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<title>viewer.git/indra/newview/llviewerwindow.h, branch main</title>
<subtitle>Megapahit's fork of the Second Life viewer.
</subtitle>
<id>https://www.megapahit.org/viewer.git/atom?h=main</id>
<link rel='self' href='https://www.megapahit.org/viewer.git/atom?h=main'/>
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<updated>2025-12-01T10:46:57Z</updated>
<entry>
<title>#5078 Replace boost::function with std::function</title>
<updated>2025-12-01T10:46:57Z</updated>
<author>
<name>Rye</name>
<email>rye@alchemyviewer.org</email>
</author>
<published>2025-12-01T10:46:57Z</published>
<link rel='alternate' type='text/html' href='https://www.megapahit.org/viewer.git/commit/?id=fb3f0e18a2ada57f98c3b10fab0c13fb2d504ae1'/>
<id>urn:sha1:fb3f0e18a2ada57f98c3b10fab0c13fb2d504ae1</id>
<content type='text'>
* Replace boost::function usage with std::function for easier debugging and reduced compiler warnings
* Remove a few remaining instances of boost::noncopyable that were missed in tests

Signed-off-by: Rye &lt;rye@alchemyviewer.org&gt;</content>
</entry>
<entry>
<title>#4651 Handle window's sessions termination</title>
<updated>2025-09-12T20:32:51Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>117672381+akleshchev@users.noreply.github.com</email>
</author>
<published>2025-09-11T17:38:09Z</published>
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<id>urn:sha1:8eb015666e0224574013d1338ddaf70a19355e5e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>#3044 Add option to hide L$ balance for Snapshots with Interface showing</title>
<updated>2025-03-31T16:06:06Z</updated>
<author>
<name>Maxim Nikolenko</name>
<email>maximnproductengine@lindenlab.com</email>
</author>
<published>2025-03-31T16:06:06Z</published>
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<id>urn:sha1:515c1f15d835f1e8c45828722d8ad91b0604408c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>#3630 fix for incorrectly pointed particle beam after dropping HUD attachment</title>
<updated>2025-03-04T19:32:46Z</updated>
<author>
<name>Maxim Nikolenko</name>
<email>maximnproductengine@lindenlab.com</email>
</author>
<published>2025-03-04T19:32:46Z</published>
<link rel='alternate' type='text/html' href='https://www.megapahit.org/viewer.git/commit/?id=6ca6bdd629efd6aa01b452db4ba6c1c50d6961bf'/>
<id>urn:sha1:6ca6bdd629efd6aa01b452db4ba6c1c50d6961bf</id>
<content type='text'>
</content>
</entry>
<entry>
<title>#3332 Issues with text buffer updates</title>
<updated>2025-02-10T21:18:33Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>andreykproductengine@lindenlab.com</email>
</author>
<published>2025-02-09T13:58:28Z</published>
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<id>urn:sha1:bc84cb02a2f324792deca766a4179d028473a282</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Clean up boost includes and remove compiler warning pragma for unreachable code in PCH (#2361)</title>
<updated>2024-08-20T15:41:48Z</updated>
<author>
<name>Ansariel Hiller</name>
<email>Ansariel@users.noreply.github.com</email>
</author>
<published>2024-08-20T15:41:48Z</published>
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<id>urn:sha1:9f7dd0177201fe080c287144b99a70125be1fb2b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Reduce ui stalls from findChild when logging in and when transitioning to/from mouselook</title>
<updated>2024-08-18T22:36:33Z</updated>
<author>
<name>Rye Mutt</name>
<email>rye@alchemyviewer.org</email>
</author>
<published>2024-08-18T20:04:31Z</published>
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<id>urn:sha1:afed86e57977c9162972c7ea9daf67cbb3ca2318</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Reduce findChild UI stutter when toasts are created</title>
<updated>2024-08-18T22:36:28Z</updated>
<author>
<name>Rye Mutt</name>
<email>rye@alchemyviewer.org</email>
</author>
<published>2024-08-18T22:36:28Z</published>
<link rel='alternate' type='text/html' href='https://www.megapahit.org/viewer.git/commit/?id=699a6cd95ce6401342ab701666fa33e81b4ab01e'/>
<id>urn:sha1:699a6cd95ce6401342ab701666fa33e81b4ab01e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>1836 dont store texture in system memory unless absolutely necessary (#1843)</title>
<updated>2024-06-27T18:12:43Z</updated>
<author>
<name>Dave Parks</name>
<email>davep@lindenlab.com</email>
</author>
<published>2024-06-27T18:12:43Z</published>
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<id>urn:sha1:ab87978cbc71cd4c83648627998055a010700f05</id>
<content type='text'>
* #1836 Texture memory usage overhaul.  Much decrufting
- don't keep a copy of textures in system memory
- use GPU to downrez textures instead of reloading from cache
- use GPU to generate brightness/darkness bumpmaps</content>
</entry>
<entry>
<title>Remove orphaned VRAM handling code</title>
<updated>2024-06-17T16:04:41Z</updated>
<author>
<name>Ansariel</name>
<email>ansariel.hiller@phoenixviewer.com</email>
</author>
<published>2024-06-17T13:42:06Z</published>
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<id>urn:sha1:ea83746cdab7225b070d0244bafbabdc7ac9eea3</id>
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