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<title>viewer.git/indra/llrender/llimagegl.cpp, branch 26.1.1</title>
<subtitle>Megapahit's fork of the Second Life viewer.
</subtitle>
<id>https://www.megapahit.org/viewer.git/atom?h=26.1.1</id>
<link rel='self' href='https://www.megapahit.org/viewer.git/atom?h=26.1.1'/>
<link rel='alternate' type='text/html' href='https://www.megapahit.org/viewer.git/'/>
<updated>2025-10-25T12:03:33Z</updated>
<entry>
<title>Merge tag 'Second_Life_Release#01823996-2025.08' into 2025.08</title>
<updated>2025-10-25T12:03:33Z</updated>
<author>
<name>Erik Kundiman</name>
<email>erik@megapahit.org</email>
</author>
<published>2025-10-23T04:00:12Z</published>
<link rel='alternate' type='text/html' href='https://www.megapahit.org/viewer.git/commit/?id=ab9976389fe5e4c254d3eb2c39fd2dff083d8d2d'/>
<id>urn:sha1:ab9976389fe5e4c254d3eb2c39fd2dff083d8d2d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>#4773 Crash on sub_image_lines</title>
<updated>2025-10-01T18:59:22Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>117672381+akleshchev@users.noreply.github.com</email>
</author>
<published>2025-10-01T17:33:53Z</published>
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<id>urn:sha1:45528d33280a2ea8ce03211e8e60d9ef991d07ea</id>
<content type='text'>
Just caught it and discard_level is somehow 7, which seems like it resulted in src going out of bounds, which crashed glTexSubImage2D
</content>
</entry>
<entry>
<title>#4758 Extra logging to track discard 6</title>
<updated>2025-10-01T11:33:17Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>117672381+akleshchev@users.noreply.github.com</email>
</author>
<published>2025-09-30T19:44:40Z</published>
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<id>urn:sha1:ee6a9e7ed10f775bce312a0b8911ea8721342250</id>
<content type='text'>
Plus clamped some values and preventing decode from starting
</content>
</entry>
<entry>
<title>Optimisations and experimental HDR display support on mac</title>
<updated>2025-09-08T15:26:53Z</updated>
<author>
<name>mobserveur</name>
<email>mobserveur@gmail.com</email>
</author>
<published>2025-09-08T15:26:53Z</published>
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<id>urn:sha1:ccf0114f36968d6cf6dfb11e1c5a035406314924</id>
<content type='text'>
This commit completes the previous ones for performance optimisations,
and adds HDR display support on mac

</content>
</entry>
<entry>
<title>Performance Optimisations, Bloom effect, Visuals Panel</title>
<updated>2025-08-29T23:59:43Z</updated>
<author>
<name>mobserveur</name>
<email>mobserveur@gmail.com</email>
</author>
<published>2025-08-29T23:59:43Z</published>
<link rel='alternate' type='text/html' href='https://www.megapahit.org/viewer.git/commit/?id=7f0c81918575d3f05e4eadc160b600eaa8b383d1'/>
<id>urn:sha1:7f0c81918575d3f05e4eadc160b600eaa8b383d1</id>
<content type='text'>
This commit contains performance optimisations in the the pipeline,
framebuffer, vertexbuffer, reflection probes, shadows. It also fixes
many opengl errors, modifies the opengl debugging, and adds
a visuals effects panel.

</content>
</entry>
<entry>
<title>Fix large performance drop when enabling AA on macOS/lower end GPU hardware</title>
<updated>2025-08-22T17:12:43Z</updated>
<author>
<name>Rye</name>
<email>rye@alchemyviewer.org</email>
</author>
<published>2025-08-22T17:12:43Z</published>
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<id>urn:sha1:24aef9a98267ee07f3771f010b9e35de392e8355</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge tag 'Second_Life_Release#f5d350fb-2025.05-gltf-mesh-import' into 2025.05</title>
<updated>2025-07-18T05:59:39Z</updated>
<author>
<name>Erik Kundiman</name>
<email>erik@megapahit.org</email>
</author>
<published>2025-07-18T05:59:39Z</published>
<link rel='alternate' type='text/html' href='https://www.megapahit.org/viewer.git/commit/?id=50755dcf5f6d4c70c6b6815b2467dda61dc4dc5a'/>
<id>urn:sha1:50755dcf5f6d4c70c6b6815b2467dda61dc4dc5a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>#4296 Crash at renderMorphMasks</title>
<updated>2025-07-09T20:16:17Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>andreykproductengine@lindenlab.com</email>
</author>
<published>2025-07-09T18:18:12Z</published>
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<id>urn:sha1:3da493295e68481c2437465c1e0846541e9e43d8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge commit '8c1f00eebc6863c39d0143aeb7e37c68459d454f' into 2025.03</title>
<updated>2025-03-06T01:26:21Z</updated>
<author>
<name>Erik Kundiman</name>
<email>erik@megapahit.org</email>
</author>
<published>2025-03-06T01:26:21Z</published>
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<id>urn:sha1:5bf93b728ca7c671b6b812e753a40dcdb55b5d0d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix in the render infos panel</title>
<updated>2025-02-15T11:16:26Z</updated>
<author>
<name>mobserveur</name>
<email>mobserveur@gmail.co[alias]</email>
</author>
<published>2025-02-15T11:16:26Z</published>
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<id>urn:sha1:4138a971ae5589a7dd87865afb895736d69f4efb</id>
<content type='text'>
this fixes the number of unique textures displayed in the render infos debug displayer.
It used to not reset this value per frame, making it useless.

</content>
</entry>
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