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path: root/indra/newview/llvoavatar.cpp
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2025-11-25#1963 Restore pelvis rotation debug settingsAndrey Kleshchev
2025-11-12Restore support for wavy avatar cloth(#4963)Rye
Signed-off-by: Rye <rye@alchemyviewer.org>
2025-08-14Merge 2025.06 into developAndrey Kleshchev
Merge 2025.06 into develop
2025-08-12Fix clang compiler issues due to unused variablesAnsariel
2025-08-06Merge branch develop into 2025.06Andrey Kleshchev
# Conflicts: # indra/newview/llvoavatar.cpp
2025-07-11#3725 Improve reporting of avatar statisticsAndrey Kleshchev
1. Don't report UI avatars, they are local and UI specific 2. Split animeshes from normal avatars 3. Rename 'cloud' to 'missing parts', it's not related to 'cloud' 4. Exclude self 5. Report avatars held by meshes
2025-06-27Revert "Merge develop into glTF mesh import"Jonathan "Geenz" Goodman
2025-06-27Restore glTF mesh modifications.Jonathan "Geenz" Goodman
2025-06-27#4300 Crash at readProfileQueryAndrey Kleshchev
2025-05-28Merge branch 'main' into marchcat/2505-mergeAndrey Lihatskiy
# Conflicts: # .github/workflows/qatest.yaml # indra/llcommon/llsdutil.h # indra/llui/llflatlistview.h # indra/newview/llinventorybridge.cpp # indra/newview/lloutfitgallery.cpp # indra/newview/lloutfitgallery.h
2025-05-28Merge remote-tracking branch 'origin/main' into geenz/2025.04-to-developJonathan "Geenz" Goodman
2025-04-25Reduce cost of joint lookups by reducing string allocations via use of ↵Ansariel Hiller
std::string_view and heterogeneous map lookups (#3970)
2025-04-22#3870 Added joint initialization for LLVOAvatarSelfAndrey Kleshchev
Sometimes mesh thread crashes when allocating joints
2025-04-15Merge branch 'main' into marchcat/maint-c-restoreAndrey Lihatskiy
# Conflicts: # indra/llcommon/lldate.h # indra/newview/llappviewer.cpp # indra/newview/llinventorybridge.cpp # indra/newview/llmaterialeditor.cpp # indra/newview/llviewerparceloverlay.cpp # indra/newview/llvoavatar.cpp
2025-04-11Fix more merge issues:Ansariel
* Re-apply changes from a620e58daccf92b5b8d61347312739720ed2b51a * Fix duplicate code resulting from 826236f1bc065fba257d7954d11ac98c59493445 # Conflicts: # indra/llwindow/llwindowwin32.cpp
2025-04-10Fix merge issues:Ansariel
* Restore changes from 21947778baaca205615a71a97ac8f563c998fdd3 to llwindow/llwindowwin32.cpp * Restore changes from 3758618949684641fc94b5c9478d9002706213cc to newview/llinspecttexture.cpp * Fix apparent merge error in LLInventoryPanel::itemChanged * Restore changes from 1eeecfa1a8bf43a8980217ce34e3b5f4458483e0 in newview/llpaneloutfitsinventory.h * Restore changes from b9633c17e373bfe55b29228996e8473eb041466d in newview/llpaneloutfitsinventory.h & newview/llpanelwearing.cpp * Restore changes from f660f1f0fda4d2363d351fa550b4f8818b46c2c3 in newview/llviewertexture.cpp * Restore changes from b9633c17e373bfe55b29228996e8473eb041466d & 98f7d73d46fdc045759023eda6409e8c791f5cb2 in newview/lloutfitgallery.cpp and newview/lloutfitslist.cpp * Replace changes from 23729442aab7130f3368d433e8a5a9dd45ff6b98 with current implementation in develop branch * Fix more broken changes in LLViewerTexture::saveRawImage * Restore the changes in LLMath both from develop and maint-c * Fix all kind of other merge errors # Conflicts: # indra/llmath/v2math.h # indra/llmath/v3math.h # indra/llui/llfolderviewitem.cpp # indra/llwindow/llwindowwin32.cpp # indra/newview/llfloaterobjectweights.h # indra/newview/lloutfitgallery.cpp # indra/newview/lloutfitslist.cpp # indra/newview/llsidepaneliteminfo.cpp # indra/newview/llvoavatar.cpp
2025-04-10Post-merge cleanup: llvoavatar.cppAndrey Lihatskiy
2025-04-10Merge commit '9e24b30' into marchcat/maint-c/restoreAndrey Lihatskiy
# Conflicts: # indra/llmath/v2math.cpp # indra/llmath/v2math.h # indra/llmath/v3math.h # indra/llmath/v4math.h # indra/llui/llfolderviewitem.cpp # indra/llui/llfolderviewitem.h # indra/llui/llfolderviewmodel.h # indra/llui/llmodaldialog.cpp # indra/llui/lltexteditor.cpp # indra/llui/lltexteditor.h # indra/llwindow/llwindowwin32.cpp # indra/newview/llagent.cpp # indra/newview/llagentcamera.h # indra/newview/llavatarrenderinfoaccountant.cpp # indra/newview/llconversationmodel.h # indra/newview/llfloaterinventorysettings.cpp # indra/newview/llfloaternamedesc.cpp # indra/newview/llfloaternamedesc.h # indra/newview/llfloaterobjectweights.cpp # indra/newview/llfloaterobjectweights.h # indra/newview/llfolderviewmodelinventory.h # indra/newview/llinspecttexture.cpp # indra/newview/llinventorybridge.cpp # indra/newview/llinventorybridge.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llinventorygallery.h # indra/newview/llinventorygallerymenu.cpp # indra/newview/llinventorymodel.cpp # indra/newview/llinventorypanel.cpp # indra/newview/llinventorypanel.h # indra/newview/llmaterialeditor.cpp # indra/newview/lloutfitgallery.cpp # indra/newview/lloutfitgallery.h # indra/newview/lloutfitslist.cpp # indra/newview/lloutfitslist.h # indra/newview/llpanelgroupcreate.cpp # indra/newview/llpanelgroupgeneral.cpp # indra/newview/llpanelobjectinventory.cpp # indra/newview/llpaneloutfitsinventory.h # indra/newview/llpanelprofile.cpp # indra/newview/llpanelwearing.cpp # indra/newview/llreflectionmap.cpp # indra/newview/llselectmgr.cpp # indra/newview/llsidepanelappearance.cpp # indra/newview/llsidepaneliteminfo.cpp # indra/newview/llteleporthistorystorage.cpp # indra/newview/lltexturectrl.cpp # indra/newview/lltexturectrl.h # indra/newview/lltexturefetch.cpp # indra/newview/lltexturefetch.h # indra/newview/llviewerassetupload.cpp # indra/newview/llviewercamera.cpp # indra/newview/llviewercamera.h # indra/newview/llviewermenufile.cpp # indra/newview/llviewerobject.h # indra/newview/llviewertexture.cpp # indra/newview/llviewerwindow.cpp # indra/newview/llvoavatar.cpp # indra/newview/llvoavatar.h # indra/newview/llvoavatarself.cpp # indra/newview/llvovolume.cpp # indra/newview/llvovolume.h # indra/newview/tests/llviewerassetstats_test.cpp
2025-04-05#3575 Shrink draw distance when VRAM is very lowAndrey Kleshchev
2025-04-04#2702 Increase hover height's limitAndrey Kleshchev
2025-02-27theoretical earlier start to asset downloads during startup (#3589)Andrew Meadows
* process UDP packets earlier in startup sequence * call lazyAttach() when nonzero pending attachments
2025-02-19Merge branch release/2025.03Andrey Kleshchev
# Conflicts: # indra/newview/llmeshrepository.cpp # indra/newview/llmeshrepository.h
2025-02-19#3488 Prioritization adjustmentsAndrey Kleshchev
2025-01-28viewer#3037 hasPendingAttachedMeshes wasn't checking some objectsAndrey Kleshchev
2025-01-23Fix potential undefined behavior when converting to and from glm types from ↵Rye
LLVector3/4 and fall back mul_mat4_vec3 to scalar implementation to attempt crash mitigation (#3339)
2024-09-18Remove quads rendering mode entirely (#2593)Ansariel Hiller
2024-09-17Suppress mapBuffer warnings. (#2584)Dave Parks
2024-09-16Profile guided optimization pass (#2582)Dave Parks
- Tune up LLJointRiggingInfoTab - Visualize joint bounding boxes when visualizing joints - Use LLJointRiggingInfo to caclulate desired resolution of a texture - Throttle calls to calcPixelArea - Fetch MeshSkinInfo immediately when header is received
2024-09-12#2166 Avatar does not move its lips when the corresponding checkbox is checkedAlexander Gavriliuk
2024-09-12Replace glh_linear usage with GLM (#2554)Rye Mutt
2024-09-12#2542 Buoyant NametagsAlexander Gavriliuk
2024-09-12Fix incorrect operator warning and possible dereferencing of null pointer ↵Ansariel Hiller
(#2546)
2024-09-10Merge pull request #2544 from secondlife/davep-profile-session-9/10cosmic-linden
Profile guided optimizations
2024-09-10Profile guided optimizationsRunitaiLinden
2024-09-10#2460 Max-Non-Impostors uses a bad shape (code formatting)Alexander Gavriliuk
2024-09-10#2460 Max-Non-Impostors uses a bad shapeAlexander Gavriliuk
2024-09-09Fix spelling error in variable name (#2526)Kyler "Félix" Eastridge
2024-08-22secondlife/viewer#2391: Remove avatar rigging "callstack" loggingCosmic Linden
2024-08-12#2253 BugSplat Crash #1504389: ↵Alexander Gavriliuk
SecondLifeViewer!LLVOAvatar::updateRiggingInfo(10561)
2024-08-09#2229 BugSplat Crash #1502471: ↵Alexander Gavriliuk
SecondLifeViewer!LLPolySkeletalDistortion::apply(196)
2024-08-08Auto-scaling amortisation of dynamic BB calcs (#2226)Beq Janus
* Auto-scaling amortisation of dynamic BB calcs This fix limits the overhead of the dynamic BB calcs to AvatarExtentRefreshMaxPerBatch per AvatarExtentRefreshPeriodBatch frames default is 5 avatar per 4 frames. Thus a standard busy region 25 avatars would take 20 frames to refresh the BBs. * Add comments to give context to the amortised BB recalcs explain the frequency of updates given the number of avatars present as to how that limits the impact on frame rate in busy scenes
2024-08-04Optimization and cleanup of various color finds during drawRye Mutt
2024-08-05Reduce Avatar Loading Checks (#2187)TommyTheTerrible
This simple trick stops checking if the avatar is loaded if the avatar is loaded, decreasing calculation times and increasing FPS.
2024-08-01Merge remote-tracking branch 'origin/release/2024.06-atlasaurus' into developBrad Linden
2024-08-01Merge remote-tracking branch 'origin/release/webrtc-voice' into ↵Brad Linden
release/2024.06-atlasaurus
2024-07-30Cache LLVOAvatar::isBuddy check to reduce repeated calls to ↵Rye Mutt
LLAvatarTracker::isBuddy during draw (#2149)
2024-07-30viewer#2121 Don't update Audio visualizer if voice is blockedAndrey Kleshchev
2024-07-29#2100 BugSplat Crash #1497210: LLVOAvatar::updateImpostors()(10616)Alexander Gavriliuk
2024-07-22Cache various frequently accessed settings (#2080)Rye Mutt
2024-07-18#2051 BugSplat Crash #1495268: LLVOAvatar::updateRiggingInfo()Alexander Gavriliuk