From 204be2ba5261d794f8264e004b65725450bf1be9 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Tue, 4 Sep 2012 15:18:15 +0000 Subject: Split LLTexLayerSetBuffer into llappearance portion, and viewer-specific LLViewerTexLayerSetBuffer --- indra/llappearance/lltexlayer.cpp | 109 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 109 insertions(+) (limited to 'indra/llappearance/lltexlayer.cpp') diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index bf2fd1e30d..0d3219c4e0 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -40,6 +40,7 @@ #include "lltexturemanagerbridge.h" #include "llui.h" #include "llwearable.h" +#include "llvertexbuffer.h" #include "llviewervisualparam.h" //#include "../tools/imdebug/imdebug.h" @@ -89,6 +90,92 @@ private: param_alpha_info_list_t mParamAlphaInfoList; }; +//----------------------------------------------------------------------------- +// LLTexLayerSetBuffer +// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one. +//----------------------------------------------------------------------------- + +LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner) : + mTexLayerSet(owner) +{ +} + +LLTexLayerSetBuffer::~LLTexLayerSetBuffer() +{ +} + +void LLTexLayerSetBuffer::pushProjection() const +{ + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadIdentity(); + gGL.ortho(0.0f, getCompositeWidth(), 0.0f, getCompositeHeight(), -1.0f, 1.0f); + + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); + gGL.loadIdentity(); +} + +void LLTexLayerSetBuffer::popProjection() const +{ + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.popMatrix(); + + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.popMatrix(); +} + +// virtual +void LLTexLayerSetBuffer::preRenderTexLayerSet() +{ + // Set up an ortho projection + pushProjection(); +} + +// virtual +void LLTexLayerSetBuffer::postRenderTexLayerSet(BOOL success) +{ + popProjection(); +} + +BOOL LLTexLayerSetBuffer::renderTexLayerSet() +{ + // Default color mask for tex layer render + gGL.setColorMask(true, true); + + BOOL success = TRUE; + + bool use_shaders = LLGLSLShader::sNoFixedFunction; + + if (use_shaders) + { + gAlphaMaskProgram.bind(); + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + + LLVertexBuffer::unbind(); + + // Composite the color data + LLGLSUIDefault gls_ui; + success &= mTexLayerSet->render( getCompositeOriginX(), getCompositeOriginY(), + getCompositeWidth(), getCompositeHeight() ); + gGL.flush(); + + midRenderTexLayerSet(success); + + if (use_shaders) + { + gAlphaMaskProgram.unbind(); + } + + LLVertexBuffer::unbind(); + + // reset GL state + gGL.setColorMask(true, true); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + + return success; +} //----------------------------------------------------------------------------- // LLTexLayerSetInfo @@ -381,6 +468,28 @@ const std::string LLTexLayerSet::getBodyRegionName() const } +void LLTexLayerSet::destroyComposite() +{ + if( mComposite ) + { + mComposite = NULL; + } +} + +LLTexLayerSetBuffer* LLTexLayerSet::getComposite() +{ + if (!mComposite) + { + createComposite(); + } + return mComposite; +} + +const LLTexLayerSetBuffer* LLTexLayerSet::getComposite() const +{ + return mComposite; +} + void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear) { const LLTexLayerSetInfo *info = getInfo(); -- cgit v1.2.3