index, poly_mesh ); - if( v ) - { - mCurrentDistortionParam = driven->mParam; - break; - } - } - - return v; -}; - -const LLVector4a* LLDriverParam::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) -{ - llassert( mCurrentDistortionParam ); - if( !mCurrentDistortionParam ) - { - return NULL; - } - - LLDrivenEntry* driven = NULL; - entry_list_t::iterator iter; - - // Set mDriven iteration to the right point - for( iter = mDriven.begin(); iter != mDriven.end(); iter++ ) - { - driven = &(*iter); - if( driven->mParam == mCurrentDistortionParam ) - { - break; - } - } - - llassert(driven); - if (!driven) - { - return NULL; // shouldn't happen, but... - } - - // We're already in the middle of a param's distortions, so get the next one. - const LLVector4a* v = driven->mParam->getNextDistortion( index, poly_mesh ); - if( (!v) && (iter != mDriven.end()) ) - { - // This param is finished, so start the next param. It might not have any - // distortions, though, so we have to loop to find the next param that does. - for( iter++; iter != mDriven.end(); iter++ ) - { - driven = &(*iter); - v = driven->mParam->getFirstDistortion( index, poly_mesh ); - if( v ) - { - mCurrentDistortionParam = driven->mParam; - break; - } - } - } - - return v; -}; - -//----------------------------------------------------------------------------- -// setAnimationTarget() -//----------------------------------------------------------------------------- -void LLDriverParam::setAnimationTarget( F32 target_value, BOOL upload_bake ) -{ - LLVisualParam::setAnimationTarget(target_value, upload_bake); - - for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ ) - { - LLDrivenEntry* driven = &(*iter); - F32 driven_weight = getDrivenWeight(driven, mTargetWeight); - - // this isn't normally necessary, as driver params handle interpolation of their driven params - // but texture params need to know to assume their final value at beginning of interpolation - driven->mParam->setAnimationTarget(driven_weight, upload_bake); - } -} - -//----------------------------------------------------------------------------- -// stopAnimating() -//----------------------------------------------------------------------------- -void LLDriverParam::stopAnimating(BOOL upload_bake) -{ - LLVisualParam::stopAnimating(upload_bake); - - for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ ) - { - LLDrivenEntry* driven = &(*iter); - driven->mParam->setAnimating(FALSE); - } -} - -/*virtual*/ -BOOL LLDriverParam::linkDrivenParams(visual_param_mapper mapper, BOOL only_cross_params) -{ - BOOL success = TRUE; - LLDriverParamInfo::entry_info_list_t::iterator iter; - for (iter = getInfo()->mDrivenInfoList.begin(); iter != getInfo()->mDrivenInfoList.end(); ++iter) - { - LLDrivenEntryInfo *driven_info = &(*iter); - S32 driven_id = driven_info->mDrivenID; - - // check for already existing links. Do not overwrite. - BOOL found = FALSE; - for (entry_list_t::iterator driven_iter = mDriven.begin(); driven_iter != mDriven.end() && !found; ++driven_iter) - { - if (driven_iter->mInfo->mDrivenID == driven_id) - { - found = TRUE; - } - } - - if (!found) - { - LLViewerVisualParam* param = (LLViewerVisualParam*)mapper(driven_id); - bool push = param && (!only_cross_params || param->getCrossWearable()); - if (push) - { - mDriven.push_back(LLDrivenEntry( param, driven_info )); - } - else - { - success = FALSE; - } - } - } - - return success; -} - -void LLDriverParam::resetDrivenParams() -{ - mDriven.clear(); - mDriven.reserve(getInfo()->mDrivenInfoList.size()); -} - -void LLDriverParam::updateCrossDrivenParams(LLWearableType::EType driven_type) -{ - bool needs_update = (getWearableType()==driven_type); - - // if the driver has a driven entry for the passed-in wearable type, we need to refresh the value - for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ ) - { - LLDrivenEntry* driven = &(*iter); - if (driven && driven->mParam && driven->mParam->getCrossWearable() && driven->mParam->getWearableType() == driven_type) - { - needs_update = true; - } - } - - - if (needs_update) - { - LLWearableType::EType driver_type = (LLWearableType::EType)getWearableType(); - - // If we've gotten here, we've added a new wearable of type "type" - // Thus this wearable needs to get updates from the driver wearable. - // The call to setVisualParamWeight seems redundant, but is necessary - // as the number of driven wearables has changed since the last update. -Nyx - LLWearable *wearable = gAgentWearables.getTopWearable(driver_type); - if (wearable) - { - wearable->setVisualParamWeight(mID, wearable->getVisualParamWeight(mID), false); - } - } -} - - -//----------------------------------------------------------------------------- -// getDrivenWeight() -//----------------------------------------------------------------------------- -F32 LLDriverParam::getDrivenWeight(const LLDrivenEntry* driven, F32 input_weight) -{ - F32 min_weight = getMinWeight(); - F32 max_weight = getMaxWeight(); - const LLDrivenEntryInfo* info = driven->mInfo; - - F32 driven_weight = 0.f; - F32 driven_min = driven->mParam->getMinWeight(); - F32 driven_max = driven->mParam->getMaxWeight(); - - if( input_weight <= info->mMin1 ) - { - if( info->mMin1 == info->mMax1 && - info->mMin1 <= min_weight) - { - driven_weight = driven_max; - } - else - { - driven_weight = driven_min; - } - } - else - if( input_weight <= info->mMax1 ) - { - F32 t = (input_weight - info->mMin1) / (info->mMax1 - info->mMin1 ); - driven_weight = driven_min + t * (driven_max - driven_min); - } - else - if( input_weight <= info->mMax2 ) - { - driven_weight = driven_max; - } - else - if( input_weight <= info->mMin2 ) - { - F32 t = (input_weight - info->mMax2) / (info->mMin2 - info->mMax2 ); - driven_weight = driven_max + t * (driven_min - driven_max); - } - else - { - if (info->mMax2 >= max_weight) - { - driven_weight = driven_max; - } - else - { - driven_weight = driven_min; - } - } - - return driven_weight; -} - -void LLDriverParam::setDrivenWeight(LLDrivenEntry *driven, F32 driven_weight, bool upload_bake) -{ - bool use_self = false; - if(isAgentAvatarValid() && - mWearablep && - driven->mParam->getCrossWearable()) - { - LLViewerWearable* wearable = dynamic_cast (mWearablep); - if (wearable->isOnTop()) - { - use_self = true; - } - } - - if (use_self) - { - // call setWeight through LLVOAvatarSelf so other wearables can be updated with the correct values - gAgentAvatarp->setVisualParamWeight( (LLVisualParam*)driven->mParam, driven_weight, upload_bake ); - } - else - { - driven->mParam->setWeight( driven_weight, upload_bake ); - } -} diff --git a/indra/newview/lldriverparam.h b/indra/newview/lldriverparam.h deleted file mode 100644 index 7a4d711d4e..0000000000 --- a/indra/newview/lldriverparam.h +++ /dev/null @@ -1,128 +0,0 @@ -/** - * @file lldriverparam.h - * @brief A visual parameter that drives (controls) other visual parameters. - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLDRIVERPARAM_H -#define LL_LLDRIVERPARAM_H - -#include "llviewervisualparam.h" -#include "llwearabletype.h" - -class LLPhysicsMotion; -class LLVOAvatar; -class LLWearable; - -//----------------------------------------------------------------------------- - -struct LLDrivenEntryInfo -{ - LLDrivenEntryInfo( S32 id, F32 min1, F32 max1, F32 max2, F32 min2 ) - : mDrivenID( id ), mMin1( min1 ), mMax1( max1 ), mMax2( max2 ), mMin2( min2 ) {} - S32 mDrivenID; - F32 mMin1; - F32 mMax1; - F32 mMax2; - F32 mMin2; -}; - -struct LLDrivenEntry -{ - LLDrivenEntry( LLViewerVisualParam* param, LLDrivenEntryInfo *info ) - : mParam( param ), mInfo( info ) {} - LLViewerVisualParam* mParam; - LLDrivenEntryInfo* mInfo; -}; - -//----------------------------------------------------------------------------- - -class LLDriverParamInfo : public LLViewerVisualParamInfo -{ - friend class LLDriverParam; -public: - LLDriverParamInfo(); - /*virtual*/ ~LLDriverParamInfo() {}; - - /*virtual*/ BOOL parseXml(LLXmlTreeNode* node); - - /*virtual*/ void toStream(std::ostream &out); - -protected: - typedef std::deque entry_info_list_t; - entry_info_list_t mDrivenInfoList; -}; - -//----------------------------------------------------------------------------- - -class LLDriverParam : public LLViewerVisualParam -{ - friend class LLPhysicsMotion; // physics motion needs to access driven params directly. -public: - LLDriverParam(LLVOAvatar *avatarp); - LLDriverParam(LLWearable *wearablep); - ~LLDriverParam(); - - // Special: These functions are overridden by child classes - LLDriverParamInfo* getInfo() const { return (LLDriverParamInfo*)mInfo; } - // This sets mInfo and calls initialization functions - BOOL setInfo(LLDriverParamInfo *info); - - void setWearable(LLWearable *wearablep); - void setAvatar(LLVOAvatar *avatarp); - void updateCrossDrivenParams(LLWearableType::EType driven_type); - - /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const; - - // LLVisualParam Virtual functions - ///*virtual*/ BOOL parseData(LLXmlTreeNode* node); - /*virtual*/ void apply( ESex sex ) {} // apply is called separately for each driven param. - /*virtual*/ void setWeight(F32 weight, BOOL upload_bake); - /*virtual*/ void setAnimationTarget( F32 target_value, BOOL upload_bake ); - /*virtual*/ void stopAnimating(BOOL upload_bake); - /*virtual*/ BOOL linkDrivenParams(visual_param_mapper mapper, BOOL only_cross_params); - /*virtual*/ void resetDrivenParams(); - - // LLViewerVisualParam Virtual functions - /*virtual*/ F32 getTotalDistortion(); - /*virtual*/ const LLVector4a& getAvgDistortion(); - /*virtual*/ F32 getMaxDistortion(); - /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh); - /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh); - /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh); - -protected: - F32 getDrivenWeight(const LLDrivenEntry* driven, F32 input_weight); - void setDrivenWeight(LLDrivenEntry *driven, F32 driven_weight, bool upload_bake); - - - LLVector4a mDefaultVec; // temp holder - typedef std::vector entry_list_t; - entry_list_t mDriven; - LLViewerVisualParam* mCurrentDistortionParam; - // Backlink only; don't make this an LLPointer. - LLVOAvatar* mAvatarp; - LLWearable* mWearablep; -}; - -#endif // LL_LLDRIVERPARAM_H diff --git a/indra/newview/llfloateravatartextures.cpp b/indra/newview/llfloateravatartextures.cpp index 68bdf9a8d6..048837acfe 100644 --- a/indra/newview/llfloateravatartextures.cpp +++ b/indra/newview/llfloateravatartextures.cpp @@ -82,7 +82,7 @@ static void update_texture_ctrl(LLVOAvatar* avatarp, if (avatarp->isSelf()) { const LLWearableType::EType wearable_type = tex_entry->mWearableType; - LLViewerWearable *wearable = gAgentWearables.getWearable(wearable_type, 0); + LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, 0); if (wearable) { LLLocalTextureObject *lto = wearable->getLocalTextureObject(te); @@ -174,7 +174,7 @@ void LLFloaterAvatarTextures::onClickDump(void* data) LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType((ETextureIndex)i); if (avatarp->isSelf()) { - LLViewerWearable *wearable = gAgentWearables.getWearable(wearable_type, 0); + LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, 0); if (wearable) { LLLocalTextureObject *lto = wearable->getLocalTextureObject(i); diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp index 3a199135b6..834172f58f 100644 --- a/indra/newview/lllocalbitmaps.cpp +++ b/indra/newview/lllocalbitmaps.cpp @@ -483,7 +483,7 @@ void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableTyp U32 count = gAgentWearables.getWearableCount(type); for(U32 wearable_iter = 0; wearable_iter < count; wearable_iter++) { - LLViewerWearable* wearable = gAgentWearables.getWearable(type, wearable_iter); + LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_iter); if (wearable) { std::vector texture_list = wearable->getLocalTextureListSeq(); diff --git a/indra/newview/llpaneleditwearable.cpp b/indra/newview/llpaneleditwearable.cpp index 9aadca1d80..43bb1f57e0 100644 --- a/indra/newview/llpaneleditwearable.cpp +++ b/indra/newview/llpaneleditwearable.cpp @@ -922,7 +922,7 @@ void LLPanelEditWearable::onCommitSexChange() } bool is_new_sex_male = (gSavedSettings.getU32("AvatarSex") ? SEX_MALE : SEX_FEMALE) == SEX_MALE; - LLViewerWearable* wearable = gAgentWearables.getWearable(type, index); + LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, index); if (wearable) { wearable->setVisualParamWeight(param->getID(), is_new_sex_male, FALSE); diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index cb6989c9dd..ded7d66022 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -166,7 +166,7 @@ protected: } - void setParamValue(LLViewerVisualParam *param, + void setParamValue(const LLViewerVisualParam *param, const F32 new_value_local, F32 behavior_maxeffect); @@ -673,12 +673,10 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) 0, FALSE); } - for (LLDriverParam::entry_list_t::iterator iter = driver_param->mDriven.begin(); - iter != driver_param->mDriven.end(); - ++iter) + S32 num_driven = driver_param->getDrivenParamsCount(); + for (S32 i = 0; i < num_driven; ++i) { - LLDrivenEntry &entry = (*iter); - LLViewerVisualParam *driven_param = entry.mParam; + const LLViewerVisualParam *driven_param = driver_param->getDrivenParam(i); setParamValue(driven_param,position_new_local_clamped, behavior_maxeffect); } } @@ -758,7 +756,7 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) } // Range of new_value_local is assumed to be [0 , 1] normalized. -void LLPhysicsMotion::setParamValue(LLViewerVisualParam *param, +void LLPhysicsMotion::setParamValue(const LLViewerVisualParam *param, F32 new_value_normalized, F32 behavior_maxeffect) { diff --git a/indra/newview/llsidepanelappearance.cpp b/indra/newview/llsidepanelappearance.cpp index 6a692209e9..8c4a05b116 100644 --- a/indra/newview/llsidepanelappearance.cpp +++ b/indra/newview/llsidepanelappearance.cpp @@ -389,7 +389,7 @@ void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLViewerWearab if (!wearable) { - wearable = gAgentWearables.getWearable(LLWearableType::WT_SHAPE, 0); + wearable = gAgentWearables.getViewerWearable(LLWearableType::WT_SHAPE, 0); } if (!wearable) { diff --git a/indra/newview/llviewerwearable.cpp b/indra/newview/llviewerwearable.cpp index 34f24ef330..eb3a212eae 100644 --- a/indra/newview/llviewerwearable.cpp +++ b/indra/newview/llviewerwearable.cpp @@ -632,11 +632,6 @@ void LLViewerWearable::revertValues() } } -BOOL LLViewerWearable::isOnTop() const -{ - return (this == gAgentWearables.getTopWearable(mType)); -} - void LLViewerWearable::createLayers(S32 te) { LLViewerTexLayerSet *layer_set = gAgentAvatarp->getLayerSet((ETextureIndex)te); @@ -736,27 +731,8 @@ void LLViewerWearable::destroyTextures() mSavedTEMap.clear(); } -void LLViewerWearable::pullCrossWearableValues() -{ - // scan through all of the avatar's visual parameters - for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); - param; - param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam()) - { - if( param ) - { - LLDriverParam *driver_param = dynamic_cast(param); - if(driver_param) - { - // parameter is a driver parameter, have it update its - driver_param->updateCrossDrivenParams(getType()); - } - } - } -} - - -void LLViewerWearable::setLabelUpdated() const +// virtual +void LLViewerWearable::setUpdated() const { gInventory.addChangedMask(LLInventoryObserver::LABEL, getItemID()); } @@ -771,6 +747,13 @@ void LLViewerWearable::refreshName() } } +// virtual +void LLViewerWearable::addToBakedTextureHash(LLMD5& hash) const +{ + LLUUID asset_id = getAssetID(); + hash.update((const unsigned char*)asset_id.mData, UUID_BYTES); +} + struct LLWearableSaveData { LLWearableType::EType mType; diff --git a/indra/newview/llviewerwearable.h b/indra/newview/llviewerwearable.h index ccc26000f2..b3c1e3c3ba 100644 --- a/indra/newview/llviewerwearable.h +++ b/indra/newview/llviewerwearable.h @@ -86,17 +86,17 @@ public: void revertValues(); void saveValues(); - void pullCrossWearableValues(); - - BOOL isOnTop() const; // Something happened that requires the wearable's label to be updated (e.g. worn/unworn). - void setLabelUpdated() const; + /*virtual*/void setUpdated() const; // the wearable was worn. make sure the name of the wearable object matches the LLViewerInventoryItem, // not the wearable asset itself. void refreshName(); + // Update the baked texture hash. + /*virtual*/void addToBakedTextureHash(LLMD5& hash) const; + protected: typedef std::map te_map_t; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index b86c5d5e8f..2309ea3488 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -644,7 +644,7 @@ static F32 calc_bouncy_animation(F32 x); LLVOAvatar::LLVOAvatar(const LLUUID& id, const LLPCode pcode, LLViewerRegion* regionp) : - LLAvatarAppearance(), + LLAvatarAppearance(&gAgentWearables), LLViewerObject(id, pcode, regionp), mSpecialRenderMode(0), mAttachmentGeometryBytes(0), @@ -5860,30 +5860,6 @@ void LLVOAvatar::updateVisualParams() updateHeadOffset(); } -// virtual -U32 LLVOAvatar::getWearableCount(const LLWearableType::EType type) const -{ - return gAgentWearables.getWearableCount(type); -} - -// virtual -U32 LLVOAvatar::getWearableCount(const U32 tex_index) const -{ - return gAgentWearables.getWearableCount(tex_index); -} - -// virtual -LLWearable* LLVOAvatar::getWearable(const LLWearableType::EType type, U32 index /*= 0*/) -{ - return gAgentWearables.getWearable(type, index); -} - -// virtual -const LLWearable* LLVOAvatar::getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const -{ - return gAgentWearables.getWearable(type, index); -} - //----------------------------------------------------------------------------- // isActive() //----------------------------------------------------------------------------- @@ -7008,48 +6984,6 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const } } -// Unlike most wearable functions, this works for both self and other. -BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const -{ - if (mIsDummy) return TRUE; - - switch(type) - { - case LLWearableType::WT_SHAPE: - case LLWearableType::WT_SKIN: - case LLWearableType::WT_HAIR: - case LLWearableType::WT_EYES: - return TRUE; // everyone has all bodyparts - default: - break; // Do nothing - } - - /* switch(type) - case LLWearableType::WT_SHIRT: - indicator_te = TEX_UPPER_SHIRT; */ - for (LLAvatarAppearanceDictionary::Textures::const_iterator tex_iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); - tex_iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); - ++tex_iter) - { - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = tex_iter->second; - if (texture_dict->mWearableType == type) - { - // If you're checking another avatar's clothing, you don't have component textures. - // Thus, you must check to see if the corresponding baked texture is defined. - // NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing - // this works for detecting a skirt (most important), but is ineffective at any piece of clothing that - // gets baked into a texture that always exists (upper or lower). - if (texture_dict->mIsUsedByBakedTexture) - { - const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - return isTextureDefined(LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex); - } - return FALSE; - } - } - return FALSE; -} - //----------------------------------------------------------------------------- // clampAttachmentPositions() //----------------------------------------------------------------------------- diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 5f780da145..54719d2671 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -227,17 +227,6 @@ public: /*virtual*/BOOL isUsingBakedTextures() const { return mUseServerBakes; } // e.g. false if in appearance edit mode bool isBuilt() const { return mIsBuilt; } -/******************************************************************************** - ** ** - ** WEARABLES - **/ -public: - /*virtual*/ U32 getWearableCount(const LLWearableType::EType type) const; - /*virtual*/ U32 getWearableCount(const U32 tex_index) const; - - /*virtual*/ LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/); - /*virtual*/ const LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const; - private: //aligned members LL_ALIGN_16(LLVector4a mImpostorExtents[2]); @@ -755,9 +744,6 @@ public: ** WEARABLES **/ -public: - virtual BOOL isWearingWearableType(LLWearableType::EType type ) const; - //-------------------------------------------------------------------- // Attachments //-------------------------------------------------------------------- diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index e836a5e4a8..c1984fa738 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -74,9 +74,7 @@ LLPointer gAgentAvatarp = NULL; BOOL isAgentAvatarValid() { - return (gAgentAvatarp.notNull() && - (gAgentAvatarp->getRegion() != NULL) && - (!gAgentAvatarp->isDead())); + return (gAgentAvatarp.notNull() && gAgentAvatarp->isValid()); } void selfStartPhase(const std::string& phase_name) @@ -669,10 +667,16 @@ BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent) return LLVOAvatar::updateCharacter(agent); } +// virtual +BOOL LLVOAvatarSelf::isValid() const +{ + return ((getRegion() != NULL) && !isDead()); +} + // virtual void LLVOAvatarSelf::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { - if (isAgentAvatarValid()) + if (isValid()) { LLVOAvatar::idleUpdate(agent, world, time); idleUpdateTractorBeam(); @@ -695,7 +699,7 @@ void LLVOAvatarSelf::resetJointPositions( void ) return LLVOAvatar::resetJointPositions(); } // virtual -BOOL LLVOAvatarSelf::setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake ) +BOOL LLVOAvatarSelf::setVisualParamWeight(const LLVisualParam *which_param, F32 weight, BOOL upload_bake ) { if (!which_param) { @@ -723,7 +727,7 @@ BOOL LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight, BOOL upload_bak return setParamWeight(param,weight,upload_bake); } -BOOL LLVOAvatarSelf::setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL upload_bake ) +BOOL LLVOAvatarSelf::setParamWeight(const LLViewerVisualParam *param, F32 weight, BOOL upload_bake ) { if (!param) { @@ -736,7 +740,7 @@ BOOL LLVOAvatarSelf::setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL U32 size = gAgentWearables.getWearableCount(type); for (U32 count = 0; count < size; ++count) { - LLViewerWearable *wearable = gAgentWearables.getWearable(type,count); + LLViewerWearable *wearable = gAgentWearables.getViewerWearable(type,count); if (wearable) { wearable->setVisualParamWeight(param->getID(), weight, upload_bake); @@ -762,7 +766,7 @@ void LLVOAvatarSelf::idleUpdateAppearanceAnimation() // apply wearable visual params to avatar for (U32 type = 0; type < LLWearableType::WT_COUNT; type++) { - LLViewerWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type); + LLWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type); if (wearable) { wearable->writeToAvatar(); @@ -1257,7 +1261,7 @@ BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object) // Make sure the inventory is in sync with the avatar. // Update COF contents, don't trigger appearance update. - if (!isAgentAvatarValid()) + if (!isValid()) { llinfos << "removeItemLinks skipped, avatar is under destruction" << llendl; } @@ -1780,7 +1784,7 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te return; } LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(type); - if (!gAgentWearables.getWearable(wearable_type,index)) + if (!gAgentWearables.getViewerWearable(wearable_type,index)) { // no wearable is loaded, cannot set the texture. return; @@ -1796,7 +1800,7 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te LLViewerTexLayerSet *layer_set = getLayerSet(type); if (layer_set) { - layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getWearable(wearable_type,index)); + layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getViewerWearable(wearable_type,index)); } } @@ -2286,7 +2290,7 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const for (U32 wearable_index = 0; wearable_index < count; ++wearable_index) { - LLViewerWearable *wearable = gAgentWearables.getWearable(wearable_type, wearable_index); + LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, wearable_index); if (wearable) { const LLLocalTextureObject *texture = wearable->getLocalTextureObject((S32)t_index); @@ -2361,7 +2365,7 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 wearable_index) const { LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i); - LLViewerWearable* wearable = gAgentWearables.getWearable(type, wearable_index); + LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_index); if (wearable) { return wearable->getLocalTextureObject(i); diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index 12886d2d36..2fe960cd1e 100755 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -97,7 +97,7 @@ public: void resetJointPositions( void ); - /*virtual*/ BOOL setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake = FALSE ); + /*virtual*/ BOOL setVisualParamWeight(const LLVisualParam *which_param, F32 weight, BOOL upload_bake = FALSE ); /*virtual*/ BOOL setVisualParamWeight(const char* param_name, F32 weight, BOOL upload_bake = FALSE ); /*virtual*/ BOOL setVisualParamWeight(S32 index, F32 weight, BOOL upload_bake = FALSE ); /*virtual*/ void updateVisualParams(); @@ -111,7 +111,7 @@ public: private: // helper function. Passed in param is assumed to be in avatar's parameter list. - BOOL setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL upload_bake = FALSE ); + BOOL setParamWeight(const LLViewerVisualParam *param, F32 weight, BOOL upload_bake = FALSE ); @@ -131,6 +131,7 @@ private: public: /*virtual*/ bool isSelf() const { return true; } + /*virtual*/ BOOL isValid() const; //-------------------------------------------------------------------- // Updates -- cgit v1.3 From cf7eb79fa7eadd6d76890d2a3f9da905de8f4691 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Sat, 8 Sep 2012 04:39:11 +0000 Subject: Removed most llappearance -> llui dependencies (LLTrans remains). Moved LLInventoryIcon::EIconName into LLInventoryType. Moved LLInventoryIcon back to newview. Moved LLUI gl_* functions into llrender. --- indra/appearance_utility/CMakeLists.txt | 3 + indra/appearance_utility/appearance_utility.cpp | 4 + indra/llappearance/CMakeLists.txt | 2 - indra/llappearance/llinventoryicon.cpp | 183 --- indra/llappearance/llinventoryicon.h | 102 -- indra/llappearance/lltexlayer.cpp | 2 +- indra/llappearance/lltexlayer.h | 2 +- indra/llappearance/lltexlayerparams.cpp | 2 +- indra/llappearance/llviewervisualparam.cpp | 1 - indra/llappearance/llwearabletype.cpp | 46 +- indra/llappearance/llwearabletype.h | 4 +- indra/llinventory/llinventorytype.h | 47 + indra/llrender/CMakeLists.txt | 4 + indra/llrender/llrender2dutils.cpp | 1621 +++++++++++++++++++++++ indra/llrender/llrender2dutils.h | 164 +++ indra/llrender/lluiimage.cpp | 199 +++ indra/llrender/lluiimage.h | 124 ++ indra/llui/CMakeLists.txt | 2 - indra/llui/llcombobox.cpp | 2 +- indra/llui/lllineeditor.cpp | 6 +- indra/llui/lllocalcliprect.cpp | 8 +- indra/llui/lltextbase.cpp | 4 +- indra/llui/lltexteditor.cpp | 2 +- indra/llui/llui.cpp | 1579 +--------------------- indra/llui/llui.h | 131 +- indra/llui/lluiimage.cpp | 199 --- indra/llui/lluiimage.h | 124 -- indra/llui/tests/llurlentry_test.cpp | 2 +- indra/llui/tests/llurlmatch_test.cpp | 2 +- indra/newview/CMakeLists.txt | 2 + indra/newview/llappviewer.cpp | 2 +- indra/newview/llfloaterbuycontents.cpp | 1 + indra/newview/llglsandbox.cpp | 8 +- indra/newview/llinventorybridge.cpp | 3 +- indra/newview/llinventoryicon.cpp | 183 +++ indra/newview/llinventoryicon.h | 56 + indra/newview/llinventorylistitem.cpp | 1 + indra/newview/llmediactrl.cpp | 18 +- indra/newview/llpanelgroupnotices.cpp | 1 + indra/newview/llpanelobjectinventory.cpp | 1 + indra/newview/lltoastgroupnotifypanel.cpp | 1 + indra/newview/llviewerdisplay.cpp | 10 +- indra/newview/llviewerwindow.cpp | 12 +- indra/newview/llwearableitemslist.cpp | 1 + indra/newview/llworldmapview.cpp | 2 +- 45 files changed, 2510 insertions(+), 2363 deletions(-) delete mode 100644 indra/llappearance/llinventoryicon.cpp delete mode 100644 indra/llappearance/llinventoryicon.h create mode 100644 indra/llrender/llrender2dutils.cpp create mode 100644 indra/llrender/llrender2dutils.h create mode 100644 indra/llrender/lluiimage.cpp create mode 100644 indra/llrender/lluiimage.h delete mode 100644 indra/llui/lluiimage.cpp delete mode 100644 indra/llui/lluiimage.h create mode 100644 indra/newview/llinventoryicon.cpp create mode 100644 indra/newview/llinventoryicon.h (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/indra/appearance_utility/CMakeLists.txt b/indra/appearance_utility/CMakeLists.txt index c38f811b44..d860dae4df 100644 --- a/indra/appearance_utility/CMakeLists.txt +++ b/indra/appearance_utility/CMakeLists.txt @@ -9,6 +9,7 @@ include(OpenSSL) include(UI) include(LLAppearance) include(LLCommon) +include(LLInventory) include(LLVFS) include(LLXML) include(LLUI) @@ -19,6 +20,7 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ${LLUI_INCLUDE_DIRS} + ${LLINVENTORY_INCLUDE_DIRS} ${CURL_INCLUDE_DIRS} ${CARES_INCLUDE_DIRS} ${OPENSSL_INCLUDE_DIRS} @@ -44,6 +46,7 @@ target_link_libraries(appearance-utility-bin ${CRYPTO_LIBRARIES} ${UI_LIBRARIES} ${LLAPPEARANCE_LIBRARIES} + ${LLINVENTORY_LIBRARIES} ${LLXML_LIBRARIES} ${LLUI_LIBRARIES} ${LLVFS_LIBRARIES} diff --git a/indra/appearance_utility/appearance_utility.cpp b/indra/appearance_utility/appearance_utility.cpp index 130bca84a8..c7f8703e28 100644 --- a/indra/appearance_utility/appearance_utility.cpp +++ b/indra/appearance_utility/appearance_utility.cpp @@ -38,6 +38,8 @@ #include "llsdserialize.h" #include "llsdutil.h" +//#include "llwearabledata.h" + enum EResult { RV_SUCCESS = 0, @@ -150,6 +152,8 @@ EResult process_tbd(LLSD& input, std::ostream& output, LLSD& error_llsd) { EResult rv = RV_SUCCESS; + //LLWearableData wearable_data; + LLSD result; result["success"] = true; result["input"] = input; diff --git a/indra/llappearance/CMakeLists.txt b/indra/llappearance/CMakeLists.txt index 41da898457..717efb2f8b 100644 --- a/indra/llappearance/CMakeLists.txt +++ b/indra/llappearance/CMakeLists.txt @@ -43,7 +43,6 @@ include_directories( set(llappearance_SOURCE_FILES llavatarappearance.cpp lldriverparam.cpp - llinventoryicon.cpp lllocaltextureobject.cpp lltexglobalcolor.cpp lltexlayer.cpp @@ -61,7 +60,6 @@ set(llappearance_HEADER_FILES llavatarappearance.h lldriverparam.h - llinventoryicon.h lljointpickname.h lllocaltextureobject.h lltexglobalcolor.h diff --git a/indra/llappearance/llinventoryicon.cpp b/indra/llappearance/llinventoryicon.cpp deleted file mode 100644 index 371f60353b..0000000000 --- a/indra/llappearance/llinventoryicon.cpp +++ /dev/null @@ -1,183 +0,0 @@ -/** - * @file llinventoryicon.cpp - * @brief Implementation of the inventory icon. - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" -#include "llinventoryicon.h" - -#include "lldictionary.h" -#include "llinventorydefines.h" -#include "llui.h" -#include "llwearabletype.h" - -struct IconEntry : public LLDictionaryEntry -{ - IconEntry(const std::string &item_name) - : - LLDictionaryEntry(item_name) - {} -}; - -class LLIconDictionary : public LLSingleton, - public LLDictionary -{ -public: - LLIconDictionary(); -}; - -LLIconDictionary::LLIconDictionary() -{ - addEntry(LLInventoryIcon::ICONNAME_TEXTURE, new IconEntry("Inv_Texture")); - addEntry(LLInventoryIcon::ICONNAME_SOUND, new IconEntry("Inv_Sound")); - addEntry(LLInventoryIcon::ICONNAME_CALLINGCARD_ONLINE, new IconEntry("Inv_CallingCard")); - addEntry(LLInventoryIcon::ICONNAME_CALLINGCARD_OFFLINE, new IconEntry("Inv_CallingCard")); - addEntry(LLInventoryIcon::ICONNAME_LANDMARK, new IconEntry("Inv_Landmark")); - addEntry(LLInventoryIcon::ICONNAME_LANDMARK_VISITED, new IconEntry("Inv_Landmark")); - addEntry(LLInventoryIcon::ICONNAME_SCRIPT, new IconEntry("Inv_Script")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING, new IconEntry("Inv_Clothing")); - addEntry(LLInventoryIcon::ICONNAME_OBJECT, new IconEntry("Inv_Object")); - addEntry(LLInventoryIcon::ICONNAME_OBJECT_MULTI, new IconEntry("Inv_Object_Multi")); - addEntry(LLInventoryIcon::ICONNAME_NOTECARD, new IconEntry("Inv_Notecard")); - addEntry(LLInventoryIcon::ICONNAME_BODYPART, new IconEntry("Inv_Skin")); - addEntry(LLInventoryIcon::ICONNAME_SNAPSHOT, new IconEntry("Inv_Snapshot")); - - addEntry(LLInventoryIcon::ICONNAME_BODYPART_SHAPE, new IconEntry("Inv_BodyShape")); - addEntry(LLInventoryIcon::ICONNAME_BODYPART_SKIN, new IconEntry("Inv_Skin")); - addEntry(LLInventoryIcon::ICONNAME_BODYPART_HAIR, new IconEntry("Inv_Hair")); - addEntry(LLInventoryIcon::ICONNAME_BODYPART_EYES, new IconEntry("Inv_Eye")); - - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHIRT, new IconEntry("Inv_Shirt")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PANTS, new IconEntry("Inv_Pants")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHOES, new IconEntry("Inv_Shoe")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SOCKS, new IconEntry("Inv_Socks")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_JACKET, new IconEntry("Inv_Jacket")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_GLOVES, new IconEntry("Inv_Gloves")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_UNDERSHIRT, new IconEntry("Inv_Undershirt")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_UNDERPANTS, new IconEntry("Inv_Underpants")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo")); - addEntry(LLInventoryIcon::ICONNAME_ANIMATION, new IconEntry("Inv_Animation")); - addEntry(LLInventoryIcon::ICONNAME_GESTURE, new IconEntry("Inv_Gesture")); - - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PHYSICS, new IconEntry("Inv_Physics")); - - addEntry(LLInventoryIcon::ICONNAME_LINKITEM, new IconEntry("Inv_LinkItem")); - addEntry(LLInventoryIcon::ICONNAME_LINKFOLDER, new IconEntry("Inv_LinkFolder")); - addEntry(LLInventoryIcon::ICONNAME_MESH, new IconEntry("Inv_Mesh")); - - addEntry(LLInventoryIcon::ICONNAME_INVALID, new IconEntry("Inv_Invalid")); - - addEntry(LLInventoryIcon::ICONNAME_NONE, new IconEntry("NONE")); -} - -LLUIImagePtr LLInventoryIcon::getIcon(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 misc_flag, - BOOL item_is_multi) -{ - const std::string& icon_name = getIconName(asset_type, inventory_type, misc_flag, item_is_multi); - return LLUI::getUIImage(icon_name); -} - -LLUIImagePtr LLInventoryIcon::getIcon(EIconName idx) -{ - return LLUI::getUIImage(getIconName(idx)); -} - -const std::string& LLInventoryIcon::getIconName(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 misc_flag, - BOOL item_is_multi) -{ - EIconName idx = ICONNAME_OBJECT; - if (item_is_multi) - { - idx = ICONNAME_OBJECT_MULTI; - return getIconName(idx); - } - - switch(asset_type) - { - case LLAssetType::AT_TEXTURE: - idx = (inventory_type == LLInventoryType::IT_SNAPSHOT) ? ICONNAME_SNAPSHOT : ICONNAME_TEXTURE; - break; - case LLAssetType::AT_SOUND: - idx = ICONNAME_SOUND; - break; - case LLAssetType::AT_CALLINGCARD: - idx = (misc_flag != 0) ? ICONNAME_CALLINGCARD_ONLINE : ICONNAME_CALLINGCARD_OFFLINE; - break; - case LLAssetType::AT_LANDMARK: - idx = (misc_flag != 0) ? ICONNAME_LANDMARK_VISITED : ICONNAME_LANDMARK; - break; - case LLAssetType::AT_SCRIPT: - case LLAssetType::AT_LSL_TEXT: - case LLAssetType::AT_LSL_BYTECODE: - idx = ICONNAME_SCRIPT; - break; - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_BODYPART: - idx = assignWearableIcon(misc_flag); - break; - case LLAssetType::AT_NOTECARD: - idx = ICONNAME_NOTECARD; - break; - case LLAssetType::AT_ANIMATION: - idx = ICONNAME_ANIMATION; - break; - case LLAssetType::AT_GESTURE: - idx = ICONNAME_GESTURE; - break; - case LLAssetType::AT_LINK: - idx = ICONNAME_LINKITEM; - break; - case LLAssetType::AT_LINK_FOLDER: - idx = ICONNAME_LINKFOLDER; - break; - case LLAssetType::AT_OBJECT: - idx = ICONNAME_OBJECT; - break; - case LLAssetType::AT_MESH: - idx = ICONNAME_MESH; - default: - break; - } - - return getIconName(idx); -} - - -const std::string& LLInventoryIcon::getIconName(EIconName idx) -{ - const IconEntry *entry = LLIconDictionary::instance().lookup(idx); - return entry->mName; -} - -LLInventoryIcon::EIconName LLInventoryIcon::assignWearableIcon(U32 misc_flag) -{ - const LLWearableType::EType wearable_type = LLWearableType::EType(LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK & misc_flag); - return LLWearableType::getIconName(wearable_type); -} diff --git a/indra/llappearance/llinventoryicon.h b/indra/llappearance/llinventoryicon.h deleted file mode 100644 index c7e2998a20..0000000000 --- a/indra/llappearance/llinventoryicon.h +++ /dev/null @@ -1,102 +0,0 @@ -/** - * @file llinventoryfunctions.h - * @brief Miscellaneous inventory-related functions and classes - * class definition - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLINVENTORYICON_H -#define LL_LLINVENTORYICON_H - -#include "llassettype.h" -#include "llinventorytype.h" -#include "lluiimage.h" - -class LLInventoryIcon -{ -public: - enum EIconName - { - ICONNAME_TEXTURE, - ICONNAME_SOUND, - ICONNAME_CALLINGCARD_ONLINE, - ICONNAME_CALLINGCARD_OFFLINE, - ICONNAME_LANDMARK, - ICONNAME_LANDMARK_VISITED, - ICONNAME_SCRIPT, - ICONNAME_CLOTHING, - ICONNAME_OBJECT, - ICONNAME_OBJECT_MULTI, - ICONNAME_NOTECARD, - ICONNAME_BODYPART, - ICONNAME_SNAPSHOT, - - ICONNAME_BODYPART_SHAPE, - ICONNAME_BODYPART_SKIN, - ICONNAME_BODYPART_HAIR, - ICONNAME_BODYPART_EYES, - ICONNAME_CLOTHING_SHIRT, - ICONNAME_CLOTHING_PANTS, - ICONNAME_CLOTHING_SHOES, - ICONNAME_CLOTHING_SOCKS, - ICONNAME_CLOTHING_JACKET, - ICONNAME_CLOTHING_GLOVES, - ICONNAME_CLOTHING_UNDERSHIRT, - ICONNAME_CLOTHING_UNDERPANTS, - ICONNAME_CLOTHING_SKIRT, - ICONNAME_CLOTHING_ALPHA, - ICONNAME_CLOTHING_TATTOO, - - ICONNAME_ANIMATION, - ICONNAME_GESTURE, - - ICONNAME_CLOTHING_PHYSICS, - - ICONNAME_LINKITEM, - ICONNAME_LINKFOLDER, - ICONNAME_MESH, - - ICONNAME_INVALID, - ICONNAME_COUNT, - ICONNAME_NONE = -1 - }; - - static const std::string& getIconName(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE, - U32 misc_flag = 0, // different meanings depending on item type - BOOL item_is_multi = FALSE); - static const std::string& getIconName(EIconName idx); - - static LLUIImagePtr getIcon(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE, - U32 misc_flag = 0, // different meanings depending on item type - BOOL item_is_multi = FALSE); - static LLUIImagePtr getIcon(EIconName idx); - -protected: - static EIconName assignWearableIcon(U32 misc_flag); -}; -#endif // LL_LLINVENTORYICON_H - - - diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 9b70f737a0..1325267dc2 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -38,7 +38,7 @@ #include "llvfs.h" #include "lltexlayerparams.h" #include "lltexturemanagerbridge.h" -#include "llui.h" +#include "llrender2dutils.h" #include "llwearable.h" #include "llwearabledata.h" #include "llvertexbuffer.h" diff --git a/indra/llappearance/lltexlayer.h b/indra/llappearance/lltexlayer.h index e6c2ece64a..0d7fad349c 100644 --- a/indra/llappearance/lltexlayer.h +++ b/indra/llappearance/lltexlayer.h @@ -28,8 +28,8 @@ #define LL_LLTEXLAYER_H #include +#include "llglslshader.h" #include "llgltexture.h" -//#include "llframetimer.h" #include "llavatarappearancedefines.h" #include "lltexlayerparams.h" diff --git a/indra/llappearance/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp index 06001c6b15..82c92b5a5e 100644 --- a/indra/llappearance/lltexlayerparams.cpp +++ b/indra/llappearance/lltexlayerparams.cpp @@ -33,8 +33,8 @@ #include "llquantize.h" #include "lltexlayer.h" #include "lltexturemanagerbridge.h" +#include "llrender2dutils.h" #include "llwearable.h" -#include "llui.h" //----------------------------------------------------------------------------- // LLTexLayerParam diff --git a/indra/llappearance/llviewervisualparam.cpp b/indra/llappearance/llviewervisualparam.cpp index a6792d0974..cc81bcf118 100644 --- a/indra/llappearance/llviewervisualparam.cpp +++ b/indra/llappearance/llviewervisualparam.cpp @@ -31,7 +31,6 @@ #include "llviewervisualparam.h" #include "llxmltree.h" -#include "llui.h" #include "llwearable.h" //----------------------------------------------------------------------------- diff --git a/indra/llappearance/llwearabletype.cpp b/indra/llappearance/llwearabletype.cpp index c72a0965fe..3a8e1b8be3 100644 --- a/indra/llappearance/llwearabletype.cpp +++ b/indra/llappearance/llwearabletype.cpp @@ -26,15 +26,15 @@ #include "linden_common.h" #include "llwearabletype.h" -#include "llinventoryicon.h" -#include "lltrans.h" +#include "llinventorytype.h" +#include "llui/lltrans.h" struct WearableEntry : public LLDictionaryEntry { WearableEntry(const std::string &name, const std::string& default_new_name, LLAssetType::EType assetType, - LLInventoryIcon::EIconName iconName, + LLInventoryType::EIconName iconName, BOOL disable_camera_switch = FALSE, BOOL allow_multiwear = TRUE) : LLDictionaryEntry(name), @@ -50,7 +50,7 @@ struct WearableEntry : public LLDictionaryEntry const LLAssetType::EType mAssetType; const std::string mLabel; const std::string mDefaultNewName; //keep mLabel for backward compatibility - LLInventoryIcon::EIconName mIconName; + LLInventoryType::EIconName mIconName; BOOL mDisableCameraSwitch; BOOL mAllowMultiwear; }; @@ -64,26 +64,26 @@ public: LLWearableDictionary::LLWearableDictionary() { - addEntry(LLWearableType::WT_SHAPE, new WearableEntry("shape", "New Shape", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_SHAPE, FALSE, FALSE)); - addEntry(LLWearableType::WT_SKIN, new WearableEntry("skin", "New Skin", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_SKIN, FALSE, FALSE)); - addEntry(LLWearableType::WT_HAIR, new WearableEntry("hair", "New Hair", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_HAIR, FALSE, FALSE)); - addEntry(LLWearableType::WT_EYES, new WearableEntry("eyes", "New Eyes", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_EYES, FALSE, FALSE)); - addEntry(LLWearableType::WT_SHIRT, new WearableEntry("shirt", "New Shirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SHIRT, FALSE, TRUE)); - addEntry(LLWearableType::WT_PANTS, new WearableEntry("pants", "New Pants", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_PANTS, FALSE, TRUE)); - addEntry(LLWearableType::WT_SHOES, new WearableEntry("shoes", "New Shoes", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SHOES, FALSE, TRUE)); - addEntry(LLWearableType::WT_SOCKS, new WearableEntry("socks", "New Socks", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SOCKS, FALSE, TRUE)); - addEntry(LLWearableType::WT_JACKET, new WearableEntry("jacket", "New Jacket", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_JACKET, FALSE, TRUE)); - addEntry(LLWearableType::WT_GLOVES, new WearableEntry("gloves", "New Gloves", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_GLOVES, FALSE, TRUE)); - addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry("undershirt", "New Undershirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_UNDERSHIRT, FALSE, TRUE)); - addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry("underpants", "New Underpants", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_UNDERPANTS, FALSE, TRUE)); - addEntry(LLWearableType::WT_SKIRT, new WearableEntry("skirt", "New Skirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SKIRT, FALSE, TRUE)); - addEntry(LLWearableType::WT_ALPHA, new WearableEntry("alpha", "New Alpha", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_ALPHA, FALSE, TRUE)); - addEntry(LLWearableType::WT_TATTOO, new WearableEntry("tattoo", "New Tattoo", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_TATTOO, FALSE, TRUE)); + addEntry(LLWearableType::WT_SHAPE, new WearableEntry("shape", "New Shape", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_SHAPE, FALSE, FALSE)); + addEntry(LLWearableType::WT_SKIN, new WearableEntry("skin", "New Skin", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_SKIN, FALSE, FALSE)); + addEntry(LLWearableType::WT_HAIR, new WearableEntry("hair", "New Hair", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_HAIR, FALSE, FALSE)); + addEntry(LLWearableType::WT_EYES, new WearableEntry("eyes", "New Eyes", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_EYES, FALSE, FALSE)); + addEntry(LLWearableType::WT_SHIRT, new WearableEntry("shirt", "New Shirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SHIRT, FALSE, TRUE)); + addEntry(LLWearableType::WT_PANTS, new WearableEntry("pants", "New Pants", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_PANTS, FALSE, TRUE)); + addEntry(LLWearableType::WT_SHOES, new WearableEntry("shoes", "New Shoes", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SHOES, FALSE, TRUE)); + addEntry(LLWearableType::WT_SOCKS, new WearableEntry("socks", "New Socks", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SOCKS, FALSE, TRUE)); + addEntry(LLWearableType::WT_JACKET, new WearableEntry("jacket", "New Jacket", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_JACKET, FALSE, TRUE)); + addEntry(LLWearableType::WT_GLOVES, new WearableEntry("gloves", "New Gloves", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_GLOVES, FALSE, TRUE)); + addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry("undershirt", "New Undershirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNDERSHIRT, FALSE, TRUE)); + addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry("underpants", "New Underpants", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNDERPANTS, FALSE, TRUE)); + addEntry(LLWearableType::WT_SKIRT, new WearableEntry("skirt", "New Skirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SKIRT, FALSE, TRUE)); + addEntry(LLWearableType::WT_ALPHA, new WearableEntry("alpha", "New Alpha", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_ALPHA, FALSE, TRUE)); + addEntry(LLWearableType::WT_TATTOO, new WearableEntry("tattoo", "New Tattoo", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_TATTOO, FALSE, TRUE)); - addEntry(LLWearableType::WT_PHYSICS, new WearableEntry("physics", "New Physics", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_PHYSICS, TRUE, TRUE)); + addEntry(LLWearableType::WT_PHYSICS, new WearableEntry("physics", "New Physics", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_PHYSICS, TRUE, TRUE)); - addEntry(LLWearableType::WT_INVALID, new WearableEntry("invalid", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryIcon::ICONNAME_NONE, FALSE, FALSE)); - addEntry(LLWearableType::WT_NONE, new WearableEntry("none", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryIcon::ICONNAME_NONE, FALSE, FALSE)); + addEntry(LLWearableType::WT_INVALID, new WearableEntry("invalid", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryType::ICONNAME_NONE, FALSE, FALSE)); + addEntry(LLWearableType::WT_NONE, new WearableEntry("none", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryType::ICONNAME_NONE, FALSE, FALSE)); } // static @@ -131,7 +131,7 @@ LLAssetType::EType LLWearableType::getAssetType(LLWearableType::EType type) } // static -LLInventoryIcon::EIconName LLWearableType::getIconName(LLWearableType::EType type) +LLInventoryType::EIconName LLWearableType::getIconName(LLWearableType::EType type) { const LLWearableDictionary *dict = LLWearableDictionary::getInstance(); const WearableEntry *entry = dict->lookup(type); diff --git a/indra/llappearance/llwearabletype.h b/indra/llappearance/llwearabletype.h index d633b4807e..78008c27ea 100644 --- a/indra/llappearance/llwearabletype.h +++ b/indra/llappearance/llwearabletype.h @@ -29,7 +29,7 @@ #include "llassettype.h" #include "lldictionary.h" -#include "llinventoryicon.h" +#include "llinventorytype.h" #include "llsingleton.h" class LLWearableType @@ -64,7 +64,7 @@ public: static const std::string& getTypeLabel(EType type); static LLAssetType::EType getAssetType(EType type); static EType typeNameToType(const std::string& type_name); - static LLInventoryIcon::EIconName getIconName(EType type); + static LLInventoryType::EIconName getIconName(EType type); static BOOL getDisableCameraSwitch(EType type); static BOOL getAllowMultiwear(EType type); diff --git a/indra/llinventory/llinventorytype.h b/indra/llinventory/llinventorytype.h index 4d1e0db040..078b773932 100644 --- a/indra/llinventory/llinventorytype.h +++ b/indra/llinventory/llinventorytype.h @@ -68,6 +68,53 @@ public: IT_NONE = -1 }; + enum EIconName + { + ICONNAME_TEXTURE, + ICONNAME_SOUND, + ICONNAME_CALLINGCARD_ONLINE, + ICONNAME_CALLINGCARD_OFFLINE, + ICONNAME_LANDMARK, + ICONNAME_LANDMARK_VISITED, + ICONNAME_SCRIPT, + ICONNAME_CLOTHING, + ICONNAME_OBJECT, + ICONNAME_OBJECT_MULTI, + ICONNAME_NOTECARD, + ICONNAME_BODYPART, + ICONNAME_SNAPSHOT, + + ICONNAME_BODYPART_SHAPE, + ICONNAME_BODYPART_SKIN, + ICONNAME_BODYPART_HAIR, + ICONNAME_BODYPART_EYES, + ICONNAME_CLOTHING_SHIRT, + ICONNAME_CLOTHING_PANTS, + ICONNAME_CLOTHING_SHOES, + ICONNAME_CLOTHING_SOCKS, + ICONNAME_CLOTHING_JACKET, + ICONNAME_CLOTHING_GLOVES, + ICONNAME_CLOTHING_UNDERSHIRT, + ICONNAME_CLOTHING_UNDERPANTS, + ICONNAME_CLOTHING_SKIRT, + ICONNAME_CLOTHING_ALPHA, + ICONNAME_CLOTHING_TATTOO, + + ICONNAME_ANIMATION, + ICONNAME_GESTURE, + + ICONNAME_CLOTHING_PHYSICS, + + ICONNAME_LINKITEM, + ICONNAME_LINKFOLDER, + ICONNAME_MESH, + + ICONNAME_INVALID, + ICONNAME_COUNT, + ICONNAME_NONE = -1 + }; + + // machine transation between type and strings static EType lookup(const std::string& name); static const std::string &lookup(EType type); diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index 4609401ccf..3418ce2dfa 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -37,10 +37,12 @@ set(llrender_SOURCE_FILES llgltexture.cpp llimagegl.cpp llpostprocess.cpp + llrender2dutils.cpp llrendernavprim.cpp llrendersphere.cpp llshadermgr.cpp lltexture.cpp + lluiimage.cpp llvertexbuffer.cpp ) @@ -62,10 +64,12 @@ set(llrender_HEADER_FILES llimagegl.h llpostprocess.h llrender.h + llrender2dutils.h llrendernavprim.h llrendersphere.h llshadermgr.h lltexture.h + lluiimage.h llvertexbuffer.h ) diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp new file mode 100644 index 0000000000..b2679176be --- /dev/null +++ b/indra/llrender/llrender2dutils.cpp @@ -0,0 +1,1621 @@ +/** + * @file llrender2dutils.cpp + * @brief GL function implementations for immediate-mode gl drawing. + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +// Linden library includes +#include "v2math.h" +#include "m3math.h" +#include "v4color.h" +#include "llfontgl.h" +#include "llrender.h" +#include "llrect.h" +#include "llgl.h" +#include "lltexture.h" + +// Project includes +#include "llrender2dutils.h" +#include "lluiimage.h" + + +// +// Globals +// +const LLColor4 UI_VERTEX_COLOR(1.f, 1.f, 1.f, 1.f); +/*static*/ LLVector2 LLRender2D::sGLScaleFactor(1.f, 1.f); +/*static*/ LLImageProviderInterface* LLRender2D::sImageProvider = NULL; + +// +// Functions +// + +BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom) +{ + if (x < left || right < x) return FALSE; + if (y < bottom || top < y) return FALSE; + return TRUE; +} + + +// Puts GL into 2D drawing mode by turning off lighting, setting to an +// orthographic projection, etc. +void gl_state_for_2d(S32 width, S32 height) +{ + stop_glerror(); + F32 window_width = (F32) width;//gViewerWindow->getWindowWidth(); + F32 window_height = (F32) height;//gViewerWindow->getWindowHeight(); + + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.loadIdentity(); + gGL.ortho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.loadIdentity(); + stop_glerror(); +} + + +void gl_draw_x(const LLRect& rect, const LLColor4& color) +{ + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.color4fv( color.mV ); + + gGL.begin( LLRender::LINES ); + gGL.vertex2i( rect.mLeft, rect.mTop ); + gGL.vertex2i( rect.mRight, rect.mBottom ); + gGL.vertex2i( rect.mLeft, rect.mBottom ); + gGL.vertex2i( rect.mRight, rect.mTop ); + gGL.end(); +} + + +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset, BOOL filled) +{ + gGL.color4fv(color.mV); + gl_rect_2d_offset_local(left, top, right, bottom, pixel_offset, filled); +} + +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset, BOOL filled) +{ + gGL.pushUIMatrix(); + left += LLFontGL::sCurOrigin.mX; + right += LLFontGL::sCurOrigin.mX; + bottom += LLFontGL::sCurOrigin.mY; + top += LLFontGL::sCurOrigin.mY; + + gGL.loadUIIdentity(); + gl_rect_2d(llfloor((F32)left * LLRender2D::sGLScaleFactor.mV[VX]) - pixel_offset, + llfloor((F32)top * LLRender2D::sGLScaleFactor.mV[VY]) + pixel_offset, + llfloor((F32)right * LLRender2D::sGLScaleFactor.mV[VX]) + pixel_offset, + llfloor((F32)bottom * LLRender2D::sGLScaleFactor.mV[VY]) - pixel_offset, + filled); + gGL.popUIMatrix(); +} + + +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled ) +{ + stop_glerror(); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // Counterclockwise quad will face the viewer + if( filled ) + { + gGL.begin( LLRender::QUADS ); + gGL.vertex2i(left, top); + gGL.vertex2i(left, bottom); + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, top); + gGL.end(); + } + else + { + if( gGLManager.mATIOffsetVerticalLines ) + { + // Work around bug in ATI driver: vertical lines are offset by (-1,-1) + gGL.begin( LLRender::LINES ); + + // Verticals + gGL.vertex2i(left + 1, top); + gGL.vertex2i(left + 1, bottom); + + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, top); + + // Horizontals + top--; + right--; + gGL.vertex2i(left, bottom); + gGL.vertex2i(right, bottom); + + gGL.vertex2i(left, top); + gGL.vertex2i(right, top); + gGL.end(); + } + else + { + top--; + right--; + gGL.begin( LLRender::LINE_STRIP ); + gGL.vertex2i(left, top); + gGL.vertex2i(left, bottom); + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, top); + gGL.vertex2i(left, top); + gGL.end(); + } + } + stop_glerror(); +} + +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled ) +{ + gGL.color4fv( color.mV ); + gl_rect_2d( left, top, right, bottom, filled ); +} + + +void gl_rect_2d( const LLRect& rect, const LLColor4& color, BOOL filled ) +{ + gGL.color4fv( color.mV ); + gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); +} + +// Given a rectangle on the screen, draws a drop shadow _outside_ +// the right and bottom edges of it. Along the right it has width "lines" +// and along the bottom it has height "lines". +void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines) +{ + stop_glerror(); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // HACK: Overlap with the rectangle by a single pixel. + right--; + bottom++; + lines++; + + LLColor4 end_color = start_color; + end_color.mV[VALPHA] = 0.f; + + gGL.begin(LLRender::QUADS); + + // Right edge, CCW faces screen + gGL.color4fv(start_color.mV); + gGL.vertex2i(right, top-lines); + gGL.vertex2i(right, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(right+lines, bottom); + gGL.vertex2i(right+lines, top-lines); + + // Bottom edge, CCW faces screen + gGL.color4fv(start_color.mV); + gGL.vertex2i(right, bottom); + gGL.vertex2i(left+lines, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(left+lines, bottom-lines); + gGL.vertex2i(right, bottom-lines); + + // bottom left Corner + gGL.color4fv(start_color.mV); + gGL.vertex2i(left+lines, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(left, bottom); + // make the bottom left corner not sharp + gGL.vertex2i(left+1, bottom-lines+1); + gGL.vertex2i(left+lines, bottom-lines); + + // bottom right corner + gGL.color4fv(start_color.mV); + gGL.vertex2i(right, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(right, bottom-lines); + // make the rightmost corner not sharp + gGL.vertex2i(right+lines-1, bottom-lines+1); + gGL.vertex2i(right+lines, bottom); + + // top right corner + gGL.color4fv(start_color.mV); + gGL.vertex2i( right, top-lines ); + gGL.color4fv(end_color.mV); + gGL.vertex2i( right+lines, top-lines ); + // make the corner not sharp + gGL.vertex2i( right+lines-1, top-1 ); + gGL.vertex2i( right, top ); + + gGL.end(); + stop_glerror(); +} + +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2 ) +{ + // Work around bug in ATI driver: vertical lines are offset by (-1,-1) + if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) + { + x1++; + x2++; + y1++; + y2++; + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.begin(LLRender::LINES); + gGL.vertex2i(x1, y1); + gGL.vertex2i(x2, y2); + gGL.end(); +} + +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ) +{ + // Work around bug in ATI driver: vertical lines are offset by (-1,-1) + if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) + { + x1++; + x2++; + y1++; + y2++; + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.color4fv( color.mV ); + + gGL.begin(LLRender::LINES); + gGL.vertex2i(x1, y1); + gGL.vertex2i(x2, y2); + gGL.end(); +} + +void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled) +{ + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.color4fv(color.mV); + + if (filled) + { + gGL.begin(LLRender::TRIANGLES); + } + else + { + gGL.begin(LLRender::LINE_LOOP); + } + gGL.vertex2i(x1, y1); + gGL.vertex2i(x2, y2); + gGL.vertex2i(x3, y3); + gGL.end(); +} + +void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac) +{ + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + length = llmin((S32)(max_frac*(right - left)), length); + length = llmin((S32)(max_frac*(top - bottom)), length); + gGL.begin(LLRender::LINES); + gGL.vertex2i(left, top); + gGL.vertex2i(left + length, top); + + gGL.vertex2i(left, top); + gGL.vertex2i(left, top - length); + + gGL.vertex2i(left, bottom); + gGL.vertex2i(left + length, bottom); + + gGL.vertex2i(left, bottom); + gGL.vertex2i(left, bottom + length); + + gGL.vertex2i(right, top); + gGL.vertex2i(right - length, top); + + gGL.vertex2i(right, top); + gGL.vertex2i(right, top - length); + + gGL.vertex2i(right, bottom); + gGL.vertex2i(right - length, bottom); + + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, bottom + length); + gGL.end(); +} + + +void gl_draw_image( S32 x, S32 y, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect ) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), 0.f, image, color, uv_rect ); +} + +void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + gl_draw_scaled_rotated_image( x, y, width, height, 0.f, image, color, uv_rect ); +} + +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_rect) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + + // scale screen size of borders down + F32 border_width_fraction = (F32)border_width / (F32)image->getWidth(0); + F32 border_height_fraction = (F32)border_height / (F32)image->getHeight(0); + + LLRectf scale_rect(border_width_fraction, 1.f - border_height_fraction, 1.f - border_width_fraction, border_height_fraction); + gl_draw_scaled_image_with_border(x, y, width, height, image, color, solid_color, uv_rect, scale_rect); +} + +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_outer_rect, const LLRectf& center_rect) +{ + stop_glerror(); + + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + + // add in offset of current image to current UI translation + const LLVector3 ui_scale = gGL.getUIScale(); + const LLVector3 ui_translation = (gGL.getUITranslation() + LLVector3(x, y, 0.f)).scaledVec(ui_scale); + + F32 uv_width = uv_outer_rect.getWidth(); + F32 uv_height = uv_outer_rect.getHeight(); + + // shrink scaling region to be proportional to clipped image region + LLRectf uv_center_rect( + uv_outer_rect.mLeft + (center_rect.mLeft * uv_width), + uv_outer_rect.mBottom + (center_rect.mTop * uv_height), + uv_outer_rect.mLeft + (center_rect.mRight * uv_width), + uv_outer_rect.mBottom + (center_rect.mBottom * uv_height)); + + F32 image_width = image->getWidth(0); + F32 image_height = image->getHeight(0); + + S32 image_natural_width = llround(image_width * uv_width); + S32 image_natural_height = llround(image_height * uv_height); + + LLRectf draw_center_rect( uv_center_rect.mLeft * image_width, + uv_center_rect.mTop * image_height, + uv_center_rect.mRight * image_width, + uv_center_rect.mBottom * image_height); + + { // scale fixed region of image to drawn region + draw_center_rect.mRight += width - image_natural_width; + draw_center_rect.mTop += height - image_natural_height; + + F32 border_shrink_width = llmax(0.f, draw_center_rect.mLeft - draw_center_rect.mRight); + F32 border_shrink_height = llmax(0.f, draw_center_rect.mBottom - draw_center_rect.mTop); + + F32 shrink_width_ratio = center_rect.getWidth() == 1.f ? 0.f : border_shrink_width / ((F32)image_natural_width * (1.f - center_rect.getWidth())); + F32 shrink_height_ratio = center_rect.getHeight() == 1.f ? 0.f : border_shrink_height / ((F32)image_natural_height * (1.f - center_rect.getHeight())); + + F32 shrink_scale = 1.f - llmax(shrink_width_ratio, shrink_height_ratio); + + draw_center_rect.mLeft = llround(ui_translation.mV[VX] + (F32)draw_center_rect.mLeft * shrink_scale * ui_scale.mV[VX]); + draw_center_rect.mTop = llround(ui_translation.mV[VY] + lerp((F32)height, (F32)draw_center_rect.mTop, shrink_scale) * ui_scale.mV[VY]); + draw_center_rect.mRight = llround(ui_translation.mV[VX] + lerp((F32)width, (F32)draw_center_rect.mRight, shrink_scale) * ui_scale.mV[VX]); + draw_center_rect.mBottom = llround(ui_translation.mV[VY] + (F32)draw_center_rect.mBottom * shrink_scale * ui_scale.mV[VY]); + } + + LLRectf draw_outer_rect(ui_translation.mV[VX], + ui_translation.mV[VY] + height * ui_scale.mV[VY], + ui_translation.mV[VX] + width * ui_scale.mV[VX], + ui_translation.mV[VY]); + + LLGLSUIDefault gls_ui; + + if (solid_color) + { + if (LLGLSLShader::sNoFixedFunction) + { + gSolidColorProgram.bind(); + } + else + { + gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); + gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA); + } + } + + gGL.getTexUnit(0)->bind(image, true); + + gGL.color4fv(color.mV); + + const S32 NUM_VERTICES = 9 * 4; // 9 quads + LLVector2 uv[NUM_VERTICES]; + LLVector3 pos[NUM_VERTICES]; + + S32 index = 0; + + gGL.begin(LLRender::QUADS); + { + // draw bottom left + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + // draw bottom middle + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + // draw bottom right + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + // draw left + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + // draw middle + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + // draw right + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + // draw top left + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mTop, 0.f); + index++; + + // draw top middle + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); + index++; + + // draw top right + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); + index++; + + gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); + } + gGL.end(); + + if (solid_color) + { + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + else + { + gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); + } + } +} + +void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) +{ + gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), degrees, image, color, uv_rect ); +} + +void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + + LLGLSUIDefault gls_ui; + + + gGL.getTexUnit(0)->bind(image, true); + + gGL.color4fv(color.mV); + + if (degrees == 0.f) + { + const S32 NUM_VERTICES = 4; // 9 quads + LLVector2 uv[NUM_VERTICES]; + LLVector3 pos[NUM_VERTICES]; + + gGL.begin(LLRender::QUADS); + { + LLVector3 ui_scale = gGL.getUIScale(); + LLVector3 ui_translation = gGL.getUITranslation(); + ui_translation.mV[VX] += x; + ui_translation.mV[VY] += y; + ui_translation.scaleVec(ui_scale); + S32 index = 0; + S32 scaled_width = llround(width * ui_scale.mV[VX]); + S32 scaled_height = llround(height * ui_scale.mV[VY]); + + uv[index] = LLVector2(uv_rect.mRight, uv_rect.mTop); + pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop); + pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY] + scaled_height, 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom); + pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY], 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom); + pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY], 0.f); + index++; + + gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); + } + gGL.end(); + } + else + { + gGL.pushUIMatrix(); + gGL.translateUI((F32)x, (F32)y, 0.f); + + F32 offset_x = F32(width/2); + F32 offset_y = F32(height/2); + + gGL.translateUI(offset_x, offset_y, 0.f); + + LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD); + + gGL.getTexUnit(0)->bind(image, true); + + gGL.color4fv(color.mV); + + gGL.begin(LLRender::QUADS); + { + LLVector3 v; + + v = LLVector3(offset_x, offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(-offset_x, offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(-offset_x, -offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(offset_x, -offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); + gGL.vertex2f(v.mV[0], v.mV[1] ); + } + gGL.end(); + gGL.popUIMatrix(); + } +} + + +void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase ) +{ + phase = fmod(phase, 1.f); + + S32 shift = S32(phase * 4.f) % 4; + + // Stippled line + LLGLEnable stipple(GL_LINE_STIPPLE); + + gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], color.mV[VALPHA]); + + gGL.flush(); + glLineWidth(2.5f); + + if (!LLGLSLShader::sNoFixedFunction) + { + glLineStipple(2, 0x3333 << shift); + } + + gGL.begin(LLRender::LINES); + { + gGL.vertex3fv( start.mV ); + gGL.vertex3fv( end.mV ); + } + gGL.end(); + + LLRender2D::setLineWidth(1.f); +} + +void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle) +{ + if (end_angle < start_angle) + { + end_angle += F_TWO_PI; + } + + gGL.pushUIMatrix(); + { + gGL.translateUI(center_x, center_y, 0.f); + + // Inexact, but reasonably fast. + F32 delta = (end_angle - start_angle) / steps; + F32 sin_delta = sin( delta ); + F32 cos_delta = cos( delta ); + F32 x = cosf(start_angle) * radius; + F32 y = sinf(start_angle) * radius; + + if (filled) + { + gGL.begin(LLRender::TRIANGLE_FAN); + gGL.vertex2f(0.f, 0.f); + // make sure circle is complete + steps += 1; + } + else + { + gGL.begin(LLRender::LINE_STRIP); + } + + while( steps-- ) + { + // Successive rotations + gGL.vertex2f( x, y ); + F32 x_new = x * cos_delta - y * sin_delta; + y = x * sin_delta + y * cos_delta; + x = x_new; + } + gGL.end(); + } + gGL.popUIMatrix(); +} + +void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled) +{ + gGL.pushUIMatrix(); + { + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.translateUI(center_x, center_y, 0.f); + + // Inexact, but reasonably fast. + F32 delta = F_TWO_PI / steps; + F32 sin_delta = sin( delta ); + F32 cos_delta = cos( delta ); + F32 x = radius; + F32 y = 0.f; + + if (filled) + { + gGL.begin(LLRender::TRIANGLE_FAN); + gGL.vertex2f(0.f, 0.f); + // make sure circle is complete + steps += 1; + } + else + { + gGL.begin(LLRender::LINE_LOOP); + } + + while( steps-- ) + { + // Successive rotations + gGL.vertex2f( x, y ); + F32 x_new = x * cos_delta - y * sin_delta; + y = x * sin_delta + y * cos_delta; + x = x_new; + } + gGL.end(); + } + gGL.popUIMatrix(); +} + +// Renders a ring with sides (tube shape) +void gl_deep_circle( F32 radius, F32 depth, S32 steps ) +{ + F32 x = radius; + F32 y = 0.f; + F32 angle_delta = F_TWO_PI / (F32)steps; + gGL.begin( LLRender::TRIANGLE_STRIP ); + { + S32 step = steps + 1; // An extra step to close the circle. + while( step-- ) + { + gGL.vertex3f( x, y, depth ); + gGL.vertex3f( x, y, 0.f ); + + F32 x_new = x * cosf(angle_delta) - y * sinf(angle_delta); + y = x * sinf(angle_delta) + y * cosf(angle_delta); + x = x_new; + } + } + gGL.end(); +} + +void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ) +{ + gGL.pushUIMatrix(); + { + gGL.translateUI(0.f, 0.f, -width / 2); + if( render_center ) + { + gGL.color4fv(center_color.mV); + gGL.diffuseColor4fv(center_color.mV); + gl_deep_circle( radius, width, steps ); + } + else + { + gGL.diffuseColor4fv(side_color.mV); + gl_washer_2d(radius, radius - width, steps, side_color, side_color); + gGL.translateUI(0.f, 0.f, width); + gl_washer_2d(radius - width, radius, steps, side_color, side_color); + } + } + gGL.popUIMatrix(); +} + +// Draw gray and white checkerboard with black border +void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha) +{ + if (!LLGLSLShader::sNoFixedFunction) + { + // Initialize the first time this is called. + const S32 PIXELS = 32; + static GLubyte checkerboard[PIXELS * PIXELS]; + static BOOL first = TRUE; + if( first ) + { + for( S32 i = 0; i < PIXELS; i++ ) + { + for( S32 j = 0; j < PIXELS; j++ ) + { + checkerboard[i * PIXELS + j] = ((i & 1) ^ (j & 1)) * 0xFF; + } + } + first = FALSE; + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // ...white squares + gGL.color4f( 1.f, 1.f, 1.f, alpha ); + gl_rect_2d(rect); + + // ...gray squares + gGL.color4f( .7f, .7f, .7f, alpha ); + gGL.flush(); + + glPolygonStipple( checkerboard ); + + LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE); + gl_rect_2d(rect); + } + else + { //polygon stipple is deprecated, use "Checker" texture + LLPointer img = LLRender2D::getUIImage("Checker"); + gGL.getTexUnit(0)->bind(img->getImage()); + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP); + gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); + + LLColor4 color(1.f, 1.f, 1.f, alpha); + LLRectf uv_rect(0, 0, rect.getWidth()/32.f, rect.getHeight()/32.f); + + gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), + img->getImage(), color, uv_rect); + } + + gGL.flush(); +} + + +// Draws the area between two concentric circles, like +// a doughnut or washer. +void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) +{ + const F32 DELTA = F_TWO_PI / steps; + const F32 SIN_DELTA = sin( DELTA ); + const F32 COS_DELTA = cos( DELTA ); + + F32 x1 = outer_radius; + F32 y1 = 0.f; + F32 x2 = inner_radius; + F32 y2 = 0.f; + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.begin( LLRender::TRIANGLE_STRIP ); + { + steps += 1; // An extra step to close the circle. + while( steps-- ) + { + gGL.color4fv(outer_color.mV); + gGL.vertex2f( x1, y1 ); + gGL.color4fv(inner_color.mV); + gGL.vertex2f( x2, y2 ); + + F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; + y1 = x1 * SIN_DELTA + y1 * COS_DELTA; + x1 = x1_new; + + F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; + y2 = x2 * SIN_DELTA + y2 * COS_DELTA; + x2 = x2_new; + } + } + gGL.end(); +} + +// Draws the area between two concentric circles, like +// a doughnut or washer. +void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) +{ + const F32 DELTA = (end_radians - start_radians) / steps; + const F32 SIN_DELTA = sin( DELTA ); + const F32 COS_DELTA = cos( DELTA ); + + F32 x1 = outer_radius * cos( start_radians ); + F32 y1 = outer_radius * sin( start_radians ); + F32 x2 = inner_radius * cos( start_radians ); + F32 y2 = inner_radius * sin( start_radians ); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.begin( LLRender::TRIANGLE_STRIP ); + { + steps += 1; // An extra step to close the circle. + while( steps-- ) + { + gGL.color4fv(outer_color.mV); + gGL.vertex2f( x1, y1 ); + gGL.color4fv(inner_color.mV); + gGL.vertex2f( x2, y2 ); + + F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; + y1 = x1 * SIN_DELTA + y1 * COS_DELTA; + x1 = x1_new; + + F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; + y2 = x2 * SIN_DELTA + y2 * COS_DELTA; + x2 = x2_new; + } + } + gGL.end(); +} + +void gl_rect_2d_simple_tex( S32 width, S32 height ) +{ + gGL.begin( LLRender::QUADS ); + + gGL.texCoord2f(1.f, 1.f); + gGL.vertex2i(width, height); + + gGL.texCoord2f(0.f, 1.f); + gGL.vertex2i(0, height); + + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2i(0, 0); + + gGL.texCoord2f(1.f, 0.f); + gGL.vertex2i(width, 0); + + gGL.end(); +} + +void gl_rect_2d_simple( S32 width, S32 height ) +{ + gGL.begin( LLRender::QUADS ); + gGL.vertex2i(width, height); + gGL.vertex2i(0, height); + gGL.vertex2i(0, 0); + gGL.vertex2i(width, 0); + gGL.end(); +} + +void gl_segmented_rect_2d_tex(const S32 left, + const S32 top, + const S32 right, + const S32 bottom, + const S32 texture_width, + const S32 texture_height, + const S32 border_size, + const U32 edges) +{ + S32 width = llabs(right - left); + S32 height = llabs(top - bottom); + + gGL.pushUIMatrix(); + + gGL.translateUI((F32)left, (F32)bottom, 0.f); + LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); + + if (border_uv_scale.mV[VX] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; + } + if (border_uv_scale.mV[VY] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; + } + + F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); + LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 width_vec((F32)width, 0.f); + LLVector2 height_vec(0.f, (F32)height); + + gGL.begin(LLRender::QUADS); + { + // draw bottom left + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2f(0.f, 0.f); + + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(border_width_left.mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); + gGL.vertex2fv(border_height_bottom.mV); + + // draw bottom middle + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(border_width_left.mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv((width_vec - border_width_right).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + // draw bottom right + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv((width_vec - border_width_right).mV); + + gGL.texCoord2f(1.f, 0.f); + gGL.vertex2fv(width_vec.mV); + + gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + // draw left + gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); + gGL.vertex2fv(border_height_bottom.mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((height_vec - border_height_top).mV); + + // draw middle + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + // draw right + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + border_height_bottom).mV); + + gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + // draw top left + gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((border_width_left + height_vec).mV); + + gGL.texCoord2f(0.f, 1.f); + gGL.vertex2fv((height_vec).mV); + + // draw top middle + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((border_width_left + height_vec).mV); + + // draw top right + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f, 1.f); + gGL.vertex2fv((width_vec + height_vec).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); + } + gGL.end(); + + gGL.popUIMatrix(); +} + +//FIXME: rewrite to use scissor? +void gl_segmented_rect_2d_fragment_tex(const S32 left, + const S32 top, + const S32 right, + const S32 bottom, + const S32 texture_width, + const S32 texture_height, + const S32 border_size, + const F32 start_fragment, + const F32 end_fragment, + const U32 edges) +{ + S32 width = llabs(right - left); + S32 height = llabs(top - bottom); + + gGL.pushUIMatrix(); + + gGL.translateUI((F32)left, (F32)bottom, 0.f); + LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); + + if (border_uv_scale.mV[VX] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; + } + if (border_uv_scale.mV[VY] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; + } + + F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); + LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 width_vec((F32)width, 0.f); + LLVector2 height_vec(0.f, (F32)height); + + F32 middle_start = border_scale / (F32)width; + F32 middle_end = 1.f - middle_start; + + F32 u_min; + F32 u_max; + LLVector2 x_min; + LLVector2 x_max; + + gGL.begin(LLRender::QUADS); + { + if (start_fragment < middle_start) + { + u_min = (start_fragment / middle_start) * border_uv_scale.mV[VX]; + u_max = llmin(end_fragment / middle_start, 1.f) * border_uv_scale.mV[VX]; + x_min = (start_fragment / middle_start) * border_width_left; + x_max = llmin(end_fragment / middle_start, 1.f) * border_width_left; + + // draw bottom left + gGL.texCoord2f(u_min, 0.f); + gGL.vertex2fv(x_min.mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(x_max.mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + // draw left + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + // draw top left + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f); + gGL.vertex2fv((x_max + height_vec).mV); + + gGL.texCoord2f(u_min, 1.f); + gGL.vertex2fv((x_min + height_vec).mV); + } + + if (end_fragment > middle_start || start_fragment < middle_end) + { + x_min = border_width_left + ((llclamp(start_fragment, middle_start, middle_end) - middle_start)) * width_vec; + x_max = border_width_left + ((llclamp(end_fragment, middle_start, middle_end) - middle_start)) * width_vec; + + // draw bottom middle + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(x_min.mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv((x_max).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + // draw middle + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + // draw top middle + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((x_max + height_vec).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((x_min + height_vec).mV); + } + + if (end_fragment > middle_end) + { + u_min = (1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_uv_scale.mV[VX]; + u_max = (1.f - ((end_fragment - middle_end) / middle_start)) * border_uv_scale.mV[VX]; + x_min = width_vec - ((1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_width_right); + x_max = width_vec - ((1.f - ((end_fragment - middle_end) / middle_start)) * border_width_right); + + // draw bottom right + gGL.texCoord2f(u_min, 0.f); + gGL.vertex2fv((x_min).mV); + + gGL.texCoord2f(u_max, 0.f); + gGL.vertex2fv(x_max.mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + // draw right + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + // draw top right + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f); + gGL.vertex2fv((x_max + height_vec).mV); + + gGL.texCoord2f(u_min, 1.f); + gGL.vertex2fv((x_min + height_vec).mV); + } + } + gGL.end(); + + gGL.popUIMatrix(); +} + +void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& border_width, + const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec, + const U32 edges) +{ + LLVector3 left_border_width = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? border_width : LLVector3::zero; + LLVector3 right_border_width = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? border_width : LLVector3::zero; + + LLVector3 top_border_height = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? border_height : LLVector3::zero; + LLVector3 bottom_border_height = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? border_height : LLVector3::zero; + + + gGL.begin(LLRender::QUADS); + { + // draw bottom left + gGL.texCoord2f(0.f, 0.f); + gGL.vertex3f(0.f, 0.f, 0.f); + + gGL.texCoord2f(border_scale.mV[VX], 0.f); + gGL.vertex3fv(left_border_width.mV); + + gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + bottom_border_height).mV); + + gGL.texCoord2f(0.f, border_scale.mV[VY]); + gGL.vertex3fv(bottom_border_height.mV); + + // draw bottom middle + gGL.texCoord2f(border_scale.mV[VX], 0.f); + gGL.vertex3fv(left_border_width.mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], 0.f); + gGL.vertex3fv((width_vec - right_border_width).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); + + gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + bottom_border_height).mV); + + // draw bottom right + gGL.texCoord2f(1.f - border_scale.mV[VX], 0.f); + gGL.vertex3fv((width_vec - right_border_width).mV); + + gGL.texCoord2f(1.f, 0.f); + gGL.vertex3fv(width_vec.mV); + + gGL.texCoord2f(1.f, border_scale.mV[VY]); + gGL.vertex3fv((width_vec + bottom_border_height).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); + + // draw left + gGL.texCoord2f(0.f, border_scale.mV[VY]); + gGL.vertex3fv(bottom_border_height.mV); + + gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + bottom_border_height).mV); + + gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); + + gGL.texCoord2f(0.f, 1.f - border_scale.mV[VY]); + gGL.vertex3fv((height_vec - top_border_height).mV); + + // draw middle + gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + bottom_border_height).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); + + gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); + + // draw right + gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); + + gGL.texCoord2f(1.f, border_scale.mV[VY]); + gGL.vertex3fv((width_vec + bottom_border_height).mV); + + gGL.texCoord2f(1.f, 1.f - border_scale.mV[VY]); + gGL.vertex3fv((width_vec + height_vec - top_border_height).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); + + // draw top left + gGL.texCoord2f(0.f, 1.f - border_scale.mV[VY]); + gGL.vertex3fv((height_vec - top_border_height).mV); + + gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); + + gGL.texCoord2f(border_scale.mV[VX], 1.f); + gGL.vertex3fv((left_border_width + height_vec).mV); + + gGL.texCoord2f(0.f, 1.f); + gGL.vertex3fv((height_vec).mV); + + // draw top middle + gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f); + gGL.vertex3fv((width_vec - right_border_width + height_vec).mV); + + gGL.texCoord2f(border_scale.mV[VX], 1.f); + gGL.vertex3fv((left_border_width + height_vec).mV); + + // draw top right + gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); + + gGL.texCoord2f(1.f, 1.f - border_scale.mV[VY]); + gGL.vertex3fv((width_vec + height_vec - top_border_height).mV); + + gGL.texCoord2f(1.f, 1.f); + gGL.vertex3fv((width_vec + height_vec).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f); + gGL.vertex3fv((width_vec - right_border_width + height_vec).mV); + } + gGL.end(); + +} + +void gl_segmented_rect_3d_tex_top(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec) +{ + gl_segmented_rect_3d_tex(border_scale, border_width, border_height, width_vec, height_vec, ROUNDED_RECT_TOP); +} + +// static +void LLRender2D::initClass(LLImageProviderInterface* image_provider, + const LLVector2* scale_factor) +{ + sGLScaleFactor = (scale_factor == NULL) ? LLVector2(1.f, 1.f) : *scale_factor; + sImageProvider = image_provider; +} + +// static +void LLRender2D::cleanupClass() +{ + if(sImageProvider) + { + sImageProvider->cleanUp(); + } +} + + +//static +void LLRender2D::translate(F32 x, F32 y, F32 z) +{ + gGL.translateUI(x,y,z); + LLFontGL::sCurOrigin.mX += (S32) x; + LLFontGL::sCurOrigin.mY += (S32) y; + LLFontGL::sCurDepth += z; +} + +//static +void LLRender2D::pushMatrix() +{ + gGL.pushUIMatrix(); + LLFontGL::sOriginStack.push_back(std::make_pair(LLFontGL::sCurOrigin, LLFontGL::sCurDepth)); +} + +//static +void LLRender2D::popMatrix() +{ + gGL.popUIMatrix(); + LLFontGL::sCurOrigin = LLFontGL::sOriginStack.back().first; + LLFontGL::sCurDepth = LLFontGL::sOriginStack.back().second; + LLFontGL::sOriginStack.pop_back(); +} + +//static +void LLRender2D::loadIdentity() +{ + gGL.loadUIIdentity(); + LLFontGL::sCurOrigin.mX = 0; + LLFontGL::sCurOrigin.mY = 0; + LLFontGL::sCurDepth = 0.f; +} + +//static +void LLRender2D::setScaleFactor(const LLVector2 &scale_factor) +{ + sGLScaleFactor = scale_factor; +} + +//static +void LLRender2D::setLineWidth(F32 width) +{ + gGL.flush(); + glLineWidth(width * lerp(sGLScaleFactor.mV[VX], sGLScaleFactor.mV[VY], 0.5f)); +} + +//static +LLPointer LLRender2D::getUIImageByID(const LLUUID& image_id, S32 priority) +{ + if (sImageProvider) + { + return sImageProvider->getUIImageByID(image_id, priority); + } + else + { + return NULL; + } +} + +//static +LLPointer LLRender2D::getUIImage(const std::string& name, S32 priority) +{ + if (!name.empty() && sImageProvider) + return sImageProvider->getUIImage(name, priority); + else + return NULL; +} + diff --git a/indra/llrender/llrender2dutils.h b/indra/llrender/llrender2dutils.h new file mode 100644 index 0000000000..4ea2d06d99 --- /dev/null +++ b/indra/llrender/llrender2dutils.h @@ -0,0 +1,164 @@ +/** + * @file llrender2dutils.h + * @brief GL function declarations for immediate-mode gl drawing. + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +// All immediate-mode gl drawing should happen here. + + +#ifndef LL_RENDER2DUTILS_H +#define LL_RENDER2DUTILS_H + +#include "llpointer.h" // LLPointer<> +#include "llrect.h" +#include "llglslshader.h" + +class LLColor4; +class LLVector3; +class LLVector2; +class LLUIImage; +class LLUUID; + +extern const LLColor4 UI_VERTEX_COLOR; + +BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom); +void gl_state_for_2d(S32 width, S32 height); + +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2); +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ); +void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled); +void gl_rect_2d_simple( S32 width, S32 height ); + +void gl_draw_x(const LLRect& rect, const LLColor4& color); + +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled = TRUE ); +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled = TRUE ); +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset = 0, BOOL filled = TRUE ); +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset = 0, BOOL filled = TRUE ); +void gl_rect_2d(const LLRect& rect, BOOL filled = TRUE ); +void gl_rect_2d(const LLRect& rect, const LLColor4& color, BOOL filled = TRUE ); +void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha = 1.0f); + +void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines); + +void gl_circle_2d(F32 x, F32 y, F32 radius, S32 steps, BOOL filled); +void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle); +void gl_deep_circle( F32 radius, F32 depth ); +void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ); +void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac); +void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); +void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); + +void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); + +void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase = 0.f ); + +void gl_rect_2d_simple_tex( S32 width, S32 height ); + +// segmented rectangles + +/* + TL |______TOP_________| TR + /| |\ + _/_|__________________|_\_ + L| | MIDDLE | |R + _|_|__________________|_|_ + \ | BOTTOM | / + BL\|__________________|/ BR + | | +*/ + +typedef enum e_rounded_edge +{ + ROUNDED_RECT_LEFT = 0x1, + ROUNDED_RECT_TOP = 0x2, + ROUNDED_RECT_RIGHT = 0x4, + ROUNDED_RECT_BOTTOM = 0x8, + ROUNDED_RECT_ALL = 0xf +}ERoundedEdge; + + +void gl_segmented_rect_2d_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const U32 edges = ROUNDED_RECT_ALL); +void gl_segmented_rect_2d_fragment_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const F32 start_fragment, const F32 end_fragment, const U32 edges = ROUNDED_RECT_ALL); +void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec, U32 edges = ROUNDED_RECT_ALL); +void gl_segmented_rect_3d_tex_top(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec); + +inline void gl_rect_2d( const LLRect& rect, BOOL filled ) +{ + gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); +} + +inline void gl_rect_2d_offset_local( const LLRect& rect, S32 pixel_offset, BOOL filled) +{ + gl_rect_2d_offset_local( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, pixel_offset, filled ); +} + +class LLImageProviderInterface; + +class LLRender2D +{ + LOG_CLASS(LLRender2D); +public: + static void initClass(LLImageProviderInterface* image_provider, + const LLVector2* scale_factor); + static void cleanupClass(); + + static void pushMatrix(); + static void popMatrix(); + static void loadIdentity(); + static void translate(F32 x, F32 y, F32 z = 0.0f); + + static void setLineWidth(F32 width); + static void setScaleFactor(const LLVector2& scale_factor); + + static LLPointer getUIImageByID(const LLUUID& image_id, S32 priority = 0); + static LLPointer getUIImage(const std::string& name, S32 priority = 0); + + static LLVector2 sGLScaleFactor; +private: + static LLImageProviderInterface* sImageProvider; +}; + +class LLImageProviderInterface +{ +protected: + LLImageProviderInterface() {}; + virtual ~LLImageProviderInterface() {}; +public: + virtual LLPointer getUIImage(const std::string& name, S32 priority) = 0; + virtual LLPointer getUIImageByID(const LLUUID& id, S32 priority) = 0; + virtual void cleanUp() = 0; +}; + + +extern LLGLSLShader gSolidColorProgram; +extern LLGLSLShader gUIProgram; + +#endif // LL_RENDER2DUTILS_H + diff --git a/indra/llrender/lluiimage.cpp b/indra/llrender/lluiimage.cpp new file mode 100644 index 0000000000..a632e7ed2f --- /dev/null +++ b/indra/llrender/lluiimage.cpp @@ -0,0 +1,199 @@ +/** + * @file lluiimage.cpp + * @brief UI implementation + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +// Utilities functions the user interface needs + +//#include "llviewerprecompiledheaders.h" +#include "linden_common.h" + +// Project includes +#include "lluiimage.h" +#include "llrender2dutils.h" + +LLUIImage::LLUIImage(const std::string& name, LLPointer image) +: mName(name), + mImage(image), + mScaleRegion(0.f, 1.f, 1.f, 0.f), + mClipRegion(0.f, 1.f, 1.f, 0.f), + mUniformScaling(TRUE), + mNoClip(TRUE), + mImageLoaded(NULL) +{ +} + +LLUIImage::~LLUIImage() +{ + delete mImageLoaded; +} + +void LLUIImage::setClipRegion(const LLRectf& region) +{ + mClipRegion = region; + mNoClip = mClipRegion.mLeft == 0.f + && mClipRegion.mRight == 1.f + && mClipRegion.mBottom == 0.f + && mClipRegion.mTop == 1.f; +} + +void LLUIImage::setScaleRegion(const LLRectf& region) +{ + mScaleRegion = region; + mUniformScaling = mScaleRegion.mLeft == 0.f + && mScaleRegion.mRight == 1.f + && mScaleRegion.mBottom == 0.f + && mScaleRegion.mTop == 1.f; +} + +//TODO: move drawing implementation inside class +void LLUIImage::draw(S32 x, S32 y, const LLColor4& color) const +{ + gl_draw_scaled_image(x, y, getWidth(), getHeight(), mImage, color, mClipRegion); +} + +void LLUIImage::draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const +{ + if (mUniformScaling) + { + gl_draw_scaled_image(x, y, width, height, mImage, color, mClipRegion); + } + else + { + gl_draw_scaled_image_with_border( + x, y, + width, height, + mImage, + color, + FALSE, + mClipRegion, + mScaleRegion); + } +} + +void LLUIImage::drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const +{ + gl_draw_scaled_image_with_border( + x, y, + width, height, + mImage, + color, + TRUE, + mClipRegion, + mScaleRegion); +} + +void LLUIImage::drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const +{ + LLRect border_rect; + border_rect.setOriginAndSize(x, y, width, height); + border_rect.stretch(border_width, border_width); + drawSolid(border_rect, color); +} + +S32 LLUIImage::getWidth() const +{ + // return clipped dimensions of actual image area + return llround((F32)mImage->getWidth(0) * mClipRegion.getWidth()); +} + +S32 LLUIImage::getHeight() const +{ + // return clipped dimensions of actual image area + return llround((F32)mImage->getHeight(0) * mClipRegion.getHeight()); +} + +S32 LLUIImage::getTextureWidth() const +{ + return mImage->getWidth(0); +} + +S32 LLUIImage::getTextureHeight() const +{ + return mImage->getHeight(0); +} + +boost::signals2::connection LLUIImage::addLoadedCallback( const image_loaded_signal_t::slot_type& cb ) +{ + if (!mImageLoaded) + { + mImageLoaded = new image_loaded_signal_t(); + } + return mImageLoaded->connect(cb); +} + + +void LLUIImage::onImageLoaded() +{ + if (mImageLoaded) + { + (*mImageLoaded)(); + } +} + + +namespace LLInitParam +{ + void ParamValue >::updateValueFromBlock() + { + // The keyword "none" is specifically requesting a null image + // do not default to current value. Used to overwrite template images. + if (name() == "none") + { + updateValue(NULL); + return; + } + + LLUIImage* imagep = LLRender2D::getUIImage(name()); + if (imagep) + { + updateValue(imagep); + } + } + + void ParamValue >::updateBlockFromValue(bool make_block_authoritative) + { + if (getValue() == NULL) + { + name.set("none", make_block_authoritative); + } + else + { + name.set(getValue()->getName(), make_block_authoritative); + } + } + + + bool ParamCompare::equals( + LLUIImage* const &a, + LLUIImage* const &b) + { + // force all LLUIImages for XML UI export to be "non-default" + if (!a && !b) + return false; + else + return (a == b); + } +} + diff --git a/indra/llrender/lluiimage.h b/indra/llrender/lluiimage.h new file mode 100644 index 0000000000..f07e8fa746 --- /dev/null +++ b/indra/llrender/lluiimage.h @@ -0,0 +1,124 @@ +/** + * @file lluiimage.h + * @brief wrapper for images used in the UI that handles smart scaling, etc. + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLUIIMAGE_H +#define LL_LLUIIMAGE_H + +#include "v4color.h" +#include "llpointer.h" +#include "llrefcount.h" +#include "llrefcount.h" +#include "llrect.h" +#include +#include +#include "llinitparam.h" +#include "lltexture.h" + +extern const LLColor4 UI_VERTEX_COLOR; + +class LLUIImage : public LLRefCount +{ +public: + typedef boost::signals2::signal image_loaded_signal_t; + + LLUIImage(const std::string& name, LLPointer image); + virtual ~LLUIImage(); + + void setClipRegion(const LLRectf& region); + void setScaleRegion(const LLRectf& region); + + LLPointer getImage() { return mImage; } + const LLPointer& getImage() const { return mImage; } + + void draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color = UI_VERTEX_COLOR) const; + void draw(S32 x, S32 y, const LLColor4& color = UI_VERTEX_COLOR) const; + void draw(const LLRect& rect, const LLColor4& color = UI_VERTEX_COLOR) const { draw(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } + + void drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const; + void drawSolid(const LLRect& rect, const LLColor4& color) const { drawSolid(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } + void drawSolid(S32 x, S32 y, const LLColor4& color) const { drawSolid(x, y, getWidth(), getHeight(), color); } + + void drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const; + void drawBorder(const LLRect& rect, const LLColor4& color, S32 border_width) const { drawBorder(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color, border_width); } + void drawBorder(S32 x, S32 y, const LLColor4& color, S32 border_width) const { drawBorder(x, y, getWidth(), getHeight(), color, border_width); } + + const std::string& getName() const { return mName; } + + virtual S32 getWidth() const; + virtual S32 getHeight() const; + + // returns dimensions of underlying textures, which might not be equal to ui image portion + S32 getTextureWidth() const; + S32 getTextureHeight() const; + + boost::signals2::connection addLoadedCallback( const image_loaded_signal_t::slot_type& cb ); + + void onImageLoaded(); + +protected: + image_loaded_signal_t* mImageLoaded; + + std::string mName; + LLRectf mScaleRegion; + LLRectf mClipRegion; + LLPointer mImage; + BOOL mUniformScaling; + BOOL mNoClip; +}; + +namespace LLInitParam +{ + template<> + class ParamValue > + : public CustomParamValue + { + typedef boost::add_reference::type>::type T_const_ref; + typedef CustomParamValue super_t; + public: + Optional name; + + ParamValue(LLUIImage* const& image) + : super_t(image) + { + updateBlockFromValue(false); + addSynonym(name, "name"); + } + + void updateValueFromBlock(); + void updateBlockFromValue(bool make_block_authoritative); + }; + + // Need custom comparison function for our test app, which only loads + // LLUIImage* as NULL. + template<> + struct ParamCompare + { + static bool equals(LLUIImage* const &a, LLUIImage* const &b); + }; +} + +typedef LLPointer LLUIImagePtr; +#endif diff --git a/indra/llui/CMakeLists.txt b/indra/llui/CMakeLists.txt index d92b6aa1c0..4d4b8edc37 100644 --- a/indra/llui/CMakeLists.txt +++ b/indra/llui/CMakeLists.txt @@ -109,7 +109,6 @@ set(llui_SOURCE_FILES lluicolortable.cpp lluictrl.cpp lluictrlfactory.cpp - lluiimage.cpp lluistring.cpp llundo.cpp llurlaction.cpp @@ -219,7 +218,6 @@ set(llui_HEADER_FILES lluifwd.h llui.h lluicolor.h - lluiimage.h lluistring.h llundo.h llurlaction.h diff --git a/indra/llui/llcombobox.cpp b/indra/llui/llcombobox.cpp index 806d2ef3f6..16e79b211d 100644 --- a/indra/llui/llcombobox.cpp +++ b/indra/llui/llcombobox.cpp @@ -551,7 +551,7 @@ void LLComboBox::showList() LLCoordWindow window_size; getWindow()->getSize(&window_size); //HACK: shouldn't have to know about scale here - mList->fitContents( 192, llfloor((F32)window_size.mY / LLUI::sGLScaleFactor.mV[VY]) - 50 ); + mList->fitContents( 192, llfloor((F32)window_size.mY / LLUI::getScaleFactor().mV[VY]) - 50 ); // Make sure that we can see the whole list LLRect root_view_local; diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp index 48d49af588..d1e67a7d6b 100644 --- a/indra/llui/lllineeditor.cpp +++ b/indra/llui/lllineeditor.cpp @@ -2022,8 +2022,8 @@ void LLLineEditor::draw() LLRect screen_pos = calcScreenRect(); LLCoordGL ime_pos( screen_pos.mLeft + pixels_after_scroll, screen_pos.mTop - lineeditor_v_pad ); - ime_pos.mX = (S32) (ime_pos.mX * LLUI::sGLScaleFactor.mV[VX]); - ime_pos.mY = (S32) (ime_pos.mY * LLUI::sGLScaleFactor.mV[VY]); + ime_pos.mX = (S32) (ime_pos.mX * LLUI::getScaleFactor().mV[VX]); + ime_pos.mY = (S32) (ime_pos.mY * LLUI::getScaleFactor().mV[VY]); getWindow()->setLanguageTextInput( ime_pos ); } } @@ -2570,7 +2570,7 @@ void LLLineEditor::markAsPreedit(S32 position, S32 length) S32 LLLineEditor::getPreeditFontSize() const { - return llround(mGLFont->getLineHeight() * LLUI::sGLScaleFactor.mV[VY]); + return llround(mGLFont->getLineHeight() * LLUI::getScaleFactor().mV[VY]); } void LLLineEditor::setReplaceNewlinesWithSpaces(BOOL replace) diff --git a/indra/llui/lllocalcliprect.cpp b/indra/llui/lllocalcliprect.cpp index 6841301219..f3a526faeb 100644 --- a/indra/llui/lllocalcliprect.cpp +++ b/indra/llui/lllocalcliprect.cpp @@ -88,10 +88,10 @@ void LLScreenClipRect::updateScissorRegion() LLRect rect = sClipRectStack.top(); stop_glerror(); S32 x,y,w,h; - x = llfloor(rect.mLeft * LLUI::sGLScaleFactor.mV[VX]); - y = llfloor(rect.mBottom * LLUI::sGLScaleFactor.mV[VY]); - w = llmax(0, llceil(rect.getWidth() * LLUI::sGLScaleFactor.mV[VX])) + 1; - h = llmax(0, llceil(rect.getHeight() * LLUI::sGLScaleFactor.mV[VY])) + 1; + x = llfloor(rect.mLeft * LLUI::getScaleFactor().mV[VX]); + y = llfloor(rect.mBottom * LLUI::getScaleFactor().mV[VY]); + w = llmax(0, llceil(rect.getWidth() * LLUI::getScaleFactor().mV[VX])) + 1; + h = llmax(0, llceil(rect.getHeight() * LLUI::getScaleFactor().mV[VY])) + 1; glScissor( x,y,w,h ); stop_glerror(); } diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp index 3815eec447..abe74c3f20 100644 --- a/indra/llui/lltextbase.cpp +++ b/indra/llui/lltextbase.cpp @@ -513,8 +513,8 @@ void LLTextBase::drawCursor() LLRect screen_pos = calcScreenRect(); LLCoordGL ime_pos( screen_pos.mLeft + llfloor(cursor_rect.mLeft), screen_pos.mBottom + llfloor(cursor_rect.mTop) ); - ime_pos.mX = (S32) (ime_pos.mX * LLUI::sGLScaleFactor.mV[VX]); - ime_pos.mY = (S32) (ime_pos.mY * LLUI::sGLScaleFactor.mV[VY]); + ime_pos.mX = (S32) (ime_pos.mX * LLUI::getScaleFactor().mV[VX]); + ime_pos.mY = (S32) (ime_pos.mY * LLUI::getScaleFactor().mV[VY]); getWindow()->setLanguageTextInput( ime_pos ); } } diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp index 144b6960a1..1b22f87823 100644 --- a/indra/llui/lltexteditor.cpp +++ b/indra/llui/lltexteditor.cpp @@ -2843,7 +2843,7 @@ void LLTextEditor::markAsPreedit(S32 position, S32 length) S32 LLTextEditor::getPreeditFontSize() const { - return llround((F32)mDefaultFont->getLineHeight() * LLUI::sGLScaleFactor.mV[VY]); + return llround((F32)mDefaultFont->getLineHeight() * LLUI::getScaleFactor().mV[VY]); } BOOL LLTextEditor::isDirty() const diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 87bf518aa1..d5fdd1d064 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -39,6 +39,7 @@ #include "llrect.h" #include "lldir.h" #include "llgl.h" +#include "llsd.h" // Project includes #include "llcommandmanager.h" @@ -69,15 +70,12 @@ // // Globals // -const LLColor4 UI_VERTEX_COLOR(1.f, 1.f, 1.f, 1.f); // Language for UI construction std::map gTranslation; std::list gUntranslated; /*static*/ LLUI::settings_map_t LLUI::sSettingGroups; -/*static*/ LLImageProviderInterface* LLUI::sImageProvider = NULL; /*static*/ LLUIAudioCallback LLUI::sAudioCallback = NULL; -/*static*/ LLVector2 LLUI::sGLScaleFactor(1.f, 1.f); /*static*/ LLWindow* LLUI::sWindow = NULL; /*static*/ LLView* LLUI::sRootView = NULL; /*static*/ BOOL LLUI::sDirty = FALSE; @@ -137,1492 +135,13 @@ void make_ui_sound(const char* namep) } } -BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom) -{ - if (x < left || right < x) return FALSE; - if (y < bottom || top < y) return FALSE; - return TRUE; -} - - -// Puts GL into 2D drawing mode by turning off lighting, setting to an -// orthographic projection, etc. -void gl_state_for_2d(S32 width, S32 height) -{ - stop_glerror(); - F32 window_width = (F32) width;//gViewerWindow->getWindowWidth(); - F32 window_height = (F32) height;//gViewerWindow->getWindowHeight(); - - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.loadIdentity(); - gGL.ortho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f); - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.loadIdentity(); - stop_glerror(); -} - - -void gl_draw_x(const LLRect& rect, const LLColor4& color) -{ - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4fv( color.mV ); - - gGL.begin( LLRender::LINES ); - gGL.vertex2i( rect.mLeft, rect.mTop ); - gGL.vertex2i( rect.mRight, rect.mBottom ); - gGL.vertex2i( rect.mLeft, rect.mBottom ); - gGL.vertex2i( rect.mRight, rect.mTop ); - gGL.end(); -} - - -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset, BOOL filled) -{ - gGL.color4fv(color.mV); - gl_rect_2d_offset_local(left, top, right, bottom, pixel_offset, filled); -} - -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset, BOOL filled) -{ - gGL.pushUIMatrix(); - left += LLFontGL::sCurOrigin.mX; - right += LLFontGL::sCurOrigin.mX; - bottom += LLFontGL::sCurOrigin.mY; - top += LLFontGL::sCurOrigin.mY; - - gGL.loadUIIdentity(); - gl_rect_2d(llfloor((F32)left * LLUI::sGLScaleFactor.mV[VX]) - pixel_offset, - llfloor((F32)top * LLUI::sGLScaleFactor.mV[VY]) + pixel_offset, - llfloor((F32)right * LLUI::sGLScaleFactor.mV[VX]) + pixel_offset, - llfloor((F32)bottom * LLUI::sGLScaleFactor.mV[VY]) - pixel_offset, - filled); - gGL.popUIMatrix(); -} - - -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled ) -{ - stop_glerror(); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // Counterclockwise quad will face the viewer - if( filled ) - { - gGL.begin( LLRender::QUADS ); - gGL.vertex2i(left, top); - gGL.vertex2i(left, bottom); - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, top); - gGL.end(); - } - else - { - if( gGLManager.mATIOffsetVerticalLines ) - { - // Work around bug in ATI driver: vertical lines are offset by (-1,-1) - gGL.begin( LLRender::LINES ); - - // Verticals - gGL.vertex2i(left + 1, top); - gGL.vertex2i(left + 1, bottom); - - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, top); - - // Horizontals - top--; - right--; - gGL.vertex2i(left, bottom); - gGL.vertex2i(right, bottom); - - gGL.vertex2i(left, top); - gGL.vertex2i(right, top); - gGL.end(); - } - else - { - top--; - right--; - gGL.begin( LLRender::LINE_STRIP ); - gGL.vertex2i(left, top); - gGL.vertex2i(left, bottom); - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, top); - gGL.vertex2i(left, top); - gGL.end(); - } - } - stop_glerror(); -} - -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled ) -{ - gGL.color4fv( color.mV ); - gl_rect_2d( left, top, right, bottom, filled ); -} - - -void gl_rect_2d( const LLRect& rect, const LLColor4& color, BOOL filled ) -{ - gGL.color4fv( color.mV ); - gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); -} - -// Given a rectangle on the screen, draws a drop shadow _outside_ -// the right and bottom edges of it. Along the right it has width "lines" -// and along the bottom it has height "lines". -void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines) -{ - stop_glerror(); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // HACK: Overlap with the rectangle by a single pixel. - right--; - bottom++; - lines++; - - LLColor4 end_color = start_color; - end_color.mV[VALPHA] = 0.f; - - gGL.begin(LLRender::QUADS); - - // Right edge, CCW faces screen - gGL.color4fv(start_color.mV); - gGL.vertex2i(right, top-lines); - gGL.vertex2i(right, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(right+lines, bottom); - gGL.vertex2i(right+lines, top-lines); - - // Bottom edge, CCW faces screen - gGL.color4fv(start_color.mV); - gGL.vertex2i(right, bottom); - gGL.vertex2i(left+lines, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(left+lines, bottom-lines); - gGL.vertex2i(right, bottom-lines); - - // bottom left Corner - gGL.color4fv(start_color.mV); - gGL.vertex2i(left+lines, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(left, bottom); - // make the bottom left corner not sharp - gGL.vertex2i(left+1, bottom-lines+1); - gGL.vertex2i(left+lines, bottom-lines); - - // bottom right corner - gGL.color4fv(start_color.mV); - gGL.vertex2i(right, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(right, bottom-lines); - // make the rightmost corner not sharp - gGL.vertex2i(right+lines-1, bottom-lines+1); - gGL.vertex2i(right+lines, bottom); - - // top right corner - gGL.color4fv(start_color.mV); - gGL.vertex2i( right, top-lines ); - gGL.color4fv(end_color.mV); - gGL.vertex2i( right+lines, top-lines ); - // make the corner not sharp - gGL.vertex2i( right+lines-1, top-1 ); - gGL.vertex2i( right, top ); - - gGL.end(); - stop_glerror(); -} - -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2 ) -{ - // Work around bug in ATI driver: vertical lines are offset by (-1,-1) - if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) - { - x1++; - x2++; - y1++; - y2++; - } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.begin(LLRender::LINES); - gGL.vertex2i(x1, y1); - gGL.vertex2i(x2, y2); - gGL.end(); -} - -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ) -{ - // Work around bug in ATI driver: vertical lines are offset by (-1,-1) - if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) - { - x1++; - x2++; - y1++; - y2++; - } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4fv( color.mV ); - - gGL.begin(LLRender::LINES); - gGL.vertex2i(x1, y1); - gGL.vertex2i(x2, y2); - gGL.end(); -} - -void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled) -{ - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4fv(color.mV); - - if (filled) - { - gGL.begin(LLRender::TRIANGLES); - } - else - { - gGL.begin(LLRender::LINE_LOOP); - } - gGL.vertex2i(x1, y1); - gGL.vertex2i(x2, y2); - gGL.vertex2i(x3, y3); - gGL.end(); -} - -void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac) -{ - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - length = llmin((S32)(max_frac*(right - left)), length); - length = llmin((S32)(max_frac*(top - bottom)), length); - gGL.begin(LLRender::LINES); - gGL.vertex2i(left, top); - gGL.vertex2i(left + length, top); - - gGL.vertex2i(left, top); - gGL.vertex2i(left, top - length); - - gGL.vertex2i(left, bottom); - gGL.vertex2i(left + length, bottom); - - gGL.vertex2i(left, bottom); - gGL.vertex2i(left, bottom + length); - - gGL.vertex2i(right, top); - gGL.vertex2i(right - length, top); - - gGL.vertex2i(right, top); - gGL.vertex2i(right, top - length); - - gGL.vertex2i(right, bottom); - gGL.vertex2i(right - length, bottom); - - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, bottom + length); - gGL.end(); -} - - -void gl_draw_image( S32 x, S32 y, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect ) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), 0.f, image, color, uv_rect ); -} - -void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - gl_draw_scaled_rotated_image( x, y, width, height, 0.f, image, color, uv_rect ); -} - -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_rect) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - - // scale screen size of borders down - F32 border_width_fraction = (F32)border_width / (F32)image->getWidth(0); - F32 border_height_fraction = (F32)border_height / (F32)image->getHeight(0); - - LLRectf scale_rect(border_width_fraction, 1.f - border_height_fraction, 1.f - border_width_fraction, border_height_fraction); - gl_draw_scaled_image_with_border(x, y, width, height, image, color, solid_color, uv_rect, scale_rect); -} - -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_outer_rect, const LLRectf& center_rect) -{ - stop_glerror(); - - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - - // add in offset of current image to current UI translation - const LLVector3 ui_scale = gGL.getUIScale(); - const LLVector3 ui_translation = (gGL.getUITranslation() + LLVector3(x, y, 0.f)).scaledVec(ui_scale); - - F32 uv_width = uv_outer_rect.getWidth(); - F32 uv_height = uv_outer_rect.getHeight(); - - // shrink scaling region to be proportional to clipped image region - LLRectf uv_center_rect( - uv_outer_rect.mLeft + (center_rect.mLeft * uv_width), - uv_outer_rect.mBottom + (center_rect.mTop * uv_height), - uv_outer_rect.mLeft + (center_rect.mRight * uv_width), - uv_outer_rect.mBottom + (center_rect.mBottom * uv_height)); - - F32 image_width = image->getWidth(0); - F32 image_height = image->getHeight(0); - - S32 image_natural_width = llround(image_width * uv_width); - S32 image_natural_height = llround(image_height * uv_height); - - LLRectf draw_center_rect( uv_center_rect.mLeft * image_width, - uv_center_rect.mTop * image_height, - uv_center_rect.mRight * image_width, - uv_center_rect.mBottom * image_height); - - { // scale fixed region of image to drawn region - draw_center_rect.mRight += width - image_natural_width; - draw_center_rect.mTop += height - image_natural_height; - - F32 border_shrink_width = llmax(0.f, draw_center_rect.mLeft - draw_center_rect.mRight); - F32 border_shrink_height = llmax(0.f, draw_center_rect.mBottom - draw_center_rect.mTop); - - F32 shrink_width_ratio = center_rect.getWidth() == 1.f ? 0.f : border_shrink_width / ((F32)image_natural_width * (1.f - center_rect.getWidth())); - F32 shrink_height_ratio = center_rect.getHeight() == 1.f ? 0.f : border_shrink_height / ((F32)image_natural_height * (1.f - center_rect.getHeight())); - - F32 shrink_scale = 1.f - llmax(shrink_width_ratio, shrink_height_ratio); - - draw_center_rect.mLeft = llround(ui_translation.mV[VX] + (F32)draw_center_rect.mLeft * shrink_scale * ui_scale.mV[VX]); - draw_center_rect.mTop = llround(ui_translation.mV[VY] + lerp((F32)height, (F32)draw_center_rect.mTop, shrink_scale) * ui_scale.mV[VY]); - draw_center_rect.mRight = llround(ui_translation.mV[VX] + lerp((F32)width, (F32)draw_center_rect.mRight, shrink_scale) * ui_scale.mV[VX]); - draw_center_rect.mBottom = llround(ui_translation.mV[VY] + (F32)draw_center_rect.mBottom * shrink_scale * ui_scale.mV[VY]); - } - - LLRectf draw_outer_rect(ui_translation.mV[VX], - ui_translation.mV[VY] + height * ui_scale.mV[VY], - ui_translation.mV[VX] + width * ui_scale.mV[VX], - ui_translation.mV[VY]); - - LLGLSUIDefault gls_ui; - - if (solid_color) - { - if (LLGLSLShader::sNoFixedFunction) - { - gSolidColorProgram.bind(); - } - else - { - gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); - gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA); - } - } - - gGL.getTexUnit(0)->bind(image, true); - - gGL.color4fv(color.mV); - - const S32 NUM_VERTICES = 9 * 4; // 9 quads - LLVector2 uv[NUM_VERTICES]; - LLVector3 pos[NUM_VERTICES]; - - S32 index = 0; - - gGL.begin(LLRender::QUADS); - { - // draw bottom left - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - // draw bottom middle - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - // draw bottom right - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - // draw left - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - // draw middle - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - // draw right - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - // draw top left - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mTop, 0.f); - index++; - - // draw top middle - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); - index++; - - // draw top right - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); - index++; - - gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); - } - gGL.end(); - - if (solid_color) - { - if (LLGLSLShader::sNoFixedFunction) - { - gUIProgram.bind(); - } - else - { - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); - } - } -} - -void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) -{ - gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), degrees, image, color, uv_rect ); -} - -void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - - LLGLSUIDefault gls_ui; - - - gGL.getTexUnit(0)->bind(image, true); - - gGL.color4fv(color.mV); - - if (degrees == 0.f) - { - const S32 NUM_VERTICES = 4; // 9 quads - LLVector2 uv[NUM_VERTICES]; - LLVector3 pos[NUM_VERTICES]; - - gGL.begin(LLRender::QUADS); - { - LLVector3 ui_scale = gGL.getUIScale(); - LLVector3 ui_translation = gGL.getUITranslation(); - ui_translation.mV[VX] += x; - ui_translation.mV[VY] += y; - ui_translation.scaleVec(ui_scale); - S32 index = 0; - S32 scaled_width = llround(width * ui_scale.mV[VX]); - S32 scaled_height = llround(height * ui_scale.mV[VY]); - - uv[index] = LLVector2(uv_rect.mRight, uv_rect.mTop); - pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop); - pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY] + scaled_height, 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom); - pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY], 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom); - pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY], 0.f); - index++; - - gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); - } - gGL.end(); - } - else - { - gGL.pushUIMatrix(); - gGL.translateUI((F32)x, (F32)y, 0.f); - - F32 offset_x = F32(width/2); - F32 offset_y = F32(height/2); - - gGL.translateUI(offset_x, offset_y, 0.f); - - LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD); - - gGL.getTexUnit(0)->bind(image, true); - - gGL.color4fv(color.mV); - - gGL.begin(LLRender::QUADS); - { - LLVector3 v; - - v = LLVector3(offset_x, offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(-offset_x, offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(-offset_x, -offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(offset_x, -offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); - gGL.vertex2f(v.mV[0], v.mV[1] ); - } - gGL.end(); - gGL.popUIMatrix(); - } -} - - -void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase ) -{ - phase = fmod(phase, 1.f); - - S32 shift = S32(phase * 4.f) % 4; - - // Stippled line - LLGLEnable stipple(GL_LINE_STIPPLE); - - gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], color.mV[VALPHA]); - - gGL.flush(); - glLineWidth(2.5f); - - if (!LLGLSLShader::sNoFixedFunction) - { - glLineStipple(2, 0x3333 << shift); - } - - gGL.begin(LLRender::LINES); - { - gGL.vertex3fv( start.mV ); - gGL.vertex3fv( end.mV ); - } - gGL.end(); - - LLUI::setLineWidth(1.f); -} - -void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle) -{ - if (end_angle < start_angle) - { - end_angle += F_TWO_PI; - } - - gGL.pushUIMatrix(); - { - gGL.translateUI(center_x, center_y, 0.f); - - // Inexact, but reasonably fast. - F32 delta = (end_angle - start_angle) / steps; - F32 sin_delta = sin( delta ); - F32 cos_delta = cos( delta ); - F32 x = cosf(start_angle) * radius; - F32 y = sinf(start_angle) * radius; - - if (filled) - { - gGL.begin(LLRender::TRIANGLE_FAN); - gGL.vertex2f(0.f, 0.f); - // make sure circle is complete - steps += 1; - } - else - { - gGL.begin(LLRender::LINE_STRIP); - } - - while( steps-- ) - { - // Successive rotations - gGL.vertex2f( x, y ); - F32 x_new = x * cos_delta - y * sin_delta; - y = x * sin_delta + y * cos_delta; - x = x_new; - } - gGL.end(); - } - gGL.popUIMatrix(); -} - -void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled) -{ - gGL.pushUIMatrix(); - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.translateUI(center_x, center_y, 0.f); - - // Inexact, but reasonably fast. - F32 delta = F_TWO_PI / steps; - F32 sin_delta = sin( delta ); - F32 cos_delta = cos( delta ); - F32 x = radius; - F32 y = 0.f; - - if (filled) - { - gGL.begin(LLRender::TRIANGLE_FAN); - gGL.vertex2f(0.f, 0.f); - // make sure circle is complete - steps += 1; - } - else - { - gGL.begin(LLRender::LINE_LOOP); - } - - while( steps-- ) - { - // Successive rotations - gGL.vertex2f( x, y ); - F32 x_new = x * cos_delta - y * sin_delta; - y = x * sin_delta + y * cos_delta; - x = x_new; - } - gGL.end(); - } - gGL.popUIMatrix(); -} - -// Renders a ring with sides (tube shape) -void gl_deep_circle( F32 radius, F32 depth, S32 steps ) -{ - F32 x = radius; - F32 y = 0.f; - F32 angle_delta = F_TWO_PI / (F32)steps; - gGL.begin( LLRender::TRIANGLE_STRIP ); - { - S32 step = steps + 1; // An extra step to close the circle. - while( step-- ) - { - gGL.vertex3f( x, y, depth ); - gGL.vertex3f( x, y, 0.f ); - - F32 x_new = x * cosf(angle_delta) - y * sinf(angle_delta); - y = x * sinf(angle_delta) + y * cosf(angle_delta); - x = x_new; - } - } - gGL.end(); -} - -void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ) -{ - gGL.pushUIMatrix(); - { - gGL.translateUI(0.f, 0.f, -width / 2); - if( render_center ) - { - gGL.color4fv(center_color.mV); - gGL.diffuseColor4fv(center_color.mV); - gl_deep_circle( radius, width, steps ); - } - else - { - gGL.diffuseColor4fv(side_color.mV); - gl_washer_2d(radius, radius - width, steps, side_color, side_color); - gGL.translateUI(0.f, 0.f, width); - gl_washer_2d(radius - width, radius, steps, side_color, side_color); - } - } - gGL.popUIMatrix(); -} - -// Draw gray and white checkerboard with black border -void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha) -{ - if (!LLGLSLShader::sNoFixedFunction) - { - // Initialize the first time this is called. - const S32 PIXELS = 32; - static GLubyte checkerboard[PIXELS * PIXELS]; - static BOOL first = TRUE; - if( first ) - { - for( S32 i = 0; i < PIXELS; i++ ) - { - for( S32 j = 0; j < PIXELS; j++ ) - { - checkerboard[i * PIXELS + j] = ((i & 1) ^ (j & 1)) * 0xFF; - } - } - first = FALSE; - } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // ...white squares - gGL.color4f( 1.f, 1.f, 1.f, alpha ); - gl_rect_2d(rect); - - // ...gray squares - gGL.color4f( .7f, .7f, .7f, alpha ); - gGL.flush(); - - glPolygonStipple( checkerboard ); - - LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE); - gl_rect_2d(rect); - } - else - { //polygon stipple is deprecated, use "Checker" texture - LLPointer img = LLUI::getUIImage("Checker"); - gGL.getTexUnit(0)->bind(img->getImage()); - gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP); - gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - - LLColor4 color(1.f, 1.f, 1.f, alpha); - LLRectf uv_rect(0, 0, rect.getWidth()/32.f, rect.getHeight()/32.f); - - gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), - img->getImage(), color, uv_rect); - } - - gGL.flush(); -} - - -// Draws the area between two concentric circles, like -// a doughnut or washer. -void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) -{ - const F32 DELTA = F_TWO_PI / steps; - const F32 SIN_DELTA = sin( DELTA ); - const F32 COS_DELTA = cos( DELTA ); - - F32 x1 = outer_radius; - F32 y1 = 0.f; - F32 x2 = inner_radius; - F32 y2 = 0.f; - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.begin( LLRender::TRIANGLE_STRIP ); - { - steps += 1; // An extra step to close the circle. - while( steps-- ) - { - gGL.color4fv(outer_color.mV); - gGL.vertex2f( x1, y1 ); - gGL.color4fv(inner_color.mV); - gGL.vertex2f( x2, y2 ); - - F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; - y1 = x1 * SIN_DELTA + y1 * COS_DELTA; - x1 = x1_new; - - F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; - y2 = x2 * SIN_DELTA + y2 * COS_DELTA; - x2 = x2_new; - } - } - gGL.end(); -} - -// Draws the area between two concentric circles, like -// a doughnut or washer. -void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) -{ - const F32 DELTA = (end_radians - start_radians) / steps; - const F32 SIN_DELTA = sin( DELTA ); - const F32 COS_DELTA = cos( DELTA ); - - F32 x1 = outer_radius * cos( start_radians ); - F32 y1 = outer_radius * sin( start_radians ); - F32 x2 = inner_radius * cos( start_radians ); - F32 y2 = inner_radius * sin( start_radians ); - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.begin( LLRender::TRIANGLE_STRIP ); - { - steps += 1; // An extra step to close the circle. - while( steps-- ) - { - gGL.color4fv(outer_color.mV); - gGL.vertex2f( x1, y1 ); - gGL.color4fv(inner_color.mV); - gGL.vertex2f( x2, y2 ); - - F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; - y1 = x1 * SIN_DELTA + y1 * COS_DELTA; - x1 = x1_new; - - F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; - y2 = x2 * SIN_DELTA + y2 * COS_DELTA; - x2 = x2_new; - } - } - gGL.end(); -} - -void gl_rect_2d_simple_tex( S32 width, S32 height ) -{ - gGL.begin( LLRender::QUADS ); - - gGL.texCoord2f(1.f, 1.f); - gGL.vertex2i(width, height); - - gGL.texCoord2f(0.f, 1.f); - gGL.vertex2i(0, height); - - gGL.texCoord2f(0.f, 0.f); - gGL.vertex2i(0, 0); - - gGL.texCoord2f(1.f, 0.f); - gGL.vertex2i(width, 0); - - gGL.end(); -} - -void gl_rect_2d_simple( S32 width, S32 height ) -{ - gGL.begin( LLRender::QUADS ); - gGL.vertex2i(width, height); - gGL.vertex2i(0, height); - gGL.vertex2i(0, 0); - gGL.vertex2i(width, 0); - gGL.end(); -} - -void gl_segmented_rect_2d_tex(const S32 left, - const S32 top, - const S32 right, - const S32 bottom, - const S32 texture_width, - const S32 texture_height, - const S32 border_size, - const U32 edges) -{ - S32 width = llabs(right - left); - S32 height = llabs(top - bottom); - - gGL.pushUIMatrix(); - - gGL.translateUI((F32)left, (F32)bottom, 0.f); - LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); - - if (border_uv_scale.mV[VX] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; - } - if (border_uv_scale.mV[VY] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; - } - - F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); - LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 width_vec((F32)width, 0.f); - LLVector2 height_vec(0.f, (F32)height); - - gGL.begin(LLRender::QUADS); - { - // draw bottom left - gGL.texCoord2f(0.f, 0.f); - gGL.vertex2f(0.f, 0.f); - - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(border_width_left.mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); - gGL.vertex2fv(border_height_bottom.mV); - - // draw bottom middle - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(border_width_left.mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv((width_vec - border_width_right).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - // draw bottom right - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv((width_vec - border_width_right).mV); - - gGL.texCoord2f(1.f, 0.f); - gGL.vertex2fv(width_vec.mV); - - gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - // draw left - gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); - gGL.vertex2fv(border_height_bottom.mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((height_vec - border_height_top).mV); - - // draw middle - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - // draw right - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + border_height_bottom).mV); - - gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - // draw top left - gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((border_width_left + height_vec).mV); - - gGL.texCoord2f(0.f, 1.f); - gGL.vertex2fv((height_vec).mV); - - // draw top middle - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((border_width_left + height_vec).mV); - - // draw top right - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f, 1.f); - gGL.vertex2fv((width_vec + height_vec).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); - } - gGL.end(); - - gGL.popUIMatrix(); -} - -//FIXME: rewrite to use scissor? -void gl_segmented_rect_2d_fragment_tex(const S32 left, - const S32 top, - const S32 right, - const S32 bottom, - const S32 texture_width, - const S32 texture_height, - const S32 border_size, - const F32 start_fragment, - const F32 end_fragment, - const U32 edges) -{ - S32 width = llabs(right - left); - S32 height = llabs(top - bottom); - - gGL.pushUIMatrix(); - - gGL.translateUI((F32)left, (F32)bottom, 0.f); - LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); - - if (border_uv_scale.mV[VX] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; - } - if (border_uv_scale.mV[VY] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; - } - - F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); - LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 width_vec((F32)width, 0.f); - LLVector2 height_vec(0.f, (F32)height); - - F32 middle_start = border_scale / (F32)width; - F32 middle_end = 1.f - middle_start; - - F32 u_min; - F32 u_max; - LLVector2 x_min; - LLVector2 x_max; - - gGL.begin(LLRender::QUADS); - { - if (start_fragment < middle_start) - { - u_min = (start_fragment / middle_start) * border_uv_scale.mV[VX]; - u_max = llmin(end_fragment / middle_start, 1.f) * border_uv_scale.mV[VX]; - x_min = (start_fragment / middle_start) * border_width_left; - x_max = llmin(end_fragment / middle_start, 1.f) * border_width_left; - - // draw bottom left - gGL.texCoord2f(u_min, 0.f); - gGL.vertex2fv(x_min.mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(x_max.mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - // draw left - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - // draw top left - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f); - gGL.vertex2fv((x_max + height_vec).mV); - - gGL.texCoord2f(u_min, 1.f); - gGL.vertex2fv((x_min + height_vec).mV); - } - - if (end_fragment > middle_start || start_fragment < middle_end) - { - x_min = border_width_left + ((llclamp(start_fragment, middle_start, middle_end) - middle_start)) * width_vec; - x_max = border_width_left + ((llclamp(end_fragment, middle_start, middle_end) - middle_start)) * width_vec; - - // draw bottom middle - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(x_min.mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv((x_max).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - // draw middle - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - // draw top middle - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((x_max + height_vec).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((x_min + height_vec).mV); - } - - if (end_fragment > middle_end) - { - u_min = (1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_uv_scale.mV[VX]; - u_max = (1.f - ((end_fragment - middle_end) / middle_start)) * border_uv_scale.mV[VX]; - x_min = width_vec - ((1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_width_right); - x_max = width_vec - ((1.f - ((end_fragment - middle_end) / middle_start)) * border_width_right); - - // draw bottom right - gGL.texCoord2f(u_min, 0.f); - gGL.vertex2fv((x_min).mV); - - gGL.texCoord2f(u_max, 0.f); - gGL.vertex2fv(x_max.mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - // draw right - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - // draw top right - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f); - gGL.vertex2fv((x_max + height_vec).mV); - - gGL.texCoord2f(u_min, 1.f); - gGL.vertex2fv((x_min + height_vec).mV); - } - } - gGL.end(); - - gGL.popUIMatrix(); -} - -void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& border_width, - const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec, - const U32 edges) -{ - LLVector3 left_border_width = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? border_width : LLVector3::zero; - LLVector3 right_border_width = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? border_width : LLVector3::zero; - - LLVector3 top_border_height = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? border_height : LLVector3::zero; - LLVector3 bottom_border_height = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? border_height : LLVector3::zero; - - - gGL.begin(LLRender::QUADS); - { - // draw bottom left - gGL.texCoord2f(0.f, 0.f); - gGL.vertex3f(0.f, 0.f, 0.f); - - gGL.texCoord2f(border_scale.mV[VX], 0.f); - gGL.vertex3fv(left_border_width.mV); - - gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + bottom_border_height).mV); - - gGL.texCoord2f(0.f, border_scale.mV[VY]); - gGL.vertex3fv(bottom_border_height.mV); - - // draw bottom middle - gGL.texCoord2f(border_scale.mV[VX], 0.f); - gGL.vertex3fv(left_border_width.mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], 0.f); - gGL.vertex3fv((width_vec - right_border_width).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); - - gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + bottom_border_height).mV); - - // draw bottom right - gGL.texCoord2f(1.f - border_scale.mV[VX], 0.f); - gGL.vertex3fv((width_vec - right_border_width).mV); - - gGL.texCoord2f(1.f, 0.f); - gGL.vertex3fv(width_vec.mV); - - gGL.texCoord2f(1.f, border_scale.mV[VY]); - gGL.vertex3fv((width_vec + bottom_border_height).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); - - // draw left - gGL.texCoord2f(0.f, border_scale.mV[VY]); - gGL.vertex3fv(bottom_border_height.mV); - - gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + bottom_border_height).mV); - - gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); - - gGL.texCoord2f(0.f, 1.f - border_scale.mV[VY]); - gGL.vertex3fv((height_vec - top_border_height).mV); - - // draw middle - gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + bottom_border_height).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); - - gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); - - // draw right - gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); - - gGL.texCoord2f(1.f, border_scale.mV[VY]); - gGL.vertex3fv((width_vec + bottom_border_height).mV); - - gGL.texCoord2f(1.f, 1.f - border_scale.mV[VY]); - gGL.vertex3fv((width_vec + height_vec - top_border_height).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); - - // draw top left - gGL.texCoord2f(0.f, 1.f - border_scale.mV[VY]); - gGL.vertex3fv((height_vec - top_border_height).mV); - - gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); - - gGL.texCoord2f(border_scale.mV[VX], 1.f); - gGL.vertex3fv((left_border_width + height_vec).mV); - - gGL.texCoord2f(0.f, 1.f); - gGL.vertex3fv((height_vec).mV); - - // draw top middle - gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f); - gGL.vertex3fv((width_vec - right_border_width + height_vec).mV); - - gGL.texCoord2f(border_scale.mV[VX], 1.f); - gGL.vertex3fv((left_border_width + height_vec).mV); - - // draw top right - gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); - - gGL.texCoord2f(1.f, 1.f - border_scale.mV[VY]); - gGL.vertex3fv((width_vec + height_vec - top_border_height).mV); - - gGL.texCoord2f(1.f, 1.f); - gGL.vertex3fv((width_vec + height_vec).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f); - gGL.vertex3fv((width_vec - right_border_width + height_vec).mV); - } - gGL.end(); - -} - -void gl_segmented_rect_3d_tex_top(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec) -{ - gl_segmented_rect_3d_tex(border_scale, border_width, border_height, width_vec, height_vec, ROUNDED_RECT_TOP); -} - void LLUI::initClass(const settings_map_t& settings, LLImageProviderInterface* image_provider, LLUIAudioCallback audio_callback, const LLVector2* scale_factor, const std::string& language) { + LLRender2D::initClass(image_provider, scale_factor); sSettingGroups = settings; if ((get_ptr_in_map(sSettingGroups, std::string("config")) == NULL) || @@ -1632,9 +151,7 @@ void LLUI::initClass(const settings_map_t& settings, llerrs << "Failure to initialize configuration groups" << llendl; } - sImageProvider = image_provider; sAudioCallback = audio_callback; - sGLScaleFactor = (scale_factor == NULL) ? LLVector2(1.f, 1.f) : *scale_factor; sWindow = NULL; // set later in startup LLFontGL::sShadowColor = LLUIColorTable::instance().getColor("ColorDropShadow"); @@ -1668,10 +185,7 @@ void LLUI::initClass(const settings_map_t& settings, void LLUI::cleanupClass() { - if(sImageProvider) - { - sImageProvider->cleanUp(); -} + LLRender2D::cleanupClass(); } void LLUI::setPopupFuncs(const add_popup_t& add_popup, const remove_popup_t& remove_popup, const clear_popups_t& clear_popups) @@ -1695,60 +209,12 @@ void LLUI::dirtyRect(LLRect rect) } } - -//static -void LLUI::translate(F32 x, F32 y, F32 z) -{ - gGL.translateUI(x,y,z); - LLFontGL::sCurOrigin.mX += (S32) x; - LLFontGL::sCurOrigin.mY += (S32) y; - LLFontGL::sCurDepth += z; -} - -//static -void LLUI::pushMatrix() -{ - gGL.pushUIMatrix(); - LLFontGL::sOriginStack.push_back(std::make_pair(LLFontGL::sCurOrigin, LLFontGL::sCurDepth)); -} - -//static -void LLUI::popMatrix() -{ - gGL.popUIMatrix(); - LLFontGL::sCurOrigin = LLFontGL::sOriginStack.back().first; - LLFontGL::sCurDepth = LLFontGL::sOriginStack.back().second; - LLFontGL::sOriginStack.pop_back(); -} - -//static -void LLUI::loadIdentity() -{ - gGL.loadUIIdentity(); - LLFontGL::sCurOrigin.mX = 0; - LLFontGL::sCurOrigin.mY = 0; - LLFontGL::sCurDepth = 0.f; -} - -//static -void LLUI::setScaleFactor(const LLVector2 &scale_factor) -{ - sGLScaleFactor = scale_factor; -} - -//static -void LLUI::setLineWidth(F32 width) -{ - gGL.flush(); - glLineWidth(width * lerp(sGLScaleFactor.mV[VX], sGLScaleFactor.mV[VY], 0.5f)); -} - //static void LLUI::setMousePositionScreen(S32 x, S32 y) { S32 screen_x, screen_y; - screen_x = llround((F32)x * sGLScaleFactor.mV[VX]); - screen_y = llround((F32)y * sGLScaleFactor.mV[VY]); + screen_x = llround((F32)x * getScaleFactor().mV[VX]); + screen_y = llround((F32)y * getScaleFactor().mV[VY]); LLView::getWindow()->setCursorPosition(LLCoordGL(screen_x, screen_y).convert()); } @@ -1759,8 +225,8 @@ void LLUI::getMousePositionScreen(S32 *x, S32 *y) LLCoordWindow cursor_pos_window; getWindow()->getCursorPosition(&cursor_pos_window); LLCoordGL cursor_pos_gl(cursor_pos_window.convert()); - *x = llround((F32)cursor_pos_gl.mX / sGLScaleFactor.mV[VX]); - *y = llround((F32)cursor_pos_gl.mY / sGLScaleFactor.mV[VX]); + *x = llround((F32)cursor_pos_gl.mX / getScaleFactor().mV[VX]); + *y = llround((F32)cursor_pos_gl.mY / getScaleFactor().mV[VX]); } //static @@ -1925,21 +391,21 @@ LLVector2 LLUI::getWindowSize() LLCoordWindow window_rect; sWindow->getSize(&window_rect); - return LLVector2(window_rect.mX / sGLScaleFactor.mV[VX], window_rect.mY / sGLScaleFactor.mV[VY]); + return LLVector2(window_rect.mX / getScaleFactor().mV[VX], window_rect.mY / getScaleFactor().mV[VY]); } //static void LLUI::screenPointToGL(S32 screen_x, S32 screen_y, S32 *gl_x, S32 *gl_y) { - *gl_x = llround((F32)screen_x * sGLScaleFactor.mV[VX]); - *gl_y = llround((F32)screen_y * sGLScaleFactor.mV[VY]); + *gl_x = llround((F32)screen_x * getScaleFactor().mV[VX]); + *gl_y = llround((F32)screen_y * getScaleFactor().mV[VY]); } //static void LLUI::glPointToScreen(S32 gl_x, S32 gl_y, S32 *screen_x, S32 *screen_y) { - *screen_x = llround((F32)gl_x / sGLScaleFactor.mV[VX]); - *screen_y = llround((F32)gl_y / sGLScaleFactor.mV[VY]); + *screen_x = llround((F32)gl_x / getScaleFactor().mV[VX]); + *screen_y = llround((F32)gl_y / getScaleFactor().mV[VY]); } //static @@ -1956,27 +422,6 @@ void LLUI::glRectToScreen(const LLRect& gl, LLRect *screen) glPointToScreen(gl.mRight, gl.mBottom, &screen->mRight, &screen->mBottom); } -//static -LLPointer LLUI::getUIImageByID(const LLUUID& image_id, S32 priority) -{ - if (sImageProvider) - { - return sImageProvider->getUIImageByID(image_id, priority); - } - else - { - return NULL; - } -} - -//static -LLPointer LLUI::getUIImage(const std::string& name, S32 priority) -{ - if (!name.empty() && sImageProvider) - return sImageProvider->getUIImage(name, priority); - else - return NULL; -} LLControlGroup& LLUI::getControlControlGroup (const std::string& controlname) { diff --git a/indra/llui/llui.h b/indra/llui/llui.h index 28e84fa444..a38ae9a560 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -1,6 +1,6 @@ /** * @file llui.h - * @brief GL function declarations and other general static UI services. + * @brief General static UI services. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code @@ -24,122 +24,37 @@ * $/LicenseInfo$ */ -// All immediate-mode gl drawing should happen here. #ifndef LL_LLUI_H #define LL_LLUI_H -#include "llpointer.h" // LLPointer<> #include "llrect.h" #include "llcontrol.h" #include "llcoord.h" -#include "llglslshader.h" +#include "v2math.h" #include "llinitparam.h" #include "llregistry.h" +#include "llrender2dutils.h" +#include "llpointer.h" #include "lluicolor.h" #include "lluicolortable.h" +#include "lluiimage.h" #include #include "lllazyvalue.h" #include "llframetimer.h" #include -// LLUIFactory -#include "llsd.h" - // for initparam specialization #include "llfontgl.h" -class LLColor4; -class LLVector3; -class LLVector2; -class LLUIImage; class LLUUID; class LLWindow; class LLView; class LLHelp; -// UI colors -extern const LLColor4 UI_VERTEX_COLOR; void make_ui_sound(const char* name); -BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom); -void gl_state_for_2d(S32 width, S32 height); - -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2); -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ); -void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled); -void gl_rect_2d_simple( S32 width, S32 height ); - -void gl_draw_x(const LLRect& rect, const LLColor4& color); - -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled = TRUE ); -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled = TRUE ); -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset = 0, BOOL filled = TRUE ); -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset = 0, BOOL filled = TRUE ); -void gl_rect_2d(const LLRect& rect, BOOL filled = TRUE ); -void gl_rect_2d(const LLRect& rect, const LLColor4& color, BOOL filled = TRUE ); -void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha = 1.0f); - -void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines); - -void gl_circle_2d(F32 x, F32 y, F32 radius, S32 steps, BOOL filled); -void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle); -void gl_deep_circle( F32 radius, F32 depth ); -void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ); -void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac); -void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); -void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); - -void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); - -void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase = 0.f ); - -void gl_rect_2d_simple_tex( S32 width, S32 height ); - -// segmented rectangles - -/* - TL |______TOP_________| TR - /| |\ - _/_|__________________|_\_ - L| | MIDDLE | |R - _|_|__________________|_|_ - \ | BOTTOM | / - BL\|__________________|/ BR - | | -*/ - -typedef enum e_rounded_edge -{ - ROUNDED_RECT_LEFT = 0x1, - ROUNDED_RECT_TOP = 0x2, - ROUNDED_RECT_RIGHT = 0x4, - ROUNDED_RECT_BOTTOM = 0x8, - ROUNDED_RECT_ALL = 0xf -}ERoundedEdge; - - -void gl_segmented_rect_2d_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const U32 edges = ROUNDED_RECT_ALL); -void gl_segmented_rect_2d_fragment_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const F32 start_fragment, const F32 end_fragment, const U32 edges = ROUNDED_RECT_ALL); -void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec, U32 edges = ROUNDED_RECT_ALL); -void gl_segmented_rect_3d_tex_top(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec); - -inline void gl_rect_2d( const LLRect& rect, BOOL filled ) -{ - gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); -} - -inline void gl_rect_2d_offset_local( const LLRect& rect, S32 pixel_offset, BOOL filled) -{ - gl_rect_2d_offset_local( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, pixel_offset, filled ); -} - class LLImageProviderInterface; typedef void (*LLUIAudioCallback)(const LLUUID& uuid); @@ -280,10 +195,10 @@ public: static void cleanupClass(); static void setPopupFuncs(const add_popup_t& add_popup, const remove_popup_t&, const clear_popups_t& ); - static void pushMatrix(); - static void popMatrix(); - static void loadIdentity(); - static void translate(F32 x, F32 y, F32 z = 0.0f); + static void pushMatrix() { LLRender2D::pushMatrix(); } + static void popMatrix() { LLRender2D::popMatrix(); } + static void loadIdentity() { LLRender2D::loadIdentity(); } + static void translate(F32 x, F32 y, F32 z = 0.0f) { LLRender2D::translate(x, y, z); } static LLRect sDirtyRect; static BOOL sDirty; @@ -333,10 +248,13 @@ public: static void getMousePositionScreen(S32 *x, S32 *y); static void setMousePositionLocal(const LLView* viewp, S32 x, S32 y); static void getMousePositionLocal(const LLView* viewp, S32 *x, S32 *y); - static void setScaleFactor(const LLVector2& scale_factor); - static void setLineWidth(F32 width); - static LLPointer getUIImageByID(const LLUUID& image_id, S32 priority = 0); - static LLPointer getUIImage(const std::string& name, S32 priority = 0); + static LLVector2& getScaleFactor() { return LLRender2D::sGLScaleFactor; } + static void setScaleFactor(const LLVector2& scale_factor) { LLRender2D::setScaleFactor(scale_factor); } + static void setLineWidth(F32 width) { LLRender2D::setLineWidth(width); } + static LLPointer getUIImageByID(const LLUUID& image_id, S32 priority = 0) + { return LLRender2D::getUIImageByID(image_id, priority); } + static LLPointer getUIImage(const std::string& name, S32 priority = 0) + { return LLRender2D::getUIImage(name, priority); } static LLVector2 getWindowSize(); static void screenPointToGL(S32 screen_x, S32 screen_y, S32 *gl_x, S32 *gl_y); static void glPointToScreen(S32 gl_x, S32 gl_y, S32 *screen_x, S32 *screen_y); @@ -365,12 +283,10 @@ public: // static settings_map_t sSettingGroups; static LLUIAudioCallback sAudioCallback; - static LLVector2 sGLScaleFactor; static LLWindow* sWindow; static LLView* sRootView; static LLHelp* sHelpImpl; private: - static LLImageProviderInterface* sImageProvider; static std::vector sXUIPaths; static LLFrameTimer sMouseIdleTimer; static add_popup_t sAddPopupFunc; @@ -381,18 +297,6 @@ private: // Moved LLLocalClipRect to lllocalcliprect.h -//RN: maybe this needs to moved elsewhere? -class LLImageProviderInterface -{ -protected: - LLImageProviderInterface() {}; - virtual ~LLImageProviderInterface() {}; -public: - virtual LLPointer getUIImage(const std::string& name, S32 priority) = 0; - virtual LLPointer getUIImageByID(const LLUUID& id, S32 priority) = 0; - virtual void cleanUp() = 0; -}; - class LLCallbackRegistry { public: @@ -603,7 +507,4 @@ namespace LLInitParam }; } -extern LLGLSLShader gSolidColorProgram; -extern LLGLSLShader gUIProgram; - #endif diff --git a/indra/llui/lluiimage.cpp b/indra/llui/lluiimage.cpp deleted file mode 100644 index 1d9ce29ba9..0000000000 --- a/indra/llui/lluiimage.cpp +++ /dev/null @@ -1,199 +0,0 @@ -/** - * @file lluiimage.cpp - * @brief UI implementation - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -// Utilities functions the user interface needs - -//#include "llviewerprecompiledheaders.h" -#include "linden_common.h" - -// Project includes -#include "lluiimage.h" -#include "llui.h" - -LLUIImage::LLUIImage(const std::string& name, LLPointer image) -: mName(name), - mImage(image), - mScaleRegion(0.f, 1.f, 1.f, 0.f), - mClipRegion(0.f, 1.f, 1.f, 0.f), - mUniformScaling(TRUE), - mNoClip(TRUE), - mImageLoaded(NULL) -{ -} - -LLUIImage::~LLUIImage() -{ - delete mImageLoaded; -} - -void LLUIImage::setClipRegion(const LLRectf& region) -{ - mClipRegion = region; - mNoClip = mClipRegion.mLeft == 0.f - && mClipRegion.mRight == 1.f - && mClipRegion.mBottom == 0.f - && mClipRegion.mTop == 1.f; -} - -void LLUIImage::setScaleRegion(const LLRectf& region) -{ - mScaleRegion = region; - mUniformScaling = mScaleRegion.mLeft == 0.f - && mScaleRegion.mRight == 1.f - && mScaleRegion.mBottom == 0.f - && mScaleRegion.mTop == 1.f; -} - -//TODO: move drawing implementation inside class -void LLUIImage::draw(S32 x, S32 y, const LLColor4& color) const -{ - gl_draw_scaled_image(x, y, getWidth(), getHeight(), mImage, color, mClipRegion); -} - -void LLUIImage::draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const -{ - if (mUniformScaling) - { - gl_draw_scaled_image(x, y, width, height, mImage, color, mClipRegion); - } - else - { - gl_draw_scaled_image_with_border( - x, y, - width, height, - mImage, - color, - FALSE, - mClipRegion, - mScaleRegion); - } -} - -void LLUIImage::drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const -{ - gl_draw_scaled_image_with_border( - x, y, - width, height, - mImage, - color, - TRUE, - mClipRegion, - mScaleRegion); -} - -void LLUIImage::drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const -{ - LLRect border_rect; - border_rect.setOriginAndSize(x, y, width, height); - border_rect.stretch(border_width, border_width); - drawSolid(border_rect, color); -} - -S32 LLUIImage::getWidth() const -{ - // return clipped dimensions of actual image area - return llround((F32)mImage->getWidth(0) * mClipRegion.getWidth()); -} - -S32 LLUIImage::getHeight() const -{ - // return clipped dimensions of actual image area - return llround((F32)mImage->getHeight(0) * mClipRegion.getHeight()); -} - -S32 LLUIImage::getTextureWidth() const -{ - return mImage->getWidth(0); -} - -S32 LLUIImage::getTextureHeight() const -{ - return mImage->getHeight(0); -} - -boost::signals2::connection LLUIImage::addLoadedCallback( const image_loaded_signal_t::slot_type& cb ) -{ - if (!mImageLoaded) - { - mImageLoaded = new image_loaded_signal_t(); - } - return mImageLoaded->connect(cb); -} - - -void LLUIImage::onImageLoaded() -{ - if (mImageLoaded) - { - (*mImageLoaded)(); - } -} - - -namespace LLInitParam -{ - void ParamValue >::updateValueFromBlock() - { - // The keyword "none" is specifically requesting a null image - // do not default to current value. Used to overwrite template images. - if (name() == "none") - { - updateValue(NULL); - return; - } - - LLUIImage* imagep = LLUI::getUIImage(name()); - if (imagep) - { - updateValue(imagep); - } - } - - void ParamValue >::updateBlockFromValue(bool make_block_authoritative) - { - if (getValue() == NULL) - { - name.set("none", make_block_authoritative); - } - else - { - name.set(getValue()->getName(), make_block_authoritative); - } - } - - - bool ParamCompare::equals( - LLUIImage* const &a, - LLUIImage* const &b) - { - // force all LLUIImages for XML UI export to be "non-default" - if (!a && !b) - return false; - else - return (a == b); - } -} - diff --git a/indra/llui/lluiimage.h b/indra/llui/lluiimage.h deleted file mode 100644 index f07e8fa746..0000000000 --- a/indra/llui/lluiimage.h +++ /dev/null @@ -1,124 +0,0 @@ -/** - * @file lluiimage.h - * @brief wrapper for images used in the UI that handles smart scaling, etc. - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLUIIMAGE_H -#define LL_LLUIIMAGE_H - -#include "v4color.h" -#include "llpointer.h" -#include "llrefcount.h" -#include "llrefcount.h" -#include "llrect.h" -#include -#include -#include "llinitparam.h" -#include "lltexture.h" - -extern const LLColor4 UI_VERTEX_COLOR; - -class LLUIImage : public LLRefCount -{ -public: - typedef boost::signals2::signal image_loaded_signal_t; - - LLUIImage(const std::string& name, LLPointer image); - virtual ~LLUIImage(); - - void setClipRegion(const LLRectf& region); - void setScaleRegion(const LLRectf& region); - - LLPointer getImage() { return mImage; } - const LLPointer& getImage() const { return mImage; } - - void draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color = UI_VERTEX_COLOR) const; - void draw(S32 x, S32 y, const LLColor4& color = UI_VERTEX_COLOR) const; - void draw(const LLRect& rect, const LLColor4& color = UI_VERTEX_COLOR) const { draw(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } - - void drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const; - void drawSolid(const LLRect& rect, const LLColor4& color) const { drawSolid(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } - void drawSolid(S32 x, S32 y, const LLColor4& color) const { drawSolid(x, y, getWidth(), getHeight(), color); } - - void drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const; - void drawBorder(const LLRect& rect, const LLColor4& color, S32 border_width) const { drawBorder(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color, border_width); } - void drawBorder(S32 x, S32 y, const LLColor4& color, S32 border_width) const { drawBorder(x, y, getWidth(), getHeight(), color, border_width); } - - const std::string& getName() const { return mName; } - - virtual S32 getWidth() const; - virtual S32 getHeight() const; - - // returns dimensions of underlying textures, which might not be equal to ui image portion - S32 getTextureWidth() const; - S32 getTextureHeight() const; - - boost::signals2::connection addLoadedCallback( const image_loaded_signal_t::slot_type& cb ); - - void onImageLoaded(); - -protected: - image_loaded_signal_t* mImageLoaded; - - std::string mName; - LLRectf mScaleRegion; - LLRectf mClipRegion; - LLPointer mImage; - BOOL mUniformScaling; - BOOL mNoClip; -}; - -namespace LLInitParam -{ - template<> - class ParamValue > - : public CustomParamValue - { - typedef boost::add_reference::type>::type T_const_ref; - typedef CustomParamValue super_t; - public: - Optional name; - - ParamValue(LLUIImage* const& image) - : super_t(image) - { - updateBlockFromValue(false); - addSynonym(name, "name"); - } - - void updateValueFromBlock(); - void updateBlockFromValue(bool make_block_authoritative); - }; - - // Need custom comparison function for our test app, which only loads - // LLUIImage* as NULL. - template<> - struct ParamCompare - { - static bool equals(LLUIImage* const &a, LLUIImage* const &b); - }; -} - -typedef LLPointer LLUIImagePtr; -#endif diff --git a/indra/llui/tests/llurlentry_test.cpp b/indra/llui/tests/llurlentry_test.cpp index 8f0a48018f..6c51024d2c 100644 --- a/indra/llui/tests/llurlentry_test.cpp +++ b/indra/llui/tests/llurlentry_test.cpp @@ -31,7 +31,7 @@ #include "llurlentry_stub.cpp" #include "lltut.h" #include "../lluicolortable.h" -#include "../lluiimage.h" +#include "lluiimage.h" #include diff --git a/indra/llui/tests/llurlmatch_test.cpp b/indra/llui/tests/llurlmatch_test.cpp index 963473c92a..88a2cfb1e0 100644 --- a/indra/llui/tests/llurlmatch_test.cpp +++ b/indra/llui/tests/llurlmatch_test.cpp @@ -28,7 +28,7 @@ #include "linden_common.h" #include "../llurlmatch.h" -#include "../lluiimage.h" +#include "lluiimage.h" #include "lltut.h" // link seams diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 21b1512e58..a17a3b11ec 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -304,6 +304,7 @@ set(viewer_SOURCE_FILES llinventorybridge.cpp llinventoryfilter.cpp llinventoryfunctions.cpp + llinventoryicon.cpp llinventoryitemslist.cpp llinventorylistitem.cpp llinventorymodel.cpp @@ -872,6 +873,7 @@ set(viewer_HEADER_FILES llinventorybridge.h llinventoryfilter.h llinventoryfunctions.h + llinventoryicon.h llinventoryitemslist.h llinventorylistitem.h llinventorymodel.h diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 6ca77ba4dd..fbf15ff5ce 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -771,7 +771,7 @@ bool LLAppViewer::init() LLUI::initClass(settings_map, LLUIImageList::getInstance(), ui_audio_callback, - &LLUI::sGLScaleFactor); + &LLUI::getScaleFactor()); LL_INFOS("InitInfo") << "UI initialized." << LL_ENDL ; // Setup paths and LLTrans after LLUI::initClass has been called. diff --git a/indra/newview/llfloaterbuycontents.cpp b/indra/newview/llfloaterbuycontents.cpp index 809d344d01..df802f0a0e 100644 --- a/indra/newview/llfloaterbuycontents.cpp +++ b/indra/newview/llfloaterbuycontents.cpp @@ -40,6 +40,7 @@ #include "llcheckboxctrl.h" #include "llinventorydefines.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "llinventorymodel.h" // for gInventory #include "llfirstuse.h" #include "llfloaterreg.h" diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index 1208c9378e..60fa53f491 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -79,10 +79,10 @@ void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask) S32 top = llmax(y, mDragStartY); S32 bottom =llmin(y, mDragStartY); - left = llround((F32) left * LLUI::sGLScaleFactor.mV[VX]); - right = llround((F32) right * LLUI::sGLScaleFactor.mV[VX]); - top = llround((F32) top * LLUI::sGLScaleFactor.mV[VY]); - bottom = llround((F32) bottom * LLUI::sGLScaleFactor.mV[VY]); + left = llround((F32) left * LLUI::getScaleFactor().mV[VX]); + right = llround((F32) right * LLUI::getScaleFactor().mV[VX]); + top = llround((F32) top * LLUI::getScaleFactor().mV[VY]); + bottom = llround((F32) bottom * LLUI::getScaleFactor().mV[VY]); F32 old_far_plane = LLViewerCamera::getInstance()->getFar(); F32 old_near_plane = LLViewerCamera::getInstance()->getNear(); diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index dc6147898a..4834d8dd70 100755 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -50,6 +50,7 @@ #include "llclipboard.h" #include "llinventorydefines.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "llinventorymodel.h" #include "llinventorymodelbackgroundfetch.h" #include "llinventorypanel.h" @@ -1510,7 +1511,7 @@ LLUIImagePtr LLItemBridge::getIcon() const mIsLink); } - return LLInventoryIcon::getIcon(LLInventoryIcon::ICONNAME_OBJECT); + return LLInventoryIcon::getIcon(LLInventoryType::ICONNAME_OBJECT); } PermissionMask LLItemBridge::getPermissionMask() const diff --git a/indra/newview/llinventoryicon.cpp b/indra/newview/llinventoryicon.cpp new file mode 100644 index 0000000000..14efc25fb9 --- /dev/null +++ b/indra/newview/llinventoryicon.cpp @@ -0,0 +1,183 @@ +/** + * @file llinventoryicon.cpp + * @brief Implementation of the inventory icon. + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" +#include "llinventoryicon.h" + +#include "lldictionary.h" +#include "llinventorydefines.h" +#include "llui.h" +#include "llwearabletype.h" + +struct IconEntry : public LLDictionaryEntry +{ + IconEntry(const std::string &item_name) + : + LLDictionaryEntry(item_name) + {} +}; + +class LLIconDictionary : public LLSingleton, + public LLDictionary +{ +public: + LLIconDictionary(); +}; + +LLIconDictionary::LLIconDictionary() +{ + addEntry(LLInventoryType::ICONNAME_TEXTURE, new IconEntry("Inv_Texture")); + addEntry(LLInventoryType::ICONNAME_SOUND, new IconEntry("Inv_Sound")); + addEntry(LLInventoryType::ICONNAME_CALLINGCARD_ONLINE, new IconEntry("Inv_CallingCard")); + addEntry(LLInventoryType::ICONNAME_CALLINGCARD_OFFLINE, new IconEntry("Inv_CallingCard")); + addEntry(LLInventoryType::ICONNAME_LANDMARK, new IconEntry("Inv_Landmark")); + addEntry(LLInventoryType::ICONNAME_LANDMARK_VISITED, new IconEntry("Inv_Landmark")); + addEntry(LLInventoryType::ICONNAME_SCRIPT, new IconEntry("Inv_Script")); + addEntry(LLInventoryType::ICONNAME_CLOTHING, new IconEntry("Inv_Clothing")); + addEntry(LLInventoryType::ICONNAME_OBJECT, new IconEntry("Inv_Object")); + addEntry(LLInventoryType::ICONNAME_OBJECT_MULTI, new IconEntry("Inv_Object_Multi")); + addEntry(LLInventoryType::ICONNAME_NOTECARD, new IconEntry("Inv_Notecard")); + addEntry(LLInventoryType::ICONNAME_BODYPART, new IconEntry("Inv_Skin")); + addEntry(LLInventoryType::ICONNAME_SNAPSHOT, new IconEntry("Inv_Snapshot")); + + addEntry(LLInventoryType::ICONNAME_BODYPART_SHAPE, new IconEntry("Inv_BodyShape")); + addEntry(LLInventoryType::ICONNAME_BODYPART_SKIN, new IconEntry("Inv_Skin")); + addEntry(LLInventoryType::ICONNAME_BODYPART_HAIR, new IconEntry("Inv_Hair")); + addEntry(LLInventoryType::ICONNAME_BODYPART_EYES, new IconEntry("Inv_Eye")); + + addEntry(LLInventoryType::ICONNAME_CLOTHING_SHIRT, new IconEntry("Inv_Shirt")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_PANTS, new IconEntry("Inv_Pants")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_SHOES, new IconEntry("Inv_Shoe")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_SOCKS, new IconEntry("Inv_Socks")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_JACKET, new IconEntry("Inv_Jacket")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_GLOVES, new IconEntry("Inv_Gloves")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_UNDERSHIRT, new IconEntry("Inv_Undershirt")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_UNDERPANTS, new IconEntry("Inv_Underpants")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo")); + addEntry(LLInventoryType::ICONNAME_ANIMATION, new IconEntry("Inv_Animation")); + addEntry(LLInventoryType::ICONNAME_GESTURE, new IconEntry("Inv_Gesture")); + + addEntry(LLInventoryType::ICONNAME_CLOTHING_PHYSICS, new IconEntry("Inv_Physics")); + + addEntry(LLInventoryType::ICONNAME_LINKITEM, new IconEntry("Inv_LinkItem")); + addEntry(LLInventoryType::ICONNAME_LINKFOLDER, new IconEntry("Inv_LinkFolder")); + addEntry(LLInventoryType::ICONNAME_MESH, new IconEntry("Inv_Mesh")); + + addEntry(LLInventoryType::ICONNAME_INVALID, new IconEntry("Inv_Invalid")); + + addEntry(LLInventoryType::ICONNAME_NONE, new IconEntry("NONE")); +} + +LLUIImagePtr LLInventoryIcon::getIcon(LLAssetType::EType asset_type, + LLInventoryType::EType inventory_type, + U32 misc_flag, + BOOL item_is_multi) +{ + const std::string& icon_name = getIconName(asset_type, inventory_type, misc_flag, item_is_multi); + return LLUI::getUIImage(icon_name); +} + +LLUIImagePtr LLInventoryIcon::getIcon(LLInventoryType::EIconName idx) +{ + return LLUI::getUIImage(getIconName(idx)); +} + +const std::string& LLInventoryIcon::getIconName(LLAssetType::EType asset_type, + LLInventoryType::EType inventory_type, + U32 misc_flag, + BOOL item_is_multi) +{ + LLInventoryType::EIconName idx = LLInventoryType::ICONNAME_OBJECT; + if (item_is_multi) + { + idx = LLInventoryType::ICONNAME_OBJECT_MULTI; + return getIconName(idx); + } + + switch(asset_type) + { + case LLAssetType::AT_TEXTURE: + idx = (inventory_type == LLInventoryType::IT_SNAPSHOT) ? LLInventoryType::ICONNAME_SNAPSHOT : LLInventoryType::ICONNAME_TEXTURE; + break; + case LLAssetType::AT_SOUND: + idx = LLInventoryType::ICONNAME_SOUND; + break; + case LLAssetType::AT_CALLINGCARD: + idx = (misc_flag != 0) ? LLInventoryType::ICONNAME_CALLINGCARD_ONLINE : LLInventoryType::ICONNAME_CALLINGCARD_OFFLINE; + break; + case LLAssetType::AT_LANDMARK: + idx = (misc_flag != 0) ? LLInventoryType::ICONNAME_LANDMARK_VISITED : LLInventoryType::ICONNAME_LANDMARK; + break; + case LLAssetType::AT_SCRIPT: + case LLAssetType::AT_LSL_TEXT: + case LLAssetType::AT_LSL_BYTECODE: + idx = LLInventoryType::ICONNAME_SCRIPT; + break; + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_BODYPART: + idx = assignWearableIcon(misc_flag); + break; + case LLAssetType::AT_NOTECARD: + idx = LLInventoryType::ICONNAME_NOTECARD; + break; + case LLAssetType::AT_ANIMATION: + idx = LLInventoryType::ICONNAME_ANIMATION; + break; + case LLAssetType::AT_GESTURE: + idx = LLInventoryType::ICONNAME_GESTURE; + break; + case LLAssetType::AT_LINK: + idx = LLInventoryType::ICONNAME_LINKITEM; + break; + case LLAssetType::AT_LINK_FOLDER: + idx = LLInventoryType::ICONNAME_LINKFOLDER; + break; + case LLAssetType::AT_OBJECT: + idx = LLInventoryType::ICONNAME_OBJECT; + break; + case LLAssetType::AT_MESH: + idx = LLInventoryType::ICONNAME_MESH; + default: + break; + } + + return getIconName(idx); +} + + +const std::string& LLInventoryIcon::getIconName(LLInventoryType::EIconName idx) +{ + const IconEntry *entry = LLIconDictionary::instance().lookup(idx); + return entry->mName; +} + +LLInventoryType::EIconName LLInventoryIcon::assignWearableIcon(U32 misc_flag) +{ + const LLWearableType::EType wearable_type = LLWearableType::EType(LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK & misc_flag); + return LLWearableType::getIconName(wearable_type); +} diff --git a/indra/newview/llinventoryicon.h b/indra/newview/llinventoryicon.h new file mode 100644 index 0000000000..659448143d --- /dev/null +++ b/indra/newview/llinventoryicon.h @@ -0,0 +1,56 @@ +/** + * @file llinventoryfunctions.h + * @brief Miscellaneous inventory-related functions and classes + * class definition + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLINVENTORYICON_H +#define LL_LLINVENTORYICON_H + +#include "llassettype.h" +#include "llinventorytype.h" +#include "lluiimage.h" + +class LLInventoryIcon +{ +public: + static const std::string& getIconName(LLAssetType::EType asset_type, + LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE, + U32 misc_flag = 0, // different meanings depending on item type + BOOL item_is_multi = FALSE); + static const std::string& getIconName(LLInventoryType::EIconName idx); + + static LLUIImagePtr getIcon(LLAssetType::EType asset_type, + LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE, + U32 misc_flag = 0, // different meanings depending on item type + BOOL item_is_multi = FALSE); + static LLUIImagePtr getIcon(LLInventoryType::EIconName idx); + +protected: + static LLInventoryType::EIconName assignWearableIcon(U32 misc_flag); +}; +#endif // LL_LLINVENTORYICON_H + + + diff --git a/indra/newview/llinventorylistitem.cpp b/indra/newview/llinventorylistitem.cpp index 3e0849a795..26041767fd 100644 --- a/indra/newview/llinventorylistitem.cpp +++ b/indra/newview/llinventorylistitem.cpp @@ -37,6 +37,7 @@ #include "lltextutil.h" // newview +#include "llinventoryicon.h" #include "llinventorymodel.h" #include "llviewerinventory.h" diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp index 7650fe9229..04744ab34c 100644 --- a/indra/newview/llmediactrl.cpp +++ b/indra/newview/llmediactrl.cpp @@ -119,8 +119,8 @@ LLMediaCtrl::LLMediaCtrl( const Params& p) : if(!getDecoupleTextureSize()) { - S32 screen_width = llround((F32)getRect().getWidth() * LLUI::sGLScaleFactor.mV[VX]); - S32 screen_height = llround((F32)getRect().getHeight() * LLUI::sGLScaleFactor.mV[VY]); + S32 screen_width = llround((F32)getRect().getWidth() * LLUI::getScaleFactor().mV[VX]); + S32 screen_height = llround((F32)getRect().getHeight() * LLUI::getScaleFactor().mV[VY]); setTextureSize(screen_width, screen_height); } @@ -469,8 +469,8 @@ void LLMediaCtrl::reshape( S32 width, S32 height, BOOL called_from_parent ) { if(!getDecoupleTextureSize()) { - S32 screen_width = llround((F32)width * LLUI::sGLScaleFactor.mV[VX]); - S32 screen_height = llround((F32)height * LLUI::sGLScaleFactor.mV[VY]); + S32 screen_width = llround((F32)width * LLUI::getScaleFactor().mV[VX]); + S32 screen_height = llround((F32)height * LLUI::getScaleFactor().mV[VY]); // when floater is minimized, these sizes are negative if ( screen_height > 0 && screen_width > 0 ) @@ -687,7 +687,7 @@ bool LLMediaCtrl::ensureMediaSourceExists() mMediaSource->addObserver( this ); mMediaSource->setBackgroundColor( getBackgroundColor() ); mMediaSource->setTrustedBrowser(mTrusted); - mMediaSource->setPageZoomFactor( LLUI::sGLScaleFactor.mV[ VX ] ); + mMediaSource->setPageZoomFactor( LLUI::getScaleFactor().mV[ VX ] ); if(mClearCache) { @@ -770,7 +770,7 @@ void LLMediaCtrl::draw() { gGL.pushUIMatrix(); { - mMediaSource->setPageZoomFactor( LLUI::sGLScaleFactor.mV[ VX ] ); + mMediaSource->setPageZoomFactor( LLUI::getScaleFactor().mV[ VX ] ); // scale texture to fit the space using texture coords gGL.getTexUnit(0)->bind(media_texture); @@ -884,14 +884,14 @@ void LLMediaCtrl::convertInputCoords(S32& x, S32& y) coords_opengl = mMediaSource->getMediaPlugin()->getTextureCoordsOpenGL(); } - x = llround((F32)x * LLUI::sGLScaleFactor.mV[VX]); + x = llround((F32)x * LLUI::getScaleFactor().mV[VX]); if ( ! coords_opengl ) { - y = llround((F32)(y) * LLUI::sGLScaleFactor.mV[VY]); + y = llround((F32)(y) * LLUI::getScaleFactor().mV[VY]); } else { - y = llround((F32)(getRect().getHeight() - y) * LLUI::sGLScaleFactor.mV[VY]); + y = llround((F32)(getRect().getHeight() - y) * LLUI::getScaleFactor().mV[VY]); }; } diff --git a/indra/newview/llpanelgroupnotices.cpp b/indra/newview/llpanelgroupnotices.cpp index 31c0e3d01a..9a3ea0774b 100644 --- a/indra/newview/llpanelgroupnotices.cpp +++ b/indra/newview/llpanelgroupnotices.cpp @@ -35,6 +35,7 @@ #include "llviewerinventory.h" #include "llinventorydefines.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "llinventorymodel.h" #include "llfloaterinventory.h" #include "llagent.h" diff --git a/indra/newview/llpanelobjectinventory.cpp b/indra/newview/llpanelobjectinventory.cpp index 1ca24f3031..7c3425d71b 100644 --- a/indra/newview/llpanelobjectinventory.cpp +++ b/indra/newview/llpanelobjectinventory.cpp @@ -47,6 +47,7 @@ #include "llfolderview.h" #include "llinventorybridge.h" #include "llinventorydefines.h" +#include "llinventoryicon.h" #include "llinventoryfilter.h" #include "llinventoryfunctions.h" #include "llpreviewanim.h" diff --git a/indra/newview/lltoastgroupnotifypanel.cpp b/indra/newview/lltoastgroupnotifypanel.cpp index 75178a6ef8..64be5408be 100644 --- a/indra/newview/lltoastgroupnotifypanel.cpp +++ b/indra/newview/lltoastgroupnotifypanel.cpp @@ -33,6 +33,7 @@ #include "llbutton.h" #include "lliconctrl.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "llnotifications.h" #include "llviewertexteditor.h" diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 3b486efd7e..cc697f8510 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1440,7 +1440,7 @@ void render_ui_2d() gGL.pushMatrix(); S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2); S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2); - gGL.scalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f); + gGL.scalef(LLUI::getScaleFactor().mV[0], LLUI::getScaleFactor().mV[1], 1.f); gGL.translatef((F32)half_width, (F32)half_height, 0.f); F32 zoom = gAgentCamera.mHUDCurZoom; gGL.scalef(zoom,zoom,1.f); @@ -1478,10 +1478,10 @@ void render_ui_2d() LLUI::sDirtyRect = last_rect; last_rect = t_rect; - last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::sGLScaleFactor.mV[0]); - last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::sGLScaleFactor.mV[0]); - last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::sGLScaleFactor.mV[1]); - last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::sGLScaleFactor.mV[1]); + last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::getScaleFactor().mV[0]); + last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::getScaleFactor().mV[0]); + last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::getScaleFactor().mV[1]); + last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::getScaleFactor().mV[1]); LLRect clip_rect(last_rect); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index d5ca01931f..dd29260f70 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -2140,7 +2140,7 @@ void LLViewerWindow::reshape(S32 width, S32 height) calcDisplayScale(); - BOOL display_scale_changed = mDisplayScale != LLUI::sGLScaleFactor; + BOOL display_scale_changed = mDisplayScale != LLUI::getScaleFactor(); LLUI::setScaleFactor(mDisplayScale); // update our window rectangle @@ -2346,7 +2346,7 @@ void LLViewerWindow::draw() // scale view by UI global scale factor and aspect ratio correction factor gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f); - LLVector2 old_scale_factor = LLUI::sGLScaleFactor; + LLVector2 old_scale_factor = LLUI::getScaleFactor(); // apply camera zoom transform (for high res screenshots) F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor(); S16 sub_region = LLViewerCamera::getInstance()->getZoomSubRegion(); @@ -2360,7 +2360,7 @@ void LLViewerWindow::draw() (F32)getWindowHeightScaled() * -(F32)pos_y, 0.f); gGL.scalef(zoom_factor, zoom_factor, 1.f); - LLUI::sGLScaleFactor *= zoom_factor; + LLUI::getScaleFactor() *= zoom_factor; } // Draw tool specific overlay on world @@ -2408,7 +2408,7 @@ void LLViewerWindow::draw() LLFontGL::HCENTER, LLFontGL::TOP); } - LLUI::sGLScaleFactor = old_scale_factor; + LLUI::setScaleFactor(old_scale_factor); } LLUI::popMatrix(); gGL.popMatrix(); @@ -3208,8 +3208,8 @@ void LLViewerWindow::updateLayout() void LLViewerWindow::updateMouseDelta() { - S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::sGLScaleFactor.mV[VX]); - S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::sGLScaleFactor.mV[VY]); + S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::getScaleFactor().mV[VX]); + S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::getScaleFactor().mV[VY]); //RN: fix for asynchronous notification of mouse leaving window not working LLCoordWindow mouse_pos; diff --git a/indra/newview/llwearableitemslist.cpp b/indra/newview/llwearableitemslist.cpp index c7e9215643..c196d70617 100755 --- a/indra/newview/llwearableitemslist.cpp +++ b/indra/newview/llwearableitemslist.cpp @@ -34,6 +34,7 @@ #include "llagentwearables.h" #include "llappearancemgr.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "lltransutil.h" #include "llviewerattachmenu.h" #include "llvoavatarself.h" diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index a3ccf87cfc..428be8efb9 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -421,7 +421,7 @@ void LLWorldMapView::draw() { // Inform the fetch mechanism of the size we need S32 draw_size = llround(sMapScale); - overlayimage->setKnownDrawSize(llround(draw_size * LLUI::sGLScaleFactor.mV[VX]), llround(draw_size * LLUI::sGLScaleFactor.mV[VY])); + overlayimage->setKnownDrawSize(llround(draw_size * LLUI::getScaleFactor().mV[VX]), llround(draw_size * LLUI::getScaleFactor().mV[VY])); // Draw something whenever we have enough info if (overlayimage->hasGLTexture()) { -- cgit v1.3 From f1d6052e36ed6d817faedf9b32cb9d889395cd88 Mon Sep 17 00:00:00 2001 From: "Nyx (Neal Orman)" Date: Tue, 11 Sep 2012 11:59:45 -0400 Subject: SH-3264 Moved over a few more items to llappearance moved over: isWearingWearableType wearable::writeToAvatar wearable::mTEMap (stores LocalTextureObject*) more from wearable::import/export wearable::createVisualParams, etc --- indra/llappearance/llavatarappearance.cpp | 45 +- indra/llappearance/llavatarappearance.h | 4 + indra/llappearance/lltexlayer.cpp | 2 +- indra/llappearance/llwearable.cpp | 138 ++++- indra/llappearance/llwearable.h | 18 +- indra/newview/llagentwearables.cpp | 6 +- indra/newview/llappearancemgr.cpp | 3 +- indra/newview/llpolymorph.cpp | 747 ---------------------------- indra/newview/llpolymorph.h | 182 ------- indra/newview/llscrollingpanelparam.cpp | 6 +- indra/newview/llscrollingpanelparambase.cpp | 2 +- indra/newview/llviewerwearable.cpp | 116 +---- indra/newview/llviewerwearable.h | 14 +- indra/newview/llvoavatar.cpp | 47 ++ indra/newview/llvoavatar.h | 1 + indra/newview/llvoavatarself.cpp | 33 +- indra/newview/llvoavatarself.h | 6 +- indra/newview/llwearablelist.cpp | 20 +- indra/newview/llwearablelist.h | 3 +- 19 files changed, 253 insertions(+), 1140 deletions(-) delete mode 100644 indra/newview/llpolymorph.cpp delete mode 100644 indra/newview/llpolymorph.h (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index e2dfa2fb74..7d37f5f509 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -1332,43 +1332,16 @@ LLColor4 LLAvatarAppearance::getGlobalColor( const std::string& color_name ) con // virtual BOOL LLAvatarAppearance::isWearingWearableType(LLWearableType::EType type) const { - if (mIsDummy) return TRUE; - - switch(type) - { - case LLWearableType::WT_SHAPE: - case LLWearableType::WT_SKIN: - case LLWearableType::WT_HAIR: - case LLWearableType::WT_EYES: - return TRUE; // everyone has all bodyparts - default: - break; // Do nothing - } + return mWearableData->getWearableCount(type) > 0; +} - /* switch(type) - case LLWearableType::WT_SHIRT: - indicator_te = TEX_UPPER_SHIRT; */ - for (LLAvatarAppearanceDictionary::Textures::const_iterator tex_iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); - tex_iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); - ++tex_iter) - { - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = tex_iter->second; - if (texture_dict->mWearableType == type) - { - // If you're checking another avatar's clothing, you don't have component textures. - // Thus, you must check to see if the corresponding baked texture is defined. - // NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing - // this works for detecting a skirt (most important), but is ineffective at any piece of clothing that - // gets baked into a texture that always exists (upper or lower). - if (texture_dict->mIsUsedByBakedTexture) - { - const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - return isTextureDefined(LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex); - } - return FALSE; - } - } - return FALSE; +LLTexLayerSet* LLAvatarAppearance::getAvatarLayerSet(EBakedTextureIndex baked_index) const +{ + /* switch(index) + case TEX_HEAD_BAKED: + case TEX_HEAD_BODYPAINT: + return mHeadLayerSet; */ + return mBakedTextureDatas[baked_index].mTexLayerSet; } //----------------------------------------------------------------------------- diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h index 6eab9b9d1f..b512fd4eda 100644 --- a/indra/llappearance/llavatarappearance.h +++ b/indra/llappearance/llavatarappearance.h @@ -269,8 +269,12 @@ private: ** ** ** BAKED TEXTURES **/ +public: + LLTexLayerSet* getAvatarLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const; + protected: virtual LLTexLayerSet* createTexLayerSet() = 0; + protected: class LLMaskedMorph; typedef std::deque morph_list_t; diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 1325267dc2..e90efac36b 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -1620,7 +1620,7 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const } if (layer) { - wearable->writeToAvatar(); + wearable->writeToAvatar(mAvatarAppearance); layer->setLTO(lto); success &= layer->render(x,y,width,height); } diff --git a/indra/llappearance/llwearable.cpp b/indra/llappearance/llwearable.cpp index ea14c6320f..9e73a6669a 100644 --- a/indra/llappearance/llwearable.cpp +++ b/indra/llappearance/llwearable.cpp @@ -123,27 +123,80 @@ BOOL LLWearable::exportFile(LLFILE* file) const } // texture entries - S32 num_textures = mTextureIDMap.size(); + S32 num_textures = mTEMap.size(); if( fprintf( file, "textures %d\n", num_textures ) < 0 ) { - return FALSE; + return FALSE; } - - for (texture_id_map_t::const_iterator iter = mTextureIDMap.begin(); iter != mTextureIDMap.end(); ++iter) + + for (te_map_t::const_iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter) { - S32 te = iter->first; - const LLUUID& image_id = iter->second; - if( fprintf( file, "%d %s\n", te, image_id.asString().c_str()) < 0 ) + S32 te = iter->first; + const LLUUID& image_id = iter->second->getID(); + if( fprintf( file, "%d %s\n", te, image_id.asString().c_str()) < 0 ) + { + return FALSE; + } + } + return TRUE; +} + +void LLWearable::createVisualParams(LLAvatarAppearance *avatarp) +{ + for (LLViewerVisualParam* param = (LLViewerVisualParam*) avatarp->getFirstVisualParam(); + param; + param = (LLViewerVisualParam*) avatarp->getNextVisualParam()) + { + if (param->getWearableType() == mType) { - return FALSE; + addVisualParam(param->cloneParam(this)); + } + } + + // resync driver parameters to point to the newly cloned driven parameters + for (visual_param_index_map_t::iterator param_iter = mVisualParamIndexMap.begin(); + param_iter != mVisualParamIndexMap.end(); + ++param_iter) + { + LLVisualParam* param = param_iter->second; + LLVisualParam*(LLWearable::*wearable_function)(S32)const = &LLWearable::getVisualParam; + // need this line to disambiguate between versions of LLCharacter::getVisualParam() + LLVisualParam*(LLAvatarAppearance::*param_function)(S32)const = &LLAvatarAppearance::getVisualParam; + param->resetDrivenParams(); + if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false)) + { + if( !param->linkDrivenParams(boost::bind(param_function,avatarp,_1 ), true)) + { + llwarns << "could not link driven params for wearable " << getName() << " id: " << param->getID() << llendl; + continue; + } } } - return TRUE; } +void LLWearable::createLayers(S32 te, LLAvatarAppearance *avatarp) +{ + LLTexLayerSet *layer_set = NULL; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)te); + if (texture_dict->mIsUsedByBakedTexture) + { + const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; + + layer_set = avatarp->getAvatarLayerSet(baked_index); + } + + if (layer_set) + { + layer_set->cloneTemplates(mTEMap[te], (ETextureIndex)te, this); + } + else + { + llerrs << "could not find layerset for LTO in wearable!" << llendl; + } +} // virtual -LLWearable::EImportResult LLWearable::importFile( LLFILE* file ) +LLWearable::EImportResult LLWearable::importFile( LLFILE* file, LLAvatarAppearance* avatarp ) { // *NOTE: changing the type or size of this buffer will require // changes in the fscanf() code below. You would be better off @@ -158,6 +211,11 @@ LLWearable::EImportResult LLWearable::importFile( LLFILE* file ) return LLWearable::BAD_HEADER; } + if(!avatarp) + { + return LLWearable::FAILURE; + } + // Temporary hack to allow wearables with definition version 24 to still load. // This should only affect lindens and NDA'd testers who have saved wearables in 2.0 @@ -265,7 +323,7 @@ LLWearable::EImportResult LLWearable::importFile( LLFILE* file ) } if( 0 <= type && type < LLWearableType::WT_COUNT ) { - setType((LLWearableType::EType)type); + setType((LLWearableType::EType)type, avatarp); } else { @@ -313,37 +371,49 @@ LLWearable::EImportResult LLWearable::importFile( LLFILE* file ) } // textures - mTextureIDMap.clear(); for( i = 0; i < num_textures; i++ ) { S32 te = 0; - fields_read = fscanf( /* Flawfinder: ignore */ - file, - "%d %2047s\n", - &te, text_buffer); + fields_read = fscanf( /* Flawfinder: ignore */ + file, + "%d %2047s\n", + &te, text_buffer); if( fields_read != 2 ) { - llwarns << "Bad Wearable asset: bad texture, #" << i << llendl; - return LLWearable::FAILURE; + llwarns << "Bad Wearable asset: bad texture, #" << i << llendl; + return LLWearable::FAILURE; } - + if( !LLUUID::validate( text_buffer ) ) { - llwarns << "Bad Wearable asset: bad texture uuid: " << text_buffer << llendl; - return LLWearable::FAILURE; + llwarns << "Bad Wearable asset: bad texture uuid: " << text_buffer << llendl; + return LLWearable::FAILURE; } LLUUID id = LLUUID(text_buffer); - mTextureIDMap[te] = id; + LLGLTexture* image = gTextureManagerBridgep->getFetchedTexture( id ); + if( mTEMap.find(te) != mTEMap.end() ) + { + delete mTEMap[te]; + } + if( mSavedTEMap.find(te) != mSavedTEMap.end() ) + { + delete mSavedTEMap[te]; + } + + LLUUID textureid(text_buffer); + mTEMap[te] = new LLLocalTextureObject(image, textureid); + mSavedTEMap[te] = new LLLocalTextureObject(image, textureid); + createLayers(te, avatarp); } return LLWearable::SUCCESS; } -void LLWearable::setType(LLWearableType::EType type) +void LLWearable::setType(LLWearableType::EType type, LLAvatarAppearance *avatarp) { mType = type; - createVisualParams(); + createVisualParams(avatarp); } @@ -442,6 +512,26 @@ void LLWearable::setClothesColor( S32 te, const LLColor4& new_color, BOOL upload } } +void LLWearable::writeToAvatar(LLAvatarAppearance* avatarp) +{ + if (!avatarp) return; + + // Pull params + for( LLVisualParam* param = avatarp->getFirstVisualParam(); param; param = avatarp->getNextVisualParam() ) + { + // cross-wearable parameters are not authoritative, as they are driven by a different wearable. So don't copy the values to the + // avatar object if cross wearable. Cross wearable params get their values from the avatar, they shouldn't write the other way. + if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (!((LLViewerVisualParam*)param)->getCrossWearable()) ) + { + S32 param_id = param->getID(); + F32 weight = getVisualParamWeight(param_id); + + avatarp->setVisualParamWeight( param_id, weight, FALSE ); + } + } +} + + std::string terse_F32_to_string(F32 f) { std::string r = llformat("%.2f", f); diff --git a/indra/llappearance/llwearable.h b/indra/llappearance/llwearable.h index e1cd26bdef..b8bbf82a6e 100644 --- a/indra/llappearance/llwearable.h +++ b/indra/llappearance/llwearable.h @@ -37,6 +37,7 @@ class LLMD5; class LLVisualParam; class LLTexGlobalColorInfo; class LLTexGlobalColor; +class LLAvatarAppearance; // Abstract class. class LLWearable @@ -52,7 +53,7 @@ public: //-------------------------------------------------------------------- public: LLWearableType::EType getType() const { return mType; } - void setType(LLWearableType::EType type); + void setType(LLWearableType::EType type, LLAvatarAppearance *avatarp); const std::string& getName() const { return mName; } void setName(const std::string& name) { mName = name; } const std::string& getDescription() const { return mDescription; } @@ -70,7 +71,7 @@ public: public: typedef std::vector visual_param_vec_t; - virtual void writeToAvatar() = 0; + virtual void writeToAvatar(LLAvatarAppearance* avatarp); enum EImportResult { @@ -79,7 +80,7 @@ public: BAD_HEADER }; virtual BOOL exportFile(LLFILE* file) const; - virtual EImportResult importFile(LLFILE* file); + virtual EImportResult importFile(LLFILE* file, LLAvatarAppearance* avatarp); @@ -96,9 +97,6 @@ public: LLColor4 getClothesColor(S32 te) const; void setClothesColor( S32 te, const LLColor4& new_color, BOOL upload_bake ); - typedef std::map texture_id_map_t; - const texture_id_map_t& getTextureIDMap() const { return mTextureIDMap; } - // Something happened that requires the wearable to be updated (e.g. worn/unworn). virtual void setUpdated() const = 0; @@ -106,7 +104,8 @@ public: virtual void addToBakedTextureHash(LLMD5& hash) const = 0; protected: - virtual void createVisualParams() = 0; + void createVisualParams(LLAvatarAppearance *avatarp); + void createLayers(S32 te, LLAvatarAppearance *avatarp); static S32 sCurrentDefinitionVersion; // Depends on the current state of the avatar_lad.xml. S32 mDefinitionVersion; // Depends on the state of the avatar_lad.xml when this asset was created. @@ -122,8 +121,9 @@ protected: typedef std::map visual_param_index_map_t; visual_param_index_map_t mVisualParamIndexMap; - // *TODO: Lazy mutable. Find a better way? - mutable texture_id_map_t mTextureIDMap; + typedef std::map te_map_t; + te_map_t mTEMap; // maps TE to LocalTextureObject + te_map_t mSavedTEMap; // last saved version of TEMap }; #endif // LL_LLWEARABLE_H diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index 40cedc1b35..e2304e6db9 100755 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -898,7 +898,7 @@ void LLAgentWearables::recoverMissingWearable(const LLWearableType::EType type, // Try to recover by replacing missing wearable with a new one. LLNotificationsUtil::add("ReplacedMissingWearable"); lldebugs << "Wearable " << LLWearableType::getTypeLabel(type) << " could not be downloaded. Replaced inventory item with default wearable." << llendl; - LLViewerWearable* new_wearable = LLWearableList::instance().createNewWearable(type); + LLViewerWearable* new_wearable = LLWearableList::instance().createNewWearable(type, gAgentAvatarp); setWearable(type,index,new_wearable); //new_wearable->writeToAvatar(TRUE); @@ -1048,7 +1048,7 @@ void LLAgentWearables::createStandardWearables() if (create[i]) { llassert(getWearableCount((LLWearableType::EType)i) == 0); - LLViewerWearable* wearable = LLWearableList::instance().createNewWearable((LLWearableType::EType)i); + LLViewerWearable* wearable = LLWearableList::instance().createNewWearable((LLWearableType::EType)i, gAgentAvatarp); ((OnWearableItemCreatedCB*)(&(*cb)))->addPendingWearable(wearable); // no need to update here... LLUUID category_id = LLUUID::null; @@ -1786,7 +1786,7 @@ void LLAgentWearables::createWearable(LLWearableType::EType type, bool wear, con { if (type == LLWearableType::WT_INVALID || type == LLWearableType::WT_NONE) return; - LLViewerWearable* wearable = LLWearableList::instance().createNewWearable(type); + LLViewerWearable* wearable = LLWearableList::instance().createNewWearable(type, gAgentAvatarp); LLAssetType::EType asset_type = wearable->getAssetType(); LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE; LLPointer cb = wear ? new LLWearAndEditCallback : NULL; diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 5717ebaf02..1e4e00d77d 100755 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -665,7 +665,7 @@ void LLWearableHoldingPattern::recoverMissingWearable(LLWearableType::EType type LLNotificationsUtil::add("ReplacedMissingWearable"); lldebugs << "Wearable " << LLWearableType::getTypeLabel(type) << " could not be downloaded. Replaced inventory item with default wearable." << llendl; - LLViewerWearable* wearable = LLWearableList::instance().createNewWearable(type); + LLViewerWearable* wearable = LLWearableList::instance().createNewWearable(type, gAgentAvatarp); // Add a new one in the lost and found folder. const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); @@ -1841,6 +1841,7 @@ void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering) // Fetch the wearables about to be worn. LLWearableList::instance().getAsset(found.mAssetID, found.mName, + gAgentAvatarp, found.mAssetType, onWearableAssetFetch, (void*)holder); diff --git a/indra/newview/llpolymorph.cpp b/indra/newview/llpolymorph.cpp deleted file mode 100644 index d25d1420ee..0000000000 --- a/indra/newview/llpolymorph.cpp +++ /dev/null @@ -1,747 +0,0 @@ -/** - * @file llpolymorph.cpp - * @brief Implementation of LLPolyMesh class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -//----------------------------------------------------------------------------- -// Header Files -//----------------------------------------------------------------------------- -#include "llviewerprecompiledheaders.h" - -#include "llpolymorph.h" -#include "llvoavatar.h" -#include "llwearable.h" -#include "llxmltree.h" -#include "llendianswizzle.h" - -//#include "../tools/imdebug/imdebug.h" - -const F32 NORMAL_SOFTEN_FACTOR = 0.65f; - -//----------------------------------------------------------------------------- -// LLPolyMorphData() -//----------------------------------------------------------------------------- -LLPolyMorphData::LLPolyMorphData(const std::string& morph_name) - : mName(morph_name) -{ - mNumIndices = 0; - mCurrentIndex = 0; - mTotalDistortion = 0.f; - mAvgDistortion.clear(); - mMaxDistortion = 0.f; - mVertexIndices = NULL; - mCoords = NULL; - mNormals = NULL; - mBinormals = NULL; - mTexCoords = NULL; - - mMesh = NULL; -} - -LLPolyMorphData::LLPolyMorphData(const LLPolyMorphData &rhs) : - mName(rhs.mName), - mNumIndices(rhs.mNumIndices), - mTotalDistortion(rhs.mTotalDistortion), - mAvgDistortion(rhs.mAvgDistortion), - mMaxDistortion(rhs.mMaxDistortion), - mVertexIndices(NULL), - mCoords(NULL), - mNormals(NULL), - mBinormals(NULL), - mTexCoords(NULL) -{ - const S32 numVertices = mNumIndices; - - mCoords = new LLVector4a[numVertices]; - mNormals = new LLVector4a[numVertices]; - mBinormals = new LLVector4a[numVertices]; - mTexCoords = new LLVector2[numVertices]; - mVertexIndices = new U32[numVertices]; - - for (S32 v=0; v < numVertices; v++) - { - mCoords[v] = rhs.mCoords[v]; - mNormals[v] = rhs.mNormals[v]; - mBinormals[v] = rhs.mBinormals[v]; - mTexCoords[v] = rhs.mTexCoords[v]; - mVertexIndices[v] = rhs.mVertexIndices[v]; - } -} - - -//----------------------------------------------------------------------------- -// ~LLPolyMorphData() -//----------------------------------------------------------------------------- -LLPolyMorphData::~LLPolyMorphData() -{ - delete [] mVertexIndices; - delete [] mCoords; - delete [] mNormals; - delete [] mBinormals; - delete [] mTexCoords; -} - -//----------------------------------------------------------------------------- -// loadBinary() -//----------------------------------------------------------------------------- -BOOL LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh) -{ - S32 numVertices; - S32 numRead; - - numRead = fread(&numVertices, sizeof(S32), 1, fp); - llendianswizzle(&numVertices, sizeof(S32), 1); - if (numRead != 1) - { - llwarns << "Can't read number of morph target vertices" << llendl; - return FALSE; - } - - //------------------------------------------------------------------------- - // allocate vertices - //------------------------------------------------------------------------- - mCoords = new LLVector4a[numVertices]; - mNormals = new LLVector4a[numVertices]; - mBinormals = new LLVector4a[numVertices]; - mTexCoords = new LLVector2[numVertices]; - // Actually, we are allocating more space than we need for the skiplist - mVertexIndices = new U32[numVertices]; - mNumIndices = 0; - mTotalDistortion = 0.f; - mMaxDistortion = 0.f; - mAvgDistortion.clear(); - mMesh = mesh; - - //------------------------------------------------------------------------- - // read vertices - //------------------------------------------------------------------------- - for(S32 v = 0; v < numVertices; v++) - { - numRead = fread(&mVertexIndices[v], sizeof(U32), 1, fp); - llendianswizzle(&mVertexIndices[v], sizeof(U32), 1); - if (numRead != 1) - { - llwarns << "Can't read morph target vertex number" << llendl; - return FALSE; - } - - if (mVertexIndices[v] > 10000) - { - llerrs << "Bad morph index: " << mVertexIndices[v] << llendl; - } - - - numRead = fread(&mCoords[v], sizeof(F32), 3, fp); - llendianswizzle(&mCoords[v], sizeof(F32), 3); - if (numRead != 3) - { - llwarns << "Can't read morph target vertex coordinates" << llendl; - return FALSE; - } - - F32 magnitude = mCoords[v].getLength3().getF32(); - - mTotalDistortion += magnitude; - LLVector4a t; - t.setAbs(mCoords[v]); - mAvgDistortion.add(t); - - if (magnitude > mMaxDistortion) - { - mMaxDistortion = magnitude; - } - - numRead = fread(&mNormals[v], sizeof(F32), 3, fp); - llendianswizzle(&mNormals[v], sizeof(F32), 3); - if (numRead != 3) - { - llwarns << "Can't read morph target normal" << llendl; - return FALSE; - } - - numRead = fread(&mBinormals[v], sizeof(F32), 3, fp); - llendianswizzle(&mBinormals[v], sizeof(F32), 3); - if (numRead != 3) - { - llwarns << "Can't read morph target binormal" << llendl; - return FALSE; - } - - - numRead = fread(&mTexCoords[v].mV, sizeof(F32), 2, fp); - llendianswizzle(&mTexCoords[v].mV, sizeof(F32), 2); - if (numRead != 2) - { - llwarns << "Can't read morph target uv" << llendl; - return FALSE; - } - - mNumIndices++; - } - - mAvgDistortion.mul(1.f/(F32)mNumIndices); - mAvgDistortion.normalize3fast(); - - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLPolyMorphTargetInfo() -//----------------------------------------------------------------------------- -LLPolyMorphTargetInfo::LLPolyMorphTargetInfo() - : mIsClothingMorph(FALSE) -{ -} - -BOOL LLPolyMorphTargetInfo::parseXml(LLXmlTreeNode* node) -{ - llassert( node->hasName( "param" ) && node->getChildByName( "param_morph" ) ); - - if (!LLViewerVisualParamInfo::parseXml(node)) - return FALSE; - - // Get mixed-case name - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if( !node->getFastAttributeString( name_string, mMorphName ) ) - { - llwarns << "Avatar file: is missing name attribute" << llendl; - return FALSE; // Continue, ignoring this tag - } - - static LLStdStringHandle clothing_morph_string = LLXmlTree::addAttributeString("clothing_morph"); - node->getFastAttributeBOOL(clothing_morph_string, mIsClothingMorph); - - LLXmlTreeNode *paramNode = node->getChildByName("param_morph"); - - if (NULL == paramNode) - { - llwarns << "Failed to getChildByName(\"param_morph\")" - << llendl; - return FALSE; - } - - for (LLXmlTreeNode* child_node = paramNode->getFirstChild(); - child_node; - child_node = paramNode->getNextChild()) - { - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (child_node->hasName("volume_morph")) - { - std::string volume_name; - if (child_node->getFastAttributeString(name_string, volume_name)) - { - LLVector3 scale; - static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); - child_node->getFastAttributeVector3(scale_string, scale); - - LLVector3 pos; - static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos"); - child_node->getFastAttributeVector3(pos_string, pos); - - mVolumeInfoList.push_back(LLPolyVolumeMorphInfo(volume_name,scale,pos)); - } - } - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLPolyMorphTarget() -//----------------------------------------------------------------------------- -LLPolyMorphTarget::LLPolyMorphTarget(LLPolyMesh *poly_mesh) - : mMorphData(NULL), mMesh(poly_mesh), - mVertMask(NULL), - mLastSex(SEX_FEMALE), - mNumMorphMasksPending(0) -{ -} - -//----------------------------------------------------------------------------- -// ~LLPolyMorphTarget() -//----------------------------------------------------------------------------- -LLPolyMorphTarget::~LLPolyMorphTarget() -{ - if (mVertMask) - { - delete mVertMask; - } -} - -//----------------------------------------------------------------------------- -// setInfo() -//----------------------------------------------------------------------------- -BOOL LLPolyMorphTarget::setInfo(LLPolyMorphTargetInfo* info) -{ - llassert(mInfo == NULL); - if (info->mID < 0) - return FALSE; - mInfo = info; - mID = info->mID; - setWeight(getDefaultWeight(), FALSE ); - - LLVOAvatar* avatarp = mMesh->getAvatar(); - LLPolyMorphTargetInfo::volume_info_list_t::iterator iter; - for (iter = getInfo()->mVolumeInfoList.begin(); iter != getInfo()->mVolumeInfoList.end(); iter++) - { - LLPolyVolumeMorphInfo *volume_info = &(*iter); - for (S32 i = 0; i < avatarp->mNumCollisionVolumes; i++) - { - if (avatarp->mCollisionVolumes[i].getName() == volume_info->mName) - { - mVolumeMorphs.push_back(LLPolyVolumeMorph(&avatarp->mCollisionVolumes[i], - volume_info->mScale, - volume_info->mPos)); - break; - } - } - } - - std::string morph_param_name = getInfo()->mMorphName; - - mMorphData = mMesh->getMorphData(morph_param_name); - if (!mMorphData) - { - const std::string driven_tag = "_Driven"; - U32 pos = morph_param_name.find(driven_tag); - if (pos > 0) - { - morph_param_name = morph_param_name.substr(0,pos); - mMorphData = mMesh->getMorphData(morph_param_name); - } - } - if (!mMorphData) - { - llwarns << "No morph target named " << morph_param_name << " found in mesh." << llendl; - return FALSE; // Continue, ignoring this tag - } - return TRUE; -} - -/*virtual*/ LLViewerVisualParam* LLPolyMorphTarget::cloneParam(LLWearable* wearable) const -{ - LLPolyMorphTarget *new_param = new LLPolyMorphTarget(mMesh); - *new_param = *this; - return new_param; -} - -#if 0 // obsolete -//----------------------------------------------------------------------------- -// parseData() -//----------------------------------------------------------------------------- -BOOL LLPolyMorphTarget::parseData(LLXmlTreeNode* node) -{ - LLPolyMorphTargetInfo* info = new LLPolyMorphTargetInfo; - - info->parseXml(node); - if (!setInfo(info)) - { - delete info; - return FALSE; - } - return TRUE; -} -#endif - -//----------------------------------------------------------------------------- -// getVertexDistortion() -//----------------------------------------------------------------------------- -LLVector4a LLPolyMorphTarget::getVertexDistortion(S32 requested_index, LLPolyMesh *mesh) -{ - if (!mMorphData || mMesh != mesh) return LLVector4a::getZero(); - - for(U32 index = 0; index < mMorphData->mNumIndices; index++) - { - if (mMorphData->mVertexIndices[index] == (U32)requested_index) - { - return mMorphData->mCoords[index]; - } - } - - return LLVector4a::getZero(); -} - -//----------------------------------------------------------------------------- -// getFirstDistortion() -//----------------------------------------------------------------------------- -const LLVector4a *LLPolyMorphTarget::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) -{ - if (!mMorphData) return &LLVector4a::getZero(); - - LLVector4a* resultVec; - mMorphData->mCurrentIndex = 0; - if (mMorphData->mNumIndices) - { - resultVec = &mMorphData->mCoords[mMorphData->mCurrentIndex]; - if (index != NULL) - { - *index = mMorphData->mVertexIndices[mMorphData->mCurrentIndex]; - } - if (poly_mesh != NULL) - { - *poly_mesh = mMesh; - } - - return resultVec; - } - return NULL; -} - -//----------------------------------------------------------------------------- -// getNextDistortion() -//----------------------------------------------------------------------------- -const LLVector4a *LLPolyMorphTarget::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) -{ - if (!mMorphData) return &LLVector4a::getZero(); - - LLVector4a* resultVec; - mMorphData->mCurrentIndex++; - if (mMorphData->mCurrentIndex < mMorphData->mNumIndices) - { - resultVec = &mMorphData->mCoords[mMorphData->mCurrentIndex]; - if (index != NULL) - { - *index = mMorphData->mVertexIndices[mMorphData->mCurrentIndex]; - } - if (poly_mesh != NULL) - { - *poly_mesh = mMesh; - } - return resultVec; - } - return NULL; -} - -//----------------------------------------------------------------------------- -// getTotalDistortion() -//----------------------------------------------------------------------------- -F32 LLPolyMorphTarget::getTotalDistortion() -{ - if (mMorphData) - { - return mMorphData->mTotalDistortion; - } - else - { - return 0.f; - } -} - -//----------------------------------------------------------------------------- -// getAvgDistortion() -//----------------------------------------------------------------------------- -const LLVector4a& LLPolyMorphTarget::getAvgDistortion() -{ - if (mMorphData) - { - return mMorphData->mAvgDistortion; - } - else - { - return LLVector4a::getZero(); - } -} - -//----------------------------------------------------------------------------- -// getMaxDistortion() -//----------------------------------------------------------------------------- -F32 LLPolyMorphTarget::getMaxDistortion() -{ - if (mMorphData) - { - return mMorphData->mMaxDistortion; - } - else - { - return 0.f; - } -} - -//----------------------------------------------------------------------------- -// apply() -//----------------------------------------------------------------------------- -static LLFastTimer::DeclareTimer FTM_APPLY_MORPH_TARGET("Apply Morph"); - -void LLPolyMorphTarget::apply( ESex avatar_sex ) -{ - if (!mMorphData || mNumMorphMasksPending > 0) - { - return; - } - - LLFastTimer t(FTM_APPLY_MORPH_TARGET); - - mLastSex = avatar_sex; - - // Check for NaN condition (NaN is detected if a variable doesn't equal itself. - if (mCurWeight != mCurWeight) - { - mCurWeight = 0.0; - } - if (mLastWeight != mLastWeight) - { - mLastWeight = mCurWeight+.001; - } - - // perform differential update of morph - F32 delta_weight = ( getSex() & avatar_sex ) ? (mCurWeight - mLastWeight) : (getDefaultWeight() - mLastWeight); - // store last weight - mLastWeight += delta_weight; - - if (delta_weight != 0.f) - { - llassert(!mMesh->isLOD()); - LLVector4a *coords = mMesh->getWritableCoords(); - - LLVector4a *scaled_normals = mMesh->getScaledNormals(); - LLVector4a *normals = mMesh->getWritableNormals(); - - LLVector4a *scaled_binormals = mMesh->getScaledBinormals(); - LLVector4a *binormals = mMesh->getWritableBinormals(); - - LLVector4a *clothing_weights = mMesh->getWritableClothingWeights(); - LLVector2 *tex_coords = mMesh->getWritableTexCoords(); - - F32 *maskWeightArray = (mVertMask) ? mVertMask->getMorphMaskWeights() : NULL; - - for(U32 vert_index_morph = 0; vert_index_morph < mMorphData->mNumIndices; vert_index_morph++) - { - S32 vert_index_mesh = mMorphData->mVertexIndices[vert_index_morph]; - - F32 maskWeight = 1.f; - if (maskWeightArray) - { - maskWeight = maskWeightArray[vert_index_morph]; - } - - - LLVector4a pos = mMorphData->mCoords[vert_index_morph]; - pos.mul(delta_weight*maskWeight); - coords[vert_index_mesh].add(pos); - - if (getInfo()->mIsClothingMorph && clothing_weights) - { - LLVector4a clothing_offset = mMorphData->mCoords[vert_index_morph]; - clothing_offset.mul(delta_weight * maskWeight); - LLVector4a* clothing_weight = &clothing_weights[vert_index_mesh]; - clothing_weight->add(clothing_offset); - clothing_weight->getF32ptr()[VW] = maskWeight; - } - - // calculate new normals based on half angles - LLVector4a norm = mMorphData->mNormals[vert_index_morph]; - norm.mul(delta_weight*maskWeight*NORMAL_SOFTEN_FACTOR); - scaled_normals[vert_index_mesh].add(norm); - norm = scaled_normals[vert_index_mesh]; - norm.normalize3fast(); - normals[vert_index_mesh] = norm; - - // calculate new binormals - LLVector4a binorm = mMorphData->mBinormals[vert_index_morph]; - binorm.mul(delta_weight*maskWeight*NORMAL_SOFTEN_FACTOR); - scaled_binormals[vert_index_mesh].add(binorm); - LLVector4a tangent; - tangent.setCross3(scaled_binormals[vert_index_mesh], norm); - LLVector4a& normalized_binormal = binormals[vert_index_mesh]; - normalized_binormal.setCross3(norm, tangent); - normalized_binormal.normalize3fast(); - - tex_coords[vert_index_mesh] += mMorphData->mTexCoords[vert_index_morph] * delta_weight * maskWeight; - } - - // now apply volume changes - for( volume_list_t::iterator iter = mVolumeMorphs.begin(); iter != mVolumeMorphs.end(); iter++ ) - { - LLPolyVolumeMorph* volume_morph = &(*iter); - LLVector3 scale_delta = volume_morph->mScale * delta_weight; - LLVector3 pos_delta = volume_morph->mPos * delta_weight; - - volume_morph->mVolume->setScale(volume_morph->mVolume->getScale() + scale_delta); - volume_morph->mVolume->setPosition(volume_morph->mVolume->getPosition() + pos_delta); - } - } - - if (mNext) - { - mNext->apply(avatar_sex); - } -} - -//----------------------------------------------------------------------------- -// applyMask() -//----------------------------------------------------------------------------- -void LLPolyMorphTarget::applyMask(U8 *maskTextureData, S32 width, S32 height, S32 num_components, BOOL invert) -{ - LLVector4a *clothing_weights = getInfo()->mIsClothingMorph ? mMesh->getWritableClothingWeights() : NULL; - - if (!mVertMask) - { - mVertMask = new LLPolyVertexMask(mMorphData); - mNumMorphMasksPending--; - } - else - { - // remove effect of previous mask - F32 *maskWeights = (mVertMask) ? mVertMask->getMorphMaskWeights() : NULL; - - if (maskWeights) - { - LLVector4a *coords = mMesh->getWritableCoords(); - LLVector4a *scaled_normals = mMesh->getScaledNormals(); - LLVector4a *scaled_binormals = mMesh->getScaledBinormals(); - LLVector2 *tex_coords = mMesh->getWritableTexCoords(); - - LLVector4Logical clothing_mask; - clothing_mask.clear(); - clothing_mask.setElement<0>(); - clothing_mask.setElement<1>(); - clothing_mask.setElement<2>(); - - - for(U32 vert = 0; vert < mMorphData->mNumIndices; vert++) - { - F32 lastMaskWeight = mLastWeight * maskWeights[vert]; - S32 out_vert = mMorphData->mVertexIndices[vert]; - - // remove effect of existing masked morph - LLVector4a t; - t = mMorphData->mCoords[vert]; - t.mul(lastMaskWeight); - coords[out_vert].sub(t); - - t = mMorphData->mNormals[vert]; - t.mul(lastMaskWeight*NORMAL_SOFTEN_FACTOR); - scaled_normals[out_vert].sub(t); - - t = mMorphData->mBinormals[vert]; - t.mul(lastMaskWeight*NORMAL_SOFTEN_FACTOR); - scaled_binormals[out_vert].sub(t); - - tex_coords[out_vert] -= mMorphData->mTexCoords[vert] * lastMaskWeight; - - if (clothing_weights) - { - LLVector4a clothing_offset = mMorphData->mCoords[vert]; - clothing_offset.mul(lastMaskWeight); - LLVector4a* clothing_weight = &clothing_weights[out_vert]; - LLVector4a t; - t.setSub(*clothing_weight, clothing_offset); - clothing_weight->setSelectWithMask(clothing_mask, t, *clothing_weight); - } - } - } - } - - // set last weight to 0, since we've removed the effect of this morph - mLastWeight = 0.f; - - mVertMask->generateMask(maskTextureData, width, height, num_components, invert, clothing_weights); - - apply(mLastSex); -} - - -//----------------------------------------------------------------------------- -// LLPolyVertexMask() -//----------------------------------------------------------------------------- -LLPolyVertexMask::LLPolyVertexMask(LLPolyMorphData* morph_data) -{ - mWeights = new F32[morph_data->mNumIndices]; - mMorphData = morph_data; - mWeightsGenerated = FALSE; -} - -//----------------------------------------------------------------------------- -// ~LLPolyVertexMask() -//----------------------------------------------------------------------------- -LLPolyVertexMask::~LLPolyVertexMask() -{ - delete[] mWeights; -} - -//----------------------------------------------------------------------------- -// generateMask() -//----------------------------------------------------------------------------- -void LLPolyVertexMask::generateMask(U8 *maskTextureData, S32 width, S32 height, S32 num_components, BOOL invert, LLVector4a *clothing_weights) -{ -// RN debug output that uses Image Debugger (http://www.cs.unc.edu/~baxter/projects/imdebug/) -// BOOL debugImg = FALSE; -// if (debugImg) -// { -// if (invert) -// { -// imdebug("lum rbga=rgba b=8 w=%d h=%d *-1 %p", width, height, maskTextureData); -// } -// else -// { -// imdebug("lum rbga=rgba b=8 w=%d h=%d %p", width, height, maskTextureData); -// } -// } - for (U32 index = 0; index < mMorphData->mNumIndices; index++) - { - S32 vertIndex = mMorphData->mVertexIndices[index]; - const S32 *sharedVertIndex = mMorphData->mMesh->getSharedVert(vertIndex); - LLVector2 uvCoords; - - if (sharedVertIndex) - { - uvCoords = mMorphData->mMesh->getUVs(*sharedVertIndex); - } - else - { - uvCoords = mMorphData->mMesh->getUVs(vertIndex); - } - U32 s = llclamp((U32)(uvCoords.mV[VX] * (F32)(width - 1)), (U32)0, (U32)width - 1); - U32 t = llclamp((U32)(uvCoords.mV[VY] * (F32)(height - 1)), (U32)0, (U32)height - 1); - - mWeights[index] = ((F32) maskTextureData[((t * width + s) * num_components) + (num_components - 1)]) / 255.f; - - if (invert) - { - mWeights[index] = 1.f - mWeights[index]; - } - - // now apply step function - // mWeights[index] = mWeights[index] > 0.95f ? 1.f : 0.f; - - if (clothing_weights) - { - clothing_weights[vertIndex].getF32ptr()[VW] = mWeights[index]; - } - } - mWeightsGenerated = TRUE; -} - -//----------------------------------------------------------------------------- -// getMaskForMorphIndex() -//----------------------------------------------------------------------------- -F32* LLPolyVertexMask::getMorphMaskWeights() -{ - if (!mWeightsGenerated) - { - return NULL; - } - - return mWeights; -} diff --git a/indra/newview/llpolymorph.h b/indra/newview/llpolymorph.h deleted file mode 100644 index 28d7755d4d..0000000000 --- a/indra/newview/llpolymorph.h +++ /dev/null @@ -1,182 +0,0 @@ -/** - * @file llpolymorph.h - * @brief Implementation of LLPolyMesh class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLPOLYMORPH_H -#define LL_LLPOLYMORPH_H - -#include -#include - -#include "llviewervisualparam.h" - -class LLPolyMeshSharedData; -class LLVOAvatar; -class LLVector2; -class LLAvatarJointCollisionVolume; -class LLWearable; - -//----------------------------------------------------------------------------- -// LLPolyMorphData() -//----------------------------------------------------------------------------- -class LLPolyMorphData -{ -public: - LLPolyMorphData(const std::string& morph_name); - ~LLPolyMorphData(); - LLPolyMorphData(const LLPolyMorphData &rhs); - - BOOL loadBinary(LLFILE* fp, LLPolyMeshSharedData *mesh); - const std::string& getName() { return mName; } - -public: - std::string mName; - - // morphology - U32 mNumIndices; - U32* mVertexIndices; - U32 mCurrentIndex; - LLVector4a* mCoords; - LLVector4a* mNormals; - LLVector4a* mBinormals; - LLVector2* mTexCoords; - - F32 mTotalDistortion; // vertex distortion summed over entire morph - F32 mMaxDistortion; // maximum single vertex distortion in a given morph - LLVector4a mAvgDistortion; // average vertex distortion, to infer directionality of the morph - LLPolyMeshSharedData* mMesh; -}; - -//----------------------------------------------------------------------------- -// LLPolyVertexMask() -//----------------------------------------------------------------------------- -class LLPolyVertexMask -{ -public: - LLPolyVertexMask(LLPolyMorphData* morph_data); - ~LLPolyVertexMask(); - - void generateMask(U8 *maskData, S32 width, S32 height, S32 num_components, BOOL invert, LLVector4a *clothing_weights); - F32* getMorphMaskWeights(); - - -protected: - F32* mWeights; - LLPolyMorphData *mMorphData; - BOOL mWeightsGenerated; - -}; - -//----------------------------------------------------------------------------- -// LLPolyMorphTarget Data structs -//----------------------------------------------------------------------------- -struct LLPolyVolumeMorphInfo -{ - LLPolyVolumeMorphInfo(std::string &name, LLVector3 &scale, LLVector3 &pos) - : mName(name), mScale(scale), mPos(pos) {}; - - std::string mName; - LLVector3 mScale; - LLVector3 mPos; -}; - -struct LLPolyVolumeMorph -{ - LLPolyVolumeMorph(LLAvatarJointCollisionVolume* volume, LLVector3 scale, LLVector3 pos) - : mVolume(volume), mScale(scale), mPos(pos) {}; - - LLAvatarJointCollisionVolume* mVolume; - LLVector3 mScale; - LLVector3 mPos; -}; - -//----------------------------------------------------------------------------- -// LLPolyMorphTargetInfo -// Shared information for LLPolyMorphTargets -//----------------------------------------------------------------------------- -class LLPolyMorphTargetInfo : public LLViewerVisualParamInfo -{ - friend class LLPolyMorphTarget; -public: - LLPolyMorphTargetInfo(); - /*virtual*/ ~LLPolyMorphTargetInfo() {}; - - /*virtual*/ BOOL parseXml(LLXmlTreeNode* node); - -protected: - std::string mMorphName; - BOOL mIsClothingMorph; - typedef std::vector volume_info_list_t; - volume_info_list_t mVolumeInfoList; -}; - -//----------------------------------------------------------------------------- -// LLPolyMorphTarget -// A set of vertex data associated with morph target. -// These morph targets must be topologically consistent with a given Polymesh -// (share face sets) -//----------------------------------------------------------------------------- -class LLPolyMorphTarget : public LLViewerVisualParam -{ -public: - LLPolyMorphTarget(LLPolyMesh *poly_mesh); - ~LLPolyMorphTarget(); - - // Special: These functions are overridden by child classes - LLPolyMorphTargetInfo* getInfo() const { return (LLPolyMorphTargetInfo*)mInfo; } - // This sets mInfo and calls initialization functions - BOOL setInfo(LLPolyMorphTargetInfo *info); - - /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const; - - // LLVisualParam Virtual functions - ///*virtual*/ BOOL parseData(LLXmlTreeNode* node); - /*virtual*/ void apply( ESex sex ); - - // LLViewerVisualParam Virtual functions - /*virtual*/ F32 getTotalDistortion(); - /*virtual*/ const LLVector4a& getAvgDistortion(); - /*virtual*/ F32 getMaxDistortion(); - /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh); - /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh); - /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh); - - void applyMask(U8 *maskData, S32 width, S32 height, S32 num_components, BOOL invert); - void addPendingMorphMask() { mNumMorphMasksPending++; } - -protected: - LLPolyMorphData* mMorphData; - LLPolyMesh* mMesh; - LLPolyVertexMask * mVertMask; - ESex mLastSex; - // number of morph masks that haven't been generated, must be 0 before this morph is applied - BOOL mNumMorphMasksPending; - - typedef std::vector volume_list_t; - volume_list_t mVolumeMorphs; - -}; - -#endif // LL_LLPOLYMORPH_H diff --git a/indra/newview/llscrollingpanelparam.cpp b/indra/newview/llscrollingpanelparam.cpp index 05b82ba967..a7e24b86b1 100644 --- a/indra/newview/llscrollingpanelparam.cpp +++ b/indra/newview/llscrollingpanelparam.cpp @@ -267,7 +267,7 @@ void LLScrollingPanelParam::onHintHeldDown( LLVisualParamHint* hint ) && new_percent < slider->getMaxValue()) { mWearable->setVisualParamWeight( hint->getVisualParam()->getID(), new_weight, FALSE); - mWearable->writeToAvatar(); + mWearable->writeToAvatar(gAgentAvatarp); gAgentAvatarp->updateVisualParams(); slider->setValue( weightToPercent( new_weight ) ); @@ -300,7 +300,7 @@ void LLScrollingPanelParam::onHintMinMouseUp( void* userdata ) && new_percent < slider->getMaxValue()) { self->mWearable->setVisualParamWeight(hint->getVisualParam()->getID(), new_weight, FALSE); - self->mWearable->writeToAvatar(); + self->mWearable->writeToAvatar(gAgentAvatarp); slider->setValue( self->weightToPercent( new_weight ) ); } } @@ -334,7 +334,7 @@ void LLScrollingPanelParam::onHintMaxMouseUp( void* userdata ) && new_percent < slider->getMaxValue()) { self->mWearable->setVisualParamWeight(hint->getVisualParam()->getID(), new_weight, FALSE); - self->mWearable->writeToAvatar(); + self->mWearable->writeToAvatar(gAgentAvatarp); slider->setValue( self->weightToPercent( new_weight ) ); } } diff --git a/indra/newview/llscrollingpanelparambase.cpp b/indra/newview/llscrollingpanelparambase.cpp index 62e3039d2f..8e083ddb6c 100644 --- a/indra/newview/llscrollingpanelparambase.cpp +++ b/indra/newview/llscrollingpanelparambase.cpp @@ -94,7 +94,7 @@ void LLScrollingPanelParamBase::onSliderMoved(LLUICtrl* ctrl, void* userdata) if (current_weight != new_weight ) { self->mWearable->setVisualParamWeight( param->getID(), new_weight, FALSE ); - self->mWearable->writeToAvatar(); + self->mWearable->writeToAvatar(gAgentAvatarp); gAgentAvatarp->updateVisualParams(); } } diff --git a/indra/newview/llviewerwearable.cpp b/indra/newview/llviewerwearable.cpp index eb3a212eae..8fe3aff0b0 100644 --- a/indra/newview/llviewerwearable.cpp +++ b/indra/newview/llviewerwearable.cpp @@ -90,60 +90,13 @@ LLViewerWearable::~LLViewerWearable() } // virtual -BOOL LLViewerWearable::exportFile(LLFILE* file) const -{ - mTextureIDMap.clear(); - for (te_map_t::const_iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter) - { - S32 te = iter->first; - const LLUUID& image_id = iter->second->getID(); - mTextureIDMap[te] = image_id; - } - return LLWearable::exportFile(file); -} - - -void LLViewerWearable::createVisualParams() -{ - for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); - param; - param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam()) - { - if (param->getWearableType() == mType) - { - addVisualParam(param->cloneParam(this)); - } - } - - // resync driver parameters to point to the newly cloned driven parameters - for (visual_param_index_map_t::iterator param_iter = mVisualParamIndexMap.begin(); - param_iter != mVisualParamIndexMap.end(); - ++param_iter) - { - LLVisualParam* param = param_iter->second; - LLVisualParam*(LLWearable::*wearable_function)(S32)const = &LLWearable::getVisualParam; - // need this line to disambiguate between versions of LLCharacter::getVisualParam() - LLVisualParam*(LLAvatarAppearance::*param_function)(S32)const = &LLAvatarAppearance::getVisualParam; - param->resetDrivenParams(); - if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false)) - { - if( !param->linkDrivenParams(boost::bind(param_function,gAgentAvatarp.get(),_1 ), true)) - { - llwarns << "could not link driven params for wearable " << getName() << " id: " << param->getID() << llendl; - continue; - } - } - } -} - -// virtual -LLWearable::EImportResult LLViewerWearable::importFile( LLFILE* file ) +LLWearable::EImportResult LLViewerWearable::importFile( LLFILE* file, LLAvatarAppearance* avatarp ) { // suppress texlayerset updates while wearables are being imported. Layersets will be updated // when the wearables are "worn", not loaded. Note state will be restored when this object is destroyed. LLOverrideBakedTextureUpdate stop_bakes(false); - LLWearable::EImportResult result = LLWearable::importFile(file); + LLWearable::EImportResult result = LLWearable::importFile(file, avatarp); if (LLWearable::FAILURE == result) return result; if (LLWearable::BAD_HEADER == result) { @@ -157,19 +110,16 @@ LLWearable::EImportResult LLViewerWearable::importFile( LLFILE* file ) LLStringUtil::truncate(mName, DB_INV_ITEM_NAME_STR_LEN ); LLStringUtil::truncate(mDescription, DB_INV_ITEM_DESC_STR_LEN ); - texture_id_map_t::const_iterator iter = mTextureIDMap.begin(); - texture_id_map_t::const_iterator end = mTextureIDMap.end(); + te_map_t::const_iterator iter = mTEMap.begin(); + te_map_t::const_iterator end = mTEMap.end(); for (; iter != end; ++iter) { S32 te = iter->first; - const LLUUID& textureid = iter->second; - if( mTEMap.find(te) != mTEMap.end() ) - { - delete mTEMap[te]; - } - if( mSavedTEMap.find(te) != mSavedTEMap.end() ) + LLLocalTextureObject* lto = iter->second; + LLUUID textureid = LLUUID::null; + if (lto) { - delete mSavedTEMap[te]; + textureid = lto->getID(); } LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture( textureid ); @@ -177,9 +127,6 @@ LLWearable::EImportResult LLViewerWearable::importFile( LLFILE* file ) { image->setLoadedCallback(LLVOAvatarSelf::debugOnTimingLocalTexLoaded,0,TRUE,FALSE, new LLVOAvatarSelf::LLAvatarTexData(textureid, (LLAvatarAppearanceDefines::ETextureIndex)te), NULL); } - mTEMap[te] = new LLLocalTextureObject(image, textureid); - mSavedTEMap[te] = new LLLocalTextureObject(image, textureid); - createLayers(te); } // copy all saved param values to working params @@ -335,7 +282,7 @@ void LLViewerWearable::setTexturesToDefaults() if( mTEMap.find(te) == mTEMap.end() ) { mTEMap[te] = new LLLocalTextureObject(image, id); - createLayers(te); + createLayers(te, gAgentAvatarp); } else { @@ -366,25 +313,17 @@ const LLUUID LLViewerWearable::getDefaultTextureImageID(ETextureIndex index) // Updates the user's avatar's appearance -void LLViewerWearable::writeToAvatar() +//virtual +void LLViewerWearable::writeToAvatar(LLAvatarAppearance *avatarp) { - if (!isAgentAvatarValid()) return; + LLVOAvatarSelf* viewer_avatar = dynamic_cast(avatarp); - ESex old_sex = gAgentAvatarp->getSex(); + if (!avatarp || !viewer_avatar) return; - // Pull params - for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() ) - { - // cross-wearable parameters are not authoritative, as they are driven by a different wearable. So don't copy the values to the - // avatar object if cross wearable. Cross wearable params get their values from the avatar, they shouldn't write the other way. - if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (!((LLViewerVisualParam*)param)->getCrossWearable()) ) - { - S32 param_id = param->getID(); - F32 weight = getVisualParamWeight(param_id); + ESex old_sex = avatarp->getSex(); + + LLWearable::writeToAvatar(avatarp); - gAgentAvatarp->setVisualParamWeight( param_id, weight, FALSE ); - } - } // Pull texture entries for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) @@ -403,14 +342,14 @@ void LLViewerWearable::writeToAvatar() } LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE ); // MULTI-WEARABLE: assume index 0 will be used when writing to avatar. TODO: eliminate the need for this. - gAgentAvatarp->setLocalTextureTE(te, image, 0); + viewer_avatar->setLocalTextureTE(te, image, 0); } } - ESex new_sex = gAgentAvatarp->getSex(); + ESex new_sex = avatarp->getSex(); if( old_sex != new_sex ) { - gAgentAvatarp->updateSexDependentLayerSets( FALSE ); + viewer_avatar->updateSexDependentLayerSets( FALSE ); } // if( upload_bake ) @@ -472,7 +411,7 @@ void LLViewerWearable::copyDataFrom(const LLViewerWearable* src) mPermissions = src->mPermissions; mSaleInfo = src->mSaleInfo; - setType(src->mType); + setType(src->mType, gAgentAvatarp); mSavedVisualParamMap.clear(); // Deep copy of mVisualParamMap (copies only those params that are current, filling in defaults where needed) @@ -513,7 +452,7 @@ void LLViewerWearable::copyDataFrom(const LLViewerWearable* src) mTEMap[te] = new LLLocalTextureObject(image, image_id); mSavedTEMap[te] = new LLLocalTextureObject(image, image_id); } - createLayers(te); + createLayers(te, gAgentAvatarp); } } @@ -632,19 +571,6 @@ void LLViewerWearable::revertValues() } } -void LLViewerWearable::createLayers(S32 te) -{ - LLViewerTexLayerSet *layer_set = gAgentAvatarp->getLayerSet((ETextureIndex)te); - if (layer_set) - { - layer_set->cloneTemplates(mTEMap[te], (ETextureIndex)te, this); - } - else - { - llerrs << "could not find layerset for LTO in wearable!" << llendl; - } -} - void LLViewerWearable::saveValues() { //update saved settings so wearable is no longer dirty diff --git a/indra/newview/llviewerwearable.h b/indra/newview/llviewerwearable.h index b3c1e3c3ba..d8412b1c65 100644 --- a/indra/newview/llviewerwearable.h +++ b/indra/newview/llviewerwearable.h @@ -30,6 +30,8 @@ #include "llwearable.h" #include "llavatarappearancedefines.h" +class LLVOAvatar; + class LLViewerWearable : public LLWearable { friend class LLWearableList; @@ -58,12 +60,11 @@ public: BOOL isDirty() const; BOOL isOldVersion() const; - /*virtual*/ void writeToAvatar(); + /*virtual*/ void writeToAvatar(LLAvatarAppearance *avatarp); void removeFromAvatar( BOOL upload_bake ) { LLViewerWearable::removeFromAvatar( mType, upload_bake ); } static void removeFromAvatar( LLWearableType::EType type, BOOL upload_bake ); - /*virtual*/ BOOL exportFile(LLFILE* file) const; - /*virtual*/ EImportResult importFile(LLFILE* file); + /*virtual*/ EImportResult importFile(LLFILE* file, LLAvatarAppearance* avatarp); void setParamsToDefaults(); void setTexturesToDefaults(); @@ -98,18 +99,11 @@ public: /*virtual*/void addToBakedTextureHash(LLMD5& hash) const; protected: - typedef std::map te_map_t; - - void createLayers(S32 te); - /*virtual*/void createVisualParams(); - void syncImages(te_map_t &src, te_map_t &dst); void destroyTextures(); LLAssetID mAssetID; LLTransactionID mTransactionID; - te_map_t mTEMap; // maps TE to LocalTextureObject - te_map_t mSavedTEMap; // last saved version of TEMap LLUUID mItemID; // ID of the inventory item in the agent's inventory }; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 081f1d62ca..7772ae25a1 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -5560,6 +5560,53 @@ S32 LLVOAvatar::getAttachmentCount() return count; } +BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const +{ + if (mIsDummy) return TRUE; + + if (isSelf()) + { + return LLAvatarAppearance::isWearingWearableType(type); + } + + switch(type) + { + case LLWearableType::WT_SHAPE: + case LLWearableType::WT_SKIN: + case LLWearableType::WT_HAIR: + case LLWearableType::WT_EYES: + return TRUE; // everyone has all bodyparts + default: + break; // Do nothing + } + + /* switch(type) + case LLWearableType::WT_SHIRT: + indicator_te = TEX_UPPER_SHIRT; */ + for (LLAvatarAppearanceDictionary::Textures::const_iterator tex_iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + tex_iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + ++tex_iter) + { + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = tex_iter->second; + if (texture_dict->mWearableType == type) + { + // If you're checking another avatar's clothing, you don't have component textures. + // Thus, you must check to see if the corresponding baked texture is defined. + // NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing + // this works for detecting a skirt (most important), but is ineffective at any piece of clothing that + // gets baked into a texture that always exists (upper or lower). + if (texture_dict->mIsUsedByBakedTexture) + { + const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; + return isTextureDefined(LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex); + } + return FALSE; + } + } + return FALSE; +} + + // virtual void LLVOAvatar::invalidateComposite( LLTexLayerSet* layerset, BOOL upload_result ) diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index cc94c2a3eb..9b59e5f0eb 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -677,6 +677,7 @@ public: virtual BOOL detachObject(LLViewerObject *viewer_object); void cleanupAttachedMesh( LLViewerObject* pVO ); static LLVOAvatar* findAvatarFromAttachment(LLViewerObject* obj); + /*virtual*/ BOOL isWearingWearableType(LLWearableType::EType type ) const; protected: LLViewerJointAttachment* getTargetAttachmentPoint(LLViewerObject* viewer_object); void lazyAttach(); diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 96fd41739f..d0ccde09e8 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -703,7 +703,7 @@ void LLVOAvatarSelf::idleUpdateAppearanceAnimation() LLWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type); if (wearable) { - wearable->writeToAvatar(); + wearable->writeToAvatar(this); } } @@ -1001,11 +1001,6 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode) } } -/*virtual*/ BOOL LLVOAvatarSelf::isWearingWearableType(LLWearableType::EType type ) const -{ - return gAgentWearables.getWearableCount(type) > 0; -} - //----------------------------------------------------------------------------- // updatedWearable( LLWearableType::EType type ) // forces an update to any baked textures relevant to type. @@ -2616,17 +2611,17 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index ) LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const { - /* switch(index) - case TEX_HEAD_BAKED: - case TEX_HEAD_BODYPAINT: - return mHeadLayerSet; */ - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index); - if (texture_dict->mIsUsedByBakedTexture) - { - const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - return getLayerSet(baked_index); - } - return NULL; + /* switch(index) + case TEX_HEAD_BAKED: + case TEX_HEAD_BODYPAINT: + return mHeadLayerSet; */ + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index); + if (texture_dict->mIsUsedByBakedTexture) + { + const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; + return getLayerSet(baked_index); + } + return NULL; } LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const @@ -2637,12 +2632,14 @@ LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) return mHeadLayerSet; */ if (baked_index >= 0 && baked_index < BAKED_NUM_INDICES) { - return getTexLayerSet(baked_index); + return getTexLayerSet(baked_index); } return NULL; } + + // static void LLVOAvatarSelf::onCustomizeStart(bool disable_camera_switch) { diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index 907564f8e1..395874ee62 100755 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -249,8 +249,9 @@ public: void requestLayerSetUploads(); void requestLayerSetUpload(LLAvatarAppearanceDefines::EBakedTextureIndex i); void requestLayerSetUpdate(LLAvatarAppearanceDefines::ETextureIndex i); - LLViewerTexLayerSet* getLayerSet(LLAvatarAppearanceDefines::ETextureIndex index) const; - LLViewerTexLayerSet* getLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const; + LLViewerTexLayerSet* getLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const; + LLViewerTexLayerSet* getLayerSet(LLAvatarAppearanceDefines::ETextureIndex index) const; + //-------------------------------------------------------------------- // Composites @@ -299,7 +300,6 @@ protected: **/ public: - /*virtual*/ BOOL isWearingWearableType(LLWearableType::EType type) const; void wearableUpdated(LLWearableType::EType type, BOOL upload_result); protected: U32 getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const; diff --git a/indra/newview/llwearablelist.cpp b/indra/newview/llwearablelist.cpp index 6c4790ad77..50beaaec3f 100644 --- a/indra/newview/llwearablelist.cpp +++ b/indra/newview/llwearablelist.cpp @@ -42,13 +42,15 @@ struct LLWearableArrivedData { LLWearableArrivedData(LLAssetType::EType asset_type, const std::string& wearable_name, + LLAvatarAppearance* avatarp, void(*asset_arrived_callback)(LLViewerWearable*, void* userdata), void* userdata) : mAssetType( asset_type ), mCallback( asset_arrived_callback ), mUserdata( userdata ), mName( wearable_name ), - mRetries(0) + mRetries(0), + mAvatarp(avatarp) {} LLAssetType::EType mAssetType; @@ -56,6 +58,7 @@ struct LLWearableArrivedData void* mUserdata; std::string mName; S32 mRetries; + LLAvatarAppearance *mAvatarp; }; //////////////////////////////////////////////////////////////////////////// @@ -72,7 +75,7 @@ void LLWearableList::cleanup() mList.clear(); } -void LLWearableList::getAsset(const LLAssetID& assetID, const std::string& wearable_name, LLAssetType::EType asset_type, void(*asset_arrived_callback)(LLViewerWearable*, void* userdata), void* userdata) +void LLWearableList::getAsset(const LLAssetID& assetID, const std::string& wearable_name, LLAvatarAppearance* avatarp, LLAssetType::EType asset_type, void(*asset_arrived_callback)(LLViewerWearable*, void* userdata), void* userdata) { llassert( (asset_type == LLAssetType::AT_CLOTHING) || (asset_type == LLAssetType::AT_BODYPART) ); LLViewerWearable* instance = get_if_there(mList, assetID, (LLViewerWearable*)NULL ); @@ -85,7 +88,7 @@ void LLWearableList::getAsset(const LLAssetID& assetID, const std::string& weara gAssetStorage->getAssetData(assetID, asset_type, LLWearableList::processGetAssetReply, - (void*)new LLWearableArrivedData( asset_type, wearable_name, asset_arrived_callback, userdata ), + (void*)new LLWearableArrivedData( asset_type, wearable_name, avatarp, asset_arrived_callback, userdata ), TRUE); } } @@ -96,11 +99,16 @@ void LLWearableList::processGetAssetReply( const char* filename, const LLAssetID BOOL isNewWearable = FALSE; LLWearableArrivedData* data = (LLWearableArrivedData*) userdata; LLViewerWearable* wearable = NULL; // NULL indicates failure + LLAvatarAppearance *avatarp = data->mAvatarp; if( !filename ) { LL_WARNS("Wearable") << "Bad Wearable Asset: missing file." << LL_ENDL; } + else if(!avatarp) + { + LL_WARNS("Wearable") << "Bad asset request: missing avatar pointer." << LL_ENDL; + } else if (status >= 0) { // read the file @@ -112,7 +120,7 @@ void LLWearableList::processGetAssetReply( const char* filename, const LLAssetID else { wearable = new LLViewerWearable(uuid); - LLWearable::EImportResult result = wearable->importFile( fp ); + LLWearable::EImportResult result = wearable->importFile( fp, avatarp ); if (LLWearable::SUCCESS != result) { if (wearable->getType() == LLWearableType::WT_COUNT) @@ -222,12 +230,12 @@ LLViewerWearable* LLWearableList::createCopy(const LLViewerWearable* old_wearabl return wearable; } -LLViewerWearable* LLWearableList::createNewWearable( LLWearableType::EType type ) +LLViewerWearable* LLWearableList::createNewWearable( LLWearableType::EType type, LLAvatarAppearance *avatarp ) { lldebugs << "LLWearableList::createNewWearable()" << llendl; LLViewerWearable *wearable = generateNewWearable(); - wearable->setType( type ); + wearable->setType( type, avatarp ); std::string name = LLTrans::getString( LLWearableType::getTypeDefaultNewName(wearable->getType()) ); wearable->setName( name ); diff --git a/indra/newview/llwearablelist.h b/indra/newview/llwearablelist.h index 0f3078facf..d6f0fd09a6 100644 --- a/indra/newview/llwearablelist.h +++ b/indra/newview/llwearablelist.h @@ -50,12 +50,13 @@ public: void getAsset(const LLAssetID& assetID, const std::string& wearable_name, + LLAvatarAppearance *avatarp, LLAssetType::EType asset_type, void(*asset_arrived_callback)(LLViewerWearable*, void* userdata), void* userdata); LLViewerWearable* createCopy(const LLViewerWearable* old_wearable, const std::string& new_name = std::string()); - LLViewerWearable* createNewWearable(LLWearableType::EType type); + LLViewerWearable* createNewWearable(LLWearableType::EType type, LLAvatarAppearance *avatarp); // Callback static void processGetAssetReply(const char* filename, const LLAssetID& assetID, void* user_data, S32 status, LLExtStat ext_status); -- cgit v1.3 From f9a5cdba507096d16d834fe58c850b9f55ad9462 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Fri, 28 Sep 2012 01:06:17 +0000 Subject: Started stubbing out llsd support for tex layer information. --- autobuild.xml | 4 ++-- indra/llappearance/lltexlayer.cpp | 31 +++++++++++++++++++++++++++++++ indra/llappearance/lltexlayer.h | 7 ++++++- indra/llappearance/llwearable.h | 1 + indra/llappearance/llwearabledata.h | 2 +- 5 files changed, 41 insertions(+), 4 deletions(-) (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/autobuild.xml b/autobuild.xml index 7195c00680..3ac2932075 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -1254,9 +1254,9 @@ archive hash - 02c3a65194635b57a5fff05ff47e62e5 + 84dae3ea3825fa0584ef3de78bcc1632 url - http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearanceutility-source/rev/265256/arch/Linux/installer/llappearanceutility_source-0.1-linux-20120927.tar.bz2 + http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearanceutility-source/rev/265271/arch/Linux/installer/llappearanceutility_source-0.1-linux-20120928.tar.bz2 name linux diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index e90efac36b..79d870c61d 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -469,6 +469,31 @@ const std::string LLTexLayerSet::getBodyRegionName() const } +// virtual +void LLTexLayerSet::asLLSD(LLSD& sd) const +{ + sd["visible"] = LLSD::Boolean(isVisible()); + LLSD layer_list_sd; + layer_list_t::const_iterator layer_iter = mLayerList.begin(); + layer_list_t::const_iterator layer_end = mLayerList.end(); + for(; layer_iter != layer_end; ++layer_iter); + { + LLSD layer_sd; + //LLTexLayerInterface* layer = (*layer_iter); + //if (layer) + //{ + // layer->asLLSD(layer_sd); + //} + layer_list_sd.append(layer_sd); + } + LLSD mask_list_sd; + LLSD info_sd; + sd["layers"] = layer_list_sd; + sd["masks"] = mask_list_sd; + sd["info"] = info_sd; +} + + void LLTexLayerSet::destroyComposite() { if( mComposite ) @@ -966,6 +991,12 @@ LLTexLayer::~LLTexLayer() } +void LLTexLayer::asLLSD(LLSD& sd) const +{ + // *TODO: Finish + sd["id"] = getUUID(); +} + //----------------------------------------------------------------------------- // setInfo //----------------------------------------------------------------------------- diff --git a/indra/llappearance/lltexlayer.h b/indra/llappearance/lltexlayer.h index 692cfa1a38..a288d7fc50 100644 --- a/indra/llappearance/lltexlayer.h +++ b/indra/llappearance/lltexlayer.h @@ -89,6 +89,8 @@ public: ERenderPass getRenderPass() const; BOOL isVisibilityMask() const; + virtual void asLLSD(LLSD& sd) const {} + protected: const std::string& getGlobalColor() const; LLViewerVisualParam* getVisualParamPtr(S32 index) const; @@ -163,10 +165,11 @@ public: void setLTO(LLLocalTextureObject *lto) { mLocalTextureObject = lto; } LLLocalTextureObject* getLTO() { return mLocalTextureObject; } + /*virtual*/ void asLLSD(LLSD& sd) const; + static void calculateTexLayerColor(const param_color_list_t ¶m_list, LLColor4 &net_color); protected: LLUUID getUUID() const; -private: typedef std::map alpha_cache_t; alpha_cache_t mAlphaCache; LLLocalTextureObject* mLocalTextureObject; @@ -214,6 +217,8 @@ public: static BOOL sHasCaches; + virtual void asLLSD(LLSD& sd) const; + protected: typedef std::vector layer_list_t; layer_list_t mLayerList; diff --git a/indra/llappearance/llwearable.h b/indra/llappearance/llwearable.h index bc73ed4d8c..4a59811795 100644 --- a/indra/llappearance/llwearable.h +++ b/indra/llappearance/llwearable.h @@ -68,6 +68,7 @@ public: LLAssetType::EType getAssetType() const; S32 getDefinitionVersion() const { return mDefinitionVersion; } void setDefinitionVersion( S32 new_version ) { mDefinitionVersion = new_version; } + static S32 getCurrentDefinitionVersion() { return LLWearable::sCurrentDefinitionVersion; } public: typedef std::vector visual_param_vec_t; diff --git a/indra/llappearance/llwearabledata.h b/indra/llappearance/llwearabledata.h index 379384a989..3e92f2ead8 100644 --- a/indra/llappearance/llwearabledata.h +++ b/indra/llappearance/llwearabledata.h @@ -95,7 +95,7 @@ protected: //-------------------------------------------------------------------- // Member variables //-------------------------------------------------------------------- -private: +protected: LLAvatarAppearance* mAvatarAppearance; typedef std::vector wearableentry_vec_t; // all wearables of a certain type (EG all shirts) typedef std::map wearableentry_map_t; // wearable "categories" arranged by wearable type -- cgit v1.3 From 0a94b5bb390675bb1746f24c8352e73240a8d670 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Fri, 28 Sep 2012 23:56:55 +0000 Subject: Exposing more tex layer information for hash id generation --- autobuild.xml | 4 ++-- indra/llappearance/llavatarappearancedefines.h | 1 + indra/llappearance/lltexlayer.cpp | 20 +++++++++++++++++--- indra/llappearance/lltexlayer.h | 4 +++- 4 files changed, 23 insertions(+), 6 deletions(-) (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/autobuild.xml b/autobuild.xml index 3ac2932075..adfdfcd378 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -1254,9 +1254,9 @@ archive hash - 84dae3ea3825fa0584ef3de78bcc1632 + d1475169f4a18423a16d5161426b4ffd url - http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearanceutility-source/rev/265271/arch/Linux/installer/llappearanceutility_source-0.1-linux-20120928.tar.bz2 + http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearanceutility-source/rev/265319/arch/Linux/installer/llappearanceutility_source-0.1-linux-20120928.tar.bz2 name linux diff --git a/indra/llappearance/llavatarappearancedefines.h b/indra/llappearance/llavatarappearancedefines.h index 0351f28429..2e073bf5d2 100644 --- a/indra/llappearance/llavatarappearancedefines.h +++ b/indra/llappearance/llavatarappearancedefines.h @@ -46,6 +46,7 @@ extern const S32 IMPOSTOR_PERIOD; //-------------------------------------------------------------------- enum ETextureIndex { + TEX_INVALID = -1, TEX_HEAD_BODYPAINT = 0, TEX_UPPER_SHIRT, TEX_LOWER_PANTS, diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 79d870c61d..6f079b4abb 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -903,6 +903,21 @@ const std::string& LLTexLayerInterface::getName() const return mInfo->mName; } +ETextureIndex LLTexLayerInterface::getLocalTextureIndex() const +{ + return (ETextureIndex) mInfo->mLocalTexture; +} + +LLWearableType::EType LLTexLayerInterface::getWearableType() const +{ + ETextureIndex te = getLocalTextureIndex(); + if (TEX_INVALID == te) + { + return LLWearableType::WT_INVALID; + } + return LLAvatarAppearanceDictionary::getTEWearableType(te); +} + LLTexLayerInterface::ERenderPass LLTexLayerInterface::getRenderPass() const { return mInfo->mRenderPass; @@ -1585,13 +1600,12 @@ U32 LLTexLayerTemplate::updateWearableCache() const { mWearableCache.clear(); - S32 te = mInfo->mLocalTexture; - if (te == -1) + LLWearableType::EType wearable_type = getWearableType(); + if (LLWearableType::WT_INVALID == wearable_type) { //this isn't a cloneable layer return 0; } - LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te); U32 num_wearables = getAvatarAppearance()->getWearableData()->getWearableCount(wearable_type); U32 added = 0; for (U32 i = 0; i < num_wearables; i++) diff --git a/indra/llappearance/lltexlayer.h b/indra/llappearance/lltexlayer.h index a288d7fc50..f9f8bdd817 100644 --- a/indra/llappearance/lltexlayer.h +++ b/indra/llappearance/lltexlayer.h @@ -72,6 +72,8 @@ public: const LLTexLayerInfo* getInfo() const { return mInfo; } virtual BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // sets mInfo, calls initialization functions + LLWearableType::EType getWearableType() const; + LLAvatarAppearanceDefines::ETextureIndex getLocalTextureIndex() const; const std::string& getName() const; const LLTexLayerSet* const getTexLayerSet() const { return mTexLayerSet; } @@ -211,7 +213,7 @@ public: LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } const std::string getBodyRegionName() const; BOOL hasComposite() const { return (mComposite.notNull()); } - LLAvatarAppearanceDefines::EBakedTextureIndex getBakedTexIndex() { return mBakedTexIndex; } + LLAvatarAppearanceDefines::EBakedTextureIndex getBakedTexIndex() const { return mBakedTexIndex; } void setBakedTexIndex(LLAvatarAppearanceDefines::EBakedTextureIndex index) { mBakedTexIndex = index; } BOOL isVisible() const { return mIsVisible; } -- cgit v1.3 From 5483bc28ae6b33bf5b2371d46648ad20975daf8c Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Tue, 2 Oct 2012 01:02:34 +0000 Subject: Moved gatherMorphMaskAlpha into llappearance. --- indra/llappearance/llavatarappearancedefines.cpp | 24 +++++++++++++++++++++++- indra/llappearance/llavatarappearancedefines.h | 1 + indra/llappearance/lltexlayer.cpp | 15 +++++++++++++++ indra/llappearance/lltexlayer.h | 1 + indra/newview/llviewertexlayer.cpp | 21 +++------------------ indra/newview/llviewertexlayer.h | 1 - 6 files changed, 43 insertions(+), 20 deletions(-) (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/indra/llappearance/llavatarappearancedefines.cpp b/indra/llappearance/llavatarappearancedefines.cpp index 0416309fc7..f1c78946a1 100644 --- a/indra/llappearance/llavatarappearancedefines.cpp +++ b/indra/llappearance/llavatarappearancedefines.cpp @@ -220,7 +220,7 @@ ETextureIndex LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(EBakedTextu return LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(index)->mTextureIndex; } -//static +// static EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByRegionName(std::string name) { U8 index = 0; @@ -238,6 +238,28 @@ EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByRegionName(std::stri return BAKED_NUM_INDICES; } +// static +EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByImageName(std::string name) +{ + U8 index = 0; + while (index < BAKED_NUM_INDICES) + { + const BakedEntry *be = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex) index); + if (be) + { + const TextureEntry *te = LLAvatarAppearanceDictionary::getInstance()->getTexture(be->mTextureIndex); + if (te && te->mDefaultImageName.compare(name) == 0) + { + // baked texture found + return (EBakedTextureIndex) index; + } + } + index++; + } + // baked texture could not be found + return BAKED_NUM_INDICES; +} + // static LLWearableType::EType LLAvatarAppearanceDictionary::getTEWearableType(ETextureIndex index ) { diff --git a/indra/llappearance/llavatarappearancedefines.h b/indra/llappearance/llavatarappearancedefines.h index 2e073bf5d2..496f85c107 100644 --- a/indra/llappearance/llavatarappearancedefines.h +++ b/indra/llappearance/llavatarappearancedefines.h @@ -217,6 +217,7 @@ public: // find a baked texture index based on its name static EBakedTextureIndex findBakedByRegionName(std::string name); + static EBakedTextureIndex findBakedByImageName(std::string name); // Given a texture entry, determine which wearable type owns it. static LLWearableType::EType getTEWearableType(ETextureIndex index); diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 6f079b4abb..16f94c48dd 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -516,6 +516,21 @@ const LLTexLayerSetBuffer* LLTexLayerSet::getComposite() const return mComposite; } +void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height) +{ + memset(data, 255, width * height); + + for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + { + LLTexLayerInterface* layer = *iter; + layer->gatherAlphaMasks(data, origin_x, origin_y, width, height); + } + + // Set alpha back to that of our alpha masks. + renderAlphaMaskTextures(origin_x, origin_y, width, height, true); +} + + void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear) { const LLTexLayerSetInfo *info = getInfo(); diff --git a/indra/llappearance/lltexlayer.h b/indra/llappearance/lltexlayer.h index f9f8bdd817..405d2c7df4 100644 --- a/indra/llappearance/lltexlayer.h +++ b/indra/llappearance/lltexlayer.h @@ -194,6 +194,7 @@ public: const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist. virtual void createComposite() = 0; void destroyComposite(); + void gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height); const LLTexLayerSetInfo* getInfo() const { return mInfo; } BOOL setInfo(const LLTexLayerSetInfo *info); // This sets mInfo and calls initialization functions diff --git a/indra/newview/llviewertexlayer.cpp b/indra/newview/llviewertexlayer.cpp index b129c28e0d..cd5e781d71 100755 --- a/indra/newview/llviewertexlayer.cpp +++ b/indra/newview/llviewertexlayer.cpp @@ -379,7 +379,9 @@ void LLViewerTexLayerSetBuffer::doUpload() LLGLSUIDefault gls_ui; LLPointer baked_mask_image = new LLImageRaw(mFullWidth, mFullHeight, 1 ); U8* baked_mask_data = baked_mask_image->getData(); - layer_set->gatherMorphMaskAlpha(baked_mask_data, mFullWidth, mFullHeight); + layer_set->gatherMorphMaskAlpha(baked_mask_data, + mOrigin.mX, mOrigin.mY, + mFullWidth, mFullHeight); // Create the baked image from our color and mask information @@ -700,23 +702,6 @@ void LLViewerTexLayerSet::setUpdatesEnabled( BOOL b ) mUpdatesEnabled = b; } - -void LLViewerTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 width, S32 height) -{ - memset(data, 255, width * height); - - for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) - { - LLTexLayerInterface* layer = *iter; - layer->gatherAlphaMasks(data, getViewerComposite()->getOriginX(), - getViewerComposite()->getOriginY(), width, height); - } - - // Set alpha back to that of our alpha masks. - renderAlphaMaskTextures(getViewerComposite()->getOriginX(), - getViewerComposite()->getOriginY(), width, height, true); -} - LLVOAvatarSelf* LLViewerTexLayerSet::getAvatar() { return dynamic_cast (mAvatarAppearance); diff --git a/indra/newview/llviewertexlayer.h b/indra/newview/llviewertexlayer.h index 9df9474eff..959c883da8 100644 --- a/indra/newview/llviewertexlayer.h +++ b/indra/newview/llviewertexlayer.h @@ -55,7 +55,6 @@ public: /*virtual*/void createComposite(); void setUpdatesEnabled(BOOL b); BOOL getUpdatesEnabled() const { return mUpdatesEnabled; } - void gatherMorphMaskAlpha(U8 *data, S32 width, S32 height); LLVOAvatarSelf* getAvatar(); const LLVOAvatarSelf* getAvatar() const; -- cgit v1.3 From 19e43e4b588d4aec8f23498993a3a22c0e08a329 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Sat, 6 Oct 2012 08:08:52 +0000 Subject: Added fast timers for baked texture rendering. Updated appearance utility --- autobuild.xml | 4 ++-- indra/llappearance/lltexlayer.cpp | 15 ++++++++++++++- indra/llappearance/lltexlayerparams.cpp | 2 ++ indra/llrender/llimagegl.cpp | 14 +++++++++++++- indra/llrender/llvertexbuffer.cpp | 10 ++++++++-- 5 files changed, 39 insertions(+), 6 deletions(-) (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/autobuild.xml b/autobuild.xml index e7631fea03..2b57908551 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -1290,9 +1290,9 @@ archive hash - 6f1c1cf12005bca58ac7af05c21efd9c + 6d3959428402ef091863ef2a163ec629 url - http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearanceutility-source/rev/265528/arch/Linux/installer/llappearanceutility_source-0.1-linux-20121004.tar.bz2 + http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearanceutility-source/rev/265640/arch/Linux/installer/llappearanceutility_source-0.1-linux-20121006.tar.bz2 name linux diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 16f94c48dd..6e2623b860 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -516,8 +516,10 @@ const LLTexLayerSetBuffer* LLTexLayerSet::getComposite() const return mComposite; } +static LLFastTimer::DeclareTimer FTM_GATHER_MORPH_MASK_ALPHA("gatherMorphMaskAlpha"); void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height) { + LLFastTimer t(FTM_GATHER_MORPH_MASK_ALPHA); memset(data, 255, width * height); for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) @@ -530,9 +532,10 @@ void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S renderAlphaMaskTextures(origin_x, origin_y, width, height, true); } - +static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_MASK_TEXTURES("renderAlphaMaskTextures"); void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear) { + LLFastTimer t(FTM_RENDER_ALPHA_MASK_TEXTURES); const LLTexLayerSetInfo *info = getInfo(); bool use_shaders = LLGLSLShader::sNoFixedFunction; @@ -1374,8 +1377,10 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) addAlphaMask(data, originX, originY, width, height); } +static LLFastTimer::DeclareTimer FTM_RENDER_MORPH_MASKS("renderMorphMasks"); BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color) { + LLFastTimer t(FTM_RENDER_MORPH_MASKS); BOOL success = TRUE; llassert( !mParamAlphaList.empty() ); @@ -1511,8 +1516,10 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC return success; } +static LLFastTimer::DeclareTimer FTM_ADD_ALPHA_MASK("addAlphaMask"); void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height) { + LLFastTimer t(FTM_ADD_ALPHA_MASK); S32 size = width * height; const U8* alphaData = getAlphaData(); if (!alphaData && hasAlphaParams()) @@ -1854,8 +1861,10 @@ void LLTexLayerStaticImageList::deleteCachedImages() // Returns an LLImageTGA that contains the encoded data from a tga file named file_name. // Caches the result to speed identical subsequent requests. +static LLFastTimer::DeclareTimer FTM_LOAD_STATIC_TGA("getImageTGA"); LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name) { + LLFastTimer t(FTM_LOAD_STATIC_TGA); const char *namekey = mImageNames.addString(file_name); image_tga_map_t::const_iterator iter = mStaticImageListTGA.find(namekey); if( iter != mStaticImageListTGA.end() ) @@ -1882,8 +1891,10 @@ LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name) // Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name. // Caches the result to speed identical subsequent requests. +static LLFastTimer::DeclareTimer FTM_LOAD_STATIC_TEXTURE("getTexture"); LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask) { + LLFastTimer t(FTM_LOAD_STATIC_TEXTURE); LLPointer tex; const char *namekey = mImageNames.addString(file_name); @@ -1924,8 +1935,10 @@ LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, // Reads a .tga file, decodes it, and puts the decoded data in image_raw. // Returns TRUE if successful. +static LLFastTimer::DeclareTimer FTM_LOAD_IMAGE_RAW("loadImageRaw"); BOOL LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLImageRaw* image_raw) { + LLFastTimer t(FTM_LOAD_IMAGE_RAW); BOOL success = FALSE; std::string path; path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name); diff --git a/indra/llappearance/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp index 8f1551353f..58737f7ff4 100755 --- a/indra/llappearance/lltexlayerparams.cpp +++ b/indra/llappearance/lltexlayerparams.cpp @@ -237,8 +237,10 @@ BOOL LLTexLayerParamAlpha::getSkip() const } +static LLFastTimer::DeclareTimer FTM_TEX_LAYER_PARAM_ALPHA("alpha render"); BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height) { + LLFastTimer t(FTM_TEX_LAYER_PARAM_ALPHA); BOOL success = TRUE; if (!mTexLayer) diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 44224ba72f..74c7f81698 100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -615,14 +615,16 @@ void LLImageGL::setImage(const LLImageRaw* imageraw) setImage(rawdata, FALSE); } +static LLFastTimer::DeclareTimer FTM_SET_IMAGE("setImage"); void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) { + LLFastTimer t(FTM_SET_IMAGE); bool is_compressed = false; if (mFormatPrimary >= GL_COMPRESSED_RGBA_S3TC_DXT1_EXT && mFormatPrimary <= GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) { is_compressed = true; } - + if (mUseMipMaps) @@ -1057,8 +1059,10 @@ BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_ } // static +static LLFastTimer::DeclareTimer FTM_GENERATE_TEXTURES("generate textures"); void LLImageGL::generateTextures(LLTexUnit::eTextureType type, U32 format, S32 numTextures, U32 *textures) { + LLFastTimer t(FTM_GENERATE_TEXTURES); bool empty = true; dead_texturelist_t::iterator iter = sDeadTextureList[type].find(format); @@ -1119,8 +1123,10 @@ void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip } // static +static LLFastTimer::DeclareTimer FTM_SET_MANUAL_IMAGE("setManualImage"); void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void *pixels, bool allow_compression) { + LLFastTimer t(FTM_SET_MANUAL_IMAGE); bool use_scratch = false; U32* scratch = NULL; if (LLRender::sGLCoreProfile) @@ -1224,8 +1230,10 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt //create an empty GL texture: just create a texture name //the texture is assiciate with some image by calling glTexImage outside LLImageGL +static LLFastTimer::DeclareTimer FTM_CREATE_GL_TEXTURE1("createGLTexture()"); BOOL LLImageGL::createGLTexture() { + LLFastTimer t(FTM_CREATE_GL_TEXTURE1); if (gGLManager.mIsDisabled) { llwarns << "Trying to create a texture while GL is disabled!" << llendl; @@ -1253,8 +1261,10 @@ BOOL LLImageGL::createGLTexture() return TRUE ; } +static LLFastTimer::DeclareTimer FTM_CREATE_GL_TEXTURE2("createGLTexture(raw)"); BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/, BOOL to_create, S32 category) { + LLFastTimer t(FTM_CREATE_GL_TEXTURE2); if (gGLManager.mIsDisabled) { llwarns << "Trying to create a texture while GL is disabled!" << llendl; @@ -1326,8 +1336,10 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S return createGLTexture(discard_level, rawdata, FALSE, usename); } +static LLFastTimer::DeclareTimer FTM_CREATE_GL_TEXTURE3("createGLTexture3(data)"); BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_hasmips, S32 usename) { + LLFastTimer t(FTM_CREATE_GL_TEXTURE3); llassert(data_in); stop_glerror(); diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 37a4649cb6..48e0a79b3a 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -550,8 +550,10 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) } //static +static LLFastTimer::DeclareTimer FTM_VB_DRAW_ARRAYS("drawArrays"); void LLVertexBuffer::drawArrays(U32 mode, const std::vector& pos, const std::vector& norm) { + LLFastTimer t(FTM_VB_DRAW_ARRAYS); llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); gGL.syncMatrices(); @@ -773,6 +775,7 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const placeFence(); } +static LLFastTimer::DeclareTimer FTM_GL_DRAW_ARRAYS("GL draw arrays"); void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const { llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); @@ -807,8 +810,11 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const return; } - stop_glerror(); - glDrawArrays(sGLMode[mode], first, count); + { + LLFastTimer t2(FTM_GL_DRAW_ARRAYS); + stop_glerror(); + glDrawArrays(sGLMode[mode], first, count); + } stop_glerror(); placeFence(); } -- cgit v1.3 From b9714ba85ebabdc39191565a26d732a82fd9a4a0 Mon Sep 17 00:00:00 2001 From: "Nyx (Neal Orman)" Date: Thu, 18 Oct 2012 15:00:05 -0400 Subject: Setting alpha rejection settings properly for texture bakes without basic shaders enabled --- indra/llappearance/lltexlayer.cpp | 90 +++++++++++++++++++++++++++++++++++++-- 1 file changed, 86 insertions(+), 4 deletions(-) (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 6e2623b860..b8c8228f85 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -153,6 +153,10 @@ BOOL LLTexLayerSetBuffer::renderTexLayerSet() gAlphaMaskProgram.bind(); gAlphaMaskProgram.setMinimumAlpha(0.004f); } + else + { + glAlphaFunc(GL_GEQUAL, 0.004f); + } LLVertexBuffer::unbind(); @@ -400,6 +404,11 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) { gAlphaMaskProgram.setMinimumAlpha(0.0f); } + else + { + glAlphaFunc(GL_GEQUAL, 0.0f); + } + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4f( 0.f, 0.f, 0.f, 1.f ); @@ -410,6 +419,10 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) { gAlphaMaskProgram.setMinimumAlpha(0.004f); } + else + { + glAlphaFunc(GL_GEQUAL, 0.004f); + } } if (mIsVisible) @@ -440,6 +453,10 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) { gAlphaMaskProgram.setMinimumAlpha(0.f); } + else + { + glAlphaFunc(GL_GEQUAL, 0.0f); + } gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4f( 0.f, 0.f, 0.f, 0.f ); @@ -452,6 +469,11 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) { gAlphaMaskProgram.setMinimumAlpha(0.004f); } + else + { + glAlphaFunc(GL_GEQUAL, 0.004f); + } + } return success; @@ -568,6 +590,11 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, { gAlphaMaskProgram.setMinimumAlpha(0.f); } + else + { + glAlphaFunc(GL_GEQUAL, 0.0f); + } + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4f( 0.f, 0.f, 0.f, 1.f ); @@ -578,6 +605,11 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, { gAlphaMaskProgram.setMinimumAlpha(0.004f); } + else + { + glAlphaFunc(GL_GEQUAL, 0.004f); + } + } // (Optional) Mask out part of the baked texture with alpha masks @@ -1171,9 +1203,16 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) { bool no_alpha_test = getInfo()->mWriteAllChannels; LLGLDisable alpha_test(no_alpha_test ? GL_ALPHA_TEST : 0); - if (use_shaders && no_alpha_test) + if (no_alpha_test) { - gAlphaMaskProgram.setMinimumAlpha(0.f); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.f); + } + else + { + glAlphaFunc(GL_GEQUAL, 0.0f); + } } LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); @@ -1185,9 +1224,16 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) gGL.getTexUnit(0)->setTextureAddressMode(old_mode); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - if (use_shaders && no_alpha_test) + if (no_alpha_test) { - gAlphaMaskProgram.setMinimumAlpha(0.004f); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + else + { + glAlphaFunc(GL_GEQUAL, 0.004f); + } } } @@ -1226,6 +1272,11 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) { gAlphaMaskProgram.setMinimumAlpha(0.f); } + else + { + glAlphaFunc(GL_GEQUAL, 0.0f); + } + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4fv( net_color.mV ); gl_rect_2d_simple( width, height ); @@ -1233,6 +1284,10 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) { gAlphaMaskProgram.setMinimumAlpha(0.004f); } + else + { + glAlphaFunc(GL_GEQUAL, 0.004f); + } } if( alpha_mask_specified || getInfo()->mWriteAllChannels ) @@ -1332,6 +1387,11 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) { gAlphaMaskProgram.setMinimumAlpha(0.f); } + else + { + glAlphaFunc(GL_GEQUAL, 0.0f); + } + gGL.getTexUnit(0)->bind(tex, TRUE); gl_rect_2d_simple_tex( width, height ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -1339,6 +1399,10 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) { gAlphaMaskProgram.setMinimumAlpha(0.004f); } + else + { + glAlphaFunc(GL_GEQUAL, 0.004f); + } } else { @@ -1357,6 +1421,11 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) { gAlphaMaskProgram.setMinimumAlpha(0.f); } + else + { + glAlphaFunc(GL_GEQUAL, 0.0f); + } + gGL.getTexUnit(0)->bind(tex); gl_rect_2d_simple_tex( width, height ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -1365,6 +1434,10 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) { gAlphaMaskProgram.setMinimumAlpha(0.004f); } + else + { + glAlphaFunc(GL_GEQUAL, 0.004f); + } } } } @@ -1391,6 +1464,11 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC { gAlphaMaskProgram.setMinimumAlpha(0.f); } + else + { + glAlphaFunc(GL_GEQUAL, 0.0f); + } + gGL.setColorMask(false, true); @@ -1471,6 +1549,10 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC { gAlphaMaskProgram.setMinimumAlpha(0.004f); } + else + { + glAlphaFunc(GL_GEQUAL, 0.004f); + } LLGLSUIDefault gls_ui; -- cgit v1.3 From 3ac3f76fc36332e02551ed68c361c9808a8459e1 Mon Sep 17 00:00:00 2001 From: Nyx Linden Date: Fri, 19 Oct 2012 21:49:26 +0000 Subject: FIX: fixed broken baked texture rendering in lltexlayer, by enforcing correct gl state in lltexlayer.cpp FIX: updated appearance utility source package --- autobuild.xml | 4 ++-- indra/llappearance/lltexlayer.cpp | 41 +++++++++++++++++++++++---------------- 2 files changed, 26 insertions(+), 19 deletions(-) (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/autobuild.xml b/autobuild.xml index cb86a21880..415858d274 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -1290,9 +1290,9 @@ archive hash - 6d3959428402ef091863ef2a163ec629 + 57598f72d41ea0f3c2b4ed4804856636 url - http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearanceutility-source/rev/265640/arch/Linux/installer/llappearanceutility_source-0.1-linux-20121006.tar.bz2 + http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearanceutility-source/rev/266096/arch/Linux/installer/llappearanceutility_source-0.1-linux-20121019.tar.bz2 name linux diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index b8c8228f85..c44799f40d 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -148,6 +148,8 @@ BOOL LLTexLayerSetBuffer::renderTexLayerSet() bool use_shaders = LLGLSLShader::sNoFixedFunction; + LLGLEnable(GL_ALPHA_TEST); + if (use_shaders) { gAlphaMaskProgram.bind(); @@ -155,7 +157,7 @@ BOOL LLTexLayerSetBuffer::renderTexLayerSet() } else { - glAlphaFunc(GL_GEQUAL, 0.004f); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.004f); } LLVertexBuffer::unbind(); @@ -395,6 +397,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) LLGLSUIDefault gls_ui; LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE); gGL.setColorMask(true, true); + LLGLEnable(GL_ALPHA_TEST); // clear buffer area to ensure we don't pick up UI elements { @@ -406,7 +409,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) } else { - glAlphaFunc(GL_GEQUAL, 0.0f); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.0f); } gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -421,7 +424,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) } else { - glAlphaFunc(GL_GEQUAL, 0.004f); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.004f); } } @@ -455,7 +458,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) } else { - glAlphaFunc(GL_GEQUAL, 0.0f); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.0f); } gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -471,7 +474,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) } else { - glAlphaFunc(GL_GEQUAL, 0.004f); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.004f); } } @@ -564,6 +567,7 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, gGL.setColorMask(false, true); gGL.setSceneBlendType(LLRender::BT_REPLACE); + LLGLEnable(GL_ALPHA_TEST); // (Optionally) replace alpha with a single component image from a tga file. if (!info->mStaticAlphaFileName.empty()) @@ -592,7 +596,7 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, } else { - glAlphaFunc(GL_GEQUAL, 0.0f); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.0f); } gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -607,7 +611,7 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, } else { - glAlphaFunc(GL_GEQUAL, 0.004f); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.004f); } } @@ -1117,6 +1121,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) //gPipeline.disableLights(); stop_glerror(); glDisable(GL_LIGHTING); + glEnable(GL_ALPHA_TEST); stop_glerror(); bool use_shaders = LLGLSLShader::sNoFixedFunction; @@ -1211,7 +1216,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) } else { - glAlphaFunc(GL_GEQUAL, 0.0f); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.0f); } } @@ -1232,7 +1237,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) } else { - glAlphaFunc(GL_GEQUAL, 0.004f); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.004f); } } @@ -1274,7 +1279,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) } else { - glAlphaFunc(GL_GEQUAL, 0.0f); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.0f); } gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -1286,7 +1291,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) } else { - glAlphaFunc(GL_GEQUAL, 0.004f); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.004f); } } @@ -1376,6 +1381,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) gGL.flush(); bool use_shaders = LLGLSLShader::sNoFixedFunction; + LLGLEnable(GL_ALPHA_TEST); if( !getInfo()->mStaticImageFileName.empty() ) { @@ -1389,7 +1395,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) } else { - glAlphaFunc(GL_GEQUAL, 0.0f); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.0f); } gGL.getTexUnit(0)->bind(tex, TRUE); @@ -1401,7 +1407,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) } else { - glAlphaFunc(GL_GEQUAL, 0.004f); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.004f); } } else @@ -1423,7 +1429,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) } else { - glAlphaFunc(GL_GEQUAL, 0.0f); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.0f); } gGL.getTexUnit(0)->bind(tex); @@ -1436,7 +1442,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) } else { - glAlphaFunc(GL_GEQUAL, 0.004f); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.0f); } } } @@ -1459,6 +1465,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC llassert( !mParamAlphaList.empty() ); bool use_shaders = LLGLSLShader::sNoFixedFunction; + LLGLEnable(GL_ALPHA_TEST); if (use_shaders) { @@ -1466,7 +1473,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC } else { - glAlphaFunc(GL_GEQUAL, 0.0f); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.0f); } @@ -1551,7 +1558,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC } else { - glAlphaFunc(GL_GEQUAL, 0.004f); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.004f); } LLGLSUIDefault gls_ui; -- cgit v1.3 From 866ea1dc44fb15a13e8297a1cd079297e7ddbfb9 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Mon, 29 Oct 2012 18:05:50 -0400 Subject: Fix for general graphical glitching on some cards --- indra/llappearance/lltexlayer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) mode change 100644 => 100755 indra/llappearance/lltexlayer.cpp (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp old mode 100644 new mode 100755 index c44799f40d..a65b9e83c6 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -1121,7 +1121,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) //gPipeline.disableLights(); stop_glerror(); glDisable(GL_LIGHTING); - glEnable(GL_ALPHA_TEST); + LLGLEnable(GL_ALPHA_TEST); stop_glerror(); bool use_shaders = LLGLSLShader::sNoFixedFunction; -- cgit v1.3 From 2234ed87e4da21a9da257d99d410355306c99171 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Fri, 9 Nov 2012 17:44:50 -0500 Subject: SH-3484 WIP - added additional logging under DebugAvatarCompositeBaked to try to track down baked texture issues --- indra/llappearance/lltexlayer.cpp | 3 --- indra/newview/llvoavatar.cpp | 39 +++++++++++++++++++++++++++++++++------ indra/newview/llvoavatar.h | 1 + 3 files changed, 34 insertions(+), 9 deletions(-) (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index a65b9e83c6..a8bbbdbc06 100755 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -48,9 +48,6 @@ using namespace LLAvatarAppearanceDefines; -static const S32 BAKE_UPLOAD_ATTEMPTS = 7; -static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power of 2 each attempt - // runway consolidate extern std::string self_av_string(); diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index fe471d515c..47cb31ae18 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2888,11 +2888,15 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) { central_bake_version = getRegion()->getCentralBakeVersion(); } - addDebugText(llformat("mUseLocalAppearance: %d\nmIsEditingAppearance: %d\n" - "mUseServerBakes %d\ncentralBakeVersion %d", + addDebugText(llformat("mLocal: %d, mEdit: %d, mUSB: %d, CBV: %d", mUseLocalAppearance, mIsEditingAppearance, mUseServerBakes, central_bake_version)); } + if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked")) + { + if (!mBakedTextureDebugText.empty()) + addDebugText(mBakedTextureDebugText); + } if (LLVOAvatar::sShowAnimationDebug) { @@ -5793,7 +5797,8 @@ void LLVOAvatar::debugColorizeSubMeshes(U32 i, const LLColor4& color) // virtual void LLVOAvatar::updateMeshTextures() { - // llinfos << "updateMeshTextures" << llendl; + mBakedTextureDebugText.clear(); + // if user has never specified a texture, assign the default for (U32 i=0; i < getNumTEs(); i++) { @@ -5819,17 +5824,19 @@ void LLVOAvatar::updateMeshTextures() std::vector use_lkg_baked_layer; // lkg = "last known good" use_lkg_baked_layer.resize(mBakedTextureDatas.size(), false); + mBakedTextureDebugText += "indx layerset linvld ltda ilb ulkg ltid\n"; for (U32 i=0; i < mBakedTextureDatas.size(); i++) { is_layer_baked[i] = isTextureDefined(mBakedTextureDatas[i].mTextureIndex); - + LLViewerTexLayerSet* layerset = NULL; + bool layerset_invalid = false; if (!other_culled) { // When an avatar is changing clothes and not in Appearance mode, // use the last-known good baked texture until it finish the first // render of the new layerset. - LLViewerTexLayerSet* layerset = getTexLayerSet(i); - const BOOL layerset_invalid = layerset + layerset = getTexLayerSet(i); + layerset_invalid = layerset && ( !layerset->getViewerComposite()->isInitialized() || !layerset->isLocalTextureDataAvailable() ); use_lkg_baked_layer[i] = (!is_layer_baked[i] @@ -5846,6 +5853,24 @@ void LLVOAvatar::updateMeshTextures() && mBakedTextureDatas[i].mLastTextureID != IMG_DEFAULT_AVATAR); } + std::string last_id_string; + if (mBakedTextureDatas[i].mLastTextureID == IMG_DEFAULT_AVATAR) + last_id_string = "A"; + else if (mBakedTextureDatas[i].mLastTextureID == IMG_DEFAULT) + last_id_string = "D"; + else + last_id_string = "*"; + bool is_ltda = layerset + && layerset->getViewerComposite()->isInitialized() + && layerset->isLocalTextureDataAvailable(); + mBakedTextureDebugText += llformat("%4d %4s %4d %4d %4d %4d %4s\n", + i, + (layerset?"*":"0"), + layerset_invalid, + is_ltda, + is_layer_baked[i], + use_lkg_baked_layer[i], + last_id_string.c_str()); } for (U32 i=0; i < mBakedTextureDatas.size(); i++) @@ -5856,6 +5881,7 @@ void LLVOAvatar::updateMeshTextures() if (use_lkg_baked_layer[i] && !isUsingLocalAppearance() ) { LLViewerFetchedTexture* baked_img; + LLViewerFetchedTexture* existing_baked_img = LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[i].mLastTextureID); const std::string url = getImageURL(i, mBakedTextureDatas[i].mLastTextureID); if (!url.empty()) { @@ -5872,6 +5898,7 @@ void LLVOAvatar::updateMeshTextures() baked_img = LLViewerTextureManager::getFetchedTextureFromHost( mBakedTextureDatas[i].mLastTextureID, target_host ); } + llassert(baked_img == existing_baked_img); mBakedTextureDatas[i].mIsUsed = TRUE; diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 8f3811f184..4802476e59 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -945,6 +945,7 @@ private: F32 mMaxPixelArea; F32 mAdjustedPixelArea; std::string mDebugText; + std::string mBakedTextureDebugText; //-------------------------------------------------------------------- -- cgit v1.3 From 07d05c2967fb1013a3f21c1c055ad068b2be9995 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Thu, 6 Dec 2012 22:54:50 +0000 Subject: Alpha rendering fixes for appearance utility. --- autobuild.xml | 4 +- indra/llappearance/lltexlayer.cpp | 85 +---------------------------------- indra/llcommon/tests/bitpack_test.cpp | 2 +- indra/newview/llviewertexlayer.cpp | 5 ++- 4 files changed, 8 insertions(+), 88 deletions(-) (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/autobuild.xml b/autobuild.xml index f5ea967b32..d13687849d 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -1290,9 +1290,9 @@ archive hash - 5552d94c9ef2a21273cb1fff1446a699 + 84aee73ab14ec7c56e54fa17f44a06f0 url - http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearanceutility-source/rev/267407/arch/Linux/installer/llappearanceutility_source-0.1-linux-20121128.tar.bz2 + http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearanceutility-source/rev/267783/arch/Linux/installer/llappearanceutility_source-0.1-linux-20121206.tar.bz2 name linux diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index a8bbbdbc06..d1edd4f095 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -145,17 +145,11 @@ BOOL LLTexLayerSetBuffer::renderTexLayerSet() bool use_shaders = LLGLSLShader::sNoFixedFunction; - LLGLEnable(GL_ALPHA_TEST); - if (use_shaders) { gAlphaMaskProgram.bind(); gAlphaMaskProgram.setMinimumAlpha(0.004f); } - else - { - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.004f); - } LLVertexBuffer::unbind(); @@ -394,7 +388,6 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) LLGLSUIDefault gls_ui; LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE); gGL.setColorMask(true, true); - LLGLEnable(GL_ALPHA_TEST); // clear buffer area to ensure we don't pick up UI elements { @@ -404,11 +397,6 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) { gAlphaMaskProgram.setMinimumAlpha(0.0f); } - else - { - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.0f); - } - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4f( 0.f, 0.f, 0.f, 1.f ); @@ -419,10 +407,6 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) { gAlphaMaskProgram.setMinimumAlpha(0.004f); } - else - { - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.004f); - } } if (mIsVisible) @@ -453,10 +437,6 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) { gAlphaMaskProgram.setMinimumAlpha(0.f); } - else - { - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.0f); - } gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4f( 0.f, 0.f, 0.f, 0.f ); @@ -469,11 +449,6 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) { gAlphaMaskProgram.setMinimumAlpha(0.004f); } - else - { - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.004f); - } - } return success; @@ -564,7 +539,6 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, gGL.setColorMask(false, true); gGL.setSceneBlendType(LLRender::BT_REPLACE); - LLGLEnable(GL_ALPHA_TEST); // (Optionally) replace alpha with a single component image from a tga file. if (!info->mStaticAlphaFileName.empty()) @@ -591,11 +565,6 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, { gAlphaMaskProgram.setMinimumAlpha(0.f); } - else - { - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.0f); - } - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4f( 0.f, 0.f, 0.f, 1.f ); @@ -606,11 +575,6 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, { gAlphaMaskProgram.setMinimumAlpha(0.004f); } - else - { - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.004f); - } - } // (Optional) Mask out part of the baked texture with alpha masks @@ -1118,7 +1082,6 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) //gPipeline.disableLights(); stop_glerror(); glDisable(GL_LIGHTING); - LLGLEnable(GL_ALPHA_TEST); stop_glerror(); bool use_shaders = LLGLSLShader::sNoFixedFunction; @@ -1211,10 +1174,6 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) { gAlphaMaskProgram.setMinimumAlpha(0.f); } - else - { - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.0f); - } } LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); @@ -1232,12 +1191,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) { gAlphaMaskProgram.setMinimumAlpha(0.004f); } - else - { - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.004f); - } } - } } // else @@ -1272,11 +1226,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) LLGLDisable no_alpha(GL_ALPHA_TEST); if (use_shaders) { - gAlphaMaskProgram.setMinimumAlpha(0.f); - } - else - { - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.0f); + gAlphaMaskProgram.setMinimumAlpha(0.000f); } gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -1286,10 +1236,6 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) { gAlphaMaskProgram.setMinimumAlpha(0.004f); } - else - { - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.004f); - } } if( alpha_mask_specified || getInfo()->mWriteAllChannels ) @@ -1378,7 +1324,6 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) gGL.flush(); bool use_shaders = LLGLSLShader::sNoFixedFunction; - LLGLEnable(GL_ALPHA_TEST); if( !getInfo()->mStaticImageFileName.empty() ) { @@ -1390,11 +1335,6 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) { gAlphaMaskProgram.setMinimumAlpha(0.f); } - else - { - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.0f); - } - gGL.getTexUnit(0)->bind(tex, TRUE); gl_rect_2d_simple_tex( width, height ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -1402,10 +1342,6 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) { gAlphaMaskProgram.setMinimumAlpha(0.004f); } - else - { - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.004f); - } } else { @@ -1424,11 +1360,6 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) { gAlphaMaskProgram.setMinimumAlpha(0.f); } - else - { - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.0f); - } - gGL.getTexUnit(0)->bind(tex); gl_rect_2d_simple_tex( width, height ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -1437,10 +1368,6 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) { gAlphaMaskProgram.setMinimumAlpha(0.004f); } - else - { - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.0f); - } } } } @@ -1462,17 +1389,11 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC llassert( !mParamAlphaList.empty() ); bool use_shaders = LLGLSLShader::sNoFixedFunction; - LLGLEnable(GL_ALPHA_TEST); if (use_shaders) { gAlphaMaskProgram.setMinimumAlpha(0.f); } - else - { - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.0f); - } - gGL.setColorMask(false, true); @@ -1553,10 +1474,6 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC { gAlphaMaskProgram.setMinimumAlpha(0.004f); } - else - { - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.004f); - } LLGLSUIDefault gls_ui; diff --git a/indra/llcommon/tests/bitpack_test.cpp b/indra/llcommon/tests/bitpack_test.cpp index 49cae16400..7bca20c30a 100644 --- a/indra/llcommon/tests/bitpack_test.cpp +++ b/indra/llcommon/tests/bitpack_test.cpp @@ -94,7 +94,7 @@ namespace tut ensure("bitPack: individual unpack: 5", unpackbuffer[0] == (U8) str[5]); bitunpack.bitUnpack(unpackbuffer, 8*4); // Life ensure_memory_matches("bitPack: 4 bytes unpack:", unpackbuffer, 4, str+6, 4); - ensure("keep compiler quiet", unpack_bufsize == unpack_bufsize); + //ensure("keep compiler quiet", unpack_bufsize == unpack_bufsize); } // U32 packing diff --git a/indra/newview/llviewertexlayer.cpp b/indra/newview/llviewertexlayer.cpp index cd5e781d71..f3c9921819 100755 --- a/indra/newview/llviewertexlayer.cpp +++ b/indra/newview/llviewertexlayer.cpp @@ -416,7 +416,10 @@ void LLViewerTexLayerSetBuffer::doUpload() BOOL valid = FALSE; LLPointer integrity_test = new LLImageJ2C; S32 file_size = 0; - U8* data = LLVFile::readFile(gVFS, asset_id, LLAssetType::AT_TEXTURE, &file_size); + LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE); + file_size = file.getSize(); + U8* data = integrity_test->allocateData(file_size); + file.read(data, file_size); if (data) { valid = integrity_test->validate(data, file_size); // integrity_test will delete 'data' -- cgit v1.3 From 802e738b77f09a67c893825dc8699f8273cebbee Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Tue, 18 Dec 2012 23:40:31 +0000 Subject: Fix for alpha blending using gl fixed-functions not matching shader implementation --- indra/llappearance/lltexlayer.cpp | 16 +++++++++++++--- indra/llimage/llimage.cpp | 23 +++++++++++++++++++++++ indra/llimage/llimage.h | 5 +++++ 3 files changed, 41 insertions(+), 3 deletions(-) (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index d1edd4f095..6e184beac8 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -150,6 +150,10 @@ BOOL LLTexLayerSetBuffer::renderTexLayerSet() gAlphaMaskProgram.bind(); gAlphaMaskProgram.setMinimumAlpha(0.004f); } + else + { + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.00f); + } LLVertexBuffer::unbind(); @@ -1915,9 +1919,15 @@ LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, { if( (image_raw->getComponents() == 1) && is_mask ) { - // Note: these are static, unchanging images so it's ok to assume - // that once an image is a mask it's always a mask. - tex->setExplicitFormat( GL_ALPHA8, GL_ALPHA ); + // Convert grayscale alpha masks from single channel into RGBA. + // Fill RGB with black to allow fixed function gl calls + // to match shader implementation. + LLPointer alpha_image_raw = image_raw; + image_raw = new LLImageRaw(image_raw->getWidth(), + image_raw->getHeight(), + 4); + + image_raw->copyUnscaledAlphaMask(alpha_image_raw, LLColor4U::black); } tex->createGLTexture(0, image_raw, 0, TRUE, LLGLTexture::LOCAL); diff --git a/indra/llimage/llimage.cpp b/indra/llimage/llimage.cpp index 916c346b7a..79949df2d0 100644 --- a/indra/llimage/llimage.cpp +++ b/indra/llimage/llimage.cpp @@ -673,6 +673,29 @@ void LLImageRaw::compositeUnscaled4onto3( LLImageRaw* src ) } } +void LLImageRaw::copyUnscaledAlphaMask( LLImageRaw* src, const LLColor4U& fill) +{ + LLImageRaw* dst = this; // Just for clarity. + + llassert( 1 == src->getComponents() ); + llassert( 4 == dst->getComponents() ); + llassert( (src->getWidth() == dst->getWidth()) && (src->getHeight() == dst->getHeight()) ); + + S32 pixels = getWidth() * getHeight(); + U8* src_data = src->getData(); + U8* dst_data = dst->getData(); + for ( S32 i = 0; i < pixels; i++ ) + { + dst_data[0] = fill.mV[0]; + dst_data[1] = fill.mV[1]; + dst_data[2] = fill.mV[2]; + dst_data[3] = src_data[0]; + src_data += 1; + dst_data += 4; + } +} + + // Fill the buffer with a constant color void LLImageRaw::fill( const LLColor4U& color ) { diff --git a/indra/llimage/llimage.h b/indra/llimage/llimage.h index 5f54585005..2d98f02aa6 100644 --- a/indra/llimage/llimage.h +++ b/indra/llimage/llimage.h @@ -230,6 +230,11 @@ public: // Src and dst are same size. Src has 3 components. Dst has 4 components. void copyUnscaled3onto4( LLImageRaw* src ); + // Src and dst are same size. Src has 1 component. Dst has 4 components. + // Alpha component is set to source alpha mask component. + // RGB components are set to fill color. + void copyUnscaledAlphaMask( LLImageRaw* src, const LLColor4U& fill); + // Src and dst can be any size. Src and dst have same number of components. void copyScaled( LLImageRaw* src ); -- cgit v1.3 From 2f7901ab929e90748e38734555cb861a2645f256 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Thu, 20 Dec 2012 21:33:30 +0000 Subject: Skipping rendering of unneeded morph masks --- indra/llappearance/lltexlayer.cpp | 34 ++++++++++++++++++++++++---------- indra/llappearance/lltexlayer.h | 2 +- 2 files changed, 25 insertions(+), 11 deletions(-) (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 6e184beac8..15d531259f 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -1136,7 +1136,8 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) } }//*/ - renderMorphMasks(x, y, width, height, net_color); + const bool force_render = true; + renderMorphMasks(x, y, width, height, net_color, force_render); alpha_mask_specified = TRUE; gGL.flush(); gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ONE_MINUS_DEST_ALPHA); @@ -1385,8 +1386,13 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) } static LLFastTimer::DeclareTimer FTM_RENDER_MORPH_MASKS("renderMorphMasks"); -BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color) +void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, bool force_render) { + if (!force_render && !hasMorph()) + { + lldebugs << "skipping renderMorphMasks for " << getUUID() << llendl; + return; + } LLFastTimer t(FTM_RENDER_MORPH_MASKS); BOOL success = TRUE; @@ -1423,6 +1429,11 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC { LLTexLayerParamAlpha* param = *iter; success &= param->render( x, y, width, height ); + if (!success && !force_render) + { + lldebugs << "Failed to render param " << param->getID() << " ; skipping morph mask." << llendl; + return; + } } // Approximates a min() function @@ -1448,25 +1459,29 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC } } - if( !getInfo()->mStaticImageFileName.empty() ) + if( !getInfo()->mStaticImageFileName.empty() && getInfo()->mStaticImageIsMask ) { LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( tex ) { - if( (tex->getComponents() == 4) || - ( (tex->getComponents() == 1) && getInfo()->mStaticImageIsMask ) ) + if( (tex->getComponents() == 4) || (tex->getComponents() == 1) ) { LLGLSNoAlphaTest gls_no_alpha_test; gGL.getTexUnit(0)->bind(tex, TRUE); gl_rect_2d_simple_tex( width, height ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } + else + { + llwarns << "Skipping rendering of " << getInfo()->mStaticImageFileName + << "; expected 1 or 4 components." << llendl; + } } } // Draw a rectangle with the layer color to multiply the alpha by that color's alpha. // Note: we're still using gGL.blendFunc( GL_DST_ALPHA, GL_ZERO ); - if (layer_color.mV[VW] != 1.f) + if ( !is_approx_equal(layer_color.mV[VW], 1.f) ) { LLGLDisable no_alpha(GL_ALPHA_TEST); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -1519,8 +1534,6 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC mMorphMasksValid = TRUE; getTexLayerSet()->applyMorphMask(alpha_data, width, height, 1); } - - return success; } static LLFastTimer::DeclareTimer FTM_ADD_ALPHA_MASK("addAlphaMask"); @@ -1535,7 +1548,8 @@ void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 findNetColor( &net_color ); // TODO: eliminate need for layer morph mask valid flag invalidateMorphMasks(); - renderMorphMasks(originX, originY, width, height, net_color); + const bool force_render = false; + renderMorphMasks(originX, originY, width, height, net_color, force_render); alphaData = getAlphaData(); } if (alphaData) @@ -1544,7 +1558,7 @@ void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 { U8 curAlpha = data[i]; U16 resultAlpha = curAlpha; - resultAlpha *= (alphaData[i] + 1); + resultAlpha *= ( ((U16)alphaData[i]) + 1); resultAlpha = resultAlpha >> 8; data[i] = (U8)resultAlpha; } diff --git a/indra/llappearance/lltexlayer.h b/indra/llappearance/lltexlayer.h index 405d2c7df4..959d6e499a 100644 --- a/indra/llappearance/lltexlayer.h +++ b/indra/llappearance/lltexlayer.h @@ -160,7 +160,7 @@ public: BOOL findNetColor(LLColor4* color) const; /*virtual*/ BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height); - BOOL renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color); + void renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, bool force_render); void addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height); /*virtual*/ BOOL isInvisibleAlphaMask() const; -- cgit v1.3 From 1cf611b0592b1f91979bfbac7870b64f3623eef9 Mon Sep 17 00:00:00 2001 From: Nyx Linden Date: Wed, 6 Feb 2013 18:38:17 -0500 Subject: SH-3651 FIX Beard edits not applying on server bakes Despite incrementing the COF version, beard edits were not updating the head hash. We were not applying layers/parameters to the baked texture hashes for layers that did not contain a user-defined image. However, many layers have standard morph masks, etc that are affected by wearable parameters. Edited the LLTexLayerInterface::getWearable() method to return the proper wearable type if there is no associated local texture index, and all parameters in the wearable refer to a particular wearable type. Should be safe even if some (but not all) params have no wearable type defined. --- indra/llappearance/lltexlayer.cpp | 40 ++++++++++++++++++++++++++++++++++++++- 1 file changed, 39 insertions(+), 1 deletion(-) (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 15d531259f..3c23f5f293 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -932,7 +932,45 @@ LLWearableType::EType LLTexLayerInterface::getWearableType() const ETextureIndex te = getLocalTextureIndex(); if (TEX_INVALID == te) { - return LLWearableType::WT_INVALID; + LLWearableType::EType type = LLWearableType::WT_INVALID; + param_color_list_t::const_iterator color_iter = mParamColorList.begin(); + param_alpha_list_t::const_iterator alpha_iter = mParamAlphaList.begin(); + + for (; color_iter != mParamColorList.end(); color_iter++) + { + LLTexLayerParamColor* param = *color_iter; + if (param) + { + LLWearableType::EType new_type = (LLWearableType::EType)param->getWearableType(); + if (new_type != LLWearableType::WT_INVALID && new_type != type) + { + if (type != LLWearableType::WT_INVALID) + { + return LLWearableType::WT_INVALID; + } + type = new_type; + } + } + } + + for (; alpha_iter != mParamAlphaList.end(); alpha_iter++) + { + LLTexLayerParamAlpha* param = *alpha_iter; + if (param) + { + LLWearableType::EType new_type = (LLWearableType::EType)param->getWearableType(); + if (new_type != LLWearableType::WT_INVALID && new_type != type) + { + if (type != LLWearableType::WT_INVALID) + { + return LLWearableType::WT_INVALID; + } + type = new_type; + } + } + } + + return type; } return LLAvatarAppearanceDictionary::getTEWearableType(te); } -- cgit v1.3 From 0cda978db922f7ddbe94809e6ea6bd5256cea027 Mon Sep 17 00:00:00 2001 From: prep Date: Mon, 11 Mar 2013 18:15:40 -0400 Subject: #include fix --- indra/llappearance/lltexlayer.cpp | 3 +-- indra/llappearance/lltexlayerparams.cpp | 3 +-- 2 files changed, 2 insertions(+), 4 deletions(-) (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index c075035226..f951a982e5 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -38,8 +38,7 @@ #include "llvfs.h" #include "lltexlayerparams.h" #include "lltexturemanagerbridge.h" -//#include "llrender2dutils.h" -#include "..\llui\llui.h" +#include "../llui/llui.h" #include "llwearable.h" #include "llwearabledata.h" #include "llvertexbuffer.h" diff --git a/indra/llappearance/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp index 1adc294705..6aae9a8cc1 100644 --- a/indra/llappearance/lltexlayerparams.cpp +++ b/indra/llappearance/lltexlayerparams.cpp @@ -33,8 +33,7 @@ #include "llquantize.h" #include "lltexlayer.h" #include "lltexturemanagerbridge.h" -//#include "llrender2dutils.h" -#include "..\llui\llui.h" +#include "../llui/llui.h" #include "llwearable.h" //----------------------------------------------------------------------------- -- cgit v1.3