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authorJonathan "Geenz" Goodman <geenz@lindenlab.com>2025-03-06 15:23:54 -0500
committerGitHub <noreply@github.com>2025-03-06 15:23:54 -0500
commite6927d8a079f81522e7dde9b1c67035171f84c93 (patch)
treea5335524e579d1ad478f1b723215673a55cc51dd /indra/llrender/llcubemaparray.h
parent5029f0322f264e17f7509952f7bf9812db17a9ec (diff)
parent42ceac9695f7e098f15264977396a939c8ddfd23 (diff)
Merge pull request #3304 from secondlife/release/2024.12-ForeverFPS
2024.12 ForeverFPS
Diffstat (limited to 'indra/llrender/llcubemaparray.h')
-rw-r--r--indra/llrender/llcubemaparray.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llcubemaparray.h b/indra/llrender/llcubemaparray.h
index 675aaaf07c..bfc72a321d 100644
--- a/indra/llrender/llcubemaparray.h
+++ b/indra/llrender/llcubemaparray.h
@@ -52,7 +52,7 @@ public:
// components - number of components per pixel
// count - number of cube maps in the array
// use_mips - if true, mipmaps will be allocated for this cube map array and anisotropic filtering will be used
- void allocate(U32 res, U32 components, U32 count, bool use_mips = true);
+ void allocate(U32 res, U32 components, U32 count, bool use_mips = true, bool hdr = true);
void bind(S32 stage);
void unbind();