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<title>viewer.git/indra/llrender/llfontvertexbuffer.cpp, branch 26.1.1</title>
<subtitle>Megapahit's fork of the Second Life viewer.
</subtitle>
<id>https://www.megapahit.org/viewer.git/atom?h=26.1.1</id>
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<updated>2025-02-24T17:31:16Z</updated>
<entry>
<title>#3332 Remake glyph count into cache generation</title>
<updated>2025-02-24T17:31:16Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>andreykproductengine@lindenlab.com</email>
</author>
<published>2025-02-24T15:22:54Z</published>
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<id>urn:sha1:5b968b7209d5e104e4b6152b8fc0fbbb37d1674a</id>
<content type='text'>
1. Cover reset with 'generation'
2. Fix lapse of judgement with mLastFontGlyphCount, it should have been
saved before render(), not after
</content>
</entry>
<entry>
<title>#3332 Fix buffers not accounting for dynamic cache values</title>
<updated>2025-02-11T21:59:42Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>andreykproductengine@lindenlab.com</email>
</author>
<published>2025-02-11T20:57:53Z</published>
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<id>urn:sha1:e708d69fb09963c4829dc6cd095b3e174e268b60</id>
<content type='text'>
And fix previous lapse of judgement with GLYPH_BATCH_SIZE
</content>
</entry>
<entry>
<title>#3332 Switching screens can break text rendering</title>
<updated>2025-02-07T21:27:30Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>andreykproductengine@lindenlab.com</email>
</author>
<published>2025-02-07T20:07:02Z</published>
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<id>urn:sha1:3a251b1b9e753589dd12e25236e77275c9010566</id>
<content type='text'>
</content>
</entry>
<entry>
<title>viewer#2883 Regenerate font's matrix and depth instead of loading</title>
<updated>2024-10-28T14:47:19Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>andreykproductengine@lindenlab.com</email>
</author>
<published>2024-09-30T15:28:00Z</published>
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<id>urn:sha1:200a196d31b0dd53ffc0acec31c8ec777aabc786</id>
<content type='text'>
to fix issues with nametags and window resizes
</content>
</entry>
<entry>
<title>viewer#2883 Account for DPI changes</title>
<updated>2024-10-28T14:47:19Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>andreykproductengine@lindenlab.com</email>
</author>
<published>2024-10-25T18:48:51Z</published>
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<id>urn:sha1:b1fb2fba7078fe1b1f2fec9b57561f37d51f599a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>#2411 Allow disabling and enabling LLFontVertexBuffer</title>
<updated>2024-09-26T17:56:45Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>andreykproductengine@lindenlab.com</email>
</author>
<published>2024-09-26T15:09:32Z</published>
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<id>urn:sha1:440c7b20dab3aa09c04bf3e72b4997181e585cbb</id>
<content type='text'>
for testing purposes
</content>
</entry>
<entry>
<title>viewer#2411 Use font buffer in text segments</title>
<updated>2024-09-05T03:55:53Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>andreykproductengine@lindenlab.com</email>
</author>
<published>2024-09-04T10:42:11Z</published>
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<id>urn:sha1:238a2a64b31e6a0b431309e363067a7fe57125ae</id>
<content type='text'>
</content>
</entry>
<entry>
<title>viewer#2411 Cleanup</title>
<updated>2024-09-04T07:16:46Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>andreykproductengine@lindenlab.com</email>
</author>
<published>2024-09-02T19:14:42Z</published>
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<id>urn:sha1:4cc0edb189c4deaa205f986d20a6959aa83fb25c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>viewer#2411 A bit more coverage for font buffer</title>
<updated>2024-09-04T07:16:46Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>andreykproductengine@lindenlab.com</email>
</author>
<published>2024-09-02T10:46:13Z</published>
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<id>urn:sha1:57ab1a410f9cb3534bb403e034743505758579d8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>viewer#2411 LLFontGL::render optimizations #3</title>
<updated>2024-09-04T07:16:46Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>andreykproductengine@lindenlab.com</email>
</author>
<published>2024-08-30T15:51:48Z</published>
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