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<title>viewer.git/indra/newview/llviewermenu.cpp, branch 26.5</title>
<subtitle>Megapahit's fork of the Second Life viewer.
</subtitle>
<id>https://www.megapahit.org/viewer.git/atom?h=26.5</id>
<link rel='self' href='https://www.megapahit.org/viewer.git/atom?h=26.5'/>
<link rel='alternate' type='text/html' href='https://www.megapahit.org/viewer.git/'/>
<updated>2026-10-23T13:50:08Z</updated>
<entry>
<title>Add copy UUID actions for agents and objects (#45)</title>
<updated>2026-10-23T13:50:08Z</updated>
<author>
<name>Mike</name>
<email>contact@mikelittman.me</email>
</author>
<published>2026-10-23T13:50:08Z</published>
<link rel='alternate' type='text/html' href='https://www.megapahit.org/viewer.git/commit/?id=10fb32655dcf29a36661ab93252d87c00bd009c7'/>
<id>urn:sha1:10fb32655dcf29a36661ab93252d87c00bd009c7</id>
<content type='text'>
The object menu can copy one object, a linkset in link order, or every
selected object. Agent menus can copy an avatar UUID.</content>
</entry>
<entry>
<title>Merge tag 'Second_Life_Release#923f645a-26.5' into 26.5</title>
<updated>2026-10-20T08:20:00Z</updated>
<author>
<name>Erik Kundiman</name>
<email>erik@megapahit.org</email>
</author>
<published>2026-10-20T08:20:00Z</published>
<link rel='alternate' type='text/html' href='https://www.megapahit.org/viewer.git/commit/?id=61e65e2c95779d29496e5859a6edac82fc3b1ddb'/>
<id>urn:sha1:61e65e2c95779d29496e5859a6edac82fc3b1ddb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>add automatic sit for nearby objects with CLICK_ACTION_SIT</title>
<updated>2026-10-16T20:14:38Z</updated>
<author>
<name>leviathan</name>
<email>leviathan@lindenlab.com</email>
</author>
<published>2026-09-24T20:37:12Z</published>
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<id>urn:sha1:ffe47a24800c89f36d1316fa5f8802570804b69a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>overhaul game-control config and UI</title>
<updated>2026-10-16T20:14:36Z</updated>
<author>
<name>leviathan</name>
<email>leviathan@lindenlab.com</email>
</author>
<published>2026-05-08T05:52:05Z</published>
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<id>urn:sha1:5f9fc17e90f3d5a219c52dc3cecf449275174ffc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>add GameControl feature</title>
<updated>2026-10-16T20:14:35Z</updated>
<author>
<name>Andrew Meadows</name>
<email>leviathan@lindenlab.com</email>
</author>
<published>2024-10-05T13:25:48Z</published>
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<id>urn:sha1:16002ec0c82a59082f670f9364834764f627f835</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge tag 'Second_Life_Release#d91cd7a0-26.4' into 26.4</title>
<updated>2026-09-11T03:29:40Z</updated>
<author>
<name>Erik Kundiman</name>
<email>erik@megapahit.org</email>
</author>
<published>2026-09-11T03:29:40Z</published>
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<id>urn:sha1:9391fa2734ae74e9d49d74f7b2df181b526c6605</id>
<content type='text'>
</content>
</entry>
<entry>
<title>#6258 Fix Slua Editor crash and obsolete state</title>
<updated>2026-09-04T18:09:23Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>117672381+akleshchev@users.noreply.github.com</email>
</author>
<published>2026-09-04T16:38:56Z</published>
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<id>urn:sha1:cbfc1b44a72441e8d4eaa33ed097cfca774e64a6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge remote-tracking branch 'secondlife/release/26.4' into 26.4</title>
<updated>2026-09-04T13:58:53Z</updated>
<author>
<name>Erik Kundiman</name>
<email>erik@megapahit.org</email>
</author>
<published>2026-09-01T10:35:23Z</published>
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<id>urn:sha1:00bb3bb6f07660bd914d29a1389342bb3060d254</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge branch 'develop' into project/lua_editor</title>
<updated>2026-08-25T16:56:22Z</updated>
<author>
<name>Jonathan "Geenz" Goodman</name>
<email>geenz@lindenlab.com</email>
</author>
<published>2026-08-25T16:56:22Z</published>
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<id>urn:sha1:2e9c387fee881022aec13d5c85f901539683c18f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Minimal animation override on existing #AO folder</title>
<updated>2026-08-24T09:58:46Z</updated>
<author>
<name>Erik Kundiman</name>
<email>erik@megapahit.org</email>
</author>
<published>2026-08-24T09:58:46Z</published>
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<id>urn:sha1:ba4911d87bb833572b46dd1d6f38264f4c561662</id>
<content type='text'>
No user facing editor UI, cycle, or randomise yet.
Sittings cannot be separately disabled yet.
Sitting On Ground doesn't show Stand button (and cannot stand right away
from it either unless sitting, but not on ground, on some object, and
then stand).
Pre-jumping and landing can get you stuck (unless you disable
pre-jumping and landing, whose code might be the cause of this
stuckness).
Standing can get glitchy if idle which might be because of the random
cycle of the default stands.
The #AO folder can be anywhere, doesn't have to be under some folder
with a specific name.
AOs are loaded lazily, and per action, not all at once.
Reset animation changes by turning AO off and on again.
All these limitations will be fixed later.
</content>
</entry>
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